Class GLJPanel
- java.lang.Object
-
- java.awt.Component
-
- java.awt.Container
-
- javax.swing.JComponent
-
- javax.swing.JPanel
-
- com.jogamp.opengl.awt.GLJPanel
-
- All Implemented Interfaces:
AWTPrintLifecycle
,NativeSurfaceHolder
,ScalableSurface
,WindowClosingProtocol
,AWTGLAutoDrawable
,ComponentEvents
,GLAutoDrawable
,GLDrawable
,GLSharedContextSetter
,ImageObserver
,MenuContainer
,Serializable
,Accessible
public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol, AWTPrintLifecycle, GLSharedContextSetter, ScalableSurface
A lightweight Swing component which provides OpenGL rendering support. Provided for compatibility with Swing user interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems.The GLJPanel can be made transparent by creating it with a GLCapabilities object with alpha bits specified and calling
setOpaque(boolean)
(false). Pixels with resulting OpenGL alpha values less than 1.0 will be overlaid on any underlying Swing rendering.This component attempts to use hardware-accelerated rendering via FBO or pbuffers and falls back on to software rendering if none of the former are available using
GLDrawableFactory.createOffscreenDrawable(..)
.
A vertical-flip is required, if the drawable
isGLOriented()
andvertical flip is not skipped
.
In this case this component performs the required vertical flip to bring the content from OpenGL's orientation into AWT's orientation.
In case GLSL based vertical-flip is not available, the CPU intensiveSystem.arraycopy(..)
is used line by line. See details about FBO and GLSL vertical flipping.For performance reasons, as well as for GL state sideeffects,
skipping vertical flip
is highly recommended!The OpenGL path is concluded by copying the rendered pixels an
BufferedImage
viaglReadPixels(..)
for later Java2D composition.Finally the Java2D compositioning takes place via via
Graphics.drawImage(...)
on the preparedBufferedImage
as described above.Please read Java2D OpenGL Remarks.
FBO / GLSL Vertical Flip
If vertical flip is required, FBO is used, GLSL is available andvertical flip is not skipped
, a fragment shader is utilized to flip the FBO texture vertically. This hardware-accelerated step can be disabled via system propertyjogl.gljpanel.noglsl
.The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target, see
setTextureUnit(int)
andgetTextureUnit()
.The active and dedicated texture-unit's
GL.GL_TEXTURE_2D
state is preserved viaTextureState
. See alsoOrder of Texture Commands
.The current gl-viewport is preserved.
Warning (Bug 842): Certain GL states other than viewport and texture (see above) influencing rendering, will also influence the GLSL vertical flip, e.g.
glFrontFace
(GL.GL_CCW
). It is recommended to reset those states to default when leaving theGLEventListener.display(GLAutoDrawable)
method! We may change this behavior in the future, i.e. preserve all influencing states.OpenGL Context Sharing
To share aGLContext
see the following note in the documentation overview: context sharing as well asGLSharedContextSetter
.- See Also:
- Serialized Form
-
-
Nested Class Summary
-
Nested classes/interfaces inherited from class javax.swing.JComponent
JComponent.AccessibleJComponent
-
Nested classes/interfaces inherited from class java.awt.Component
Component.BaselineResizeBehavior
-
Nested classes/interfaces inherited from interface com.jogamp.nativewindow.awt.AWTPrintLifecycle
AWTPrintLifecycle.Context
-
Nested classes/interfaces inherited from interface com.jogamp.nativewindow.WindowClosingProtocol
WindowClosingProtocol.WindowClosingMode
-
-
Field Summary
-
Fields inherited from class javax.swing.JComponent
TOOL_TIP_TEXT_KEY, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW
-
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
-
Fields inherited from interface com.jogamp.nativewindow.awt.AWTPrintLifecycle
DEFAULT_PRINT_TILE_SIZE
-
Fields inherited from interface com.jogamp.opengl.GLAutoDrawable
SCREEN_CHANGE_ACTION_ENABLED
-
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
-
Fields inherited from interface com.jogamp.nativewindow.ScalableSurface
AUTOMAX_PIXELSCALE, IDENTITY_PIXELSCALE
-
-
Constructor Summary
Constructors Constructor Description GLJPanel()
Creates a new GLJPanel component with a default set of OpenGL capabilities and using the default OpenGL capabilities selection mechanism.GLJPanel(GLCapabilitiesImmutable userCapsRequest)
Creates a new GLJPanel component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism.GLJPanel(GLCapabilitiesImmutable userCapsRequest, GLCapabilitiesChooser chooser)
Creates a new GLJPanel component.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addGLEventListener(int index, GLEventListener listener)
Adds the givenlistener
at the given index of this drawable queue.void
addGLEventListener(GLEventListener listener)
Adds the givenlistener
to the end of this drawable queue.void
addNotify()
Overridden to track when this component is added to a container.boolean
areAllGLEventListenerInitialized()
Returns true if all addedGLEventListener
are initialized, otherwise false.GLContext
createContext(GLContext shareWith)
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.void
destroy()
Just an alias for removeNotifyvoid
display()
Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order: Callingdisplay(..)
for all registeredGLEventListener
s.GLEventListener
disposeGLEventListener(GLEventListener listener, boolean remove)
Disposes the givenlistener
viadispose(..)
if it has been initialized and added to this queue.void
flushGLRunnables()
GLAnimatorControl
getAnimator()
boolean
getAutoSwapBufferMode()
Indicates whether automatic buffer swapping is enabled for this drawable.GLCapabilitiesImmutable
getChosenGLCapabilities()
Fetches theGLCapabilitiesImmutable
corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.GLContext
getContext()
Returns the context associated with this drawable.int
getContextCreationFlags()
float[]
getCurrentSurfaceScale(float[] result)
Returns the current pixel scale of the associatedNativeSurface
.AWTGLPixelBuffer.AWTGLPixelBufferProvider
getCustomPixelBufferProvider()
WindowClosingProtocol.WindowClosingMode
getDefaultCloseOperation()
GLDrawable
getDelegatedDrawable()
If the implementation uses delegation, return the delegatedGLDrawable
instance, otherwise returnthis
instance.Thread
getExclusiveContextThread()
GLDrawableFactory
getFactory()
Return theGLDrawableFactory
being used to create this instance.GL
getGL()
Returns theGL
pipeline object this GLAutoDrawable uses.GLEventListener
getGLEventListener(int index)
Returns theGLEventListener
at the given index of this drawable queue.int
getGLEventListenerCount()
Returns the number ofGLEventListener
of this drawable queue.boolean
getGLEventListenerInitState(GLEventListener listener)
Retrieves whether the givenlistener
is initialized or not.GLProfile
getGLProfile()
Fetches theGLProfile
for this drawable.long
getHandle()
Returns the GL drawable handle, guaranteed to be valid afterrealization
and while it'ssurface
is beinglocked
.float[]
getMaximumSurfaceScale(float[] result)
Returns the maximum pixel scale of the associatedNativeSurface
.float[]
getMinimumSurfaceScale(float[] result)
Returns the minimum pixel scale of the associatedNativeSurface
.NativeSurface
getNativeSurface()
Returns the associatedNativeSurface
of thisNativeSurfaceHolder
.GLCapabilitiesImmutable
getRequestedGLCapabilities()
Fetches theGLCapabilitiesImmutable
corresponding to the user requested OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.float[]
getRequestedSurfaceScale(float[] result)
Returns therequested
pixel scale of the associatedNativeSurface
.boolean
getSkipGLOrientationVerticalFlip()
int
getSurfaceHeight()
Returns the height of thisGLDrawable
'ssurface
client area in pixel units.int
getSurfaceWidth()
Returns the width of thisGLDrawable
'ssurface
client area in pixel units.int
getTextureUnit()
Returns the used texture unit, i.e.RecursiveLock
getUpstreamLock()
Returns the recursive lock object of theupstream widget
to synchronize multithreaded access on top ofNativeSurface.lockSurface()
.Object
getUpstreamWidget()
Method may return the upstream UI toolkit object holding thisGLAutoDrawable
instance, if exist.boolean
initializeBackend(boolean offthread)
Attempts to initialize the backend, if not initialized yet.boolean
invoke(boolean wait, GLRunnable glRunnable)
Enqueues a one-shotGLRunnable
, which will be executed within the nextGLAutoDrawable.display()
call after all registeredGLEventListener
sdisplay(GLAutoDrawable)
methods have been called.boolean
invoke(boolean wait, List<GLRunnable> glRunnables)
ExtendsGLAutoDrawable.invoke(boolean, GLRunnable)
functionality allowing to inject a list ofGLRunnable
s.boolean
isGLOriented()
Returnstrue
if the drawable is rendered in OpenGL's coordinate system, origin at bottom left.boolean
isRealized()
Returnstrue
if this drawable is realized, otherwisefalse
.boolean
isThreadGLCapable()
Indicates whether the current thread is capable of performing OpenGL-related work.void
print(Graphics graphics)
void
releasePrint()
Shall be called afterPrinterJob.print()
.GLEventListener
removeGLEventListener(GLEventListener listener)
Removes the givenlistener
from this drawable queue.void
removeNotify()
Overridden to track when this component is removed from a container.void
reshape(int x, int y, int width, int height)
Overridden to causeGLDrawableHelper.reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int)
to be called on all registeredGLEventListener
s.void
setAnimator(GLAnimatorControl animatorControl)
Registers the usage of an animator, anGLAnimatorControl
implementation.void
setAutoSwapBufferMode(boolean enable)
Enables or disables automatic buffer swapping for this drawable.GLContext
setContext(GLContext newCtx, boolean destroyPrevCtx)
Associate the new context,newtCtx
, to this auto-drawable.void
setContextCreationFlags(int flags)
WindowClosingProtocol.WindowClosingMode
setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode op)
Thread
setExclusiveContextThread(Thread t)
Dedicates this instance'sGLContext
to the given thread.
The thread will exclusively claim theGLContext
viaGLAutoDrawable.display()
and not release it untilGLAutoDrawable.destroy()
orsetExclusiveContextThread(null)
has been called.GL
setGL(GL gl)
Sets theGL
pipeline object this GLAutoDrawable uses.void
setGLEventListenerInitState(GLEventListener listener, boolean initialized)
Sets the givenlistener's
initialized state.void
setOpaque(boolean opaque)
void
setPixelBufferProvider(AWTGLPixelBuffer.AWTGLPixelBufferProvider custom)
void
setRealized(boolean realized)
Indicates to GLDrawable implementations whether the underlyingsurface
has been created and can be drawn into.void
setRequestedGLCapabilities(GLCapabilitiesImmutable caps)
Set a new requestedGLCapabilitiesImmutable
for this GLJPanel allowing reconfiguration.void
setSharedAutoDrawable(GLAutoDrawable sharedAutoDrawable)
Specifies anGLAutoDrawable
, whichOpenGL context
shall be shared by thisGLAutoDrawable
'sGLContext
.void
setSharedContext(GLContext sharedContext)
void
setSkipGLOrientationVerticalFlip(boolean v)
SkipisGLOriented()
based vertical flip, which usually is required by the offscreen backend, see details about vertical flip and FBO / GLSL vertical flip.boolean
setSurfaceScale(float[] pixelScale)
Request a pixel scale in x- and y-direction for the associatedNativeSurface
, wheresize_in_pixel_units = pixel_scale * size_in_window_units
.void
setTextureUnit(int v)
Allows user to request a texture unit to be used, must be called before the first initialization, i.e.void
setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight)
Shall be called beforePrinterJob.print()
.boolean
shouldPreserveColorBufferIfTranslucent()
For a translucent GLJPanel (one for whichsetOpaque
(false) has been called), indicates whether the application should preserve the OpenGL color buffer (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and underlying widgets which may show through portions of the GLJPanel with alpha values less than 1.void
swapBuffers()
Swaps the front and back buffers of this drawable.String
toString()
-
Methods inherited from class javax.swing.JPanel
getAccessibleContext, getUI, getUIClassID, setUI, updateUI
-
Methods inherited from class javax.swing.JComponent
addAncestorListener, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintImmediately, paintImmediately, printAll, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, resetKeyboardActions, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update
-
Methods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate
-
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, createImage, createImage, createVolatileImage, createVolatileImage, dispatchEvent, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, transferFocus, transferFocusBackward, transferFocusUpCycle
-
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
-
Methods inherited from interface com.jogamp.opengl.awt.AWTGLAutoDrawable
repaint, setSize
-
Methods inherited from interface com.jogamp.opengl.awt.ComponentEvents
addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener
-
-
-
-
Constructor Detail
-
GLJPanel
public GLJPanel() throws GLException
Creates a new GLJPanel component with a default set of OpenGL capabilities and using the default OpenGL capabilities selection mechanism.See details about OpenGL context sharing.
- Throws:
GLException
- if no default profile is available for the default desktop device.
-
GLJPanel
public GLJPanel(GLCapabilitiesImmutable userCapsRequest) throws GLException
Creates a new GLJPanel component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism.See details about OpenGL context sharing.
- Throws:
GLException
- if no GLCapabilities are given and no default profile is available for the default desktop device.
-
GLJPanel
public GLJPanel(GLCapabilitiesImmutable userCapsRequest, GLCapabilitiesChooser chooser) throws GLException
Creates a new GLJPanel component. The passed GLCapabilities specifies the OpenGL capabilities for the component; if null, a default set of capabilities is used. The GLCapabilitiesChooser specifies the algorithm for selecting one of the available GLCapabilities for the component; a DefaultGLCapabilitesChooser is used if null is passed for this argument.See details about OpenGL context sharing.
- Throws:
GLException
- if no GLCapabilities are given and no default profile is available for the default desktop device.
-
-
Method Detail
-
initializeBackend
public final boolean initializeBackend(boolean offthread)
Attempts to initialize the backend, if not initialized yet.If backend is already initialized method returns
true
.If
offthread
istrue
, initialization will kicked off on a short lived arbitrary thread and method returns immediately.
If platform supports such arbitrary thread initialization method returnstrue
, otherwisefalse
.If
offthread
isfalse
, initialization be performed on the current thread and method returns after initialization.
Method returnstrue
if initialization was successful, otherwisefalse
.- Parameters:
offthread
-
-
setSharedContext
public final void setSharedContext(GLContext sharedContext) throws IllegalStateException
Description copied from interface:GLSharedContextSetter
Specifies anOpenGL context
, which shall be shared by thisGLAutoDrawable
'sGLContext
.Since the
drawable
andcontext
is created atGLAutoDrawable initialization
this method shall be called beforehand to have any effect.A set sharedContext will block context creation, i.e.
GLAutoDrawable initialization
, as long it is notcreated natively
.The preferred method of assigning a shared context is to
set the shared GLAutoDrawable
, since this method also takes theGLEventListener
initialization into account
.- Specified by:
setSharedContext
in interfaceGLSharedContextSetter
- Parameters:
sharedContext
- The OpenGL context to be shared by thisGLAutoDrawable
'sGLContext
.- Throws:
IllegalStateException
- if ashared GLContext
orshared GLAutoDrawable
is already set, the given sharedContext is null or equal to thisGLAutoDrawable
's context.- See Also:
GLSharedContextSetter.setSharedAutoDrawable(GLAutoDrawable)
-
setSharedAutoDrawable
public final void setSharedAutoDrawable(GLAutoDrawable sharedAutoDrawable) throws IllegalStateException
Description copied from interface:GLSharedContextSetter
Specifies anGLAutoDrawable
, whichOpenGL context
shall be shared by thisGLAutoDrawable
'sGLContext
.Since the
drawable
andcontext
is created atGLAutoDrawable initialization
this method shall be called beforehand to have any effect.A set sharedAutoDrawable will block context creation, i.e. initialization as long it's
GLContext
isnull
, orGLContext
has not beencreated natively
, orGLEventListener
are notcompletely initialized
- Specified by:
setSharedAutoDrawable
in interfaceGLSharedContextSetter
- Throws:
IllegalStateException
- if ashared GLContext
orshared GLAutoDrawable
is already set, the given sharedAutoDrawable is null or equal to this GLAutoDrawable.- See Also:
GLSharedContextSetter.setSharedContext(GLContext)
-
getCustomPixelBufferProvider
public AWTGLPixelBuffer.AWTGLPixelBufferProvider getCustomPixelBufferProvider()
-
setPixelBufferProvider
public void setPixelBufferProvider(AWTGLPixelBuffer.AWTGLPixelBufferProvider custom) throws IllegalArgumentException, IllegalStateException
- Parameters:
custom
- customAWTGLPixelBuffer.AWTGLPixelBufferProvider
- Throws:
IllegalArgumentException
- ifcustom
isnull
IllegalStateException
- if backend is already realized, i.e. this instanced already painted once.
-
getUpstreamWidget
public final Object getUpstreamWidget()
Description copied from interface:GLAutoDrawable
Method may return the upstream UI toolkit object holding thisGLAutoDrawable
instance, if exist.Currently known Java UI toolkits and it's known return types are:
Toolkit GLAutoDrawable Implementation ~ Return Type of getUpstreamWidget() NEWT GLWindow
has a Window
SWT GLCanvas
is a Canvas
AWT GLCanvas
is a Canvas
AWT GLJPanel
is a JPanel
This method may also return
null
if no UI toolkit is being used, as common for offscreen rendering.- Specified by:
getUpstreamWidget
in interfaceGLAutoDrawable
-
getUpstreamLock
public final RecursiveLock getUpstreamLock()
Description copied from interface:GLAutoDrawable
Returns the recursive lock object of theupstream widget
to synchronize multithreaded access on top ofNativeSurface.lockSurface()
.- Specified by:
getUpstreamLock
in interfaceGLAutoDrawable
-
isThreadGLCapable
public final boolean isThreadGLCapable()
Description copied from interface:GLAutoDrawable
Indicates whether the current thread is capable of performing OpenGL-related work.Implementation utilizes this knowledge to determine whether
GLAutoDrawable.display()
performs the OpenGL commands on the current thread directly or spawns them on the dedicated OpenGL thread.- Specified by:
isThreadGLCapable
in interfaceGLAutoDrawable
-
display
public void display()
Description copied from interface:GLAutoDrawable
Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order:
- Calling
display(..)
for all registeredGLEventListener
s. - Executes all one-shot
GLRunnable
, enqueued viaGLAutoDrawable.invoke(boolean, GLRunnable)
.
May be called periodically by a running
GLAnimatorControl
implementation,
which must register itself withGLAutoDrawable.setAnimator(com.jogamp.opengl.GLAnimatorControl)
.Called automatically by the window system toolkit upon receiving a repaint() request,
except anGLAnimatorControl
implementationGLAnimatorControl.isAnimating()
.This routine may also be called manually for better control over the rendering process. It is legal to call another GLAutoDrawable's display method from within the
display(..)
callback.In case of a new generated OpenGL context, the implementation shall call
init(..)
for all registeredGLEventListener
s before making the actualdisplay(..)
calls, in case this has not been done yet.- Specified by:
display
in interfaceGLAutoDrawable
- See Also:
GLAutoDrawable.setAnimator(com.jogamp.opengl.GLAnimatorControl)
- Calling
-
destroy
public void destroy()
Just an alias for removeNotify- Specified by:
destroy
in interfaceGLAutoDrawable
-
setSurfaceScale
public final boolean setSurfaceScale(float[] pixelScale)
Description copied from interface:com.jogamp.nativewindow.ScalableSurface
Request a pixel scale in x- and y-direction for the associatedNativeSurface
, wheresize_in_pixel_units = pixel_scale * size_in_window_units
.Default pixel scale request for both directions is
ScalableSurface.AUTOMAX_PIXELSCALE
.In case platform only supports uniform pixel scale, i.e. one scale for both directions, either
ScalableSurface.AUTOMAX_PIXELSCALE
or the maximum requested pixel scale component is used.The requested pixel scale will be validated against platform limits before native scale-setup, i.e. clipped to
ScalableSurface.IDENTITY_PIXELSCALE
if not supported or clipped to the platform maximum. It can be queried viaScalableSurface.getRequestedSurfaceScale(float[])
.The actual realized pixel scale values of the
NativeSurface
can be queried viaScalableSurface.getCurrentSurfaceScale(float[])
or computed viasurface.
convertToPixelUnits
(new int[] { 1, 1 })- Specified by:
setSurfaceScale
in interfaceScalableSurface
- Parameters:
pixelScale
- requested surface pixel scale float[2] values for x- and y-direction.- Returns:
true
if thecurrent pixel scale
has changed, otherwisefalse
.- See Also:
ScalableSurface.getRequestedSurfaceScale(float[])
-
getRequestedSurfaceScale
public final float[] getRequestedSurfaceScale(float[] result)
Description copied from interface:com.jogamp.nativewindow.ScalableSurface
Returns therequested
pixel scale of the associatedNativeSurface
.- Specified by:
getRequestedSurfaceScale
in interfaceScalableSurface
- Parameters:
result
- float[2] storage for the result- Returns:
- the passed storage containing the current pixelScale for chaining
- See Also:
ScalableSurface.setSurfaceScale(float[])
-
getCurrentSurfaceScale
public final float[] getCurrentSurfaceScale(float[] result)
Description copied from interface:com.jogamp.nativewindow.ScalableSurface
Returns the current pixel scale of the associatedNativeSurface
.- Specified by:
getCurrentSurfaceScale
in interfaceScalableSurface
- Parameters:
result
- float[2] storage for the result- Returns:
- the passed storage containing the current pixelScale for chaining
-
getMinimumSurfaceScale
public float[] getMinimumSurfaceScale(float[] result)
Description copied from interface:com.jogamp.nativewindow.ScalableSurface
Returns the minimum pixel scale of the associatedNativeSurface
.- Specified by:
getMinimumSurfaceScale
in interfaceScalableSurface
- Parameters:
result
- float[2] storage for the result- Returns:
- the passed storage containing the minimum pixelScale for chaining
-
getMaximumSurfaceScale
public float[] getMaximumSurfaceScale(float[] result)
Description copied from interface:com.jogamp.nativewindow.ScalableSurface
Returns the maximum pixel scale of the associatedNativeSurface
.The maximum pixel scale maybe used to determine the proper dpi value of the monitor displaying this
NativeSurface
.surfacePpMM = monitorPpMM * currentSurfaceScale / nativeSurfaceScale, with PpMM == pixel per millimeter
- Specified by:
getMaximumSurfaceScale
in interfaceScalableSurface
- Parameters:
result
- float[2] storage for the result- Returns:
- the passed storage containing the maximum pixelScale for chaining
-
addNotify
public void addNotify()
Overridden to track when this component is added to a container. Subclasses which override this method must call super.addNotify() in their addNotify() method in order to function properly.addNotify
in classjava.awt.Component
- Overrides:
addNotify
in classJComponent
-
removeNotify
public void removeNotify()
Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to function properly.removeNotify
in classjava.awt.Component
- Overrides:
removeNotify
in classJComponent
-
reshape
public void reshape(int x, int y, int width, int height)
Overridden to causeGLDrawableHelper.reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int)
to be called on all registeredGLEventListener
s. Subclasses which override this method must call super.reshape() in their reshape() method in order to function properly.- Overrides:
reshape
in classJComponent
-
setupPrint
public void setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight)
Description copied from interface:com.jogamp.nativewindow.awt.AWTPrintLifecycle
Shall be called beforePrinterJob.print()
.See Usage.
- Specified by:
setupPrint
in interfaceAWTPrintLifecycle
- Parameters:
scaleMatX
-Graphics2D
scaling factor
, i.e. rendering 1/scaleMatX * width pixelsscaleMatY
-Graphics2D
scaling factor
, i.e. rendering 1/scaleMatY * height pixelsnumSamples
- multisampling value: < 0 turns off, == 0 leaves as-is, > 0 enables using given num samplestileWidth
- custom tile width fortile renderer
, pass -1 for default.tileHeight
- custom tile height fortile renderer
, pass -1 for default. FIXME: Add border size !
-
releasePrint
public void releasePrint()
Description copied from interface:com.jogamp.nativewindow.awt.AWTPrintLifecycle
Shall be called afterPrinterJob.print()
.See Usage.
- Specified by:
releasePrint
in interfaceAWTPrintLifecycle
-
print
public void print(Graphics graphics)
- Overrides:
print
in classJComponent
-
setOpaque
public void setOpaque(boolean opaque)
- Overrides:
setOpaque
in classJComponent
-
addGLEventListener
public void addGLEventListener(GLEventListener listener)
Description copied from interface:GLAutoDrawable
Adds the givenlistener
to the end of this drawable queue. Thelisteners
are notified of events in the order of the queue.The newly added listener's
init(..)
method will be called once before any other of it's callback methods. SeeGLAutoDrawable.getGLEventListenerInitState(GLEventListener)
for details.- Specified by:
addGLEventListener
in interfaceGLAutoDrawable
- Parameters:
listener
- The GLEventListener object to be inserted
-
addGLEventListener
public void addGLEventListener(int index, GLEventListener listener)
Description copied from interface:GLAutoDrawable
Adds the givenlistener
at the given index of this drawable queue. Thelisteners
are notified of events in the order of the queue.The newly added listener's
init(..)
method will be called once before any other of it's callback methods. SeeGLAutoDrawable.getGLEventListenerInitState(GLEventListener)
for details.- Specified by:
addGLEventListener
in interfaceGLAutoDrawable
- Parameters:
index
- Position where the listener will be inserted. Should be within (0 <= index && index <= size()). An index value of -1 is interpreted as the end of the list, size().listener
- The GLEventListener object to be inserted
-
getGLEventListenerCount
public int getGLEventListenerCount()
Description copied from interface:GLAutoDrawable
Returns the number ofGLEventListener
of this drawable queue.- Specified by:
getGLEventListenerCount
in interfaceGLAutoDrawable
- Returns:
- The number of GLEventListener objects of this drawable queue.
-
getGLEventListener
public GLEventListener getGLEventListener(int index) throws IndexOutOfBoundsException
Description copied from interface:GLAutoDrawable
Returns theGLEventListener
at the given index of this drawable queue.- Specified by:
getGLEventListener
in interfaceGLAutoDrawable
- Parameters:
index
- Position of the listener to be returned. Should be within (0 <= index && index < size()). An index value of -1 is interpreted as last listener, size()-1.- Returns:
- The GLEventListener object at the given index.
- Throws:
IndexOutOfBoundsException
- If the index is not within (0 <= index && index < size()), or -1
-
areAllGLEventListenerInitialized
public boolean areAllGLEventListenerInitialized()
Description copied from interface:GLAutoDrawable
Returns true if all addedGLEventListener
are initialized, otherwise false.- Specified by:
areAllGLEventListenerInitialized
in interfaceGLAutoDrawable
-
getGLEventListenerInitState
public boolean getGLEventListenerInitState(GLEventListener listener)
Description copied from interface:GLAutoDrawable
Retrieves whether the givenlistener
is initialized or not.After
adding
aGLEventListener
it is marked uninitialized and added to a list of to be initializedGLEventListener
. If such uninitializedGLEventListener
's handler methods (reshape, display) are about to be invoked, it'sinit(..)
method is invoked first. Afterwards theGLEventListener
is marked initialized and removed from the list of to be initializedGLEventListener
.This methods returns the
GLEventListener
initialized state, i.e. returnsfalse
if it is included in the list of to be initializedGLEventListener
, otherwisetrue
.- Specified by:
getGLEventListenerInitState
in interfaceGLAutoDrawable
- Parameters:
listener
- the GLEventListener object to query it's initialized state.
-
setGLEventListenerInitState
public void setGLEventListenerInitState(GLEventListener listener, boolean initialized)
Description copied from interface:GLAutoDrawable
Sets the givenlistener's
initialized state.This methods allows manually setting the
GLEventListener
initialized state, i.e. adding it to, or removing it from the list of to be initializedGLEventListener
. SeeGLAutoDrawable.getGLEventListenerInitState(GLEventListener)
for details.Warning: This method does not validate whether the given
listener's
is member of this drawable queue, i.e.added
.This method is only exposed to allow users full control over the
GLEventListener
's state and is usually not recommended to change.One use case is moving a
GLContext
and their initializedGLEventListener
from oneGLAutoDrawable
to another, where a subsequentinit(..)
call after adding it to the new owner is neither required nor desired. SeeswapGLContextAndAllGLEventListener(..)
.- Specified by:
setGLEventListenerInitState
in interfaceGLAutoDrawable
- Parameters:
listener
- the GLEventListener object to perform a state change.initialized
- iftrue
, mark the listener initialized, otherwise uninitialized.
-
disposeGLEventListener
public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove)
Description copied from interface:GLAutoDrawable
Disposes the givenlistener
viadispose(..)
if it has been initialized and added to this queue.If
remove
istrue
, theGLEventListener
is removed from this drawable queue before disposal, otherwise marked uninitialized.If an
GLAnimatorControl
is being attached and the current thread is different thanthe animator's thread
, it is paused during the operation.Note that this is an expensive operation, since
dispose(..)
is decorated byGLContext.makeCurrent()
andGLContext.release()
.Use
removeGLEventListener(listener)
instead if you just want to remove thelistener
and don't care about the disposal of the it's (OpenGL) resources.Also note that this is done from within a particular drawable's
GLEventListener
handler (reshape, display, etc.), that it is not guaranteed that all other listeners will be evaluated properly during this update cycle.- Specified by:
disposeGLEventListener
in interfaceGLAutoDrawable
- Parameters:
listener
- The GLEventListener object to be disposed and removed ifremove
istrue
remove
- passtrue
to have thelistener
removed from this drawable queue, otherwise passfalse
- Returns:
- the disposed and/or removed GLEventListener, or null if no action was performed, i.e. listener was not added
-
removeGLEventListener
public GLEventListener removeGLEventListener(GLEventListener listener)
Description copied from interface:GLAutoDrawable
Removes the givenlistener
from this drawable queue.This is an inexpensive operation, since the removed listener's
dispose(..)
method will not be called.Use
disposeGLEventListener(listener, true)
instead to ensure disposal of thelistener
's (OpenGL) resources.Note that if this is done from within a particular drawable's
GLEventListener
handler (reshape, display, etc.), that it is not guaranteed that all other listeners will be evaluated properly during this update cycle.- Specified by:
removeGLEventListener
in interfaceGLAutoDrawable
- Parameters:
listener
- The GLEventListener object to be removed- Returns:
- the removed GLEventListener, or null if listener was not added
-
setAnimator
public void setAnimator(GLAnimatorControl animatorControl)
Description copied from interface:GLAutoDrawable
Registers the usage of an animator, anGLAnimatorControl
implementation. The animator will be queried whether it's animating, ie periodically issuingGLAutoDrawable.display()
calls or not.This method shall be called by an animator implementation only,
e.g.AnimatorBase.add(com.jogamp.opengl.GLAutoDrawable)
, passing it's control implementation,
andAnimatorBase.remove(com.jogamp.opengl.GLAutoDrawable)
, passingnull
.Impacts
GLAutoDrawable.display()
andGLAutoDrawable.invoke(boolean, GLRunnable)
semantics.- Specified by:
setAnimator
in interfaceGLAutoDrawable
- Parameters:
animatorControl
-null
reference indicates no animator is using thisGLAutoDrawable
,
a valid reference indicates an animator is using thisGLAutoDrawable
.- See Also:
GLAutoDrawable.display()
,GLAutoDrawable.invoke(boolean, GLRunnable)
,GLAnimatorControl
-
getAnimator
public GLAnimatorControl getAnimator()
- Specified by:
getAnimator
in interfaceGLAutoDrawable
- Returns:
- the registered
GLAnimatorControl
implementation, using thisGLAutoDrawable
. - See Also:
GLAutoDrawable.setAnimator(com.jogamp.opengl.GLAnimatorControl)
,GLAnimatorControl
-
setExclusiveContextThread
public final Thread setExclusiveContextThread(Thread t) throws GLException
Description copied from interface:GLAutoDrawable
Dedicates this instance'sGLContext
to the given thread.
The thread will exclusively claim theGLContext
viaGLAutoDrawable.display()
and not release it untilGLAutoDrawable.destroy()
orsetExclusiveContextThread(null)
has been called.Default non-exclusive behavior is requested via
setExclusiveContextThread(null)
, which will cause the next call ofGLAutoDrawable.display()
on the exclusive thread to release theGLContext
. Only after it's async release,GLAutoDrawable.getExclusiveContextThread()
will returnnull
.To release a previous made exclusive thread, a user issues
setExclusiveContextThread(null)
and may pollGLAutoDrawable.getExclusiveContextThread()
until it returnsnull
, while the exclusive thread is still running.Note: Setting a new exclusive thread without properly releasing a previous one will throw an GLException.
Note: Utilizing this feature w/ AWT could lead to an AWT-EDT deadlock, depending on the AWT implementation. Hence it is advised not to use it with native AWT GLAutoDrawable like GLCanvas.
One scenario could be to dedicate the context to the
animator thread
and spare redundant context switches, seeAnimatorBase.setExclusiveContext(boolean)
.- Specified by:
setExclusiveContextThread
in interfaceGLAutoDrawable
- Parameters:
t
- the exclusive thread to claim the context, ornull
for default operation.- Returns:
- previous exclusive context thread
- Throws:
GLException
- If an exclusive thread is still active but a new one is attempted to be set- See Also:
AnimatorBase.setExclusiveContext(boolean)
-
getExclusiveContextThread
public final Thread getExclusiveContextThread()
- Specified by:
getExclusiveContextThread
in interfaceGLAutoDrawable
- See Also:
GLAutoDrawable.setExclusiveContextThread(Thread)
-
invoke
public boolean invoke(boolean wait, GLRunnable glRunnable) throws IllegalStateException
Description copied from interface:GLAutoDrawable
Enqueues a one-shotGLRunnable
, which will be executed within the nextGLAutoDrawable.display()
call after all registeredGLEventListener
sdisplay(GLAutoDrawable)
methods have been called.If no
GLAnimatorControl
is animating (default),
or if the current thread is the animator thread,
aGLAutoDrawable.display()
call is issued after enqueue theGLRunnable
, hence theGLRunnable
will be executed right away.
If an
animator
is running,
no explicitGLAutoDrawable.display()
call is issued, allowing theanimator
to perform at due time.
If
wait
istrue
the call blocks until theglRunnable
has been executed by theanimator
, otherwise the method returns immediately.If
wait
istrue
andGLDrawable.isRealized()
returnsfalse
orGLAutoDrawable.getContext()
returnsnull
, the call is ignored and returnsfalse
.
This helps avoiding deadlocking the caller.The internal queue of
GLRunnable
's is being flushed withGLAutoDrawable.destroy()
where all blocked callers are being notified.To avoid a deadlock situation which causes an
IllegalStateException
one should avoid issuinginvoke
while this GLAutoDrawable is being locked.
Detected deadlock situations throwing anIllegalStateException
are:- Specified by:
invoke
in interfaceGLAutoDrawable
- Parameters:
wait
- iftrue
block until execution ofglRunnable
is finished, otherwise return immediately w/o waitingglRunnable
- theGLRunnable
to execute withinGLAutoDrawable.display()
- Returns:
true
if theGLRunnable
has been processed or queued, otherwisefalse
.- Throws:
IllegalStateException
- in case of a detected deadlock situation ahead, see above.- See Also:
GLAutoDrawable.setAnimator(GLAnimatorControl)
,GLAutoDrawable.display()
,GLRunnable
,GLAutoDrawable.invoke(boolean, List)
,GLAutoDrawable.flushGLRunnables()
-
invoke
public boolean invoke(boolean wait, List<GLRunnable> glRunnables) throws IllegalStateException
Description copied from interface:GLAutoDrawable
ExtendsGLAutoDrawable.invoke(boolean, GLRunnable)
functionality allowing to inject a list ofGLRunnable
s.- Specified by:
invoke
in interfaceGLAutoDrawable
- Parameters:
wait
- iftrue
block until execution of the lastglRunnable
is finished, otherwise return immediately w/o waitingglRunnables
- theGLRunnable
s to execute withinGLAutoDrawable.display()
- Returns:
true
if theGLRunnable
s has been processed or queued, otherwisefalse
.- Throws:
IllegalStateException
- in case of a detected deadlock situation ahead, seeGLAutoDrawable.invoke(boolean, GLRunnable)
.- See Also:
GLAutoDrawable.invoke(boolean, GLRunnable)
,GLAutoDrawable.flushGLRunnables()
-
flushGLRunnables
public void flushGLRunnables()
Description copied from interface:GLAutoDrawable
Flushes allenqueued
GLRunnable
of thisGLAutoDrawable
including notifying waiting executor.The executor which might have been blocked until notified will be unblocked and all tasks removed from the queue.
- Specified by:
flushGLRunnables
in interfaceGLAutoDrawable
- See Also:
GLAutoDrawable.invoke(boolean, GLRunnable)
-
createContext
public GLContext createContext(GLContext shareWith)
Description copied from interface:GLAutoDrawable
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.The GLContext
share
need not be associated with this GLDrawable and may be null if sharing of display lists and other objects is not desired. See the note in the overview documentation context sharing as well asGLSharedContextSetter
.This GLAutoDrawable implementation holds it's own GLContext reference, thus created a GLContext using this methods won't replace it implicitly. To replace or set this GLAutoDrawable's GLContext you need to call
GLAutoDrawable.setContext(GLContext, boolean)
.The GLAutoDrawable implementation shall also set the context creation flags as customized w/
GLAutoDrawable.setContextCreationFlags(int)
.- Specified by:
createContext
in interfaceGLAutoDrawable
- Specified by:
createContext
in interfaceGLDrawable
-
setRealized
public void setRealized(boolean realized)
Description copied from interface:GLDrawable
Indicates to GLDrawable implementations whether the underlyingsurface
has been created and can be drawn into.If realized, the
drawable handle
may become valid while it'ssurface
is beinglocked
.End users do not need to call this method; it is not necessary to call
setRealized
on aGLAutoDrawable
as these perform the appropriate calls on their underlying GLDrawables internally.Developers implementing new OpenGL components for various window toolkits need to call this method against GLDrawables obtained from the GLDrawableFactory via the
GLDrawableFactory.createGLDrawable(NativeSurface)
method. It must typically be called with an argument oftrue
when the component associated with the GLDrawable is realized and with an argument offalse
just before the component is unrealized. For the AWT, this means callingsetRealized(true)
in theaddNotify
method and with an argument offalse
in theremoveNotify
method.GLDrawable
implementations should handle multiple cycles ofsetRealized(true)
/setRealized(false)
calls. Most, if not all, Java window toolkits have a persistent object associated with a given component, regardless of whether that component is currently realized. TheGLDrawable
object associated with a particular component is intended to be similarly persistent. AGLDrawable
is intended to be created for a given component when it is constructed and live as long as that component.setRealized
allows theGLDrawable
to re-initialize and destroy any associated resources as the component becomes realized and unrealized, respectively.With an argument of
true
, the minimum implementation shall callNativeSurface's lockSurface()
and if successful:- Update the
GLCapabilities
, which are associated with the attachedNativeSurface
'sAbstractGraphicsConfiguration
. - Release the lock with
NativeSurface's unlockSurface()
.
This is important sinceNativeSurface's lockSurface()
ensures resolving the window/surface handles, and the drawable'sGLCapabilities
might have changed.Calling this method has no other effects. For example, if
removeNotify
is called on a Canvas implementation for which a GLDrawable has been created, it is also necessary to destroy all OpenGL contexts associated with that GLDrawable. This is not done automatically by the implementation.- Specified by:
setRealized
in interfaceGLDrawable
- See Also:
GLDrawable.isRealized()
,GLDrawable.getHandle()
,NativeSurface.lockSurface()
- Update the
-
isRealized
public boolean isRealized()
Description copied from interface:GLDrawable
Returnstrue
if this drawable is realized, otherwisefalse
.A drawable can be realized and unrealized via
GLDrawable.setRealized(boolean)
.- Specified by:
isRealized
in interfaceGLDrawable
- See Also:
GLDrawable.setRealized(boolean)
-
setContext
public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx)
Description copied from interface:GLAutoDrawable
Associate the new context,newtCtx
, to this auto-drawable.Remarks:
- The currently associated context will be destroyed if
destroyPrevCtx
istrue
, otherwise it will be disassociated from this auto-drawable viasetGLDrawable(null, true);
includingglFinish()
. - The new context will be associated with this auto-drawable
via
newCtx.setGLDrawable(drawable, true);
. - If the old context was current on this thread, it is being released after disassociating this auto-drawable.
- If the new context was current on this thread, it is being released before associating this auto-drawable and made current afterwards.
- Implementation may issue
#makeCurrent()
and#release()
while drawable reassociation. - The user shall take extra care of thread synchronization,
i.e. lock the involved
auto-drawable's
upstream-locks
andsurfaces
to avoid a race condition. See GLAutoDrawable Locking.
- Specified by:
setContext
in interfaceGLAutoDrawable
- Parameters:
newCtx
- the new context, maybenull
for dis-association.destroyPrevCtx
- iftrue
, destroy the previous context if exists- Returns:
- the previous GLContext, maybe
null
- See Also:
GLContext.setGLDrawable(GLDrawable, boolean)
,GLContext.setGLReadDrawable(GLDrawable)
,GLDrawableHelper.switchContext(GLDrawable, GLContext, boolean, GLContext, int)
- The currently associated context will be destroyed if
-
getDelegatedDrawable
public final GLDrawable getDelegatedDrawable()
Description copied from interface:GLAutoDrawable
If the implementation uses delegation, return the delegatedGLDrawable
instance, otherwise returnthis
instance.- Specified by:
getDelegatedDrawable
in interfaceGLAutoDrawable
-
getContext
public GLContext getContext()
Description copied from interface:GLAutoDrawable
Returns the context associated with this drawable. The returned context will be synchronized. Don't rely on it's identity, the context may change.- Specified by:
getContext
in interfaceGLAutoDrawable
-
getGL
public GL getGL()
Description copied from interface:GLAutoDrawable
Returns theGL
pipeline object this GLAutoDrawable uses. If this method is called outside of theGLEventListener
's callback methods (init, display, etc.) it may return null. Users should not rely on the identity of the returned GL object; for example, users should not maintain a hash table with the GL object as the key. Additionally, the GL object should not be cached in client code, but should be re-fetched from the GLAutoDrawable at the beginning of each call to init, display, etc.- Specified by:
getGL
in interfaceGLAutoDrawable
-
setGL
public GL setGL(GL gl)
Description copied from interface:GLAutoDrawable
Sets theGL
pipeline object this GLAutoDrawable uses. This should only be called from within the GLEventListener's callback methods, and usually only from within the init() method, in order to install a composable pipeline. See the JOGL demos for examples.- Specified by:
setGL
in interfaceGLAutoDrawable
- Returns:
- the set GL pipeline or null if not successful
-
setAutoSwapBufferMode
public void setAutoSwapBufferMode(boolean enable)
Description copied from interface:GLAutoDrawable
Enables or disables automatic buffer swapping for this drawable. By default this property is set to true; when true, after all GLEventListeners have been called for a display() event, the front and back buffers are swapped, displaying the results of the render. When disabled, the user is responsible for calling {@link #swapBuffers(..)} manually.- Specified by:
setAutoSwapBufferMode
in interfaceGLAutoDrawable
-
getAutoSwapBufferMode
public boolean getAutoSwapBufferMode()
Description copied from interface:GLAutoDrawable
Indicates whether automatic buffer swapping is enabled for this drawable. SeeGLAutoDrawable.setAutoSwapBufferMode(boolean)
.- Specified by:
getAutoSwapBufferMode
in interfaceGLAutoDrawable
-
swapBuffers
public void swapBuffers()
Description copied from interface:GLDrawable
Swaps the front and back buffers of this drawable. ForGLAutoDrawable
implementations, when automatic buffer swapping is enabled (as is the default), this method is called automatically and should not be called by the end user.- Specified by:
swapBuffers
in interfaceGLDrawable
-
setContextCreationFlags
public void setContextCreationFlags(int flags)
- Specified by:
setContextCreationFlags
in interfaceGLAutoDrawable
- Parameters:
flags
- Additional context creation flags.- See Also:
GLContext.setContextCreationFlags(int)
,GLContext.enableGLDebugMessage(boolean)
-
getContextCreationFlags
public int getContextCreationFlags()
- Specified by:
getContextCreationFlags
in interfaceGLAutoDrawable
- Returns:
- Additional context creation flags
-
shouldPreserveColorBufferIfTranslucent
public boolean shouldPreserveColorBufferIfTranslucent()
For a translucent GLJPanel (one for whichsetOpaque
(false) has been called), indicates whether the application should preserve the OpenGL color buffer (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and underlying widgets which may show through portions of the GLJPanel with alpha values less than 1. Most Swing implementations currently expect the GLJPanel to be completely cleared (e.g., byglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
), but for certain optimized Swing implementations which use OpenGL internally, it may be possible to perform OpenGL rendering using the GLJPanel into the same OpenGL drawable as the Swing implementation uses.
-
getSurfaceWidth
public int getSurfaceWidth()
Description copied from interface:GLDrawable
Returns the width of thisGLDrawable
'ssurface
client area in pixel units.- Specified by:
getSurfaceWidth
in interfaceGLDrawable
- See Also:
NativeSurface.getSurfaceWidth()
-
getSurfaceHeight
public int getSurfaceHeight()
Description copied from interface:GLDrawable
Returns the height of thisGLDrawable
'ssurface
client area in pixel units.- Specified by:
getSurfaceHeight
in interfaceGLDrawable
- See Also:
NativeSurface.getSurfaceHeight()
-
isGLOriented
public boolean isGLOriented()
Returnstrue
if the drawable is rendered in OpenGL's coordinate system, origin at bottom left. Otherwise returnsfalse
, i.e. origin at top left.Default impl. is
true
, i.e. OpenGL coordinate system.Currently only MS-Windows bitmap offscreen drawable uses a non OpenGL orientation and hence returns
false
.
This removes the need of a vertical flip when used in AWT or Windows applications.Method returns a valid value only after the backend has been initialized, either
eagerly
or manually via the first display call.
Method always returns a valid value when called from within aGLEventListener
.- Specified by:
isGLOriented
in interfaceGLDrawable
-
setSkipGLOrientationVerticalFlip
public final void setSkipGLOrientationVerticalFlip(boolean v)
SkipisGLOriented()
based vertical flip, which usually is required by the offscreen backend, see details about vertical flip and FBO / GLSL vertical flip.If set to
true
, user needs to flip the OpenGL rendered scene ifisGLOriented()
== true, e.g. via the projection matrix.
See constraints ofisGLOriented()
.
-
getSkipGLOrientationVerticalFlip
public final boolean getSkipGLOrientationVerticalFlip()
-
getChosenGLCapabilities
public GLCapabilitiesImmutable getChosenGLCapabilities()
Description copied from interface:GLDrawable
Fetches theGLCapabilitiesImmutable
corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.This query only returns the chosen capabilities if
GLDrawable.isRealized()
.On some platforms, the pixel format is not directly associated with the drawable; a best attempt is made to return a reasonable value in this case.
This object shall be directly associated to the attached
NativeSurface
'sAbstractGraphicsConfiguration
, and if changes are necessary, they should reflect those as well.- Specified by:
getChosenGLCapabilities
in interfaceGLDrawable
- Returns:
- The immutable queried instance.
- See Also:
GLDrawable.getRequestedGLCapabilities()
-
getRequestedGLCapabilities
public final GLCapabilitiesImmutable getRequestedGLCapabilities()
Description copied from interface:GLDrawable
Fetches theGLCapabilitiesImmutable
corresponding to the user requested OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.If
realized
,the chosen capabilities
reflect the actual selected OpenGL capabilities.- Specified by:
getRequestedGLCapabilities
in interfaceGLDrawable
- Returns:
- The immutable queried instance.
- See Also:
GLDrawable.getChosenGLCapabilities()
-
setRequestedGLCapabilities
public final void setRequestedGLCapabilities(GLCapabilitiesImmutable caps)
Set a new requestedGLCapabilitiesImmutable
for this GLJPanel allowing reconfiguration.Method shall be invoked from the
AWT-EDT thread
. In case it is not invoked on the AWT-EDT thread, an attempt is made to do so.Method will dispose a previous
realized
GLContext and offscreen backend!- Parameters:
caps
- new capabilities.
-
getGLProfile
public final GLProfile getGLProfile()
Description copied from interface:GLDrawable
Fetches theGLProfile
for this drawable. Returns the GLProfile object, no copy.- Specified by:
getGLProfile
in interfaceGLDrawable
-
getNativeSurface
public NativeSurface getNativeSurface()
Description copied from interface:GLDrawable
Returns the associatedNativeSurface
of thisNativeSurfaceHolder
.Returns the underlying
NativeSurface
whichnative handle
represents this OpenGL drawable's native resource.- Specified by:
getNativeSurface
in interfaceGLDrawable
- Specified by:
getNativeSurface
in interfaceNativeSurfaceHolder
- See Also:
GLDrawable.getHandle()
-
getHandle
public long getHandle()
Description copied from interface:GLDrawable
Returns the GL drawable handle, guaranteed to be valid afterrealization
and while it'ssurface
is beinglocked
.It is usually identical to the underlying windowing toolkit
surface
'shandle
or an intermediate layer to suite GL, e.g. an EGL surface.On EGL it is represented by the EGLSurface.
On X11/GLX it is represented by either the Window XID, GLXPixmap, or GLXPbuffer.
On Windows it is represented by the HDC, which may change with eachNativeSurface.lockSurface()
.
- Specified by:
getHandle
in interfaceGLDrawable
- See Also:
GLDrawable.setRealized(boolean)
,NativeSurface.lockSurface()
,NativeSurface.unlockSurface()
-
getFactory
public final GLDrawableFactory getFactory()
Description copied from interface:GLDrawable
Return theGLDrawableFactory
being used to create this instance.- Specified by:
getFactory
in interfaceGLDrawable
-
getTextureUnit
public final int getTextureUnit()
Returns the used texture unit, i.e. a value of [0..n], or -1 if non used.If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call.
-
setTextureUnit
public final void setTextureUnit(int v)
Allows user to request a texture unit to be used, must be called before the first initialization, i.e.display()
call.Defaults to
0
.- Parameters:
v
- requested texture unit- See Also:
getTextureUnit()
-
getDefaultCloseOperation
public WindowClosingProtocol.WindowClosingMode getDefaultCloseOperation()
- Specified by:
getDefaultCloseOperation
in interfaceWindowClosingProtocol
- Returns:
- the current close operation value
- See Also:
WindowClosingProtocol.WindowClosingMode.DISPOSE_ON_CLOSE
,WindowClosingProtocol.WindowClosingMode.DO_NOTHING_ON_CLOSE
-
setDefaultCloseOperation
public WindowClosingProtocol.WindowClosingMode setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode op)
- Specified by:
setDefaultCloseOperation
in interfaceWindowClosingProtocol
- Parameters:
op
- the new close operation value- Returns:
- the previous close operation value
- See Also:
WindowClosingProtocol.WindowClosingMode.DISPOSE_ON_CLOSE
,WindowClosingProtocol.WindowClosingMode.DO_NOTHING_ON_CLOSE
-
toString
public String toString()
- Specified by:
toString
in interfaceGLDrawable
- Overrides:
toString
in classComponent
-
-