AudioSystem3D |
The AudioSystem3D class provides a set of methods for creating and
manipulating a 3D audio environment.
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Buffer |
The Sound3D Buffer is a container for audio data used in the Sound3D
environment.
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Context |
This class provides a Sound3D Context associated with a specified device.
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Device |
This class provides a handle to a specific audio device.
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Listener |
This class represents the human listener in the Sound3D environment.
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Source |
This class is used to represent sound-producing objects in the Sound3D
environment.
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Vec3f |
A onvenience class representing a 3-element float vector
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