Package com.jogamp.opengl.util.awt
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Interface Summary Interface Description TextRenderer.RenderDelegate Class supporting more full control over the process of rendering the bitmapped text. -
Class Summary Class Description AWTGLPixelBuffer AWTGLPixelBuffer
backed by anBufferedImage
of typeBufferedImage.TYPE_INT_ARGB
orBufferedImage.TYPE_INT_RGB
.AWTGLPixelBuffer.AWTGLPixelBufferProvider Provider forAWTGLPixelBuffer
instances.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider Provider for singletonAWTGLPixelBuffer
instances.AWTGLReadBufferUtil GLReadBufferUtil
specialization allowing to read out a frambuffer to an AWT BufferedImage utilizingAWTPixelBufferProviderInt
for further AWT processing.ImageUtil Utilities for dealing with images.Overlay Provides a Java 2D overlay on top of an arbitrary GLDrawable, making it easier to do things like draw text and images on top of an OpenGL scene while still maintaining reasonably good efficiency.TextRenderer Renders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API.TextRenderer.DefaultRenderDelegate TextureRenderer Provides the ability to render into an OpenGLTexture
using the Java 2D APIs.