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A
- AABBox - Class in com.jogamp.opengl.math.geom
-
Axis Aligned Bounding Box.
- AABBox() - Constructor for class com.jogamp.opengl.math.geom.AABBox
-
Create an Axis Aligned bounding box (AABBox) with the inverse low/high, allowing the next
AABBox.resize(float, float, float)
command to hit. - AABBox(float[], float[]) - Constructor for class com.jogamp.opengl.math.geom.AABBox
-
Create a AABBox defining the low and high
- AABBox(float, float, float, float, float, float) - Constructor for class com.jogamp.opengl.math.geom.AABBox
-
Create an AABBox specifying the coordinates of the low and high
- AABBox(AABBox) - Constructor for class com.jogamp.opengl.math.geom.AABBox
-
Create an AABBox copying all values from the given one
- abs(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- acos(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- add(float, float) - Method in class com.jogamp.opengl.math.Vec2f
-
this = this + { dx, dy }, returns this.
- add(float, float, float) - Method in class com.jogamp.opengl.math.Vec3f
-
this = this + { dx, dy, dz }, returns this.
- add(float, float, float, float) - Method in class com.jogamp.opengl.math.Vec4f
-
this = this + { dx, dy, dz, dw }, returns this.
- add(GL2ES2, ShaderCode, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Adds a new shader to a this non running program.
- add(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Adds a drawable to this animator's list of rendering drawables.
- add(GLAutoDrawable) - Method in class com.jogamp.opengl.util.AnimatorBase
- add(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
-
Add a quaternion
- add(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = this + b, returns this.
- add(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = this + b, returns this.
- add(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = this + b, returns this.
- add(ShaderCode) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Adds a new shader to this program.
- add(Rect) - Method in class com.jogamp.opengl.util.packrect.Level
-
Tries to add the given rectangle to this level only allowing non-disruptive changes like trivial expansion of the last level in the RectanglePacker and allocation from the free list.
- add(Rect) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Returns true if the given rectangle was successfully added to the LevelSet given its current dimensions, false if not.
- add(Rect) - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Decides upon an (x, y) position for the given rectangle (leaving its width and height unchanged) and places it on the backing store.
- addComponentListener(ComponentListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addDefaultShaderPrecision(GL2ES2, int) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Adds default precision to source code at given position if required, i.e.
- addEventListener(GLMediaPlayer.GLMediaEventListener) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Adds a
GLMediaPlayer.GLMediaEventListener
to this player. - addFixedSubArray(int, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
-
Configure a segment of this fixed function interleaved array (see
GLArrayDataServer.createFixedInterleaved(int, int, boolean, int, int)
). - addFocusListener(FocusListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addFrame(GL, Texture) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- addFrame(GL, Class<?>, String, String) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- addGLDebugListener(GLDebugListener) - Method in class com.jogamp.opengl.GLContext
-
Add
GLDebugListener
. - addGLEventListener(int, GLEventListener) - Method in class com.jogamp.opengl.awt.GLCanvas
- addGLEventListener(int, GLEventListener) - Method in class com.jogamp.opengl.awt.GLJPanel
- addGLEventListener(int, GLEventListener) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Adds the given
listener
at the given index of this drawable queue. - addGLEventListener(int, GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
- addGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.awt.GLCanvas
- addGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.awt.GLJPanel
- addGLEventListener(GLEventListener) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Adds the given
listener
to the end of this drawable queue. - addGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
- addGLEventListener(StereoGLEventListener) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- addGLSLSubArray(String, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
-
Configure a segment of this GLSL interleaved array (see
GLArrayDataServer.createGLSLInterleaved(int, int, boolean, int, int)
). - addGLSLVersion(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Add GLSL version at the head of this shader source code.
- addHierarchyBoundsListener(HierarchyBoundsListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addHierarchyListener(HierarchyListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addInputMethodListener(InputMethodListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- additionFailed(Rect, int) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Notification that addition of the given Rect failed because a maximum size was set in the RectanglePacker and the backing store could not be expanded, or because compaction (and, therefore, implicitly expansion) was not supported.
- addKeyListener(KeyListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addMouseListener(MouseListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addMouseMotionListener(MouseMotionListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addMouseWheelListener(MouseWheelListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addNotify() - Method in class com.jogamp.opengl.awt.GLCanvas
-
Overridden to track when this component is added to a container.
- addNotify() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Overridden to track when this component is added to a container.
- addPropertyChangeListener(PropertyChangeListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addPropertyChangeListener(String, PropertyChangeListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- addQuirk(int) - Method in class com.jogamp.opengl.GLRendererQuirks
- addQuirks(GLRendererQuirks) - Method in class com.jogamp.opengl.GLRendererQuirks
- addStickyDeviceQuirk(AbstractGraphicsDevice, int) - Static method in class com.jogamp.opengl.GLRendererQuirks
- addStickyDeviceQuirks(AbstractGraphicsDevice, GLRendererQuirks) - Static method in class com.jogamp.opengl.GLRendererQuirks
- addTextureProvider(TextureProvider) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Adds a
TextureProvider
to support reading of a new file format. - addTextureWriter(TextureWriter) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Adds a TextureWriter to support writing of a new file format.
- addTileRendererNotify(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
- addVec2(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Adds two vectors, result = v1 + v2
- adegToRad(float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Converts arc-degree to radians
- AID - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream audio id change.
- allocate(GL, PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
-
Allocates a new
GLPixelBuffer
object. - allocate(GL, PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
-
Allocates a new
GLPixelBuffer
object. - allocate(GL, PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int) - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
-
Allocates a new
GLPixelBuffer
object. - allocate(GL, PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
-
Allocates a new
GLPixelBuffer
object. - allocate(GL, PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.SingletonGLPixelBufferProvider
-
Allocates a new
GLPixelBuffer
object. - allocateBackingStore(int, int) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
- allocateBlankBuffer(int, int, int) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Allocates a temporary, empty ByteBuffer suitable for use in a call to glCompressedTexImage2D.
- ALLOWED_DEVIANCE - Static variable in class com.jogamp.opengl.math.Quaternion
-
Quaternion Epsilon, used with equals method to determine if two Quaternions are close enough to be considered equal.
- allowRowStride - Variable in class com.jogamp.opengl.util.GLPixelBuffer
- AMD_debug_output - Static variable in class com.jogamp.opengl.GLExtensions
- angle() - Method in class com.jogamp.opengl.math.Vec2f
-
Return the direction angle of this vector in radians
- angle(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Return the angle between two vectors in radians
- angle(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Return the angle between two vectors in radians
- angle(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Return the angle between two vectors in radians
- anim - Variable in class com.jogamp.opengl.GLEventListenerState
- Animator - Class in com.jogamp.opengl.util
-
An Animator can be attached to one or more
GLAutoDrawable
s to drive their display() methods in a loop. - Animator() - Constructor for class com.jogamp.opengl.util.Animator
-
Creates a new, empty Animator.
- Animator(GLAutoDrawable) - Constructor for class com.jogamp.opengl.util.Animator
-
Creates a new Animator for a particular drawable.
- Animator(ThreadGroup) - Constructor for class com.jogamp.opengl.util.Animator
-
Creates a new Animator w/ an associated ThreadGroup.
- Animator(ThreadGroup, GLAutoDrawable) - Constructor for class com.jogamp.opengl.util.Animator
-
Creates a new Animator w/ an associated ThreadGroup for a particular drawable.
- AnimatorBase - Class in com.jogamp.opengl.util
-
Base implementation of GLAnimatorControl
- AnimatorBase() - Constructor for class com.jogamp.opengl.util.AnimatorBase
-
Creates a new, empty Animator instance while expecting an AWT rendering thread if AWT is available.
- AnimatorBase.AnimatorImpl - Interface in com.jogamp.opengl.util
- AnimatorBase.UncaughtAnimatorException - Exception in com.jogamp.opengl.util
- animStarted - Variable in class com.jogamp.opengl.GLEventListenerState
- append(StringBuilder) - Method in class com.jogamp.opengl.GLContext
- APPLE_float_pixels - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_debug_output - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_ES2_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_ES3_1_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_ES3_2_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_ES3_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_framebuffer_object - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_geometry_shader4 - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_gpu_shader_fp64 - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_pbuffer - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_pixel_format - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_shader_objects - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_texture_non_power_of_two - Static variable in class com.jogamp.opengl.GLExtensions
- ARB_texture_rectangle - Static variable in class com.jogamp.opengl.GLExtensions
- area(ArrayList<? extends Vert2fImmutable>) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Computes the area of a list of vertices.
- areAllGLEventListenerInitialized() - Method in class com.jogamp.opengl.awt.GLCanvas
- areAllGLEventListenerInitialized() - Method in class com.jogamp.opengl.awt.GLJPanel
- areAllGLEventListenerInitialized() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns true if all added
GLEventListener
are initialized, otherwise false. - areAllGLEventListenerInitialized() - Method in class com.jogamp.opengl.swt.GLCanvas
- areSameStickyDevice(AbstractGraphicsDevice, AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLRendererQuirks
-
Returns true if both devices have the same
AbstractGraphicsDevice.getUniqueID()
, otherwise false. - asin(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- associate(Object, boolean) - Method in interface com.jogamp.opengl.GLArrayData
-
Implementation and type dependent object association.
- associate(Object, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- associate(Object, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- atan(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- atan2(float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
- attachAutoDrawable(GLAutoDrawable) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Attaches the given
GLAutoDrawable
to this tile renderer. - attachColorbuffer(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
-
Attaches a newly created and
initialized
FBObject.Colorbuffer
, i.e. - attachColorbuffer(GL, int, int) - Method in class com.jogamp.opengl.FBObject
-
Attaches a newly created and
initialized
FBObject.Colorbuffer
, i.e. - attachColorbuffer(GL, int, FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
-
Attaches a
FBObject.Colorbuffer
at the given attachment point andinitializes
it, if not done yet. - attachObject(String, Object) - Method in class com.jogamp.opengl.GLContext
-
Sets the attached user object for the given name to this GLContext.
- attachObject(String, Object) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Attaches the user object for the given name.
- attachObject(String, Object) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Attach user object for the given name to this ShaderState.
- attachRenderbuffer(GL, int) - Method in class com.jogamp.opengl.FBObject
-
Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, depending on the
internalFormat
. - attachRenderbuffer(GL, FBObject.Attachment.Type, int) - Method in class com.jogamp.opengl.FBObject
-
Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, selecting the internalFormat automatically.
- attachShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- attachShaderProgram(GL2ES2, ShaderProgram, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Attach or switch a shader program
- attachTexture2D(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
-
Attaches a
FBObject.Colorbuffer
, i.e. - attachTexture2D(GL, int, boolean, int, int, int, int) - Method in class com.jogamp.opengl.FBObject
-
Attaches a
FBObject.Colorbuffer
, i.e. - attachTexture2D(GL, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.FBObject
-
Attaches a
FBObject.Colorbuffer
, i.e. - attribPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
bitfields in imageDescriptor
- attributesChanged(GLMediaPlayer, GLMediaPlayer.EventMask, long) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
- AUTO - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Auto shader selection, based upon FFP states.
- AWTGLAutoDrawable - Interface in com.jogamp.opengl.awt
- AWTGLPixelBuffer - Class in com.jogamp.opengl.util.awt
-
AWT
GLPixelBuffer
backed by anBufferedImage
of typeBufferedImage.TYPE_INT_ARGB
orBufferedImage.TYPE_INT_RGB
. - AWTGLPixelBuffer(PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, int, BufferedImage, Buffer, boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- AWTGLPixelBuffer.AWTGLPixelBufferProvider - Class in com.jogamp.opengl.util.awt
-
Provider for
AWTGLPixelBuffer
instances. - AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider - Class in com.jogamp.opengl.util.awt
-
Provider for singleton
AWTGLPixelBuffer
instances. - AWTGLPixelBufferProvider(boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
- AWTGLReadBufferUtil - Class in com.jogamp.opengl.util.awt
-
GLReadBufferUtil
specialization allowing to read out a frambuffer to an AWT BufferedImage utilizingAWTPixelBufferProviderInt
for further AWT processing. - AWTGLReadBufferUtil(GLProfile, boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
-
Using the AWT
GLPixelBuffer
:AWTGLPixelBuffer.AWTGLPixelBufferProvider
, always using alpha on OpenGL operations. - AWTTextureData - Class in com.jogamp.opengl.util.texture.awt
- AWTTextureData(GLProfile, int, int, boolean, BufferedImage) - Constructor for class com.jogamp.opengl.util.texture.awt.AWTTextureData
-
Constructs a new TextureData object with the specified parameters and data contained in the given BufferedImage.
- AWTTextureIO - Class in com.jogamp.opengl.util.texture.awt
- AWTTextureIO() - Constructor for class com.jogamp.opengl.util.texture.awt.AWTTextureIO
B
- BackingStoreManager - Interface in com.jogamp.opengl.util.packrect
-
This interface must be implemented by the end user and is called in response to events like addition of rectangles into the RectanglePacker.
- begin(int) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The begin callback method is invoked like
glBegin
to indicate the start of a (triangle) primitive. - begin(int) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- begin3DRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Begins rendering of 2D text in 3D with this
TextRenderer
into the current OpenGL drawable. - begin3DRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space.
- beginData(int, Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
begin
callback method except that it takes an additional reference argument. - beginData(int, Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- beginFrame(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Notifying that a new frame is about to start.
- beginMovement(Object, Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Notification that movement is starting.
- beginOrthoRendering(int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
- beginOrthoRendering(int, int, boolean) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
- beginRendering() - Method in class com.jogamp.opengl.util.awt.Overlay
-
Begins the OpenGL rendering process for the overlay.
- beginRendering(int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Begins rendering with this
TextRenderer
into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate. - beginRendering(int, int, boolean) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Begins rendering with this
TextRenderer
into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate. - beginTile(GL) - Method in class com.jogamp.opengl.util.RandomTileRenderer
-
Begins rendering a tile.
- beginTile(GL) - Method in class com.jogamp.opengl.util.TileRenderer
-
Begins rendering a tile.
- beginTile(GL) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Begins rendering a tile.
- BIAS - Static variable in class com.jogamp.opengl.math.Binary16
-
The bias value used to offset the encoded exponent.
- Binary16 - Class in com.jogamp.opengl.math
-
Functions to convert values to/from the
binary16
format specified inIEEE 754 2008
. - Binary32 - Class in com.jogamp.opengl.math
-
Functions for interrogating
binary32
(float) values. - Binary32() - Constructor for class com.jogamp.opengl.math.Binary32
- Binary64 - Class in com.jogamp.opengl.math
-
Functions for interrogating
binary64
(double) values. - Binary64() - Constructor for class com.jogamp.opengl.math.Binary64
- bind(GL) - Method in class com.jogamp.opengl.FBObject
-
Bind this FBO, i.e.
- bind(GL) - Method in class com.jogamp.opengl.util.texture.Texture
-
Binds this texture to the given GL context.
- bindAttribLocation(GL2ES2, int, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Binds a shader
GLArrayData
attribute to a location. - bindAttribLocation(GL2ES2, int, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Binds a shader attribute to a location.
- bindBuffer(GL, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- bindBuffer(GL, boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
if
bind
is true and the data usesVBO
, the latter will be bound and data written to the GPU if required. - bindSwapBarrier(int, int) - Method in class com.jogamp.opengl.GLContext
- BITMAP_8_BY_13 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_9_BY_15 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_HELVETICA_10 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_HELVETICA_12 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_HELVETICA_18 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_TIMES_ROMAN_10 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BITMAP_TIMES_ROMAN_24 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- BLACKWHITE - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- blockUntilDone(Thread) - Method in interface com.jogamp.opengl.util.AnimatorBase.AnimatorImpl
- bottom - Variable in class com.jogamp.opengl.math.FovHVHalves
-
Half vertical FOV from center to bottom, either in
FovHVHalves.inTangents
or radians. - bottom() - Method in class com.jogamp.opengl.util.texture.TextureCoords
-
Returns the bottommost (y) texture coordinate of this rectangle.
- BOTTOM - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for bottom plane: 2
- BPS - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream bps change.
- buffer - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Buffer holding the pixel data.
- bufferElemSize - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Buffer element size in bytes.
- BuggyColorRenderbuffer - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Buggy FBO color renderbuffer target, i.e.
- byFovyRadianAndAspect(float, float) - Static method in class com.jogamp.opengl.math.FovHVHalves
-
Returns a symmetrical centered
FovHVHalves
instance inFovHVHalves.inTangents
, using: - byFovyRadianAndAspect(float, float, float, float) - Static method in class com.jogamp.opengl.math.FovHVHalves
-
Returns a custom symmetry
FovHVHalves
instanceFovHVHalves.inTangents
, via computing thehorizontalFov
using: - byRadians(float, float) - Static method in class com.jogamp.opengl.math.FovHVHalves
-
Returns a symmetrical centered
FovHVHalves
instance inFovHVHalves.inTangents
, using: - byRadians(float, float, float, float) - Static method in class com.jogamp.opengl.math.FovHVHalves
-
Returns a custom symmetry
FovHVHalves
instanceFovHVHalves.inTangents
, using: - bytePosition() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns the bytes position.
- bytePosition() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- byteSize - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Byte size of the buffer.
- bytesPerPixel(int, int) - Static method in class com.jogamp.opengl.util.GLBuffers
-
Returns the number of bytes required for one pixel with the the given OpenGL format and type.
C
- CameraInputScheme - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Uri scheme
name for camera input. - CameraPropHeight - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Camera property "height".
- CameraPropRate - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Camera property "rate".
- CameraPropSizeS - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Camera property "size", size as string, e.g.
- CameraPropWidth - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Camera property "width".
- canCompact() - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Indication whether this BackingStoreManager supports compaction; in other words, the allocation of a new backing store and movement of the contents of the backing store from the old to the new one.
- canContain(Rect) - Method in class com.jogamp.opengl.util.packrect.Rect
- canCreateExternalGLDrawable(AbstractGraphicsDevice) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns true if it is possible to create an external GLDrawable object via
GLDrawableFactory.createExternalGLDrawable()
. - canCreateFBO(AbstractGraphicsDevice, GLProfile) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns true if it is possible to create an framebuffer object (FBO).
- canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns true if it is possible to create an pbuffer surface.
- canExpand(Level, int) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Indicates whether it's legal to trivially increase the height of the given Level.
- canSetSurfaceScale() - Method in class com.jogamp.opengl.awt.GLCanvas
-
Returns true if
ScalableSurface.setSurfaceScale(float[])
is supported, otherwise false. - canSetSurfaceScale() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns true if
ScalableSurface.setSurfaceScale(float[])
is supported, otherwise false. - capacity() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Returns the byte capacity of the
GLPixelBuffer.buffer
. - caps - Variable in class com.jogamp.opengl.GLEventListenerState
- CG_ARRAY - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: long
- CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_ARRAY_HAS_WRONG_DIMENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_ARRAY_PARAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_ARRAY_SIZE_MISMATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_ATTR0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ATTR9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BIND_CREATES_CYCLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_BINORMAL0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BINORMAL9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDINDICES9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BLENDWEIGHT9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_BOOL - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_BOOL4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_C - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_CANNOT_DESTROY_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_COL0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COL1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COL2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COL3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLOR9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COLUMN_MAJOR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_COMBINER_CONST0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COMBINER_CONST1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COMBINER_STAGE_CONST0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COMBINER_STAGE_CONST1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_COMPILE_IMMEDIATE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_COMPILE_LAZY - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_COMPILE_MANUAL - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_COMPILED_PROGRAM - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_COMPILER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_CONFLICTING_PARAMETER_TYPES_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_CONFLICTING_TYPES_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_CONST_EYE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_CONSTANT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_CURRENT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_DEFAULT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_DEPTH0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DEPTH9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_DIFFUSE0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_FILE_READ_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_FILE_WRITE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_FIXED - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FIXED4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FLOAT4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_FOG0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOG9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_FOGCOORD - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_GL_FRAGMENT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MATRIX_IDENTITY - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MATRIX_INVERSE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MATRIX_INVERSE_TRANSPOSE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MATRIX_TRANSPOSE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MODELVIEW_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_MODELVIEW_PROJECTION_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_PROJECTION_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_TEXTURE_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GL_VERTEX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGGLenum" - CType: int
- CG_GLOBAL - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_HALF - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HALF4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_HPOS - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_IN - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_INOUT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_INT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INT4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_INVALID_ANNOTATION_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_CONTEXT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_DIMENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_EFFECT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_ENUMERANT_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_FUNCTION_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PARAM_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PARAMETER_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PARAMETER_TYPE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PARAMETER_VARIABILITY_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PASS_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_POINTER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PROFILE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_PROGRAM_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_SIZE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_STATE_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_TECHNIQUE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_TECHNIQUE_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_INVALID_VALUE_TYPE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_IS_NOT_PROGRAM_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_LITERAL - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_MEMORY_ALLOC_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_MIXED - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_NO_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NON_NUMERIC_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NORMAL0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NORMAL9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_NOT_4x4_MATRIX_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NOT_ENOUGH_DATA_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NOT_MATRIX_PARAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NOT_ROOT_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_NVPARSE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_OBJECT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_OFFSET_TEXTURE_BIAS - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_OFFSET_TEXTURE_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_OFFSET_TEXTURE_SCALE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_OUT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_OUT_OF_ARRAY_BOUNDS_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PARAMETER_IS_NOT_SHARED_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PARAMETERCLASS_ARRAY - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_OBJECT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_SAMPLER - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_SCALAR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_STRUCT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERCLASS_VECTOR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGparameterclass" - CType: int
- CG_PARAMETERS_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_POSITION0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_POSITION9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PROFILE_ARBFP1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_ARBVP1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_FP20 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_FP30 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_FP40 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_MAX - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_PS_1_1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_PS_1_2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_PS_1_3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_PS_2_0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_PS_2_X - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_START - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VP20 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VP30 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VP40 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VS_1_1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VS_2_0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROFILE_VS_2_X - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- CG_PROGRAM - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_PROGRAM_BIND_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PROGRAM_ENTRY - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_PROGRAM_LOAD_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PROGRAM_NOT_LOADED_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_PROGRAM_PROFILE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_PROGRAM_SOURCE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_PROGRAM_TYPE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_PSIZ - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_PSIZE9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_ROW_MAJOR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_SAMPLE0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLE9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_SAMPLER1D - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_SAMPLER2D - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_SAMPLER3D - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_SAMPLERCUBE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_SAMPLERRECT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_SOURCE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_SPECULAR0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_STRING - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_STRUCT - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: long
- CG_TANGENT0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TANGENT9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TESSFACTOR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEX7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXCOORD9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXTURE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_TEXUNIT0 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT1 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT10 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT11 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT12 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT13 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT14 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT15 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT2 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT3 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT4 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT5 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT6 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT7 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT8 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TEXUNIT9 - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_TYPE_START_ENUM - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: int
- CG_UNDEFINED - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- CG_UNIFORM - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_UNKNOWN_PROFILE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_UNKNOWN_TYPE - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGtype" - CType: long
- CG_UNSUPPORTED_GL_EXTENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_VAR_ARG_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGerror" - CType: int
- CG_VARYING - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_VERSION - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGenum" - CType: int
- CG_VERSION_NUM - Static variable in class com.jogamp.opengl.cg.CgGL
-
CType: int
- CG_WPOS - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGresource" - CType: int
- cgAddStateEnumerant(CGstate, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgAddStateEnumerant(CGstate, const char * name, int value)
- CGannotation - Class in com.jogamp.opengl.cg
- cgCallStateResetCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgCallStateResetCallback(CGstateassignment)
- cgCallStateSetCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgCallStateSetCallback(CGstateassignment)
- cgCallStateValidateCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgCallStateValidateCallback(CGstateassignment)
- cgCompileProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgCompileProgram(CGprogram program)
- cgConnectParameter(CGparameter, CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgConnectParameter(CGparameter from, CGparameter to)
- CGcontext - Class in com.jogamp.opengl.cg
- cgCopyProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgCopyProgram(CGprogram program)
- cgCreateArraySamplerState(CGcontext, String, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgCreateArraySamplerState(CGcontext, const char * name, CGtype, int nelems)
- cgCreateArrayState(CGcontext, String, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgCreateArrayState(CGcontext, const char * name, CGtype, int nelems)
- cgCreateContext() - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGcontext cgCreateContext(void)
- cgCreateEffect(CGcontext, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGeffect cgCreateEffect(CGcontext, const char * code, const char * * args)
- cgCreateEffectFromFile(CGcontext, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGeffect cgCreateEffectFromFile(CGcontext, const char * filename, const char * * args)
- cgCreateParameter(CGcontext, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameter(CGcontext ctx, CGtype type)
- cgCreateParameterArray(CGcontext, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterArray(CGcontext ctx, CGtype type, int length)
- cgCreateParameterMultiDimArray(CGcontext, int, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int * lengths)
- cgCreateParameterMultiDimArray(CGcontext, int, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int * lengths)
- cgCreateProgram(CGcontext, int, String, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgram(CGcontext ctx, CGenum program_type, const char * program, CGprofile profile, const char * entry, const char * * args)
- cgCreateProgramFromEffect(CGeffect, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char * entry, const char * * args)
- cgCreateProgramFromFile(CGcontext, int, String, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgramFromFile(CGcontext ctx, CGenum program_type, const char * program_file, CGprofile profile, const char * entry, const char * * args)
- cgCreateProgramFromStream(CGcontext, int, InputStream, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
-
A convenience method which reads all available data from the InputStream and then calls cgCreateProgram.
- cgCreateSamplerState(CGcontext, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgCreateSamplerState(CGcontext, const char * name, CGtype)
- cgCreateState(CGcontext, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgCreateState(CGcontext, const char * name, CGtype)
- cgDestroyContext(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgDestroyContext(CGcontext ctx)
- cgDestroyEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgDestroyEffect(CGeffect)
- cgDestroyParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgDestroyParameter(CGparameter param)
- cgDestroyProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgDestroyProgram(CGprogram program)
- cgDisconnectParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgDisconnectParameter(CGparameter param)
- CgDynamicLibraryBundleInfo - Class in com.jogamp.opengl.cg
- CGeffect - Class in com.jogamp.opengl.cg
- cgEvaluateProgram(CGprogram, float[], int, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgEvaluateProgram(CGprogram, float * , int ncomps, int nx, int ny, int nz)
- cgEvaluateProgram(CGprogram, FloatBuffer, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgEvaluateProgram(CGprogram, float * , int ncomps, int nx, int ny, int nz)
- CgException - Exception in com.jogamp.opengl.cg
-
A generic exception for errors that occur throughout the NVidia Cg binding, as a substitute for
RuntimeException
. - CgException() - Constructor for exception com.jogamp.opengl.cg.CgException
-
Constructs a CgException object.
- CgException(String) - Constructor for exception com.jogamp.opengl.cg.CgException
-
Constructs a CgException object with the specified detail message.
- CgException(String, Throwable) - Constructor for exception com.jogamp.opengl.cg.CgException
-
Constructs a CgException object with the specified detail message and root cause.
- CgException(Throwable) - Constructor for exception com.jogamp.opengl.cg.CgException
-
Constructs a CgException object with the specified root cause.
- cgGetAnnotationName(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetAnnotationName(CGannotation)
- cgGetAnnotationType(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetAnnotationType(CGannotation)
- cgGetArrayDimension(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetArrayDimension(CGparameter param)
- cgGetArrayParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetArrayParameter(CGparameter aparam, int index)
- cgGetArraySize(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetArraySize(CGparameter param, int dimension)
- cgGetArrayTotalSize(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetArrayTotalSize(CGparameter param)
- cgGetArrayType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetArrayType(CGparameter param)
- cgGetAutoCompile(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGenum cgGetAutoCompile(CGcontext ctx)
- cgGetConnectedParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetConnectedParameter(CGparameter param)
- cgGetConnectedToParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetConnectedToParameter(CGparameter param, int index)
- cgGetDependentAnnotationParameter(CGannotation, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetDependentAnnotationParameter(CGannotation, int index)
- cgGetDependentStateAssignmentParameter(CGstateassignment, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetDependentStateAssignmentParameter(CGstateassignment, int index)
- cgGetEffectContext(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGcontext cgGetEffectContext(CGeffect)
- cgGetEffectParameterBySemantic(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetEffectParameterBySemantic(CGeffect, const char * )
- cgGetEnum(String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGenum cgGetEnum(const char * enum_string)
- cgGetEnumString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetEnumString(CGenum en)
- cgGetError() - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGerror cgGetError(void)
- cgGetErrorString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetErrorString(CGerror error)
- cgGetFirstDependentParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstDependentParameter(CGparameter param)
- cgGetFirstEffect(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGeffect cgGetFirstEffect(CGcontext)
- cgGetFirstEffectParameter(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstEffectParameter(CGeffect)
- cgGetFirstError() - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGerror cgGetFirstError(void)
- cgGetFirstLeafEffectParameter(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstLeafEffectParameter(CGeffect)
- cgGetFirstLeafParameter(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space)
- cgGetFirstParameter(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space)
- cgGetFirstParameterAnnotation(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstParameterAnnotation(CGparameter)
- cgGetFirstPass(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGpass cgGetFirstPass(CGtechnique)
- cgGetFirstPassAnnotation(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstPassAnnotation(CGpass)
- cgGetFirstProgram(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgGetFirstProgram(CGcontext ctx)
- cgGetFirstProgramAnnotation(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstProgramAnnotation(CGprogram)
- cgGetFirstSamplerState(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetFirstSamplerState(CGcontext)
- cgGetFirstSamplerStateAssignment(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstateassignment cgGetFirstSamplerStateAssignment(CGparameter)
- cgGetFirstState(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetFirstState(CGcontext)
- cgGetFirstStateAssignment(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstateassignment cgGetFirstStateAssignment(CGpass)
- cgGetFirstStructParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstStructParameter(CGparameter param)
- cgGetFirstTechnique(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtechnique cgGetFirstTechnique(CGeffect)
- cgGetFirstTechniqueAnnotation(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstTechniqueAnnotation(CGtechnique)
- cgGetLastErrorString(int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetLastErrorString(CGerror * error)
- cgGetLastErrorString(IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetLastErrorString(CGerror * error)
- cgGetLastListing(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetLastListing(CGcontext ctx)
- cgGetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdc(CGparameter param, double * matrix)
- cgGetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdc(CGparameter param, double * matrix)
- cgGetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdr(CGparameter param, double * matrix)
- cgGetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdr(CGparameter param, double * matrix)
- cgGetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfc(CGparameter param, float * matrix)
- cgGetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfc(CGparameter param, float * matrix)
- cgGetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfr(CGparameter param, float * matrix)
- cgGetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfr(CGparameter param, float * matrix)
- cgGetMatrixParameteric(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameteric(CGparameter param, int * matrix)
- cgGetMatrixParameteric(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameteric(CGparameter param, int * matrix)
- cgGetMatrixParameterir(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterir(CGparameter param, int * matrix)
- cgGetMatrixParameterir(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterir(CGparameter param, int * matrix)
- cgGetNamedEffectParameter(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedEffectParameter(CGeffect, const char * )
- cgGetNamedParameter(CGprogram, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedParameter(CGprogram prog, const char * name)
- cgGetNamedParameterAnnotation(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedParameterAnnotation(CGparameter, const char * )
- cgGetNamedPass(CGtechnique, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGpass cgGetNamedPass(CGtechnique, const char * name)
- cgGetNamedPassAnnotation(CGpass, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedPassAnnotation(CGpass, const char * )
- cgGetNamedProgramAnnotation(CGprogram, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedProgramAnnotation(CGprogram, const char * )
- cgGetNamedProgramParameter(CGprogram, int, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedProgramParameter(CGprogram prog, CGenum name_space, const char * name)
- cgGetNamedSamplerState(CGcontext, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetNamedSamplerState(CGcontext, const char * name)
- cgGetNamedSamplerStateAssignment(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNamedSamplerStateAssignment(CGparameter, const char * )
- cgGetNamedState(CGcontext, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetNamedState(CGcontext, const char * name)
- cgGetNamedStateAssignment(CGpass, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNamedStateAssignment(CGpass, const char * name)
- cgGetNamedStructParameter(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedStructParameter(CGparameter param, const char * name)
- cgGetNamedTechnique(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtechnique cgGetNamedTechnique(CGeffect, const char * name)
- cgGetNamedTechniqueAnnotation(CGtechnique, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedTechniqueAnnotation(CGtechnique, const char * )
- cgGetNamedUserType(Buffer, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetNamedUserType(CGhandle handle, const char * name)
- cgGetNextAnnotation(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGannotation cgGetNextAnnotation(CGannotation)
- cgGetNextEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGeffect cgGetNextEffect(CGeffect)
- cgGetNextLeafParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNextLeafParameter(CGparameter current)
- cgGetNextParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetNextParameter(CGparameter current)
- cgGetNextPass(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGpass cgGetNextPass(CGpass)
- cgGetNextProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgGetNextProgram(CGprogram current)
- cgGetNextState(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetNextState(CGstate)
- cgGetNextStateAssignment(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNextStateAssignment(CGstateassignment)
- cgGetNextTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtechnique cgGetNextTechnique(CGtechnique)
- cgGetNumConnectedToParameters(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetNumConnectedToParameters(CGparameter param)
- cgGetNumDependentAnnotationParameters(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetNumDependentAnnotationParameters(CGannotation)
- cgGetNumDependentStateAssignmentParameters(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetNumDependentStateAssignmentParameters(CGstateassignment)
- cgGetNumParentTypes(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetNumParentTypes(CGtype type)
- cgGetNumUserTypes(Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetNumUserTypes(CGhandle handle)
- cgGetParameterBaseResource(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGresource cgGetParameterBaseResource(CGparameter param)
- cgGetParameterBaseType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetParameterBaseType(CGparameter param)
- cgGetParameterClass(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameterclass cgGetParameterClass(CGparameter param)
- cgGetParameterColumns(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterColumns(CGparameter param)
- cgGetParameterContext(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGcontext cgGetParameterContext(CGparameter param)
- cgGetParameterDirection(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGenum cgGetParameterDirection(CGparameter param)
- cgGetParameterIndex(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterIndex(CGparameter param)
- cgGetParameterName(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetParameterName(CGparameter param)
- cgGetParameterNamedType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetParameterNamedType(CGparameter param)
- cgGetParameterOrdinalNumber(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterOrdinalNumber(CGparameter param)
- cgGetParameterProgram(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgGetParameterProgram(CGparameter param)
- cgGetParameterResource(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGresource cgGetParameterResource(CGparameter param)
- cgGetParameterResourceIndex(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
unsigned long cgGetParameterResourceIndex(CGparameter param)
- cgGetParameterRows(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterRows(CGparameter param)
- cgGetParameterSemantic(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetParameterSemantic(CGparameter param)
- cgGetParameterType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetParameterType(CGparameter param)
- cgGetParameterValuedc(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuedc(CGparameter param, int n, double * vals)
- cgGetParameterValuedc(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuedc(CGparameter param, int n, double * vals)
- cgGetParameterValuedr(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuedr(CGparameter param, int n, double * vals)
- cgGetParameterValuedr(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuedr(CGparameter param, int n, double * vals)
- cgGetParameterValuefc(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuefc(CGparameter param, int n, float * vals)
- cgGetParameterValuefc(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuefc(CGparameter param, int n, float * vals)
- cgGetParameterValuefr(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuefr(CGparameter param, int n, float * vals)
- cgGetParameterValuefr(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValuefr(CGparameter param, int n, float * vals)
- cgGetParameterValueic(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValueic(CGparameter param, int n, int * vals)
- cgGetParameterValueic(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValueic(CGparameter param, int n, int * vals)
- cgGetParameterValueir(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValueir(CGparameter param, int n, int * vals)
- cgGetParameterValueir(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetParameterValueir(CGparameter param, int n, int * vals)
- cgGetParameterVariability(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGenum cgGetParameterVariability(CGparameter param)
- cgGetParentType(int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetParentType(CGtype type, int index)
- cgGetPassName(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetPassName(CGpass)
- cgGetPassTechnique(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtechnique cgGetPassTechnique(CGpass)
- cgGetProfile(String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprofile cgGetProfile(const char * profile_string)
- cgGetProfileString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetProfileString(CGprofile profile)
- cgGetProgramContext(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGcontext cgGetProgramContext(CGprogram prog)
- cgGetProgramProfile(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprofile cgGetProgramProfile(CGprogram prog)
- cgGetProgramStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprogram cgGetProgramStateAssignmentValue(CGstateassignment)
- cgGetProgramString(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetProgramString(CGprogram prog, CGenum pname)
- cgGetResource(String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGresource cgGetResource(const char * resource_string)
- cgGetResourceString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetResourceString(CGresource resource)
- cgGetSamplerStateAssignmentParameter(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetSamplerStateAssignmentParameter(CGstateassignment)
- cgGetSamplerStateAssignmentState(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetSamplerStateAssignmentState(CGstateassignment)
- cgGetSamplerStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetSamplerStateAssignmentValue(CGstateassignment)
- cgGetStateAssignmentIndex(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
int cgGetStateAssignmentIndex(CGstateassignment)
- cgGetStateAssignmentPass(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGpass cgGetStateAssignmentPass(CGstateassignment)
- cgGetStateAssignmentState(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGstate cgGetStateAssignmentState(CGstateassignment)
- cgGetStateName(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetStateName(CGstate)
- cgGetStateType(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetStateType(CGstate)
- cgGetString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetString(CGenum sname)
- cgGetStringAnnotationValue(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetStringAnnotationValue(CGannotation)
- cgGetStringParameterValue(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetStringParameterValue(CGparameter param)
- cgGetStringStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetStringStateAssignmentValue(CGstateassignment)
- cgGetTechniqueEffect(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGeffect cgGetTechniqueEffect(CGtechnique)
- cgGetTechniqueName(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetTechniqueName(CGtechnique)
- cgGetTextureStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGparameter cgGetTextureStateAssignmentValue(CGstateassignment)
- cgGetType(String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetType(const char * type_string)
- cgGetTypeString(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
const char * cgGetTypeString(CGtype type)
- cgGetUserType(Buffer, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGtype cgGetUserType(CGhandle handle, int index)
- CgGL - Class in com.jogamp.opengl.cg
- CgGL() - Constructor for class com.jogamp.opengl.cg.CgGL
- cgGLBindProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLBindProgram(CGprogram program)
- cgGLDisableClientState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLDisableClientState(CGparameter param)
- cgGLDisableProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLDisableProfile(CGprofile profile)
- cgGLDisableTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLDisableTextureParameter(CGparameter param)
- cgGLEnableClientState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLEnableClientState(CGparameter param)
- cgGLEnableProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLEnableProfile(CGprofile profile)
- cgGLEnableTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLEnableTextureParameter(CGparameter param)
- cgGLGetLatestProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGprofile cgGLGetLatestProfile(CGGLenum profile_type)
- cgGLGetManageTextureParameters(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgGLGetManageTextureParameters(CGcontext ctx)
- cgGLGetMatrixParameterArraydc(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double * matrices)
- cgGLGetMatrixParameterArraydc(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double * matrices)
- cgGLGetMatrixParameterArraydr(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double * matrices)
- cgGLGetMatrixParameterArraydr(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double * matrices)
- cgGLGetMatrixParameterArrayfc(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float * matrices)
- cgGLGetMatrixParameterArrayfc(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float * matrices)
- cgGLGetMatrixParameterArrayfr(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float * matrices)
- cgGLGetMatrixParameterArrayfr(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float * matrices)
- cgGLGetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdc(CGparameter param, double * matrix)
- cgGLGetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdc(CGparameter param, double * matrix)
- cgGLGetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdr(CGparameter param, double * matrix)
- cgGLGetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdr(CGparameter param, double * matrix)
- cgGLGetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfc(CGparameter param, float * matrix)
- cgGLGetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfc(CGparameter param, float * matrix)
- cgGLGetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfr(CGparameter param, float * matrix)
- cgGLGetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfr(CGparameter param, float * matrix)
- cgGLGetParameter1d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter1d(CGparameter param, double * v)
- cgGLGetParameter1d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter1d(CGparameter param, double * v)
- cgGLGetParameter1f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter1f(CGparameter param, float * v)
- cgGLGetParameter1f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter1f(CGparameter param, float * v)
- cgGLGetParameter2d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter2d(CGparameter param, double * v)
- cgGLGetParameter2d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter2d(CGparameter param, double * v)
- cgGLGetParameter2f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter2f(CGparameter param, float * v)
- cgGLGetParameter2f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter2f(CGparameter param, float * v)
- cgGLGetParameter3d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter3d(CGparameter param, double * v)
- cgGLGetParameter3d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter3d(CGparameter param, double * v)
- cgGLGetParameter3f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter3f(CGparameter param, float * v)
- cgGLGetParameter3f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter3f(CGparameter param, float * v)
- cgGLGetParameter4d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter4d(CGparameter param, double * v)
- cgGLGetParameter4d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter4d(CGparameter param, double * v)
- cgGLGetParameter4f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter4f(CGparameter param, float * v)
- cgGLGetParameter4f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameter4f(CGparameter param, float * v)
- cgGLGetParameterArray1d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray1d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray1f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray1f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray2d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray2d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray2f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray2f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray3d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray3d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray3f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray3f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray4d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray4d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double * v)
- cgGLGetParameterArray4f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetParameterArray4f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float * v)
- cgGLGetProgramID(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
GLuint cgGLGetProgramID(CGprogram program)
- cgGLGetTextureEnum(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
GLenum cgGLGetTextureEnum(CGparameter param)
- cgGLGetTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
GLuint cgGLGetTextureParameter(CGparameter param)
- cgGLIsProfileSupported(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgGLIsProfileSupported(CGprofile profile)
- cgGLIsProgramLoaded(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgGLIsProgramLoaded(CGprogram program)
- cgGLLoadProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLLoadProgram(CGprogram program)
- cgGLRegisterStates(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLRegisterStates(CGcontext)
- cgGLSetManageTextureParameters(CGcontext, boolean) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag)
- cgGLSetMatrixParameterArraydc(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double * matrices)
- cgGLSetMatrixParameterArraydc(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double * matrices)
- cgGLSetMatrixParameterArraydr(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double * matrices)
- cgGLSetMatrixParameterArraydr(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double * matrices)
- cgGLSetMatrixParameterArrayfc(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float * matrices)
- cgGLSetMatrixParameterArrayfc(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float * matrices)
- cgGLSetMatrixParameterArrayfr(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float * matrices)
- cgGLSetMatrixParameterArrayfr(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float * matrices)
- cgGLSetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdc(CGparameter param, const double * matrix)
- cgGLSetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdc(CGparameter param, const double * matrix)
- cgGLSetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdr(CGparameter param, const double * matrix)
- cgGLSetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdr(CGparameter param, const double * matrix)
- cgGLSetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfc(CGparameter param, const float * matrix)
- cgGLSetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfc(CGparameter param, const float * matrix)
- cgGLSetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfr(CGparameter param, const float * matrix)
- cgGLSetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfr(CGparameter param, const float * matrix)
- cgGLSetOptimalOptions(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetOptimalOptions(CGprofile profile)
- cgGLSetParameter1d(CGparameter, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1d(CGparameter param, double x)
- cgGLSetParameter1dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1dv(CGparameter param, const double * v)
- cgGLSetParameter1dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1dv(CGparameter param, const double * v)
- cgGLSetParameter1f(CGparameter, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1f(CGparameter param, float x)
- cgGLSetParameter1fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1fv(CGparameter param, const float * v)
- cgGLSetParameter1fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter1fv(CGparameter param, const float * v)
- cgGLSetParameter2d(CGparameter, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2d(CGparameter param, double x, double y)
- cgGLSetParameter2dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2dv(CGparameter param, const double * v)
- cgGLSetParameter2dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2dv(CGparameter param, const double * v)
- cgGLSetParameter2f(CGparameter, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2f(CGparameter param, float x, float y)
- cgGLSetParameter2fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2fv(CGparameter param, const float * v)
- cgGLSetParameter2fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter2fv(CGparameter param, const float * v)
- cgGLSetParameter3d(CGparameter, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3d(CGparameter param, double x, double y, double z)
- cgGLSetParameter3dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3dv(CGparameter param, const double * v)
- cgGLSetParameter3dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3dv(CGparameter param, const double * v)
- cgGLSetParameter3f(CGparameter, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3f(CGparameter param, float x, float y, float z)
- cgGLSetParameter3fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3fv(CGparameter param, const float * v)
- cgGLSetParameter3fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter3fv(CGparameter param, const float * v)
- cgGLSetParameter4d(CGparameter, double, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w)
- cgGLSetParameter4dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4dv(CGparameter param, const double * v)
- cgGLSetParameter4dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4dv(CGparameter param, const double * v)
- cgGLSetParameter4f(CGparameter, float, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w)
- cgGLSetParameter4fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4fv(CGparameter param, const float * v)
- cgGLSetParameter4fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameter4fv(CGparameter param, const float * v)
- cgGLSetParameterArray1d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray1d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray1f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray1f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray2d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray2d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray2f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray2f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray3d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray3d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray3f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray3f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray4d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray4d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double * v)
- cgGLSetParameterArray4f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterArray4f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float * v)
- cgGLSetParameterPointer(CGparameter, int, int, int, Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer)
- cgGLSetStateMatrixParameter(CGparameter, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform)
- cgGLSetTextureParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetTextureParameter(CGparameter param, GLuint texobj)
- cgGLSetupSampler(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLSetupSampler(CGparameter param, GLuint texobj)
- cgGLUnbindProgram(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgGLUnbindProgram(CGprofile profile)
- cgIsAnnotation(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsAnnotation(CGannotation)
- cgIsContext(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsContext(CGcontext ctx)
- cgIsEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsEffect(CGeffect effect)
- cgIsInterfaceType(int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsInterfaceType(CGtype type)
- cgIsParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsParameter(CGparameter param)
- cgIsParameterGlobal(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsParameterGlobal(CGparameter param)
- cgIsParameterReferenced(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsParameterReferenced(CGparameter param)
- cgIsParameterUsed(CGparameter, Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsParameterUsed(CGparameter param, CGhandle handle)
- cgIsParentType(int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsParentType(CGtype parent, CGtype child)
- cgIsPass(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsPass(CGpass)
- cgIsProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsProgram(CGprogram program)
- cgIsProgramCompiled(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsProgramCompiled(CGprogram program)
- cgIsState(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsState(CGstate)
- cgIsStateAssignment(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsStateAssignment(CGstateassignment)
- cgIsTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsTechnique(CGtechnique)
- cgIsTechniqueValidated(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgIsTechniqueValidated(CGtechnique)
- CGparameter - Class in com.jogamp.opengl.cg
- CGpass - Class in com.jogamp.opengl.cg
- CgProcAddressTable - Class in com.jogamp.opengl.cg
-
This table is a cache of pointers to the dynamically-linkable C library.
- CgProcAddressTable() - Constructor for class com.jogamp.opengl.cg.CgProcAddressTable
- CgProcAddressTable(FunctionAddressResolver) - Constructor for class com.jogamp.opengl.cg.CgProcAddressTable
- CGprogram - Class in com.jogamp.opengl.cg
- cgResetPassState(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgResetPassState(CGpass)
- cgSetArraySize(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetArraySize(CGparameter param, int size)
- cgSetAutoCompile(CGcontext, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetAutoCompile(CGcontext ctx, CGenum flag)
- cgSetLastListing(Buffer, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetLastListing(CGhandle handle, const char * listing)
- cgSetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdc(CGparameter param, const double * matrix)
- cgSetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdc(CGparameter param, const double * matrix)
- cgSetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdr(CGparameter param, const double * matrix)
- cgSetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdr(CGparameter param, const double * matrix)
- cgSetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfc(CGparameter param, const float * matrix)
- cgSetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfc(CGparameter param, const float * matrix)
- cgSetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfr(CGparameter param, const float * matrix)
- cgSetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfr(CGparameter param, const float * matrix)
- cgSetMatrixParameteric(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameteric(CGparameter param, const int * matrix)
- cgSetMatrixParameteric(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameteric(CGparameter param, const int * matrix)
- cgSetMatrixParameterir(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterir(CGparameter param, const int * matrix)
- cgSetMatrixParameterir(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterir(CGparameter param, const int * matrix)
- cgSetMultiDimArraySize(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMultiDimArraySize(CGparameter param, const int * sizes)
- cgSetMultiDimArraySize(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetMultiDimArraySize(CGparameter param, const int * sizes)
- cgSetParameter1d(CGparameter, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1d(CGparameter param, double x)
- cgSetParameter1dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1dv(CGparameter param, const double * v)
- cgSetParameter1dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1dv(CGparameter param, const double * v)
- cgSetParameter1f(CGparameter, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1f(CGparameter param, float x)
- cgSetParameter1fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1fv(CGparameter param, const float * v)
- cgSetParameter1fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1fv(CGparameter param, const float * v)
- cgSetParameter1i(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1i(CGparameter param, int x)
- cgSetParameter1iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1iv(CGparameter param, const int * v)
- cgSetParameter1iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter1iv(CGparameter param, const int * v)
- cgSetParameter2d(CGparameter, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2d(CGparameter param, double x, double y)
- cgSetParameter2dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2dv(CGparameter param, const double * v)
- cgSetParameter2dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2dv(CGparameter param, const double * v)
- cgSetParameter2f(CGparameter, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2f(CGparameter param, float x, float y)
- cgSetParameter2fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2fv(CGparameter param, const float * v)
- cgSetParameter2fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2fv(CGparameter param, const float * v)
- cgSetParameter2i(CGparameter, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2i(CGparameter param, int x, int y)
- cgSetParameter2iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2iv(CGparameter param, const int * v)
- cgSetParameter2iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter2iv(CGparameter param, const int * v)
- cgSetParameter3d(CGparameter, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3d(CGparameter param, double x, double y, double z)
- cgSetParameter3dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3dv(CGparameter param, const double * v)
- cgSetParameter3dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3dv(CGparameter param, const double * v)
- cgSetParameter3f(CGparameter, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3f(CGparameter param, float x, float y, float z)
- cgSetParameter3fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3fv(CGparameter param, const float * v)
- cgSetParameter3fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3fv(CGparameter param, const float * v)
- cgSetParameter3i(CGparameter, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3i(CGparameter param, int x, int y, int z)
- cgSetParameter3iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3iv(CGparameter param, const int * v)
- cgSetParameter3iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter3iv(CGparameter param, const int * v)
- cgSetParameter4d(CGparameter, double, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4d(CGparameter param, double x, double y, double z, double w)
- cgSetParameter4dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4dv(CGparameter param, const double * v)
- cgSetParameter4dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4dv(CGparameter param, const double * v)
- cgSetParameter4f(CGparameter, float, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4f(CGparameter param, float x, float y, float z, float w)
- cgSetParameter4fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4fv(CGparameter param, const float * v)
- cgSetParameter4fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4fv(CGparameter param, const float * v)
- cgSetParameter4i(CGparameter, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4i(CGparameter param, int x, int y, int z, int w)
- cgSetParameter4iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4iv(CGparameter param, const int * v)
- cgSetParameter4iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameter4iv(CGparameter param, const int * v)
- cgSetParameterSemantic(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterSemantic(CGparameter param, const char * semantic)
- cgSetParameterValuedc(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuedc(CGparameter param, int n, const double * vals)
- cgSetParameterValuedc(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuedc(CGparameter param, int n, const double * vals)
- cgSetParameterValuedr(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuedr(CGparameter param, int n, const double * vals)
- cgSetParameterValuedr(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuedr(CGparameter param, int n, const double * vals)
- cgSetParameterValuefc(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuefc(CGparameter param, int n, const float * vals)
- cgSetParameterValuefc(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuefc(CGparameter param, int n, const float * vals)
- cgSetParameterValuefr(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuefr(CGparameter param, int n, const float * vals)
- cgSetParameterValuefr(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValuefr(CGparameter param, int n, const float * vals)
- cgSetParameterValueic(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValueic(CGparameter param, int n, const int * vals)
- cgSetParameterValueic(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValueic(CGparameter param, int n, const int * vals)
- cgSetParameterValueir(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValueir(CGparameter param, int n, const int * vals)
- cgSetParameterValueir(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterValueir(CGparameter param, int n, const int * vals)
- cgSetParameterVariability(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetParameterVariability(CGparameter param, CGenum vary)
- cgSetPassProgramParameters(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetPassProgramParameters(CGprogram)
- cgSetPassState(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetPassState(CGpass)
- cgSetProgramProfile(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetProgramProfile(CGprogram prog, CGprofile profile)
- cgSetSamplerState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetSamplerState(CGparameter)
- cgSetStringParameterValue(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
void cgSetStringParameterValue(CGparameter param, const char * str)
- CGstate - Class in com.jogamp.opengl.cg
- CGstateassignment - Class in com.jogamp.opengl.cg
- CGtechnique - Class in com.jogamp.opengl.cg
- cgValidateTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
-
Entry point (through function pointer) to C language function:
CGbool cgValidateTechnique(CGtechnique)
- chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class com.jogamp.opengl.DefaultGLCapabilitiesChooser
- chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class com.jogamp.opengl.GenericGLCapabilitiesChooser
- chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class com.jogamp.opengl.util.caps.NonFSAAGLCapsChooser
- CHOSEN_BITS - Static variable in class com.jogamp.opengl.FBObject
- classifyPoint(Vec3f) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Check to see if a point is outside, inside or on a plane of the frustum.
- classifySphere(Vec3f, float) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Check to see if a sphere is outside, intersecting or inside of the frustum.
- clear() - Method in class com.jogamp.opengl.util.GLArrayDataClient
- clear() - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Clears this buffer and resets states accordingly.
- clear() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
See
Buffer.clear()
. - clear() - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Clears out all Levels stored in this LevelSet.
- clear() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Clears all Rects contained in this RectanglePacker.
- clear(GL) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- clear(GL) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Clears this buffer and resets states accordingly.
- clearPreservedGLState() - Method in interface com.jogamp.opengl.GLStateKeeper
-
Clears the preserved
GLEventListenerState
from thisGLStateKeeper
, without destroying it. - clipGLVersion(int, int[], int[]) - Static method in class com.jogamp.opengl.GLContext
-
Clip the given GL version to the maximum known valid version if exceeding.
- clipImageSize(int, int) - Method in class com.jogamp.opengl.util.TileRenderer
-
Clips the image-size this tile-renderer iterates through, which can be retrieved via
TileRenderer.getClippedImageSize()
. - clone() - Method in class com.jogamp.opengl.GLCapabilities
- cloneMutable() - Method in class com.jogamp.opengl.GLCapabilities
- close() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Closes open files and resources associated with the open DDSImage.
- close() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- close() - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- CMYK - com.jogamp.opengl.util.texture.TextureData.ColorSpace
- Codec - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream codec change.
- COLOR - com.jogamp.opengl.FBObject.Attachment.Type
- COLOR - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Simple color.
- COLOR_LIGHT_PER_VERTEX - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Color with vertex-lighting.
- COLOR_TEXTURE - com.jogamp.opengl.FBObject.Attachment.Type
- COLOR_TEXTURE2 - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Multi-Textured color.
- COLOR_TEXTURE4 - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Multi-Textured color.
- COLOR_TEXTURE8 - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Multi-Textured color.
- COLOR_TEXTURE8_LIGHT_PER_VERTEX - com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Fixed shader selection: Multi-Textured color with vertex-lighting.
- ColorAttachment(int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.ColorAttachment
- colorMapEntrySize() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- colorMapLength() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- COLORMAPPED - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- colorMapType() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- columns() - Method in class com.jogamp.opengl.GLUniformData
- com.jogamp.opengl - package com.jogamp.opengl
- com.jogamp.opengl.awt - package com.jogamp.opengl.awt
- com.jogamp.opengl.cg - package com.jogamp.opengl.cg
- com.jogamp.opengl.egl - package com.jogamp.opengl.egl
- com.jogamp.opengl.fixedfunc - package com.jogamp.opengl.fixedfunc
- com.jogamp.opengl.glu - package com.jogamp.opengl.glu
- com.jogamp.opengl.glu.gl2 - package com.jogamp.opengl.glu.gl2
- com.jogamp.opengl.glu.gl2es1 - package com.jogamp.opengl.glu.gl2es1
- com.jogamp.opengl.math - package com.jogamp.opengl.math
- com.jogamp.opengl.math.geom - package com.jogamp.opengl.math.geom
- com.jogamp.opengl.swt - package com.jogamp.opengl.swt
- com.jogamp.opengl.util - package com.jogamp.opengl.util
- com.jogamp.opengl.util.av - package com.jogamp.opengl.util.av
-
Public Audio/Video Utility Package
- com.jogamp.opengl.util.awt - package com.jogamp.opengl.util.awt
- com.jogamp.opengl.util.caps - package com.jogamp.opengl.util.caps
- com.jogamp.opengl.util.gl2 - package com.jogamp.opengl.util.gl2
- com.jogamp.opengl.util.glsl - package com.jogamp.opengl.util.glsl
- com.jogamp.opengl.util.glsl.fixedfunc - package com.jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.opengl.util.glsl.sdk - package com.jogamp.opengl.util.glsl.sdk
- com.jogamp.opengl.util.packrect - package com.jogamp.opengl.util.packrect
-
This package implements a rectangle packing algorithm suitable for tracking the placement of multiple rectangles inside a larger one.
- com.jogamp.opengl.util.stereo - package com.jogamp.opengl.util.stereo
- com.jogamp.opengl.util.stereo.generic - package com.jogamp.opengl.util.stereo.generic
- com.jogamp.opengl.util.texture - package com.jogamp.opengl.util.texture
- com.jogamp.opengl.util.texture.awt - package com.jogamp.opengl.util.texture.awt
- com.jogamp.opengl.util.texture.spi - package com.jogamp.opengl.util.texture.spi
- com.jogamp.opengl.util.texture.spi.awt - package com.jogamp.opengl.util.texture.spi.awt
- combine(double[], Object[], float[], Object[]) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The combine callback method is called to create a new vertex when the tessellation detects an intersection, or wishes to merge features.
- combine(double[], Object[], float[], Object[]) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- combineData(double[], Object[], float[], Object[], Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
combine
callback method except that it takes an additional reference argument. - combineData(double[], Object[], float[], Object[], Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- compact() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Forces a compaction cycle, which typically results in allocating a new backing store and copying all entries to it.
- compact(Object, BackingStoreManager) - Method in class com.jogamp.opengl.util.packrect.Level
- compactAndAdd(Rect, Object, BackingStoreManager) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Allocates the given Rectangle, performing compaction of a Level if necessary.
- compare(float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if both values are equal w/o regarding an epsilon.
- compare(float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if both values are equal, i.e.
- compareTo(CapabilitiesImmutable) - Method in class com.jogamp.opengl.GLCapabilities
-
comparing hw/sw, stereo, multisample, stencil, RGBA and depth only
- compile(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- compile(GL2ES2, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- compileShader(GL, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- CompileShader - Class in com.jogamp.opengl.util.glsl.sdk
-
Precompiles a shader into a vendor binary format.
- CompileShader() - Constructor for class com.jogamp.opengl.util.glsl.sdk.CompileShader
- CompileShaderNVidia - Class in com.jogamp.opengl.util.glsl.sdk
-
Precompiles a shader into NVidia binary format.
- CompileShaderNVidia() - Constructor for class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- componentCount(int) - Static method in class com.jogamp.opengl.util.GLBuffers
-
Returns the number of components required for the given OpenGL format.
- ComponentEvents - Interface in com.jogamp.opengl.awt
-
Factors out the listener manipulation for the events supported by all of the
GLDrawable
implementations. - components() - Method in class com.jogamp.opengl.GLUniformData
- compsToElemCount(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Returning element-count from given componentCount, rounding up to componentsPerElement.
- conjugate() - Method in class com.jogamp.opengl.math.Quaternion
-
Conjugates this quaternion
[-x, -y, -z, w]
. - contains(float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Check if the x & y coordinates are bounded/contained by this AABBox
- contains(float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Check if the xyz coordinates are bounded/contained by this AABBox.
- contains(ShaderCode) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- contentsLost() - Method in class com.jogamp.opengl.util.awt.Overlay
-
Indicates whether the Java 2D contents of the overlay were lost since the last time
Overlay.createGraphics()
was called. - context - Variable in class com.jogamp.opengl.GLEventListenerState
- CONTEXT_CURRENT - Static variable in class com.jogamp.opengl.GLContext
-
Indicates that the context was made current during the last call to
makeCurrent
, value 1. - CONTEXT_CURRENT_NEW - Static variable in class com.jogamp.opengl.GLContext
-
Indicates that a newly-created context was made current during the last call to
makeCurrent
, value 2. - CONTEXT_NOT_CURRENT - Static variable in class com.jogamp.opengl.GLContext
-
Indicates that the context was not made current during the last call to
makeCurrent
, value 0. - convert(GL, int, boolean) - Static method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
Returns the matching
GLPixelBuffer.GLPixelAttributes
for the given byte sized RGBAcomponentCount
andGL
if exists, otherwise returnsnull
. - convert(GLProfile, PixelFormat, boolean) - Static method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
Returns the matching
GLPixelBuffer.GLPixelAttributes
for the givenGLProfile
,PixelFormat
andpack
if exists, otherwise returnsnull
. - copy() - Method in class com.jogamp.opengl.math.Recti
- copy() - Method in class com.jogamp.opengl.math.Vec2f
- copy() - Method in class com.jogamp.opengl.math.Vec2i
- copy() - Method in class com.jogamp.opengl.math.Vec3f
- copy() - Method in class com.jogamp.opengl.math.Vec4f
- copy(GLContext, int) - Method in class com.jogamp.opengl.GLContext
-
Copies selected groups of OpenGL state variables from the supplied source context into this one.
- copy(AABBox) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Copy given AABBox 'src' values to this AABBox.
- copyFrom(CapabilitiesImmutable) - Method in class com.jogamp.opengl.GLCapabilities
-
Copies all
CapabilitiesImmutable
values fromsource
into this instance. - copyFrom(GLCapabilitiesImmutable) - Method in class com.jogamp.opengl.GLCapabilities
-
Copies all
GLCapabilitiesImmutable
values fromsource
into this instance. - cos(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- cosAngle(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Return the cosines of the angle between two vectors
- cosAngle(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Return the cosines of the angle between two vectors
- cosAngle(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Return the cosines of the angle between two vectors
- couldAllocateIfCompacted(Rect) - Method in class com.jogamp.opengl.util.packrect.Level
-
Indicates whether this Level could satisfy an allocation request if it were compacted.
- count() - Method in class com.jogamp.opengl.GLUniformData
- create() - Static method in class com.jogamp.opengl.cg.CGannotation
- create() - Static method in class com.jogamp.opengl.cg.CGcontext
- create() - Static method in class com.jogamp.opengl.cg.CGeffect
- create() - Static method in class com.jogamp.opengl.cg.CGparameter
- create() - Static method in class com.jogamp.opengl.cg.CGpass
- create() - Static method in class com.jogamp.opengl.cg.CGprogram
- create() - Static method in class com.jogamp.opengl.cg.CGstate
- create() - Static method in class com.jogamp.opengl.cg.CGstateassignment
- create() - Static method in class com.jogamp.opengl.cg.CGtechnique
- create() - Static method in class com.jogamp.opengl.egl.EGLClientPixmapHI
- create(int, int, int, Uri) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Creates a complete
ShaderCode
object while reading the shader binary fromUri
binLocations
viaShaderCode.readShaderBinary(Uri)
. - create(int, int, Class<?>, int, String) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Creates a complete
ShaderCode
object while reading the shader binary ofbinaryFile
, which location is resolved using thecontext
class, seeShaderCode.readShaderBinary(Class, String)
. - create(GL2ES2, int, int, Uri[], boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Creates a complete
ShaderCode
object while reading all shader sources fromUri
sourceLocations
viaShaderCode.readShaderSource(Uri, boolean)
. - create(GL2ES2, int, int, Class<?>, String[], boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Creates a complete
ShaderCode
object while reading all shader source ofsourceFiles
, which location is resolved using thecontext
class, see#readShaderSource(Class, String)
. - create(GL2ES2, int, int, Class<?>, String, String[], String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
- create(GL2ES2, int, int, Class<?>, String, String[], String, String, String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Convenient creation method for instantiating a complete
ShaderCode
object either from source code using#create(GL2ES2, int, int, Class, String[])
, or from a binary code usingShaderCode.create(int, int, Class, int, String)
, whatever is available first. - create(GL2ES2, int, Class<?>, String, String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Simplified variation of
ShaderCode.create(GL2ES2, int, Class, String, String, String, String, String, boolean)
. - create(GL2ES2, int, Class<?>, String, String, String, String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
- create(ClassLoader, String) - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
- create(String, Class<?>, GL, Object[]) - Static method in class com.jogamp.opengl.GLPipelineFactory
-
Creates a pipelined GL instance using the given downstream
downstream
and optional argumentsadditionalArgs
for the constructor. - create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGannotation
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGcontext
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGeffect
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGparameter
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGpass
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGprogram
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGstate
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGstateassignment
- create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGtechnique
- create(ByteBuffer) - Static method in class com.jogamp.opengl.egl.EGLClientPixmapHI
- create(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Static method in class com.jogamp.opengl.swt.GLCanvas
-
Creates an instance using
GLCanvas(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser)
on the SWT thread. - createAlphaOnlyRenderer(int, int) - Static method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Creates a new renderer with a special kind of backing store which acts only as an alpha channel.
- createAlphaOnlyRenderer(int, int, boolean) - Static method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Creates a new renderer with a special kind of backing store which acts only as an alpha channel.
- createAndCompileShader(GL, IntBuffer, int, CharSequence[][], PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- createAndLoadShader(GL, IntBuffer, int, int, Buffer, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- createColorAttachment(boolean) - Method in class com.jogamp.opengl.FBObject
-
Creates a
FBObject.ColorAttachment
, selecting the format automatically. - createColorAttachment(int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
-
Creates a
FBObject.ColorAttachment
, selecting the format automatically. - createColorTextureAttachment(int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
-
Creates a color
FBObject.TextureAttachment
, i.e. - createColorTextureAttachment(GL, boolean, int, int) - Static method in class com.jogamp.opengl.FBObject
-
Creates a color
FBObject.TextureAttachment
, i.e. - createColorTextureAttachment(GL, boolean, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
-
Creates a color
FBObject.TextureAttachment
, i.e. - createColorTextureAttachment(GL, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
- createCompatibleImage(int, int) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
-
Creates a
BufferedImage
with a pixel format compatible with the graphics environment. - createContext(GLContext) - Method in class com.jogamp.opengl.awt.GLCanvas
- createContext(GLContext) - Method in class com.jogamp.opengl.awt.GLJPanel
- createContext(GLContext) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.
- createContext(GLContext) - Method in interface com.jogamp.opengl.GLDrawable
-
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.
- createContext(GLContext) - Method in class com.jogamp.opengl.swt.GLCanvas
- createCustomGLProfile(String, GLProfile) - Static method in class com.jogamp.opengl.GLProfile
- createData(int, int, int, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO data object for any target w/o render pipeline association, ie
GL.GL_ELEMENT_ARRAY_BUFFER
. - createData(int, int, int, Buffer, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO data object for any target w/o render pipeline association, ie
GL.GL_ELEMENT_ARRAY_BUFFER
. - createDataMapped(int, int, int, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO data object for any target w/o render pipeline association, i.e.
- createDefault() - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
- createDefaultFactory() - Static method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
- createDevice(int, StereoDeviceConfig, boolean) - Method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
- createDummyAutoDrawable(AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates a
realized
dummyGLAutoDrawable
incl it's dummy, invisibleNativeSurface
as created withGLDrawableFactory.createDummyDrawable(AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser)
. - createDummyDrawable(AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates an
unrealized
dummyGLDrawable
. - createExtensionDirective(String, String) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Creates a GLSL extension directive.
- createExternalGLContext() - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates a GLContext object representing an existing OpenGL context in an external (third-party) OpenGL-based library.
- createExternalGLDrawable() - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates a
GLDrawable
object representing an existing OpenGL drawable in an external (third-party) OpenGL-based library. - createFactory(StereoDeviceFactory.DeviceType) - Static method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
- createFactory(ClassLoader, String) - Static method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
- createFixed(int, int, int, boolean, int) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
-
Create a client side buffer object, using a predefined fixed function array index and starting with a new created Buffer object with initialElementCount size On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
- createFixed(int, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO, using a predefined fixed function array index and starting with a new created Buffer object with initialElementCount size On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
- createFixed(int, int, int, boolean, int, int, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Create a VBO, using a predefined fixed function array index, wrapping the mapped data characteristics.
- createFixed(int, int, int, boolean, int, Buffer) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
-
Create a client side buffer object, using a predefined fixed function array index and starting with a given Buffer object incl it's stride On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
- createFixed(int, int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO, using a predefined fixed function array index and starting with a given Buffer object incl it's stride On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
- createFixed(int, int, int, boolean, int, Buffer, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Create a VBO, using a predefined fixed function array index, wrapping the given data.
- createFixed(int, int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.util.ImmModeSink
-
Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink
- createFixedInterleaved(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for fixed function interleaved array data starting with a new created Buffer object with initialElementCount size.
- createFixedInterleaved(int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for fixed function interleaved array data starting with a given Buffer object incl it's stride
- createFixedInterleavedMapped(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for fixed function interleaved array data intended for GPU buffer storage mapping, see
GLBufferStorage
, viaGLArrayDataServer.mapStorage(GL, int)
andGLArrayDataServer.mapStorage(GL, long, long, int)
. - createFromData(int, int, boolean, boolean, ByteBuffer) - Static method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Creates a TGAImage from data supplied by the end user.
- createFromData(int, int, boolean, byte[]) - Static method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Creates an SGIImage from the specified data in either RGB or RGBA format.
- createFromData(int, int, int, ByteBuffer[]) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Creates a new DDSImage from data supplied by the user.
- createGLDrawable(NativeSurface) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns an
unrealized
GLDrawable according to it's chosenGLCapabilitiesImmutable
,
which determines pixel format, on- and offscreen incl. - createGLSL(int, int, int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.util.ImmModeSink
-
Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given shader-program.
- createGLSL(int, int, int, int, int, int, int, int, int, int, ShaderState) - Static method in class com.jogamp.opengl.util.ImmModeSink
-
Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given ShaderState.
- createGLSL(String, int, int, boolean, int) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
-
Create a client side buffer object, using a custom GLSL array attribute name and starting with a new created Buffer object with initialElementCount size
- createGLSL(String, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO, using a custom GLSL array attribute name and starting with a new created Buffer object with initialElementCount size
- createGLSL(String, int, int, boolean, int, int, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Create a VBO, using a custom GLSL array attribute name, wrapping the mapped data characteristics.
- createGLSL(String, int, int, boolean, int, Buffer) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
-
Create a client side buffer object, using a custom GLSL array attribute name and starting with a given Buffer object incl it's stride
- createGLSL(String, int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO, using a custom GLSL array attribute name and starting with a given Buffer object incl it's stride
- createGLSL(String, int, int, boolean, int, Buffer, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Create a VBO, using a custom GLSL array attribute name, wrapping the given data.
- createGLSLInterleaved(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for GLSL interleaved array data starting with a new created Buffer object with initialElementCount size.
- createGLSLInterleaved(int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for GLSL interleaved array data starting with a given Buffer object incl it's stride
- createGLSLInterleavedMapped(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO for GLSL interleaved array data intended for GPU buffer storage mapping, see
GLBufferStorage
, viaGLArrayDataServer.mapStorage(GL, int)
andGLArrayDataServer.mapStorage(GL, long, long, int)
. - createGLSLMapped(String, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
-
Create a VBO, using a custom GLSL array attribute name intended for GPU buffer storage mapping, see
GLBufferStorage
, viaGLArrayDataServer.mapStorage(GL, int)
andGLArrayDataServer.mapStorage(GL, long, long, int)
. - createGLU() - Static method in class com.jogamp.opengl.glu.GLU
-
Instantiates a GLU implementation object in respect to the given GL profile of this thread current GL.
- createGLU(GL) - Static method in class com.jogamp.opengl.glu.GLU
-
Instantiates a GLU implementation object in respect to the given GL profile of the given GL.
- createGraphics() - Method in class com.jogamp.opengl.util.awt.Overlay
-
Creates a
Graphics2D
instance for rendering into the overlay. - createGraphics() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Creates a
Graphics2D
instance for rendering to the backing store of this renderer. - createMono(String, DimensionImmutable, float[], Vec3f) - Static method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
-
Create a generic monoscopic
generic device config
. - creatEmptyMatrix(String, int, int) - Static method in class com.jogamp.opengl.GLUniformData
- creatEmptyVector(String, int) - Static method in class com.jogamp.opengl.GLUniformData
- createNull() - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
- createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates a
realized
GLOffscreenAutoDrawable
incl it's offscreenNativeSurface
with the given capabilities and dimensions. - createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates an
unrealized
offscreenGLDrawable
incl it's offscreenNativeSurface
with the given capabilities and dimensions. - createProxySurface(AbstractGraphicsDevice, int, long, GLCapabilitiesImmutable, GLCapabilitiesChooser, UpstreamSurfaceHook) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Creates a proxy
NativeSurface
w/ defined surface handle, i.e. - createRenderAttachment(FBObject.Attachment.Type, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
- createRenderer(int, int, Vec3f, FovHVHalves[], float, int) - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Create a new
StereoDeviceRenderer
instance. - createShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- createStereoSBS(String, DimensionImmutable, float[], float, float, Vec3f) - Static method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
-
Create a generic homogenous side-by-side stereoscopic
generic device config
. - createStereoSBSLense(String, DimensionImmutable, float[], float, float, DimensionImmutable, Vec3f) - Static method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
-
Create a generic lense distorted side-by-side stereoscopic
generic device config
. - createThumbnail(BufferedImage, int) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
-
Creates a thumbnail from an image.
- cross(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Returns cross product of this vectors and the given one, i.e.
- cross(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Returns this cross arg; creates new vector
- cross(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = a cross b.
- crossVec3(float[], int, float[], int, float[], int) - Static method in class com.jogamp.opengl.math.VectorUtil
-
cross product vec1 x vec2
- CTX_OPTION_DEBUG - Static variable in class com.jogamp.opengl.GLContext
-
ARB_create_context
related: flag debug. - CustomGLEventListener - Interface in com.jogamp.opengl.util
-
Extended
GLEventListener
interface supporting more fine grained control over the implementation.
D
- d - Variable in class com.jogamp.opengl.math.geom.Frustum.Plane
-
Distance to origin
- D3DFMT_A8R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_DXT1 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_DXT2 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_DXT3 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_DXT4 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_DXT5 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_UNKNOWN - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- D3DFMT_X8R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- dataFormat - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- dataType - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- DDPF_ALPHA - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_ALPHAPIXELS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_COMPRESSED - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_FOURCC - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_PALETTEINDEXED1 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_PALETTEINDEXED2 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_PALETTEINDEXED4 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_PALETTEINDEXED8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_PALETTEINDEXEDTO8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_RGB - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_RGBTOYUV - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_YUV - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_ZBUFFER - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDPF_ZPIXELS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDS - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a DirectDraw Surface file, value "dds".
- DDSCAPS_COMPLEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS_MIPMAP - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS_TEXTURE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_NEGATIVEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_NEGATIVEY - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_NEGATIVEZ - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_POSITIVEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_POSITIVEY - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSCAPS2_CUBEMAP_POSITIVEZ - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_ALPHABITDEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_BACKBUFFERCOUNT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_CAPS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_DEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_HEIGHT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_LINEARSIZE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_LPSURFACE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_MIPMAPCOUNT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_PITCH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_PIXELFORMAT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_WIDTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSD_ZBUFFERBITDEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
- DDSImage - Class in com.jogamp.opengl.util.texture.spi
-
A reader and writer for DirectDraw Surface (.dds) files, which are used to describe textures.
- DDSImage.ImageInfo - Class in com.jogamp.opengl.util.texture.spi
-
Simple class describing images and data; does not encapsulate image format information.
- DEBUG - Static variable in class com.jogamp.opengl.DebugGL4bc
- DEBUG - Static variable in class com.jogamp.opengl.DebugGLES1
- DEBUG - Static variable in class com.jogamp.opengl.DebugGLES3
- DEBUG - Static variable in class com.jogamp.opengl.GLContext
- DEBUG - Static variable in class com.jogamp.opengl.GLPipelineFactory
- DEBUG - Static variable in class com.jogamp.opengl.GLProfile
- DEBUG - Static variable in class com.jogamp.opengl.math.FloatUtil
- DEBUG - Static variable in class com.jogamp.opengl.TraceGL4bc
- DEBUG - Static variable in class com.jogamp.opengl.TraceGLES1
- DEBUG - Static variable in class com.jogamp.opengl.TraceGLES3
- DEBUG - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
- DEBUG - Static variable in class com.jogamp.opengl.util.GLArrayDataWrapper
- DEBUG - Static variable in class com.jogamp.opengl.util.glsl.ShaderState
- DEBUG - Static variable in interface com.jogamp.opengl.util.stereo.StereoDevice
- DEBUG_AVSYNC - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
- DEBUG_CODE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
- DEBUG_GL - Static variable in class com.jogamp.opengl.GLContext
-
Reflects property jogl.debug.DebugGL.
- DEBUG_NATIVE - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
- DEBUG_TRACE_SWITCH - Static variable in class com.jogamp.opengl.GLContext
- DebugGL2 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGL2(GL2) - Constructor for class com.jogamp.opengl.DebugGL2
- DebugGL3 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGL3(GL3) - Constructor for class com.jogamp.opengl.DebugGL3
- DebugGL3bc - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGL3bc(GL3bc) - Constructor for class com.jogamp.opengl.DebugGL3bc
- DebugGL4 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGL4(GL4) - Constructor for class com.jogamp.opengl.DebugGL4
- DebugGL4bc - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGL4bc(GL4bc) - Constructor for class com.jogamp.opengl.DebugGL4bc
- DebugGLES1 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGLES1(GLES1) - Constructor for class com.jogamp.opengl.DebugGLES1
- DebugGLES2 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGLES2(GLES2) - Constructor for class com.jogamp.opengl.DebugGLES2
- DebugGLES3 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing error checking after each OpenGL method call. - DebugGLES3(GLES3) - Constructor for class com.jogamp.opengl.DebugGLES3
- debugPrint() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
- decrementGLVersion(int, int[], int[]) - Static method in class com.jogamp.opengl.GLContext
-
Decrement the given GL version by one and return true if still valid, otherwise false.
- Default - com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
Auto selection of device in the following order:
StereoDeviceFactory.DeviceType.OculusVR
StereoDeviceFactory.DeviceType.Generic
- DEFAULT_BITS - Static variable in class com.jogamp.opengl.FBObject
-
Request default bit count for depth- or stencil buffer (depth 24 bits, stencil 8 bits), value 0
- DEFAULT_FRAMES_PER_INTERVAL - Static variable in interface com.jogamp.opengl.FPSCounter
- DEFAULT_GROWTH_FACTOR - Static variable in class com.jogamp.opengl.util.GLArrayDataClient
-
Default growth factor using the golden ratio 1.618
- DEFAULT_SAMPLE_EXTENSION - Static variable in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
One of the platform's default sample extension
EGL.EGL_SAMPLES, GLX.GLX_SAMPLES, WGLExt.WGL_SAMPLES_ARB
if available, or any other known fallback one, ieEGLExt.EGL_COVERAGE_SAMPLES_NV
- defaultEyeParam - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- DefaultGLCapabilitiesChooser - Class in com.jogamp.opengl
-
The default implementation of the
GLCapabilitiesChooser
interface, which provides consistent visual selection behavior across platforms. - DefaultGLCapabilitiesChooser() - Constructor for class com.jogamp.opengl.DefaultGLCapabilitiesChooser
- DefaultGLPixelBufferProvider(boolean) - Constructor for class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
- defaultProviderNoRowStride - Static variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Default
GLPixelBuffer.GLPixelBufferProvider
withGLPixelBuffer.GLPixelBufferProvider.getAllowRowStride()
==false
, utilizing best match forGLPixelBuffer.GLPixelAttributes
andallocating
aByteBuffer
. - defaultProviderWithRowStride - Static variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Default
GLPixelBuffer.GLPixelBufferProvider
withGLPixelBuffer.GLPixelBufferProvider.getAllowRowStride()
==true
, utilizing best match forGLPixelBuffer.GLPixelAttributes
andallocating
aByteBuffer
. - DefaultRenderDelegate() - Constructor for class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- defaultShaderCustomization(GL2ES2, boolean, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default customization of this shader source code.
- defaultShaderCustomization(GL2ES2, boolean, String) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default customization of this shader source code.
- deleteBackingStore(Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
- deleteShader(GL, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- depth - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Depth in pixels.
- DEPTH - com.jogamp.opengl.FBObject.Attachment.Type
- DEPTH_STENCIL - com.jogamp.opengl.FBObject.Attachment.Type
- DEPTH_TEXTURE - com.jogamp.opengl.FBObject.Attachment.Type
- destroy() - Method in class com.jogamp.opengl.awt.GLCanvas
-
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
- destroy() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Just an alias for removeNotify
- destroy() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
- destroy() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
-
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
- destroy() - Method in class com.jogamp.opengl.GLContext
-
Destroys this OpenGL context and frees its associated resources.
- destroy() - Method in class com.jogamp.opengl.GLEventListenerState
-
Last resort to destroy and loose ownership
- destroy() - Method in class com.jogamp.opengl.swt.GLCanvas
-
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
- destroy() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Calls flush()
- destroy(GL) - Method in class com.jogamp.opengl.FBObject
- destroy(GL) - Method in interface com.jogamp.opengl.GLArrayData
- destroy(GL) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Releases the GL, stream and other resources, including
attached user objects
. - destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- destroy(GL) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataServer
- destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- destroy(GL) - Method in class com.jogamp.opengl.util.ImmModeSink
- destroy(GL) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- destroy(GL) - Method in class com.jogamp.opengl.util.texture.Texture
-
Destroys the native resources used by this texture object.
- destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Detaches all shader codes and deletes the program.
- destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- detachAll(GL) - Method in class com.jogamp.opengl.FBObject
-
Detaches all
FBObject.ColorAttachment
s,FBObject.TextureAttachment
s andFBObject.RenderAttachment
s and disposes them. - detachAllColorbuffer(GL) - Method in class com.jogamp.opengl.FBObject
-
Detaches all
FBObject.ColorAttachment
s andFBObject.TextureAttachment
s and disposes them. - detachAllRenderbuffer(GL) - Method in class com.jogamp.opengl.FBObject
- detachAllTexturebuffer(GL) - Method in class com.jogamp.opengl.FBObject
-
Detaches all
FBObject.TextureAttachment
s and disposes them. - detachAutoDrawable() - Method in class com.jogamp.opengl.util.TileRendererBase
-
Detaches the given
GLAutoDrawable
from this tile renderer. - detachColorbuffer(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
-
Detaches a
FBObject.Colorbuffer
, i.e. - detachObject(String) - Method in class com.jogamp.opengl.GLContext
- detachObject(String) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Detaches the user object for the given name.
- detachObject(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- detachRenderbuffer(GL, FBObject.Attachment.Type, boolean) - Method in class com.jogamp.opengl.FBObject
- detachShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- determinant() - Method in class com.jogamp.opengl.math.Matrix4f
-
Returns the determinant of this matrix
- determinantVec3(Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the determinant of 3 vectors
- determine(int) - Static method in enum com.jogamp.opengl.FBObject.Attachment.Type
- device - Variable in class com.jogamp.opengl.GLEventListenerState
- dir - Variable in class com.jogamp.opengl.math.Ray
-
Normalized direction vector of ray.
- disable(GL) - Method in class com.jogamp.opengl.util.texture.Texture
-
Disables this texture's target (e.g., GL_TEXTURE_2D) in the given GL state.
- DISABLE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Behavior for GLSL extension directive, see
ShaderCode.createExtensionDirective(String, String)
, value "disable". - disableAllVertexAttributeArrays(GL2ES2, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Disables all vertex attribute arrays.
- disabledEGL - Static variable in class com.jogamp.opengl.GLProfile
-
In case no EGL implementation is available like on the
Platform.OSType.IOS
platform, this is set totrue
. - disableOpenGLARBContext - Static variable in class com.jogamp.opengl.GLProfile
-
In case the implementation of the ARB_create_context context creation extension is buggy on one platform, setting the property
jogl.disable.openglarbcontext
disables utilizing it. - disableOpenGLCore - Static variable in class com.jogamp.opengl.GLProfile
-
In case no native OpenGL core profiles are required and if one platform may have a buggy implementation, setting the property
jogl.disable.openglcore
disables querying possible existing native OpenGL core profiles. - disableOpenGLDesktop - Static variable in class com.jogamp.opengl.GLProfile
-
In case no OpenGL desktop profiles are required and if one platform may have a buggy implementation, setting the property
jogl.disable.opengldesktop
disables querying possible existing OpenGL desktop profiles. - disableOpenGLES - Static variable in class com.jogamp.opengl.GLProfile
-
In case no OpenGL ES profiles are required and if one platform may have a buggy implementation, setting the property
jogl.disable.opengles
disables querying possible existing OpenGL ES profiles. - disableSingleThreading() - Static method in class com.jogamp.opengl.Threading
-
If an implementation of the com.jogamp.opengl APIs offers a multithreading option but the default behavior is single-threading, this API provides a mechanism for end users to disable single-threading in this implementation.
- disableSurfacelessContext - Static variable in class com.jogamp.opengl.GLProfile
-
Disable surfaceless OpenGL context capability and its probing by setting the property
jogl.disable.surfacelesscontext
. - disableVertexAttribArray(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Disables a vertex attribute array This method uses the
GLArrayData
's location if set and is the preferred alternative toShaderState.disableVertexAttribArray(GL2ES2, String)
. - disableVertexAttribArray(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Disables a vertex attribute array This method retrieves the the location via
ShaderState.getAttribLocation(GL2ES2, GLArrayData)
henceShaderState.disableVertexAttribArray(GL2ES2, GLArrayData)
shall be preferred. - display() - Method in class com.jogamp.opengl.awt.GLCanvas
- display() - Method in class com.jogamp.opengl.awt.GLJPanel
- display() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order: Calling
display(..)
for all registeredGLEventListener
s. - display() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- display() - Method in class com.jogamp.opengl.swt.GLCanvas
- display() - Method in class com.jogamp.opengl.util.TileRendererBase
-
Rendering one tile, by simply calling
GLAutoDrawable.display()
. - display(int, int, int, int) - Method in class com.jogamp.opengl.util.RandomTileRenderer
-
Rendering one tile, by simply calling
GLAutoDrawable.display()
. - display(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLEventListener
-
Called by the drawable to initiate OpenGL rendering by the client.
- display(GLAutoDrawable) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- display(GLAutoDrawable, int) - Method in interface com.jogamp.opengl.util.CustomGLEventListener
-
Extended
display
method, allowing to pass a display flag, e.g. - display(ArrayList<GLAutoDrawable>, boolean, boolean) - Method in interface com.jogamp.opengl.util.AnimatorBase.AnimatorImpl
- DISPLAY_DONTCLEAR - Static variable in interface com.jogamp.opengl.util.CustomGLEventListener
-
display flag
: Do not clear any target buffer, e.g. - DISPLAY_REPEAT - Static variable in interface com.jogamp.opengl.util.CustomGLEventListener
-
display flag
: Repeat last produced image. - dispose() - Method in class com.jogamp.opengl.swt.GLCanvas
- dispose() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- dispose() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
- dispose() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Disposes of all resources this TextRenderer is using.
- dispose() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Disposes all resources associated with this renderer.
- dispose() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Dispose resources.
- dispose() - Method in interface com.jogamp.opengl.util.GLPixelBuffer.SingletonGLPixelBufferProvider
-
Dispose all resources.
- dispose() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Disposes the backing store allocated by the BackingStoreManager.
- dispose() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Disposes this
StereoDevice
, ifvalid
. - dispose(GL) - Method in class com.jogamp.opengl.util.GLReadBufferUtil
- dispose(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Release all OpenGL related resources
- dispose(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLEventListener
-
Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.
- dispose(GLAutoDrawable) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- disposeGLEventListener(GLEventListener, boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- disposeGLEventListener(GLEventListener, boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- disposeGLEventListener(GLEventListener, boolean) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Disposes the given
listener
viadispose(..)
if it has been initialized and added to this queue. - disposeGLEventListener(GLEventListener, boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
- dist(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Return the distance between this vector and the given one.
- dist(Vec2i) - Method in class com.jogamp.opengl.math.Vec2i
-
Return the distance between this vector and the given one.
- dist(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Return the distance between this vector and the given one.
- dist(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Return the distance between this vector and the given one.
- distanceTo(float, float, float) - Method in class com.jogamp.opengl.math.geom.Frustum.Plane
-
Return signed distance of plane to given point.
- distanceTo(Vec3f) - Method in class com.jogamp.opengl.math.geom.Frustum.Plane
-
Return distance of plane to given point, see
Frustum.Plane.distanceTo(float, float, float)
. - distMiddleToPupilY - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
Vertical distance from middle-line to pupil in meter.
- distNoseToPupilX - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
IPD related horizontal distance from nose to pupil in meter.
- DISTORTION_BARREL - Static variable in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Distortion Bit: Barrel distortion compensating lens pincushion distortion
- DISTORTION_CHROMATIC - Static variable in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Distortion Bit: Chromatic distortion compensating lens chromatic aberration.
- DISTORTION_TIMEWARP - Static variable in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Distortion Bit: Timewarp distortion technique to predict
ViewerPose
movement to reduce latency. - DISTORTION_VIGNETTE - Static variable in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Distortion Bit: Vignette distortion compensating lens chromatic aberration.
- distortionBitsToString(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- distortionMeshProducer - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- distSq(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Return the squared distance between this vector and the given one.
- distSq(Vec2i) - Method in class com.jogamp.opengl.math.Vec2i
-
Return the squared distance between this vector and the given one.
- distSq(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Return the squared distance between this vector and the given one.
- distSq(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Return the squared distance between this vector and the given one.
- distSquareVec3(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the squared distance between the given two points described vector v1 and v2.
- distVec3(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the distance between the given two points described vector v1 and v2.
- div(int, int) - Static method in class com.jogamp.opengl.math.FixedPoint
- divVec2(float[], float[], float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Divides a vector by param using given result float[], result = vector / scale
- divVec2(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Divides a vector by param using given result float[], result = vector / scale
- DontChooseFBConfigBestMatch - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Don't use the ChooseFBConfig's best match, instead utilize the given
GLCapabilitiesChooser
orDefaultGLCapabilitiesChooser
without any recommendation. - DontCloseX11Display - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Closing X11 displays may cause JVM crashes or X11 errors with some buggy drivers while being used in concert w/ OpenGL.
- dot(float, float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Returns the dot product of this quaternion with the given x,y,z and w components.
- dot(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
-
Returns the dot product of this quaternion with the given quaternion
- dot(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Return the dot product of this vector and the given one
- dot(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Return the dot product of this vector and the given one
- dot(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Return the dot product of this vector and the given one
- draw(int, int, int, int) - Method in class com.jogamp.opengl.util.awt.Overlay
-
Draws the specified sub-rectangle of the overlay on top of the OpenGL drawable.
- draw(int, int, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.Overlay
-
Draws the specified sub-rectangle of the overlay at the specified x and y coordinate on top of the OpenGL drawable.
- draw(GL, boolean) - Method in class com.jogamp.opengl.util.ImmModeSink
- draw(GL, Buffer, boolean) - Method in class com.jogamp.opengl.util.ImmModeSink
- draw(Graphics2D, String, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- draw(Graphics2D, String, int, int) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Render the passed character sequence at the designated location using the supplied Graphics2D instance.
- draw(CharSequence, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Draws the supplied CharSequence at the desired location using the renderer's current color.
- draw(String, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Draws the supplied String at the desired location using the renderer's current color.
- draw3D(CharSequence, float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Draws the supplied CharSequence at the desired 3D location using the renderer's current color.
- draw3D(String, float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Draws the supplied String at the desired 3D location using the renderer's current color.
- draw3DRect(float, float, float, int, int, int, int, float) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Draws a rectangle of the underlying texture to the specified 3D location.
- drawAll() - Method in class com.jogamp.opengl.util.awt.Overlay
-
Draws the entire contents of the overlay on top of the OpenGL drawable.
- drawGlyphVector(Graphics2D, GlyphVector, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- drawGlyphVector(Graphics2D, GlyphVector, int, int) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Render the passed GlyphVector at the designated location using the supplied Graphics2D instance.
- drawOrthoRect(int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Draws an orthographically projected rectangle containing all of the underlying texture to the specified location on the screen.
- drawOrthoRect(int, int, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Draws an orthographically projected rectangle of the underlying texture to the specified location on the screen.
- DUMP_DATA - Static variable in interface com.jogamp.opengl.util.stereo.StereoDevice
- dumpFreeSpace() - Method in class com.jogamp.opengl.util.packrect.Level
- dumpSource(PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- dumpSource(PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
E
- E - Static variable in class com.jogamp.opengl.math.FloatUtil
- edgeFlag(boolean) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The edgeFlag callback method is similar to
glEdgeFlag
. - edgeFlag(boolean) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- edgeFlagData(boolean, Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
edgeFlage
callback method except that it takes an additional reference argument. - edgeFlagData(boolean, Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- EGL - Class in com.jogamp.opengl.egl
- EGL() - Constructor for class com.jogamp.opengl.egl.EGL
- EGL_ALPHA_FORMAT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_ALPHA_FORMAT_NONPRE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_ALPHA_FORMAT_PRE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_ALPHA_MASK_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_ALPHA_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_ALREADY_SIGNALED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_AUTO_STEREO_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_3dvision_surface
- CType: int - EGL_BACK_BUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_BAD_ACCESS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_ALLOC - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_ATTRIBUTE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_CONFIG - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_CONTEXT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_CURRENT_SURFACE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_DEVICE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_device_base
- CType: int - EGL_BAD_DISPLAY - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_MATCH - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_NATIVE_PIXMAP - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_NATIVE_WINDOW - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_OUTPUT_LAYER_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_base
- CType: int - EGL_BAD_OUTPUT_PORT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_base
- CType: int - EGL_BAD_PARAMETER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BAD_STATE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_BAD_STREAM_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_BAD_SURFACE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BIND_TO_TEXTURE_RGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_BIND_TO_TEXTURE_RGBA - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_BITMAP_ORIGIN_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PITCH_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_RED_OFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BITMAP_PIXEL_SIZE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface2
- CType: int - EGL_BITMAP_POINTER_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_BLUE_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_BUFFER_AGE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_buffer_age
- CType: int - EGL_BUFFER_AGE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_partial_update
- CType: int - EGL_BUFFER_DESTROYED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_BUFFER_PRESERVED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_BUFFER_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_CL_EVENT_HANDLE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_cl_event
Alias for:EGL_CL_EVENT_HANDLE_KHR
- CType: int - EGL_CL_EVENT_HANDLE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_cl_event
- CType: int - EGL_CLIENT_APIS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_CLIENT_PIXMAP_POINTER_HI - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_HI_clientpixmap
- CType: int - EGL_COLOR_ARGB_HI - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_HI_colorformats
- CType: int - EGL_COLOR_BUFFER_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_COLOR_FORMAT_HI - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_HI_colorformats
- CType: int - EGL_COLOR_RGB_HI - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_HI_colorformats
- CType: int - EGL_COLOR_RGBA_HI - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_HI_colorformats
- CType: int - EGL_COLORSPACE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_COLORSPACE_LINEAR - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_COLORSPACE_sRGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_CONDITION_SATISFIED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_reusable_sync
Alias for:EGL_CONDITION_SATISFIED_NV
,EGL_CONDITION_SATISFIED_KHR
- CType: int - EGL_CONDITION_SATISFIED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_CONDITION_SATISFIED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_CONFIG_CAVEAT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_CONFIG_ID - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_CONFORMANT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
,EGL_KHR_config_attribs
Alias for:EGL_CONFORMANT_KHR
- CType: int - EGL_CONFORMANT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_config_attribs
- CType: int - EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_consumer_gltexture
- CType: int - EGL_CONSUMER_FRAME_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_CONSUMER_LATENCY_USEC_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_CONTEXT_CLIENT_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_CONTEXT_CLIENT_VERSION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_CONTEXT_FLAGS_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_LOST - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_CONTEXT_MAJOR_VERSION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_CONTEXT_MAJOR_VERSION_KHR
- CType: int - EGL_CONTEXT_MAJOR_VERSION_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_MINOR_VERSION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_CONTEXT_MINOR_VERSION_KHR
- CType: int - EGL_CONTEXT_MINOR_VERSION_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR
- CType: int - EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR
- CType: int - EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_DEBUG - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
- CType: int - EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
- CType: int - EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_NO_ERROR_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context_no_error
- CType: int - EGL_CONTEXT_OPENGL_PROFILE_MASK - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR
- CType: int - EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
,EGL_EXT_create_context_robustness
Alias for:EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR
,EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT
- CType: int - EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_create_context_robustness
- CType: int - EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_ROBUST_ACCESS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_EXT_create_context_robustness
Alias for:EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT
- CType: int - EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_create_context_robustness
- CType: int - EGL_CONTEXT_PRIORITY_HIGH_IMG - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_IMG_context_priority
- CType: int - EGL_CONTEXT_PRIORITY_LEVEL_IMG - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_IMG_context_priority
- CType: int - EGL_CONTEXT_PRIORITY_LOW_IMG - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_IMG_context_priority
- CType: int - EGL_CONTEXT_PRIORITY_MEDIUM_IMG - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_IMG_context_priority
- CType: int - EGL_CORE_NATIVE_ENGINE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_COVERAGE_BUFFERS_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_coverage_sample
- CType: int - EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_coverage_sample_resolve
- CType: int - EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_coverage_sample_resolve
- CType: int - EGL_COVERAGE_SAMPLE_RESOLVE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_coverage_sample_resolve
- CType: int - EGL_COVERAGE_SAMPLES_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_coverage_sample
- CType: int - EGL_CUDA_DEVICE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_device_cuda
- CType: int - EGL_CUDA_EVENT_HANDLE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_cuda_event
- CType: int - EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANGLE_d3d_share_handle_client_buffer
- CType: int - EGL_D3D11_DEVICE_ANGLE - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANGLE_device_d3d
- CType: int - EGL_D3D9_DEVICE_ANGLE - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANGLE_device_d3d
- CType: int - EGL_DEBUG_CALLBACK_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_DEBUG_MSG_CRITICAL_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_DEBUG_MSG_ERROR_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_DEBUG_MSG_INFO_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_DEBUG_MSG_WARN_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_DEFAULT_DISPLAY - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_DEPTH_ENCODING_NONE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_depth_nonlinear
- CType: int - EGL_DEPTH_ENCODING_NONLINEAR_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_depth_nonlinear
- CType: int - EGL_DEPTH_ENCODING_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_depth_nonlinear
- CType: int - EGL_DEPTH_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_DEVICE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_device_base
- CType: int - EGL_DISCARD_SAMPLES_ARM - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ARM_pixmap_multisample_discard
- CType: int - EGL_DISPLAY_SCALING - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_DMA_BUF_PLANE0_FD_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE0_OFFSET_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE0_PITCH_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE1_FD_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE1_OFFSET_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE1_PITCH_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE2_FD_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE2_OFFSET_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DMA_BUF_PLANE2_PITCH_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_DONT_CARE - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_DRAW - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_DRM_BUFFER_FORMAT_ARGB32_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_FORMAT_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_STRIDE_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_USE_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_USE_SCANOUT_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_BUFFER_USE_SHARE_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_drm_image
- CType: int - EGL_DRM_CONNECTOR_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_drm
- CType: int - EGL_DRM_CRTC_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_drm
- CType: int - EGL_DRM_DEVICE_FILE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_device_drm
- CType: int - EGL_DRM_PLANE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_drm
- CType: int - EGL_EXTENSIONS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_FALSE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_FIXED_SIZE_ANGLE - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANGLE_window_fixed_size
- CType: int - EGL_FORMAT_RGB_565_EXACT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_FORMAT_RGB_565_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_FORMAT_RGBA_8888_EXACT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_FORMAT_RGBA_8888_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_FRAMEBUFFER_TARGET_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_framebuffer_target
- CType: int - EGL_GL_COLORSPACE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_colorspace
Alias for:EGL_GL_COLORSPACE_KHR
- CType: int - EGL_GL_COLORSPACE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_colorspace
- CType: int - EGL_GL_COLORSPACE_LINEAR - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_colorspace
Alias for:EGL_GL_COLORSPACE_LINEAR_KHR
- CType: int - EGL_GL_COLORSPACE_LINEAR_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_colorspace
- CType: int - EGL_GL_COLORSPACE_SRGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_colorspace
Alias for:EGL_GL_COLORSPACE_SRGB_KHR
- CType: int - EGL_GL_COLORSPACE_SRGB_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_colorspace
- CType: int - EGL_GL_RENDERBUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_renderbuffer_image
Alias for:EGL_GL_RENDERBUFFER_KHR
- CType: int - EGL_GL_RENDERBUFFER_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_renderbuffer_image
- CType: int - EGL_GL_TEXTURE_2D - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_2D_image
Alias for:EGL_GL_TEXTURE_2D_KHR
- CType: int - EGL_GL_TEXTURE_2D_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_2D_image
- CType: int - EGL_GL_TEXTURE_3D - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_3D_image
Alias for:EGL_GL_TEXTURE_3D_KHR
- CType: int - EGL_GL_TEXTURE_3D_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_3D_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_cubemap_image
Alias for:EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR
- CType: int - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_cubemap_image
- CType: int - EGL_GL_TEXTURE_LEVEL - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_2D_image
Alias for:EGL_GL_TEXTURE_LEVEL_KHR
- CType: int - EGL_GL_TEXTURE_LEVEL_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_2D_image
- CType: int - EGL_GL_TEXTURE_ZOFFSET - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_gl_texture_3D_image
Alias for:EGL_GL_TEXTURE_ZOFFSET_KHR
- CType: int - EGL_GL_TEXTURE_ZOFFSET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_gl_texture_3D_image
- CType: int - EGL_GREEN_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_HEIGHT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_HORIZONTAL_RESOLUTION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_IMAGE_PRESERVED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_image_base
Alias for:EGL_IMAGE_PRESERVED_KHR
- CType: int - EGL_IMAGE_PRESERVED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_image_base
- CType: int - EGL_ITU_REC2020_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_ITU_REC601_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_ITU_REC709_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_LARGEST_PBUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_LEVEL - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_LINUX_DMA_BUF_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_LINUX_DRM_FOURCC_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_LOCK_SURFACE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_LOCK_USAGE_HINT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_LOSE_CONTEXT_ON_RESET - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
,EGL_EXT_create_context_robustness
Alias for:EGL_LOSE_CONTEXT_ON_RESET_KHR
,EGL_LOSE_CONTEXT_ON_RESET_EXT
- CType: int - EGL_LOSE_CONTEXT_ON_RESET_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_create_context_robustness
- CType: int - EGL_LOSE_CONTEXT_ON_RESET_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_LOWER_LEFT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_LUMINANCE_BUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_LUMINANCE_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_MAP_PRESERVE_PIXELS_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_MATCH_FORMAT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_MATCH_NATIVE_PIXMAP - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_MAX_PBUFFER_HEIGHT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_MAX_PBUFFER_PIXELS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_MAX_PBUFFER_WIDTH - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_MAX_SWAP_INTERVAL - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_MIN_SWAP_INTERVAL - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_MIPMAP_LEVEL - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_MIPMAP_TEXTURE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_MULTISAMPLE_RESOLVE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_MULTISAMPLE_RESOLVE_BOX - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_MULTISAMPLE_RESOLVE_BOX_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_MULTISAMPLE_RESOLVE_DEFAULT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_MULTIVIEW_VIEW_COUNT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_multiview_window
- CType: int - EGL_NATIVE_BUFFER_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_image_native_buffer
- CType: int - EGL_NATIVE_BUFFER_TIZEN - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_TIZEN_image_native_buffer
- CType: int - EGL_NATIVE_PIXMAP_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_image
- CType: int - EGL_NATIVE_RENDERABLE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_NATIVE_SURFACE_TIZEN - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_TIZEN_image_native_surface
- CType: int - EGL_NATIVE_VISUAL_ID - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_NATIVE_VISUAL_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_NO_CONTEXT - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_NO_DISPLAY - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_NO_IMAGE - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
Part of
EGL_KHR_image
- EGL_NO_RESET_NOTIFICATION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
,EGL_EXT_create_context_robustness
Alias for:EGL_NO_RESET_NOTIFICATION_KHR
,EGL_NO_RESET_NOTIFICATION_EXT
- CType: int - EGL_NO_RESET_NOTIFICATION_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_create_context_robustness
- CType: int - EGL_NO_RESET_NOTIFICATION_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_NO_SURFACE - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_NO_SYNC_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
Part of
EGL_KHR_reusable_sync
- EGL_NO_TEXTURE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_NON_CONFORMANT_CONFIG - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_NONE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_NOT_INITIALIZED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_OBJECT_CONTEXT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_DISPLAY_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_IMAGE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_STREAM_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_SURFACE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_SYNC_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OBJECT_THREAD_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_debug
- CType: int - EGL_OPENGL_API - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_OPENGL_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_OPENGL_ES_API - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_OPENGL_ES_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_OPENGL_ES2_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_OPENGL_ES3_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_create_context
Alias for:EGL_OPENGL_ES3_BIT_KHR
- CType: int - EGL_OPENGL_ES3_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_create_context
- CType: int - EGL_OPENVG_API - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_OPENVG_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_OPENVG_IMAGE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_OPENWF_DEVICE_ID_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_device_openwf
- CType: int - EGL_OPENWF_PIPELINE_ID_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_openwf
- CType: int - EGL_OPENWF_PORT_ID_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_openwf
- CType: int - EGL_OPTIMAL_FORMAT_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_PBUFFER_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_PIXEL_ASPECT_RATIO - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_PIXMAP_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_PLATFORM_ANDROID_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_platform_android
- CType: int - EGL_PLATFORM_DEVICE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_platform_device
- CType: int - EGL_PLATFORM_GBM_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_platform_gbm
- CType: int - EGL_PLATFORM_GBM_MESA - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_MESA_platform_gbm
- CType: int - EGL_PLATFORM_WAYLAND_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_platform_wayland
- CType: int - EGL_PLATFORM_WAYLAND_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_platform_wayland
- CType: int - EGL_PLATFORM_X11_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_platform_x11
- CType: int - EGL_PLATFORM_X11_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_platform_x11
- CType: int - EGL_PLATFORM_X11_SCREEN_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_platform_x11
- CType: int - EGL_PLATFORM_X11_SCREEN_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_platform_x11
- CType: int - EGL_POST_SUB_BUFFER_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_post_sub_buffer
- CType: int - EGL_PRODUCER_FRAME_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_PROTECTED_CONTENT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_protected_surface
- CType: int - EGL_READ - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_READ_SURFACE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_RECORDABLE_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_recordable
- CType: int - EGL_RED_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_RENDER_BUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_RENDERABLE_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_RGB_BUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_SAMPLE_BUFFERS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_SAMPLE_RANGE_HINT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_SAMPLES - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_SIGNALED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_reusable_sync
Alias for:EGL_SIGNALED_NV
,EGL_SIGNALED_KHR
- CType: int - EGL_SIGNALED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_SIGNALED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SINGLE_BUFFER - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_SLOW_CONFIG - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_STENCIL_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_STREAM_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_producer_eglsurface
- CType: int - EGL_STREAM_FIFO_LENGTH_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_fifo
- CType: int - EGL_STREAM_STATE_CONNECTING_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_CREATED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_DISCONNECTED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_EMPTY_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream
- CType: int - EGL_STREAM_TIME_CONSUMER_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_fifo
- CType: int - EGL_STREAM_TIME_NOW_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_fifo
- CType: int - EGL_STREAM_TIME_PRODUCER_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_stream_fifo
- CType: int - EGL_SUCCESS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_SURFACE_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_SWAP_BEHAVIOR - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_SWAP_BEHAVIOR_PRESERVED_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_4
- CType: int - EGL_SWAP_INTERVAL_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_output_base
- CType: int - EGL_SYNC_CL_EVENT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_cl_event
Alias for:EGL_SYNC_CL_EVENT_KHR
- CType: int - EGL_SYNC_CL_EVENT_COMPLETE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_cl_event
Alias for:EGL_SYNC_CL_EVENT_COMPLETE_KHR
- CType: int - EGL_SYNC_CL_EVENT_COMPLETE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_cl_event
- CType: int - EGL_SYNC_CL_EVENT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_cl_event
- CType: int - EGL_SYNC_CONDITION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_fence_sync
,EGL_NV_sync
Alias for:EGL_SYNC_CONDITION_KHR
,EGL_SYNC_CONDITION_NV
- CType: int - EGL_SYNC_CONDITION_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_fence_sync
- CType: int - EGL_SYNC_CONDITION_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SYNC_CUDA_EVENT_COMPLETE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_cuda_event
- CType: int - EGL_SYNC_CUDA_EVENT_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_cuda_event
- CType: int - EGL_SYNC_FENCE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_fence_sync
Alias for:EGL_SYNC_FENCE_NV
,EGL_SYNC_FENCE_KHR
- CType: int - EGL_SYNC_FENCE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_fence_sync
- CType: int - EGL_SYNC_FENCE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SYNC_FLUSH_COMMANDS_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_reusable_sync
Alias for:EGL_SYNC_FLUSH_COMMANDS_BIT_NV
,EGL_SYNC_FLUSH_COMMANDS_BIT_KHR
- CType: int - EGL_SYNC_FLUSH_COMMANDS_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_SYNC_FLUSH_COMMANDS_BIT_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SYNC_NATIVE_FENCE_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_native_fence_sync
- CType: int - EGL_SYNC_NATIVE_FENCE_FD_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_native_fence_sync
- CType: int - EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_ANDROID_native_fence_sync
- CType: int - EGL_SYNC_NEW_FRAME_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_stream_sync
- CType: int - EGL_SYNC_PRIOR_COMMANDS_COMPLETE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_fence_sync
,EGL_NV_sync
Alias for:EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR
,EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV
- CType: int - EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_fence_sync
- CType: int - EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SYNC_REUSABLE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_SYNC_STATUS - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_reusable_sync
Alias for:EGL_SYNC_STATUS_NV
,EGL_SYNC_STATUS_KHR
- CType: int - EGL_SYNC_STATUS_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_SYNC_STATUS_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_SYNC_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_reusable_sync
Alias for:EGL_SYNC_TYPE_NV
,EGL_SYNC_TYPE_KHR
- CType: int - EGL_SYNC_TYPE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_SYNC_TYPE_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_TEXTURE_2D - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_TEXTURE_FORMAT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_TEXTURE_RGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_TEXTURE_RGBA - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_TEXTURE_TARGET - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_1
- CType: int - EGL_TIMEOUT_EXPIRED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_reusable_sync
,EGL_NV_sync
Alias for:EGL_TIMEOUT_EXPIRED_KHR
,EGL_TIMEOUT_EXPIRED_NV
- CType: int - EGL_TIMEOUT_EXPIRED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_TIMEOUT_EXPIRED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_TRANSPARENT_BLUE_VALUE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_TRANSPARENT_GREEN_VALUE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_TRANSPARENT_RED_VALUE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_TRANSPARENT_RGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_TRANSPARENT_TYPE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_TRUE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_UNKNOWN - Static variable in class com.jogamp.opengl.egl.EGL
- EGL_UNSIGNALED - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_5
,EGL_KHR_reusable_sync
,EGL_NV_sync
Alias for:EGL_UNSIGNALED_KHR
,EGL_UNSIGNALED_NV
- CType: int - EGL_UNSIGNALED_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_reusable_sync
- CType: int - EGL_UNSIGNALED_NV - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NV_sync
- CType: int - EGL_UPPER_LEFT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_VENDOR - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_VERSION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_VERTICAL_RESOLUTION - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_2
- CType: int - EGL_VG_ALPHA_FORMAT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_ALPHA_FORMAT_NONPRE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_ALPHA_FORMAT_PRE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_ALPHA_FORMAT_PRE_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
,EGL_KHR_config_attribs
Alias for:EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR
- CType: int - EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_config_attribs
- CType: int - EGL_VG_COLORSPACE - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_COLORSPACE_LINEAR - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_COLORSPACE_LINEAR_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
,EGL_KHR_config_attribs
Alias for:EGL_VG_COLORSPACE_LINEAR_BIT_KHR
- CType: int - EGL_VG_COLORSPACE_LINEAR_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_config_attribs
- CType: int - EGL_VG_COLORSPACE_sRGB - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_3
- CType: int - EGL_VG_PARENT_IMAGE_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_vg_parent_image
- CType: int - EGL_WIDTH - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_WINDOW_BIT - Static variable in class com.jogamp.opengl.egl.EGL
-
EGL_VERSION_1_0
- CType: int - EGL_WRITE_SURFACE_BIT_KHR - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_KHR_lock_surface
- CType: int - EGL_Y_INVERTED_NOK - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_NOK_texture_from_pixmap
- CType: int - EGL_YUV_BUFFER_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_CHROMA_SITING_0_5_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_CHROMA_SITING_0_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_COLOR_SPACE_HINT_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_CSC_STANDARD_2020_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_CSC_STANDARD_601_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_CSC_STANDARD_709_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_CSC_STANDARD_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_DEPTH_RANGE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_DEPTH_RANGE_FULL_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_DEPTH_RANGE_LIMITED_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_FULL_RANGE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_NARROW_RANGE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_image_dma_buf_import
- CType: int - EGL_YUV_NUMBER_OF_PLANES_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_AYUV_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_UYVY_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_VYUY_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_YUV_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_YUYV_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_YVU_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_ORDER_YVYU_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_PLANE_BPP_0_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_PLANE_BPP_10_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_PLANE_BPP_8_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_PLANE_BPP_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_SUBSAMPLE_4_2_0_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_SUBSAMPLE_4_2_2_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_SUBSAMPLE_4_4_4_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - EGL_YUV_SUBSAMPLE_EXT - Static variable in interface com.jogamp.opengl.egl.EGLExt
-
EGL_EXT_yuv_surface
- CType: int - eglBindAPI(int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglBindAPI(EGLenum api)
Part ofEGL_VERSION_1_2
- eglBindTexImage(long, long, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
Part ofEGL_VERSION_1_1
- eglChooseConfig(long, IntBuffer, PointerBuffer, int, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config)
Part ofEGL_VERSION_1_0
- EGLClientPixmapHI - Class in com.jogamp.opengl.egl
- eglClientWaitSync(long, long, int, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLint eglClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout)
Part ofEGL_VERSION_1_5
,EGL_KHR_fence_sync
,EGL_NV_sync
Alias for:eglClientWaitSyncKHR
,eglClientWaitSyncNV
- eglClientWaitSyncKHR(long, long, int, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
Part ofEGL_KHR_fence_sync
- eglClientWaitSyncNV(long, int, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLint eglClientWaitSyncNV(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout)
Part ofEGL_NV_sync
- eglCopyBuffers(long, long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
Part ofEGL_VERSION_1_0
- eglCreateContext(long, long, long, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list)
Part ofEGL_VERSION_1_0
- eglCreateDRMImageMESA(long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint * attrib_list)
Part ofEGL_MESA_drm_image
- eglCreateFenceSyncNV(long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSyncNV eglCreateFenceSyncNV(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list)
Part ofEGL_NV_sync
- eglCreateImage(long, long, int, long, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLImage eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list)
Part ofEGL_VERSION_1_5
,EGL_KHR_image
Alias for:eglCreateImageKHR
- eglCreateImageKHR(long, long, int, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list)
Part ofEGL_KHR_image
- eglCreatePbufferFromClientBuffer(long, int, long, long, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list)
Part ofEGL_VERSION_1_2
- eglCreatePbufferSurface(long, long, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list)
Part ofEGL_VERSION_1_0
- eglCreatePixmapSurface(long, long, long, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list)
Part ofEGL_VERSION_1_0
,EGL_HI_clientpixmap
Alias for:eglCreatePixmapSurfaceHI
- eglCreatePixmapSurfaceHI(long, long, EGLClientPixmapHI) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSurface eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap)
Part ofEGL_HI_clientpixmap
- eglCreatePlatformPixmapSurface(long, long, long, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list)
Part ofEGL_VERSION_1_5
,EGL_EXT_platform_base
Alias for:eglCreatePlatformPixmapSurfaceEXT
- eglCreatePlatformPixmapSurfaceEXT(long, long, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSurface eglCreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list)
Part ofEGL_EXT_platform_base
- eglCreatePlatformWindowSurface(long, long, long, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list)
Part ofEGL_VERSION_1_5
,EGL_EXT_platform_base
Alias for:eglCreatePlatformWindowSurfaceEXT
- eglCreatePlatformWindowSurfaceEXT(long, long, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSurface eglCreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list)
Part ofEGL_EXT_platform_base
- eglCreateStreamFromFileDescriptorKHR(long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLStreamKHR eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor)
Part ofEGL_KHR_stream_cross_process_fd
- eglCreateStreamKHR(long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLStreamKHR eglCreateStreamKHR(EGLDisplay dpy, const EGLint * attrib_list)
Part ofEGL_KHR_stream
- eglCreateStreamProducerSurfaceKHR(long, long, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSurface eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list)
Part ofEGL_KHR_stream_producer_eglsurface
- eglCreateStreamSyncNV(long, long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSyncKHR eglCreateStreamSyncNV(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list)
Part ofEGL_NV_stream_sync
- eglCreateSync(long, int, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSync eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list)
Part ofEGL_VERSION_1_5
,EGL_KHR_fence_sync
Alias for:eglCreateSyncKHR
- eglCreateSync64KHR(long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSyncKHR eglCreateSync64KHR(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list)
Part ofEGL_KHR_cl_event2
- eglCreateSyncKHR(long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list)
Part ofEGL_KHR_fence_sync
- eglCreateWindowSurface(long, long, long, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list)
Part ofEGL_VERSION_1_0
- eglDestroyContext(long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
Part ofEGL_VERSION_1_0
- eglDestroyImage(long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglDestroyImage(EGLDisplay dpy, EGLImage image)
Part ofEGL_VERSION_1_5
,EGL_KHR_image
Alias for:eglDestroyImageKHR
- eglDestroyImageKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
Part ofEGL_KHR_image
- eglDestroyStreamKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream)
Part ofEGL_KHR_stream
- eglDestroySurface(long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
Part ofEGL_VERSION_1_0
- eglDestroySync(long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglDestroySync(EGLDisplay dpy, EGLSync sync)
Part ofEGL_VERSION_1_5
,EGL_KHR_fence_sync
,EGL_NV_sync
Alias for:eglDestroySyncKHR
,eglDestroySyncNV
- eglDestroySyncKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
Part ofEGL_KHR_fence_sync
- eglDestroySyncNV(long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglDestroySyncNV(EGLSyncNV sync)
Part ofEGL_NV_sync
- eglDupNativeFenceFDANDROID(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLint eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync)
Part ofEGL_ANDROID_native_fence_sync
- eglExportDMABUFImageMESA(long, long, IntBuffer, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglExportDMABUFImageMESA(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets)
Part ofEGL_MESA_image_dma_buf_export
- eglExportDMABUFImageQueryMESA(long, long, IntBuffer, IntBuffer, LongBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglExportDMABUFImageQueryMESA(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers)
Part ofEGL_MESA_image_dma_buf_export
- eglExportDRMImageMESA(long, long, IntBuffer, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride)
Part ofEGL_MESA_drm_image
- EGLExt - Interface in com.jogamp.opengl.egl
- eglFenceNV(long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglFenceNV(EGLSyncNV sync)
Part ofEGL_NV_sync
- eglGetConfigAttrib(long, long, int, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value)
Part ofEGL_VERSION_1_0
- eglGetConfigAttributes(long, long, IntBuffer, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
In case of an error on a particualr attribute, the attribute in the attributes-buffer is set to 0.
- eglGetConfigs(long, PointerBuffer, int, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config)
Part ofEGL_VERSION_1_0
- eglGetCurrentContext() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLContext eglGetCurrentContext(void)
Part ofEGL_VERSION_1_4
- eglGetCurrentDisplay() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLDisplay eglGetCurrentDisplay(void)
Part ofEGL_VERSION_1_0
- eglGetCurrentSurface(int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLSurface eglGetCurrentSurface(EGLint readdraw)
Part ofEGL_VERSION_1_0
- eglGetDisplay(long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id)
Part ofEGL_VERSION_1_0
- eglGetError() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLint eglGetError(void)
Part ofEGL_VERSION_1_0
- eglGetOutputLayersEXT(long, PointerBuffer, PointerBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglGetOutputLayersEXT(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers)
Part ofEGL_EXT_output_base
- eglGetOutputPortsEXT(long, PointerBuffer, PointerBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglGetOutputPortsEXT(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports)
Part ofEGL_EXT_output_base
- eglGetPlatformDisplay(int, long, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLDisplay eglGetPlatformDisplay(EGLenum platform, void * native_display, const EGLAttrib * attrib_list)
Part ofEGL_VERSION_1_5
,EGL_EXT_platform_base
Alias for:eglGetPlatformDisplayEXT
- eglGetPlatformDisplayEXT(int, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLDisplay eglGetPlatformDisplayEXT(EGLenum platform, void * native_display, const EGLint * attrib_list)
Part ofEGL_EXT_platform_base
- eglGetStreamFileDescriptorKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLNativeFileDescriptorKHR eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream)
Part ofEGL_KHR_stream_cross_process_fd
- eglGetSyncAttrib(long, long, int, PointerBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value)
Part ofEGL_VERSION_1_5
,EGL_NV_sync
,EGL_KHR_fence_sync
Alias for:eglGetSyncAttribNV
,eglGetSyncAttribKHR
- eglGetSyncAttribKHR(long, long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value)
Part ofEGL_KHR_fence_sync
- eglGetSyncAttribNV(long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglGetSyncAttribNV(EGLSyncNV sync, EGLint attribute, EGLint * value)
Part ofEGL_NV_sync
- eglGetSystemTimeFrequencyNV() - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLuint64NV eglGetSystemTimeFrequencyNV(void)
Part ofEGL_NV_system_time
- eglGetSystemTimeNV() - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLuint64NV eglGetSystemTimeNV(void)
Part ofEGL_NV_system_time
- eglInitialize(long, IntBuffer, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint * major, EGLint * minor)
Part ofEGL_VERSION_1_0
- eglLabelObjectKHR(long, int, long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLint eglLabelObjectKHR(EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label)
Part ofEGL_KHR_debug
- eglLockSurfaceKHR(long, long, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list)
Part ofEGL_KHR_lock_surface
- eglMakeCurrent(long, long, long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
Part ofEGL_VERSION_1_0
- eglOutputLayerAttribEXT(long, long, int, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglOutputLayerAttribEXT(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value)
Part ofEGL_EXT_output_base
- eglOutputPortAttribEXT(long, long, int, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglOutputPortAttribEXT(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value)
Part ofEGL_EXT_output_base
- eglPostSubBufferNV(long, long, int, int, int, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
Part ofEGL_NV_post_sub_buffer
- eglQueryAPI() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLenum eglQueryAPI(void)
Part ofEGL_VERSION_1_2
- eglQueryContext(long, long, int, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value)
Part ofEGL_VERSION_1_0
- eglQueryDebugKHR(int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryDebugKHR(EGLint attribute, EGLAttrib * value)
Part ofEGL_KHR_debug
- eglQueryDeviceAttribEXT(long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value)
Part ofEGL_EXT_device_base
- eglQueryDevicesEXT(int, PointerBuffer, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryDevicesEXT(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices)
Part ofEGL_EXT_device_base
- eglQueryDeviceStringEXT(long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
const char * eglQueryDeviceStringEXT(EGLDeviceEXT device, EGLint name)
Part ofEGL_EXT_device_base
- eglQueryDisplayAttribEXT(long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib * value)
Part ofEGL_EXT_device_base
- eglQueryNativeDisplayNV(long, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryNativeDisplayNV(EGLDisplay dpy, EGLNativeDisplayType * display_id)
Part ofEGL_NV_native_query
- eglQueryNativePixmapNV(long, long, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryNativePixmapNV(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap)
Part ofEGL_NV_native_query
- eglQueryNativeWindowNV(long, long, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryNativeWindowNV(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window)
Part ofEGL_NV_native_query
- eglQueryOutputLayerAttribEXT(long, long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryOutputLayerAttribEXT(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value)
Part ofEGL_EXT_output_base
- eglQueryOutputLayerStringEXT(long, long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
const char * eglQueryOutputLayerStringEXT(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name)
Part ofEGL_EXT_output_base
- eglQueryOutputPortAttribEXT(long, long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryOutputPortAttribEXT(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value)
Part ofEGL_EXT_output_base
- eglQueryOutputPortStringEXT(long, long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
const char * eglQueryOutputPortStringEXT(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name)
Part ofEGL_EXT_output_base
- eglQueryStreamKHR(long, long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value)
Part ofEGL_KHR_stream
- eglQueryStreamTimeKHR(long, long, int, LongBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value)
Part ofEGL_KHR_stream_fifo
- eglQueryStreamu64KHR(long, long, int, LongBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value)
Part ofEGL_KHR_stream
- eglQueryString(long, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
const char * eglQueryString(EGLDisplay dpy, EGLint name)
Part ofEGL_VERSION_1_0
- eglQuerySurface(long, long, int, IntBuffer) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value)
Part ofEGL_VERSION_1_0
- eglQuerySurface64KHR(long, long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQuerySurface64KHR(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value)
Part ofEGL_KHR_lock_surface3
- eglQuerySurfacePointerANGLE(long, long, int, PointerBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void * * value)
Part ofEGL_ANGLE_query_surface_pointer
- eglReleaseTexImage(long, long, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
Part ofEGL_VERSION_1_1
- eglReleaseThread() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglReleaseThread(void)
Part ofEGL_VERSION_1_2
- eglSetDamageRegionKHR(long, long, IntBuffer, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSetDamageRegionKHR(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects)
Part ofEGL_KHR_partial_update
- eglSignalSyncKHR(long, long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
Part ofEGL_KHR_reusable_sync
- eglSignalSyncNV(long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSignalSyncNV(EGLSyncNV sync, EGLenum mode)
Part ofEGL_NV_sync
- eglStreamAttribKHR(long, long, int, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value)
Part ofEGL_KHR_stream
- eglStreamConsumerAcquireKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream)
Part ofEGL_KHR_stream_consumer_gltexture
- eglStreamConsumerGLTextureExternalKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream)
Part ofEGL_KHR_stream_consumer_gltexture
- eglStreamConsumerOutputEXT(long, long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglStreamConsumerOutputEXT(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer)
Part ofEGL_EXT_stream_consumer_egloutput
- eglStreamConsumerReleaseKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream)
Part ofEGL_KHR_stream_consumer_gltexture
- eglSurfaceAttrib(long, long, int, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
Part ofEGL_VERSION_1_1
- eglSwapBuffers(long, long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
Part ofEGL_VERSION_1_0
- eglSwapBuffersRegion2NOK(long, long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSwapBuffersRegion2NOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects)
Part ofEGL_NOK_swap_region2
- eglSwapBuffersRegionNOK(long, long, int, IntBuffer) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects)
Part ofEGL_NOK_swap_region
- eglSwapBuffersWithDamageEXT(long, long, IntBuffer, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSwapBuffersWithDamageEXT(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects)
Part ofEGL_EXT_swap_buffers_with_damage
- eglSwapBuffersWithDamageKHR(long, long, IntBuffer, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects)
Part ofEGL_KHR_swap_buffers_with_damage
- eglSwapInterval(long, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
Part ofEGL_VERSION_1_1
- eglTerminate(long) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglTerminate(EGLDisplay dpy)
Part ofEGL_VERSION_1_0
- eglUnlockSurfaceKHR(long, long) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
Part ofEGL_KHR_lock_surface
- eglWaitClient() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglWaitClient(void)
Part ofEGL_VERSION_1_2
- eglWaitGL() - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglWaitGL(void)
Part ofEGL_VERSION_1_0
- eglWaitNative(int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglWaitNative(EGLint engine)
Part ofEGL_VERSION_1_0
- eglWaitSync(long, long, int) - Static method in class com.jogamp.opengl.egl.EGL
-
Entry point to C language function:
EGLBoolean eglWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags)
Part ofEGL_VERSION_1_5
,EGL_KHR_wait_sync
Alias for:eglWaitSyncKHR
- eglWaitSyncKHR(long, long, int) - Method in interface com.jogamp.opengl.egl.EGLExt
-
Entry point to C language function:
EGLint eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags)
Part ofEGL_KHR_wait_sync
- elemPosition() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns the element position.
- elemPosition() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- elemStatsToString() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns a string with detailed buffer element stats, i.e.
- elemStatsToString() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- enable(GL) - Method in class com.jogamp.opengl.util.texture.Texture
-
Enables this texture's target (e.g., GL_TEXTURE_2D) in the given GL context's state.
- ENABLE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Behavior for GLSL extension directive, see
ShaderCode.createExtensionDirective(String, String)
, value "enable". - enableANGLE - Static variable in class com.jogamp.opengl.GLProfile
-
We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome.
- enableBuffer(GL, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- enableBuffer(GL, boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Enables the buffer if
enable
istrue
, and transfers the data if required. - enabled() - Method in class com.jogamp.opengl.util.GLArrayDataClient
- enabled() - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- enableGLDebugMessage(boolean) - Method in class com.jogamp.opengl.GLContext
-
Enables or disables the GLDebugOutput feature of extension
GLExtensions.ARB_debug_output
orGLExtensions.AMD_debug_output
, if available. - enableImmModeSink(boolean) - Method in interface com.jogamp.opengl.glu.GLUquadric
- enableVertexAttribArray(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Enables a vertex attribute array, usually invoked by
GLArrayDataEditable.enableBuffer(GL, boolean)
. - enableVertexAttribArray(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Enables a vertex attribute array.
- end() - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The end callback serves the same purpose as
glEnd
. - end() - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- end3DRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Ends a 3D render cycle with this
TextRenderer
. - end3DRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space.
- endData(Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
end
callback method except that it takes an additional reference argument. - endData(Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- endFrame(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Notifying that the frame has been rendered completely.
- endMovement(Object, Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Notification that movement is ending.
- endOrthoRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
- endRendering() - Method in class com.jogamp.opengl.util.awt.Overlay
-
Ends the OpenGL rendering process for the overlay.
- endRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Ends a render cycle with this
TextRenderer
. - endTile(GL) - Method in class com.jogamp.opengl.util.RandomTileRenderer
- endTile(GL) - Method in class com.jogamp.opengl.util.TileRenderer
- endTile(GL) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Must be called after rendering the scene, see
TileRendererBase.beginTile(GL)
. - endTileRendering(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
-
Called by the
TileRenderer
during tile-rendering afterTileRendererBase.endTile(GL)
andGLDrawable.swapBuffers()
. - EOS - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
End of stream reached.
- eot() - Method in class com.jogamp.opengl.util.RandomTileRenderer
-
Returns true if end of tiling has been reached, otherwise false.
- eot() - Method in class com.jogamp.opengl.util.TileRenderer
-
Returns true if end of tiling has been reached, otherwise false.
- eot() - Method in class com.jogamp.opengl.util.TileRendererBase
-
Returns true if end of tiling has been reached, otherwise false.
- EPSILON - Static variable in class com.jogamp.opengl.math.FloatUtil
-
Epsilon for floating point 1.1920928955078125E-7f, as once computed via
FloatUtil.getMachineEpsilon()
on an AMD-64 CPU. - equals(Object) - Method in class com.jogamp.opengl.FBObject.Attachment
- equals(Object) - Method in class com.jogamp.opengl.FBObject.RenderAttachment
- equals(Object) - Method in class com.jogamp.opengl.GLCapabilities
- equals(Object) - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
- equals(Object) - Method in class com.jogamp.opengl.GLProfile
- equals(Object) - Method in class com.jogamp.opengl.math.geom.AABBox
- equals(Object) - Method in class com.jogamp.opengl.math.Matrix4f
- equals(Object) - Method in class com.jogamp.opengl.math.Quaternion
- equals(Object) - Method in class com.jogamp.opengl.math.Recti
- equals(Object) - Method in class com.jogamp.opengl.math.Vec2f
- equals(Object) - Method in class com.jogamp.opengl.math.Vec2i
- equals(Object) - Method in class com.jogamp.opengl.math.Vec3f
- equals(Object) - Method in class com.jogamp.opengl.math.Vec4f
- equals(Object) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- equals(Object) - Method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
- equals(Object) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- equals(Object) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- equals(Object) - Method in class com.jogamp.opengl.util.texture.ImageType
- error(int) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The error callback method is called when an error is encountered.
- error(int) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- Error - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
An error occurred, e.g.
- errorData(int, Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
error
callback method except that it takes an additional reference argument. - errorData(int, Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- ES_VERSIONS - Static variable in class com.jogamp.opengl.GLContext
- es2_default_precision_fp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of
ES2
forfragment-shader
: "\nprecision mediump float;\nprecision mediump int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n" - es2_default_precision_vp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of
ES2
forvertex-shader
: "\nprecision highp float;\nprecision highp int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n" - es3_default_precision_fp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of
ES3
forfragment-shader
: "\nprecision highp float;\nprecision highp int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n", same as forvertex-shader
, i.eShaderCode.es3_default_precision_vp
, due to ES 3.x requirements of using same precision for uniforms! - es3_default_precision_vp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of
ES3
forvertex-shader
: "\nprecision highp float;\nprecision highp int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n" - EventMask() - Constructor for class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- EventMask(int) - Constructor for class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- EventMask(GLMediaPlayer.EventMask.Bit) - Constructor for class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- EventMask(List<GLMediaPlayer.EventMask.Bit>) - Constructor for class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- exampleNaN() - Static method in class com.jogamp.opengl.math.Binary16
-
One possible not-a-number value.
- exist(int) - Method in class com.jogamp.opengl.GLRendererQuirks
-
Method tests whether the given quirk exists.
- exist(GLRendererQuirks, int) - Static method in class com.jogamp.opengl.GLRendererQuirks
-
Convenient static method to call
GLRendererQuirks.exist(int)
on the givenquirks
with an addednull
check. - existStickyDeviceQuirk(AbstractGraphicsDevice, int) - Static method in class com.jogamp.opengl.GLRendererQuirks
- expand(Level, int, int) - Method in class com.jogamp.opengl.util.packrect.LevelSet
- EXT_abgr - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_framebuffer_blit - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_framebuffer_multisample - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_framebuffer_object - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_packed_depth_stencil - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_texture_compression_s3tc - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_texture_format_BGRA8888 - Static variable in class com.jogamp.opengl.GLExtensions
- EXT_texture_rectangle - Static variable in class com.jogamp.opengl.GLExtensions
- extensionString - Static variable in class com.jogamp.opengl.glu.GLU
- EyeParameter - Class in com.jogamp.opengl.util.stereo
-
Constant single eye parameter of the viewer, relative to its
ViewerPose
. - EyeParameter(int, Vec3f, FovHVHalves, float, float, float) - Constructor for class com.jogamp.opengl.util.stereo.EyeParameter
- eyeReliefZ - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
Z-axis eye relief in meter.
- eyeRenderOrder - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- eyeTextureSizes - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Texture size per eye
F
- FAR - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for far plane: 5
- FBObject - Class in com.jogamp.opengl
-
Core utility class simplifying usage of framebuffer objects (FBO) with all
GLProfile
s. - FBObject() - Constructor for class com.jogamp.opengl.FBObject
-
Creates an uninitialized FBObject instance.
- FBObject.Attachment - Class in com.jogamp.opengl
-
Common super class of all FBO attachments
- FBObject.Attachment.StorageDefinition - Interface in com.jogamp.opengl
-
Interface abstraction to allow custom definitions of
FBObject.Attachment
's storage. - FBObject.Attachment.Type - Enum in com.jogamp.opengl
- FBObject.ColorAttachment - Class in com.jogamp.opengl
-
Color render buffer FBO attachment
- FBObject.Colorbuffer - Interface in com.jogamp.opengl
-
Generic color buffer FBO attachment, either of type
FBObject.ColorAttachment
orFBObject.TextureAttachment
. - FBObject.RenderAttachment - Class in com.jogamp.opengl
-
Other renderbuffer attachment which maybe a colorbuffer, depth or stencil.
- FBObject.TextureAttachment - Class in com.jogamp.opengl
-
Texture FBO attachment
- FBOMODE_USE_TEXTURE - Static variable in interface com.jogamp.opengl.GLFBODrawable
-
FBO Mode Bit: Use a
FBObject.TextureAttachment
for therender colorbuffer
, seeGLFBODrawable.setFBOMode(int)
. - fillStatsToString() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns a string with detailed buffer fill stats.
- fillStatsToString() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- firstEntryIndex() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
TGA image colour map fields
- FixedFuncUtil - Class in com.jogamp.opengl.util.glsl.fixedfunc
-
Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.
- FixedFuncUtil() - Constructor for class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
- FixedPoint - Class in com.jogamp.opengl.math
- FixedPoint() - Constructor for class com.jogamp.opengl.math.FixedPoint
- flip() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
See
Buffer.flip()
. - flipImageVertically(BufferedImage) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
-
Flips the supplied BufferedImage vertically.
- floatBufferValue() - Method in class com.jogamp.opengl.GLUniformData
- FloatUtil - Class in com.jogamp.opengl.math
-
Basic Float math utility functions.
- FloatUtil() - Constructor for class com.jogamp.opengl.math.FloatUtil
- floatValue() - Method in class com.jogamp.opengl.GLUniformData
- flush() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Causes the TextRenderer to flush any internal caches it may be maintaining and draw its rendering results to the screen.
- flush() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Flushes resources associated with this TextureData by calling Flusher.flush().
- flush() - Method in interface com.jogamp.opengl.util.texture.TextureData.Flusher
-
Flushes any native resources associated with this TextureData.
- flushGLRunnables() - Method in class com.jogamp.opengl.awt.GLCanvas
- flushGLRunnables() - Method in class com.jogamp.opengl.awt.GLJPanel
- flushGLRunnables() - Method in interface com.jogamp.opengl.GLAutoDrawable
- flushGLRunnables() - Method in class com.jogamp.opengl.swt.GLCanvas
- FORCE - com.jogamp.opengl.GLRendererQuirks.Override
-
Enforce the quirk, i.e.
- format - Variable in class com.jogamp.opengl.FBObject.Attachment
-
immutable the internal format
- format - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
The OpenGL pixel data format
- formatToGLCapabilities(GLCapabilities) - Method in class com.jogamp.opengl.FBObject
-
Writes the internal format of the attachments to the given GLCapabilities object.
- formatToGLCapabilities(GLCapabilities, boolean) - Method in class com.jogamp.opengl.FBObject.Attachment
-
Writes the internal format to the given GLCapabilities object.
- formatToGLCapabilities(GLCapabilities, boolean) - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Writes the internal format to the given GLCapabilities object.
- FovDesc(FovHVHalves, float, float) - Constructor for class com.jogamp.opengl.math.geom.Frustum.FovDesc
- fovhv - Variable in class com.jogamp.opengl.math.geom.Frustum.FovDesc
-
Field of view in both directions, may not be centered, either
FovHVHalves.inTangents
or radians. - fovhv - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
Field of view in both directions, may not be centered, either
FovHVHalves.inTangents
or radians. - FovHVHalves - Class in com.jogamp.opengl.math
-
Horizontal and vertical field of view (FOV) halves, allowing a non-centered projection.
- FovHVHalves(float, float, float, float, boolean) - Constructor for class com.jogamp.opengl.math.FovHVHalves
-
Constructor for one
FovHVHalves
instance. - FPS - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream fps change.
- FPSAnimator - Class in com.jogamp.opengl.util
-
An Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time.
- FPSAnimator(int) - Constructor for class com.jogamp.opengl.util.FPSAnimator
-
Creates an FPSAnimator with a given target frames-per-second value.
- FPSAnimator(int, boolean) - Constructor for class com.jogamp.opengl.util.FPSAnimator
-
Creates an FPSAnimator with a given target frames-per-second value and a flag indicating whether to use fixed-rate scheduling.
- FPSAnimator(GLAutoDrawable, int) - Constructor for class com.jogamp.opengl.util.FPSAnimator
-
Creates an FPSAnimator with a given target frames-per-second value and an initial drawable to animate.
- FPSAnimator(GLAutoDrawable, int, boolean) - Constructor for class com.jogamp.opengl.util.FPSAnimator
-
Creates an FPSAnimator with a given target frames-per-second value, an initial drawable to animate, and a flag indicating whether to use fixed-rate scheduling.
- FPSCounter - Interface in com.jogamp.opengl
-
FPSCounter feature.
An implementation initially has the FPSCounter feature disabled.
UseFPSCounter.setUpdateFPSFrames(int, PrintStream)
to enable and disable the FPSCounter feature. - free(GL) - Method in class com.jogamp.opengl.FBObject.Attachment
-
Releases the attachment if initialized, i.e.
- free(GL) - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Releases the color buffer if initialized, i.e.
- free(GL) - Method in class com.jogamp.opengl.FBObject.RenderAttachment
- free(GL) - Method in class com.jogamp.opengl.FBObject.TextureAttachment
- from_length_angle(float, float) - Static method in class com.jogamp.opengl.math.Vec2f
- frustum - Variable in class com.jogamp.opengl.util.stereo.LocationSensorParameter
-
The
Frustum
of the location sensor. - Frustum - Class in com.jogamp.opengl.math.geom
-
Providing frustum
planes
derived by different inputs (P*MV
, ..) used to classify objectspoint
sphere
and to test whether they are outsidepoint
sphere
bounding-box
- Frustum() - Constructor for class com.jogamp.opengl.math.geom.Frustum
-
Creates an undefined instance w/o calculating the frustum.
- FRUSTUM - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value for
frustum
and updated byPMVMatrix.getFrustum()
. - Frustum.FovDesc - Class in com.jogamp.opengl.math.geom
- Frustum.Location - Enum in com.jogamp.opengl.math.geom
- Frustum.Plane - Class in com.jogamp.opengl.math.geom
-
Plane equation := dot(n, x - p) = 0 -> ax + bc + cx + d == 0
- frustumDesc - Variable in class com.jogamp.opengl.util.stereo.LocationSensorParameter
-
The
Frustum
'sFrustum.FovDesc
description of the location sensor. - frustumProjMat - Variable in class com.jogamp.opengl.util.stereo.LocationSensorParameter
-
The
Frustum
's float[16] projection matrix of the location sensor.
G
- Gamma - Class in com.jogamp.opengl.util
-
Provides convenient wrapper for
GLDrawableFactory
control over individual display's gamma, brightness and contrast values via the hardware gamma ramp tables. - Generic - com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
Generic software implementation.
- GENERIC - Static variable in class com.jogamp.opengl.cg.CgGL
-
Defined as part of enum type "CGprofile" - CType: int
- GenericGLCapabilitiesChooser - Class in com.jogamp.opengl
-
Ignores windowSystemRecommendedChoice parameter, otherwise uses
DefaultGLCapabilitiesChooser
implementation. - GenericGLCapabilitiesChooser() - Constructor for class com.jogamp.opengl.GenericGLCapabilitiesChooser
- GenericStereoDeviceConfig - Class in com.jogamp.opengl.util.stereo.generic
-
Configuration for
GenericStereoDevice
s. - GenericStereoDeviceConfig(GenericStereoDeviceConfig, DimensionImmutable, float[], DimensionImmutable[]) - Constructor for class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
A variation w/ different surface/screen specs
- GenericStereoDeviceConfig(String, GenericStereoDeviceConfig.ShutterType, DimensionImmutable, float[], DimensionImmutable[], float, float, int[], EyeParameter[], int, DistortionMesh.Producer, int, int, int) - Constructor for class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- GenericStereoDeviceConfig.ShutterType - Enum in com.jogamp.opengl.util.stereo.generic
- GenericStereoDeviceFactory - Class in com.jogamp.opengl.util.stereo.generic
- GenericStereoDeviceFactory() - Constructor for class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
- get(float[]) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get this matrix into the given float[16] array in column major order.
- get(float[]) - Method in class com.jogamp.opengl.math.Vec2f
-
xy = this, returns xy.
- get(float[]) - Method in class com.jogamp.opengl.math.Vec3f
-
xyz = this, returns xyz.
- get(float[]) - Method in class com.jogamp.opengl.math.Vec4f
-
xyzw = this, returns xyzw.
- get(float[], int) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get this matrix into the given float[16] array at
dst_off
in column major order. - get(int) - Method in class com.jogamp.opengl.math.Matrix4f
-
Gets the
i
th component, 0 <= i < 16 - get(int) - Method in class com.jogamp.opengl.math.Vec2f
-
Gets the ith component, 0 <= i < 2
- get(int) - Method in class com.jogamp.opengl.math.Vec3f
-
Gets the ith component, 0 <= i < 3
- get(int) - Method in class com.jogamp.opengl.math.Vec4f
-
Gets the ith component, 0 <= i < 4
- get(int[]) - Method in class com.jogamp.opengl.math.Recti
-
xywh = this, returns xy.
- get(int[]) - Method in class com.jogamp.opengl.math.Vec2i
-
xy = this, returns xy.
- get(AbstractGraphicsDevice, String) - Static method in class com.jogamp.opengl.GLProfile
-
Returns a GLProfile object.
- get(AbstractGraphicsDevice, String[], boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the first profile from the given list, where an implementation is available.
- get(String) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- get(String[], boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- get(FloatBuffer) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get this matrix into the given
FloatBuffer
in column major order. - getAccumAlphaBits() - Method in class com.jogamp.opengl.GLCapabilities
- getAccumAlphaBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of bits for the accumulation buffer's alpha component.
- getAccumBlueBits() - Method in class com.jogamp.opengl.GLCapabilities
- getAccumBlueBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of bits for the accumulation buffer's blue component.
- getAccumGreenBits() - Method in class com.jogamp.opengl.GLCapabilities
- getAccumGreenBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of bits for the accumulation buffer's green component.
- getAccumRedBits() - Method in class com.jogamp.opengl.GLCapabilities
- getAccumRedBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of bits for the accumulation buffer's red component.
- getAction() - Method in interface com.jogamp.opengl.util.SyncBuffer
-
Return the
SyncAction
. - getAction() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- getAction() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- getAID() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Return the audio stream id, see audio and video Stream IDs.
- getAlignedImage(int, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
-
Returns a width- and height-aligned image representation sharing data w/
AWTGLPixelBuffer.image
. - getAlignment() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the required byte alignment for the texture data.
- getAllAvailableCapabilitiesInfo(AbstractGraphicsDevice, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
- getAllMipMaps() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Returns an array of ImageInfos corresponding to all mipmap levels of this DDS file.
- getAllMipMaps(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Returns an array of ImageInfos corresponding to all mipmap levels of this DDS file.
- getAllowRowStride() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
- getAllowRowStride() - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
- getAllowRowStride() - Method in class com.jogamp.opengl.util.GLPixelBuffer
- getAllowRowStride() - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
- getAnimator() - Method in class com.jogamp.opengl.awt.GLCanvas
- getAnimator() - Method in class com.jogamp.opengl.awt.GLJPanel
- getAnimator() - Method in interface com.jogamp.opengl.GLAutoDrawable
- getAnimator() - Method in class com.jogamp.opengl.swt.GLCanvas
- getAspectRatio() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the original aspect ratio of the image, defined as (image width) / (image height), before any scaling that might have occurred as a result of using the GLU mipmap routines.
- getAttachedDrawable() - Method in class com.jogamp.opengl.util.TileRendererBase
- getAttachedObject(String) - Method in class com.jogamp.opengl.GLContext
-
Returns the attached user object for the given name to this GLContext.
- getAttachedObject(String) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the attached user object for the given name.
- getAttachedObject(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Returns the attached user object for the given name to this ShaderState.
- getAttribLocation(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Validates and returns the location of a shader attribute.
Uses either the cached valueShaderState.getCachedAttribLocation(String)
if valid, or the GLSL queried viaGL2ES2.glGetAttribLocation(int, String)
.
The location will be cached and set in theGLArrayData
object. - getAttribLocation(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Gets the location of a shader attribute with given
name
.
Uses either the cached valueShaderState.getCachedAttribLocation(String)
if valid, or the GLSL queried viaGL2ES2.glGetAttribLocation(int, String)
.
The location will be cached. - getAttribute(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Get the previous cached vertex attribute data.
- getAttributes(GL, int, boolean) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
- getAttributes(GL, int, boolean) - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
- getAttributes(GL, int, boolean) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
- getAttributes(GLProfile, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
- getAudioBitrate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getAudioCodec() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getAudioFrames() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getAudioPTS() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getAudioSink() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
If implementation uses a
AudioSink
, it's instance will be returned. - getAudioVolume() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the audio volume.
- getAutoSwapBufferMode() - Method in class com.jogamp.opengl.awt.GLCanvas
- getAutoSwapBufferMode() - Method in class com.jogamp.opengl.awt.GLJPanel
- getAutoSwapBufferMode() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Indicates whether automatic buffer swapping is enabled for this drawable.
- getAutoSwapBufferMode() - Method in class com.jogamp.opengl.swt.GLCanvas
- getAvailableCapabilities(AbstractGraphicsDevice) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns an array of available GLCapabilities for the device.
The list is sorted by the native ID, ascending.
The chosen GLProfile statement in the result may not refer to the maximum available profile due to implementation constraints, ie using the shared resource. - getAvailableCapabilitiesInfo(AbstractGraphicsDevice, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
- getAWTFormat() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- getAWTFormat(GLProfile, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
-
Returns one of GL__, 4c -> 4c:
BufferedImage.TYPE_INT_ARGB
<->GL.GL_BGRA
GLES, 4c -> 4c:BufferedImage.TYPE_INT_BGR
<->GL.GL_RGBA
GL__, 3c -> 4c:BufferedImage.TYPE_INT_RGB
<->GL.GL_BGRA
GLES, 3c -> 4c:BufferedImage.TYPE_INT_BGR
<->GL.GL_RGBA
- getAWTGLPixelBuffer() - Method in class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
-
Returns the
AWTGLPixelBuffer
, as filled by previous call toGLReadBufferUtil.readPixels(GL, int, int, int, int, boolean)
. - getAWTPixelFormat(GLProfile, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
- getBackingStore() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
- getBinaryFormat() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- getBinaryFormat() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- getBinarySubPath(int) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Returns a unique relative path for binary shader resources as follows:
NVIDIA
:ShaderCode.SUB_PATH_NVIDIA
- getBits(List<GLMediaPlayer.EventMask.Bit>) - Static method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- getBorder() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the border in pixels of the texture data.
- getBoundBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- getBoundBuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- getBoundBuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- getBoundBuffer(int) - Method in interface com.jogamp.opengl.GLBase
- getBoundBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- getBoundBuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- getBoundBuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- getBoundFramebuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- getBoundFramebuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- getBoundFramebuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- getBoundFramebuffer(int) - Method in interface com.jogamp.opengl.GLBase
-
Return the framebuffer name bound to this context, see
GL.glBindFramebuffer(int, int)
. - getBoundFramebuffer(int) - Method in class com.jogamp.opengl.GLContext
-
Return the framebuffer name bound to this context, see
GL.glBindFramebuffer(int, int)
. - getBoundFramebuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- getBoundFramebuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- getBoundFramebuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- getBounds(GlyphVector, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- getBounds(GlyphVector, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Computes the bounds of the given GlyphVector, already assumed to have been created for a particular Font, relative to the origin.
- getBounds(CharSequence) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Returns the bounding rectangle of the given CharSequence, assuming it was rendered at the origin.
- getBounds(CharSequence, Font, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- getBounds(CharSequence, Font, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Computes the bounds of the given character sequence relative to the origin.
- getBounds(String) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Returns the bounding rectangle of the given String, assuming it was rendered at the origin.
- getBounds(String, Font, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- getBounds(String, Font, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Computes the bounds of the given String relative to the origin.
- getBriefOSGLBuildInfo(GL, StringBuilder) - Method in class com.jogamp.opengl.JoglVersion
- getBuffer() - Method in class com.jogamp.opengl.cg.CGannotation
- getBuffer() - Method in class com.jogamp.opengl.cg.CGcontext
- getBuffer() - Method in class com.jogamp.opengl.cg.CGeffect
- getBuffer() - Method in class com.jogamp.opengl.cg.CGparameter
- getBuffer() - Method in class com.jogamp.opengl.cg.CGpass
- getBuffer() - Method in class com.jogamp.opengl.cg.CGprogram
- getBuffer() - Method in class com.jogamp.opengl.cg.CGstate
- getBuffer() - Method in class com.jogamp.opengl.cg.CGstateassignment
- getBuffer() - Method in class com.jogamp.opengl.cg.CGtechnique
- getBuffer() - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
- getBuffer() - Method in interface com.jogamp.opengl.GLArrayData
-
The Buffer holding the data, may be null if a GPU buffer without client bound data
- getBuffer() - Method in class com.jogamp.opengl.GLUniformData
-
Returns the data buffer.
- getBuffer() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getBuffer() - Method in interface com.jogamp.opengl.util.SyncBuffer
-
Return the
Buffer
, i.e. - getBuffer() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- getBuffer() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- getBuffer() - Method in class com.jogamp.opengl.util.texture.awt.AWTTextureData
- getBuffer() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the texture data, or null if it is specified as a set of mipmaps.
- getBufferClass() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getBufferClass(int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getBufferStorage(int) - Method in class com.jogamp.opengl.DebugGL4bc
- getBufferStorage(int) - Method in class com.jogamp.opengl.DebugGLES1
- getBufferStorage(int) - Method in class com.jogamp.opengl.DebugGLES3
- getBufferStorage(int) - Method in interface com.jogamp.opengl.GLBase
- getBufferStorage(int) - Method in class com.jogamp.opengl.TraceGL4bc
- getBufferStorage(int) - Method in class com.jogamp.opengl.TraceGLES1
- getBufferStorage(int) - Method in class com.jogamp.opengl.TraceGLES3
- getByteCapacity() - Method in interface com.jogamp.opengl.GLArrayData
-
Return the capacity in bytes.
- getByteCapacity() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getByteCount() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns the byte position (written elements) if not
GLArrayData.sealed()
or the byte limit (available to read) afterGLArrayData.sealed()
(flip). - getByteCount() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getBytesPerComp() - Method in interface com.jogamp.opengl.GLArrayData
-
The component's size in bytes
- getBytesPerComp() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getBytesPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the bytes per pixel
- getBytesPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Returns the bytes per pixel
- getCachedAttribLocation(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Gets the cached location of a shader attribute.
- getCachedUniformLocation(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Gets the cached location of the shader uniform.
- getCenter() - Method in class com.jogamp.opengl.math.geom.AABBox
-
Get the Center of this AABBox
- getCgGlueLibIndex() - Static method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- getCgProcAddressTable() - Static method in class com.jogamp.opengl.cg.CgGL
- getCharWidth(char) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Returns the pixel width of the given character.
- getChosenGLCapabilities() - Method in class com.jogamp.opengl.awt.GLCanvas
- getChosenGLCapabilities() - Method in class com.jogamp.opengl.awt.GLJPanel
- getChosenGLCapabilities() - Method in interface com.jogamp.opengl.GLDrawable
-
Fetches the
GLCapabilitiesImmutable
corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable. - getChosenGLCapabilities() - Method in class com.jogamp.opengl.swt.GLCanvas
- getClippedImageSize() - Method in class com.jogamp.opengl.util.TileRenderer
-
Returns the clipped image-size.
- getColorAttachment() - Method in class com.jogamp.opengl.FBObject.ColorAttachment
- getColorAttachment() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Casts this object to a
FBObject.ColorAttachment
reference, seeFBObject.Colorbuffer.isTextureAttachment()
. - getColorAttachment() - Method in class com.jogamp.opengl.FBObject.TextureAttachment
- getColorbuffer(int) - Method in class com.jogamp.opengl.FBObject
-
Return the
FBObject.Colorbuffer
attachment atattachmentPoint
if it is attached to this FBO, otherwise null. - getColorbuffer(int) - Method in interface com.jogamp.opengl.GLFBODrawable
-
Returns the named
FBObject.Colorbuffer
instance. - getColorbuffer(FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
-
Returns the passed
FBObject.Colorbuffer
if it is attached to this FBO, otherwise null. - getColorbufferAttachmentPoint(FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
-
Finds the passed
FBObject.Colorbuffer
within the valid range of attachment points using reference comparison only. - getColorbufferCount() - Method in class com.jogamp.opengl.FBObject
-
Return the number of attached
FBObject.Colorbuffer
s - getColorSpace() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the color space of the pixel data
- getColorSpace() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the color space of the pixel data.
- getColumn(int, Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get the named column of the given column-major matrix to v_out.
- getColumn(int, Vec4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get the named column of the given column-major matrix to v_out.
- getComponentCount() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the number of components of the pixel data
- getCompressionFormat() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
If this surface is compressed, returns the kind of compression used (DXT1..DXT5).
- getCompressionFormat() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- getCompressionFormatName(int) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Converts e.g.
- getCompsPerElem() - Method in interface com.jogamp.opengl.GLArrayData
-
The number of components per element
- getCompsPerElem() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getCompType() - Method in interface com.jogamp.opengl.GLArrayData
-
The component's GL data type, ie.
- getCompType() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getContext() - Method in class com.jogamp.opengl.awt.GLCanvas
- getContext() - Method in class com.jogamp.opengl.awt.GLJPanel
- getContext() - Method in class com.jogamp.opengl.DebugGL4bc
- getContext() - Method in class com.jogamp.opengl.DebugGLES1
- getContext() - Method in class com.jogamp.opengl.DebugGLES3
- getContext() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns the context associated with this drawable.
- getContext() - Method in interface com.jogamp.opengl.GLBase
-
Returns the GLContext associated which this GL object.
- getContext() - Method in class com.jogamp.opengl.swt.GLCanvas
- getContext() - Method in class com.jogamp.opengl.TraceGL4bc
- getContext() - Method in class com.jogamp.opengl.TraceGLES1
- getContext() - Method in class com.jogamp.opengl.TraceGLES3
- getContextCreationFlags() - Method in class com.jogamp.opengl.awt.GLCanvas
- getContextCreationFlags() - Method in class com.jogamp.opengl.awt.GLJPanel
- getContextCreationFlags() - Method in interface com.jogamp.opengl.GLAutoDrawable
- getContextCreationFlags() - Method in class com.jogamp.opengl.GLContext
- getContextCreationFlags() - Method in class com.jogamp.opengl.swt.GLCanvas
- getCoord() - Method in interface com.jogamp.opengl.math.Vert3fImmutable
- getCoordCount() - Method in interface com.jogamp.opengl.math.Vert2fImmutable
- getCount() - Static method in class com.jogamp.opengl.GLRendererQuirks
-
Return the number of known quirks, aka quirk bit count.
- getCreatedShares() - Method in class com.jogamp.opengl.GLContext
-
Returns a new list of created GLContext shared with this GLContext.
- getCurrent() - Static method in class com.jogamp.opengl.GLContext
-
Returns this thread current context.
- getCurrentGL() - Static method in class com.jogamp.opengl.GLContext
-
Returns the GL object bound to this thread current context.
- getCurrentGL() - Static method in class com.jogamp.opengl.glu.GLU
- getCurrentGL2() - Static method in class com.jogamp.opengl.glu.gl2.GLUgl2
- getCurrentGL2ES1() - Static method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
- getCurrentIdx() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getCurrentMat() - Method in class com.jogamp.opengl.util.PMVMatrix
- getCurrentSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLCanvas
- getCurrentSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLJPanel
- getCustomPixelBufferProvider() - Method in class com.jogamp.opengl.awt.GLJPanel
- getData() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- getData() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
- getData() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
- getData() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
- getDbgId() - Method in class com.jogamp.opengl.GLDebugMessage
- getDbgMsg() - Method in class com.jogamp.opengl.GLDebugMessage
- getDbgSeverity() - Method in class com.jogamp.opengl.GLDebugMessage
- getDbgSeverityString(int) - Static method in class com.jogamp.opengl.GLDebugMessage
- getDbgSource() - Method in class com.jogamp.opengl.GLDebugMessage
- getDbgSourceString(int) - Static method in class com.jogamp.opengl.GLDebugMessage
- getDbgType() - Method in class com.jogamp.opengl.GLDebugMessage
- getDbgTypeString(int) - Static method in class com.jogamp.opengl.GLDebugMessage
- getDecodedFrameCount() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getDefault() - Static method in class com.jogamp.opengl.GLProfile
-
Returns a default GLProfile object, reflecting the best for the running platform.
- getDefault(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Returns a default GLProfile object, reflecting the best for the running platform.
- getDefaultCloseOperation() - Method in class com.jogamp.opengl.awt.GLCanvas
- getDefaultCloseOperation() - Method in class com.jogamp.opengl.awt.GLJPanel
- getDefaultDevice() - Method in class com.jogamp.opengl.GLDrawableFactory
- getDefaultDevice() - Static method in class com.jogamp.opengl.GLProfile
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.DebugGL4bc
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.DebugGLES1
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.DebugGLES3
- getDefaultDrawFramebuffer() - Method in interface com.jogamp.opengl.GLBase
-
Return the default draw framebuffer name.
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.GLContext
-
Return the default draw framebuffer name.
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.TraceGL4bc
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.TraceGLES1
- getDefaultDrawFramebuffer() - Method in class com.jogamp.opengl.TraceGLES3
- getDefaultEyePositionOffset() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Return the device default eye position offset for
#createRenderer(int, int, Vec3f, FovHVHalves[], float)
. - getDefaultFOV() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the device default
FovHVHalves
for all supported eyes in natural order, i.e. - getDefaultOpenGLInfo(AbstractGraphicsDevice, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
- getDefaultPixelDataFormat() - Method in class com.jogamp.opengl.GLContext
-
Get the default pixel data format, as required by e.g.
- getDefaultPixelDataType() - Method in class com.jogamp.opengl.GLContext
-
Get the default pixel data type, as required by e.g.
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.DebugGL4bc
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.DebugGLES1
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.DebugGLES3
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.FBObject
- getDefaultReadBuffer() - Method in interface com.jogamp.opengl.GLBase
-
Returns the default color buffer within the current bound
GLBase.getDefaultReadFramebuffer()
, i.e. - getDefaultReadBuffer() - Method in class com.jogamp.opengl.GLContext
-
Returns the default color buffer within the current bound
GLContext.getDefaultReadFramebuffer()
, i.e. - getDefaultReadBuffer() - Method in class com.jogamp.opengl.TraceGL4bc
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.TraceGLES1
- getDefaultReadBuffer() - Method in class com.jogamp.opengl.TraceGLES3
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.DebugGL4bc
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.DebugGLES1
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.DebugGLES3
- getDefaultReadFramebuffer() - Method in interface com.jogamp.opengl.GLBase
-
Return the default read framebuffer name.
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.GLContext
-
Return the default read framebuffer name.
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.TraceGL4bc
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.TraceGLES1
- getDefaultReadFramebuffer() - Method in class com.jogamp.opengl.TraceGLES3
- getDefaultVAO() - Method in class com.jogamp.opengl.GLContext
-
If this GLContext does not implement a default VAO, see
GLContext.hasNoDefaultVAO()
, an own default VAO will be created and bound at context creation. - getDelegatedDrawable() - Method in class com.jogamp.opengl.awt.GLCanvas
- getDelegatedDrawable() - Method in class com.jogamp.opengl.awt.GLJPanel
- getDelegatedDrawable() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
If the implementation uses delegation, return the delegated
GLDrawable
instance, otherwise returnthis
instance. - getDelegatedDrawable() - Method in class com.jogamp.opengl.swt.GLCanvas
- getDepth() - Method in class com.jogamp.opengl.math.geom.AABBox
- getDepth() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Total number of bits per pixel.
- getDepthAttachment() - Method in class com.jogamp.opengl.FBObject
-
Return the depth
FBObject.RenderAttachment
attachment. - getDepthBits() - Method in class com.jogamp.opengl.GLCapabilities
- getDepthBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of depth buffer bits.
- getDesktopFactory() - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null
- getDestroyedShares() - Method in class com.jogamp.opengl.GLContext
-
Returns a new list of destroyed GLContext shared with this GLContext.
- getDevice() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the
StereoDevice
of thisStereoDeviceRenderer
instance. - getDirtyBits() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the dirty bits due to mutable operations, i.e.
- getDistortionBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns used distortion compensation bits, e.g.
- getDoubleBuffered() - Method in class com.jogamp.opengl.GLCapabilities
- getDoubleBuffered() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether double-buffering is requested, available or chosen.
- getDownstreamGL() - Method in class com.jogamp.opengl.DebugGL4bc
- getDownstreamGL() - Method in class com.jogamp.opengl.DebugGLES1
- getDownstreamGL() - Method in class com.jogamp.opengl.DebugGLES3
- getDownstreamGL() - Method in interface com.jogamp.opengl.GLBase
-
Returns the downstream GL instance in case this is a wrapping pipeline, otherwise
null
. - getDownstreamGL() - Method in class com.jogamp.opengl.TraceGL4bc
- getDownstreamGL() - Method in class com.jogamp.opengl.TraceGLES1
- getDownstreamGL() - Method in class com.jogamp.opengl.TraceGLES3
- getDpi() - Method in class com.jogamp.opengl.util.PNGPixelRect
-
Returns the dpi of the image.
- getDuration() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getEGLFactory() - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the sole
GLDrawableFactory
instance for EGL if exist or null. - getElemCapacity() - Method in interface com.jogamp.opengl.GLArrayData
-
Return the element capacity.
- getElemCapacity() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getElemCount() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns the element position (written elements) if not
GLArrayData.sealed()
or the element limit (available to read) afterGLArrayData.sealed()
(flip). - getElemCount() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getEnabledSensorBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the actual used sensor capability bits, e.g.
- getEstimatedMemorySize() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns an estimate of the amount of texture memory in bytes this Texture consumes.
- getEstimatedMemorySize() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns an estimate of the amount of memory in bytes this TextureData will consume once uploaded to the graphics card.
- getEventListeners() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Return all
GLMediaPlayer.GLMediaEventListener
of this player. - getExclusiveContextThread() - Method in class com.jogamp.opengl.awt.GLCanvas
- getExclusiveContextThread() - Method in class com.jogamp.opengl.awt.GLJPanel
- getExclusiveContextThread() - Method in interface com.jogamp.opengl.GLAutoDrawable
- getExclusiveContextThread() - Method in class com.jogamp.opengl.swt.GLCanvas
- getExclusiveContextThread() - Method in class com.jogamp.opengl.util.AnimatorBase
-
Returns the exclusive context thread if
AnimatorBase.isExclusiveContextEnabled()
andAnimatorBase.isStarted()
, otherwisenull
. - getExtension(String) - Method in class com.jogamp.opengl.DebugGL4bc
- getExtension(String) - Method in class com.jogamp.opengl.DebugGLES1
- getExtension(String) - Method in class com.jogamp.opengl.DebugGLES3
- getExtension(String) - Method in interface com.jogamp.opengl.GLBase
-
Returns an object providing access to the specified OpenGL extension.
- getExtension(String) - Method in class com.jogamp.opengl.TraceGL4bc
- getExtension(String) - Method in class com.jogamp.opengl.TraceGLES1
- getExtension(String) - Method in class com.jogamp.opengl.TraceGLES3
- getEye(int) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the
StereoDeviceRenderer.Eye
instance for the denotedeyeNum
. - getEyeParameter() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer.Eye
-
Returns the
EyeParameter
of this eye. - getEyeRenderOrder() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns an array of the preferred eye rendering order.
- getEyeSurfaceSize() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the surface size for each eye's a single image in pixel units.
- getFactory() - Method in class com.jogamp.opengl.awt.GLCanvas
- getFactory() - Method in class com.jogamp.opengl.awt.GLJPanel
- getFactory() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- getFactory() - Method in interface com.jogamp.opengl.GLDrawable
-
Return the
GLDrawableFactory
being used to create this instance. - getFactory() - Method in class com.jogamp.opengl.swt.GLCanvas
- getFactory() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Return the factory used to create this device.
- getFactory(boolean) - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the sole
GLDrawableFactory
instance, either for mobile ifusesNativeGLES
is true, or for desktop otherwise. - getFactory(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the sole
GLDrawableFactory
matching the givenAbstractGraphicsDevice
instance, which will be suitable either for native mobile or native desktop. - getFactory(GLProfile) - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the sole
GLDrawableFactory
instance. - getFBObject(int) - Method in interface com.jogamp.opengl.GLFBODrawable
-
If MSAA is being used and
GL.GL_FRONT
is requested, the internalFBObject
sample sink
is being returned. - getFBOMode() - Method in interface com.jogamp.opengl.GLFBODrawable
- getFileSuffix(boolean, int) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Returns a unique suffix for shader resources as follows: Source
vertex
:ShaderCode.SUFFIX_VERTEX_SOURCE
fragment
:ShaderCode.SUFFIX_FRAGMENT_SOURCE
geometry
:ShaderCode.SUFFIX_GEOMETRY_SOURCE
tess-ctrl
:ShaderCode.SUFFIX_TESS_CONTROL_SOURCE
tess-eval
:ShaderCode.SUFFIX_TESS_EVALUATION_SOURCE
GL3ES3.GL_COMPUTE_SHADER
:ShaderCode.SUFFIX_COMPUTE_SOURCE
Binaryvertex
:ShaderCode.SUFFIX_VERTEX_BINARY
fragment
:ShaderCode.SUFFIX_FRAGMENT_BINARY
geometry
:ShaderCode.SUFFIX_GEOMETRY_BINARY
tess-ctrl
:ShaderCode.SUFFIX_TESS_CONTROL_BINARY
tess-eval
:ShaderCode.SUFFIX_TESS_EVALUATION_BINARY
GL3ES3.GL_COMPUTE_SHADER
:ShaderCode.SUFFIX_COMPUTE_BINARY
- getFileSuffix(byte[]) - Static method in class com.jogamp.opengl.util.texture.ImageType.Util
-
Determines the file suffix (i.e the image format) of the given bytes from the header of a file.
- getFileSuffix(InputStream) - Static method in class com.jogamp.opengl.util.texture.ImageType.Util
-
Determines the file suffix (i.e the image format) of the given InputStream.
- getFileSuffix(InputStream, byte[]) - Static method in class com.jogamp.opengl.util.texture.ImageType.Util
-
Determines the file suffix (i.e the image format) of the given InputStream.
- getFloatArray(double[]) - Static method in class com.jogamp.opengl.util.GLBuffers
- getFont() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Returns the Font this renderer is using.
- getFontRenderContext() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Returns a FontRenderContext which can be used for external text-related size computations.
- getFormat() - Method in class com.jogamp.opengl.FBObject.Attachment
-
immutable internal format of attachment
- getFormat() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
internal format of colorbuffer
- getFormat() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Returns the OpenGL format for this texture; e.g.
- getFPS() - Method in class com.jogamp.opengl.util.FPSAnimator
- getFPSStartTime() - Method in interface com.jogamp.opengl.FPSCounter
-
Returns the time of the first display call in milliseconds after enabling this feature via
FPSCounter.setUpdateFPSFrames(int, PrintStream)
.
This value is reset viaFPSCounter.resetFPSCounter()
. - getFPSStartTime() - Method in class com.jogamp.opengl.util.AnimatorBase
- getFragmentShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- getFragmentShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- getFrame(int) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getFrameCount() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getFramerate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getFrustum() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the frustum, derived from projection x modelview.
- getGL() - Method in class com.jogamp.opengl.awt.GLCanvas
- getGL() - Method in class com.jogamp.opengl.awt.GLJPanel
- getGL() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL() - Method in class com.jogamp.opengl.DebugGLES1
- getGL() - Method in class com.jogamp.opengl.DebugGLES3
- getGL() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns the
GL
pipeline object this GLAutoDrawable uses. - getGL() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL interface.
- getGL() - Method in class com.jogamp.opengl.GLContext
-
Returns the GL pipeline object for this GLContext.
- getGL() - Method in class com.jogamp.opengl.swt.GLCanvas
- getGL() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL() - Method in class com.jogamp.opengl.TraceGLES1
- getGL() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL2() - Method in class com.jogamp.opengl.DebugGLES1
- getGL2() - Method in class com.jogamp.opengl.DebugGLES3
- getGL2() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL2 interface.
- getGL2() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL2() - Method in class com.jogamp.opengl.TraceGLES1
- getGL2() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2ES1() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL2ES1() - Method in class com.jogamp.opengl.DebugGLES1
- getGL2ES1() - Method in class com.jogamp.opengl.DebugGLES3
- getGL2ES1() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL2ES1 interface.
- getGL2ES1() - Static method in class com.jogamp.opengl.GLProfile
-
Calls
GLProfile.getGL2ES1(AbstractGraphicsDevice)
using the default device. - getGL2ES1() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL2ES1() - Method in class com.jogamp.opengl.TraceGLES1
- getGL2ES1() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2ES1(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the GL2ES1 profile implementation, hence compatible w/ GL2ES1.
It returns: - getGL2ES2() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL2ES2() - Method in class com.jogamp.opengl.DebugGLES1
- getGL2ES2() - Method in class com.jogamp.opengl.DebugGLES3
- getGL2ES2() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL2ES2 interface.
- getGL2ES2() - Static method in class com.jogamp.opengl.GLProfile
-
Calls
GLProfile.getGL2ES2(AbstractGraphicsDevice)
using the default device. - getGL2ES2() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL2ES2() - Method in class com.jogamp.opengl.TraceGLES1
- getGL2ES2() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2ES2(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the GL2ES2 profile implementation, hence compatible w/ GL2ES2.
It returns: - getGL2ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL2ES3() - Method in class com.jogamp.opengl.DebugGLES1
- getGL2ES3() - Method in class com.jogamp.opengl.DebugGLES3
- getGL2ES3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL2ES3 interface.
- getGL2ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL2ES3() - Method in class com.jogamp.opengl.TraceGLES1
- getGL2ES3() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2GL3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL2GL3() - Method in class com.jogamp.opengl.DebugGLES1
- getGL2GL3() - Method in class com.jogamp.opengl.DebugGLES3
- getGL2GL3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL2GL3 interface.
- getGL2GL3() - Static method in class com.jogamp.opengl.GLProfile
-
Calls
GLProfile.getGL2GL3(AbstractGraphicsDevice)
using the default device. - getGL2GL3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL2GL3() - Method in class com.jogamp.opengl.TraceGLES1
- getGL2GL3() - Method in class com.jogamp.opengl.TraceGLES3
- getGL2GL3(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.
It returns: - getGL3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL3() - Method in class com.jogamp.opengl.DebugGLES1
- getGL3() - Method in class com.jogamp.opengl.DebugGLES3
- getGL3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL3 interface.
- getGL3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL3() - Method in class com.jogamp.opengl.TraceGLES1
- getGL3() - Method in class com.jogamp.opengl.TraceGLES3
- getGL3bc() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL3bc() - Method in class com.jogamp.opengl.DebugGLES1
- getGL3bc() - Method in class com.jogamp.opengl.DebugGLES3
- getGL3bc() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL3bc interface.
- getGL3bc() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL3bc() - Method in class com.jogamp.opengl.TraceGLES1
- getGL3bc() - Method in class com.jogamp.opengl.TraceGLES3
- getGL3ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL3ES3() - Method in class com.jogamp.opengl.DebugGLES1
- getGL3ES3() - Method in class com.jogamp.opengl.DebugGLES3
- getGL3ES3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL3ES3 interface.
- getGL3ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL3ES3() - Method in class com.jogamp.opengl.TraceGLES1
- getGL3ES3() - Method in class com.jogamp.opengl.TraceGLES3
- getGL4() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL4() - Method in class com.jogamp.opengl.DebugGLES1
- getGL4() - Method in class com.jogamp.opengl.DebugGLES3
- getGL4() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL4 interface.
- getGL4() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL4() - Method in class com.jogamp.opengl.TraceGLES1
- getGL4() - Method in class com.jogamp.opengl.TraceGLES3
- getGL4bc() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL4bc() - Method in class com.jogamp.opengl.DebugGLES1
- getGL4bc() - Method in class com.jogamp.opengl.DebugGLES3
- getGL4bc() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL4bc interface.
- getGL4bc() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL4bc() - Method in class com.jogamp.opengl.TraceGLES1
- getGL4bc() - Method in class com.jogamp.opengl.TraceGLES3
- getGL4ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGL4ES3() - Method in class com.jogamp.opengl.DebugGLES1
- getGL4ES3() - Method in class com.jogamp.opengl.DebugGLES3
- getGL4ES3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GL4ES3 interface.
- getGL4ES3() - Static method in class com.jogamp.opengl.GLProfile
-
Calls
GLProfile.getGL4ES3(AbstractGraphicsDevice)
using the default device. - getGL4ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGL4ES3() - Method in class com.jogamp.opengl.TraceGLES1
- getGL4ES3() - Method in class com.jogamp.opengl.TraceGLES3
- getGL4ES3(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.
It returns: - getGLArrayName(int) - Static method in class com.jogamp.opengl.GLProfile
- getGLAutoDrawable() - Method in exception com.jogamp.opengl.util.AnimatorBase.UncaughtAnimatorException
- getGLCtor(boolean) - Method in class com.jogamp.opengl.GLProfile
- getGLDebugMessageExtension() - Method in class com.jogamp.opengl.GLContext
- getGLDrawable() - Method in class com.jogamp.opengl.GLContext
-
Returns the write-drawable this context uses for framebuffer operations.
- getGLES1() - Method in class com.jogamp.opengl.DebugGL4bc
- getGLES1() - Method in class com.jogamp.opengl.DebugGLES1
- getGLES1() - Method in class com.jogamp.opengl.DebugGLES3
- getGLES1() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GLES1 interface.
- getGLES1() - Method in class com.jogamp.opengl.TraceGL4bc
- getGLES1() - Method in class com.jogamp.opengl.TraceGLES1
- getGLES1() - Method in class com.jogamp.opengl.TraceGLES3
- getGLES2() - Method in class com.jogamp.opengl.DebugGL4bc
- getGLES2() - Method in class com.jogamp.opengl.DebugGLES1
- getGLES2() - Method in class com.jogamp.opengl.DebugGLES3
- getGLES2() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GLES2 interface.
- getGLES2() - Method in class com.jogamp.opengl.TraceGL4bc
- getGLES2() - Method in class com.jogamp.opengl.TraceGLES1
- getGLES2() - Method in class com.jogamp.opengl.TraceGLES3
- getGLES3() - Method in class com.jogamp.opengl.DebugGL4bc
- getGLES3() - Method in class com.jogamp.opengl.DebugGLES1
- getGLES3() - Method in class com.jogamp.opengl.DebugGLES3
- getGLES3() - Method in interface com.jogamp.opengl.GLBase
-
Casts this object to the GLES3 interface.
- getGLES3() - Method in class com.jogamp.opengl.TraceGL4bc
- getGLES3() - Method in class com.jogamp.opengl.TraceGLES1
- getGLES3() - Method in class com.jogamp.opengl.TraceGLES3
- getGLEventListener(int) - Method in class com.jogamp.opengl.awt.GLCanvas
- getGLEventListener(int) - Method in class com.jogamp.opengl.awt.GLJPanel
- getGLEventListener(int) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns the
GLEventListener
at the given index of this drawable queue. - getGLEventListener(int) - Method in class com.jogamp.opengl.swt.GLCanvas
- getGLEventListenerCount() - Method in class com.jogamp.opengl.awt.GLCanvas
- getGLEventListenerCount() - Method in class com.jogamp.opengl.awt.GLJPanel
- getGLEventListenerCount() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns the number of
GLEventListener
of this drawable queue. - getGLEventListenerCount() - Method in class com.jogamp.opengl.swt.GLCanvas
- getGLEventListenerInitState(GLEventListener) - Method in class com.jogamp.opengl.awt.GLCanvas
- getGLEventListenerInitState(GLEventListener) - Method in class com.jogamp.opengl.awt.GLJPanel
- getGLEventListenerInitState(GLEventListener) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Retrieves whether the given
listener
is initialized or not. - getGLEventListenerInitState(GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
- getGLExtensionCount() - Method in class com.jogamp.opengl.GLContext
-
Returns the number of OpenGL extensions
- getGLExtensionsString() - Method in class com.jogamp.opengl.GLContext
-
Returns a non-null (but possibly empty) string containing the space-separated list of available extensions.
- getGLFormat() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the OpenGL format for this texture; e.g.
- getGLFormat() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Returns the OpenGL format for this texture; e.g.
- getGLImplBaseClassName() - Method in class com.jogamp.opengl.GLProfile
- getGLInfo(GL, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
- getGLInfo(GL, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
- getGLInfo(GL, StringBuilder, boolean, boolean, boolean) - Static method in class com.jogamp.opengl.JoglVersion
- getGLPixelStorageModes() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
- getGLProfile() - Method in class com.jogamp.opengl.awt.GLCanvas
- getGLProfile() - Method in class com.jogamp.opengl.awt.GLJPanel
- getGLProfile() - Method in class com.jogamp.opengl.DebugGL4bc
- getGLProfile() - Method in class com.jogamp.opengl.DebugGLES1
- getGLProfile() - Method in class com.jogamp.opengl.DebugGLES3
- getGLProfile() - Method in interface com.jogamp.opengl.GLBase
-
Returns the GLProfile associated with this GL object.
- getGLProfile() - Method in class com.jogamp.opengl.GLCapabilities
- getGLProfile() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the GL profile you desire or used by the drawable.
- getGLProfile() - Method in interface com.jogamp.opengl.GLDrawable
-
Fetches the
GLProfile
for this drawable. - getGLProfile() - Method in class com.jogamp.opengl.swt.GLCanvas
- getGLProfile() - Method in class com.jogamp.opengl.TraceGL4bc
- getGLProfile() - Method in class com.jogamp.opengl.TraceGLES1
- getGLProfile() - Method in class com.jogamp.opengl.TraceGLES3
- getGLProfile() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the GLProfile this texture data is intended and created for.
- getGLReadDrawable() - Method in class com.jogamp.opengl.GLContext
-
Returns the read-Drawable this context uses for read framebuffer operations.
- getGLSLVersionNumber() - Method in class com.jogamp.opengl.GLContext
-
Returns the matching GLSL version number, queried by this context GL via
GL2ES2.GL_SHADING_LANGUAGE_VERSION
if ≥ ES2.0 or GL2.0, otherwise a static match is being utilized. - getGLSLVersionString() - Method in class com.jogamp.opengl.GLContext
-
Returns the GLSL version string as to be used in a shader program, including a terminating newline '\n', i.e.
- getGLStrings(GL, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
- getGLStrings(GL, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
- getGLType() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the OpenGL data type: GL.GL_UNSIGNED_BYTE.
- getGLTypeName(int) - Static method in class com.jogamp.opengl.GLProfile
- getGlueLibNames() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- getGLVendorVersionNumber() - Method in class com.jogamp.opengl.GLContext
-
Returns the vendor's version, i.e.
- getGLVersion() - Method in class com.jogamp.opengl.GLContext
-
Returns a valid OpenGL version string, ie
- getGLVersionNumber() - Method in class com.jogamp.opengl.GLContext
-
Returns this context OpenGL version.
- getGraphicsConfiguration() - Method in class com.jogamp.opengl.awt.GLCanvas
- getGrowthFactor() - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Returns this buffer's growth factor.
- getHandle() - Method in class com.jogamp.opengl.awt.GLCanvas
- getHandle() - Method in class com.jogamp.opengl.awt.GLJPanel
- getHandle() - Method in class com.jogamp.opengl.GLContext
-
Returns the underlying native OpenGL context handle
- getHandle() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns the GL drawable handle, guaranteed to be valid after
realization
and while it'ssurface
is beinglocked
. - getHandle() - Method in class com.jogamp.opengl.swt.GLCanvas
- getHardwareAccelerated() - Method in class com.jogamp.opengl.GLCapabilities
- getHardwareAccelerated() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether hardware acceleration is requested, available or chosen.
- getHasReversedChannels() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns true if data has the channels reversed to BGR or BGRA, otherwise RGB or RGBA is expected.
- getHeight() - Method in class com.jogamp.opengl.FBObject.Attachment
-
height of attachment
- getHeight() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
height of colorbuffer
- getHeight() - Method in class com.jogamp.opengl.FBObject
-
Returns the height
- getHeight() - Method in class com.jogamp.opengl.math.geom.AABBox
- getHeight() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the height of the video.
- getHeight() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the height of the backing store of this renderer.
- getHeight() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Height of the texture (or the top-most mipmap if mipmaps are present)
- getHeight() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- getHeight() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the height of the image.
- getHeight() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Returns the height of the image.
- getHeight() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Returns the height of the image.
- getHeight() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the height of the allocated OpenGL texture in pixels.
- getHeight() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the height in pixels of the texture data.
- getHigh() - Method in class com.jogamp.opengl.math.geom.AABBox
-
Get the max xyz-coordinates
- getHorizPupilCenterFromLeft(float, float) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
-
Return the horizontal pupil center from the left side for both eyes in the range [0..1].
- getHostPixelComp() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- getHostPixelComp(GLProfile, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
-
Returns the host
PixelFormat.Composition
matchingGL
andcomponentCount
if required by implementation, otherwisenull
. - getHostPixelComp(GLProfile, int) - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
-
Returns the host
PixelFormat.Composition
matchingGL
andcomponentCount
if required by implementation, otherwisenull
. - getHostPixelComp(GLProfile, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
-
Returns the host
PixelFormat.Composition
matchingGL
andcomponentCount
if required by implementation, otherwisenull
. - getIHeight() - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Getter for native field
iHeight
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - getImage() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the underlying Java 2D
Image
being rendered into. - getImageBuffer() - Method in class com.jogamp.opengl.util.TileRendererBase
- getImageHeight() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the height of the image contained within this texture.
- getImageSize() - Method in class com.jogamp.opengl.util.TileRendererBase
- getImageTarget() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the image OpenGL "target" of this texture, or its sub-components if cubemap.
- getImageTexCoords() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the set of texture coordinates corresponding to the entire image.
- getImageTypes() - Method in class com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider
- getImageTypes() - Method in interface com.jogamp.opengl.util.texture.spi.TextureProvider
-
Returns the known supported
ImageType
s, ornull
if unknown. - getImageTypes() - Method in interface com.jogamp.opengl.util.texture.spi.TextureProvider.SupportsImageTypes
-
Returns the supported
ImageType
s. - getImageWidth() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the width of the image contained within this texture.
- getImmMode() - Method in interface com.jogamp.opengl.glu.GLUquadric
- getImmutableFlags() - Method in class com.jogamp.opengl.GLBufferStorage
-
Returns the immutable storage flags, invalid if storage is
mutable
. - getImpl() - Method in class com.jogamp.opengl.GLProfile
-
return this profiles implementation, eg.
- getImplName() - Method in class com.jogamp.opengl.GLProfile
-
return this profiles implementation name, eg.
- getIndex() - Method in interface com.jogamp.opengl.GLArrayData
-
The index of the predefined array index, see list below, or -1 in case of a shader attribute array.
- getIndex() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getInstance() - Static method in class com.jogamp.opengl.JoglVersion
- getInterleavedOffset() - Method in class com.jogamp.opengl.util.GLArrayDataServer
- getInternalFormat() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the intended OpenGL internal format of the texture data.
- getIsDeviceCompatible(AbstractGraphicsDevice) - Method in class com.jogamp.opengl.GLDrawableFactory
- getIStride() - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Getter for native field
iStride
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - getIWidth() - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Getter for native field
iWidth
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - getLastFPS() - Method in interface com.jogamp.opengl.FPSCounter
- getLastFPS() - Method in class com.jogamp.opengl.util.AnimatorBase
- getLastFPSPeriod() - Method in interface com.jogamp.opengl.FPSCounter
- getLastFPSPeriod() - Method in class com.jogamp.opengl.util.AnimatorBase
- getLastFPSUpdateTime() - Method in interface com.jogamp.opengl.FPSCounter
-
Returns the time of the last update interval in milliseconds, if this feature is enabled via
FPSCounter.setUpdateFPSFrames(int, PrintStream)
.
This value is reset viaFPSCounter.resetFPSCounter()
. - getLastFPSUpdateTime() - Method in class com.jogamp.opengl.util.AnimatorBase
- getLastTexture() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the last updated texture.
- getLastTexture() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getLastTexture() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the last updated texture.
- getLastViewerPose() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the last
ViewerPose
. - getLibLoaderExecutor() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- getLocation() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns the shader attribute location for this name, -1 if not yet determined
- getLocation() - Method in class com.jogamp.opengl.GLUniformData
- getLocation() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getLocationSensorParams() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the
LocationSensorParameter
of the device ifStereoDevice.SENSOR_POSITION
issupported
, otherwise returnsnull
. - getLow() - Method in class com.jogamp.opengl.math.geom.AABBox
-
Get the min xyz-coordinates
- getMachineEpsilon() - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return computed machine Epsilon value.
- getMagFilter() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the state's mag-filter param.
- getMagic() - Method in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- getManualStepping() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getMappedBuffer() - Method in class com.jogamp.opengl.GLBufferStorage
-
Returns the mapped ByteBuffer, or null if not mapped.
- getMat(int) - Method in class com.jogamp.opengl.util.PMVMatrix
- getMatrices() - Method in interface com.jogamp.opengl.util.SyncMatrices4f
- getMatrices() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- getMatrix() - Method in interface com.jogamp.opengl.util.SyncMatrix4f
- getMatrix() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- getMaxColorAttachments() - Method in class com.jogamp.opengl.FBObject
-
Returns the maximum number of colorbuffer attachments.
- getMaxFixedFunc(boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- getMaxFixedFunc(AbstractGraphicsDevice, boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the highest profile, implementing the fixed function pipeline.
- getMaximum(boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- getMaximum(AbstractGraphicsDevice, boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the highest profile.
- getMaximumSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Returns the maximum pixel scale of the associated
NativeSurface
. - getMaximumSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns the maximum pixel scale of the associated
NativeSurface
. - getMaxMajor(int) - Static method in class com.jogamp.opengl.GLContext
- getMaxMinor(int, int) - Static method in class com.jogamp.opengl.GLContext
- getMaxProgrammable(boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- getMaxProgrammable(AbstractGraphicsDevice, boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the highest profile, implementing the programmable shader pipeline.
- getMaxProgrammableCore(boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- getMaxProgrammableCore(AbstractGraphicsDevice, boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the highest profile, implementing the programmable shader core pipeline only.
- getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.DebugGL4bc
- getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.DebugGLES1
- getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.DebugGLES3
- getMaxRenderbufferSamples() - Method in interface com.jogamp.opengl.GLBase
-
Returns the maximum number of FBO RENDERBUFFER samples if
full FBO is supported
, otherwise false. - getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.GLContext
-
Returns the maximum number of FBO RENDERBUFFER samples if
full FBO is supported
, otherwise false. - getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.TraceGL4bc
- getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.TraceGLES1
- getMaxRenderbufferSamples() - Method in class com.jogamp.opengl.TraceGLES3
- getMaxRenderbufferSize() - Method in class com.jogamp.opengl.FBObject
- getMaxSamples() - Method in class com.jogamp.opengl.FBObject
- getMaxTextureSize() - Method in class com.jogamp.opengl.FBObject
- getMaxX() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMaxY() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMaxZ() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMinFilter() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the state's min-filter param.
- getMinimum(boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- getMinimum(AbstractGraphicsDevice, boolean) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the lowest profile.
- getMinimumDistortionBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the minimum distortion compensation bits as required by the
StereoDeviceRenderer
, e.g. - getMinimumSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Returns the minimum pixel scale of the associated
NativeSurface
. - getMinimumSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns the minimum pixel scale of the associated
NativeSurface
. - getMinX() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMinY() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMinZ() - Method in class com.jogamp.opengl.math.geom.AABBox
- getMipmap() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns whether mipmaps should be generated for the texture data.
- getMipMap(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Gets the ith mipmap data (0..getNumMipMaps() - 1)
- getMipMap(int, int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Gets the ith mipmap data (0..getNumMipMaps() - 1)
- getMipmapData() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns all mipmap levels for the texture data, or null if it is specified as a single image.
- getMode() - Static method in class com.jogamp.opengl.Threading
-
Returns the threading mode
- getModeBits() - Method in class com.jogamp.opengl.util.AnimatorBase
- getModifiedBits(boolean) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the modified bits due to mutable operations..
- getMustFlipVertically() - Method in class com.jogamp.opengl.util.texture.Texture
-
Indicates whether this texture's texture coordinates must be flipped vertically in order to properly display the texture.
- getMustFlipVertically() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Indicates whether the texture coordinates must be flipped vertically for proper display.
- getMutableUsage() - Method in class com.jogamp.opengl.GLBufferStorage
-
Returns the mutable storage usage or 0 if storage is not
mutable
. - getMviMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the inverse
modelview matrix
(Mvi) if requested. - getMvitMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the inverse transposed
modelview matrix
(Mvit) if requested. - getMvMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
modelview matrix
(Mv). - getName() - Method in class com.jogamp.opengl.FBObject.Attachment
-
buffer name [1..max], maybe a texture or renderbuffer name, depending on type.
- getName() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
colorbuffer name [1..max]
- getName() - Method in interface com.jogamp.opengl.GLArrayData
-
The name of the reflecting shader array attribute.
- getName() - Method in class com.jogamp.opengl.GLBufferStorage
-
Return the buffer name
- getName() - Method in class com.jogamp.opengl.GLProfile
-
return this profiles name
- getName() - Method in class com.jogamp.opengl.GLUniformData
-
Return the uniform name as used in the shader
- getName() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getNativeSurface() - Method in class com.jogamp.opengl.awt.GLCanvas
- getNativeSurface() - Method in class com.jogamp.opengl.awt.GLJPanel
- getNativeSurface() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns the associated
NativeSurface
of thisNativeSurfaceHolder
. - getNativeSurface() - Method in class com.jogamp.opengl.swt.GLCanvas
- getNextLocation() - Method in class com.jogamp.opengl.util.packrect.Rect
- getNextPowerOf2(int) - Static method in class com.jogamp.opengl.util.GLBuffers
- getNextTexture(GL) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the next texture to be rendered.
- getNextTexture(GL) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getNextTexture(GL) - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the next texture to be rendered.
- getNormalized() - Method in interface com.jogamp.opengl.GLArrayData
-
True, if GL shall normalize fixed point data while converting them into float.
- getNormalized() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getNumBuffers() - Method in interface com.jogamp.opengl.GLFBODrawable
- getNumMipMaps() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Number of mip maps in the texture
- getNumSamples() - Method in class com.jogamp.opengl.FBObject
-
Returns the number of samples for multisampling (MSAA).
- getNumSamples() - Method in class com.jogamp.opengl.GLCapabilities
- getNumSamples() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of sample buffers to be allocated if sample buffers are enabled, otherwise returns 0.
- getNumSamples() - Method in interface com.jogamp.opengl.GLFBODrawable
- getObject() - Method in class com.jogamp.opengl.GLUniformData
-
Returns the data object.
- getObject() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the state's texture-object.
- getOrthoWinZ(float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Returns orthogonal distance (1f/zNear-1f/orthoZ) / (1f/zNear-1f/zFar);
- getOverride(int) - Static method in class com.jogamp.opengl.GLRendererQuirks
- getParam(int) - Method in class com.jogamp.opengl.util.RandomTileRenderer
- getParam(int) - Method in class com.jogamp.opengl.util.TileRenderer
- getParam(int) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Gets the parameters of this TileRenderer object
- getPData() - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Getter for native field
pData
: CType[(PointerType) 'void *' -> (void) * , size [fixed false, lnx64 8], [const[false], pointer*1]], with array length of1
- getPerfString() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns a string represantation of this player's performance values.
- getPixelAttributes() - Method in class com.jogamp.opengl.util.texture.awt.AWTTextureData
- getPixelAttributes() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the intended OpenGL
GLPixelBuffer.GLPixelAttributes
of the texture data, i.e. - getPixelBuffer() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Returns the
GLPixelBuffer
, created and filled by#readPixels(GLAutoDrawable, boolean)
. - getPixelBufferProvider() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Returns the
GLPixelBuffer.GLPixelBufferProvider
used by this instance. - getPixelFormat() - Method in class com.jogamp.opengl.util.texture.awt.AWTTextureData
- getPixelFormat() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Gets the pixel format of this texture (D3DFMT_*) based on some heuristics.
- getPixelFormat() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the intended OpenGL pixel format of the texture data using
TextureData.getPixelAttributes()
. - getPixelFormat(int, int) - Static method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
Returns the matching
PixelFormat
for the given GL format and type if exists, otherwise returnsnull
. - getPixelType() - Method in class com.jogamp.opengl.util.texture.awt.AWTTextureData
- getPixelType() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the intended OpenGL pixel type of the texture data using
TextureData.getPixelAttributes()
. - getPlanes() - Method in class com.jogamp.opengl.math.geom.Frustum
-
Frustum.Plane
s are ordered in the returned array as follows:Frustum.LEFT
Frustum.RIGHT
Frustum.BOTTOM
Frustum.TOP
Frustum.NEAR
Frustum.FAR
- getPlaneVec3(Vec4f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Finds the plane equation of a plane given its normal and a point on the plane.
- getPlaneVec3(Vec4f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
This finds the plane equation of a triangle given three vertices.
- getPlatformExtensionCount() - Method in class com.jogamp.opengl.GLContext
-
Returns the number of platform extensions
- getPlatformExtensionsString() - Method in class com.jogamp.opengl.GLContext
-
Returns a non-null (but possibly empty) string containing the space-separated list of available platform-dependent (e.g., WGL, GLX) extensions.
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.DebugGL4bc
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.DebugGLES1
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.DebugGLES3
- getPlatformGLExtensions() - Method in interface com.jogamp.opengl.GLBase
-
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed.
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.TraceGL4bc
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.TraceGLES1
- getPlatformGLExtensions() - Method in class com.jogamp.opengl.TraceGLES3
- getPlaySpeed() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the playback speed.
- getPMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
projection matrix
(P). - getPMviMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the pre-multiplied inverse projection x modelview, if
Matrix4f.invert(Matrix4f)
succeeded, otherwise `null`. - getPMvMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the pre-multiplied projection x modelview, P x Mv.
- getPosition() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
If operation within a device spanning virtual desktop, returns the device position.
- getPredefinedArrayIndexName(int) - Static method in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- getPredefinedArrayIndexName(int) - Static method in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
-
Mapping fixed function (client) array indices to GLSL array attribute names.
- getPredefinedArrayIndexName(int, int) - Static method in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- getPresentedFrameCount() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getPreservedGLState() - Method in interface com.jogamp.opengl.GLStateKeeper
-
Returns the preserved
GLEventListenerState
if preservation was performed, otherwisenull
. - getProgramInfoLog(GL, int) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- getRayIntersection(Vec3f, Ray, float, boolean) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Return intersection of a
Ray
with this bounding box, or null if none exist. - getReadFramebuffer() - Method in class com.jogamp.opengl.FBObject
-
Returns the framebuffer name to read from.
- getRecommendedDistortionBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the recommended distortion compensation bits for the
StereoDeviceRenderer
, e.g. - getRendererQuirks() - Method in class com.jogamp.opengl.GLContext
-
Returns the instance of
GLRendererQuirks
, allowing one to determine workarounds. - getRendererQuirks(AbstractGraphicsDevice, GLProfile) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns the shared resource's context
GLRendererQuirks
. - getReqBits() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the request bit mask, which uses bit values equal to the dirty mask and may contain -
PMVMatrix.INVERSE_MODELVIEW
-PMVMatrix.INVERSE_TRANSPOSED_MODELVIEW
- getRequestedGLCapabilities() - Method in class com.jogamp.opengl.awt.GLCanvas
- getRequestedGLCapabilities() - Method in class com.jogamp.opengl.awt.GLJPanel
- getRequestedGLCapabilities() - Method in interface com.jogamp.opengl.GLDrawable
-
Fetches the
GLCapabilitiesImmutable
corresponding to the user requested OpenGL capabilities (pixel format / visual / GLProfile) for this drawable. - getRequestedGLCapabilities() - Method in class com.jogamp.opengl.swt.GLCanvas
- getRequestedSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Returns the
requested
pixel scale of the associatedNativeSurface
. - getRequestedSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns the
requested
pixel scale of the associatedNativeSurface
. - getRequiredExtensionsShaderStub() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getRequiredExtensionsShaderStub() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
In case a shader extension is required, based on the implementation and the runtime GL profile, this method returns the preprocessor macros, e.g.:
- getRequiredRotation() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the CCW rotation as required by this display device.
- getResizeElementCount() - Method in class com.jogamp.opengl.util.ImmModeSink
-
Returns the additional element count if buffer resize is required.
- getRootGL() - Method in class com.jogamp.opengl.DebugGL4bc
- getRootGL() - Method in class com.jogamp.opengl.DebugGLES1
- getRootGL() - Method in class com.jogamp.opengl.DebugGLES3
- getRootGL() - Method in interface com.jogamp.opengl.GLBase
-
Returns the implementing root instance, considering a wrapped pipelined hierarchy, see
GLBase.getDownstreamGL()
. - getRootGL() - Method in class com.jogamp.opengl.GLContext
-
Returns the implementing root GL instance of this GLContext's GL object, considering a wrapped pipelined hierarchy, see
GLBase.getDownstreamGL()
. - getRootGL() - Method in class com.jogamp.opengl.TraceGL4bc
- getRootGL() - Method in class com.jogamp.opengl.TraceGLES1
- getRootGL() - Method in class com.jogamp.opengl.TraceGLES3
- getRotation(Quaternion) - Method in class com.jogamp.opengl.math.Matrix4f
-
Returns the rotation [m00 ..
- getRow(int, Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get the named row of the given column-major matrix to v_out.
- getRow(int, Vec4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Get the named row of the given column-major matrix to v_out.
- getRowLength() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the row length needed for correct GL_UNPACK_ROW_LENGTH specification.
- getSampleBuffers() - Method in class com.jogamp.opengl.GLCapabilities
- getSampleBuffers() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether sample buffers for full-scene antialiasing (FSAA) should be allocated for this drawable.
- getSampleExtension() - Method in class com.jogamp.opengl.GLCapabilities
- getSampleExtension() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the extension for full-scene antialiasing (FSAA).
- getSamples() - Method in class com.jogamp.opengl.FBObject.RenderAttachment
-
number of samples, or zero for no multisampling
- getSamplingSink() - Method in class com.jogamp.opengl.FBObject
-
Return the multisampling
FBObject.Colorbuffer
sink, if using multisampling. - getSamplingSinkFBO() - Method in class com.jogamp.opengl.FBObject
-
Return the complete multisampling
FBObject
sink, if using multisampling. - getSBSUpstreamPMV(ViewerPose, StereoDeviceRenderer.Eye, float, float, Matrix4f, Matrix4f) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
-
Calculates the Side By Side, SBS, projection- and modelview matrix for one eye.
- getSDKCompilerDir() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- getSDKCompilerDir() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- getSensorsStarted() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Return true if sensors have been started, false otherwise.
- getShader(int) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Warning slow O(n) operation ..
- getShaderBinaryFormats(GL) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
-
If supported, queries the natively supported shader binary formats using
GL2ES2.GL_NUM_SHADER_BINARY_FORMATS
andGL2ES2.GL_SHADER_BINARY_FORMATS
viaGL.glGetIntegerv(int, int[], int)
. - getShaderInfoLog(GL, int) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- getShallUseOffscreenLayer() - Method in class com.jogamp.opengl.awt.GLCanvas
- getSharedMaster() - Method in class com.jogamp.opengl.GLContext
-
Returns the shared master GLContext of this GLContext if shared, otherwise return
null
. - getSingleBuffer(PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
-
Return the last
allocated
AWTGLPixelBuffer
, if compatible w/ the givenPixelFormat.Composition
andGLPixelBuffer.GLPixelAttributes
. - getSingleBuffer(PixelFormat.Composition, GLPixelBuffer.GLPixelAttributes, boolean) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.SingletonGLPixelBufferProvider
-
Return the last
allocated
GLPixelBuffer
matching the given parameter. - getSize() - Method in class com.jogamp.opengl.GLBufferStorage
-
Return the buffer's storage size.
- getSize() - Method in class com.jogamp.opengl.math.geom.AABBox
-
Get the size of this AABBox where the size is represented by the length of the vector between low and high.
- getSize() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the size of the backing store of this renderer in a newly-allocated
Dimension
object. - getSize(Dimension) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the size of the backing store of this renderer.
- getSkipGLOrientationVerticalFlip() - Method in class com.jogamp.opengl.awt.GLJPanel
- getSmoothing() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Indicates whether smoothing is enabled in the backing TextureRenderer of this TextRenderer.
- getSmoothing() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns whether smoothing is enabled for the OpenGL texture; see
setSmoothing
. - getSource() - Method in class com.jogamp.opengl.GLDebugMessage
- getSourceImageType() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the source
ImageType
if applicable and known, otherwisenull
. - getST_LB_RB_LT_RT(float[], int, float, float) - Method in class com.jogamp.opengl.util.texture.TextureCoords
-
Transfers
{s * ss, t * ts}
from this object into the givenfloat[8+d_off]
in the following order: - getState() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
See Lifecycle.
- getStatus() - Method in class com.jogamp.opengl.FBObject
-
Note that the status may reflect an incomplete state during transition of attachments.
- getStatusString() - Method in class com.jogamp.opengl.FBObject
-
return the
FBObject.getStatus()
as a string. - getStatusString(int) - Static method in class com.jogamp.opengl.FBObject
- getStencilAttachment() - Method in class com.jogamp.opengl.FBObject
-
Return the stencil
FBObject.RenderAttachment
attachment, if exist. - getStencilBits() - Method in class com.jogamp.opengl.GLCapabilities
- getStencilBits() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns the number of stencil buffer bits.
- getStereo() - Method in class com.jogamp.opengl.GLCapabilities
- getStereo() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether stereo is requested, available or chosen.
- getStereoDeviceRenderer() - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- getStickyDeviceQuirks(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLRendererQuirks
-
Retrieval of sticky
AbstractGraphicsDevice
'sGLRendererQuirks
. - getStreamBitrate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getStreamException() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the
GLMediaPlayer.StreamException
caught in the decoder thread, ornull
if none occured. - getStride() - Method in interface com.jogamp.opengl.GLArrayData
- getStride() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getSubImageTexCoords(int, int, int, int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the set of texture coordinates corresponding to the specified sub-image.
- getSuffix() - Method in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- getSupportedDistortionBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the supported distortion compensation of the
StereoDeviceRenderer
, e.g. - getSupportedSensorBits() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the supported sensor capability bits, e.g.
- getSurfaceHeight() - Method in class com.jogamp.opengl.awt.GLCanvas
- getSurfaceHeight() - Method in class com.jogamp.opengl.awt.GLJPanel
- getSurfaceHeight() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns the height of this
GLDrawable
'ssurface
client area in pixel units. - getSurfaceHeight() - Method in class com.jogamp.opengl.swt.GLCanvas
- getSurfaceSize() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Returns the required surface size in pixel in target space.
- getSurfaceWidth() - Method in class com.jogamp.opengl.awt.GLCanvas
- getSurfaceWidth() - Method in class com.jogamp.opengl.awt.GLJPanel
- getSurfaceWidth() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns the width of this
GLDrawable
'ssurface
client area in pixel units. - getSurfaceWidth() - Method in class com.jogamp.opengl.swt.GLCanvas
- getSwapGroup() - Method in class com.jogamp.opengl.GLContext
- getSwapInterval() - Method in class com.jogamp.opengl.DebugGL4bc
- getSwapInterval() - Method in class com.jogamp.opengl.DebugGLES1
- getSwapInterval() - Method in class com.jogamp.opengl.DebugGLES3
- getSwapInterval() - Method in interface com.jogamp.opengl.GLBase
-
Return the current swap interval.
- getSwapInterval() - Method in class com.jogamp.opengl.GLContext
-
Return the current swap interval.
- getSwapInterval() - Method in class com.jogamp.opengl.TraceGL4bc
- getSwapInterval() - Method in class com.jogamp.opengl.TraceGLES1
- getSwapInterval() - Method in class com.jogamp.opengl.TraceGLES3
- getSyncBuffer() - Method in interface com.jogamp.opengl.util.SyncBuffer
-
Return the
Buffer
aftersynchronizing
it. - getSyncBuffer() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- getSyncBuffer() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- getSyncFloats() - Method in interface com.jogamp.opengl.util.SyncMatrices4f
- getSyncFloats() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- getSyncFloats() - Method in interface com.jogamp.opengl.util.SyncMatrix4f
- getSyncFloats() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- getSyncMviMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
SyncMatrix
of inversemodelview matrix
(Mvi) if requested. - getSyncMvitMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
SyncMatrix
of inverse transposedmodelview matrix
(Mvit) if requested. - getSyncMvMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
SyncMatrix
ofmodelview matrix
(Mv). - getSyncPMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
SyncMatrix
ofprojection matrix
(P). - getSyncPMvMat() - Method in class com.jogamp.opengl.util.PMVMatrix
- getSyncPMvMviMat() - Method in class com.jogamp.opengl.util.PMVMatrix
- getSyncPMvMviMvitMat() - Method in class com.jogamp.opengl.util.PMVMatrix
- getSyncTMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
SyncMatrix
oftexture matrix
(T). - getTarget() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the OpenGL "target" of this texture.
- getTarget() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the texture-target of this state, key value.
- getTexture() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the underlying OpenGL Texture object associated with this renderer, synchronizing any dirty regions of the TextureRenderer with the underlying OpenGL texture.
- getTexture() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
- getTexture() - Method in class com.jogamp.opengl.util.texture.TextureSequence.TextureFrame
- getTextureAttachment() - Method in class com.jogamp.opengl.FBObject.ColorAttachment
- getTextureAttachment() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Casts this object to a
FBObject.TextureAttachment
reference, seeFBObject.Colorbuffer.isTextureAttachment()
. - getTextureAttachment() - Method in class com.jogamp.opengl.FBObject.TextureAttachment
- getTextureAttachmentCount() - Method in class com.jogamp.opengl.FBObject
-
Return the number of attached
FBObject.TextureAttachment
s - getTextureCount() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getTextureCount() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the used texture-image count for post-processing, see
StereoDeviceRenderer.ppAvailable()
. - getTextureData() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
- getTextureFragmentShaderHashCode() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureFragmentShaderHashCode() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the hash code of the strings:
TextureSequence.getTextureLookupFunctionName()
TextureSequence.getTextureLookupFragmentShaderImpl()
TextureSequence.getTextureSampler2DType()
- getTextureLookupFragmentShaderImpl() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureLookupFragmentShaderImpl() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the complete texture2D lookup function code of type
- getTextureLookupFunctionName() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureLookupFunctionName() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the chosen lookup function name, which can be set via
TextureSequence.setTextureLookupFunctionName(String)
. - getTextureMinMagFilter() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureMinMagFilter() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
- getTextureObject() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the underlying OpenGL texture object for this texture, maybe
0
if not yet generated. - getTextureObject(GL) - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the underlying OpenGL texture object for this texture and generates it if not done yet.
- getTextureSampler2DType() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureSampler2DType() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns either
sampler2D
orsamplerExternalOES
depending onTextureSequence.getLastTexture()
.getTexture()
.getTarget()
. - getTextureTarget() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureTarget() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns the texture target used by implementation.
- getTextureTargetQueryName(int) - Static method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the
pname
to query thetextureTarget
currently bound to the active texture-unit. - getTextureUnit() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns the used texture unit, i.e.
- getTextureUnit() - Method in interface com.jogamp.opengl.GLFBODrawable
- getTextureUnit() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the desired texture-image unit for post-processing, see
StereoDeviceRenderer.ppAvailable()
. - getTextureUnit() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureUnit() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Return the texture unit used to render the current frame.
- getTextureWrapST() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- getTextureWrapST() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
- getThread() - Method in interface com.jogamp.opengl.GLAnimatorControl
- getThread() - Method in class com.jogamp.opengl.util.AnimatorBase
- getTileBuffer() - Method in class com.jogamp.opengl.util.TileRendererBase
- getTMat() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns the
texture matrix
(T). - getToolGetProcAddressFuncNameList() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
-
Tool has none
- getToolLibNames() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- getTotalFPS() - Method in interface com.jogamp.opengl.FPSCounter
- getTotalFPS() - Method in class com.jogamp.opengl.util.AnimatorBase
- getTotalFPSDuration() - Method in interface com.jogamp.opengl.FPSCounter
- getTotalFPSDuration() - Method in class com.jogamp.opengl.util.AnimatorBase
- getTotalFPSFrames() - Method in interface com.jogamp.opengl.FPSCounter
- getTotalFPSFrames() - Method in class com.jogamp.opengl.util.AnimatorBase
- getTotalSurfaceSize() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns the total surface size required for the complete images in pixel units.
- getType(int, int) - Static method in class com.jogamp.opengl.FBObject.Attachment
- getUncaughtExceptionHandler() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Returns the
GLAnimatorControl.UncaughtExceptionHandler
invoked when thisanimator
abruptlystops
due to an uncaught exception from one of itsGLAutoDrawable
s. - getUncaughtExceptionHandler() - Method in class com.jogamp.opengl.util.AnimatorBase
- getUniform(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Get the uniform data, previously set.
- getUniformLocation(GL2ES2, GLUniformData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Validates and returns the location of a shader uniform.
Uses either the cached valueShaderState.getCachedUniformLocation(String)
if valid, or the GLSL queried viaGL2ES2.glGetUniformLocation(int, String)
.
The location will be cached and set in theGLUniformData
object. - getUniformLocation(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Gets the location of a shader uniform with given
name
.
Uses either the cached valueShaderState.getCachedUniformLocation(String)
if valid, or the GLSL queried viaGL2ES2.glGetUniformLocation(int, String)
.
The location will be cached. - getUnit() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the texture-unit of this state, key value.
- getUnlockSurfaceOp() - Method in class com.jogamp.opengl.GLEventListenerState
-
Returns a
Runnable
unlocking
an eventually lockedNativeSurface
, seeGLEventListenerState.moveFrom(GLAutoDrawable, boolean)
andGLEventListenerState.moveTo(GLAutoDrawable, Runnable)
. - getUpdateFPSFrames() - Method in interface com.jogamp.opengl.FPSCounter
- getUpdateFPSFrames() - Method in class com.jogamp.opengl.util.AnimatorBase
- getUpstreamLock() - Method in class com.jogamp.opengl.awt.GLCanvas
- getUpstreamLock() - Method in class com.jogamp.opengl.awt.GLJPanel
- getUpstreamLock() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Returns the recursive lock object of the
upstream widget
to synchronize multithreaded access on top ofNativeSurface.lockSurface()
. - getUpstreamLock() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- getUpstreamLock() - Method in class com.jogamp.opengl.swt.GLCanvas
- getUpstreamWidget() - Method in class com.jogamp.opengl.awt.GLCanvas
- getUpstreamWidget() - Method in class com.jogamp.opengl.awt.GLJPanel
- getUpstreamWidget() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Method may return the upstream UI toolkit object holding this
GLAutoDrawable
instance, if exist. - getUpstreamWidget() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- getUpstreamWidget() - Method in class com.jogamp.opengl.swt.GLCanvas
- getUri() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Return the stream location, as set by
GLMediaPlayer.playStream(Uri, int, int, int)
. - getUsedHeight() - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Gets the used height of the levels in this LevelSet.
- getUserData() - Method in class com.jogamp.opengl.util.packrect.Rect
- getUseVBO() - Method in class com.jogamp.opengl.util.ImmModeSink
- getUseVertexArrays() - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Indicates whether vertex arrays are being used internally for rendering, or whether text is rendered using the OpenGL immediate mode commands.
- getVBOName() - Method in interface com.jogamp.opengl.GLArrayData
-
The VBO name or 0 if not a VBO
- getVBOName() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getVBOOffset() - Method in interface com.jogamp.opengl.GLArrayData
-
The VBO buffer offset or 0 if not a VBO
- getVBOOffset() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getVBOTarget() - Method in interface com.jogamp.opengl.GLArrayData
-
The VBO target or 0 if not a VBO
- getVBOTarget() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getVBOUsage() - Method in interface com.jogamp.opengl.GLArrayData
-
The VBO usage or 0 if not a VBO
- getVBOUsage() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- getVertexShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- getVertexShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- getVertPupilCenterFromTop(float, float) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
-
Return the vertical pupil center from the screen top in the range [0..1].
- getVID() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Return the video stream id, see audio and video Stream IDs.
- getVideoBitrate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getVideoCodec() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getVideoFrames() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Warning: Optional information, may not be supported by implementation.
- getVideoPTS() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
- getViewport() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer.Eye
-
Returns the viewport for this eye.
- getWhen() - Method in class com.jogamp.opengl.GLDebugMessage
- getWidth() - Method in class com.jogamp.opengl.FBObject.Attachment
-
width of attachment
- getWidth() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
width of colorbuffer
- getWidth() - Method in class com.jogamp.opengl.FBObject
-
Returns the width
- getWidth() - Method in class com.jogamp.opengl.math.geom.AABBox
- getWidth() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns the width of the video.
- getWidth() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Returns the width of the backing store of this renderer.
- getWidth() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Width of the texture (or the top-most mipmap if mipmaps are present)
- getWidth() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- getWidth() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Returns the width of the image.
- getWidth() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Returns the width of the image.
- getWidth() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Returns the width of the image.
- getWidth() - Method in class com.jogamp.opengl.util.texture.Texture
-
Returns the width of the allocated OpenGL texture in pixels.
- getWidth() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Returns the width in pixels of the texture data.
- getWinding(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute the winding of the 3 given points
- getWinding(ArrayList<? extends Vert2fImmutable>) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute the winding using the
VectorUtil.area(ArrayList)
function over all vertices for complex shapes. - getWrapS() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the state's wrap-s param.
- getWrapT() - Method in class com.jogamp.opengl.util.texture.TextureState
-
Returns the state's wrap-t param.
- getWriteFramebuffer() - Method in class com.jogamp.opengl.FBObject
-
Returns the framebuffer name to render to.
- getZBufferEpsilon(int, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Returns resolution of Z buffer of given parameter, see Love Your Z-Buffer.
- getZBufferValue(int, float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Returns Z buffer value of given parameter, see Love Your Z-Buffer.
- GIF - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a GIF file, value "gif".
- GL - Interface in com.jogamp.opengl
-
Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
This interface reflects common data types, texture and framebuffer functionality. - GL_2_BYTES - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_NV_path_rendering
Alias for:GL_2_BYTES_NV
- CType: int - GL_2D - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_3_BYTES - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_NV_path_rendering
Alias for:GL_3_BYTES_NV
- CType: int - GL_3D - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_3D_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_3D_COLOR_TEXTURE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_3DC_X_AMD - Static variable in interface com.jogamp.opengl.GLES1
-
GL_AMD_compressed_3DC_texture
- CType: int - GL_3DC_X_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_compressed_3DC_texture
- CType: int - GL_3DC_XY_AMD - Static variable in interface com.jogamp.opengl.GLES1
-
GL_AMD_compressed_3DC_texture
- CType: int - GL_3DC_XY_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_compressed_3DC_texture
- CType: int - GL_4_BYTES - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_NV_path_rendering
Alias for:GL_4_BYTES_NV
- CType: int - GL_422_AVERAGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_422_pixels
- CType: int - GL_422_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_422_pixels
- CType: int - GL_422_REV_AVERAGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_422_pixels
- CType: int - GL_422_REV_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_422_pixels
- CType: int - GL_4D_COLOR_TEXTURE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ABGR_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_abgr
- CType: int - GL_ACCUM - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_ALPHA_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_BLUE_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_BUFFER_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_CLEAR_VALUE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_GREEN_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACCUM_RED_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ACTIVE_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_ACTIVE_ATTRIBUTE_MAX_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_ACTIVE_ATTRIBUTES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_ACTIVE_PROGRAM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_ACTIVE_PROGRAM_EXT
- CType: int - GL_ACTIVE_RESOURCES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ACTIVE_STENCIL_FACE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_stencil_two_side
- CType: int - GL_ACTIVE_SUBROUTINE_MAX_LENGTH - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_ACTIVE_SUBROUTINE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_ACTIVE_SUBROUTINES - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_ACTIVE_TEXTURE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_ACTIVE_TEXTURE_ARB
- CType: int - GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_ACTIVE_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_ACTIVE_UNIFORM_MAX_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_ACTIVE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_ACTIVE_VARIABLES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ACTIVE_VERTEX_UNITS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_ADD - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_ATI_fragment_shader
Alias for:GL_ADD_ATI
- CType: int - GL_ADD_BLEND_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_ADD_SIGNED - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_ADD_SIGNED_EXT
,GL_ADD_SIGNED_ARB
- CType: int - GL_ALIASED_LINE_WIDTH_RANGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
- CType: int - GL_ALIASED_POINT_SIZE_RANGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
- CType: int - GL_ALL_ATTRIB_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ALL_BARRIER_BITS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_ALL_BARRIER_BITS_EXT
- CType: long - GL_ALL_CLIENT_ATTRIB_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: long - GL_ALL_SHADER_BITS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_ALL_SHADER_BITS_EXT
- CType: long - GL_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ALPHA_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ALPHA_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ALPHA_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_ALPHA_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_ALPHA_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_ALPHA_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_ALPHA_INTEGER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_ALPHA_INTEGER_EXT
- CType: int - GL_ALPHA_REF_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_ALPHA_SCALE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_ALPHA_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_ALPHA_TEST - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_QCOM_alpha_test
Alias for:GL_ALPHA_TEST_QCOM
- CType: int - GL_ALPHA_TEST_FUNC - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_QCOM_alpha_test
Alias for:GL_ALPHA_TEST_FUNC_QCOM
- CType: int - GL_ALPHA_TEST_FUNC_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_alpha_test
- CType: int - GL_ALPHA_TEST_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_alpha_test
- CType: int - GL_ALPHA_TEST_REF - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_QCOM_alpha_test
Alias for:GL_ALPHA_TEST_REF_QCOM
- CType: int - GL_ALPHA_TEST_REF_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_alpha_test
- CType: int - GL_ALPHA12 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_ALPHA12_EXT
- CType: int - GL_ALPHA16 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_ALPHA16_EXT
- CType: int - GL_ALPHA16_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_ALPHA16F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_ALPHA16F_EXT
,GL_ALPHA16F_ARB
- CType: int - GL_ALPHA16I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA16I_EXT
- CType: int - GL_ALPHA16UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA16UI_EXT
- CType: int - GL_ALPHA32F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_ALPHA32F_EXT
,GL_ALPHA32F_ARB
- CType: int - GL_ALPHA32I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA32I_EXT
- CType: int - GL_ALPHA32UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA32UI_EXT
- CType: int - GL_ALPHA4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_ALPHA4_EXT
- CType: int - GL_ALPHA8 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_1
,GL_EXT_texture_storage
,GL_EXT_texture
,GL_OES_required_internalformat
Alias for:GL_ALPHA8_EXT
,GL_ALPHA8_OES
- CType: int - GL_ALPHA8_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_ALPHA8I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA8I_EXT
- CType: int - GL_ALPHA8UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_ALPHA8UI_EXT
- CType: int - GL_ALREADY_SIGNALED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_ALREADY_SIGNALED_APPLE
- CType: int - GL_ALWAYS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_AMBIENT - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_AMBIENT_AND_DIFFUSE - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_AND - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_AND_INVERTED - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_AND_REVERSE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_ANY_SAMPLES_PASSED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_ARB_occlusion_query2
,GL_EXT_occlusion_query_boolean
Alias for:GL_ANY_SAMPLES_PASSED_EXT
- CType: int - GL_ANY_SAMPLES_PASSED_CONSERVATIVE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_EXT_occlusion_query_boolean
Alias for:GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT
- CType: int - GL_ARRAY_BUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_ARRAY_BUFFER_ARB
- CType: int - GL_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_ARRAY_ELEMENT_LOCK_COUNT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_compiled_vertex_array
- CType: int - GL_ARRAY_ELEMENT_LOCK_FIRST_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_compiled_vertex_array
- CType: int - GL_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ATC_RGB_AMD - Static variable in interface com.jogamp.opengl.GLES1
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATC_RGB_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATC_RGBA_EXPLICIT_ALPHA_AMD - Static variable in interface com.jogamp.opengl.GLES1
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATC_RGBA_EXPLICIT_ALPHA_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD - Static variable in interface com.jogamp.opengl.GLES1
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_compressed_ATC_texture
- CType: int - GL_ATOMIC_COUNTER_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_ATOMIC_COUNTER_BARRIER_BIT_EXT
- CType: int - GL_ATOMIC_COUNTER_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_INDEX - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_shader
,GL_VERSION_4_3
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_ATOMIC_COUNTER_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_ATOMIC_COUNTER_BUFFER_START - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_ATTACHED_SHADERS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_ATTENUATION_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_ATTRIB_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ATTRIBUTE_ADDRESS_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_AUTO_GENERATE_MIPMAP - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_AUTO_NORMAL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AUX_BUFFERS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AUX_DEPTH_STENCIL_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_aux_depth_stencil
- CType: int - GL_AUX0 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AUX1 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AUX2 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AUX3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_AVERAGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_BACK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_BACK_LEFT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_BACK_RIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_BGR - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_2
,GL_EXT_bgra
Alias for:GL_BGR_EXT
- CType: int - GL_BGR_INTEGER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_BGR_INTEGER_EXT
- CType: int - GL_BGRA - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_2
,GL_IMG_read_format
,GL_APPLE_texture_format_BGRA8888
,GL_EXT_texture_format_BGRA8888
,GL_EXT_bgra
,GL_EXT_read_format_bgra
Alias for:GL_BGRA_IMG
,GL_BGRA_EXT
- CType: int - GL_BGRA_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_read_format
- CType: int - GL_BGRA_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_read_format
- CType: int - GL_BGRA_INTEGER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_BGRA_INTEGER_EXT
- CType: int - GL_BGRA8 - Static variable in interface com.jogamp.opengl.GL
-
GL_APPLE_texture_format_BGRA8888
,GL_EXT_texture_storage
Alias for:GL_BGRA8_EXT
- CType: int - GL_BINNING_CONTROL_HINT_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_binning_control
- CType: int - GL_BITMAP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_BITMAP_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_BLEND - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_BLEND_ADVANCED_COHERENT_KHR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_blend_equation_advanced_coherent
- CType: int - GL_BLEND_COLOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_EXT_blend_color
Alias for:GL_BLEND_COLOR_EXT
- CType: int - GL_BLEND_COLOR_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_BLEND_DST - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_BLEND_DST_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_func_separate
,GL_OES_blend_func_separate
Alias for:GL_BLEND_DST_ALPHA_EXT
,GL_BLEND_DST_ALPHA_OES
- CType: int - GL_BLEND_DST_RGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_func_separate
,GL_OES_blend_func_separate
Alias for:GL_BLEND_DST_RGB_EXT
,GL_BLEND_DST_RGB_OES
- CType: int - GL_BLEND_EQUATION - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_OES_blend_subtract
,GL_EXT_blend_minmax
Alias for:GL_BLEND_EQUATION_OES
,GL_BLEND_EQUATION_EXT
- CType: int - GL_BLEND_EQUATION_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_EXT_blend_equation_separate
,GL_OES_blend_equation_separate
Alias for:GL_BLEND_EQUATION_ALPHA_EXT
,GL_BLEND_EQUATION_ALPHA_OES
- CType: int - GL_BLEND_EQUATION_RGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_OES_blend_equation_separate
,GL_EXT_blend_equation_separate
Alias for:GL_BLEND_EQUATION_RGB_OES
,GL_BLEND_EQUATION_RGB_EXT
- CType: int - GL_BLEND_SRC - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_BLEND_SRC_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_OES_blend_func_separate
,GL_EXT_blend_func_separate
Alias for:GL_BLEND_SRC_ALPHA_OES
,GL_BLEND_SRC_ALPHA_EXT
- CType: int - GL_BLEND_SRC_RGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_func_separate
,GL_OES_blend_func_separate
Alias for:GL_BLEND_SRC_RGB_EXT
,GL_BLEND_SRC_RGB_OES
- CType: int - GL_BLOCK_INDEX - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_BLUE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_blend_equation_advanced
Alias for:GL_BLUE_NV
- CType: int - GL_BLUE_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_BLUE_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_BLUE_INTEGER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_BLUE_INTEGER_EXT
- CType: int - GL_BLUE_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_BOOL - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_BOOL_ARB
- CType: int - GL_BOOL_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_BOOL_VEC2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_BOOL_VEC2_ARB
- CType: int - GL_BOOL_VEC2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_BOOL_VEC3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_BOOL_VEC3_ARB
- CType: int - GL_BOOL_VEC3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_BOOL_VEC4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_BOOL_VEC4_ARB
- CType: int - GL_BOOL_VEC4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_BUFFER_KHR
- CType: int - GL_BUFFER_ACCESS - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
,GL_OES_mapbuffer
Alias for:GL_BUFFER_ACCESS_ARB
,GL_BUFFER_ACCESS_OES
- CType: int - GL_BUFFER_ACCESS_FLAGS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_BUFFER_DATA_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_BUFFER_FLUSHING_UNMAP - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_flush_buffer_range
Alias for:GL_BUFFER_FLUSHING_UNMAP_APPLE
- CType: int - GL_BUFFER_GPU_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_shader_buffer_load
- CType: int - GL_BUFFER_IMMUTABLE_STORAGE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_BUFFER_IMMUTABLE_STORAGE_EXT
- CType: int - GL_BUFFER_IMMUTABLE_STORAGE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_BUFFER_MAP_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_BUFFER_MAP_OFFSET - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_BUFFER_MAP_POINTER - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_OES_mapbuffer
,GL_ARB_vertex_buffer_object
Alias for:GL_BUFFER_MAP_POINTER_OES
,GL_BUFFER_MAP_POINTER_ARB
- CType: int - GL_BUFFER_MAPPED - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
,GL_OES_mapbuffer
Alias for:GL_BUFFER_MAPPED_ARB
,GL_BUFFER_MAPPED_OES
- CType: int - GL_BUFFER_OBJECT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_BUFFER_SERIALIZED_MODIFY - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_flush_buffer_range
Alias for:GL_BUFFER_SERIALIZED_MODIFY_APPLE
- CType: int - GL_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_BUFFER_SIZE_ARB
- CType: int - GL_BUFFER_STORAGE_FLAGS - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_BUFFER_STORAGE_FLAGS_EXT
- CType: int - GL_BUFFER_STORAGE_FLAGS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_BUFFER_UPDATE_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_BUFFER_UPDATE_BARRIER_BIT_EXT
- CType: int - GL_BUFFER_USAGE - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_BUFFER_USAGE_ARB
- CType: int - GL_BUFFER_VARIABLE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_BYTE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_C3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_C4F_N3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_C4UB_V2F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_C4UB_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_CAVEAT_SUPPORT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_CCW - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_CLAMP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CLAMP_FRAGMENT_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_3_0
,GL_ARB_color_buffer_float
Alias for:GL_CLAMP_FRAGMENT_COLOR_ARB
- CType: int - GL_CLAMP_READ_COLOR - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_ARB_color_buffer_float
Alias for:GL_CLAMP_READ_COLOR_ARB
- CType: int - GL_CLAMP_TO_BORDER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_VERSION_1_3
,GL_EXT_texture_border_clamp
,GL_ARB_texture_border_clamp
,GL_NV_texture_border_clamp
,GL_OES_texture_border_clamp
,GL_SGIS_texture_border_clamp
Alias for:GL_CLAMP_TO_BORDER_EXT
,GL_CLAMP_TO_BORDER_ARB
,GL_CLAMP_TO_BORDER_NV
,GL_CLAMP_TO_BORDER_OES
,GL_CLAMP_TO_BORDER_SGIS
- CType: int - GL_CLAMP_TO_BORDER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_texture_border_clamp
- CType: int - GL_CLAMP_TO_EDGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
,GL_SGIS_texture_edge_clamp
Alias for:GL_CLAMP_TO_EDGE_SGIS
- CType: int - GL_CLAMP_VERTEX_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_3_0
,GL_ARB_color_buffer_float
Alias for:GL_CLAMP_VERTEX_COLOR_ARB
- CType: int - GL_CLEAR - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_CLEAR_BUFFER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_CLEAR_TEXTURE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
- CType: int - GL_CLIENT_ACTIVE_TEXTURE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_CLIENT_ACTIVE_TEXTURE_ARB
- CType: int - GL_CLIENT_ALL_ATTRIB_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: long - GL_CLIENT_ATTRIB_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
- CType: int - GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_CLIENT_PIXEL_STORE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_CLIENT_STORAGE_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_CLIENT_STORAGE_BIT_EXT
- CType: int - GL_CLIENT_STORAGE_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_CLIENT_VERTEX_ARRAY_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_CLIP_DEPTH_MODE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_CLIP_DISTANCE0 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE0_APPLE
- CType: int - GL_CLIP_DISTANCE0_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE1 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE1_APPLE
- CType: int - GL_CLIP_DISTANCE1_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE2_APPLE
- CType: int - GL_CLIP_DISTANCE2_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE3 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE3_APPLE
- CType: int - GL_CLIP_DISTANCE3_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE4 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE4_APPLE
- CType: int - GL_CLIP_DISTANCE4_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE5 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE5_APPLE
- CType: int - GL_CLIP_DISTANCE5_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE6 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE6_APPLE
- CType: int - GL_CLIP_DISTANCE6_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_DISTANCE7 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_CLIP_DISTANCE7_APPLE
- CType: int - GL_CLIP_DISTANCE7_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_CLIP_ORIGIN - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_CLIP_PLANE0 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE0_IMG
- CType: int - GL_CLIP_PLANE0_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_PLANE1 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE1_IMG
- CType: int - GL_CLIP_PLANE1_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_PLANE2 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE2_IMG
- CType: int - GL_CLIP_PLANE2_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_PLANE3 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE3_IMG
- CType: int - GL_CLIP_PLANE3_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_PLANE4 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE4_IMG
- CType: int - GL_CLIP_PLANE4_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_PLANE5 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_CLIP_PLANE5_IMG
- CType: int - GL_CLIP_PLANE5_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_CLIP_VOLUME_CLIPPING_HINT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_clip_volume_hint
- CType: int - GL_CLIPPING_INPUT_PRIMITIVES_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_CLIPPING_OUTPUT_PRIMITIVES_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_CMYK_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cmyka
- CType: int - GL_CMYKA_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cmyka
- CType: int - GL_COEFF - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COLOR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_discard_framebuffer
Alias for:GL_COLOR_EXT
- CType: int - GL_COLOR_ARRAY - Static variable in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- GL_COLOR_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_COLOR_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_COLOR_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_COLOR_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_COLOR_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_COLOR_ARRAY_POINTER_EXT
- CType: int - GL_COLOR_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_COLOR_ARRAY_SIZE_EXT
- CType: int - GL_COLOR_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_COLOR_ARRAY_STRIDE_EXT
- CType: int - GL_COLOR_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_COLOR_ARRAY_TYPE_EXT
- CType: int - GL_COLOR_ATTACHMENT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multiview_draw_buffers
- CType: int - GL_COLOR_ATTACHMENT0 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_OES_framebuffer_object
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT0_NV
,GL_COLOR_ATTACHMENT0_OES
,GL_COLOR_ATTACHMENT0_EXT
- CType: int - GL_COLOR_ATTACHMENT1 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT1_EXT
,GL_COLOR_ATTACHMENT1_NV
- CType: int - GL_COLOR_ATTACHMENT10 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT10_NV
,GL_COLOR_ATTACHMENT10_EXT
- CType: int - GL_COLOR_ATTACHMENT11 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT11_EXT
,GL_COLOR_ATTACHMENT11_NV
- CType: int - GL_COLOR_ATTACHMENT12 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT12_NV
,GL_COLOR_ATTACHMENT12_EXT
- CType: int - GL_COLOR_ATTACHMENT13 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT13_NV
,GL_COLOR_ATTACHMENT13_EXT
- CType: int - GL_COLOR_ATTACHMENT14 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT14_NV
,GL_COLOR_ATTACHMENT14_EXT
- CType: int - GL_COLOR_ATTACHMENT15 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT15_NV
,GL_COLOR_ATTACHMENT15_EXT
- CType: int - GL_COLOR_ATTACHMENT16 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT17 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT18 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT19 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT2_EXT
,GL_COLOR_ATTACHMENT2_NV
- CType: int - GL_COLOR_ATTACHMENT20 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT21 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT22 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT23 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT24 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT25 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT26 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT27 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT28 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT29 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT3_EXT
,GL_COLOR_ATTACHMENT3_NV
- CType: int - GL_COLOR_ATTACHMENT30 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT31 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_COLOR_ATTACHMENT4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT4_EXT
,GL_COLOR_ATTACHMENT4_NV
- CType: int - GL_COLOR_ATTACHMENT5 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT5_EXT
,GL_COLOR_ATTACHMENT5_NV
- CType: int - GL_COLOR_ATTACHMENT6 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT6_EXT
,GL_COLOR_ATTACHMENT6_NV
- CType: int - GL_COLOR_ATTACHMENT7 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT7_EXT
,GL_COLOR_ATTACHMENT7_NV
- CType: int - GL_COLOR_ATTACHMENT8 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_draw_buffers
Alias for:GL_COLOR_ATTACHMENT8_EXT
,GL_COLOR_ATTACHMENT8_NV
- CType: int - GL_COLOR_ATTACHMENT9 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
Alias for:GL_COLOR_ATTACHMENT9_NV
,GL_COLOR_ATTACHMENT9_EXT
- CType: int - GL_COLOR_BUFFER_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_COLOR_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pixel_format_float
- CType: int - GL_COLOR_CLEAR_VALUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_COLOR_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_COLOR_ENCODING - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_COLOR_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_discard_framebuffer
- CType: int - GL_COLOR_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_discard_framebuffer
- CType: int - GL_COLOR_FLOAT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_COLOR_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COLOR_INDEXES - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COLOR_LOGIC_OP - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_COLOR_MATERIAL - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_COLOR_MATERIAL_FACE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COLOR_MATERIAL_PARAMETER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COLOR_MATRIX - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_COLOR_MATRIX_SGI
- CType: int - GL_COLOR_MATRIX_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_COLOR_MATRIX_STACK_DEPTH_SGI
- CType: int - GL_COLOR_RENDERABLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_COLOR_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: int - GL_COLOR_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: int - GL_COLOR_SUM - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
,GL_ARB_vertex_program
Alias for:GL_COLOR_SUM_EXT
,GL_COLOR_SUM_ARB
- CType: int - GL_COLOR_SUM_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_SGI
- CType: int - GL_COLOR_TABLE_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_ALPHA_SIZE_SGI
- CType: int - GL_COLOR_TABLE_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_BIAS_SGI
- CType: int - GL_COLOR_TABLE_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_BLUE_SIZE_SGI
- CType: int - GL_COLOR_TABLE_FORMAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_FORMAT_SGI
- CType: int - GL_COLOR_TABLE_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_GREEN_SIZE_SGI
- CType: int - GL_COLOR_TABLE_INTENSITY_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_INTENSITY_SIZE_SGI
- CType: int - GL_COLOR_TABLE_LUMINANCE_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_LUMINANCE_SIZE_SGI
- CType: int - GL_COLOR_TABLE_RED_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_RED_SIZE_SGI
- CType: int - GL_COLOR_TABLE_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_SCALE_SGI
- CType: int - GL_COLOR_TABLE_WIDTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_COLOR_TABLE_WIDTH_SGI
- CType: int - GL_COLOR_WRITEMASK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_COLORBURN - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: int - GL_COLORBURN - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: int - GL_COLORBURN - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: int - GL_COLORDODGE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: int - GL_COLORDODGE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: int - GL_COLORDODGE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: int - GL_COMBINE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_COMBINE_EXT
,GL_COMBINE_ARB
- CType: int - GL_COMBINE_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_COMBINE_ALPHA_EXT
,GL_COMBINE_ALPHA_ARB
- CType: int - GL_COMBINE_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_COMBINE_RGB_EXT
,GL_COMBINE_RGB_ARB
- CType: int - GL_COMMAND_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_COMMAND_BARRIER_BIT_EXT
- CType: int - GL_COMPARE_R_TO_TEXTURE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_ARB_shadow
Alias for:GL_COMPARE_R_TO_TEXTURE_ARB
- CType: int - GL_COMPARE_REF_DEPTH_TO_TEXTURE - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_array
Alias for:GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
- CType: int - GL_COMPARE_REF_TO_TEXTURE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_shadow_samplers
Alias for:GL_COMPARE_REF_TO_TEXTURE_EXT
- CType: int - GL_COMPATIBLE_SUBROUTINES - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_COMPILE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COMPILE_AND_EXECUTE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COMPILE_STATUS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_COMPLETION_STATUS_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_parallel_shader_compile
- CType: int - GL_COMPRESSED_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_ALPHA_ARB
- CType: int - GL_COMPRESSED_INTENSITY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_INTENSITY_ARB
- CType: int - GL_COMPRESSED_LUMINANCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_LUMINANCE_ARB
- CType: int - GL_COMPRESSED_LUMINANCE_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_LUMINANCE_ALPHA_ARB
- CType: int - GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_compression_latc
- CType: int - GL_COMPRESSED_LUMINANCE_LATC1_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_compression_latc
- CType: int - GL_COMPRESSED_R11_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_RED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
- CType: int - GL_COMPRESSED_RED_RGTC1 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_compression_rgtc
,GL_VERSION_3_0
,GL_EXT_texture_compression_rgtc
Alias for:GL_COMPRESSED_RED_RGTC1_EXT
- CType: int - GL_COMPRESSED_RG - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
- CType: int - GL_COMPRESSED_RG_RGTC2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_compression_rgtc
,GL_VERSION_3_0
- CType: int - GL_COMPRESSED_RG11_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_RGB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_RGB_ARB
- CType: int - GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_2
,GL_ARB_texture_compression_bptc
Alias for:GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
- CType: int - GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_texture_compression_bptc
- CType: int - GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_2
,GL_ARB_texture_compression_bptc
Alias for:GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB
- CType: int - GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_texture_compression_bptc
- CType: int - GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGB_S3TC_DXT1_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_compression_s3tc
,GL_EXT_texture_compression_dxt1
- CType: int - GL_COMPRESSED_RGB8_ETC2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_RGBA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_RGBA_ARB
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x10 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x10_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x10_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x10_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x5_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x6_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x8 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x8_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x8_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_10x8_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x10 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x10_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x10_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x10_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x12 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x12_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x12_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_12x12_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_3x3x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x3x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x4 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_4x4_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x4_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x4_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x4x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_4x4x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x4 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x4_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x4_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x4_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x4x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x5_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x5x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_5x5x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x5_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x5x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x6_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x6x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_6x6x6_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x5_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x6_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x8 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x8_KHR
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x8_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_ASTC_8x8_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_RGBA_BPTC_UNORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_2
,GL_ARB_texture_compression_bptc
Alias for:GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
- CType: int - GL_COMPRESSED_RGBA_BPTC_UNORM_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_texture_compression_bptc
- CType: int - GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc2
- CType: int - GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc
- CType: int - GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_texture_compression_pvrtc2
- CType: int - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_compression_s3tc
,GL_EXT_texture_compression_dxt1
- CType: int - GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_texture_compression_dxt3
- CType: int - GL_COMPRESSED_RGBA_S3TC_DXT3_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_compression_s3tc
- CType: int - GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_texture_compression_dxt5
- CType: int - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_compression_s3tc
- CType: int - GL_COMPRESSED_RGBA8_ETC2_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_compression_latc
- CType: int - GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_compression_latc
- CType: int - GL_COMPRESSED_SIGNED_R11_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_SIGNED_RED_RGTC1 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_compression_rgtc
,GL_VERSION_3_0
,GL_EXT_texture_compression_rgtc
Alias for:GL_COMPRESSED_SIGNED_RED_RGTC1_EXT
- CType: int - GL_COMPRESSED_SIGNED_RG_RGTC2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_compression_rgtc
,GL_VERSION_3_0
- CType: int - GL_COMPRESSED_SIGNED_RG11_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_SLUMINANCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SLUMINANCE_EXT
- CType: int - GL_COMPRESSED_SLUMINANCE_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
- CType: int - GL_COMPRESSED_SRGB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SRGB_EXT
- CType: int - GL_COMPRESSED_SRGB_ALPHA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SRGB_ALPHA_EXT
- CType: int - GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_2
,GL_ARB_texture_compression_bptc
Alias for:GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
- CType: int - GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_texture_compression_bptc
- CType: int - GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_sRGB
,GL_NV_sRGB_formats
Alias for:GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
,GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sRGB_formats
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
,GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_sRGB
,GL_NV_sRGB_formats
Alias for:GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
,GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
- CType: int - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_pvrtc_sRGB
- CType: int - GL_COMPRESSED_SRGB_S3TC_DXT1 - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sRGB_formats
,GL_EXT_texture_sRGB
Alias for:GL_COMPRESSED_SRGB_S3TC_DXT1_NV
,GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
- CType: int - GL_COMPRESSED_SRGB_S3TC_DXT1_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_compression_astc
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int - GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_SRGB8_ETC2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_COMPRESSED_TEXTURE_FORMATS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_texture_compression
Alias for:GL_COMPRESSED_TEXTURE_FORMATS_ARB
- CType: int - GL_COMPUTE_PROGRAM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_compute_program5
- CType: int - GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_compute_program5
- CType: int - GL_COMPUTE_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_COMPUTE_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_COMPUTE_SHADER_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_COMPUTE_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_COMPUTE_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_COMPUTE_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_COMPUTE_WORK_GROUP_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_CONDITION_SATISFIED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_CONDITION_SATISFIED_APPLE
- CType: int - GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster_dilate
- CType: int - GL_CONSERVATIVE_RASTER_DILATE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster_dilate
- CType: int - GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster_dilate
- CType: int - GL_CONSERVATIVE_RASTERIZATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster
- CType: int - GL_CONSERVATIVE_RASTERIZATION_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_conservative_raster
- CType: int - GL_CONST_EYE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_CONSTANT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
,GL_NV_path_rendering
Alias for:GL_CONSTANT_EXT
,GL_CONSTANT_ARB
,GL_CONSTANT_NV
- CType: int - GL_CONSTANT_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_color
Alias for:GL_CONSTANT_ALPHA_EXT
- CType: int - GL_CONSTANT_ATTENUATION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_CONSTANT_BORDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_HP_convolution_border_modes
Alias for:GL_CONSTANT_BORDER_HP
- CType: int - GL_CONSTANT_COLOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_color
Alias for:GL_CONSTANT_COLOR_EXT
- CType: int - GL_CONTEXT_COMPATIBILITY_PROFILE_BIT - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_2
- CType: int - GL_CONTEXT_CORE_PROFILE_BIT - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_2
- CType: int - GL_CONTEXT_FLAG_DEBUG_BIT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_CONTEXT_FLAG_DEBUG_BIT_KHR
- CType: int - GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
- CType: int - GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_KHR_no_error
- CType: int - GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_KHR_no_error
- CType: int - GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_ARB_robustness
Alias for:GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
- CType: int - GL_CONTEXT_FLAGS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_0
- CType: int - GL_CONTEXT_LOST - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_5
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: int - GL_CONTEXT_LOST - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: int - GL_CONTEXT_PROFILE_MASK - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_2
- CType: int - GL_CONTEXT_RELEASE_BEHAVIOR - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: int - GL_CONTEXT_RELEASE_BEHAVIOR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: int - GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: int - GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: int - GL_CONTEXT_ROBUST_ACCESS - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_KHR_robustness
,GL_KHR_robustness
,GL_EXT_robustness
Alias for:GL_CONTEXT_ROBUST_ACCESS_KHR
,GL_CONTEXT_ROBUST_ACCESS_EXT
- CType: int - GL_CONTEXT_ROBUST_ACCESS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_robustness
,GL_KHR_robustness
,GL_EXT_robustness
Alias for:GL_CONTEXT_ROBUST_ACCESS_KHR
,GL_CONTEXT_ROBUST_ACCESS_EXT
- CType: int - GL_CONTINUOUS_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_CONVOLUTION_1D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_1D_EXT
- CType: int - GL_CONVOLUTION_2D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_2D_EXT
- CType: int - GL_CONVOLUTION_BORDER_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_HP_convolution_border_modes
Alias for:GL_CONVOLUTION_BORDER_COLOR_HP
- CType: int - GL_CONVOLUTION_BORDER_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_BORDER_MODE_EXT
- CType: int - GL_CONVOLUTION_FILTER_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_FILTER_BIAS_EXT
- CType: int - GL_CONVOLUTION_FILTER_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_FILTER_SCALE_EXT
- CType: int - GL_CONVOLUTION_FORMAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_FORMAT_EXT
- CType: int - GL_CONVOLUTION_HEIGHT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_HEIGHT_EXT
- CType: int - GL_CONVOLUTION_WIDTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_CONVOLUTION_WIDTH_EXT
- CType: int - GL_COORD_REPLACE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_2_0
,GL_OES_point_sprite
,GL_NV_point_sprite
,GL_ARB_point_sprite
Alias for:GL_COORD_REPLACE_OES
,GL_COORD_REPLACE_NV
,GL_COORD_REPLACE_ARB
- CType: int - GL_COPY - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_COPY_INVERTED - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_COPY_PIXEL_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_COPY_READ_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_ARB_copy_buffer
,GL_NV_copy_buffer
Alias for:GL_COPY_READ_BUFFER_NV
- CType: int - GL_COPY_READ_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_ARB_copy_buffer
- CType: int - GL_COPY_READ_BUFFER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_copy_buffer
- CType: int - GL_COPY_WRITE_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_ARB_copy_buffer
,GL_NV_copy_buffer
Alias for:GL_COPY_WRITE_BUFFER_NV
- CType: int - GL_COPY_WRITE_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_ARB_copy_buffer
- CType: int - GL_COPY_WRITE_BUFFER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_copy_buffer
- CType: int - GL_COUNTER_RANGE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_COUNTER_TYPE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_COVERAGE_ALL_FRAGMENTS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_ATTACHMENT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_AUTOMATIC_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_BUFFER_BIT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_BUFFERS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_COMPONENT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_COMPONENT4_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_EDGE_FRAGMENTS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_coverage_sample
- CType: int - GL_COVERAGE_MODULATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_MODULATION_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_MODULATION_TABLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_MODULATION_TABLE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_MODULATION_TABLE_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_MODULATION_TABLE_SIZE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_COVERAGE_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_multisample_coverage
,GL_NV_coverage_sample
- CType: int - GL_CPU_OPTIMIZED_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_binning_control
- CType: int - GL_CUBIC_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_CULL_FACE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_CULL_FACE_MODE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_CULL_FRAGMENT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_CULL_MODES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_CULL_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cull_vertex
- CType: int - GL_CULL_VERTEX_EYE_POSITION_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cull_vertex
- CType: int - GL_CULL_VERTEX_OBJECT_POSITION_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cull_vertex
- CType: int - GL_CURRENT_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_COLOR - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_CURRENT_FOG_COORD - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_CURRENT_FOG_COORDINATE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_CURRENT_FOG_COORDINATE_EXT
- CType: int - GL_CURRENT_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_MATRIX_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_CURRENT_MATRIX_INDEX_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_CURRENT_MATRIX_STACK_DEPTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_CURRENT_NORMAL - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_CURRENT_OCCLUSION_QUERY_ID_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_occlusion_query
- CType: int - GL_CURRENT_PALETTE_MATRIX_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_CURRENT_PALETTE_MATRIX_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_CURRENT_PROGRAM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_CURRENT_QUERY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:GL_CURRENT_QUERY_EXT
,GL_CURRENT_QUERY_ARB
- CType: int - GL_CURRENT_RASTER_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_RASTER_DISTANCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_RASTER_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_RASTER_POSITION - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_RASTER_POSITION_VALID - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_RASTER_SECONDARY_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
- CType: int - GL_CURRENT_RASTER_TEXTURE_COORDS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_CURRENT_SECONDARY_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_CURRENT_SECONDARY_COLOR_EXT
- CType: int - GL_CURRENT_TEXTURE_COORDS - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_CURRENT_VERTEX_ATTRIB - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_CURRENT_VERTEX_ATTRIB_ARB
- CType: int - GL_CURRENT_VERTEX_ATTRIB_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_CURRENT_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_CURRENT_VERTEX_WEIGHT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_CURRENT_WEIGHT_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_CW - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DARKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: int - GL_DARKEN - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: int - GL_DARKEN - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: int - GL_DATA_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_name_gen_delete
- CType: int - GL_DEBUG_CALLBACK_FUNCTION - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_CALLBACK_FUNCTION_ARB
,GL_DEBUG_CALLBACK_FUNCTION_KHR
- CType: int - GL_DEBUG_CALLBACK_USER_PARAM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_CALLBACK_USER_PARAM_KHR
,GL_DEBUG_CALLBACK_USER_PARAM_ARB
- CType: int - GL_DEBUG_CATEGORY_API_ERROR_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_APPLICATION_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_DEPRECATION_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_OTHER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_PERFORMANCE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_GROUP_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_GROUP_STACK_DEPTH_KHR
- CType: int - GL_DEBUG_LOGGED_MESSAGES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_AMD_debug_output
,GL_ARB_debug_output
Alias for:GL_DEBUG_LOGGED_MESSAGES_KHR
,GL_DEBUG_LOGGED_MESSAGES_AMD
,GL_DEBUG_LOGGED_MESSAGES_ARB
- CType: int - GL_DEBUG_LOGGED_MESSAGES_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR
,GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB
- CType: int - GL_DEBUG_OUTPUT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_OUTPUT_KHR
- CType: int - GL_DEBUG_OUTPUT_SYNCHRONOUS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR
,GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB
- CType: int - GL_DEBUG_SEVERITY_HIGH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
,GL_AMD_debug_output
Alias for:GL_DEBUG_SEVERITY_HIGH_ARB
,GL_DEBUG_SEVERITY_HIGH_KHR
,GL_DEBUG_SEVERITY_HIGH_AMD
- CType: int - GL_DEBUG_SEVERITY_HIGH_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_SEVERITY_LOW - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
,GL_AMD_debug_output
Alias for:GL_DEBUG_SEVERITY_LOW_KHR
,GL_DEBUG_SEVERITY_LOW_ARB
,GL_DEBUG_SEVERITY_LOW_AMD
- CType: int - GL_DEBUG_SEVERITY_LOW_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_SEVERITY_MEDIUM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
,GL_AMD_debug_output
Alias for:GL_DEBUG_SEVERITY_MEDIUM_KHR
,GL_DEBUG_SEVERITY_MEDIUM_ARB
,GL_DEBUG_SEVERITY_MEDIUM_AMD
- CType: int - GL_DEBUG_SEVERITY_MEDIUM_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_DEBUG_SEVERITY_NOTIFICATION - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_SEVERITY_NOTIFICATION_KHR
- CType: int - GL_DEBUG_SOURCE_API - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_SOURCE_API_ARB
,GL_DEBUG_SOURCE_API_KHR
- CType: int - GL_DEBUG_SOURCE_APPLICATION - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_SOURCE_APPLICATION_KHR
,GL_DEBUG_SOURCE_APPLICATION_ARB
- CType: int - GL_DEBUG_SOURCE_OTHER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_SOURCE_OTHER_KHR
,GL_DEBUG_SOURCE_OTHER_ARB
- CType: int - GL_DEBUG_SOURCE_SHADER_COMPILER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_SOURCE_SHADER_COMPILER_ARB
,GL_DEBUG_SOURCE_SHADER_COMPILER_KHR
- CType: int - GL_DEBUG_SOURCE_THIRD_PARTY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_SOURCE_THIRD_PARTY_ARB
,GL_DEBUG_SOURCE_THIRD_PARTY_KHR
- CType: int - GL_DEBUG_SOURCE_WINDOW_SYSTEM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB
,GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR
- CType: int - GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR
,GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB
- CType: int - GL_DEBUG_TYPE_ERROR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_ERROR_ARB
,GL_DEBUG_TYPE_ERROR_KHR
- CType: int - GL_DEBUG_TYPE_MARKER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_MARKER_KHR
- CType: int - GL_DEBUG_TYPE_OTHER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_OTHER_ARB
,GL_DEBUG_TYPE_OTHER_KHR
- CType: int - GL_DEBUG_TYPE_PERFORMANCE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_DEBUG_TYPE_PERFORMANCE_KHR
,GL_DEBUG_TYPE_PERFORMANCE_ARB
- CType: int - GL_DEBUG_TYPE_POP_GROUP - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_POP_GROUP_KHR
- CType: int - GL_DEBUG_TYPE_PORTABILITY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_PORTABILITY_ARB
,GL_DEBUG_TYPE_PORTABILITY_KHR
- CType: int - GL_DEBUG_TYPE_PUSH_GROUP - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_PUSH_GROUP_KHR
- CType: int - GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB
,GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR
- CType: int - GL_DECAL - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_DECODE_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_DECODE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_DECR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DECR_WRAP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_OES_stencil_wrap
,GL_EXT_stencil_wrap
Alias for:GL_DECR_WRAP_OES
,GL_DECR_WRAP_EXT
- CType: int - GL_DELETE_STATUS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_DEPENDENT_AR_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DEPENDENT_GB_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DEPENDENT_HILO_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DEPENDENT_RGB_TEXTURE_3D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_discard_framebuffer
Alias for:GL_DEPTH_EXT
- CType: int - GL_DEPTH_ATTACHMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_DEPTH_ATTACHMENT_EXT
,GL_DEPTH_ATTACHMENT_OES
- CType: int - GL_DEPTH_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_DEPTH_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_BOUNDS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_depth_bounds_test
- CType: int - GL_DEPTH_BOUNDS_TEST_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_depth_bounds_test
- CType: int - GL_DEPTH_BUFFER_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_DEPTH_CLAMP - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_depth_clamp
,GL_VERSION_3_2
,GL_NV_depth_clamp
Alias for:GL_DEPTH_CLAMP_NV
- CType: int - GL_DEPTH_CLAMP_FAR_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_depth_clamp_separate
- CType: int - GL_DEPTH_CLAMP_NEAR_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_depth_clamp_separate
- CType: int - GL_DEPTH_CLAMP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_depth_clamp
- CType: int - GL_DEPTH_CLEAR_VALUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_COMPONENT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_DEPTH_COMPONENT16 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_ARB_depth_texture
,GL_OES_framebuffer_object
,GL_OES_required_internalformat
,GL_SGIX_depth_texture
Alias for:GL_DEPTH_COMPONENT16_ARB
,GL_DEPTH_COMPONENT16_OES
,GL_DEPTH_COMPONENT16_SGIX
- CType: int - GL_DEPTH_COMPONENT16_NONLINEAR_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_depth_nonlinear
- CType: int - GL_DEPTH_COMPONENT24 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_ARB_depth_texture
,GL_OES_depth24
,GL_SGIX_depth_texture
Alias for:GL_DEPTH_COMPONENT24_ARB
,GL_DEPTH_COMPONENT24_OES
,GL_DEPTH_COMPONENT24_SGIX
- CType: int - GL_DEPTH_COMPONENT32 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_4
,GL_ARB_depth_texture
,GL_SGIX_depth_texture
,GL_OES_depth32
Alias for:GL_DEPTH_COMPONENT32_ARB
,GL_DEPTH_COMPONENT32_SGIX
,GL_DEPTH_COMPONENT32_OES
- CType: int - GL_DEPTH_COMPONENT32F - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_depth_buffer_float
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_depth_buffer_float
Alias for:GL_DEPTH_COMPONENT32F_NV
- CType: int - GL_DEPTH_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_discard_framebuffer
- CType: int - GL_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_discard_framebuffer
- CType: int - GL_DEPTH_FUNC - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_RANGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_RENDERABLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_DEPTH_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_DEPTH_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_DEPTH_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_DEPTH_STENCIL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_packed_depth_stencil
,GL_NV_packed_depth_stencil
,GL_EXT_packed_depth_stencil
Alias for:GL_DEPTH_STENCIL_OES
,GL_DEPTH_STENCIL_NV
,GL_DEPTH_STENCIL_EXT
- CType: int - GL_DEPTH_STENCIL_ATTACHMENT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_DEPTH_STENCIL_TEXTURE_MODE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_stencil_texturing
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_DEPTH_STENCIL_TO_BGRA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_copy_depth_to_color
- CType: int - GL_DEPTH_STENCIL_TO_RGBA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_copy_depth_to_color
- CType: int - GL_DEPTH_TEST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH_TEXTURE_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_ARB_depth_texture
Alias for:GL_DEPTH_TEXTURE_MODE_ARB
- CType: int - GL_DEPTH_WRITEMASK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DEPTH24_STENCIL8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_packed_depth_stencil
,GL_OES_packed_depth_stencil
Alias for:GL_DEPTH24_STENCIL8_EXT
,GL_DEPTH24_STENCIL8_OES
- CType: int - GL_DEPTH32F_STENCIL8 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_depth_buffer_float
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_depth_buffer_float
Alias for:GL_DEPTH32F_STENCIL8_NV
- CType: int - GL_DIFFERENCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: int - GL_DIFFERENCE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: int - GL_DIFFERENCE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: int - GL_DIFFUSE - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_DISCRETE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_DISPATCH_INDIRECT_BUFFER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_DISPATCH_INDIRECT_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_DISPLAY_LIST - Static variable in interface com.jogamp.opengl.GL2
-
GL_KHR_debug
,GL_VERSION_4_3
- CType: int - GL_DITHER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DMP_PROGRAM_BINARY_DMP - Static variable in interface com.jogamp.opengl.GLES2
-
GL_DMP_program_binary
- CType: int - GL_DOMAIN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_DONT_CARE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_DEPTH_REPLACE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_PASS_THROUGH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_TEXTURE_1D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_DOT_PRODUCT_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_TEXTURE_3D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader2
- CType: int - GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DOT3_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_texture_env_dot3
,GL_EXT_texture_env_dot3
Alias for:GL_DOT3_RGB_ARB
,GL_DOT3_RGB_EXT
- CType: int - GL_DOT3_RGBA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_texture_env_dot3
,GL_EXT_texture_env_dot3
,GL_IMG_texture_env_enhanced_fixed_function
Alias for:GL_DOT3_RGBA_ARB
,GL_DOT3_RGBA_EXT
,GL_DOT3_RGBA_IMG
- CType: int - GL_DOT3_RGBA_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_DOUBLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_DOUBLE_MAT2 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT2_EXT
- CType: int - GL_DOUBLE_MAT2x3 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT2x3_EXT
- CType: int - GL_DOUBLE_MAT2x4 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT2x4_EXT
- CType: int - GL_DOUBLE_MAT3 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT3_EXT
- CType: int - GL_DOUBLE_MAT3x2 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT3x2_EXT
- CType: int - GL_DOUBLE_MAT3x4 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT3x4_EXT
- CType: int - GL_DOUBLE_MAT4 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT4_EXT
- CType: int - GL_DOUBLE_MAT4x2 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT4x2_EXT
- CType: int - GL_DOUBLE_MAT4x3 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_MAT4x3_EXT
- CType: int - GL_DOUBLE_VEC2 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_VEC2_EXT
- CType: int - GL_DOUBLE_VEC3 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_VEC3_EXT
- CType: int - GL_DOUBLE_VEC4 - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
,GL_EXT_vertex_attrib_64bit
Alias for:GL_DOUBLE_VEC4_EXT
- CType: int - GL_DOUBLEBUFFER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_DRAW_ARRAYS_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_ARRAYS_STRIP_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_BUFFER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_multiview_draw_buffers
Alias for:GL_DRAW_BUFFER_EXT
- CType: int - GL_DRAW_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multiview_draw_buffers
- CType: int - GL_DRAW_BUFFER0 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_ATI_draw_buffers
,GL_NV_draw_buffers
Alias for:GL_DRAW_BUFFER0_EXT
,GL_DRAW_BUFFER0_ARB
,GL_DRAW_BUFFER0_ATI
,GL_DRAW_BUFFER0_NV
- CType: int - GL_DRAW_BUFFER0_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER1 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER1_NV
,GL_DRAW_BUFFER1_ATI
,GL_DRAW_BUFFER1_EXT
,GL_DRAW_BUFFER1_ARB
- CType: int - GL_DRAW_BUFFER1_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER10 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ATI_draw_buffers
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER10_ATI
,GL_DRAW_BUFFER10_NV
,GL_DRAW_BUFFER10_EXT
,GL_DRAW_BUFFER10_ARB
- CType: int - GL_DRAW_BUFFER10_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER11 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
Alias for:GL_DRAW_BUFFER11_ATI
,GL_DRAW_BUFFER11_EXT
,GL_DRAW_BUFFER11_ARB
,GL_DRAW_BUFFER11_NV
- CType: int - GL_DRAW_BUFFER11_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER12 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
Alias for:GL_DRAW_BUFFER12_ATI
,GL_DRAW_BUFFER12_EXT
,GL_DRAW_BUFFER12_ARB
,GL_DRAW_BUFFER12_NV
- CType: int - GL_DRAW_BUFFER12_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER13 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_DRAW_BUFFER13_EXT
,GL_DRAW_BUFFER13_ARB
,GL_DRAW_BUFFER13_NV
,GL_DRAW_BUFFER13_ATI
- CType: int - GL_DRAW_BUFFER13_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER14 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_ATI_draw_buffers
,GL_NV_draw_buffers
Alias for:GL_DRAW_BUFFER14_EXT
,GL_DRAW_BUFFER14_ARB
,GL_DRAW_BUFFER14_ATI
,GL_DRAW_BUFFER14_NV
- CType: int - GL_DRAW_BUFFER14_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER15 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_DRAW_BUFFER15_EXT
,GL_DRAW_BUFFER15_ARB
,GL_DRAW_BUFFER15_NV
,GL_DRAW_BUFFER15_ATI
- CType: int - GL_DRAW_BUFFER15_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER2_NV
,GL_DRAW_BUFFER2_ATI
,GL_DRAW_BUFFER2_EXT
,GL_DRAW_BUFFER2_ARB
- CType: int - GL_DRAW_BUFFER2_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ATI_draw_buffers
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER3_ATI
,GL_DRAW_BUFFER3_NV
,GL_DRAW_BUFFER3_EXT
,GL_DRAW_BUFFER3_ARB
- CType: int - GL_DRAW_BUFFER3_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ATI_draw_buffers
,GL_NV_draw_buffers
,GL_ARB_draw_buffers
,GL_EXT_draw_buffers
Alias for:GL_DRAW_BUFFER4_ATI
,GL_DRAW_BUFFER4_NV
,GL_DRAW_BUFFER4_ARB
,GL_DRAW_BUFFER4_EXT
- CType: int - GL_DRAW_BUFFER4_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER5 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER5_NV
,GL_DRAW_BUFFER5_ATI
,GL_DRAW_BUFFER5_EXT
,GL_DRAW_BUFFER5_ARB
- CType: int - GL_DRAW_BUFFER5_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER6 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_DRAW_BUFFER6_EXT
,GL_DRAW_BUFFER6_ARB
,GL_DRAW_BUFFER6_NV
,GL_DRAW_BUFFER6_ATI
- CType: int - GL_DRAW_BUFFER6_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER7 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
Alias for:GL_DRAW_BUFFER7_NV
,GL_DRAW_BUFFER7_ATI
,GL_DRAW_BUFFER7_EXT
,GL_DRAW_BUFFER7_ARB
- CType: int - GL_DRAW_BUFFER7_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER8 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_DRAW_BUFFER8_NV
,GL_DRAW_BUFFER8_EXT
,GL_DRAW_BUFFER8_ARB
,GL_DRAW_BUFFER8_ATI
- CType: int - GL_DRAW_BUFFER8_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_BUFFER9 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_DRAW_BUFFER9_NV
,GL_DRAW_BUFFER9_EXT
,GL_DRAW_BUFFER9_ARB
,GL_DRAW_BUFFER9_ATI
- CType: int - GL_DRAW_BUFFER9_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_DRAW_ELEMENTS_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_ELEMENTS_STRIP_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_DRAW_FRAMEBUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_framebuffer_blit
,GL_EXT_framebuffer_blit
,GL_APPLE_framebuffer_multisample
,GL_ANGLE_framebuffer_blit
Alias for:GL_DRAW_FRAMEBUFFER_NV
,GL_DRAW_FRAMEBUFFER_EXT
,GL_DRAW_FRAMEBUFFER_APPLE
,GL_DRAW_FRAMEBUFFER_ANGLE
- CType: int - GL_DRAW_FRAMEBUFFER_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_framebuffer_blit
- CType: int - GL_DRAW_FRAMEBUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_APPLE_framebuffer_multisample
,GL_NV_framebuffer_blit
,GL_ANGLE_framebuffer_blit
,GL_EXT_framebuffer_blit
Alias for:GL_DRAW_FRAMEBUFFER_BINDING_APPLE
,GL_DRAW_FRAMEBUFFER_BINDING_NV
,GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
,GL_DRAW_FRAMEBUFFER_BINDING_EXT
- CType: int - GL_DRAW_FRAMEBUFFER_BINDING_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_framebuffer_blit
- CType: int - GL_DRAW_FRAMEBUFFER_BINDING_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_blit
- CType: int - GL_DRAW_FRAMEBUFFER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_blit
- CType: int - GL_DRAW_INDIRECT_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_DRAW_INDIRECT_BUFFER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- CType: int - GL_DRAW_INDIRECT_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- CType: int - GL_DRAW_INDIRECT_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_DRAW_INDIRECT_UNIFIED_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_DRAW_PIXEL_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_DS_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DS_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT_MAG_INTENSITY_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT_MAG_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT_MAG_VIB_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT8_MAG8_INTENSITY8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT8_MAG8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DSDT8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DST_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DST_COLOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_DT_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DT_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_DYNAMIC_COPY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_DYNAMIC_COPY_ARB
- CType: int - GL_DYNAMIC_DRAW - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_DYNAMIC_DRAW_ARB
- CType: int - GL_DYNAMIC_READ - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_DYNAMIC_READ_ARB
- CType: int - GL_DYNAMIC_STORAGE_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_DYNAMIC_STORAGE_BIT_EXT
- CType: int - GL_DYNAMIC_STORAGE_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_EDGE_FLAG - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_EDGE_FLAG_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_EDGE_FLAG_ARRAY_EXT
- CType: int - GL_EDGE_FLAG_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_EDGE_FLAG_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
Alias for:GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_EDGE_FLAG_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_EDGE_FLAG_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_EDGE_FLAG_ARRAY_POINTER_EXT
- CType: int - GL_EDGE_FLAG_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_EDGE_FLAG_ARRAY_STRIDE_EXT
- CType: int - GL_EFFECTIVE_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_EFFECTIVE_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_ELEMENT_ADDRESS_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_ELEMENT_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_ELEMENT_ARRAY_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_ELEMENT_ARRAY_BARRIER_BIT_EXT
- CType: int - GL_ELEMENT_ARRAY_BUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_ELEMENT_ARRAY_BUFFER_ARB
- CType: int - GL_ELEMENT_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_ELEMENT_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_ELEMENT_ARRAY_UNIFIED_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_EMBOSS_CONSTANT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texgen_emboss
- CType: int - GL_EMBOSS_LIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texgen_emboss
- CType: int - GL_EMBOSS_MAP_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texgen_emboss
- CType: int - GL_EMISSION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_ENABLE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_EQUAL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_EQUIV - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_ETC1_RGB8_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_compressed_ETC1_RGB8_texture
- CType: int - GL_ETC1_RGB8_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_compressed_ETC1_RGB8_texture
- CType: int - GL_ETC1_SRGB8_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_EVAL_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_EVAL_FRACTIONAL_TESSELLATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_TRIANGULAR_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB0_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB1_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB10_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB11_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB12_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB13_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB14_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB15_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB5_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB6_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB7_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EVAL_VERTEX_ATTRIB9_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_EXCLUSION - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: int - GL_EXCLUSION - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: int - GL_EXCLUSION - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: int - GL_EXP - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_EXP2 - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_EXTENSIONS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_pinned_memory
- CType: int - GL_EYE_LINEAR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_NV_path_rendering
Alias for:GL_EYE_LINEAR_NV
- CType: int - GL_EYE_PLANE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_EYE_PLANE_ABSOLUTE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fog_distance
- CType: int - GL_EYE_RADIAL_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fog_distance
- CType: int - GL_FACTOR_ALPHA_MODULATE_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_FACTOR_MAX_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_blend_minmax_factor
- CType: int - GL_FACTOR_MIN_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_blend_minmax_factor
- CType: int - GL_FAILURE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_FALSE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FASTEST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FEEDBACK - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FEEDBACK_BUFFER_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FEEDBACK_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FEEDBACK_BUFFER_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FETCH_PER_SAMPLE_ARM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ARM_shader_framebuffer_fetch
- CType: int - GL_FIELD_LOWER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_FIELD_UPPER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_FILL - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_FILL_NV
- CType: int - GL_FILL_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_FILL_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fill_rectangle
- CType: int - GL_FILL_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_fill_rectangle
- CType: int - GL_FILTER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FIRST_VERTEX_CONVENTION - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_provoking_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
Alias for:GL_FIRST_VERTEX_CONVENTION_OES
,GL_FIRST_VERTEX_CONVENTION_EXT
- CType: int - GL_FIRST_VERTEX_CONVENTION_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int - GL_FIRST_VERTEX_CONVENTION_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int - GL_FIRST_VERTEX_CONVENTION_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_FIXED - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_VERSION_ES_1_0
,GL_OES_fixed_point
Alias for:GL_FIXED_OES
- CType: int - GL_FIXED_ONLY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_ARB_color_buffer_float
Alias for:GL_FIXED_ONLY_ARB
- CType: int - GL_FLAT - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_FLOAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FLOAT_32_UNSIGNED_INT_24_8_REV - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_depth_buffer_float
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_depth_buffer_float
Alias for:GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV
- CType: int - GL_FLOAT_CLEAR_COLOR_VALUE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_MAT2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_MAT2_ARB
- CType: int - GL_FLOAT_MAT2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT_MAT2x3 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT2x3_NV
- CType: int - GL_FLOAT_MAT2x3_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_MAT2x4 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT2x4_NV
- CType: int - GL_FLOAT_MAT2x4_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_MAT3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_MAT3_ARB
- CType: int - GL_FLOAT_MAT3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT_MAT3x2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT3x2_NV
- CType: int - GL_FLOAT_MAT3x2_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_MAT3x4 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT3x4_NV
- CType: int - GL_FLOAT_MAT3x4_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_MAT4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_MAT4_ARB
- CType: int - GL_FLOAT_MAT4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT_MAT4x2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT4x2_NV
- CType: int - GL_FLOAT_MAT4x2_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_MAT4x3 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:GL_FLOAT_MAT4x3_NV
- CType: int - GL_FLOAT_MAT4x3_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_non_square_matrices
- CType: int - GL_FLOAT_R_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_R16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_R32_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RG_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RG16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RG32_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGB_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGB16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGB32_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGBA_MODE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGBA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGBA16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_RGBA32_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_FLOAT_VEC2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_VEC2_ARB
- CType: int - GL_FLOAT_VEC2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT_VEC3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_VEC3_ARB
- CType: int - GL_FLOAT_VEC3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT_VEC4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_FLOAT_VEC4_ARB
- CType: int - GL_FLOAT_VEC4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_FLOAT16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_FLOAT16_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_FLOAT16_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_FLOAT16_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_FOG - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FOG_COLOR - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_COORD - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_FOG_COORD_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_FOG_COORD_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORD_SRC - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
- CType: int - GL_FOG_COORDINATE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_EXT
- CType: int - GL_FOG_COORDINATE_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_ARRAY_EXT
- CType: int - GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
Alias for:GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_FOG_COORDINATE_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_ARRAY_POINTER_EXT
- CType: int - GL_FOG_COORDINATE_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
- CType: int - GL_FOG_COORDINATE_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_ARRAY_TYPE_EXT
- CType: int - GL_FOG_COORDINATE_SOURCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FOG_COORDINATE_SOURCE_EXT
- CType: int - GL_FOG_DENSITY - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_DISTANCE_MODE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fog_distance
- CType: int - GL_FOG_END - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_HINT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_FOG_MODE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FOG_START - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_FORCE_BLUE_TO_ONE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_FORMAT_SUBSAMPLE_24_24_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_subsample
- CType: int - GL_FORMAT_SUBSAMPLE_244_244_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_subsample
- CType: int - GL_FRACTIONAL_EVEN - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_EVEN_EXT
,GL_FRACTIONAL_EVEN_OES
- CType: int - GL_FRACTIONAL_EVEN_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_FRACTIONAL_EVEN_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_FRACTIONAL_ODD - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_ODD_EXT
,GL_FRACTIONAL_ODD_OES
- CType: int - GL_FRACTIONAL_ODD_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_FRACTIONAL_ODD_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_FRAGMENT_ALPHA_MODULATE_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_FRAGMENT_COLOR_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_FRAGMENT_COVERAGE_COLOR_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fragment_coverage_to_color
- CType: int - GL_FRAGMENT_COVERAGE_COLOR_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_fragment_coverage_to_color
- CType: int - GL_FRAGMENT_COVERAGE_TO_COLOR_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_fragment_coverage_to_color
- CType: int - GL_FRAGMENT_COVERAGE_TO_COLOR_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_fragment_coverage_to_color
- CType: int - GL_FRAGMENT_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:GL_FRAGMENT_DEPTH_EXT
- CType: int - GL_FRAGMENT_INTERPOLATION_OFFSET_BITS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_gpu_shader5
,GL_VERSION_4_0
,GL_OES_shader_multisample_interpolation
Alias for:GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
- CType: int - GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_shader_multisample_interpolation
- CType: int - GL_FRAGMENT_MATERIAL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_FRAGMENT_NORMAL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_FRAGMENT_PROGRAM_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_parameter_buffer_object
- CType: int - GL_FRAGMENT_SHADER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_fragment_shader
,GL_ARB_fragment_shader
Alias for:GL_FRAGMENT_SHADER_ATI
,GL_FRAGMENT_SHADER_ARB
- CType: int - GL_FRAGMENT_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_FRAGMENT_SHADER_BIT_EXT
- CType: int - GL_FRAGMENT_SHADER_DERIVATIVE_HINT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_OES_standard_derivatives
,GL_ARB_fragment_shader
Alias for:GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
,GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
- CType: int - GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_framebuffer_fetch
- CType: int - GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ARM_shader_framebuffer_fetch
- CType: int - GL_FRAGMENT_SHADER_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_FRAGMENT_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_FRAGMENT_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_FRAGMENT_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_OES
,GL_FRAMEBUFFER_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_texture_usage
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_sRGB
Alias for:GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_sRGB
Alias for:GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
Alias for:GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_LAYERED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB
,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES
,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET - Static variable in interface com.jogamp.opengl.GL2
-
GL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR - Static variable in interface com.jogamp.opengl.GL2
-
GL_OVR_multiview
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OVR_multiview
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_geometry_shader4
,GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR - Static variable in interface com.jogamp.opengl.GL2
-
GL_OVR_multiview
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OVR_multiview
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_multisampled_render_to_texture
- CType: int - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisampled_render_to_texture
- CType: int - GL_FRAMEBUFFER_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_FRAMEBUFFER_BARRIER_BIT_EXT
- CType: int - GL_FRAMEBUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_BINDING_EXT
,GL_FRAMEBUFFER_BINDING_OES
- CType: int - GL_FRAMEBUFFER_BLEND - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_COMPLETE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_COMPLETE_EXT
,GL_FRAMEBUFFER_COMPLETE_OES
- CType: int - GL_FRAMEBUFFER_DEFAULT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_DEFAULT_HEIGHT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_DEFAULT_LAYERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
,GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
- CType: int - GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_FRAMEBUFFER_DEFAULT_LAYERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_FRAMEBUFFER_DEFAULT_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_DEFAULT_WIDTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES
,GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
,GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_FORMATS - Static variable in interface com.jogamp.opengl.GL
-
Part of
GL_EXT_framebuffer_object
;GL_ES_VERSION_2_0
;GL_OES_framebuffer_object
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB
,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
,GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_IMG_multisampled_render_to_texture
,GL_ANGLE_framebuffer_multisample
,GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
,GL_APPLE_framebuffer_multisample
,GL_NV_framebuffer_multisample
Alias for:GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_multisample
- CType: int - GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
- CType: int - GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_FRAMEBUFFER_RENDERABLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_RENDERABLE_LAYERED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_FRAMEBUFFER_SRGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_framebuffer_sRGB
,GL_VERSION_3_0
,GL_EXT_framebuffer_sRGB
,GL_EXT_sRGB_write_control
Alias for:GL_FRAMEBUFFER_SRGB_EXT
- CType: int - GL_FRAMEBUFFER_SRGB_CAPABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_framebuffer_sRGB
Alias for:GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
- CType: int - GL_FRAMEBUFFER_UNDEFINED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_surfaceless_context
Alias for:GL_FRAMEBUFFER_UNDEFINED_OES
- CType: int - GL_FRAMEBUFFER_UNDEFINED_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_surfaceless_context
- CType: int - GL_FRAMEBUFFER_UNSUPPORTED - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_FRAMEBUFFER_UNSUPPORTED_EXT
,GL_FRAMEBUFFER_UNSUPPORTED_OES
- CType: int - GL_FRONT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FRONT_AND_BACK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FRONT_FACE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_FRONT_FACE_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_FRONT_LEFT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_FRONT_RIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_FULL_RANGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_FULL_SUPPORT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_FUNC_ADD - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
,GL_OES_blend_subtract
Alias for:GL_FUNC_ADD_EXT
,GL_FUNC_ADD_OES
- CType: int - GL_FUNC_REVERSE_SUBTRACT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_OES_blend_subtract
,GL_EXT_blend_subtract
Alias for:GL_FUNC_REVERSE_SUBTRACT_OES
,GL_FUNC_REVERSE_SUBTRACT_EXT
- CType: int - GL_FUNC_SUBTRACT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_OES_blend_subtract
,GL_EXT_blend_subtract
Alias for:GL_FUNC_SUBTRACT_OES
,GL_FUNC_SUBTRACT_EXT
- CType: int - GL_GCCSO_SHADER_BINARY_FJ - Static variable in interface com.jogamp.opengl.GLES2
-
GL_FJ_shader_binary_GCCSO
- CType: int - GL_GENERATE_MIPMAP - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_4
,GL_VERSION_ES_1_0
,GL_SGIS_generate_mipmap
Alias for:GL_GENERATE_MIPMAP_SGIS
- CType: int - GL_GENERATE_MIPMAP_HINT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_VERSION_ES_1_0
,GL_SGIS_generate_mipmap
Alias for:GL_GENERATE_MIPMAP_HINT_SGIS
- CType: int - GL_GEOMETRY_INPUT_TYPE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_INPUT_TYPE_EXT
,GL_GEOMETRY_INPUT_TYPE_ARB
- CType: int - GL_GEOMETRY_INPUT_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_GEOMETRY_INPUT_TYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_GEOMETRY_LINKED_INPUT_TYPE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_LINKED_INPUT_TYPE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_LINKED_VERTICES_OUT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_LINKED_VERTICES_OUT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_OUTPUT_TYPE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_OUTPUT_TYPE_EXT
,GL_GEOMETRY_OUTPUT_TYPE_ARB
- CType: int - GL_GEOMETRY_OUTPUT_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_GEOMETRY_OUTPUT_TYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_GEOMETRY_PROGRAM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
- CType: int - GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_parameter_buffer_object
- CType: int - GL_GEOMETRY_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_SHADER_OES
,GL_GEOMETRY_SHADER_EXT
,GL_GEOMETRY_SHADER_ARB
- CType: int - GL_GEOMETRY_SHADER_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_GEOMETRY_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_2
,GL_VERSION_4_1
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_GEOMETRY_SHADER_BIT_OES
,GL_GEOMETRY_SHADER_BIT_EXT
- CType: int - GL_GEOMETRY_SHADER_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_BIT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_INVOCATIONS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_gpu_shader5
,GL_VERSION_4_0
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_GEOMETRY_SHADER_INVOCATIONS_EXT
,GL_GEOMETRY_SHADER_INVOCATIONS_OES
- CType: int - GL_GEOMETRY_SHADER_INVOCATIONS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_INVOCATIONS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_GEOMETRY_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_GEOMETRY_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_GEOMETRY_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_GEOMETRY_VERTICES_OUT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_VERTICES_OUT_EXT
,GL_GEOMETRY_VERTICES_OUT_ARB
- CType: int - GL_GEOMETRY_VERTICES_OUT_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_GEOMETRY_VERTICES_OUT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_GEQUAL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_GET_TEXTURE_IMAGE_FORMAT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_GET_TEXTURE_IMAGE_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_GPU_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_shader_buffer_load
- CType: int - GL_GPU_DISJOINT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_EXT_disjoint_timer_query
Alias for:GL_GPU_DISJOINT_EXT
- CType: int - GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX - Static variable in interface com.jogamp.opengl.GL2
-
GL_NVX_gpu_memory_info
- CType: int - GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX - Static variable in interface com.jogamp.opengl.GL2
-
GL_NVX_gpu_memory_info
- CType: int - GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX - Static variable in interface com.jogamp.opengl.GL2
-
GL_NVX_gpu_memory_info
- CType: int - GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX - Static variable in interface com.jogamp.opengl.GL2
-
GL_NVX_gpu_memory_info
- CType: int - GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX - Static variable in interface com.jogamp.opengl.GL2
-
GL_NVX_gpu_memory_info
- CType: int - GL_GPU_OPTIMIZED_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_binning_control
- CType: int - GL_GREATER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_GREEN - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_blend_equation_advanced
Alias for:GL_GREEN_NV
- CType: int - GL_GREEN_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_GREEN_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_GREEN_INTEGER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_GREEN_INTEGER_EXT
- CType: int - GL_GREEN_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_GUILTY_CONTEXT_RESET - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:GL_GUILTY_CONTEXT_RESET_EXT
,GL_GUILTY_CONTEXT_RESET_ARB
,GL_GUILTY_CONTEXT_RESET_KHR
- CType: int - GL_HALF_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_HALF_FLOAT - Static variable in interface com.jogamp.opengl.GL
-
Part of
GL_ARB_half_float_vertex
;GL_NV_half_float
;GL_ARB_half_float_pixel
, earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) - GL_HALF_FLOAT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_half_float
- CType: int - GL_HARDLIGHT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: int - GL_HARDLIGHT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: int - GL_HARDLIGHT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: int - GL_HI_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_HI_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_HIGH_FLOAT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_HIGH_INT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_HILO_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_HILO16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_HILO8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_HINT_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_HISTOGRAM - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_EXT
- CType: int - GL_HISTOGRAM_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_ALPHA_SIZE_EXT
- CType: int - GL_HISTOGRAM_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_BLUE_SIZE_EXT
- CType: int - GL_HISTOGRAM_FORMAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_FORMAT_EXT
- CType: int - GL_HISTOGRAM_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_GREEN_SIZE_EXT
- CType: int - GL_HISTOGRAM_LUMINANCE_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_LUMINANCE_SIZE_EXT
- CType: int - GL_HISTOGRAM_RED_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_RED_SIZE_EXT
- CType: int - GL_HISTOGRAM_SINK - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_SINK_EXT
- CType: int - GL_HISTOGRAM_WIDTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_HISTOGRAM_WIDTH_EXT
- CType: int - GL_HSL_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: int - GL_HSL_COLOR - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: int - GL_HSL_COLOR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: int - GL_HSL_HUE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: int - GL_HSL_HUE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: int - GL_HSL_HUE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: int - GL_HSL_LUMINOSITY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: int - GL_HSL_LUMINOSITY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: int - GL_HSL_LUMINOSITY - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: int - GL_HSL_SATURATION - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: int - GL_HSL_SATURATION - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: int - GL_HSL_SATURATION - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: int - GL_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_1D_EXT
- CType: int - GL_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_1D_EXT
- CType: int - GL_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_1D_ARRAY_EXT
- CType: int - GL_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_1D_ARRAY_EXT
- CType: int - GL_IMAGE_2D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_EXT
- CType: int - GL_IMAGE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_ARRAY_EXT
- CType: int - GL_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_RECT_EXT
- CType: int - GL_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_2D_RECT_EXT
- CType: int - GL_IMAGE_3D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_3D_EXT
- CType: int - GL_IMAGE_BINDING_ACCESS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_ACCESS_EXT
- CType: int - GL_IMAGE_BINDING_FORMAT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_FORMAT_EXT
- CType: int - GL_IMAGE_BINDING_LAYER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_LAYER_EXT
- CType: int - GL_IMAGE_BINDING_LAYERED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_LAYERED_EXT
- CType: int - GL_IMAGE_BINDING_LEVEL - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_LEVEL_EXT
- CType: int - GL_IMAGE_BINDING_NAME - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_BINDING_NAME_EXT
- CType: int - GL_IMAGE_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
,GL_OES_texture_buffer
Alias for:GL_IMAGE_BUFFER_EXT
,GL_IMAGE_BUFFER_OES
- CType: int - GL_IMAGE_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int - GL_IMAGE_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_IMAGE_CLASS_1_X_16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_1_X_32 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_1_X_8 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_10_10_10_2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_11_11_10 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_2_X_16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_2_X_32 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_2_X_8 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_4_X_16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_4_X_32 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CLASS_4_X_8 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_COMPATIBILITY_CLASS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_CUBE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_IMAGE_CUBE_EXT
- CType: int - GL_IMAGE_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
,GL_OES_texture_cube_map_array
Alias for:GL_IMAGE_CUBE_MAP_ARRAY_EXT
,GL_IMAGE_CUBE_MAP_ARRAY_OES
- CType: int - GL_IMAGE_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int - GL_IMAGE_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_IMAGE_FORMAT_COMPATIBILITY_TYPE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_IMAGE_PIXEL_FORMAT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_PIXEL_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMAGE_TEXEL_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_IMPLEMENTATION_COLOR_READ_FORMAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_OES_read_format
Alias for:GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
- CType: int - GL_IMPLEMENTATION_COLOR_READ_TYPE - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_OES_read_format
Alias for:GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
- CType: int - GL_INCR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_INCR_WRAP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_stencil_wrap
,GL_OES_stencil_wrap
Alias for:GL_INCR_WRAP_EXT
,GL_INCR_WRAP_OES
- CType: int - GL_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
- CType: int - GL_INDEX_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_INDEX_ARRAY_EXT
- CType: int - GL_INDEX_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_INDEX_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
Alias for:GL_INDEX_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_INDEX_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_INDEX_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_INDEX_ARRAY_POINTER_EXT
- CType: int - GL_INDEX_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_INDEX_ARRAY_STRIDE_EXT
- CType: int - GL_INDEX_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:GL_INDEX_ARRAY_TYPE_EXT
- CType: int - GL_INDEX_BITS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_CLEAR_VALUE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_LOGIC_OP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_MATERIAL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_material
- CType: int - GL_INDEX_MATERIAL_FACE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_material
- CType: int - GL_INDEX_MATERIAL_PARAMETER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_material
- CType: int - GL_INDEX_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_OFFSET - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_SHIFT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INDEX_TEST_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_func
- CType: int - GL_INDEX_TEST_FUNC_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_func
- CType: int - GL_INDEX_TEST_REF_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_func
- CType: int - GL_INDEX_WRITEMASK - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_INFO_LOG_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_INNOCENT_CONTEXT_RESET - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:GL_INNOCENT_CONTEXT_RESET_EXT
,GL_INNOCENT_CONTEXT_RESET_ARB
,GL_INNOCENT_CONTEXT_RESET_KHR
- CType: int - GL_INT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_INT_10_10_10_2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_OES_vertex_type_10_10_10_2
Alias for:GL_INT_10_10_10_2_OES
- CType: int - GL_INT_2_10_10_10_REV - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- CType: int - GL_INT_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_1D_EXT
- CType: int - GL_INT_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_1D_EXT
- CType: int - GL_INT_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_1D_ARRAY_EXT
- CType: int - GL_INT_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_1D_ARRAY_EXT
- CType: int - GL_INT_IMAGE_2D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_EXT
- CType: int - GL_INT_IMAGE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_ARRAY_EXT
- CType: int - GL_INT_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_INT_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_INT_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_RECT_EXT
- CType: int - GL_INT_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_2D_RECT_EXT
- CType: int - GL_INT_IMAGE_3D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_3D_EXT
- CType: int - GL_INT_IMAGE_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_texture_buffer
,GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
Alias for:GL_INT_IMAGE_BUFFER_OES
,GL_INT_IMAGE_BUFFER_EXT
- CType: int - GL_INT_IMAGE_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int - GL_INT_IMAGE_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_INT_IMAGE_CUBE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_INT_IMAGE_CUBE_EXT
- CType: int - GL_INT_IMAGE_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_texture_cube_map_array
,GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
Alias for:GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
,GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
- CType: int - GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int - GL_INT_IMAGE_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_INT_SAMPLER_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_1D_EXT
- CType: int - GL_INT_SAMPLER_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_1D_ARRAY_EXT
- CType: int - GL_INT_SAMPLER_2D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_2D_EXT
- CType: int - GL_INT_SAMPLER_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_2D_ARRAY_EXT
- CType: int - GL_INT_SAMPLER_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_OES_texture_storage_multisample_2d_array
Alias for:GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
- CType: int - GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_storage_multisample_2d_array
- CType: int - GL_INT_SAMPLER_2D_RECT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_2D_RECT_EXT
- CType: int - GL_INT_SAMPLER_3D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_3D_EXT
- CType: int - GL_INT_SAMPLER_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_OES_texture_buffer
,GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
,GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
Alias for:GL_INT_SAMPLER_BUFFER_OES
,GL_INT_SAMPLER_BUFFER_AMD
,GL_INT_SAMPLER_BUFFER_EXT
- CType: int - GL_INT_SAMPLER_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_INT_SAMPLER_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int - GL_INT_SAMPLER_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_INT_SAMPLER_CUBE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_INT_SAMPLER_CUBE_EXT
- CType: int - GL_INT_SAMPLER_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
,GL_OES_texture_cube_map_array
Alias for:GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
,GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
,GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
- CType: int - GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_INT_SAMPLER_RENDERBUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_INT_VEC2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_INT_VEC2_ARB
- CType: int - GL_INT_VEC2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_INT_VEC3 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_INT_VEC3_ARB
- CType: int - GL_INT_VEC3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_INT_VEC4 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_INT_VEC4_ARB
- CType: int - GL_INT_VEC4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_INT16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT16_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT16_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT16_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT64_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_INT64_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT64_VEC2_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_INT64_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT64_VEC3_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_INT64_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT64_VEC4_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_INT64_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT8_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT8_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INT8_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_INTENSITY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_INTENSITY_EXT
- CType: int - GL_INTENSITY_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_INTENSITY_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_INTENSITY_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_INTENSITY_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_INTENSITY_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_INTENSITY12 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_INTENSITY12_EXT
- CType: int - GL_INTENSITY16 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_INTENSITY16_EXT
- CType: int - GL_INTENSITY16_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_INTENSITY16F - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_float
Alias for:GL_INTENSITY16F_ARB
- CType: int - GL_INTENSITY16I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY16I_EXT
- CType: int - GL_INTENSITY16UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY16UI_EXT
- CType: int - GL_INTENSITY32F - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_float
Alias for:GL_INTENSITY32F_ARB
- CType: int - GL_INTENSITY32I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY32I_EXT
- CType: int - GL_INTENSITY32UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY32UI_EXT
- CType: int - GL_INTENSITY4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_INTENSITY4_EXT
- CType: int - GL_INTENSITY8 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_INTENSITY8_EXT
- CType: int - GL_INTENSITY8_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_INTENSITY8I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY8I_EXT
- CType: int - GL_INTENSITY8UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_INTENSITY8UI_EXT
- CType: int - GL_INTERLACE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_interlace
- CType: int - GL_INTERLACE_READ_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_interlace
- CType: int - GL_INTERLEAVED_ATTRIBS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_INTERLEAVED_ATTRIBS_NV
,GL_INTERLEAVED_ATTRIBS_EXT
- CType: int - GL_INTERNALFORMAT_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_ALPHA_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_BLUE_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_DEPTH_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_DEPTH_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_GREEN_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_PREFERRED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_RED_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_RED_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_SHARED_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_STENCIL_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_STENCIL_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERNALFORMAT_SUPPORTED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_INTERPOLATE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_INTERPOLATE_EXT
,GL_INTERPOLATE_ARB
- CType: int - GL_INVALID_ENUM - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_INVALID_FRAMEBUFFER_OPERATION - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_INVALID_FRAMEBUFFER_OPERATION_EXT
,GL_INVALID_FRAMEBUFFER_OPERATION_OES
- CType: int - GL_INVALID_INDEX - Static variable in interface com.jogamp.opengl.GL2ES3
-
Part of
GL_ARB_uniform_buffer_object
- GL_INVALID_OPERATION - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_INVALID_VALUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_INVARIANT_DATATYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_INVARIANT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_INVARIANT_VALUE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_INVERT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_INVERTED_SCREEN_W_REND - Static variable in interface com.jogamp.opengl.GL2
-
GL_REND_screen_coordinates
- CType: int - GL_IS_PER_PATCH - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_IS_PER_PATCH_OES
,GL_IS_PER_PATCH_EXT
- CType: int - GL_IS_PER_PATCH_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_IS_PER_PATCH_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_IS_ROW_MAJOR - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_ISOLINES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_ISOLINES_OES
,GL_ISOLINES_EXT
- CType: int - GL_ISOLINES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_ISOLINES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_IUI_N3F_V2F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_IUI_N3F_V3F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_IUI_V2F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_IUI_V3F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_KEEP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_KHR_debug - Static variable in class com.jogamp.opengl.GLExtensions
- GL_LAST_VERTEX_CONVENTION - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_provoking_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_LAST_VERTEX_CONVENTION_EXT
,GL_LAST_VERTEX_CONVENTION_OES
- CType: int - GL_LAST_VERTEX_CONVENTION_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int - GL_LAST_VERTEX_CONVENTION_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int - GL_LAST_VERTEX_CONVENTION_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_LAST_VIDEO_CAPTURE_STATUS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_LAYER_PROVOKING_VERTEX - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_viewport_array
,GL_ES_VERSION_3_2
,GL_VERSION_4_1
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_LAYER_PROVOKING_VERTEX_EXT
,GL_LAYER_PROVOKING_VERTEX_OES
- CType: int - GL_LAYER_PROVOKING_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_LAYER_PROVOKING_VERTEX_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_LAYOUT_DEFAULT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_map_texture
- CType: int - GL_LAYOUT_LINEAR_CPU_CACHED_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_map_texture
- CType: int - GL_LAYOUT_LINEAR_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_map_texture
- CType: int - GL_LEFT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_LEQUAL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LESS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LIGHT_MODEL_AMBIENT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_LIGHT_MODEL_COLOR_CONTROL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_2
,GL_EXT_separate_specular_color
Alias for:GL_LIGHT_MODEL_COLOR_CONTROL_EXT
- CType: int - GL_LIGHT_MODEL_LOCAL_VIEWER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_specular_vector
- CType: int - GL_LIGHT_MODEL_TWO_SIDE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_LIGHT0 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT1 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT2 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT3 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT4 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT5 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT6 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHT7 - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHTEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: int - GL_LIGHTEN - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: int - GL_LIGHTEN - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: int - GL_LIGHTING - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LIGHTING_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_LINE_NV
- CType: int - GL_LINE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_LOOP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_LINE_RESET_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_SMOOTH - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_LINE_SMOOTH_HINT - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_LINE_STIPPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_STIPPLE_PATTERN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_STIPPLE_REPEAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_STRIP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINE_STRIP_ADJACENCY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:GL_LINE_STRIP_ADJACENCY_OES
,GL_LINE_STRIP_ADJACENCY_EXT
,GL_LINE_STRIP_ADJACENCY_ARB
- CType: int - GL_LINE_STRIP_ADJACENCY_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_LINE_STRIP_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_LINE_STRIP_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_LINE_STRIP_ADJACENCY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_LINE_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LINE_WIDTH - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINE_WIDTH_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_LINE_WIDTH_GRANULARITY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_LINE_WIDTH_RANGE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_LINEAR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINEAR_ATTENUATION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_LINEAR_MIPMAP_LINEAR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINEAR_MIPMAP_NEAREST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINES - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LINES_ADJACENCY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:GL_LINES_ADJACENCY_OES
,GL_LINES_ADJACENCY_EXT
,GL_LINES_ADJACENCY_ARB
- CType: int - GL_LINES_ADJACENCY_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_LINES_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_LINES_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_LINES_ADJACENCY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_LINK_STATUS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_LIST_BASE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LIST_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LIST_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LIST_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LO_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_LO_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_LOAD - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LOCAL_CONSTANT_DATATYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_LOCAL_CONSTANT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_LOCAL_CONSTANT_VALUE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_LOCAL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_LOCATION - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_LOCATION_COMPONENT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
- CType: int - GL_LOCATION_INDEX - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_EXT_blend_func_extended
Alias for:GL_LOCATION_INDEX_EXT
- CType: int - GL_LOCATION_INDEX_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_LOGIC_OP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_LOGIC_OP_MODE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_LOSE_CONTEXT_ON_RESET - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_EXT_robustness
,GL_ARB_robustness
Alias for:GL_LOSE_CONTEXT_ON_RESET_KHR
,GL_LOSE_CONTEXT_ON_RESET_EXT
,GL_LOSE_CONTEXT_ON_RESET_ARB
- CType: int - GL_LOW_FLOAT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_LOW_INT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_LOWER_LEFT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
- CType: int - GL_LUMINANCE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LUMINANCE_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_LUMINANCE_ALPHA_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_LUMINANCE_ALPHA_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_LUMINANCE_ALPHA_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_LUMINANCE_ALPHA_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_LUMINANCE_ALPHA_INTEGER - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA_INTEGER_EXT
- CType: int - GL_LUMINANCE_ALPHA_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE_ALPHA16F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_LUMINANCE_ALPHA16F_EXT
,GL_LUMINANCE_ALPHA16F_ARB
- CType: int - GL_LUMINANCE_ALPHA16I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA16I_EXT
- CType: int - GL_LUMINANCE_ALPHA16UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA16UI_EXT
- CType: int - GL_LUMINANCE_ALPHA32F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_LUMINANCE_ALPHA32F_EXT
,GL_LUMINANCE_ALPHA32F_ARB
- CType: int - GL_LUMINANCE_ALPHA32I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA32I_EXT
- CType: int - GL_LUMINANCE_ALPHA32UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA32UI_EXT
- CType: int - GL_LUMINANCE_ALPHA8I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA8I_EXT
- CType: int - GL_LUMINANCE_ALPHA8UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_ALPHA8UI_EXT
- CType: int - GL_LUMINANCE_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_LUMINANCE_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_LUMINANCE_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_LUMINANCE_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_LUMINANCE_INTEGER - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE_INTEGER_EXT
- CType: int - GL_LUMINANCE_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE12 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE12_EXT
- CType: int - GL_LUMINANCE12_ALPHA12 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE12_ALPHA12_EXT
- CType: int - GL_LUMINANCE12_ALPHA4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE12_ALPHA4_EXT
- CType: int - GL_LUMINANCE16 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE16_EXT
- CType: int - GL_LUMINANCE16_ALPHA16 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE16_ALPHA16_EXT
- CType: int - GL_LUMINANCE16_ALPHA16_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE16_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE16F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_LUMINANCE16F_EXT
,GL_LUMINANCE16F_ARB
- CType: int - GL_LUMINANCE16I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE16I_EXT
- CType: int - GL_LUMINANCE16UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE16UI_EXT
- CType: int - GL_LUMINANCE32F - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_LUMINANCE32F_EXT
,GL_LUMINANCE32F_ARB
- CType: int - GL_LUMINANCE32I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE32I_EXT
- CType: int - GL_LUMINANCE32UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE32UI_EXT
- CType: int - GL_LUMINANCE4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE4_EXT
- CType: int - GL_LUMINANCE4_ALPHA4 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_1
,GL_EXT_texture
,GL_OES_required_internalformat
Alias for:GL_LUMINANCE4_ALPHA4_EXT
,GL_LUMINANCE4_ALPHA4_OES
- CType: int - GL_LUMINANCE6_ALPHA2 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_LUMINANCE6_ALPHA2_EXT
- CType: int - GL_LUMINANCE8 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_1
,GL_OES_required_internalformat
,GL_EXT_texture_storage
,GL_EXT_texture
Alias for:GL_LUMINANCE8_OES
,GL_LUMINANCE8_EXT
- CType: int - GL_LUMINANCE8_ALPHA8 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_1
,GL_EXT_texture_storage
,GL_EXT_texture
,GL_OES_required_internalformat
Alias for:GL_LUMINANCE8_ALPHA8_EXT
,GL_LUMINANCE8_ALPHA8_OES
- CType: int - GL_LUMINANCE8_ALPHA8_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE8_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
- CType: int - GL_LUMINANCE8I - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE8I_EXT
- CType: int - GL_LUMINANCE8UI - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_LUMINANCE8UI_EXT
- CType: int - GL_MAGNITUDE_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_MAGNITUDE_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_MAJOR_VERSION - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_MALI_PROGRAM_BINARY_ARM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ARM_mali_program_binary
- CType: int - GL_MALI_SHADER_BINARY_ARM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ARM_mali_shader_binary
- CType: int - GL_MANUAL_GENERATE_MIPMAP - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MAP_ATTRIB_U_ORDER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_MAP_ATTRIB_V_ORDER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_MAP_COHERENT_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_MAP_COHERENT_BIT_EXT
- CType: int - GL_MAP_COHERENT_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_MAP_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP_FLUSH_EXPLICIT_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_FLUSH_EXPLICIT_BIT_EXT
- CType: int - GL_MAP_INVALIDATE_BUFFER_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_INVALIDATE_BUFFER_BIT_EXT
- CType: int - GL_MAP_INVALIDATE_RANGE_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_INVALIDATE_RANGE_BIT_EXT
- CType: int - GL_MAP_PERSISTENT_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:GL_MAP_PERSISTENT_BIT_EXT
- CType: int - GL_MAP_PERSISTENT_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_buffer_storage
- CType: int - GL_MAP_READ_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_buffer_storage
,GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_READ_BIT_EXT
- CType: int - GL_MAP_STENCIL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP_TESSELLATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_MAP_UNSYNCHRONIZED_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_UNSYNCHRONIZED_BIT_EXT
- CType: int - GL_MAP_WRITE_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_buffer_storage
,GL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:GL_MAP_WRITE_BIT_EXT
- CType: int - GL_MAP1_COLOR_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_GRID_DOMAIN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_GRID_SEGMENTS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_NORMAL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_TEXTURE_COORD_1 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_TEXTURE_COORD_2 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_TEXTURE_COORD_3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_TEXTURE_COORD_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_VERTEX_3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP1_VERTEX_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_COLOR_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_GRID_DOMAIN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_GRID_SEGMENTS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_INDEX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_NORMAL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_TEXTURE_COORD_1 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_TEXTURE_COORD_2 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_TEXTURE_COORD_3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_TEXTURE_COORD_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_VERTEX_3 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAP2_VERTEX_4 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MATRIX_INDEX_ARRAY_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_POINTER_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_POINTER_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_SIZE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_STRIDE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_STRIDE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_INDEX_ARRAY_TYPE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_MODE - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
- GL_MATRIX_PALETTE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MATRIX_PALETTE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MATRIX_STRIDE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_MATRIX0_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX1_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX10_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX11_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX12_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX13_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX14_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX15_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX16_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX17_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX18_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX19_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX20_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX21_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX22_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX23_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX24_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX25_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX26_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX27_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX28_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX29_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX30_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX31_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX5_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX6_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX7_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX8_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MATRIX9_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: int - GL_MAX - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: int - GL_MAX_3D_TEXTURE_SIZE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:GL_MAX_3D_TEXTURE_SIZE_OES
,GL_MAX_3D_TEXTURE_SIZE_EXT
- CType: int - GL_MAX_ARRAY_TEXTURE_LAYERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
- CType: int - GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_ATTRIB_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_BINDABLE_UNIFORM_SIZE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_MAX_CLIENT_ATTRIB_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_CLIP_DISTANCES - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_APPLE_clip_distance
Alias for:GL_MAX_CLIP_DISTANCES_APPLE
- CType: int - GL_MAX_CLIP_DISTANCES_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_clip_distance
- CType: int - GL_MAX_CLIP_PLANES - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_IMG_user_clip_plane
Alias for:GL_MAX_CLIP_PLANES_IMG
- CType: int - GL_MAX_CLIP_PLANES_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_user_clip_plane
- CType: int - GL_MAX_COLOR_ATTACHMENTS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_draw_buffers
,GL_EXT_framebuffer_object
,GL_NV_fbo_color_attachments
Alias for:GL_MAX_COLOR_ATTACHMENTS_EXT
,GL_MAX_COLOR_ATTACHMENTS_NV
- CType: int - GL_MAX_COLOR_MATRIX_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
- CType: int - GL_MAX_COLOR_TEXTURE_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_COMBINED_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMBINED_DIMENSIONS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
,GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
- CType: int - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_COMBINED_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT
- CType: int - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT
- CType: int - GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
,GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
- CType: int - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
,GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
- CType: int - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
- CType: int - GL_MAX_COMBINED_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_variable_group_size
- CType: int - GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_variable_group_size
- CType: int - GL_MAX_COMPUTE_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_COMPUTE_SHARED_MEMORY_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_variable_group_size
- CType: int - GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_variable_group_size
- CType: int - GL_MAX_COMPUTE_WORK_GROUP_COUNT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_COMPUTE_WORK_GROUP_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_CONVOLUTION_HEIGHT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_MAX_CONVOLUTION_HEIGHT_EXT
- CType: int - GL_MAX_CONVOLUTION_WIDTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_MAX_CONVOLUTION_WIDTH_EXT
- CType: int - GL_MAX_CUBE_MAP_TEXTURE_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
,GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
,GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES
- CType: int - GL_MAX_CULL_DISTANCES - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_MAX_DEBUG_GROUP_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR
- CType: int - GL_MAX_DEBUG_LOGGED_MESSAGES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_AMD_debug_output
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:GL_MAX_DEBUG_LOGGED_MESSAGES_AMD
,GL_MAX_DEBUG_LOGGED_MESSAGES_KHR
,GL_MAX_DEBUG_LOGGED_MESSAGES_ARB
- CType: int - GL_MAX_DEBUG_LOGGED_MESSAGES_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_debug_output
- CType: int - GL_MAX_DEBUG_MESSAGE_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
,GL_AMD_debug_output
Alias for:GL_MAX_DEBUG_MESSAGE_LENGTH_KHR
,GL_MAX_DEBUG_MESSAGE_LENGTH_ARB
,GL_MAX_DEBUG_MESSAGE_LENGTH_AMD
- CType: int - GL_MAX_DEBUG_MESSAGE_LENGTH_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_debug_output
- CType: int - GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_deep_texture3D
- CType: int - GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_deep_texture3D
- CType: int - GL_MAX_DEPTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MAX_DEPTH_TEXTURE_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_MAX_DRAW_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_NV_draw_buffers
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_ATI_draw_buffers
Alias for:GL_MAX_DRAW_BUFFERS_NV
,GL_MAX_DRAW_BUFFERS_EXT
,GL_MAX_DRAW_BUFFERS_ARB
,GL_MAX_DRAW_BUFFERS_ATI
- CType: int - GL_MAX_DRAW_BUFFERS_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_draw_buffers
- CType: int - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
- CType: int - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_MAX_ELEMENT_INDEX - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_MAX_ELEMENTS_INDICES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_draw_range_elements
Alias for:GL_MAX_ELEMENTS_INDICES_EXT
- CType: int - GL_MAX_ELEMENTS_VERTICES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_draw_range_elements
Alias for:GL_MAX_ELEMENTS_VERTICES_EXT
- CType: int - GL_MAX_EVAL_ORDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_FRAGMENT_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_MAX_FRAGMENT_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_MAX_FRAGMENT_INPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
- CType: int - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_gpu_shader5
,GL_VERSION_4_0
,GL_NV_gpu_program5
,GL_OES_shader_multisample_interpolation
Alias for:GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV
,GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
- CType: int - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_shader_multisample_interpolation
- CType: int - GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_FRAGMENT_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ARB_fragment_shader
Alias for:GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
- CType: int - GL_MAX_FRAGMENT_UNIFORM_VECTORS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_MAX_FRAMEBUFFER_HEIGHT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_FRAMEBUFFER_LAYERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_FRAMEBUFFER_LAYERS_EXT
,GL_MAX_FRAMEBUFFER_LAYERS_OES
- CType: int - GL_MAX_FRAMEBUFFER_LAYERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_FRAMEBUFFER_LAYERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_FRAMEBUFFER_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_FRAMEBUFFER_WIDTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
,GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
,GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_MAX_GEOMETRY_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
,GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
- CType: int - GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_INPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
,GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
- CType: int - GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
,GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
- CType: int - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_OUTPUT_VERTICES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
,GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
,GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
- CType: int - GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MAX_GEOMETRY_SHADER_INVOCATIONS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_gpu_shader5
,GL_VERSION_4_0
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
,GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
- CType: int - GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
,GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
- CType: int - GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB
,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
- CType: int - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
- CType: int - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
,GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
- CType: int - GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
- CType: int - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_HEIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MAX_IMAGE_SAMPLES - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_MAX_IMAGE_SAMPLES_EXT
- CType: int - GL_MAX_IMAGE_SAMPLES - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_MAX_IMAGE_SAMPLES_EXT
- CType: int - GL_MAX_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_MAX_IMAGE_UNITS_EXT
- CType: int - GL_MAX_INTEGER_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_MAX_LABEL_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_MAX_LABEL_LENGTH_KHR
- CType: int - GL_MAX_LAYERS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MAX_LIGHTS - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MAX_LIST_NESTING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_MAP_TESSELLATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MAX_MODELVIEW_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_multisample_coverage
- CType: int - GL_MAX_MULTIVIEW_BUFFERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multiview_draw_buffers
- CType: int - GL_MAX_NAME_LENGTH - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_MAX_NAME_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_NUM_ACTIVE_VARIABLES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_MAX_NUM_COMPATIBLE_SUBROUTINES - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_PALETTE_MATRICES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_matrix_palette
- CType: int - GL_MAX_PALETTE_MATRICES_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MAX_PATCH_VERTICES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_PATCH_VERTICES_OES
,GL_MAX_PATCH_VERTICES_EXT
- CType: int - GL_MAX_PATCH_VERTICES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_PATCH_VERTICES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_PIXEL_MAP_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MAX_PROGRAM_ATTRIBS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_ENV_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MAX_PROGRAM_GENERIC_RESULTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MAX_PROGRAM_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_MATRICES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_OUTPUT_VERTICES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
- CType: int - GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_parameter_buffer_object
- CType: int - GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_parameter_buffer_object
- CType: int - GL_MAX_PROGRAM_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_PATCH_ATTRIBS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_tessellation_program5
- CType: int - GL_MAX_PROGRAM_RESULT_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MAX_PROGRAM_SUBROUTINE_NUM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MAX_PROGRAM_TEMPORARIES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_PROGRAM_TEXEL_OFFSET - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_gpu_program4
,GL_EXT_gpu_shader4
Alias for:GL_MAX_PROGRAM_TEXEL_OFFSET_NV
,GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
- CType: int - GL_MAX_PROGRAM_TEXEL_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_texture_gather
Alias for:GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB
- CType: int - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_0
,GL_NV_gpu_program5
,GL_ARB_texture_gather
Alias for:GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV
,GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
- CType: int - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
- CType: int - GL_MAX_PROJECTION_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MAX_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_MAX_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_MAX_RATIONAL_EVAL_ORDER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_evaluators
- CType: int - GL_MAX_RECTANGLE_TEXTURE_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_NV_texture_rectangle
,GL_ARB_texture_rectangle
Alias for:GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
,GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
- CType: int - GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_rectangle
- CType: int - GL_MAX_RENDERBUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_MAX_RENDERBUFFER_SIZE_OES
,GL_MAX_RENDERBUFFER_SIZE_EXT
- CType: int - GL_MAX_SAMPLE_MASK_WORDS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_NV_explicit_multisample
Alias for:GL_MAX_SAMPLE_MASK_WORDS_NV
- CType: int - GL_MAX_SAMPLE_MASK_WORDS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_MAX_SAMPLES - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_framebuffer_multisample
,GL_IMG_multisampled_render_to_texture
,GL_APPLE_framebuffer_multisample
,GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
,GL_ANGLE_framebuffer_multisample
Alias for:GL_MAX_SAMPLES_NV
,GL_MAX_SAMPLES_IMG
,GL_MAX_SAMPLES_APPLE
,GL_MAX_SAMPLES_EXT
,GL_MAX_SAMPLES_ANGLE
- CType: int - GL_MAX_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_MAX_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_MAX_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_MAX_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_MAX_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_multisample
- CType: int - GL_MAX_SERVER_WAIT_TIMEOUT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_MAX_SERVER_WAIT_TIMEOUT_APPLE
- CType: int - GL_MAX_SHADER_BUFFER_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_shader_buffer_load
- CType: int - GL_MAX_SHADER_COMPILER_THREADS_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_parallel_shader_compile
- CType: int - GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_pixel_local_storage
- CType: int - GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_pixel_local_storage
- CType: int - GL_MAX_SHADER_STORAGE_BLOCK_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_SHININESS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_light_max_exponent
- CType: int - GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
,GL_ARB_sparse_texture
,GL_EXT_sparse_texture
Alias for:GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
,GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
- CType: int - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_MAX_SPARSE_TEXTURE_SIZE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_MAX_SPARSE_TEXTURE_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_MAX_SPARSE_TEXTURE_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_MAX_SPOT_EXPONENT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_light_max_exponent
- CType: int - GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster
- CType: int - GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_conservative_raster
- CType: int - GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_MAX_SUBROUTINES - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
,GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
,GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
,GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
- CType: int - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
,GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
- CType: int - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
,GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
- CType: int - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
,GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
- CType: int - GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
,GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
- CType: int - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
,GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
- CType: int - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
,GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
,GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
- CType: int - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
,GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
- CType: int - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
,GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
- CType: int - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
- CType: int - GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
,GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
- CType: int - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
,GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
,GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_GEN_LEVEL - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_GEN_LEVEL_EXT
,GL_MAX_TESS_GEN_LEVEL_OES
- CType: int - GL_MAX_TESS_GEN_LEVEL_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_GEN_LEVEL_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TESS_PATCH_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_PATCH_COMPONENTS_OES
,GL_MAX_TESS_PATCH_COMPONENTS_EXT
- CType: int - GL_MAX_TESS_PATCH_COMPONENTS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_MAX_TESS_PATCH_COMPONENTS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_MAX_TEXTURE_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_OES_texture_buffer
,GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
Alias for:GL_MAX_TEXTURE_BUFFER_SIZE_OES
,GL_MAX_TEXTURE_BUFFER_SIZE_ARB
,GL_MAX_TEXTURE_BUFFER_SIZE_EXT
- CType: int - GL_MAX_TEXTURE_BUFFER_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int - GL_MAX_TEXTURE_BUFFER_SIZE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_MAX_TEXTURE_COORDS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_0
,GL_ARB_fragment_program
,GL_NV_fragment_program
Alias for:GL_MAX_TEXTURE_COORDS_ARB
,GL_MAX_TEXTURE_COORDS_NV
- CType: int - GL_MAX_TEXTURE_COORDS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_fragment_program
,GL_ARB_fragment_program
Alias for:GL_MAX_TEXTURE_IMAGE_UNITS_NV
,GL_MAX_TEXTURE_IMAGE_UNITS_ARB
- CType: int - GL_MAX_TEXTURE_IMAGE_UNITS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_MAX_TEXTURE_LOD_BIAS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_texture_lod_bias
Alias for:GL_MAX_TEXTURE_LOD_BIAS_EXT
- CType: int - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_filter_anisotropic
- CType: int - GL_MAX_TEXTURE_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_MAX_TEXTURE_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MAX_TEXTURE_UNITS - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_MAX_TEXTURE_UNITS_ARB
- CType: int - GL_MAX_TRANSFORM_FEEDBACK_BUFFERS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback3
,GL_VERSION_4_0
- CType: int - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV
,GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT
- CType: int - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV
,GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT
- CType: int - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV
,GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT
- CType: int - GL_MAX_UNIFORM_BLOCK_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_UNIFORM_BUFFER_BINDINGS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_UNIFORM_LOCATIONS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_explicit_uniform_location
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_MAX_VARYING_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_geometry_shader4
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_geometry_shader4
Alias for:GL_MAX_VARYING_COMPONENTS_EXT
- CType: int - GL_MAX_VARYING_FLOATS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:GL_MAX_VARYING_FLOATS_ARB
- CType: int - GL_MAX_VARYING_VECTORS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_VERTEX_ATOMIC_COUNTERS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_VERTEX_ATTRIB_BINDINGS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_MAX_VERTEX_ATTRIB_STRIDE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_VERSION_4_4
,GL_ES_VERSION_3_1
- CType: int - GL_MAX_VERTEX_ATTRIBS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_MAX_VERTEX_ATTRIBS_ARB
- CType: int - GL_MAX_VERTEX_ATTRIBS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_MAX_VERTEX_IMAGE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_1
,GL_VERSION_4_2
- CType: int - GL_MAX_VERTEX_OUTPUT_COMPONENTS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
- CType: int - GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_VERTEX_SHADER_INVARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_VERTEX_SHADER_LOCALS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_MAX_VERTEX_SHADER_VARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_MAX_VERTEX_STREAMS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback3
,GL_VERSION_4_0
,GL_ATI_vertex_streams
Alias for:GL_MAX_VERTEX_STREAMS_ATI
- CType: int - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
- CType: int - GL_MAX_VERTEX_UNIFORM_BLOCKS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_MAX_VERTEX_UNIFORM_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
- CType: int - GL_MAX_VERTEX_UNIFORM_VECTORS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_MAX_VERTEX_UNITS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MAX_VERTEX_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_MAX_VERTEX_VARYING_COMPONENTS_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_MAX_VIEWPORT_DIMS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_MAX_VIEWPORTS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:GL_MAX_VIEWPORTS_NV
- CType: int - GL_MAX_VIEWPORTS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_viewport_array
- CType: int - GL_MAX_VIEWS_OVR - Static variable in interface com.jogamp.opengl.GL2
-
GL_OVR_multiview
- CType: int - GL_MAX_VIEWS_OVR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OVR_multiview
- CType: int - GL_MAX_WIDTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MEDIUM_FLOAT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_MEDIUM_INT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_MIN - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: int - GL_MIN - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: int - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_gpu_shader5
,GL_VERSION_4_0
,GL_NV_gpu_program5
,GL_OES_shader_multisample_interpolation
Alias for:GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV
,GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
- CType: int - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_shader_multisample_interpolation
- CType: int - GL_MIN_LOD_WARNING_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_MIN_MAP_BUFFER_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_map_buffer_alignment
- CType: int - GL_MIN_PROGRAM_TEXEL_OFFSET - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
,GL_NV_gpu_program4
Alias for:GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
,GL_MIN_PROGRAM_TEXEL_OFFSET_NV
- CType: int - GL_MIN_PROGRAM_TEXEL_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_0
,GL_ARB_texture_gather
,GL_NV_gpu_program5
Alias for:GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
,GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
- CType: int - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program5
- CType: int - GL_MIN_SAMPLE_SHADING_VALUE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_sample_shading
,GL_ARB_sample_shading
Alias for:GL_MIN_SAMPLE_SHADING_VALUE_OES
,GL_MIN_SAMPLE_SHADING_VALUE_ARB
- CType: int - GL_MIN_SAMPLE_SHADING_VALUE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_sample_shading
- CType: int - GL_MIN_SPARSE_LEVEL_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_MINMAX - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_MINMAX_EXT
- CType: int - GL_MINMAX_FORMAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_MINMAX_FORMAT_EXT
- CType: int - GL_MINMAX_SINK - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_MINMAX_SINK_EXT
- CType: int - GL_MINOR_VERSION - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_MIPMAP - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_MIRROR_CLAMP_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_mirror_clamp
- CType: int - GL_MIRROR_CLAMP_TO_BORDER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_mirror_clamp
- CType: int - GL_MIRROR_CLAMP_TO_EDGE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_ATI_texture_mirror_once
,GL_EXT_texture_mirror_clamp
Alias for:GL_MIRROR_CLAMP_TO_EDGE_ATI
,GL_MIRROR_CLAMP_TO_EDGE_EXT
- CType: int - GL_MIRROR_CLAMP_TO_EDGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_mirror_clamp
- CType: int - GL_MIRRORED_REPEAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_OES_texture_mirrored_repeat
,GL_IBM_texture_mirrored_repeat
,GL_ARB_texture_mirrored_repeat
Alias for:GL_MIRRORED_REPEAT_OES
,GL_MIRRORED_REPEAT_IBM
,GL_MIRRORED_REPEAT_ARB
- CType: int - GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_MODELVIEW - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Matrix mode modelview
- GL_MODELVIEW_MATRIX - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Matrix access name for modelview
- GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_get
- CType: int - GL_MODELVIEW_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MODELVIEW0_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW0_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW0_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW0_STACK_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW1_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW1_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW1_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW1_STACK_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_MODELVIEW10_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW11_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW12_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW13_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW14_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW15_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW16_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW17_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW18_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW19_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW2_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW20_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW21_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW22_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW23_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW24_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW25_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW26_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW27_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW28_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW29_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW3_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW30_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW31_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW4_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW5_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW6_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW7_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW8_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODELVIEW9_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_MODULATE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_MODULATE_COLOR_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_MULT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_MULTIPLY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: int - GL_MULTIPLY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: int - GL_MULTIPLY - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: int - GL_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_MULTISAMPLE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_3DFX_multisample
,GL_ARB_multisample
,GL_EXT_multisample
Alias for:GL_MULTISAMPLE_BIT_3DFX
,GL_MULTISAMPLE_BIT_ARB
,GL_MULTISAMPLE_BIT_EXT
- CType: int - GL_MULTISAMPLE_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_MULTISAMPLE_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: long - GL_MULTISAMPLE_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: long - GL_MULTISAMPLE_COVERAGE_MODES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_multisample_coverage
- CType: int - GL_MULTISAMPLE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int - GL_MULTISAMPLE_FILTER_HINT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_multisample_filter_hint
- CType: int - GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB
- CType: int - GL_MULTISAMPLE_LINE_WIDTH_RANGE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB
- CType: int - GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_MULTIVIEW_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multiview_draw_buffers
- CType: int - GL_MVP_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_N3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_NAME_LENGTH - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_NAME_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_NAMED_STRING_LENGTH_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shading_language_include
- CType: int - GL_NAMED_STRING_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shading_language_include
- CType: int - GL_NAND - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_NEAREST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NEAREST_MIPMAP_LINEAR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NEAREST_MIPMAP_NEAREST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NEGATIVE_ONE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NEGATIVE_ONE_TO_ONE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_NEGATIVE_W_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NEGATIVE_X_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NEGATIVE_Y_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NEGATIVE_Z_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NEVER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_NICEST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NO_ERROR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NO_RESET_NOTIFICATION - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:GL_NO_RESET_NOTIFICATION_EXT
,GL_NO_RESET_NOTIFICATION_ARB
,GL_NO_RESET_NOTIFICATION_KHR
- CType: int - GL_NONE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_OES_framebuffer_object
Alias for:GL_NONE_OES
- CType: int - GL_NOOP - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_NOP_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_NOR - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_NORMAL_ARRAY - Static variable in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- GL_NORMAL_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_NORMAL_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_NORMAL_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_NORMAL_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_NORMAL_ARRAY_POINTER_EXT
- CType: int - GL_NORMAL_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_NORMAL_ARRAY_STRIDE_EXT
- CType: int - GL_NORMAL_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_NORMAL_ARRAY_TYPE_EXT
- CType: int - GL_NORMAL_MAP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_NV_texgen_reflection
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
Alias for:GL_NORMAL_MAP_OES
,GL_NORMAL_MAP_NV
,GL_NORMAL_MAP_ARB
,GL_NORMAL_MAP_EXT
- CType: int - GL_NORMAL_MAP - Static variable in interface com.jogamp.opengl.GLES1
-
GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_NV_texgen_reflection
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
Alias for:GL_NORMAL_MAP_OES
,GL_NORMAL_MAP_NV
,GL_NORMAL_MAP_ARB
,GL_NORMAL_MAP_EXT
- CType: int - GL_NORMALIZE - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_NORMALIZED_RANGE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_NOTEQUAL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_NUM_ACTIVE_VARIABLES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_NUM_COMPATIBLE_SUBROUTINES - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_subroutine
,GL_VERSION_4_0
- CType: int - GL_NUM_COMPRESSED_TEXTURE_FORMATS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_texture_compression
Alias for:GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
- CType: int - GL_NUM_EXTENSIONS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
- CType: int - GL_NUM_PROGRAM_BINARY_FORMATS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:GL_NUM_PROGRAM_BINARY_FORMATS_OES
- CType: int - GL_NUM_SAMPLE_COUNTS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_ARB_internalformat_query
- CType: int - GL_NUM_SHADER_BINARY_FORMATS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_NUM_SHADING_LANGUAGE_VERSIONS - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
- CType: int - GL_NUM_SPARSE_LEVELS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_NUM_SPARSE_LEVELS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_NUM_VIDEO_CAPTURE_STREAMS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_NUM_VIRTUAL_PAGE_SIZES_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_NUM_VIRTUAL_PAGE_SIZES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_NVIDIA_PLATFORM_BINARY_NV - Static variable in interface com.jogamp.opengl.GLES2
- GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_ACTIVE_UNIFORMS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_ATTACHED_OBJECTS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_COMPILE_STATUS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_DELETE_STATUS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_INFO_LOG_LENGTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_LINEAR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_NV_path_rendering
Alias for:GL_OBJECT_LINEAR_NV
- CType: int - GL_OBJECT_LINK_STATUS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_PLANE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_OBJECT_SHADER_SOURCE_LENGTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_SUBTYPE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_TYPE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
,GL_ARB_shader_objects
Alias for:GL_OBJECT_TYPE_APPLE
,GL_OBJECT_TYPE_ARB
- CType: int - GL_OBJECT_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OBJECT_VALIDATE_STATUS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_OCCLUSION_QUERY_EVENT_MASK_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: int - GL_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_HILO_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_OFFSET_TEXTURE_2D_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_2D_MATRIX_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_2D_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_2D_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_MATRIX_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_RECTANGLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_OFFSET_TEXTURE_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_ONE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_EXT_vertex_shader
Alias for:GL_ONE_EXT
- CType: int - GL_ONE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_ONE_MINUS_CONSTANT_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_color
Alias for:GL_ONE_MINUS_CONSTANT_ALPHA_EXT
- CType: int - GL_ONE_MINUS_CONSTANT_COLOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_imaging
,GL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_EXT_blend_color
Alias for:GL_ONE_MINUS_CONSTANT_COLOR_EXT
- CType: int - GL_ONE_MINUS_DST_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ONE_MINUS_DST_COLOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ONE_MINUS_SRC_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ONE_MINUS_SRC_COLOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_ONE_MINUS_SRC1_ALPHA - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:GL_ONE_MINUS_SRC1_ALPHA_EXT
- CType: int - GL_ONE_MINUS_SRC1_ALPHA_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_ONE_MINUS_SRC1_COLOR - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:GL_ONE_MINUS_SRC1_COLOR_EXT
- CType: int - GL_ONE_MINUS_SRC1_COLOR_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_OP_ADD_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_CLAMP_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_CROSS_PRODUCT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_DOT3_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_DOT4_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_EXP_BASE_2_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_FLOOR_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_FRAC_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_INDEX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_LOG_BASE_2_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MADD_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MAX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MIN_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MOV_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MUL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_MULTIPLY_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_NEGATE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_POWER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_RECIP_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_RECIP_SQRT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_ROUND_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_SET_GE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_SET_LT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OP_SUB_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OPERAND0_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND0_ALPHA_EXT
,GL_OPERAND0_ALPHA_ARB
- CType: int - GL_OPERAND0_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND0_RGB_EXT
,GL_OPERAND0_RGB_ARB
- CType: int - GL_OPERAND1_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND1_ALPHA_EXT
,GL_OPERAND1_ALPHA_ARB
- CType: int - GL_OPERAND1_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND1_RGB_EXT
,GL_OPERAND1_RGB_ARB
- CType: int - GL_OPERAND2_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND2_ALPHA_EXT
,GL_OPERAND2_ALPHA_ARB
- CType: int - GL_OPERAND2_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_OPERAND2_RGB_EXT
,GL_OPERAND2_RGB_ARB
- CType: int - GL_OR - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_OR_INVERTED - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_OR_REVERSE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_ORDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_OUT_OF_MEMORY - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_OUTPUT_COLOR0_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_COLOR1_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_FOG_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD0_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD1_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD10_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD11_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD12_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD13_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD14_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD15_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD16_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD17_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD18_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD19_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD2_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD20_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD21_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD22_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD23_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD24_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD25_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD26_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD27_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD28_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD29_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD3_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD30_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD31_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD4_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD5_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD6_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD7_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD8_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_TEXTURE_COORD9_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OUTPUT_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_OVERLAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: int - GL_OVERLAY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: int - GL_OVERLAY - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: int - GL_PACK_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_PACK_CMYK_HINT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cmyka
- CType: int - GL_PACK_COMPRESSED_BLOCK_DEPTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_PACK_COMPRESSED_BLOCK_HEIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_PACK_COMPRESSED_BLOCK_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_PACK_COMPRESSED_BLOCK_WIDTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_PACK_IMAGE_HEIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_texture3D
Alias for:GL_PACK_IMAGE_HEIGHT_EXT
- CType: int - GL_PACK_LSB_FIRST - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_PACK_RESAMPLE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_PACK_REVERSE_ROW_ORDER_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_pack_reverse_row_order
- CType: int - GL_PACK_ROW_BYTES_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_row_bytes
- CType: int - GL_PACK_ROW_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_PACK_SKIP_IMAGES - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_texture3D
Alias for:GL_PACK_SKIP_IMAGES_EXT
- CType: int - GL_PACK_SKIP_PIXELS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_PACK_SKIP_ROWS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_PACK_SWAP_BYTES - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_PARAMETER_BUFFER_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_indirect_parameters
- CType: int - GL_PARAMETER_BUFFER_BINDING_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_indirect_parameters
- CType: int - GL_PARTIAL_SUCCESS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_PASS_THROUGH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_PASS_THROUGH_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PATCH_DEFAULT_INNER_LEVEL - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_tessellation_shader
,GL_VERSION_4_0
- CType: int - GL_PATCH_DEFAULT_OUTER_LEVEL - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_tessellation_shader
,GL_VERSION_4_0
- CType: int - GL_PATCH_VERTICES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_PATCH_VERTICES_OES
,GL_PATCH_VERTICES_EXT
- CType: int - GL_PATCH_VERTICES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_PATCH_VERTICES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_PATCHES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_PATCHES_OES
,GL_PATCHES_EXT
- CType: int - GL_PATCHES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_PATCHES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_PERCENTAGE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_PERFMON_GLOBAL_MODE_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_perfmon_global_mode
- CType: int - GL_PERFMON_GLOBAL_MODE_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_perfmon_global_mode
- CType: int - GL_PERFMON_RESULT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_PERFMON_RESULT_AVAILABLE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_PERFMON_RESULT_SIZE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_PERFORMANCE_MONITOR_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_name_gen_delete
- CType: int - GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_EVENT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_RAW_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_DONOT_FLUSH_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_FLUSH_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_GLOBAL_CONTEXT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_SINGLE_CONTEXT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERFQUERY_WAIT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_performance_query
- CType: int - GL_PERSPECTIVE_CORRECTION_HINT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_PERTURB_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_perturb_normal
- CType: int - GL_PIXEL_BUFFER_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_PIXEL_BUFFER_BARRIER_BIT_EXT
- CType: int - GL_PIXEL_COUNT_AVAILABLE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_occlusion_query
- CType: int - GL_PIXEL_COUNT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_occlusion_query
- CType: int - GL_PIXEL_COUNTER_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_occlusion_query
- CType: int - GL_PIXEL_CUBIC_WEIGHT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_MAG_FILTER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_MAP_A_TO_A - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_A_TO_A_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_B_TO_B - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_B_TO_B_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_G_TO_G - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_G_TO_G_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_A - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_A_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_B - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_B_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_G - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_G_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_I - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_I_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_R - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_I_TO_R_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_R_TO_R - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_R_TO_R_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_S_TO_S - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MAP_S_TO_S_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_MIN_FILTER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_MODE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_PIXEL_PACK_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_ARB_pixel_buffer_object
,GL_EXT_pixel_buffer_object
Alias for:GL_PIXEL_PACK_BUFFER_ARB
,GL_PIXEL_PACK_BUFFER_EXT
- CType: int - GL_PIXEL_PACK_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_ARB_pixel_buffer_object
,GL_EXT_pixel_buffer_object
Alias for:GL_PIXEL_PACK_BUFFER_BINDING_ARB
,GL_PIXEL_PACK_BUFFER_BINDING_EXT
- CType: int - GL_PIXEL_PACK_BUFFER_BINDING_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_buffer_object
- CType: int - GL_PIXEL_PACK_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_buffer_object
- CType: int - GL_PIXEL_TRANSFORM_2D_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_TRANSFORM_2D_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_transform
- CType: int - GL_PIXEL_UNPACK_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_ARB_pixel_buffer_object
,GL_EXT_pixel_buffer_object
Alias for:GL_PIXEL_UNPACK_BUFFER_ARB
,GL_PIXEL_UNPACK_BUFFER_EXT
- CType: int - GL_PIXEL_UNPACK_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_ARB_pixel_buffer_object
,GL_EXT_pixel_buffer_object
Alias for:GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
,GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
- CType: int - GL_PIXEL_UNPACK_BUFFER_BINDING_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_buffer_object
- CType: int - GL_PIXEL_UNPACK_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_pixel_buffer_object
- CType: int - GL_PN_TRIANGLES_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_NORMAL_MODE_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_POINT_MODE_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pn_triangles
- CType: int - GL_POINT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_POINT_NV
- CType: int - GL_POINT_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POINT_DISTANCE_ATTENUATION - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_4
,GL_VERSION_ES_1_0
,GL_ARB_point_parameters
Alias for:GL_POINT_DISTANCE_ATTENUATION_ARB
- CType: int - GL_POINT_FADE_THRESHOLD_SIZE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_POINT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_POINT_SIZE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_point_size_array
- CType: int - GL_POINT_SIZE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_point_size_array
- CType: int - GL_POINT_SIZE_ARRAY_POINTER_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_point_size_array
- CType: int - GL_POINT_SIZE_ARRAY_STRIDE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_point_size_array
- CType: int - GL_POINT_SIZE_ARRAY_TYPE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_point_size_array
- CType: int - GL_POINT_SIZE_GRANULARITY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_POINT_SIZE_MAX - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_4
,GL_VERSION_ES_1_0
,GL_SGIS_point_parameters
,GL_EXT_point_parameters
,GL_ARB_point_parameters
Alias for:GL_POINT_SIZE_MAX_SGIS
,GL_POINT_SIZE_MAX_EXT
,GL_POINT_SIZE_MAX_ARB
- CType: int - GL_POINT_SIZE_MIN - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_4
,GL_VERSION_ES_1_0
,GL_EXT_point_parameters
,GL_SGIS_point_parameters
,GL_ARB_point_parameters
Alias for:GL_POINT_SIZE_MIN_EXT
,GL_POINT_SIZE_MIN_SGIS
,GL_POINT_SIZE_MIN_ARB
- CType: int - GL_POINT_SIZE_RANGE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_POINT_SMOOTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_POINT_SMOOTH_HINT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_POINT_SPRITE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_2_0
,GL_ARB_point_sprite
,GL_NV_point_sprite
,GL_OES_point_sprite
Alias for:GL_POINT_SPRITE_ARB
,GL_POINT_SPRITE_NV
,GL_POINT_SPRITE_OES
- CType: int - GL_POINT_SPRITE_COORD_ORIGIN - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
- CType: int - GL_POINT_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POINTS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_POLYGON - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POLYGON - Static variable in class com.jogamp.opengl.util.ImmModeSink
- GL_POLYGON_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POLYGON_MODE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_POLYGON_MODE_NV
- CType: int - GL_POLYGON_MODE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_POLYGON_OFFSET_CLAMP_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_polygon_offset_clamp
- CType: int - GL_POLYGON_OFFSET_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_POLYGON_OFFSET_FACTOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_EXT_polygon_offset
Alias for:GL_POLYGON_OFFSET_FACTOR_EXT
- CType: int - GL_POLYGON_OFFSET_FILL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_POLYGON_OFFSET_LINE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_POLYGON_OFFSET_LINE_NV
- CType: int - GL_POLYGON_OFFSET_LINE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_POLYGON_OFFSET_POINT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:GL_POLYGON_OFFSET_POINT_NV
- CType: int - GL_POLYGON_OFFSET_POINT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_polygon_mode
- CType: int - GL_POLYGON_OFFSET_UNITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_POLYGON_SMOOTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_POLYGON_SMOOTH_HINT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_POLYGON_STIPPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POLYGON_STIPPLE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POLYGON_TOKEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_POSITION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_POST_COLOR_MATRIX_ALPHA_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
- CType: int - GL_POST_COLOR_MATRIX_ALPHA_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
- CType: int - GL_POST_COLOR_MATRIX_BLUE_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
- CType: int - GL_POST_COLOR_MATRIX_BLUE_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
- CType: int - GL_POST_COLOR_MATRIX_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
- CType: int - GL_POST_COLOR_MATRIX_GREEN_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
- CType: int - GL_POST_COLOR_MATRIX_GREEN_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
- CType: int - GL_POST_COLOR_MATRIX_RED_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_RED_BIAS_SGI
- CType: int - GL_POST_COLOR_MATRIX_RED_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_matrix
Alias for:GL_POST_COLOR_MATRIX_RED_SCALE_SGI
- CType: int - GL_POST_CONVOLUTION_ALPHA_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
- CType: int - GL_POST_CONVOLUTION_ALPHA_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
- CType: int - GL_POST_CONVOLUTION_BLUE_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_BLUE_BIAS_EXT
- CType: int - GL_POST_CONVOLUTION_BLUE_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_BLUE_SCALE_EXT
- CType: int - GL_POST_CONVOLUTION_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_POST_CONVOLUTION_COLOR_TABLE_SGI
- CType: int - GL_POST_CONVOLUTION_GREEN_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_GREEN_BIAS_EXT
- CType: int - GL_POST_CONVOLUTION_GREEN_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_GREEN_SCALE_EXT
- CType: int - GL_POST_CONVOLUTION_RED_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_RED_BIAS_EXT
- CType: int - GL_POST_CONVOLUTION_RED_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_POST_CONVOLUTION_RED_SCALE_EXT
- CType: int - GL_PREVIOUS - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_PREVIOUS_EXT
,GL_PREVIOUS_ARB
- CType: int - GL_PREVIOUS_TEXTURE_INPUT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_PRIMARY_COLOR - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
,GL_NV_path_rendering
,GL_NV_register_combiners
Alias for:GL_PRIMARY_COLOR_EXT
,GL_PRIMARY_COLOR_ARB
,GL_PRIMARY_COLOR_NV
- CType: int - GL_PRIMITIVE_BOUNDING_BOX - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_EXT_primitive_bounding_box
,GL_ARB_ES3_2_compatibility
,GL_OES_primitive_bounding_box
Alias for:GL_PRIMITIVE_BOUNDING_BOX_EXT
,GL_PRIMITIVE_BOUNDING_BOX_ARB
,GL_PRIMITIVE_BOUNDING_BOX_OES
- CType: int - GL_PRIMITIVE_BOUNDING_BOX_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_primitive_bounding_box
- CType: int - GL_PRIMITIVE_BOUNDING_BOX_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_primitive_bounding_box
- CType: int - GL_PRIMITIVE_RESTART - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_NV_primitive_restart
Alias for:GL_PRIMITIVE_RESTART_NV
- CType: int - GL_PRIMITIVE_RESTART_FIXED_INDEX - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_ES3_compatibility
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- CType: int - GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: int - GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: int - GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_PRIMITIVE_RESTART_INDEX - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_NV_primitive_restart
Alias for:GL_PRIMITIVE_RESTART_INDEX_NV
- CType: int - GL_PRIMITIVE_RESTART_INDEX_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_primitive_restart
- CType: int - GL_PRIMITIVE_RESTART_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_primitive_restart
- CType: int - GL_PRIMITIVES_GENERATED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_EXT_transform_feedback
,GL_EXT_geometry_shader
,GL_NV_transform_feedback
,GL_OES_geometry_shader
Alias for:GL_PRIMITIVES_GENERATED_EXT
,GL_PRIMITIVES_GENERATED_NV
,GL_PRIMITIVES_GENERATED_OES
- CType: int - GL_PRIMITIVES_GENERATED_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_transform_feedback
,GL_EXT_geometry_shader
- CType: int - GL_PRIMITIVES_GENERATED_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_PRIMITIVES_SUBMITTED_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_PROFILE_LIST_ALL - Static variable in class com.jogamp.opengl.GLProfile
-
All GL Profiles in the order of default detection.
- GL_PROFILE_LIST_MAX - Static variable in class com.jogamp.opengl.GLProfile
-
Order of maximum profiles.
- GL_PROFILE_LIST_MAX_FIXEDFUNC - Static variable in class com.jogamp.opengl.GLProfile
-
Order of maximum fixed function profiles GL4bc GL3bc GL2 GLES1
- GL_PROFILE_LIST_MAX_MOBILE - Static variable in class com.jogamp.opengl.GLProfile
-
Order of maximum original mobile profiles.
- GL_PROFILE_LIST_MAX_PROGSHADER - Static variable in class com.jogamp.opengl.GLProfile
-
Order of maximum programmable shader profiles GL4bc GL4 GL3bc GL3 GLES3 GL2 GLES2
- GL_PROFILE_LIST_MAX_PROGSHADER_CORE - Static variable in class com.jogamp.opengl.GLProfile
-
Order of maximum programmable shader core only profiles GL4 GL3 GLES3 GLES2
- GL_PROFILE_LIST_MIN - Static variable in class com.jogamp.opengl.GLProfile
-
Order of minimum profiles.
- GL_PROFILE_LIST_MIN_DESKTOP - Static variable in class com.jogamp.opengl.GLProfile
-
Order of minimum original desktop profiles.
- GL_PROGRAM - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_PROGRAM_KHR
- CType: int - GL_PROGRAM_ADDRESS_REGISTERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_PROGRAM_ALU_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_ATTRIB_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_PROGRAM_ATTRIBS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_BINARY_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_program_binary
- CType: int - GL_PROGRAM_BINARY_FORMATS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:GL_PROGRAM_BINARY_FORMATS_OES
- CType: int - GL_PROGRAM_BINARY_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:GL_PROGRAM_BINARY_LENGTH_OES
- CType: int - GL_PROGRAM_BINARY_RETRIEVABLE_HINT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
- CType: int - GL_PROGRAM_BINDING_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_ERROR_POSITION_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_ERROR_STRING_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_FORMAT_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_FORMAT_ASCII_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_INPUT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_PROGRAM_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_LENGTH_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_direct_state_access
- CType: int - GL_PROGRAM_MATRIX_STACK_DEPTH_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_direct_state_access
- CType: int - GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_ATTRIBS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_TEMPORARIES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_OBJECT_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_PROGRAM_OUTPUT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_PROGRAM_PARAMETERS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_PIPELINE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_PROGRAM_PIPELINE_KHR
- CType: int - GL_PROGRAM_PIPELINE_BINDING - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_PROGRAM_PIPELINE_BINDING_EXT
- CType: int - GL_PROGRAM_POINT_SIZE - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_ARB_geometry_shader4
Alias for:GL_PROGRAM_POINT_SIZE_EXT
,GL_PROGRAM_POINT_SIZE_ARB
- CType: int - GL_PROGRAM_POINT_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_PROGRAM_POINT_SIZE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
- CType: int - GL_PROGRAM_RESULT_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_program4
- CType: int - GL_PROGRAM_SEPARABLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_PROGRAM_SEPARABLE_EXT
- CType: int - GL_PROGRAM_STRING_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_TEMPORARIES_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAM_TEX_INDIRECTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_TEX_INSTRUCTIONS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_fragment_program
- CType: int - GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_PROJECTION - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Matrix mode projection
- GL_PROJECTION_MATRIX - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Matrix access name for projection
- GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_get
- CType: int - GL_PROJECTION_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_PROVOKING_VERTEX - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_provoking_vertex
,GL_VERSION_3_2
,GL_EXT_provoking_vertex
Alias for:GL_PROVOKING_VERTEX_EXT
- CType: int - GL_PROVOKING_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_provoking_vertex
- CType: int - GL_PROXY_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_PROXY_COLOR_TABLE_SGI
- CType: int - GL_PROXY_HISTOGRAM - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_PROXY_HISTOGRAM_EXT
- CType: int - GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
- CType: int - GL_PROXY_POST_CONVOLUTION_COLOR_TABLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_SGI_color_table
Alias for:GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
- CType: int - GL_PROXY_TEXTURE_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_PROXY_TEXTURE_1D_EXT
- CType: int - GL_PROXY_TEXTURE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_PROXY_TEXTURE_1D_ARRAY_EXT
- CType: int - GL_PROXY_TEXTURE_2D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_PROXY_TEXTURE_2D_EXT
- CType: int - GL_PROXY_TEXTURE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_PROXY_TEXTURE_2D_ARRAY_EXT
- CType: int - GL_PROXY_TEXTURE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_PROXY_TEXTURE_3D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_texture3D
Alias for:GL_PROXY_TEXTURE_3D_EXT
- CType: int - GL_PROXY_TEXTURE_CUBE_MAP - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
Alias for:GL_PROXY_TEXTURE_CUBE_MAP_ARB
,GL_PROXY_TEXTURE_CUBE_MAP_EXT
- CType: int - GL_PROXY_TEXTURE_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_0
,GL_ARB_texture_cube_map_array
Alias for:GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
- CType: int - GL_PROXY_TEXTURE_RECTANGLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_NV_texture_rectangle
,GL_ARB_texture_rectangle
Alias for:GL_PROXY_TEXTURE_RECTANGLE_NV
,GL_PROXY_TEXTURE_RECTANGLE_ARB
- CType: int - GL_PROXY_TEXTURE_RECTANGLE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_rectangle
- CType: int - GL_PURGEABLE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_Q - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_QUAD_STRIP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_QUAD_STRIP - Static variable in class com.jogamp.opengl.util.ImmModeSink
- GL_QUADRATIC_ATTENUATION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_QUADS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_QUADS_OES
,GL_QUADS_EXT
- CType: int - GL_QUADS - Static variable in class com.jogamp.opengl.util.ImmModeSink
- GL_QUADS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_provoking_vertex
,GL_VERSION_3_2
,GL_EXT_provoking_vertex
Alias for:GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT
- CType: int - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_provoking_vertex
- CType: int - GL_QUADS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_QUERY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_QUERY_KHR
- CType: int - GL_QUERY_ALL_EVENT_BITS_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: long - GL_QUERY_BUFFER - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_AMD_query_buffer_object
Alias for:GL_QUERY_BUFFER_AMD
- CType: int - GL_QUERY_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_query_buffer_object
- CType: int - GL_QUERY_BUFFER_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
- CType: int - GL_QUERY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_AMD_query_buffer_object
Alias for:GL_QUERY_BUFFER_BINDING_AMD
- CType: int - GL_QUERY_BUFFER_BINDING_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_query_buffer_object
- CType: int - GL_QUERY_BY_REGION_NO_WAIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: int - GL_QUERY_BY_REGION_NO_WAIT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: int - GL_QUERY_BY_REGION_NO_WAIT_INVERTED - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_QUERY_BY_REGION_WAIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: int - GL_QUERY_BY_REGION_WAIT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: int - GL_QUERY_BY_REGION_WAIT_INVERTED - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_QUERY_COUNTER_BITS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:GL_QUERY_COUNTER_BITS_EXT
,GL_QUERY_COUNTER_BITS_ARB
- CType: int - GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: int - GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: int - GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: int - GL_QUERY_NO_WAIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: int - GL_QUERY_NO_WAIT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: int - GL_QUERY_NO_WAIT_INVERTED - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_QUERY_OBJECT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_name_gen_delete
- CType: int - GL_QUERY_RESULT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:GL_QUERY_RESULT_EXT
,GL_QUERY_RESULT_ARB
- CType: int - GL_QUERY_RESULT_AVAILABLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:GL_QUERY_RESULT_AVAILABLE_EXT
,GL_QUERY_RESULT_AVAILABLE_ARB
- CType: int - GL_QUERY_RESULT_NO_WAIT - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
,GL_AMD_query_buffer_object
Alias for:GL_QUERY_RESULT_NO_WAIT_AMD
- CType: int - GL_QUERY_RESULT_NO_WAIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_query_buffer_object
- CType: int - GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_occlusion_query_event
- CType: int - GL_QUERY_TARGET - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_QUERY_WAIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: int - GL_QUERY_WAIT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: int - GL_QUERY_WAIT_INVERTED - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_R - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_R11F_G11F_B10F - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_texture_packed_float
,GL_EXT_packed_float
Alias for:GL_R11F_G11F_B10F_APPLE
,GL_R11F_G11F_B10F_EXT
- CType: int - GL_R11F_G11F_B10F_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_texture_packed_float
- CType: int - GL_R16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_norm16
Alias for:GL_R16_EXT
- CType: int - GL_R16_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_norm16
- CType: int - GL_R16_SNORM - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_render_snorm
Alias for:GL_R16_SNORM_EXT
- CType: int - GL_R16_SNORM_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
- CType: int - GL_R16F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
,GL_EXT_texture_storage
Alias for:GL_R16F_EXT
- CType: int - GL_R16I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_R16UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_R3_G3_B2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
- CType: int - GL_R32F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_storage
Alias for:GL_R32F_EXT
- CType: int - GL_R32I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_R32UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_R8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_storage
,GL_EXT_texture_rg
Alias for:GL_R8_EXT
- CType: int - GL_R8_SNORM - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_R8_SNORM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_R8I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_R8UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTER_MULTISAMPLE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTER_MULTISAMPLE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_raster_multisample
- CType: int - GL_RASTERIZER_DISCARD - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_RASTERIZER_DISCARD_NV
,GL_RASTERIZER_DISCARD_EXT
- CType: int - GL_READ_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_multiview_draw_buffers
,GL_NV_read_buffer
Alias for:GL_READ_BUFFER_EXT
,GL_READ_BUFFER_NV
- CType: int - GL_READ_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multiview_draw_buffers
- CType: int - GL_READ_BUFFER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_read_buffer
- CType: int - GL_READ_FRAMEBUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_blit
,GL_ANGLE_framebuffer_blit
,GL_NV_framebuffer_blit
,GL_APPLE_framebuffer_multisample
Alias for:GL_READ_FRAMEBUFFER_EXT
,GL_READ_FRAMEBUFFER_ANGLE
,GL_READ_FRAMEBUFFER_NV
,GL_READ_FRAMEBUFFER_APPLE
- CType: int - GL_READ_FRAMEBUFFER_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_framebuffer_blit
- CType: int - GL_READ_FRAMEBUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_APPLE_framebuffer_multisample
,GL_ANGLE_framebuffer_blit
,GL_NV_framebuffer_blit
,GL_EXT_framebuffer_blit
Alias for:GL_READ_FRAMEBUFFER_BINDING_APPLE
,GL_READ_FRAMEBUFFER_BINDING_ANGLE
,GL_READ_FRAMEBUFFER_BINDING_NV
,GL_READ_FRAMEBUFFER_BINDING_EXT
- CType: int - GL_READ_FRAMEBUFFER_BINDING_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_framebuffer_blit
- CType: int - GL_READ_FRAMEBUFFER_BINDING_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_blit
- CType: int - GL_READ_FRAMEBUFFER_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_blit
- CType: int - GL_READ_ONLY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_1
,GL_ARB_vertex_buffer_object
Alias for:GL_READ_ONLY_ARB
- CType: int - GL_READ_PIXEL_DATA_RANGE_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_READ_PIXEL_DATA_RANGE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_READ_PIXEL_DATA_RANGE_POINTER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_READ_PIXELS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_READ_PIXELS_FORMAT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_READ_PIXELS_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_READ_WRITE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_1
,GL_ARB_vertex_buffer_object
Alias for:GL_READ_WRITE_ARB
- CType: int - GL_RECIP_ADD_SIGNED_ALPHA_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_RED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_NV_blend_equation_advanced
,GL_EXT_texture_rg
Alias for:GL_RED_NV
,GL_RED_EXT
- CType: int - GL_RED_BIAS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RED_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_RED_INTEGER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RED_INTEGER_EXT
- CType: int - GL_RED_SCALE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RED_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
,GL_VERSION_3_1
- CType: int - GL_REDUCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_REDUCE_EXT
- CType: int - GL_REFERENCED_BY_COMPUTE_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_REFERENCED_BY_FRAGMENT_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_REFERENCED_BY_GEOMETRY_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_EXT_geometry_shader
,GL_OES_geometry_shader
Alias for:GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
,GL_REFERENCED_BY_GEOMETRY_SHADER_OES
- CType: int - GL_REFERENCED_BY_GEOMETRY_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_REFERENCED_BY_GEOMETRY_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_REFERENCED_BY_TESS_CONTROL_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
,GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
- CType: int - GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_REFERENCED_BY_TESS_EVALUATION_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
,GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
- CType: int - GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_REFERENCED_BY_VERTEX_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_REFLECTION_MAP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_NV_texgen_reflection
Alias for:GL_REFLECTION_MAP_OES
,GL_REFLECTION_MAP_ARB
,GL_REFLECTION_MAP_EXT
,GL_REFLECTION_MAP_NV
- CType: int - GL_REFLECTION_MAP - Static variable in interface com.jogamp.opengl.GLES1
-
GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_NV_texgen_reflection
Alias for:GL_REFLECTION_MAP_OES
,GL_REFLECTION_MAP_ARB
,GL_REFLECTION_MAP_EXT
,GL_REFLECTION_MAP_NV
- CType: int - GL_RELEASED_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_RENDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_binning_control
- CType: int - GL_RENDER_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RENDERBUFFER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_RENDERBUFFER_EXT
,GL_RENDERBUFFER_OES
- CType: int - GL_RENDERBUFFER_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_ALPHA_SIZE_OES
,GL_RENDERBUFFER_ALPHA_SIZE_EXT
- CType: int - GL_RENDERBUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_BINDING_OES
,GL_RENDERBUFFER_BINDING_EXT
- CType: int - GL_RENDERBUFFER_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_BLUE_SIZE_OES
,GL_RENDERBUFFER_BLUE_SIZE_EXT
- CType: int - GL_RENDERBUFFER_COLOR_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_multisample_coverage
- CType: int - GL_RENDERBUFFER_COVERAGE_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_multisample_coverage
- CType: int - GL_RENDERBUFFER_DEPTH_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_RENDERBUFFER_DEPTH_SIZE_EXT
,GL_RENDERBUFFER_DEPTH_SIZE_OES
- CType: int - GL_RENDERBUFFER_FREE_MEMORY_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_meminfo
- CType: int - GL_RENDERBUFFER_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_RENDERBUFFER_GREEN_SIZE_EXT
,GL_RENDERBUFFER_GREEN_SIZE_OES
- CType: int - GL_RENDERBUFFER_HEIGHT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_HEIGHT_OES
,GL_RENDERBUFFER_HEIGHT_EXT
- CType: int - GL_RENDERBUFFER_INTERNAL_FORMAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_INTERNAL_FORMAT_OES
,GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
- CType: int - GL_RENDERBUFFER_RED_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:GL_RENDERBUFFER_RED_SIZE_OES
,GL_RENDERBUFFER_RED_SIZE_EXT
- CType: int - GL_RENDERBUFFER_SAMPLES - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_APPLE_framebuffer_multisample
,GL_ANGLE_framebuffer_multisample
,GL_IMG_multisampled_render_to_texture
,GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
,GL_NV_framebuffer_multisample
Alias for:GL_RENDERBUFFER_SAMPLES_APPLE
,GL_RENDERBUFFER_SAMPLES_ANGLE
,GL_RENDERBUFFER_SAMPLES_IMG
,GL_RENDERBUFFER_SAMPLES_EXT
,GL_RENDERBUFFER_SAMPLES_NV
- CType: int - GL_RENDERBUFFER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_RENDERBUFFER_SAMPLES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int - GL_RENDERBUFFER_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_RENDERBUFFER_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_RENDERBUFFER_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_multisample
- CType: int - GL_RENDERBUFFER_STENCIL_SIZE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_RENDERBUFFER_STENCIL_SIZE_EXT
,GL_RENDERBUFFER_STENCIL_SIZE_OES
- CType: int - GL_RENDERBUFFER_WIDTH - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_RENDERBUFFER_WIDTH_EXT
,GL_RENDERBUFFER_WIDTH_OES
- CType: int - GL_RENDERER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_REPEAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_REPLACE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_EXT_texture
Alias for:GL_REPLACE_EXT
- CType: int - GL_REPLACE_VALUE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_stencil_operation_extended
- CType: int - GL_REPLICATE_BORDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_HP_convolution_border_modes
Alias for:GL_REPLICATE_BORDER_HP
- CType: int - GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_EGL_image_external
- CType: int - GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_EGL_image_external
- CType: int - GL_RESAMPLE_AVERAGE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_RESAMPLE_DECIMATE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_RESAMPLE_REPLICATE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_RESAMPLE_ZERO_FILL_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_RESCALE_NORMAL - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_2
,GL_VERSION_ES_1_0
,GL_EXT_rescale_normal
Alias for:GL_RESCALE_NORMAL_EXT
- CType: int - GL_RESET_NOTIFICATION_STRATEGY - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_EXT_robustness
,GL_ARB_robustness
Alias for:GL_RESET_NOTIFICATION_STRATEGY_KHR
,GL_RESET_NOTIFICATION_STRATEGY_EXT
,GL_RESET_NOTIFICATION_STRATEGY_ARB
- CType: int - GL_RETAINED_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_RETURN - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RG - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_rg
Alias for:GL_RG_EXT
- CType: int - GL_RG_INTEGER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
,GL_VERSION_3_1
- CType: int - GL_RG16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_norm16
Alias for:GL_RG16_EXT
- CType: int - GL_RG16_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_norm16
- CType: int - GL_RG16_SNORM - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_render_snorm
Alias for:GL_RG16_SNORM_EXT
- CType: int - GL_RG16_SNORM_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
- CType: int - GL_RG16F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
,GL_EXT_texture_storage
Alias for:GL_RG16F_EXT
- CType: int - GL_RG16I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG16UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG32F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_storage
Alias for:GL_RG32F_EXT
- CType: int - GL_RG32I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG32UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
,GL_EXT_texture_storage
,GL_EXT_texture_rg
Alias for:GL_RG8_EXT
- CType: int - GL_RG8_SNORM - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_RG8_SNORM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_RG8I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RG8UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_ARB_texture_rg
,GL_VERSION_3_0
- CType: int - GL_RGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_RGB_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_RGB_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_RGB_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_RGB_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_RGB_INTEGER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB_INTEGER_EXT
- CType: int - GL_RGB_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGB_SCALE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_RGB_SCALE_EXT
,GL_RGB_SCALE_ARB
- CType: int - GL_RGB_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
,GL_VERSION_3_1
- CType: int - GL_RGB10 - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_1
,GL_EXT_texture_storage
,GL_EXT_texture
,GL_OES_required_internalformat
Alias for:GL_RGB10_EXT
- CType: int - GL_RGB10_A2 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_EXT_texture_storage
,GL_EXT_texture
,GL_OES_required_internalformat
Alias for:GL_RGB10_A2_EXT
- CType: int - GL_RGB10_A2UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_texture_rgb10_a2ui
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- CType: int - GL_RGB12 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_RGB12_EXT
- CType: int - GL_RGB16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
,GL_EXT_texture_norm16
Alias for:GL_RGB16_EXT
- CType: int - GL_RGB16_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: int - GL_RGB16_SNORM - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_texture_norm16
Alias for:GL_RGB16_SNORM_EXT
- CType: int - GL_RGB16_SNORM_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_norm16
- CType: int - GL_RGB16F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
,GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_RGB16F_EXT
,GL_RGB16F_ARB
- CType: int - GL_RGB16I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB16I_EXT
- CType: int - GL_RGB16UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB16UI_EXT
- CType: int - GL_RGB32F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_RGB32F_EXT
,GL_RGB32F_ARB
- CType: int - GL_RGB32I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB32I_EXT
- CType: int - GL_RGB32UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB32UI_EXT
- CType: int - GL_RGB4 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_RGB4_EXT
- CType: int - GL_RGB4_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGB5 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_RGB5_EXT
- CType: int - GL_RGB5_A1 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_OES_framebuffer_object
,GL_OES_required_internalformat
,GL_EXT_texture
Alias for:GL_RGB5_A1_OES
,GL_RGB5_A1_EXT
- CType: int - GL_RGB565 - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_OES_framebuffer_object
,GL_OES_required_internalformat
Alias for:GL_RGB565_OES
- CType: int - GL_RGB8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_EXT_texture
,GL_OES_rgb8_rgba8
,GL_OES_required_internalformat
Alias for:GL_RGB8_EXT
,GL_RGB8_OES
- CType: int - GL_RGB8_SNORM - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_RGB8I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB8I_EXT
- CType: int - GL_RGB8UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGB8UI_EXT
- CType: int - GL_RGB9_E5 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_shared_exponent
,GL_APPLE_texture_packed_float
Alias for:GL_RGB9_E5_EXT
,GL_RGB9_E5_APPLE
- CType: int - GL_RGB9_E5_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_texture_packed_float
- CType: int - GL_RGBA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_RGBA_DXT5_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGBA_FLOAT_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pixel_format_float
,GL_ARB_color_buffer_float
Alias for:GL_RGBA_FLOAT_MODE_ATI
,GL_RGBA_FLOAT_MODE_ARB
- CType: int - GL_RGBA_FLOAT_MODE_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_pixel_format_float
- CType: int - GL_RGBA_FLOAT16_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_RGBA_FLOAT16_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_RGBA_FLOAT32_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_float_pixels
- CType: int - GL_RGBA_FLOAT32_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_texture_float
- CType: int - GL_RGBA_INTEGER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA_INTEGER_EXT
- CType: int - GL_RGBA_INTEGER_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_integer
Alias for:GL_RGBA_INTEGER_MODE_EXT
- CType: int - GL_RGBA_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_RGBA_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGBA_SIGNED_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_packed_float
Alias for:GL_RGBA_SIGNED_COMPONENTS_EXT
- CType: int - GL_RGBA_SNORM - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_snorm
,GL_VERSION_3_1
- CType: int - GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_RGBA12 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_RGBA12_EXT
- CType: int - GL_RGBA16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
,GL_EXT_texture_norm16
Alias for:GL_RGBA16_EXT
- CType: int - GL_RGBA16_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: int - GL_RGBA16_SNORM - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_render_snorm
Alias for:GL_RGBA16_SNORM_EXT
- CType: int - GL_RGBA16_SNORM_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
- CType: int - GL_RGBA16F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
,GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_RGBA16F_EXT
,GL_RGBA16F_ARB
- CType: int - GL_RGBA16I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA16I_EXT
- CType: int - GL_RGBA16UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA16UI_EXT
- CType: int - GL_RGBA2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_EXT_texture
Alias for:GL_RGBA2_EXT
- CType: int - GL_RGBA32F - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_storage
,GL_ARB_texture_float
Alias for:GL_RGBA32F_EXT
,GL_RGBA32F_ARB
- CType: int - GL_RGBA32I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA32I_EXT
- CType: int - GL_RGBA32UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA32UI_EXT
- CType: int - GL_RGBA4 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_EXT_texture
,GL_OES_framebuffer_object
,GL_OES_required_internalformat
Alias for:GL_RGBA4_EXT
,GL_RGBA4_OES
- CType: int - GL_RGBA4_DXT5_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGBA4_S3TC - Static variable in interface com.jogamp.opengl.GL2
-
GL_S3_s3tc
- CType: int - GL_RGBA8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_OES_rgb8_rgba8
,GL_OES_required_internalformat
,GL_EXT_texture
Alias for:GL_RGBA8_OES
,GL_RGBA8_EXT
- CType: int - GL_RGBA8_SNORM - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_RGBA8_SNORM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_RGBA8I - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA8I_EXT
- CType: int - GL_RGBA8UI - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_integer
Alias for:GL_RGBA8UI_EXT
- CType: int - GL_RIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_S - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SAMPLE_ALPHA_TO_COVERAGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multisample
Alias for:GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
- CType: int - GL_SAMPLE_ALPHA_TO_ONE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_SAMPLE_ALPHA_TO_ONE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int - GL_SAMPLE_BUFFERS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_3DFX_multisample
,GL_ARB_multisample
,GL_EXT_multisample
,GL_SGIS_multisample
Alias for:GL_SAMPLE_BUFFERS_3DFX
,GL_SAMPLE_BUFFERS_ARB
,GL_SAMPLE_BUFFERS_EXT
,GL_SAMPLE_BUFFERS_SGIS
- CType: int - GL_SAMPLE_COVERAGE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multisample
Alias for:GL_SAMPLE_COVERAGE_ARB
- CType: int - GL_SAMPLE_COVERAGE_INVERT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multisample
Alias for:GL_SAMPLE_COVERAGE_INVERT_ARB
- CType: int - GL_SAMPLE_COVERAGE_VALUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multisample
Alias for:GL_SAMPLE_COVERAGE_VALUE_ARB
- CType: int - GL_SAMPLE_LOCATION_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_SAMPLE_LOCATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_sample_locations
- CType: int - GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sample_locations
- CType: int - GL_SAMPLE_MASK - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_EXT_multisample
,GL_NV_explicit_multisample
,GL_SGIS_multisample
Alias for:GL_SAMPLE_MASK_EXT
,GL_SAMPLE_MASK_NV
,GL_SAMPLE_MASK_SGIS
- CType: int - GL_SAMPLE_MASK_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_SAMPLE_MASK_VALUE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_SGIS_multisample
,GL_NV_explicit_multisample
,GL_EXT_multisample
Alias for:GL_SAMPLE_MASK_VALUE_SGIS
,GL_SAMPLE_MASK_VALUE_NV
,GL_SAMPLE_MASK_VALUE_EXT
- CType: int - GL_SAMPLE_MASK_VALUE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_SAMPLE_POSITION - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_NV_explicit_multisample
Alias for:GL_SAMPLE_POSITION_NV
- CType: int - GL_SAMPLE_POSITION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_SAMPLE_SHADING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_sample_shading
,GL_ARB_sample_shading
Alias for:GL_SAMPLE_SHADING_OES
,GL_SAMPLE_SHADING_ARB
- CType: int - GL_SAMPLE_SHADING_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_sample_shading
- CType: int - GL_SAMPLER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_SAMPLER_KHR
- CType: int - GL_SAMPLER_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_1D_ARB
- CType: int - GL_SAMPLER_1D_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_SAMPLER_1D_ARRAY_EXT
- CType: int - GL_SAMPLER_1D_ARRAY_SHADOW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_SAMPLER_1D_ARRAY_SHADOW_EXT
- CType: int - GL_SAMPLER_1D_SHADOW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_1D_SHADOW_ARB
- CType: int - GL_SAMPLER_1D_SHADOW_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_2D - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_2D_ARB
- CType: int - GL_SAMPLER_2D_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_SAMPLER_2D_ARRAY_EXT
- CType: int - GL_SAMPLER_2D_ARRAY_SHADOW - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_shadow_samplers_array
,GL_EXT_gpu_shader4
Alias for:GL_SAMPLER_2D_ARRAY_SHADOW_NV
,GL_SAMPLER_2D_ARRAY_SHADOW_EXT
- CType: int - GL_SAMPLER_2D_ARRAY_SHADOW_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_shadow_samplers_array
- CType: int - GL_SAMPLER_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_SAMPLER_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_OES_texture_storage_multisample_2d_array
Alias for:GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
- CType: int - GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_storage_multisample_2d_array
- CType: int - GL_SAMPLER_2D_RECT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_2D_RECT_ARB
- CType: int - GL_SAMPLER_2D_RECT_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_2D_RECT_SHADOW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_2D_RECT_SHADOW_ARB
- CType: int - GL_SAMPLER_2D_RECT_SHADOW_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_2D_SHADOW - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_shadow_samplers
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_2D_SHADOW_EXT
,GL_SAMPLER_2D_SHADOW_ARB
- CType: int - GL_SAMPLER_2D_SHADOW_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_3D - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_OES_texture_3D
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_3D_OES
,GL_SAMPLER_3D_ARB
- CType: int - GL_SAMPLER_3D_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- CType: int - GL_SAMPLER_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
,GL_OES_texture_buffer
,GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
Alias for:GL_SAMPLER_BUFFER_AMD
,GL_SAMPLER_BUFFER_OES
,GL_SAMPLER_BUFFER_EXT
- CType: int - GL_SAMPLER_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_SAMPLER_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int - GL_SAMPLER_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_SAMPLER_CUBE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:GL_SAMPLER_CUBE_ARB
- CType: int - GL_SAMPLER_CUBE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
,GL_OES_texture_cube_map_array
Alias for:GL_SAMPLER_CUBE_MAP_ARRAY_ARB
,GL_SAMPLER_CUBE_MAP_ARRAY_EXT
,GL_SAMPLER_CUBE_MAP_ARRAY_OES
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
,GL_OES_texture_cube_map_array
Alias for:GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB
,GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
,GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_SAMPLER_CUBE_SHADOW - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
,GL_NV_shadow_samplers_cube
Alias for:GL_SAMPLER_CUBE_SHADOW_EXT
,GL_SAMPLER_CUBE_SHADOW_NV
- CType: int - GL_SAMPLER_CUBE_SHADOW_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_shadow_samplers_cube
- CType: int - GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_YUV_target
- CType: int - GL_SAMPLER_EXTERNAL_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_EGL_image_external
- CType: int - GL_SAMPLER_OBJECT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_name_gen_delete
- CType: int - GL_SAMPLER_RENDERBUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_SAMPLES - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_3DFX_multisample
,GL_ARB_multisample
,GL_EXT_multisample
,GL_SGIS_multisample
Alias for:GL_SAMPLES_3DFX
,GL_SAMPLES_ARB
,GL_SAMPLES_EXT
,GL_SAMPLES_SGIS
- CType: int - GL_SAMPLES_PASSED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_5
,GL_ARB_occlusion_query
Alias for:GL_SAMPLES_PASSED_ARB
- CType: int - GL_SCALAR_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_SCALED_RESOLVE_FASTEST_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_framebuffer_multisample_blit_scaled
- CType: int - GL_SCALED_RESOLVE_NICEST_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_framebuffer_multisample_blit_scaled
- CType: int - GL_SCISSOR_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SCISSOR_BOX - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SCISSOR_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_SCISSOR_TEST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SCREEN - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: int - GL_SCREEN - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: int - GL_SCREEN - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: int - GL_SCREEN_COORDINATES_REND - Static variable in interface com.jogamp.opengl.GL2
-
GL_REND_screen_coordinates
- CType: int - GL_SECONDARY_COLOR_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_SECONDARY_COLOR_ARRAY_EXT
- CType: int - GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
Alias for:GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_SECONDARY_COLOR_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_SECONDARY_COLOR_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
- CType: int - GL_SECONDARY_COLOR_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
- CType: int - GL_SECONDARY_COLOR_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
- CType: int - GL_SECONDARY_COLOR_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
- CType: int - GL_SELECT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SELECTION_BUFFER_POINTER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SELECTION_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SEPARABLE_2D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_convolution
Alias for:GL_SEPARABLE_2D_EXT
- CType: int - GL_SEPARATE_ATTRIBS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_transform_feedback
,GL_NV_transform_feedback
Alias for:GL_SEPARATE_ATTRIBS_EXT
,GL_SEPARATE_ATTRIBS_NV
- CType: int - GL_SEPARATE_SPECULAR_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_2
,GL_EXT_separate_specular_color
Alias for:GL_SEPARATE_SPECULAR_COLOR_EXT
- CType: int - GL_SET - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_SET_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_stencil_operation_extended
- CType: int - GL_SGX_BINARY_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_shader_binary
- CType: int - GL_SGX_PROGRAM_BINARY_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_program_binary
- CType: int - GL_SHADE_MODEL - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_SHADER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:GL_SHADER_KHR
- CType: int - GL_SHADER_BINARY_DMP - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_DMP_shader_binary
- CType: int - GL_SHADER_BINARY_FORMATS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_SHADER_BINARY_VIV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VIV_shader_binary
- CType: int - GL_SHADER_COMPILER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_ES2_compatibility
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
- CType: int - GL_SHADER_CONSISTENT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_shader_buffer_store
- CType: int - GL_SHADER_IMAGE_ACCESS_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT
- CType: int - GL_SHADER_IMAGE_ATOMIC - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SHADER_IMAGE_LOAD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SHADER_IMAGE_STORE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SHADER_INCLUDE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shading_language_include
- CType: int - GL_SHADER_OBJECT_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_objects
- CType: int - GL_SHADER_OPERATION_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SHADER_PIXEL_LOCAL_STORAGE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_pixel_local_storage
- CType: int - GL_SHADER_SOURCE_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_SHADER_STORAGE_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_STORAGE_BLOCK - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_SHADER_STORAGE_BUFFER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_STORAGE_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_STORAGE_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_STORAGE_BUFFER_START - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- CType: int - GL_SHADER_TYPE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_SHADING_LANGUAGE_VERSION - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shading_language_100
Alias for:GL_SHADING_LANGUAGE_VERSION_ARB
- CType: int - GL_SHADING_LANGUAGE_VERSION_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shading_language_100
- CType: int - GL_SHADOW_ATTENUATION_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_SHARED_EDGE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_path_rendering_shared_edge
- CType: int - GL_SHARED_EDGE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_path_rendering_shared_edge
- CType: int - GL_SHARED_TEXTURE_PALETTE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_shared_texture_palette
- CType: int - GL_SHININESS - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SHORT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SIGNALED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SIGNALED_APPLE
- CType: int - GL_SIGNED_ALPHA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_ALPHA8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_HILO_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_HILO16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_HILO8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader3
- CType: int - GL_SIGNED_INTENSITY_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_INTENSITY8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_LUMINANCE_ALPHA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_LUMINANCE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_LUMINANCE8_ALPHA8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_LUMINANCE8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_NORMALIZED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_SIGNED_RGB_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_RGB_UNSIGNED_ALPHA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_RGB8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_RGBA_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIGNED_RGBA8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SINGLE_COLOR - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_2
,GL_EXT_separate_specular_color
Alias for:GL_SINGLE_COLOR_EXT
- CType: int - GL_SKIP_DECODE_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_SKIP_DECODE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_SLUMINANCE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_NV_sRGB_formats
Alias for:GL_SLUMINANCE_EXT
,GL_SLUMINANCE_NV
- CType: int - GL_SLUMINANCE_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_NV_sRGB_formats
Alias for:GL_SLUMINANCE_ALPHA_EXT
,GL_SLUMINANCE_ALPHA_NV
- CType: int - GL_SLUMINANCE_ALPHA_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_SLUMINANCE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_SLUMINANCE8 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_NV_sRGB_formats
,GL_EXT_texture_sRGB
Alias for:GL_SLUMINANCE8_NV
,GL_SLUMINANCE8_EXT
- CType: int - GL_SLUMINANCE8_ALPHA8 - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_1
,GL_NV_sRGB_formats
,GL_EXT_texture_sRGB
Alias for:GL_SLUMINANCE8_ALPHA8_NV
,GL_SLUMINANCE8_ALPHA8_EXT
- CType: int - GL_SLUMINANCE8_ALPHA8_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_SLUMINANCE8_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_SM_COUNT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_shader_thread_group
- CType: int - GL_SMAPHS_PROGRAM_BINARY_DMP - Static variable in interface com.jogamp.opengl.GLES2
-
GL_DMP_program_binary
- CType: int - GL_SMAPHS30_PROGRAM_BINARY_DMP - Static variable in interface com.jogamp.opengl.GLES2
-
GL_DMP_program_binary
- CType: int - GL_SMOOTH - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SMOOTH_LINE_WIDTH_GRANULARITY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
- CType: int - GL_SMOOTH_LINE_WIDTH_RANGE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_SMOOTH_POINT_SIZE_GRANULARITY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
- CType: int - GL_SMOOTH_POINT_SIZE_RANGE - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_SOFTLIGHT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: int - GL_SOFTLIGHT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: int - GL_SOFTLIGHT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: int - GL_SOURCE0_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_SOURCE0_ALPHA_EXT
,GL_SOURCE0_ALPHA_ARB
- CType: int - GL_SOURCE0_RGB - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_SOURCE0_RGB_EXT
,GL_SOURCE0_RGB_ARB
- CType: int - GL_SOURCE1_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_SOURCE1_ALPHA_EXT
,GL_SOURCE1_ALPHA_ARB
- CType: int - GL_SOURCE1_RGB - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_SOURCE1_RGB_EXT
,GL_SOURCE1_RGB_ARB
- CType: int - GL_SOURCE2_ALPHA - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_texture_env_combine
,GL_EXT_texture_env_combine
Alias for:GL_SOURCE2_ALPHA_ARB
,GL_SOURCE2_ALPHA_EXT
- CType: int - GL_SOURCE2_RGB - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_EXT_texture_env_combine
,GL_ARB_texture_env_combine
Alias for:GL_SOURCE2_RGB_EXT
,GL_SOURCE2_RGB_ARB
- CType: int - GL_SPARSE_BUFFER_PAGE_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_buffer
- CType: int - GL_SPARSE_STORAGE_BIT_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_buffer
- CType: int - GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_SPECULAR - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SPHERE_MAP - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_SPOT_CUTOFF - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SPOT_DIRECTION - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SPOT_EXPONENT - Static variable in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- GL_SR8_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_sRGB_R8
- CType: int - GL_SRC_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SRC_ALPHA_SATURATE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_EXT_blend_func_extended
Alias for:GL_SRC_ALPHA_SATURATE_EXT
- CType: int - GL_SRC_ALPHA_SATURATE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_SRC_COLOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SRC0_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
- CType: int - GL_SRC0_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
- CType: int - GL_SRC1_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_EXT_blend_func_extended
Alias for:GL_SRC1_ALPHA_EXT
- CType: int - GL_SRC1_ALPHA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_EXT_blend_func_extended
Alias for:GL_SRC1_ALPHA_EXT
- CType: int - GL_SRC1_ALPHA_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_SRC1_COLOR - Static variable in interface com.jogamp.opengl.GL3
-
GL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:GL_SRC1_COLOR_EXT
- CType: int - GL_SRC1_COLOR_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_blend_func_extended
- CType: int - GL_SRC1_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
- CType: int - GL_SRC2_ALPHA - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
- CType: int - GL_SRC2_RGB - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
- CType: int - GL_SRG8_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_sRGB_RG8
- CType: int - GL_SRGB - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_EXT_sRGB
Alias for:GL_SRGB_EXT
- CType: int - GL_SRGB_ALPHA - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_EXT_sRGB
Alias for:GL_SRGB_ALPHA_EXT
- CType: int - GL_SRGB_DECODE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
Alias for:GL_SRGB_DECODE_ARB
- CType: int - GL_SRGB_READ - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SRGB_WRITE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_SRGB8 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_NV_sRGB_formats
Alias for:GL_SRGB8_EXT
,GL_SRGB8_NV
- CType: int - GL_SRGB8_ALPHA8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_EXT_texture_sRGB
,GL_EXT_sRGB
Alias for:GL_SRGB8_ALPHA8_EXT
- CType: int - GL_SRGB8_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_sRGB_formats
- CType: int - GL_STACK_OVERFLOW - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_KHR_debug
Alias for:GL_STACK_OVERFLOW_KHR
- CType: int - GL_STACK_OVERFLOW - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_KHR_debug
Alias for:GL_STACK_OVERFLOW_KHR
- CType: int - GL_STACK_UNDERFLOW - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_VERSION_1_0
,GL_KHR_debug
Alias for:GL_STACK_UNDERFLOW_KHR
- CType: int - GL_STACK_UNDERFLOW - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_KHR_debug
Alias for:GL_STACK_UNDERFLOW_KHR
- CType: int - GL_STATE_RESTORE - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_STATE_RESTORE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_STATIC_COPY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STATIC_COPY_ARB
- CType: int - GL_STATIC_DRAW - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STATIC_DRAW_ARB
- CType: int - GL_STATIC_READ - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STATIC_READ_ARB
- CType: int - GL_STENCIL - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_discard_framebuffer
Alias for:GL_STENCIL_EXT
- CType: int - GL_STENCIL_ATTACHMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:GL_STENCIL_ATTACHMENT_EXT
,GL_STENCIL_ATTACHMENT_OES
- CType: int - GL_STENCIL_BACK_FAIL - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:GL_STENCIL_BACK_FAIL_ATI
- CType: int - GL_STENCIL_BACK_FUNC - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:GL_STENCIL_BACK_FUNC_ATI
- CType: int - GL_STENCIL_BACK_OP_VALUE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_stencil_operation_extended
- CType: int - GL_STENCIL_BACK_PASS_DEPTH_FAIL - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
- CType: int - GL_STENCIL_BACK_PASS_DEPTH_PASS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
- CType: int - GL_STENCIL_BACK_REF - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_STENCIL_BACK_VALUE_MASK - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_STENCIL_BACK_WRITEMASK - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_STENCIL_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_BUFFER_BIT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT0_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT1_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT2_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT3_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT4_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT5_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT6_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_BUFFER_BIT7_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_tiled_rendering
- CType: int - GL_STENCIL_CLEAR_TAG_VALUE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_stencil_clear_tag
- CType: int - GL_STENCIL_CLEAR_VALUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_STENCIL_EXT - Static variable in interface com.jogamp.opengl.GLES1
-
GL_EXT_discard_framebuffer
- CType: int - GL_STENCIL_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_discard_framebuffer
- CType: int - GL_STENCIL_FAIL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_FUNC - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_INDEX - Static variable in interface com.jogamp.opengl.GL2ES2
-
Part of
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
- GL_STENCIL_INDEX_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_stencil8
- CType: int - GL_STENCIL_INDEX1 - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_stencil1
Alias for:GL_STENCIL_INDEX1_EXT
,GL_STENCIL_INDEX1_OES
- CType: int - GL_STENCIL_INDEX16 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
Alias for:GL_STENCIL_INDEX16_EXT
- CType: int - GL_STENCIL_INDEX4 - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_stencil4
Alias for:GL_STENCIL_INDEX4_EXT
,GL_STENCIL_INDEX4_OES
- CType: int - GL_STENCIL_INDEX8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_stencil8
,GL_OES_texture_stencil8
Alias for:GL_STENCIL_INDEX8_EXT
,GL_STENCIL_INDEX8_OES
- CType: int - GL_STENCIL_INDEX8_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_stencil8
,GL_OES_texture_stencil8
- CType: int - GL_STENCIL_OP_VALUE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_stencil_operation_extended
- CType: int - GL_STENCIL_PASS_DEPTH_FAIL - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_PASS_DEPTH_PASS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_REF - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_REF_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_STENCIL_RENDERABLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_STENCIL_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_STENCIL_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_framebuffer_mixed_samples
- CType: int - GL_STENCIL_TAG_BITS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_stencil_clear_tag
- CType: int - GL_STENCIL_TEST - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_TEST_TWO_SIDE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_stencil_two_side
- CType: int - GL_STENCIL_VALUE_MASK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STENCIL_WRITEMASK - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_STEREO - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_STORAGE_CACHED_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
,GL_APPLE_vertex_array_range
- CType: int - GL_STORAGE_CLIENT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_array_range
- CType: int - GL_STORAGE_PRIVATE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
- CType: int - GL_STORAGE_SHARED_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
,GL_APPLE_vertex_array_range
- CType: int - GL_STREAM_COPY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STREAM_COPY_ARB
- CType: int - GL_STREAM_DRAW - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STREAM_DRAW_ARB
- CType: int - GL_STREAM_RASTERIZATION_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_transform_feedback4
- CType: int - GL_STREAM_READ - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_vertex_buffer_object
Alias for:GL_STREAM_READ_ARB
- CType: int - GL_SUBPIXEL_BITS - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster
- CType: int - GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_conservative_raster
- CType: int - GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_conservative_raster
- CType: int - GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_conservative_raster
- CType: int - GL_SUBSAMPLE_DISTANCE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_sample_positions
- CType: int - GL_SUBTRACT - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_texture_env_combine
Alias for:GL_SUBTRACT_ARB
- CType: int - GL_SUCCESS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_SURFACE_MAPPED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_vdpau_interop
- CType: int - GL_SURFACE_REGISTERED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_vdpau_interop
- CType: int - GL_SURFACE_STATE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_vdpau_interop
- CType: int - GL_SYNC_CL_EVENT_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_cl_event
- CType: int - GL_SYNC_CL_EVENT_COMPLETE_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_cl_event
- CType: int - GL_SYNC_CONDITION - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_CONDITION_APPLE
- CType: int - GL_SYNC_FENCE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_FENCE_APPLE
- CType: int - GL_SYNC_FLAGS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_FLAGS_APPLE
- CType: int - GL_SYNC_FLUSH_COMMANDS_BIT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_FLUSH_COMMANDS_BIT_APPLE
- CType: int - GL_SYNC_GPU_COMMANDS_COMPLETE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE
- CType: int - GL_SYNC_STATUS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_SYNC_STATUS_APPLE
- CType: int - GL_SYNC_X11_FENCE_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_x11_sync_object
- CType: int - GL_T - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_T2F_C3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T2F_C4F_N3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T2F_C4UB_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T2F_IUI_N3F_V2F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_T2F_IUI_N3F_V3F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_T2F_IUI_V2F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_T2F_IUI_V3F_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_index_array_formats
- CType: int - GL_T2F_N3F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T2F_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T4F_C4F_N3F_V4F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_T4F_V4F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_TABLE_TOO_LARGE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_imaging
,GL_EXT_histogram
Alias for:GL_TABLE_TOO_LARGE_EXT
- CType: int - GL_TERMINATE_SEQUENCE_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_TESS_CONTROL_OUTPUT_VERTICES - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_TESS_CONTROL_OUTPUT_VERTICES_OES
,GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
- CType: int - GL_TESS_CONTROL_OUTPUT_VERTICES_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_CONTROL_OUTPUT_VERTICES_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_CONTROL_PROGRAM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_tessellation_program5
- CType: int - GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_tessellation_program5
- CType: int - GL_TESS_CONTROL_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_CONTROL_SHADER_EXT
,GL_TESS_CONTROL_SHADER_OES
- CType: int - GL_TESS_CONTROL_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_2
,GL_VERSION_4_1
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_TESS_CONTROL_SHADER_BIT_OES
,GL_TESS_CONTROL_SHADER_BIT_EXT
- CType: int - GL_TESS_CONTROL_SHADER_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_CONTROL_SHADER_BIT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_CONTROL_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_CONTROL_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_CONTROL_SHADER_PATCHES_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_TESS_CONTROL_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TESS_CONTROL_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TESS_CONTROL_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TESS_EVALUATION_PROGRAM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_tessellation_program5
- CType: int - GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_tessellation_program5
- CType: int - GL_TESS_EVALUATION_SHADER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_EVALUATION_SHADER_EXT
,GL_TESS_EVALUATION_SHADER_OES
- CType: int - GL_TESS_EVALUATION_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_2
,GL_VERSION_4_1
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_EVALUATION_SHADER_BIT_EXT
,GL_TESS_EVALUATION_SHADER_BIT_OES
- CType: int - GL_TESS_EVALUATION_SHADER_BIT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_EVALUATION_SHADER_BIT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_EVALUATION_SHADER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_TESS_EVALUATION_SHADER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_EVALUATION_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TESS_EVALUATION_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TESS_EVALUATION_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TESS_GEN_MODE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_MODE_EXT
,GL_TESS_GEN_MODE_OES
- CType: int - GL_TESS_GEN_MODE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_GEN_MODE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_GEN_POINT_MODE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_POINT_MODE_EXT
,GL_TESS_GEN_POINT_MODE_OES
- CType: int - GL_TESS_GEN_POINT_MODE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_GEN_POINT_MODE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_GEN_SPACING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_EXT_tessellation_shader
,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_SPACING_EXT
,GL_TESS_GEN_SPACING_OES
- CType: int - GL_TESS_GEN_SPACING_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_GEN_SPACING_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESS_GEN_VERTEX_ORDER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:GL_TESS_GEN_VERTEX_ORDER_OES
,GL_TESS_GEN_VERTEX_ORDER_EXT
- CType: int - GL_TESS_GEN_VERTEX_ORDER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_tessellation_shader
- CType: int - GL_TESS_GEN_VERTEX_ORDER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_tessellation_shader
- CType: int - GL_TESSELLATION_FACTOR_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_TESSELLATION_MODE_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_TEXTURE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_TEXTURE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_1D_ARRAY_EXT
- CType: int - GL_TEXTURE_2D - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: int - GL_TEXTURE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: int - GL_TEXTURE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_NV_internalformat_sample_query
,GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_TEXTURE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_NV_internalformat_sample_query
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_OES_texture_storage_multisample_2d_array
Alias for:GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
- CType: int - GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_storage_multisample_2d_array
- CType: int - GL_TEXTURE_3D - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:GL_TEXTURE_3D_OES
,GL_TEXTURE_3D_EXT
- CType: int - GL_TEXTURE_ALPHA_MODULATE_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_texture_env_enhanced_fixed_function
- CType: int - GL_TEXTURE_ALPHA_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_ALPHA_SIZE_EXT
- CType: int - GL_TEXTURE_ALPHA_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_ALPHA_TYPE_ARB
- CType: int - GL_TEXTURE_APPLICATION_MODE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_TEXTURE_BASE_LEVEL - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_SGIS_texture_lod
Alias for:GL_TEXTURE_BASE_LEVEL_SGIS
- CType: int - GL_TEXTURE_BINDING_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
- CType: int - GL_TEXTURE_BINDING_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_BINDING_1D_ARRAY_EXT
- CType: int - GL_TEXTURE_BINDING_2D - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_BINDING_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_BINDING_2D_ARRAY_EXT
- CType: int - GL_TEXTURE_BINDING_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_OES_texture_storage_multisample_2d_array
Alias for:GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
- CType: int - GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_storage_multisample_2d_array
- CType: int - GL_TEXTURE_BINDING_3D - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
Alias for:GL_TEXTURE_BINDING_3D_OES
- CType: int - GL_TEXTURE_BINDING_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BINDING_BUFFER_ARB
,GL_TEXTURE_BINDING_BUFFER_EXT
,GL_TEXTURE_BINDING_BUFFER_OES
- CType: int - GL_TEXTURE_BINDING_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int - GL_TEXTURE_BINDING_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BINDING_CUBE_MAP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_BINDING_CUBE_MAP_ARB
,GL_TEXTURE_BINDING_CUBE_MAP_EXT
,GL_TEXTURE_BINDING_CUBE_MAP_OES
- CType: int - GL_TEXTURE_BINDING_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_texture_cube_map_array
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
Alias for:GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
,GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB
,GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
- CType: int - GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_TEXTURE_BINDING_EXTERNAL_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_EGL_image_external
- CType: int - GL_TEXTURE_BINDING_EXTERNAL_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_EGL_image_external
- CType: int - GL_TEXTURE_BINDING_RECTANGLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_ARB_texture_rectangle
,GL_NV_texture_rectangle
Alias for:GL_TEXTURE_BINDING_RECTANGLE_ARB
,GL_TEXTURE_BINDING_RECTANGLE_NV
- CType: int - GL_TEXTURE_BINDING_RECTANGLE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_rectangle
- CType: int - GL_TEXTURE_BINDING_RENDERBUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_TEXTURE_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_BLUE_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_BLUE_SIZE_EXT
- CType: int - GL_TEXTURE_BLUE_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_BLUE_TYPE_ARB
- CType: int - GL_TEXTURE_BORDER - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_BORDER_COLOR - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_OES_texture_border_clamp
,GL_NV_texture_border_clamp
,GL_EXT_texture_border_clamp
Alias for:GL_TEXTURE_BORDER_COLOR_OES
,GL_TEXTURE_BORDER_COLOR_NV
,GL_TEXTURE_BORDER_COLOR_EXT
- CType: int - GL_TEXTURE_BORDER_COLOR_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_texture_border_clamp
- CType: int - GL_TEXTURE_BORDER_VALUES_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BUFFER_ARB
,GL_TEXTURE_BUFFER_EXT
,GL_TEXTURE_BUFFER_OES
- CType: int - GL_TEXTURE_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_EXT_texture_buffer
,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BUFFER_BINDING_EXT
,GL_TEXTURE_BUFFER_BINDING_OES
- CType: int - GL_TEXTURE_BUFFER_BINDING_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_DATA_STORE_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB
,GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
,GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
- CType: int - GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int - GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int - GL_TEXTURE_BUFFER_FORMAT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer_object
Alias for:GL_TEXTURE_BUFFER_FORMAT_ARB
,GL_TEXTURE_BUFFER_FORMAT_EXT
- CType: int - GL_TEXTURE_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_texture_buffer_range
,GL_OES_texture_buffer
,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_OES
,GL_TEXTURE_BUFFER_OFFSET_EXT
- CType: int - GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_texture_buffer_range
,GL_OES_texture_buffer
,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
,GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
- CType: int - GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_OFFSET_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_OFFSET_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_texture_buffer_range
,GL_OES_texture_buffer
,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_SIZE_OES
,GL_TEXTURE_BUFFER_SIZE_EXT
- CType: int - GL_TEXTURE_BUFFER_SIZE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_buffer
- CType: int - GL_TEXTURE_BUFFER_SIZE_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_TEXTURE_COLOR_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_texture_multisample
- CType: int - GL_TEXTURE_COMPARE_FAIL_VALUE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shadow_ambient
- CType: int - GL_TEXTURE_COMPARE_FUNC - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_shadow_samplers
,GL_ARB_shadow
Alias for:GL_TEXTURE_COMPARE_FUNC_EXT
,GL_TEXTURE_COMPARE_FUNC_ARB
- CType: int - GL_TEXTURE_COMPARE_MODE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_shadow_samplers
,GL_ARB_shadow
Alias for:GL_TEXTURE_COMPARE_MODE_EXT
,GL_TEXTURE_COMPARE_MODE_ARB
- CType: int - GL_TEXTURE_COMPONENTS - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_COMPRESSED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_TEXTURE_COMPRESSED_ARB
- CType: int - GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_COMPRESSED_BLOCK_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_COMPRESSED_BLOCK_WIDTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_COMPRESSED_IMAGE_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
- CType: int - GL_TEXTURE_COMPRESSION_HINT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:GL_TEXTURE_COMPRESSION_HINT_ARB
- CType: int - GL_TEXTURE_CONSTANT_DATA_SUNX - Static variable in interface com.jogamp.opengl.GL2
-
GL_SUNX_constant_data
- CType: int - GL_TEXTURE_COORD_ARRAY - Static variable in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- GL_TEXTURE_COORD_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_TEXTURE_COORD_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_TEXTURE_COORD_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_TEXTURE_COORD_ARRAY_POINTER_EXT
- CType: int - GL_TEXTURE_COORD_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_TEXTURE_COORD_ARRAY_SIZE_EXT
- CType: int - GL_TEXTURE_COORD_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
- CType: int - GL_TEXTURE_COORD_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_TEXTURE_COORD_ARRAY_TYPE_EXT
- CType: int - GL_TEXTURE_COVERAGE_SAMPLES_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_texture_multisample
- CType: int - GL_TEXTURE_CROP_RECT_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_draw_texture
- CType: int - GL_TEXTURE_CUBE_MAP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_OES
,GL_TEXTURE_CUBE_MAP_ARB
,GL_TEXTURE_CUBE_MAP_EXT
- CType: int - GL_TEXTURE_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_texture_cube_map_array
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
Alias for:GL_TEXTURE_CUBE_MAP_ARRAY_OES
,GL_TEXTURE_CUBE_MAP_ARRAY_ARB
,GL_TEXTURE_CUBE_MAP_ARRAY_EXT
- CType: int - GL_TEXTURE_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_TEXTURE_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_TEXTURE_CUBE_MAP_NEGATIVE_X - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
,GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
,GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES
- CType: int - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
,GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
,GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES
- CType: int - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
,GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
,GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES
- CType: int - GL_TEXTURE_CUBE_MAP_POSITIVE_X - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_OES_texture_cube_map
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES
,GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
,GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
- CType: int - GL_TEXTURE_CUBE_MAP_POSITIVE_Y - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
,GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
,GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES
- CType: int - GL_TEXTURE_CUBE_MAP_POSITIVE_Z - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_ARB_texture_cube_map
,GL_EXT_texture_cube_map
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
,GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
,GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES
- CType: int - GL_TEXTURE_CUBE_MAP_SEAMLESS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_seamless_cube_map
,GL_VERSION_3_2
- CType: int - GL_TEXTURE_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_2
,GL_EXT_texture3D
,GL_QCOM_extended_get
Alias for:GL_TEXTURE_DEPTH_EXT
,GL_TEXTURE_DEPTH_QCOM
- CType: int - GL_TEXTURE_DEPTH_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_DEPTH_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_DEPTH_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_4
,GL_ARB_depth_texture
Alias for:GL_TEXTURE_DEPTH_SIZE_ARB
- CType: int - GL_TEXTURE_DEPTH_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_DEPTH_TYPE_ARB
- CType: int - GL_TEXTURE_DS_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_DT_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_ENV - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_TEXTURE_ENV_COLOR - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_TEXTURE_ENV_MODE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_TEXTURE_EXTERNAL_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_EGL_image_external
- CType: int - GL_TEXTURE_EXTERNAL_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_EGL_image_external
- CType: int - GL_TEXTURE_FETCH_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_TEXTURE_FETCH_BARRIER_BIT_EXT
- CType: int - GL_TEXTURE_FILTER_CONTROL - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_4
,GL_EXT_texture_lod_bias
Alias for:GL_TEXTURE_FILTER_CONTROL_EXT
- CType: int - GL_TEXTURE_FIXED_SAMPLE_LOCATIONS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_TEXTURE_FLOAT_COMPONENTS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_float_buffer
- CType: int - GL_TEXTURE_FORMAT_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_FORMAT_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_FREE_MEMORY_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_meminfo
- CType: int - GL_TEXTURE_GATHER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_GATHER_SHADOW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_GEN_MODE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_GEN_MODE_OES
- CType: int - GL_TEXTURE_GEN_MODE - Static variable in interface com.jogamp.opengl.GLES1
-
GL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:GL_TEXTURE_GEN_MODE_OES
- CType: int - GL_TEXTURE_GEN_Q - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_GEN_R - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_GEN_S - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_GEN_STR - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_texture_cube_map
Alias for:GL_TEXTURE_GEN_STR_OES
- CType: int - GL_TEXTURE_GEN_T - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TEXTURE_GREEN_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_GREEN_SIZE_EXT
- CType: int - GL_TEXTURE_GREEN_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_GREEN_TYPE_ARB
- CType: int - GL_TEXTURE_HEIGHT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_QCOM_extended_get
Alias for:GL_TEXTURE_HEIGHT_QCOM
- CType: int - GL_TEXTURE_HEIGHT_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_HEIGHT_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_HI_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_IMAGE_FORMAT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_IMAGE_TYPE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_IMAGE_VALID_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_IMAGE_VALID_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_IMMUTABLE_FORMAT - Static variable in interface com.jogamp.opengl.GL
-
GL_ARB_texture_storage
,GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_EXT_texture_storage
Alias for:GL_TEXTURE_IMMUTABLE_FORMAT_EXT
- CType: int - GL_TEXTURE_IMMUTABLE_LEVELS - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_OES_texture_view
,GL_VERSION_4_3
,GL_ARB_texture_view
- CType: int - GL_TEXTURE_IMMUTABLE_LEVELS - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_view
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_ARB_texture_view
- CType: int - GL_TEXTURE_INTENSITY_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_INTENSITY_SIZE_EXT
- CType: int - GL_TEXTURE_INTENSITY_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_INTENSITY_TYPE_ARB
- CType: int - GL_TEXTURE_INTERNAL_FORMAT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_QCOM_extended_get
Alias for:GL_TEXTURE_INTERNAL_FORMAT_QCOM
- CType: int - GL_TEXTURE_INTERNAL_FORMAT_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_INTERNAL_FORMAT_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_LIGHT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_TEXTURE_LO_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_LOD_BIAS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_4
,GL_EXT_texture_lod_bias
Alias for:GL_TEXTURE_LOD_BIAS_EXT
- CType: int - GL_TEXTURE_LUMINANCE_SIZE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_LUMINANCE_SIZE_EXT
- CType: int - GL_TEXTURE_LUMINANCE_TYPE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_LUMINANCE_TYPE_ARB
- CType: int - GL_TEXTURE_MAG_FILTER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_MAG_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_MATERIAL_FACE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_TEXTURE_MATERIAL_PARAMETER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_light_texture
- CType: int - GL_TEXTURE_MATRIX - Static variable in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Matrix access name for texture
- GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_get
- CType: int - GL_TEXTURE_MAX_ANISOTROPY_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_texture_filter_anisotropic
- CType: int - GL_TEXTURE_MAX_LEVEL - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_APPLE_texture_max_level
,GL_SGIS_texture_lod
Alias for:GL_TEXTURE_MAX_LEVEL_APPLE
,GL_TEXTURE_MAX_LEVEL_SGIS
- CType: int - GL_TEXTURE_MAX_LEVEL_APPLE - Static variable in interface com.jogamp.opengl.GLES1
-
GL_APPLE_texture_max_level
- CType: int - GL_TEXTURE_MAX_LEVEL_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_texture_max_level
- CType: int - GL_TEXTURE_MAX_LOD - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_SGIS_texture_lod
Alias for:GL_TEXTURE_MAX_LOD_SGIS
- CType: int - GL_TEXTURE_MEMORY_LAYOUT_INTEL - Static variable in interface com.jogamp.opengl.GL2
-
GL_INTEL_map_texture
- CType: int - GL_TEXTURE_MIN_FILTER - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_MIN_LOD - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_SGIS_texture_lod
Alias for:GL_TEXTURE_MIN_LOD_SGIS
- CType: int - GL_TEXTURE_NORMAL_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_perturb_normal
- CType: int - GL_TEXTURE_NUM_LEVELS_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_NUM_LEVELS_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_OBJECT_VALID_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_OBJECT_VALID_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_PRIORITY - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:GL_TEXTURE_PRIORITY_EXT
- CType: int - GL_TEXTURE_RANGE_LENGTH_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
- CType: int - GL_TEXTURE_RANGE_POINTER_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
- CType: int - GL_TEXTURE_RECTANGLE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_ARB_texture_rectangle
,GL_NV_texture_rectangle
Alias for:GL_TEXTURE_RECTANGLE_ARB
,GL_TEXTURE_RECTANGLE_NV
- CType: int - GL_TEXTURE_RECTANGLE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_texture_rectangle
- CType: int - GL_TEXTURE_RED_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_texture
Alias for:GL_TEXTURE_RED_SIZE_EXT
- CType: int - GL_TEXTURE_RED_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_ARB_texture_float
Alias for:GL_TEXTURE_RED_TYPE_ARB
- CType: int - GL_TEXTURE_REDUCTION_MODE_ARB - Static variable in interface com.jogamp.opengl.GL3bc
-
GL_ARB_texture_filter_minmax
- CType: int - GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_TEXTURE_RENDERBUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_TEXTURE_RESIDENT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:GL_TEXTURE_RESIDENT_EXT
- CType: int - GL_TEXTURE_SAMPLES - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_IMG_multisampled_render_to_texture
Alias for:GL_TEXTURE_SAMPLES_IMG
- CType: int - GL_TEXTURE_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_TEXTURE_SAMPLES_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_multisampled_render_to_texture
- CType: int - GL_TEXTURE_SHADER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_TEXTURE_SHADOW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_SHARED_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_3_0
,GL_EXT_texture_shared_exponent
Alias for:GL_TEXTURE_SHARED_SIZE_EXT
- CType: int - GL_TEXTURE_SPARSE_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_TEXTURE_SPARSE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_TEXTURE_SRGB_DECODE_EXT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_TEXTURE_SRGB_DECODE_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_sRGB_decode
- CType: int - GL_TEXTURE_STACK_DEPTH - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_ES_1_0
,GL_VERSION_1_0
- CType: int - GL_TEXTURE_STENCIL_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_packed_depth_stencil
Alias for:GL_TEXTURE_STENCIL_SIZE_EXT
- CType: int - GL_TEXTURE_STORAGE_HINT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_texture_range
- CType: int - GL_TEXTURE_STORAGE_SPARSE_BIT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_TEXTURE_SWIZZLE_A - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_texture_swizzle
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_EXT_texture_swizzle
Alias for:GL_TEXTURE_SWIZZLE_A_EXT
- CType: int - GL_TEXTURE_SWIZZLE_A_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_swizzle
- CType: int - GL_TEXTURE_SWIZZLE_B - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_texture_swizzle
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_EXT_texture_swizzle
Alias for:GL_TEXTURE_SWIZZLE_B_EXT
- CType: int - GL_TEXTURE_SWIZZLE_B_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_swizzle
- CType: int - GL_TEXTURE_SWIZZLE_G - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_texture_swizzle
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_EXT_texture_swizzle
Alias for:GL_TEXTURE_SWIZZLE_G_EXT
- CType: int - GL_TEXTURE_SWIZZLE_G_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_swizzle
- CType: int - GL_TEXTURE_SWIZZLE_R - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_texture_swizzle
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_EXT_texture_swizzle
Alias for:GL_TEXTURE_SWIZZLE_R_EXT
- CType: int - GL_TEXTURE_SWIZZLE_R_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_swizzle
- CType: int - GL_TEXTURE_SWIZZLE_RGBA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_texture_swizzle
,GL_VERSION_3_3
,GL_EXT_texture_swizzle
Alias for:GL_TEXTURE_SWIZZLE_RGBA_EXT
- CType: int - GL_TEXTURE_SWIZZLE_RGBA_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_texture_swizzle
- CType: int - GL_TEXTURE_TARGET - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
,GL_QCOM_extended_get
Alias for:GL_TEXTURE_TARGET_QCOM
- CType: int - GL_TEXTURE_TARGET_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_TARGET_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_TYPE_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_TYPE_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_UNSIGNED_REMAP_MODE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_expand_normal
- CType: int - GL_TEXTURE_UPDATE_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_TEXTURE_UPDATE_BARRIER_BIT_EXT
- CType: int - GL_TEXTURE_USAGE_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_texture_usage
- CType: int - GL_TEXTURE_VIEW - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_TEXTURE_VIEW_MIN_LAYER - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: int - GL_TEXTURE_VIEW_MIN_LAYER - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: int - GL_TEXTURE_VIEW_MIN_LEVEL - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: int - GL_TEXTURE_VIEW_MIN_LEVEL - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: int - GL_TEXTURE_VIEW_NUM_LAYERS - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: int - GL_TEXTURE_VIEW_NUM_LAYERS - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: int - GL_TEXTURE_VIEW_NUM_LEVELS - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: int - GL_TEXTURE_VIEW_NUM_LEVELS - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: int - GL_TEXTURE_WIDTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_QCOM_extended_get
Alias for:GL_TEXTURE_WIDTH_QCOM
- CType: int - GL_TEXTURE_WIDTH_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_WIDTH_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_extended_get
- CType: int - GL_TEXTURE_WRAP_R - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_texture3D
,GL_OES_texture_3D
Alias for:GL_TEXTURE_WRAP_R_EXT
,GL_TEXTURE_WRAP_R_OES
- CType: int - GL_TEXTURE_WRAP_S - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE_WRAP_T - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TEXTURE0 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE0_ARB
- CType: int - GL_TEXTURE1 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE1_ARB
- CType: int - GL_TEXTURE10 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE10_ARB
- CType: int - GL_TEXTURE11 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE11_ARB
- CType: int - GL_TEXTURE12 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE12_ARB
- CType: int - GL_TEXTURE13 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE13_ARB
- CType: int - GL_TEXTURE14 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE14_ARB
- CType: int - GL_TEXTURE15 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE15_ARB
- CType: int - GL_TEXTURE16 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE16_ARB
- CType: int - GL_TEXTURE17 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE17_ARB
- CType: int - GL_TEXTURE18 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE18_ARB
- CType: int - GL_TEXTURE19 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE19_ARB
- CType: int - GL_TEXTURE2 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE2_ARB
- CType: int - GL_TEXTURE20 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE20_ARB
- CType: int - GL_TEXTURE21 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE21_ARB
- CType: int - GL_TEXTURE22 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE22_ARB
- CType: int - GL_TEXTURE23 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE23_ARB
- CType: int - GL_TEXTURE24 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE24_ARB
- CType: int - GL_TEXTURE25 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE25_ARB
- CType: int - GL_TEXTURE26 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE26_ARB
- CType: int - GL_TEXTURE27 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE27_ARB
- CType: int - GL_TEXTURE28 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE28_ARB
- CType: int - GL_TEXTURE29 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE29_ARB
- CType: int - GL_TEXTURE3 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE3_ARB
- CType: int - GL_TEXTURE30 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE30_ARB
- CType: int - GL_TEXTURE31 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE31_ARB
- CType: int - GL_TEXTURE4 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE4_ARB
- CType: int - GL_TEXTURE5 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE5_ARB
- CType: int - GL_TEXTURE6 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE6_ARB
- CType: int - GL_TEXTURE7 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE7_ARB
- CType: int - GL_TEXTURE8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE8_ARB
- CType: int - GL_TEXTURE9 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_1_0
,GL_ARB_multitexture
Alias for:GL_TEXTURE9_ARB
- CType: int - GL_TIME_ELAPSED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
Alias for:GL_TIME_ELAPSED_EXT
- CType: int - GL_TIME_ELAPSED_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
- CType: int - GL_TIMEOUT_EXPIRED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_TIMEOUT_EXPIRED_APPLE
- CType: int - GL_TIMEOUT_IGNORED - Static variable in interface com.jogamp.opengl.GL2ES3
-
Part of
GL_ARB_sync
- GL_TIMESTAMP - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
Alias for:GL_TIMESTAMP_EXT
- CType: int - GL_TOP_LEVEL_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TOP_LEVEL_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TRANSFORM_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_TRANSFORM_FEEDBACK - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_transform_feedback2
,GL_EXT_debug_label
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:GL_TRANSFORM_FEEDBACK_NV
- CType: int - GL_TRANSFORM_FEEDBACK_ACTIVE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_transform_feedback2
,GL_VERSION_4_2
,GL_ES_VERSION_3_0
- CType: int - GL_TRANSFORM_FEEDBACK_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:GL_TRANSFORM_FEEDBACK_BINDING_NV
- CType: int - GL_TRANSFORM_FEEDBACK_BINDING_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_transform_feedback2
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_NV
,GL_TRANSFORM_FEEDBACK_BUFFER_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback2
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_transform_feedback2
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV
,GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_INDEX - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_MODE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV
,GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback2
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_transform_feedback2
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV
,GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_START - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_BUFFER_START_NV
,GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_4
- CType: int - GL_TRANSFORM_FEEDBACK_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_transform_feedback2
- CType: int - GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback_overflow_query
- CType: int - GL_TRANSFORM_FEEDBACK_PAUSED - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_transform_feedback2
,GL_VERSION_4_2
,GL_ES_VERSION_3_0
- CType: int - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV
,GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_transform_feedback_overflow_query
- CType: int - GL_TRANSFORM_FEEDBACK_VARYING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT
- CType: int - GL_TRANSFORM_FEEDBACK_VARYINGS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:GL_TRANSFORM_FEEDBACK_VARYINGS_NV
,GL_TRANSFORM_FEEDBACK_VARYINGS_EXT
- CType: int - GL_TRANSFORM_HINT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_transform_hint
- CType: int - GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_translated_shader_source
- CType: int - GL_TRANSPOSE_COLOR_MATRIX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:GL_TRANSPOSE_COLOR_MATRIX_ARB
- CType: int - GL_TRANSPOSE_CURRENT_MATRIX_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
,GL_ARB_fragment_program
- CType: int - GL_TRANSPOSE_MODELVIEW_MATRIX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:GL_TRANSPOSE_MODELVIEW_MATRIX_ARB
- CType: int - GL_TRANSPOSE_PROGRAM_MATRIX_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_direct_state_access
- CType: int - GL_TRANSPOSE_PROJECTION_MATRIX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:GL_TRANSPOSE_PROJECTION_MATRIX_ARB
- CType: int - GL_TRANSPOSE_TEXTURE_MATRIX - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:GL_TRANSPOSE_TEXTURE_MATRIX_ARB
- CType: int - GL_TRIANGLE_FAN - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TRIANGLE_STRIP - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TRIANGLE_STRIP_ADJACENCY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_ARB_geometry_shader4
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
Alias for:GL_TRIANGLE_STRIP_ADJACENCY_OES
,GL_TRIANGLE_STRIP_ADJACENCY_ARB
,GL_TRIANGLE_STRIP_ADJACENCY_EXT
- CType: int - GL_TRIANGLE_STRIP_ADJACENCY_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_TRIANGLE_STRIP_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_TRIANGLE_STRIP_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_TRIANGLE_STRIP_ADJACENCY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_TRIANGLES - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TRIANGLES_ADJACENCY - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
,GL_OES_geometry_shader
Alias for:GL_TRIANGLES_ADJACENCY_EXT
,GL_TRIANGLES_ADJACENCY_ARB
,GL_TRIANGLES_ADJACENCY_OES
- CType: int - GL_TRIANGLES_ADJACENCY_ARB - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_geometry_shader4
- CType: int - GL_TRIANGLES_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_TRIANGLES_ADJACENCY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int - GL_TRIANGLES_ADJACENCY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_TRUE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_TYPE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_UNDEFINED_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_UNDEFINED_VERTEX - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ARB_viewport_array
,GL_ES_VERSION_3_2
,GL_VERSION_4_1
,GL_OES_geometry_shader
,GL_EXT_geometry_shader
Alias for:GL_UNDEFINED_VERTEX_OES
,GL_UNDEFINED_VERTEX_EXT
- CType: int - GL_UNDEFINED_VERTEX_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_geometry_shader
- CType: int - GL_UNDEFINED_VERTEX_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_geometry_shader
- CType: int - GL_UNIFORM - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_UNIFORM_ADDRESS_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_UNIFORM_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- CType: int - GL_UNIFORM_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_UNIFORM_BARRIER_BIT_EXT
- CType: int - GL_UNIFORM_BLOCK - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_DATA_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_INDEX - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_NAME_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_compute_shader
,GL_VERSION_4_3
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_uniform_buffer_object
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_tessellation_shader
,GL_VERSION_4_0
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_tessellation_shader
,GL_VERSION_4_0
- CType: int - GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_EXT_bindable_uniform
Alias for:GL_UNIFORM_BUFFER_EXT
- CType: int - GL_UNIFORM_BUFFER_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_uniform_buffer_unified_memory
- CType: int - GL_UNIFORM_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_EXT_bindable_uniform
Alias for:GL_UNIFORM_BUFFER_BINDING_EXT
- CType: int - GL_UNIFORM_BUFFER_BINDING_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_UNIFORM_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_bindable_uniform
- CType: int - GL_UNIFORM_BUFFER_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_uniform_buffer_unified_memory
- CType: int - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BUFFER_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BUFFER_START - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_BUFFER_UNIFIED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_uniform_buffer_unified_memory
- CType: int - GL_UNIFORM_IS_ROW_MAJOR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_MATRIX_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_NAME_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_OFFSET - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_SIZE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNIFORM_TYPE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int - GL_UNKNOWN_CONTEXT_RESET - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_EXT_robustness
,GL_ARB_robustness
Alias for:GL_UNKNOWN_CONTEXT_RESET_KHR
,GL_UNKNOWN_CONTEXT_RESET_EXT
,GL_UNKNOWN_CONTEXT_RESET_ARB
- CType: int - GL_UNPACK_ALIGNMENT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_UNPACK_CLIENT_STORAGE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_client_storage
- CType: int - GL_UNPACK_CMYK_HINT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_cmyka
- CType: int - GL_UNPACK_COMPRESSED_BLOCK_DEPTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_UNPACK_COMPRESSED_BLOCK_HEIGHT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_UNPACK_COMPRESSED_BLOCK_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_UNPACK_COMPRESSED_BLOCK_WIDTH - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_4_2
,GL_ARB_compressed_texture_pixel_storage
- CType: int - GL_UNPACK_CONSTANT_DATA_SUNX - Static variable in interface com.jogamp.opengl.GL2
-
GL_SUNX_constant_data
- CType: int - GL_UNPACK_IMAGE_HEIGHT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_texture3D
Alias for:GL_UNPACK_IMAGE_HEIGHT_EXT
- CType: int - GL_UNPACK_LSB_FIRST - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_UNPACK_RESAMPLE_OML - Static variable in interface com.jogamp.opengl.GL2
-
GL_OML_resample
- CType: int - GL_UNPACK_ROW_BYTES_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_row_bytes
- CType: int - GL_UNPACK_ROW_LENGTH - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_unpack_subimage
Alias for:GL_UNPACK_ROW_LENGTH_EXT
- CType: int - GL_UNPACK_SKIP_IMAGES - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_texture3D
Alias for:GL_UNPACK_SKIP_IMAGES_EXT
- CType: int - GL_UNPACK_SKIP_PIXELS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_unpack_subimage
Alias for:GL_UNPACK_SKIP_PIXELS_EXT
- CType: int - GL_UNPACK_SKIP_ROWS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_unpack_subimage
Alias for:GL_UNPACK_SKIP_ROWS_EXT
- CType: int - GL_UNPACK_SWAP_BYTES - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_1
,GL_VERSION_1_0
- CType: int - GL_UNSIGNALED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_UNSIGNALED_APPLE
- CType: int - GL_UNSIGNED_BYTE - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_UNSIGNED_BYTE_2_3_3_REV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
- CType: int - GL_UNSIGNED_BYTE_3_3_2 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_packed_pixels
Alias for:GL_UNSIGNED_BYTE_3_3_2_EXT
- CType: int - GL_UNSIGNED_INT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_OES_element_index_uint
- CType: int - GL_UNSIGNED_INT_10_10_10_2 - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_2
,GL_EXT_packed_pixels
,GL_OES_vertex_type_10_10_10_2
Alias for:GL_UNSIGNED_INT_10_10_10_2_EXT
,GL_UNSIGNED_INT_10_10_10_2_OES
- CType: int - GL_UNSIGNED_INT_10F_11F_11F_REV - Static variable in interface com.jogamp.opengl.GL
-
Part of
GL_ES_VERSION_3_0
,GL_VERSION_3_0
;GL_EXT_packed_float
- GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_texture_packed_float
- CType: int - GL_UNSIGNED_INT_2_10_10_10_REV - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_texture_type_2_10_10_10_REV
Alias for:GL_UNSIGNED_INT_2_10_10_10_REV_EXT
- CType: int - GL_UNSIGNED_INT_24_8 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_packed_depth_stencil
,GL_EXT_packed_depth_stencil
,GL_OES_packed_depth_stencil
Alias for:GL_UNSIGNED_INT_24_8_NV
,GL_UNSIGNED_INT_24_8_EXT
,GL_UNSIGNED_INT_24_8_OES
- CType: int - GL_UNSIGNED_INT_5_9_9_9_REV - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_texture_shared_exponent
,GL_APPLE_texture_packed_float
Alias for:GL_UNSIGNED_INT_5_9_9_9_REV_EXT
,GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
- CType: int - GL_UNSIGNED_INT_5_9_9_9_REV_APPLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_APPLE_texture_packed_float
- CType: int - GL_UNSIGNED_INT_8_8_8_8 - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_packed_pixels
Alias for:GL_UNSIGNED_INT_8_8_8_8_EXT
- CType: int - GL_UNSIGNED_INT_8_8_8_8_REV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
- CType: int - GL_UNSIGNED_INT_8_8_S8_S8_REV_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_UNSIGNED_INT_ATOMIC_COUNTER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_atomic_counters
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
- CType: int - GL_UNSIGNED_INT_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_1D_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_1D - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_1D_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_2D_RECT - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_3D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_3D_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_OES_texture_buffer
,GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
Alias for:GL_UNSIGNED_INT_IMAGE_BUFFER_OES
,GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int - GL_UNSIGNED_INT_IMAGE_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_UNSIGNED_INT_IMAGE_CUBE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_UNSIGNED_INT_IMAGE_CUBE_EXT
- CType: int - GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_ES_VERSION_3_2
,GL_VERSION_4_2
,GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
,GL_OES_texture_cube_map_array
Alias for:GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
,GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
- CType: int - GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int - GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_UNSIGNED_INT_S8_S8_8_8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_UNSIGNED_INT_SAMPLER_1D - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_1D_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_1D_ARRAY - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_2D_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_2
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_OES_texture_storage_multisample_2d_array
Alias for:GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_storage_multisample_2d_array
- CType: int - GL_UNSIGNED_INT_SAMPLER_2D_RECT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_3_1
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_3D - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_3D_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_BUFFER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
,GL_OES_texture_buffer
,GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
Alias for:GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD
,GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
,GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- CType: int - GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int - GL_UNSIGNED_INT_SAMPLER_BUFFER_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_buffer
- CType: int - GL_UNSIGNED_INT_SAMPLER_CUBE - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_texture_cube_map_array
,GL_ARB_texture_cube_map_array
,GL_EXT_texture_cube_map_array
Alias for:GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
,GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
,GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
- CType: int - GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_texture_cube_map_array
- CType: int - GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_texture_cube_map_array
- CType: int - GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_explicit_multisample
- CType: int - GL_UNSIGNED_INT_VEC2 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_VEC2_EXT
- CType: int - GL_UNSIGNED_INT_VEC3 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_VEC3_EXT
- CType: int - GL_UNSIGNED_INT_VEC4 - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:GL_UNSIGNED_INT_VEC4_EXT
- CType: int - GL_UNSIGNED_INT16_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT16_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT16_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT16_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_performance_monitor
- CType: int - GL_UNSIGNED_INT64_ARB - Static variable in interface com.jogamp.opengl.GL4
-
GL_ARB_bindless_texture
- CType: int - GL_UNSIGNED_INT64_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC2_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC3_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC4_ARB - Static variable in interface com.jogamp.opengl.GL4bc
-
GL_ARB_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT64_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT8_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT8_VEC2_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT8_VEC3_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_INT8_VEC4_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- CType: int - GL_UNSIGNED_NORMALIZED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_color_buffer_half_float
,GL_ARB_texture_float
Alias for:GL_UNSIGNED_NORMALIZED_EXT
,GL_UNSIGNED_NORMALIZED_ARB
- CType: int - GL_UNSIGNED_SHORT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_UNSIGNED_SHORT_1_5_5_5_REV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_read_format_bgra
Alias for:GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
- CType: int - GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_read_format_bgra
- CType: int - GL_UNSIGNED_SHORT_4_4_4_4 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
,GL_EXT_packed_pixels
Alias for:GL_UNSIGNED_SHORT_4_4_4_4_EXT
- CType: int - GL_UNSIGNED_SHORT_4_4_4_4_REV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
,GL_EXT_read_format_bgra
,GL_IMG_read_format
Alias for:GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
,GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
- CType: int - GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT - Static variable in interface com.jogamp.opengl.GL
-
GL_EXT_read_format_bgra
- CType: int - GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG - Static variable in interface com.jogamp.opengl.GLES1
-
GL_IMG_read_format
- CType: int - GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG - Static variable in interface com.jogamp.opengl.GLES2
-
GL_IMG_read_format
- CType: int - GL_UNSIGNED_SHORT_5_5_5_1 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
,GL_EXT_packed_pixels
Alias for:GL_UNSIGNED_SHORT_5_5_5_1_EXT
- CType: int - GL_UNSIGNED_SHORT_5_6_5 - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_2
,GL_VERSION_ES_1_0
- CType: int - GL_UNSIGNED_SHORT_5_6_5_REV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_1_2
- CType: int - GL_UNSIGNED_SHORT_8_8_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_ycbcr_422
,GL_APPLE_rgb_422
- CType: int - GL_UNSIGNED_SHORT_8_8_REV_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_ycbcr_422
,GL_APPLE_rgb_422
- CType: int - GL_UPPER_LEFT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
- CType: int - GL_V2F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_V3F - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_1
- CType: int - GL_VALIDATE_STATUS - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
- CType: int - GL_VARIANT_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_ARRAY_POINTER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_ARRAY_STRIDE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_ARRAY_TYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_DATATYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VARIANT_VALUE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VBO_FREE_MEMORY_ATI - Static variable in interface com.jogamp.opengl.GL2
-
GL_ATI_meminfo
- CType: int - GL_VECTOR_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VENDOR - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_VERSION - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_VERSIONS - Static variable in class com.jogamp.opengl.GLContext
- GL_VERTEX_ARRAY - Static variable in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- GL_VERTEX_ARRAY - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
,GL_KHR_debug
Alias for:GL_VERTEX_ARRAY_EXT
,GL_VERTEX_ARRAY_KHR
- CType: int - GL_VERTEX_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_VERTEX_ARRAY_BINDING - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_OES_vertex_array_object
,GL_APPLE_vertex_array_object
Alias for:GL_VERTEX_ARRAY_BINDING_OES
,GL_VERTEX_ARRAY_BINDING_APPLE
- CType: int - GL_VERTEX_ARRAY_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_vertex_array_object
- CType: int - GL_VERTEX_ARRAY_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES2
-
GL_OES_vertex_array_object
- CType: int - GL_VERTEX_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_5
,GL_VERSION_ES_1_0
,GL_ARB_vertex_buffer_object
Alias for:GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_VERTEX_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_VERTEX_ARRAY_OBJECT_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_name_gen_delete
- CType: int - GL_VERTEX_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_VERTEX_ARRAY_POINTER_EXT
- CType: int - GL_VERTEX_ARRAY_RANGE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_array_range
- CType: int - GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_array_range
- CType: int - GL_VERTEX_ARRAY_RANGE_POINTER_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_array_range
- CType: int - GL_VERTEX_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_VERTEX_ARRAY_SIZE_EXT
- CType: int - GL_VERTEX_ARRAY_STORAGE_HINT_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_array_range
- CType: int - GL_VERTEX_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_VERTEX_ARRAY_STRIDE_EXT
- CType: int - GL_VERTEX_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2ES1
-
GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
Alias for:GL_VERTEX_ARRAY_TYPE_EXT
- CType: int - GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT
- CType: int - GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_ARB_vertex_buffer_object
Alias for:GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_DIVISOR - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ARB_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: int - GL_VERTEX_ATTRIB_ARRAY_DIVISOR - Static variable in interface com.jogamp.opengl.GLES2
-
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: int - GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE - Static variable in interface com.jogamp.opengl.GLES2
-
GL_ANGLE_instanced_arrays
- CType: int - GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_instanced_arrays
- CType: int - GL_VERTEX_ATTRIB_ARRAY_ENABLED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_INTEGER - Static variable in interface com.jogamp.opengl.GL2ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
,GL_NV_vertex_program4
Alias for:GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
,GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV
- CType: int - GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_vertex_program4
- CType: int - GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_VERTEX_ATTRIB_ARRAY_LONG - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
- CType: int - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_POINTER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_SIZE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_STRIDE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_TYPE - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
- CType: int - GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_NV_vertex_buffer_unified_memory
- CType: int - GL_VERTEX_ATTRIB_BINDING - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_VERTEX_ATTRIB_MAP1_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP2_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_vertex_program_evaluators
- CType: int - GL_VERTEX_ATTRIB_RELATIVE_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_VERTEX_BINDING_BUFFER - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
- CType: int - GL_VERTEX_BINDING_DIVISOR - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_VERTEX_BINDING_OFFSET - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_VERTEX_BINDING_STRIDE - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- CType: int - GL_VERTEX_BLEND_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_VERTEX_ELEMENT_SWIZZLE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_interleaved_elements
- CType: int - GL_VERTEX_ID_SWIZZLE_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_interleaved_elements
- CType: int - GL_VERTEX_PROGRAM_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_parameter_buffer_object
- CType: int - GL_VERTEX_PROGRAM_POINT_SIZE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:GL_VERTEX_PROGRAM_POINT_SIZE_ARB
,GL_VERTEX_PROGRAM_POINT_SIZE_NV
- CType: int - GL_VERTEX_PROGRAM_POINT_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_PROGRAM_TWO_SIDE - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:GL_VERTEX_PROGRAM_TWO_SIDE_NV
,GL_VERTEX_PROGRAM_TWO_SIDE_ARB
- CType: int - GL_VERTEX_PROGRAM_TWO_SIDE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_program
- CType: int - GL_VERTEX_SHADER - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_EXT_vertex_shader
,GL_ARB_vertex_shader
Alias for:GL_VERTEX_SHADER_EXT
,GL_VERTEX_SHADER_ARB
- CType: int - GL_VERTEX_SHADER_BINDING_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_BIT - Static variable in interface com.jogamp.opengl.GL2ES2
-
GL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:GL_VERTEX_SHADER_BIT_EXT
- CType: int - GL_VERTEX_SHADER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_INSTRUCTIONS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_INVARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_INVOCATIONS_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_LOCALS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_OPTIMIZED_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SHADER_VARIANTS_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_VERTEX_SUBROUTINE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_VERTEX_SUBROUTINE_UNIFORM - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_3
,GL_ARB_program_interface_query
- CType: int - GL_VERTEX_TEXTURE - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VERTEX_WEIGHT_ARRAY_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTEX_WEIGHTING_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_weighting
- CType: int - GL_VERTICES_SUBMITTED_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_pipeline_statistics_query
- CType: int - GL_VIBRANCE_BIAS_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_VIBRANCE_SCALE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_texture_shader
- CType: int - GL_VIDEO_BUFFER_BINDING_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_BUFFER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_BUFFER_PITCH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_FRAME_WIDTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_COLOR_CONVERSION_MATRIX_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_COLOR_CONVERSION_MAX_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_COLOR_CONVERSION_MIN_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIDEO_COLOR_CONVERSION_OFFSET_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_VIEW_CLASS_128_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_16_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_24_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_32_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_48_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_64_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_8_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_96_BITS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_BPTC_FLOAT - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_BPTC_UNORM - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_RGTC1_RED - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_RGTC2_RG - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_S3TC_DXT1_RGB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_S3TC_DXT1_RGBA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_S3TC_DXT3_RGBA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_CLASS_S3TC_DXT5_RGBA - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEW_COMPATIBILITY_CLASS - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_internalformat_query2
,GL_VERSION_4_3
- CType: int - GL_VIEWPORT - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
- CType: int - GL_VIEWPORT_BIT - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_VIEWPORT_BOUNDS_RANGE - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:GL_VIEWPORT_BOUNDS_RANGE_NV
- CType: int - GL_VIEWPORT_BOUNDS_RANGE_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_viewport_array
- CType: int - GL_VIEWPORT_COMMAND_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_command_list
- CType: int - GL_VIEWPORT_INDEX_PROVOKING_VERTEX - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
- CType: int - GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_viewport_array
- CType: int - GL_VIEWPORT_SUBPIXEL_BITS - Static variable in interface com.jogamp.opengl.GL3
-
GL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:GL_VIEWPORT_SUBPIXEL_BITS_NV
- CType: int - GL_VIEWPORT_SUBPIXEL_BITS_NV - Static variable in interface com.jogamp.opengl.GLES2
-
GL_NV_viewport_array
- CType: int - GL_VIRTUAL_PAGE_SIZE_INDEX_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_INDEX_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_X_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_X_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_X_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Y_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Y_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Y_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Z_AMD - Static variable in interface com.jogamp.opengl.GL2
-
GL_AMD_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Z_ARB - Static variable in interface com.jogamp.opengl.GL2GL3
-
GL_ARB_sparse_texture
- CType: int - GL_VIRTUAL_PAGE_SIZE_Z_EXT - Static variable in interface com.jogamp.opengl.GLES2
-
GL_EXT_sparse_texture
- CType: int - GL_VOLATILE_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_object_purgeable
- CType: int - GL_W_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_WAIT_FAILED - Static variable in interface com.jogamp.opengl.GL3ES3
-
GL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:GL_WAIT_FAILED_APPLE
- CType: int - GL_WARP_SIZE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_shader_thread_group
- CType: int - GL_WARPS_PER_SM_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_shader_thread_group
- CType: int - GL_WEIGHT_ARRAY_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHT_ARRAY_BUFFER_BINDING - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_5
,GL_ARB_vertex_buffer_object
,GL_OES_matrix_palette
Alias for:GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES
- CType: int - GL_WEIGHT_ARRAY_BUFFER_BINDING_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_ARRAY_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_ARRAY_POINTER_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHT_ARRAY_POINTER_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_ARRAY_SIZE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHT_ARRAY_SIZE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_ARRAY_STRIDE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHT_ARRAY_STRIDE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_ARRAY_TYPE_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHT_ARRAY_TYPE_OES - Static variable in interface com.jogamp.opengl.GLES1
-
GL_OES_matrix_palette
- CType: int - GL_WEIGHT_SUM_UNITY_ARB - Static variable in interface com.jogamp.opengl.GL2
-
GL_ARB_vertex_blend
- CType: int - GL_WEIGHTED_AVERAGE_ARB - Static variable in interface com.jogamp.opengl.GL3bc
-
GL_ARB_texture_filter_minmax
- CType: int - GL_WRITE_DISCARD_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_vdpau_interop
- CType: int - GL_WRITE_ONLY - Static variable in interface com.jogamp.opengl.GL
-
GL_VERSION_1_5
,GL_ES_VERSION_3_1
,GL_OES_mapbuffer
,GL_ARB_vertex_buffer_object
Alias for:GL_WRITE_ONLY_OES
,GL_WRITE_ONLY_ARB
- CType: int - GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_WRITE_PIXEL_DATA_RANGE_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_pixel_data_range
- CType: int - GL_WRITEONLY_RENDERING_QCOM - Static variable in interface com.jogamp.opengl.GLES1
-
GL_QCOM_writeonly_rendering
- CType: int - GL_WRITEONLY_RENDERING_QCOM - Static variable in interface com.jogamp.opengl.GLES2
-
GL_QCOM_writeonly_rendering
- CType: int - GL_X_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_XOR - Static variable in interface com.jogamp.opengl.GL
-
Common in ES1, GL2 and GL3
- GL_Y_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_YCBAYCR8A_4224_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_YCBCR_422_APPLE - Static variable in interface com.jogamp.opengl.GL2
-
GL_APPLE_ycbcr_422
- CType: int - GL_YCBYCR8_422_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_Z_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_Z400_BINARY_AMD - Static variable in interface com.jogamp.opengl.GLES2
-
GL_AMD_program_binary_Z400
- CType: int - GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_Z4Y12Z4CB12Z4CR12_444_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV - Static variable in interface com.jogamp.opengl.GL2
-
GL_NV_video_capture
- CType: int - GL_ZERO - Static variable in interface com.jogamp.opengl.GL
-
GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_VERSION_ES_1_0
,GL_EXT_vertex_shader
Alias for:GL_ZERO_EXT
- CType: int - GL_ZERO_EXT - Static variable in interface com.jogamp.opengl.GL2
-
GL_EXT_vertex_shader
- CType: int - GL_ZERO_TO_ONE - Static variable in interface com.jogamp.opengl.GL4
-
GL_VERSION_4_5
- CType: int - GL_ZOOM_X - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL_ZOOM_Y - Static variable in interface com.jogamp.opengl.GL2
-
GL_VERSION_1_0
- CType: int - GL2 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL [ 1.0 ..
- GL2 - Static variable in class com.jogamp.opengl.GLProfile
-
The desktop OpenGL profile 1.x up to 3.0
- GL2ES1 - Interface in com.jogamp.opengl
-
Interface containing the common subset of GL2 and GLES1.
This interface reflects only the fixed functionality of OpenGL - GL2ES1 - Static variable in class com.jogamp.opengl.GLProfile
-
The intersection of the desktop GL2 and embedded ES1 profile
- GL2ES2 - Interface in com.jogamp.opengl
-
Interface containing the common subset of GL3, GL2 and GLES2.
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is almost GLES2 complete. - GL2ES2 - Static variable in class com.jogamp.opengl.GLProfile
-
The intersection of the desktop GL3, GL2 and embedded ES2 profile
- GL2ES3 - Interface in com.jogamp.opengl
-
Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0+).
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is not GLES3 complete and merely exist to avoid duplicated definitions. - GL2GL3 - Interface in com.jogamp.opengl
-
Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2, also known as the OpenGL 3.0 forward compatible, non deprecated subset.
This interface reflects only the programmable shader functionality of desktop OpenGL - GL2GL3 - Static variable in class com.jogamp.opengl.GLProfile
-
The intersection of the desktop GL3 and GL2 profile
- GL3 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL [ 3.1 ..
- GL3 - Static variable in class com.jogamp.opengl.GLProfile
-
The desktop OpenGL core profile 3.x, with x >= 1
- gl3_default_precision_fp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of GLSL ≥ 1.30 as required until < 1.50 for
fragment-shader
: "\nprecision highp float;\nprecision mediump int;\n/*precision mediump sampler2D;*/\n". - gl3_default_precision_vp_gp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Default precision of GLSL ≥ 1.30 as required until < 1.50 for
vertex-shader
orgeometry-shader
: "\nprecision highp float;\nprecision highp int;\n". - GL3bc - Interface in com.jogamp.opengl
-
This interface contains all OpenGL [ 3.1 ..
- GL3bc - Static variable in class com.jogamp.opengl.GLProfile
-
The desktop OpenGL compatibility profile 3.x, with x >= 1, ie GL2 plus GL3.
bc
stands for backward compatibility. - GL3CompatNonCompliant - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Non compliant OpenGL 3.1+ compatibility profile due to a buggy implementation not suitable for use.
- GL3ES3 - Interface in com.jogamp.opengl
-
Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0+).
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is almost GLES3 complete, lackingGL_ARB_ES3_compatibility
extension. - GL4 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL [ 4.0 ..
- GL4 - Static variable in class com.jogamp.opengl.GLProfile
-
The desktop OpenGL core profile 4.x, with x >= 0
- GL4bc - Interface in com.jogamp.opengl
-
This interface contains all OpenGL [ 4.0 ..
- GL4bc - Static variable in class com.jogamp.opengl.GLProfile
-
The desktop OpenGL compatibility profile 4.x, with x >= 0, ie GL2 plus GL4.
bc
stands for backward compatibility. - GL4ES3 - Interface in com.jogamp.opengl
-
Interface containing the common subset of core GL4 (OpenGL 4.0+) and GLES3 (OpenGL ES 3.0+).
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is GLES3 complete w/o vendor extensions. - GL4ES3 - Static variable in class com.jogamp.opengl.GLProfile
-
The intersection of the desktop GL4 and ES3 profile, available only if either ES3 or GL4 w/
GL_ARB_ES3_compatibility
is available. - GL4NeedsGL3Request - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
GL4 context needs to be requested via GL3 profile attribute OSX >= 10.9.0 - kCGLOGLPVersion_GL4_Core may not produce hw-accel context.
- glAccum(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glAccum(int, float) - Method in interface com.jogamp.opengl.GL2
- glAccum(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glActiveShaderProgram(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glActiveShaderProgram(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glActiveShaderProgram(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glActiveShaderProgram(GLuint pipeline, GLuint program)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glActiveShaderProgramEXT
- glActiveShaderProgram(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glActiveShaderProgram(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glActiveStencilFaceEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glActiveStencilFaceEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glActiveStencilFaceEXT(GLenum face)
Part ofGL_EXT_stencil_two_side
- glActiveStencilFaceEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glActiveTexture(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glActiveTexture(int) - Method in class com.jogamp.opengl.DebugGLES1
- glActiveTexture(int) - Method in class com.jogamp.opengl.DebugGLES3
- glActiveTexture(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glActiveTexture(GLenum texture)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_multitexture
Alias for:glActiveTextureARB
- glActiveTexture(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glActiveTexture(int) - Method in class com.jogamp.opengl.TraceGLES1
- glActiveTexture(int) - Method in class com.jogamp.opengl.TraceGLES3
- glAlphaFunc(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glAlphaFunc(int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glAlphaFunc(int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glAlphaFunc(GLenum func, GLclampf ref)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
,GL_QCOM_alpha_test
Alias for:glAlphaFuncQCOM
- glAlphaFunc(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glAlphaFunc(int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glAlphaFuncQCOM(int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glAlphaFuncQCOM(int, float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glAlphaFuncQCOM(GLenum func, GLclampf ref)
Part ofGL_QCOM_alpha_test
- glAlphaFuncQCOM(int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glAlphaFuncx(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glAlphaFuncx(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glAlphaFuncx(GLenum func, GLclampx ref)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glAlphaFuncxOES
- glAlphaFuncx(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- GLAnimatorControl - Interface in com.jogamp.opengl
-
An animator control interface, which implementation may drive a
GLAutoDrawable
animation. - GLAnimatorControl.UncaughtExceptionHandler - Interface in com.jogamp.opengl
-
A
registered
GLAnimatorControl.UncaughtExceptionHandler
instance is invoked when ananimator
abruptlystops
due to an uncaught exception from one of itsGLAutoDrawable
s. - glApplyFramebufferAttachmentCMAAINTEL() - Method in class com.jogamp.opengl.DebugGL4bc
- glApplyFramebufferAttachmentCMAAINTEL() - Method in class com.jogamp.opengl.DebugGLES3
- glApplyFramebufferAttachmentCMAAINTEL() - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glApplyFramebufferAttachmentCMAAINTEL(void)
Part ofGL_INTEL_framebuffer_CMAA
- glApplyFramebufferAttachmentCMAAINTEL() - Method in class com.jogamp.opengl.TraceGL4bc
- glApplyFramebufferAttachmentCMAAINTEL() - Method in class com.jogamp.opengl.TraceGLES3
- glApplyTextureEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glApplyTextureEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glApplyTextureEXT(GLenum mode)
Part ofGL_EXT_light_texture
- glApplyTextureEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glAreTexturesResident(int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glAreTexturesResident(int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences)
Part ofGL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glAreTexturesResidentEXT
- glAreTexturesResident(int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glAreTexturesResident(int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glAreTexturesResident(int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences)
Part ofGL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glAreTexturesResidentEXT
- glAreTexturesResident(int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- GLArrayData - Interface in com.jogamp.opengl
-
The total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() * getElementNumber()
- GLArrayDataClient - Class in com.jogamp.opengl.util
- GLArrayDataClient(GLArrayDataClient) - Constructor for class com.jogamp.opengl.util.GLArrayDataClient
-
Copy Constructor
- GLArrayDataEditable - Interface in com.jogamp.opengl.util
-
The total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() * getElementNumber()
- GLArrayDataServer - Class in com.jogamp.opengl.util
- GLArrayDataServer(GLArrayDataServer) - Constructor for class com.jogamp.opengl.util.GLArrayDataServer
-
Copy Constructor
- GLArrayDataWrapper - Class in com.jogamp.opengl.util
- GLArrayDataWrapper(GLArrayDataWrapper) - Constructor for class com.jogamp.opengl.util.GLArrayDataWrapper
-
Copy Constructor
- glArrayElement(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glArrayElement(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glArrayElement(GLint i)
Part ofGL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:glArrayElementEXT
- glArrayElement(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glAttachObjectARB(long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glAttachObjectARB(long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj)
Part ofGL_ARB_shader_objects
- glAttachObjectARB(long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glAttachShader(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glAttachShader(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glAttachShader(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glAttachShader(GLuint program, GLuint shader)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glAttachShader(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glAttachShader(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- GLAutoDrawable - Interface in com.jogamp.opengl
-
A higher-level abstraction than
GLDrawable
which supplies an event based mechanism (GLEventListener
) for performing OpenGL rendering. - GLAutoDrawableDelegate - Class in com.jogamp.opengl
-
Fully functional
GLAutoDrawable
implementation utilizing already createdGLDrawable
andGLContext
instances. - GLAutoDrawableDelegate(GLDrawable, GLContext, Object, boolean, RecursiveLock) - Constructor for class com.jogamp.opengl.GLAutoDrawableDelegate
-
The
GLContext
can be assigned later manually viasetContext(ctx)
or it will be created lazily at the 1stdisplay()
method call.
LazyGLContext
creation will take a sharedGLContext
into account which has been setdirectly
orvia another GLAutoDrawable
. - glAvailabilityToString() - Static method in class com.jogamp.opengl.GLProfile
-
Uses the default device
- glAvailabilityToString(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
- glAvailabilityToString(AbstractGraphicsDevice, StringBuilder) - Static method in class com.jogamp.opengl.GLProfile
- glAvailabilityToString(AbstractGraphicsDevice, StringBuilder, String, int) - Static method in class com.jogamp.opengl.GLProfile
- GLBase - Interface in com.jogamp.opengl
-
The base interface from which all GL profiles derive, providing checked conversion down to concrete profiles, access to the OpenGL context associated with the GL and extension/function availability queries as described below.
- glBegin(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBegin(int) - Method in interface com.jogamp.opengl.GL2
- glBegin(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBegin(int) - Method in class com.jogamp.opengl.util.ImmModeSink
- glBeginConditionalRender(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginConditionalRender(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBeginConditionalRender(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBeginConditionalRender(GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
- glBeginConditionalRender(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBeginConditionalRender(GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
- glBeginConditionalRender(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginConditionalRender(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBeginConditionalRenderNVX(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginConditionalRenderNVX(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginConditionalRenderNVX(GLuint id)
Part ofGL_NVX_conditional_render
- glBeginConditionalRenderNVX(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginOcclusionQueryNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginOcclusionQueryNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginOcclusionQueryNV(GLuint id)
Part ofGL_NV_occlusion_query
- glBeginOcclusionQueryNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginPerfMonitorAMD(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginPerfMonitorAMD(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginPerfMonitorAMD(GLuint monitor)
Part ofGL_AMD_performance_monitor
- glBeginPerfMonitorAMD(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginPerfQueryINTEL(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginPerfQueryINTEL(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginPerfQueryINTEL(GLuint queryHandle)
Part ofGL_INTEL_performance_query
- glBeginPerfQueryINTEL(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginQuery(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginQuery(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBeginQuery(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glBeginQuery(GLenum target, GLuint id)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_ARB_occlusion_query
,GL_EXT_disjoint_timer_query
Alias for:glBeginQueryARB
,glBeginQueryEXT
- glBeginQuery(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginQuery(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBeginQueryIndexed(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginQueryIndexed(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id)
Part ofGL_ARB_transform_feedback3
,GL_VERSION_4_0
- glBeginQueryIndexed(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginTransformFeedback(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginTransformFeedback(int) - Method in class com.jogamp.opengl.DebugGLES3
- glBeginTransformFeedback(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBeginTransformFeedback(GLenum primitiveMode)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_transform_feedback
,GL_NV_transform_feedback
Alias for:glBeginTransformFeedbackEXT
,glBeginTransformFeedbackNV
- glBeginTransformFeedback(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginTransformFeedback(int) - Method in class com.jogamp.opengl.TraceGLES3
- glBeginVertexShaderEXT() - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginVertexShaderEXT() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginVertexShaderEXT(void)
Part ofGL_EXT_vertex_shader
- glBeginVertexShaderEXT() - Method in class com.jogamp.opengl.TraceGL4bc
- glBeginVideoCaptureNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBeginVideoCaptureNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBeginVideoCaptureNV(GLuint video_capture_slot)
Part ofGL_NV_video_capture
- glBeginVideoCaptureNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindAttribLocation(int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindAttribLocation(int, int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glBindAttribLocation(int, int, String) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:glBindAttribLocationARB
- glBindAttribLocation(int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindAttribLocation(int, int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindBuffer(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBindBuffer(GLenum target, GLuint buffer)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glBindBufferARB
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBindBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindBufferBase(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBufferBase(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindBufferBase(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:glBindBufferBaseNV
,glBindBufferBaseEXT
- glBindBufferBase(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBufferBase(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glBindBufferRange(int, int, int, long, long) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:glBindBufferRangeNV
,glBindBufferRangeEXT
- glBindBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glBindBuffersBase(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBuffersBase(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindBuffersBase(GLenum target, GLuint first, GLsizei count, const GLuint * buffers)
Part ofGL_VERSION_4_4
- glBindBuffersBase(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBuffersBase(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBuffersBase(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindBuffersBase(GLenum target, GLuint first, GLsizei count, const GLuint * buffers)
Part ofGL_VERSION_4_4
- glBindBuffersBase(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBuffersRange(int, int, int, int[], int, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBuffersRange(int, int, int, int[], int, PointerBuffer, PointerBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindBuffersRange(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes)
Part ofGL_VERSION_4_4
- glBindBuffersRange(int, int, int, int[], int, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindBuffersRange(int, int, int, IntBuffer, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindBuffersRange(int, int, int, IntBuffer, PointerBuffer, PointerBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindBuffersRange(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes)
Part ofGL_VERSION_4_4
- glBindBuffersRange(int, int, int, IntBuffer, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindFragDataLocation(int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindFragDataLocation(int, int, String) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name)
Part ofGL_VERSION_3_0
,GL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
Alias for:glBindFragDataLocationEXT
- glBindFragDataLocation(int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindFragDataLocationEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindFragDataLocationEXT(int, int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
- glBindFragDataLocationEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindFragDataLocationEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glBindFragDataLocationEXT(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
- glBindFragDataLocationEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glBindFragDataLocationIndexed(int, int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindFragDataLocationIndexed(int, int, int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:glBindFragDataLocationIndexedEXT
- glBindFragDataLocationIndexed(int, int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindFragDataLocationIndexedEXT(int, int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindFragDataLocationIndexedEXT(int, int, int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glBindFragDataLocationIndexedEXT(int, int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindFragDataLocationIndexedEXT(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glBindFragDataLocationIndexedEXT(int, int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glBindFragDataLocationIndexedEXT(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindFramebuffer(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBindFramebuffer(GLenum target, GLuint framebuffer)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glBindFramebufferOES
,glBindFramebufferEXT
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBindFramebuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
Part ofGL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:glBindImageTextureEXT
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindImageTexture(int, int, int, boolean, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindImageTextures(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindImageTextures(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindImageTextures(GLuint first, GLsizei count, const GLuint * textures)
Part ofGL_VERSION_4_4
- glBindImageTextures(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindImageTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindImageTextures(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindImageTextures(GLuint first, GLsizei count, const GLuint * textures)
Part ofGL_VERSION_4_4
- glBindImageTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindLightParameterEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindLightParameterEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value)
Part ofGL_EXT_vertex_shader
- glBindLightParameterEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindMaterialParameterEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindMaterialParameterEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glBindMaterialParameterEXT(GLenum face, GLenum value)
Part ofGL_EXT_vertex_shader
- glBindMaterialParameterEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindMultiTextureEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindMultiTextureEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture)
Part ofGL_EXT_direct_state_access
- glBindMultiTextureEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindParameterEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindParameterEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glBindParameterEXT(GLenum value)
Part ofGL_EXT_vertex_shader
- glBindParameterEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindProgramARB(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindProgramARB(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindProgramARB(GLenum target, GLuint program)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glBindProgramARB(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindProgramPipeline(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glBindProgramPipeline(GLuint pipeline)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glBindProgramPipelineEXT
- glBindProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindRenderbuffer(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBindRenderbuffer(GLenum target, GLuint renderbuffer)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glBindRenderbufferEXT
,glBindRenderbufferOES
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBindRenderbuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindSampler(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindSampler(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindSampler(int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glBindSampler(GLuint unit, GLuint sampler)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glBindSampler(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindSampler(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindSamplers(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindSamplers(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindSamplers(GLuint first, GLsizei count, const GLuint * samplers)
Part ofGL_VERSION_4_4
- glBindSamplers(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindSamplers(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindSamplers(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindSamplers(GLuint first, GLsizei count, const GLuint * samplers)
Part ofGL_VERSION_4_4
- glBindSamplers(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTexGenParameterEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTexGenParameterEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value)
Part ofGL_EXT_vertex_shader
- glBindTexGenParameterEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTexture(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTexture(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBindTexture(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindTexture(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBindTexture(GLenum target, GLuint texture)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glBindTextureEXT
- glBindTexture(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTexture(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBindTexture(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindTextures(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTextures(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindTextures(GLuint first, GLsizei count, const GLuint * textures)
Part ofGL_VERSION_4_4
- glBindTextures(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTextures(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindTextures(GLuint first, GLsizei count, const GLuint * textures)
Part ofGL_VERSION_4_4
- glBindTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTextureUnit(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTextureUnit(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindTextureUnit(GLuint unit, GLuint texture)
Part ofGL_VERSION_4_5
- glBindTextureUnit(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTextureUnitParameterEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTextureUnitParameterEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value)
Part ofGL_EXT_vertex_shader
- glBindTextureUnitParameterEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTransformFeedback(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTransformFeedback(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindTransformFeedback(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBindTransformFeedback(GLenum target, GLuint id)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glBindTransformFeedbackNV
- glBindTransformFeedback(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindTransformFeedback(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindTransformFeedbackNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindTransformFeedbackNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindTransformFeedbackNV(GLenum target, GLuint id)
Part ofGL_NV_transform_feedback2
- glBindTransformFeedbackNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVertexArray(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVertexArray(int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindVertexArray(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBindVertexArray(GLuint array)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_vertex_array_object
,GL_OES_vertex_array_object
Alias for:glBindVertexArrayAPPLE
,glBindVertexArrayOES
- glBindVertexArray(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVertexArray(int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindVertexArrayOES(int) - Method in class com.jogamp.opengl.DebugGLES1
- glBindVertexArrayOES(int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindVertexArrayOES(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glBindVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
- glBindVertexArrayOES(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBindVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
- glBindVertexArrayOES(int) - Method in class com.jogamp.opengl.TraceGLES1
- glBindVertexArrayOES(int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindVertexBuffer(int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVertexBuffer(int, int, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBindVertexBuffer(int, int, long, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- glBindVertexBuffer(int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVertexBuffer(int, int, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBindVertexBuffers(int, int, int[], int, PointerBuffer, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVertexBuffers(int, int, int[], int, PointerBuffer, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindVertexBuffers(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides)
Part ofGL_VERSION_4_4
- glBindVertexBuffers(int, int, int[], int, PointerBuffer, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVertexBuffers(int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVertexBuffers(int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBindVertexBuffers(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides)
Part ofGL_VERSION_4_4
- glBindVertexBuffers(int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVertexShaderEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVertexShaderEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindVertexShaderEXT(GLuint id)
Part ofGL_EXT_vertex_shader
- glBindVertexShaderEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVideoCaptureStreamBufferNV(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVideoCaptureStreamBufferNV(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)
Part ofGL_NV_video_capture
- glBindVideoCaptureStreamBufferNV(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glBindVideoCaptureStreamTextureNV(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBindVideoCaptureStreamTextureNV(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
Part ofGL_NV_video_capture
- glBindVideoCaptureStreamTextureNV(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBitmap(int, int, float, float, float, float, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBitmap(int, int, float, float, float, float, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
Part ofGL_VERSION_1_0
- glBitmap(int, int, float, float, float, float, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBitmap(int, int, float, float, float, float, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glBitmap(int, int, float, float, float, float, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
Part ofGL_VERSION_1_0
- glBitmap(int, int, float, float, float, float, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glBitmap(int, int, float, float, float, float, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBitmap(int, int, float, float, float, float, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
Part ofGL_VERSION_1_0
- glBitmap(int, int, float, float, float, float, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendBarrier() - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendBarrier() - Method in class com.jogamp.opengl.DebugGLES3
- glBlendBarrier() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBlendBarrier(void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
- glBlendBarrier() - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glBlendBarrier(void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
- glBlendBarrier() - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendBarrier(void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
- glBlendBarrier() - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendBarrier() - Method in class com.jogamp.opengl.TraceGLES3
- glBlendColor(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendColor(float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendColor(float, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_VERSION_1_2
,GL_EXT_blend_color
Alias for:glBlendColorEXT
- glBlendColor(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendColor(float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquation(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquation(int) - Method in class com.jogamp.opengl.DebugGLES1
- glBlendEquation(int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquation(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBlendEquation(GLenum mode)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_VERSION_1_2
,GL_OES_blend_subtract
,GL_EXT_blend_minmax
Alias for:glBlendEquationOES
,glBlendEquationEXT
- glBlendEquation(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquation(int) - Method in class com.jogamp.opengl.TraceGLES1
- glBlendEquation(int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationi(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquationi(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationi(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBlendEquationi(GLuint buf, GLenum mode)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_draw_buffers_indexed
,GL_ARB_draw_buffers_blend
,GL_EXT_draw_buffers_indexed
Alias for:glBlendEquationiOES
,glBlendEquationiARB
,glBlendEquationiEXT
- glBlendEquationi(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquationi(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationiEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationiEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendEquationiEXT(GLuint buf, GLenum mode)
Part ofGL_EXT_draw_buffers_indexed
- glBlendEquationiEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationIndexedAMD(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquationIndexedAMD(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBlendEquationIndexedAMD(GLuint buf, GLenum mode)
Part ofGL_AMD_draw_buffers_blend
- glBlendEquationIndexedAMD(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquationiOES(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationiOES(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendEquationiOES(GLuint buf, GLenum mode)
Part ofGL_OES_draw_buffers_indexed
- glBlendEquationiOES(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationSeparate(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_OES_blend_equation_separate
,GL_EXT_blend_equation_separate
Alias for:glBlendEquationSeparateOES
,glBlendEquationSeparateEXT
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBlendEquationSeparate(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationSeparatei(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquationSeparatei(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationSeparatei(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_ARB_draw_buffers_blend
,GL_EXT_draw_buffers_indexed
,GL_OES_draw_buffers_indexed
Alias for:glBlendEquationSeparateiARB
,glBlendEquationSeparateiEXT
,glBlendEquationSeparateiOES
- glBlendEquationSeparatei(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquationSeparatei(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationSeparateiEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationSeparateiEXT(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_EXT_draw_buffers_indexed
- glBlendEquationSeparateiEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendEquationSeparateIndexedAMD(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendEquationSeparateIndexedAMD(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_AMD_draw_buffers_blend
- glBlendEquationSeparateIndexedAMD(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendEquationSeparateiOES(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendEquationSeparateiOES(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_OES_draw_buffers_indexed
- glBlendEquationSeparateiOES(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFunc(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBlendFunc(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFunci(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFunci(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFunci(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBlendFunci(GLuint buf, GLenum src, GLenum dst)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_ARB_draw_buffers_blend
,GL_EXT_draw_buffers_indexed
,GL_OES_draw_buffers_indexed
Alias for:glBlendFunciARB
,glBlendFunciEXT
,glBlendFunciOES
- glBlendFunci(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFunci(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFunciEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFunciEXT(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst)
Part ofGL_EXT_draw_buffers_indexed
- glBlendFunciEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFuncIndexedAMD(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFuncIndexedAMD(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst)
Part ofGL_AMD_draw_buffers_blend
- glBlendFuncIndexedAMD(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFunciOES(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFunciOES(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendFunciOES(GLuint buf, GLenum src, GLenum dst)
Part ofGL_OES_draw_buffers_indexed
- glBlendFunciOES(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFuncSeparate(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_4
,GL_INGR_blend_func_separate
,GL_OES_blend_func_separate
,GL_EXT_blend_func_separate
Alias for:glBlendFuncSeparateINGR
,glBlendFuncSeparateOES
,glBlendFuncSeparateEXT
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFuncSeparatei(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_draw_buffers_indexed
,GL_ARB_draw_buffers_blend
,GL_EXT_draw_buffers_indexed
Alias for:glBlendFuncSeparateiOES
,glBlendFuncSeparateiARB
,glBlendFuncSeparateiEXT
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFuncSeparateiEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFuncSeparateiEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_EXT_draw_buffers_indexed
- glBlendFuncSeparateiEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlendFuncSeparateIndexedAMD(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlendFuncSeparateIndexedAMD(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_AMD_draw_buffers_blend
- glBlendFuncSeparateIndexedAMD(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlendFuncSeparateiOES(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlendFuncSeparateiOES(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlendFuncSeparateiOES(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_OES_draw_buffers_indexed
- glBlendFuncSeparateiOES(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_NV_framebuffer_blit
,GL_EXT_framebuffer_blit
,GL_ANGLE_framebuffer_blit
Alias for:glBlitFramebufferNV
,glBlitFramebufferEXT
,glBlitFramebufferANGLE
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlitFramebufferANGLE(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlitFramebufferANGLE(int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ANGLE_framebuffer_blit
- glBlitFramebufferANGLE(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_NV_framebuffer_blit
- glBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBlitNamedFramebuffer(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBlitNamedFramebuffer(int, int, int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_VERSION_4_5
- glBlitNamedFramebuffer(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBufferAddressRangeNV(int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferAddressRangeNV(int, int, long, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)
Part ofGL_NV_vertex_buffer_unified_memory
- glBufferAddressRangeNV(int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES1
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBufferData(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glBufferDataARB
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES1
- glBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBufferPageCommitmentARB(int, long, long, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferPageCommitmentARB(int, long, long, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glBufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)
Part ofGL_ARB_sparse_buffer
- glBufferPageCommitmentARB(int, long, long, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glBufferParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glBufferParameteri(GLenum target, GLenum pname, GLint param)
Part ofGL_APPLE_flush_buffer_range
Alias for:glBufferParameteriAPPLE
- glBufferParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLBuffers - Class in com.jogamp.opengl.util
-
Utility routines for dealing with direct buffers.
- GLBuffers() - Constructor for class com.jogamp.opengl.util.GLBuffers
- glBufferStorage(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferStorage(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glBufferStorage(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_VERSION_4_4
,GL_EXT_buffer_storage
Alias for:glBufferStorageEXT
- glBufferStorage(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLBufferStorage - Class in com.jogamp.opengl
-
OpenGL buffer storage object reflecting it's storage size storage memory if mapped mutable usage or immutable flags
- glBufferStorageEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glBufferStorageEXT(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glBufferStorageEXT(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_buffer_storage
- glBufferStorageEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glBufferSubData(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glBufferSubDataARB
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCallCommandListNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCallCommandListNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCallCommandListNV(GLuint list)
Part ofGL_NV_command_list
- glCallCommandListNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCallList(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCallList(int) - Method in interface com.jogamp.opengl.GL2
- glCallList(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCallLists(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCallLists(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
Part ofGL_VERSION_1_0
- glCallLists(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- GLCanvas - Class in com.jogamp.opengl.awt
-
A heavyweight AWT component which provides OpenGL rendering support.
- GLCanvas - Class in com.jogamp.opengl.swt
-
Native SWT Canvas implementing GLAutoDrawable
- GLCanvas() - Constructor for class com.jogamp.opengl.awt.GLCanvas
-
Creates a new GLCanvas component with a default set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.
- GLCanvas(GLCapabilitiesImmutable) - Constructor for class com.jogamp.opengl.awt.GLCanvas
-
Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.
- GLCanvas(GLCapabilitiesImmutable, GLCapabilitiesChooser, GraphicsDevice) - Constructor for class com.jogamp.opengl.awt.GLCanvas
-
Creates a new GLCanvas component.
- GLCanvas(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Constructor for class com.jogamp.opengl.swt.GLCanvas
-
Creates a new SWT GLCanvas.
- GLCapabilities - Class in com.jogamp.opengl
-
Specifies a set of OpenGL capabilities.
At creation time of aGLDrawable
usingGLDrawableFactory
, an instance of this class is passed, describing the desired capabilities that a rendering context must support, such as the OpenGL profile, color depth and whether stereo is enabled.
The actual capabilites of createdGLDrawable
s are then reflected by their own GLCapabilites instance, which can be queried withGLDrawable.getChosenGLCapabilities()
. - GLCapabilities(GLProfile) - Constructor for class com.jogamp.opengl.GLCapabilities
-
Creates a GLCapabilities object.
- GLCapabilitiesChooser - Interface in com.jogamp.opengl
-
Provides a mechanism by which applications can customize the window type selection for a given
GLCapabilities
. - GLCapabilitiesFilter - Class in com.jogamp.opengl
-
Diverse reusable
GLCapabilitiesImmutable
list filter - GLCapabilitiesFilter.TestLessDepthBits<C extends GLCapabilitiesImmutable> - Class in com.jogamp.opengl
- GLCapabilitiesFilter.TestMoreDepthBits<C extends GLCapabilitiesImmutable> - Class in com.jogamp.opengl
- GLCapabilitiesImmutable - Interface in com.jogamp.opengl
-
Specifies an immutable set of OpenGL capabilities.
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.DebugGLES1
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCheckFramebufferStatus(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLenum glCheckFramebufferStatus(GLenum target)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glCheckFramebufferStatusEXT
,glCheckFramebufferStatusOES
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.TraceGLES1
- glCheckFramebufferStatus(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCheckNamedFramebufferStatus(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCheckNamedFramebufferStatus(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLenum glCheckNamedFramebufferStatus(GLuint framebuffer, GLenum target)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCheckNamedFramebufferStatusEXT
- glCheckNamedFramebufferStatus(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCheckNamedFramebufferStatusEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCheckNamedFramebufferStatusEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target)
Part ofGL_EXT_direct_state_access
- glCheckNamedFramebufferStatusEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClampColor(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClampColor(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glClampColor(GLenum target, GLenum clamp)
Part ofGL_VERSION_3_0
,GL_ARB_color_buffer_float
Alias for:glClampColorARB
- glClampColor(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClear(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClear(int) - Method in class com.jogamp.opengl.DebugGLES1
- glClear(int) - Method in class com.jogamp.opengl.DebugGLES3
- glClear(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glClear(GLbitfield mask)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glClear(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClear(int) - Method in class com.jogamp.opengl.TraceGLES1
- glClear(int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearAccum(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearAccum(float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Part ofGL_VERSION_1_0
- glClearAccum(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferData(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferData(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_3
,GL_ARB_clear_buffer_object
- glClearBufferData(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferfi(int, int, float, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferfi(int, int, float, int) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferfi(int, int, float, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferfi(int, int, float, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferfi(int, int, float, int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferSubData(int, int, long, long, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferSubData(int, int, long, long, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_3
,GL_ARB_clear_buffer_object
- glClearBufferSubData(int, int, long, long, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearBufferuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearBufferuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glClearBufferuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glClearBufferuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearBufferuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glClearColor(float, float, float, float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glClearColor(float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glClearColorIi(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearColorIi(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
Part ofGL_EXT_texture_integer
Alias for:glClearColorIiEXT
- glClearColorIi(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearColorIui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearColorIui(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
Part ofGL_EXT_texture_integer
Alias for:glClearColorIuiEXT
- glClearColorIui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearColorx(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glClearColorx(int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glClearColorxOES
- glClearColorx(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glClearDepth(double) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearDepth(double) - Method in class com.jogamp.opengl.DebugGLES1
- glClearDepth(double) - Method in class com.jogamp.opengl.DebugGLES3
- glClearDepth(double) - Method in interface com.jogamp.opengl.GL2ES2
- glClearDepth(double) - Method in interface com.jogamp.opengl.GLBase
-
Aliased entrypoint of
void glClearDepth(GLclampd depth);
andvoid glClearDepthf(GLclampf depth);
. - glClearDepth(double) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearDepth(double) - Method in class com.jogamp.opengl.TraceGLES1
- glClearDepth(double) - Method in class com.jogamp.opengl.TraceGLES3
- glClearDepthf(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearDepthf(float) - Method in class com.jogamp.opengl.DebugGLES1
- glClearDepthf(float) - Method in class com.jogamp.opengl.DebugGLES3
- glClearDepthf(float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glClearDepthf(GLfloat d)
Part ofGL_ARB_ES2_compatibility
,GL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_OES_single_precision
Alias for:glClearDepthfOES
- glClearDepthf(float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glClearDepthf(GLclampf depth);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glClearDepthf(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearDepthf(float) - Method in class com.jogamp.opengl.TraceGLES1
- glClearDepthf(float) - Method in class com.jogamp.opengl.TraceGLES3
- glClearDepthx(int) - Method in class com.jogamp.opengl.DebugGLES1
- glClearDepthx(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClearDepthx(GLclampx depth)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glClearDepthxOES
- glClearDepthx(int) - Method in class com.jogamp.opengl.TraceGLES1
- glClearIndex(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearIndex(float) - Method in interface com.jogamp.opengl.GL2
- glClearIndex(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedBufferData(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedBufferData(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
,GL_ARB_clear_buffer_object
Alias for:glClearNamedBufferDataEXT
- glClearNamedBufferData(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
,GL_ARB_clear_buffer_object
Alias for:glClearNamedBufferDataEXT
- glClearNamedBufferData(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedBufferSubData(int, int, long, long, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedBufferSubData(int, int, long, long, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
,GL_ARB_clear_buffer_object
Alias for:glClearNamedBufferSubDataEXT
- glClearNamedBufferSubData(int, int, long, long, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
,GL_ARB_clear_buffer_object
Alias for:glClearNamedBufferSubDataEXT
- glClearNamedBufferSubData(int, int, long, long, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferfi(int, int, float, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferfi(int, int, float, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferfi(int, int, float, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferfv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferfv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferuiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearNamedFramebufferuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearNamedFramebufferuiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value)
Part ofGL_VERSION_4_5
- glClearNamedFramebufferuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearStencil(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearStencil(int) - Method in class com.jogamp.opengl.DebugGLES1
- glClearStencil(int) - Method in class com.jogamp.opengl.DebugGLES3
- glClearStencil(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glClearStencil(GLint s)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glClearStencil(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearStencil(int) - Method in class com.jogamp.opengl.TraceGLES1
- glClearStencil(int) - Method in class com.jogamp.opengl.TraceGLES3
- glClearTexImage(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearTexImage(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_4
- glClearTexImage(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data)
Part ofGL_VERSION_4_4
- glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClientActiveTexture(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClientActiveTexture(int) - Method in class com.jogamp.opengl.DebugGLES1
- glClientActiveTexture(int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glClientActiveTexture(GLenum texture)
Part ofGL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_multitexture
Alias for:glClientActiveTextureARB
- glClientActiveTexture(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClientActiveTexture(int) - Method in class com.jogamp.opengl.TraceGLES1
- glClientAttribDefaultEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClientAttribDefaultEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClientAttribDefaultEXT(GLbitfield mask)
Part ofGL_EXT_direct_state_access
- glClientAttribDefaultEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClientWaitSync(long, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glClientWaitSync(long, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glClientWaitSync(long, int, long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glClientWaitSyncAPPLE
- glClientWaitSync(long, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glClientWaitSync(long, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glClipControl(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClipControl(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glClipControl(GLenum origin, GLenum depth)
Part ofGL_VERSION_4_5
- glClipControl(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClipPlane(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClipPlane(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation)
Part ofGL_VERSION_1_0
- glClipPlane(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClipPlane(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClipPlane(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation)
Part ofGL_VERSION_1_0
- glClipPlane(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanef(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_IMG_user_clip_plane
,GL_OES_single_precision
Alias for:glClipPlanefIMG
,glClipPlanefOES
- glClipPlanef(int, float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_IMG_user_clip_plane
,GL_OES_single_precision
Alias for:glClipPlanefIMG
,glClipPlanefOES
- glClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanef(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_IMG_user_clip_plane
,GL_OES_single_precision
Alias for:glClipPlanefIMG
,glClipPlanefOES
- glClipPlanef(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_IMG_user_clip_plane
,GL_OES_single_precision
Alias for:glClipPlanefIMG
,glClipPlanefOES
- glClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanefIMG(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanefIMG(int, float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanefIMG(GLenum, const GLfloat * )
Part ofGL_IMG_user_clip_plane
- glClipPlanefIMG(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanefIMG(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanefIMG(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanefIMG(GLenum, const GLfloat * )
Part ofGL_IMG_user_clip_plane
- glClipPlanefIMG(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanex(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanex(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanex(GLenum plane, const GLfixed * equation)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
,GL_IMG_user_clip_plane
Alias for:glClipPlanexOES
,glClipPlanexIMG
- glClipPlanex(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanex(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanex(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanex(GLenum plane, const GLfixed * equation)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
,GL_IMG_user_clip_plane
Alias for:glClipPlanexOES
,glClipPlanexIMG
- glClipPlanex(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanexIMG(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanexIMG(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanexIMG(GLenum, const GLfixed * )
Part ofGL_IMG_user_clip_plane
- glClipPlanexIMG(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glClipPlanexIMG(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glClipPlanexIMG(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glClipPlanexIMG(GLenum, const GLfixed * )
Part ofGL_IMG_user_clip_plane
- glClipPlanexIMG(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glColor3b(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3b(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
Part ofGL_VERSION_1_0
- glColor3b(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3b(byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor3bv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3bv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3bv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3bv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3bv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3bv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
Part ofGL_VERSION_1_0
- glColor3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
Part ofGL_VERSION_1_0
- glColor3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3f(float, float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3h(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3h(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3h(GLhalfNV red, GLhalfNV green, GLhalfNV blue)
Part ofGL_NV_half_float
Alias for:glColor3hNV
- glColor3h(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glColor3hvNV
- glColor3hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glColor3hvNV
- glColor3hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3i(GLint red, GLint green, GLint blue)
Part ofGL_VERSION_1_0
- glColor3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue)
Part ofGL_VERSION_1_0
- glColor3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3s(short, short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3ub(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3ub(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
Part ofGL_VERSION_1_0
- glColor3ub(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3ub(byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor3ubv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3ubv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3ubv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3ubv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3ubv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3ubv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3ui(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue)
Part ofGL_VERSION_1_0
- glColor3ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3uiv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3uiv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3uiv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3uiv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3uiv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3uiv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3us(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3us(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue)
Part ofGL_VERSION_1_0
- glColor3us(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3usv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3usv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glColor3usv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor3usv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor3usv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor3usv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4b(byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4b(byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
Part ofGL_VERSION_1_0
- glColor4b(byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4b(byte, byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor4bv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4bv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4bv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4bv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4bv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4bv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4d(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4d(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
Part ofGL_VERSION_1_0
- glColor4d(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4f(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4f(float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glColor4f(float, float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glColor4f(float, float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glColor4f(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4f(float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glColor4f(float, float, float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor4fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4h(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4h(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4h(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
Part ofGL_NV_half_float
Alias for:glColor4hNV
- glColor4h(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glColor4hvNV
- glColor4hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glColor4hvNV
- glColor4hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
Part ofGL_VERSION_1_0
- glColor4i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4s(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4s(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
Part ofGL_VERSION_1_0
- glColor4s(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4s(short, short, short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor4sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4ub(byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4ub(byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGLES1
- glColor4ub(byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glColor4ub(byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4ub(byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGLES1
- glColor4ub(byte, byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glColor4ubv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4ubv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4ubv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4ubv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4ubv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4ubv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4ui(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
Part ofGL_VERSION_1_0
- glColor4ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4uiv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4uiv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4uiv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4uiv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4uiv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4uiv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4us(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4us(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
Part ofGL_VERSION_1_0
- glColor4us(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4usv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4usv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glColor4usv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4usv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColor4usv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glColor4usv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColor4x(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glColor4x(int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glColor4xOES
- glColor4x(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glColorFormatNV(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorFormatNV(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glColorFormatNV(GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glColorFormatNV(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGLES1
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glColorMask(boolean, boolean, boolean, boolean) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGLES1
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glColorMaski(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorMaski(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glColorMaski(int, boolean, boolean, boolean, boolean) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_EXT_draw_buffers_indexed
,GL_OES_draw_buffers_indexed
Alias for:glColorMaskiEXT
,glColorMaskiOES
- glColorMaski(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorMaski(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glColorMaskiEXT(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glColorMaskiEXT(int, boolean, boolean, boolean, boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers_indexed
- glColorMaskiEXT(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glColorMaskIndexed(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorMaskIndexed(int, boolean, boolean, boolean, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorMaskIndexed(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers2
Alias for:glColorMaskIndexedEXT
- glColorMaskIndexed(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorMaskiOES(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glColorMaskiOES(int, boolean, boolean, boolean, boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glColorMaskiOES(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_OES_draw_buffers_indexed
- glColorMaskiOES(int, boolean, boolean, boolean, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glColorMaterial(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorMaterial(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorMaterial(GLenum face, GLenum mode)
Part ofGL_VERSION_1_0
- glColorMaterial(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP3ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP3ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP3ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP4ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP4ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP4ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP4ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP4uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorP4uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glColorP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glColorPointer(int, int, int, long) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glColorPointer(int, int, int, Buffer) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glColorPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGLES1
- glColorPointer(GLArrayData) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glColorPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGLES1
- glColorSubTable(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorSubTable(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_color_subtable
Alias for:glColorSubTableEXT
- glColorSubTable(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorSubTable(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorSubTable(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_color_subtable
Alias for:glColorSubTableEXT
- glColorSubTable(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTable(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTable(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_paletted_texture
,GL_SGI_color_table
Alias for:glColorTableEXT
,glColorTableSGI
- glColorTable(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTable(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTable(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_paletted_texture
,GL_SGI_color_table
Alias for:glColorTableEXT
,glColorTableSGI
- glColorTable(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTableParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTableParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
Alias for:glColorTableParameterfvSGI
- glColorTableParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTableParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTableParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
Alias for:glColorTableParameterfvSGI
- glColorTableParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTableParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTableParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
Alias for:glColorTableParameterivSGI
- glColorTableParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorTableParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glColorTableParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
Alias for:glColorTableParameterivSGI
- glColorTableParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glColorv(Buffer) - Method in class com.jogamp.opengl.util.ImmModeSink
- glCommandListSegmentsNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCommandListSegmentsNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCommandListSegmentsNV(GLuint list, GLuint segments)
Part ofGL_NV_command_list
- glCommandListSegmentsNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompileCommandListNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompileCommandListNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompileCommandListNV(GLuint list)
Part ofGL_NV_command_list
- glCompileCommandListNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompileShader(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompileShader(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCompileShader(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCompileShader(GLuint shader)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glCompileShaderARB
- glCompileShader(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompileShader(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCompileShaderARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompileShaderARB(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompileShaderARB(GLhandleARB shaderObj)
Part ofGL_ARB_shader_objects
- glCompileShaderARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompileShaderIncludeARB(int, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompileShaderIncludeARB(int, int, String[], int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length)
Part ofGL_ARB_shading_language_include
- glCompileShaderIncludeARB(int, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompileShaderIncludeARB(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompileShaderIncludeARB(int, int, String[], IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length)
Part ofGL_ARB_shading_language_include
- glCompileShaderIncludeARB(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage1D(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glCompressedTexImage1DARB
- glCompressedTexImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage1D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glCompressedTexImage1DARB
- glCompressedTexImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_texture_compression
Alias for:glCompressedTexImage2DARB
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glCompressedTexImage2D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_texture_compression
Alias for:glCompressedTexImage2DARB
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_3
,GL_ARB_texture_compression
,GL_OES_texture_3D
Alias for:glCompressedTexImage3DARB
,glCompressedTexImage3DOES
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_3
,GL_ARB_texture_compression
,GL_OES_texture_3D
Alias for:glCompressedTexImage3DARB
,glCompressedTexImage3DOES
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage1D(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glCompressedTexSubImage1DARB
- glCompressedTexSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glCompressedTexSubImage1DARB
- glCompressedTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_texture_compression
Alias for:glCompressedTexSubImage2DARB
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_texture_compression
Alias for:glCompressedTexSubImage2DARB
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_3
,GL_ARB_texture_compression
,GL_OES_texture_3D
Alias for:glCompressedTexSubImage3DARB
,glCompressedTexSubImage3DOES
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_3
,GL_ARB_texture_compression
,GL_OES_texture_3D
Alias for:glCompressedTexSubImage3DARB
,glCompressedTexSubImage3DOES
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCompressedTextureSubImage1DEXT
- glCompressedTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCompressedTextureSubImage2DEXT
- glCompressedTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCompressedTextureSubImage3DEXT
- glCompressedTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits)
Part ofGL_EXT_direct_state_access
- glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glConservativeRasterParameterfNV(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glConservativeRasterParameterfNV(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConservativeRasterParameterfNV(GLenum pname, GLfloat value)
Part ofGL_NV_conservative_raster_dilate
- glConservativeRasterParameterfNV(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- GLContext - Class in com.jogamp.opengl
-
Abstraction for an OpenGL rendering context.
- glConvolutionFilter1D(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionFilter1D(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionFilter1DEXT
- glConvolutionFilter1D(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionFilter1D(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionFilter1D(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionFilter1DEXT
- glConvolutionFilter1D(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionFilter2D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionFilter2D(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionFilter2DEXT
- glConvolutionFilter2D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionFilter2D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionFilter2D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionFilter2DEXT
- glConvolutionFilter2D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameterf(int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameterfEXT
- glConvolutionParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameterfvEXT
- glConvolutionParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameterfvEXT
- glConvolutionParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameteriEXT
- glConvolutionParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameterivEXT
- glConvolutionParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glConvolutionParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glConvolutionParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glConvolutionParameterivEXT
- glConvolutionParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyBufferSubData(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_ARB_copy_buffer
,GL_NV_copy_buffer
Alias for:glCopyBufferSubDataNV
- glCopyBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyBufferSubDataNV(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyBufferSubDataNV(int, int, long, long, long) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_NV_copy_buffer
- glCopyBufferSubDataNV(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyColorSubTable(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyColorSubTable(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_color_subtable
Alias for:glCopyColorSubTableEXT
- glCopyColorSubTable(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyColorTable(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyColorTable(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
Alias for:glCopyColorTableSGI
- glCopyColorTable(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glCopyConvolutionFilter1DEXT
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glCopyConvolutionFilter2DEXT
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
Part ofGL_ARB_copy_image
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_NV_copy_image
,GL_EXT_copy_image
,GL_OES_copy_image
Alias for:glCopyImageSubDataNV
,glCopyImageSubDataEXT
,glCopyImageSubDataOES
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
Part ofGL_NV_copy_image
- glCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
Part ofGL_EXT_direct_state_access
- glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Part ofGL_EXT_direct_state_access
- glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Part ofGL_EXT_direct_state_access
- glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyNamedBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyNamedBufferSubData(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_VERSION_4_5
- glCopyNamedBufferSubData(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyPixels(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyPixels(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
Part ofGL_VERSION_1_0
- glCopyPixels(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
Part ofGL_VERSION_1_1
,GL_EXT_copy_texture
Alias for:glCopyTexImage1DEXT
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_copy_texture
Alias for:glCopyTexImage2DEXT
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Part ofGL_VERSION_1_1
,GL_EXT_copy_texture
Alias for:glCopyTexSubImage1DEXT
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_copy_texture
Alias for:glCopyTexSubImage2DEXT
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_copy_texture
,GL_OES_texture_3D
Alias for:glCopyTexSubImage3DEXT
,glCopyTexSubImage3DOES
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
Part ofGL_EXT_direct_state_access
- glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Part ofGL_EXT_direct_state_access
- glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glCopyTextureSubImage1D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage1D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCopyTextureSubImage1DEXT
- glCopyTextureSubImage1D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Part ofGL_EXT_direct_state_access
- glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage2D(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCopyTextureSubImage2DEXT
- glCopyTextureSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage3D(int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glCopyTextureSubImage3DEXT
- glCopyTextureSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCoverageMaskNV(boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glCoverageMaskNV(boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCoverageMaskNV(GLboolean mask)
Part ofGL_NV_coverage_sample
- glCoverageMaskNV(boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glCoverageModulationNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCoverageModulationNV(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCoverageModulationNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCoverageModulationNV(GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationNV(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCoverageModulationNV(GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCoverageModulationNV(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glCoverageModulationTableNV(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationTableNV(int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glCoverageModulationTableNV(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationTableNV(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glCoverageOperationNV(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCoverageOperationNV(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glCoverageOperationNV(GLenum operation)
Part ofGL_NV_coverage_sample
- glCoverageOperationNV(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCreateBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateBuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateBuffers(GLsizei n, GLuint * buffers)
Part ofGL_VERSION_4_5
- glCreateBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateBuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateBuffers(GLsizei n, GLuint * buffers)
Part ofGL_VERSION_4_5
- glCreateBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateCommandListsNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateCommandListsNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreateCommandListsNV(GLsizei n, GLuint * lists)
Part ofGL_NV_command_list
- glCreateCommandListsNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateCommandListsNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateCommandListsNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreateCommandListsNV(GLsizei n, GLuint * lists)
Part ofGL_NV_command_list
- glCreateCommandListsNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateFramebuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateFramebuffers(GLsizei n, GLuint * framebuffers)
Part ofGL_VERSION_4_5
- glCreateFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateFramebuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateFramebuffers(GLsizei n, GLuint * framebuffers)
Part ofGL_VERSION_4_5
- glCreateFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreatePerfQueryINTEL(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreatePerfQueryINTEL(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreatePerfQueryINTEL(GLuint queryId, GLuint * queryHandle)
Part ofGL_INTEL_performance_query
- glCreatePerfQueryINTEL(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreatePerfQueryINTEL(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreatePerfQueryINTEL(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreatePerfQueryINTEL(GLuint queryId, GLuint * queryHandle)
Part ofGL_INTEL_performance_query
- glCreatePerfQueryINTEL(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateProgram() - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateProgram() - Method in class com.jogamp.opengl.DebugGLES3
- glCreateProgram() - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLuint glCreateProgram(void)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glCreateProgram() - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateProgram() - Method in class com.jogamp.opengl.TraceGLES3
- glCreateProgramObjectARB() - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateProgramObjectARB() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLhandleARB glCreateProgramObjectARB(void)
Part ofGL_ARB_shader_objects
- glCreateProgramObjectARB() - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateProgramPipelines(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateProgramPipelines(GLsizei n, GLuint * pipelines)
Part ofGL_VERSION_4_5
- glCreateProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateProgramPipelines(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateProgramPipelines(GLsizei n, GLuint * pipelines)
Part ofGL_VERSION_4_5
- glCreateProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateQueries(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateQueries(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateQueries(GLenum target, GLsizei n, GLuint * ids)
Part ofGL_VERSION_4_5
- glCreateQueries(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateQueries(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateQueries(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateQueries(GLenum target, GLsizei n, GLuint * ids)
Part ofGL_VERSION_4_5
- glCreateQueries(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateRenderbuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateRenderbuffers(GLsizei n, GLuint * renderbuffers)
Part ofGL_VERSION_4_5
- glCreateRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateRenderbuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateRenderbuffers(GLsizei n, GLuint * renderbuffers)
Part ofGL_VERSION_4_5
- glCreateRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateSamplers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateSamplers(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateSamplers(GLsizei n, GLuint * samplers)
Part ofGL_VERSION_4_5
- glCreateSamplers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateSamplers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateSamplers(GLsizei n, GLuint * samplers)
Part ofGL_VERSION_4_5
- glCreateSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateShader(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateShader(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCreateShader(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLuint glCreateShader(GLenum type)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glCreateShader(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateShader(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCreateShaderObjectARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateShaderObjectARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLhandleARB glCreateShaderObjectARB(GLenum shaderType)
Part ofGL_ARB_shader_objects
- glCreateShaderObjectARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateShaderProgramv(int, int, String[]) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateShaderProgramv(int, int, String[]) - Method in class com.jogamp.opengl.DebugGLES3
- glCreateShaderProgramv(int, int, String[]) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * * strings)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glCreateShaderProgramvEXT
- glCreateShaderProgramv(int, int, String[]) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateShaderProgramv(int, int, String[]) - Method in class com.jogamp.opengl.TraceGLES3
- glCreateStatesNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateStatesNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreateStatesNV(GLsizei n, GLuint * states)
Part ofGL_NV_command_list
- glCreateStatesNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateStatesNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateStatesNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCreateStatesNV(GLsizei n, GLuint * states)
Part ofGL_NV_command_list
- glCreateStatesNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateSyncFromCLeventARB(long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateSyncFromCLeventARB(long, long, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
GLsync glCreateSyncFromCLeventARB(struct _cl_context * context, struct _cl_event * event, GLbitfield flags)
Part ofGL_ARB_cl_event
- glCreateSyncFromCLeventARB(long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateTextures(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateTextures(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateTextures(GLenum target, GLsizei n, GLuint * textures)
Part ofGL_VERSION_4_5
- glCreateTextures(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateTextures(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateTextures(GLenum target, GLsizei n, GLuint * textures)
Part ofGL_VERSION_4_5
- glCreateTextures(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateTransformFeedbacks(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateTransformFeedbacks(GLsizei n, GLuint * ids)
Part ofGL_VERSION_4_5
- glCreateTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateTransformFeedbacks(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateTransformFeedbacks(GLsizei n, GLuint * ids)
Part ofGL_VERSION_4_5
- glCreateTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateVertexArrays(int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateVertexArrays(GLsizei n, GLuint * arrays)
Part ofGL_VERSION_4_5
- glCreateVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCreateVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCreateVertexArrays(int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glCreateVertexArrays(GLsizei n, GLuint * arrays)
Part ofGL_VERSION_4_5
- glCreateVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCullFace(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCullFace(int) - Method in class com.jogamp.opengl.DebugGLES1
- glCullFace(int) - Method in class com.jogamp.opengl.DebugGLES3
- glCullFace(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glCullFace(GLenum mode)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glCullFace(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCullFace(int) - Method in class com.jogamp.opengl.TraceGLES1
- glCullFace(int) - Method in class com.jogamp.opengl.TraceGLES3
- glCullParameterdvEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCullParameterdvEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params)
Part ofGL_EXT_cull_vertex
- glCullParameterdvEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCullParameterdvEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCullParameterdvEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params)
Part ofGL_EXT_cull_vertex
- glCullParameterdvEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCullParameterfvEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCullParameterfvEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params)
Part ofGL_EXT_cull_vertex
- glCullParameterfvEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCullParameterfvEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glCullParameterfvEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params)
Part ofGL_EXT_cull_vertex
- glCullParameterfvEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glCurrentPaletteMatrixARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glCurrentPaletteMatrixARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glCurrentPaletteMatrixARB(GLint index)
Part ofGL_ARB_matrix_palette
- glCurrentPaletteMatrixARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glCurrentPaletteMatrixOES(int) - Method in class com.jogamp.opengl.DebugGLES1
- glCurrentPaletteMatrixOES(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex)
Part ofGL_OES_matrix_palette
- glCurrentPaletteMatrixOES(int) - Method in class com.jogamp.opengl.TraceGLES1
- GLDebugListener - Interface in com.jogamp.opengl
-
Listener for
GLDebugMessage
s. - GLDebugMessage - Class in com.jogamp.opengl
-
OpenGL debug message generated by the driver and delivered via
GLDebugListener
. - GLDebugMessage(GLContext, long, int, int, int, int, String) - Constructor for class com.jogamp.opengl.GLDebugMessage
- glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:glDebugMessageControlKHR
,glDebugMessageControlARB
- glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.GLContext
-
Generic entry for
GL2ES2.glDebugMessageControl(int, int, int, int, int[], int, boolean)
andGL2GL3.glDebugMessageEnableAMD(int, int, int, int[], int, boolean)
of the GLDebugOutput feature. - glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glDebugMessageControl(int, int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
,GL_ARB_debug_output
Alias for:glDebugMessageControlKHR
,glDebugMessageControlARB
- glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.GLContext
-
Generic entry for
GL2ES2.glDebugMessageControl(int, int, int, int, IntBuffer, boolean)
andGL2GL3.glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean)
of the GLDebugOutput feature. - glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glDebugMessageControl(int, int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glDebugMessageEnableAMD(int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageEnableAMD(int, int, int, int[], int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
Part ofGL_AMD_debug_output
- glDebugMessageEnableAMD(int, int, int, int[], int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
Part ofGL_AMD_debug_output
- glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glDebugMessageInsert(int, int, int, int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageInsert(int, int, int, int, int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glDebugMessageInsert(int, int, int, int, int, String) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_debug_output
,GL_KHR_debug
,GL_AMD_debug_output
Alias for:glDebugMessageInsertARB
,glDebugMessageInsertKHR
,glDebugMessageInsertAMD
- glDebugMessageInsert(int, int, int, int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glDebugMessageInsert(int, int, int, int, int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glDebugMessageInsert(int, int, int, int, String) - Method in class com.jogamp.opengl.GLContext
-
Generic entry for
GL2ES2.glDebugMessageInsert(int, int, int, int, int, String)
andGL2GL3.glDebugMessageInsertAMD(int, int, int, int, String)
of the GLDebugOutput feature. - glDebugMessageInsertAMD(int, int, int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glDebugMessageInsertAMD(int, int, int, int, String) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf)
Part ofGL_AMD_debug_output
- glDebugMessageInsertAMD(int, int, int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteBuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glDeleteBuffersARB
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteBuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glDeleteBuffersARB
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteCommandListsNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteCommandListsNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteCommandListsNV(GLsizei n, const GLuint * lists)
Part ofGL_NV_command_list
- glDeleteCommandListsNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteCommandListsNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteCommandListsNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteCommandListsNV(GLsizei n, const GLuint * lists)
Part ofGL_NV_command_list
- glDeleteCommandListsNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteFramebuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glDeleteFramebuffersOES
,glDeleteFramebuffersEXT
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteFramebuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glDeleteFramebuffersOES
,glDeleteFramebuffersEXT
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteLists(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteLists(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteLists(GLuint list, GLsizei range)
Part ofGL_VERSION_1_0
- glDeleteLists(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteNamedStringARB(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteNamedStringARB(int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDeleteNamedStringARB(GLint namelen, const GLchar * name)
Part ofGL_ARB_shading_language_include
- glDeleteNamedStringARB(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteNamesAMD(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteNamesAMD(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names)
Part ofGL_AMD_name_gen_delete
- glDeleteNamesAMD(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteNamesAMD(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteNamesAMD(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names)
Part ofGL_AMD_name_gen_delete
- glDeleteNamesAMD(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteObjectARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteObjectARB(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteObjectARB(GLhandleARB obj)
Part ofGL_ARB_shader_objects
- glDeleteObjectARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteOcclusionQueriesNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteOcclusionQueriesNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids)
Part ofGL_NV_occlusion_query
- glDeleteOcclusionQueriesNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteOcclusionQueriesNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteOcclusionQueriesNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids)
Part ofGL_NV_occlusion_query
- glDeleteOcclusionQueriesNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeletePerfMonitorsAMD(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeletePerfMonitorsAMD(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors)
Part ofGL_AMD_performance_monitor
- glDeletePerfMonitorsAMD(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeletePerfMonitorsAMD(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeletePerfMonitorsAMD(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors)
Part ofGL_AMD_performance_monitor
- glDeletePerfMonitorsAMD(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeletePerfQueryINTEL(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeletePerfQueryINTEL(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeletePerfQueryINTEL(GLuint queryHandle)
Part ofGL_INTEL_performance_query
- glDeletePerfQueryINTEL(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteProgram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteProgram(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteProgram(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteProgram(GLuint program)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glDeleteProgram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteProgram(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteProgramPipelines(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glDeleteProgramPipelinesEXT
- glDeleteProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteProgramPipelines(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glDeleteProgramPipelinesEXT
- glDeleteProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteProgramsARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteProgramsARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * programs)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glDeleteProgramsARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteProgramsARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteProgramsARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * programs)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glDeleteProgramsARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteQueries(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteQueries(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteQueries(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glDeleteQueriesEXT
,glDeleteQueriesARB
- glDeleteQueries(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteQueries(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteQueries(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteQueries(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteQueries(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glDeleteQueriesEXT
,glDeleteQueriesARB
- glDeleteQueries(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteQueries(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteRenderbuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glDeleteRenderbuffersOES
,glDeleteRenderbuffersEXT
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteRenderbuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glDeleteRenderbuffersOES
,glDeleteRenderbuffersEXT
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteSamplers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteSamplers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteSamplers(int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glDeleteSamplers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteSamplers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteSamplers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glDeleteSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteShader(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteShader(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteShader(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDeleteShader(GLuint shader)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glDeleteShader(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteShader(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteStatesNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteStatesNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteStatesNV(GLsizei n, const GLuint * states)
Part ofGL_NV_command_list
- glDeleteStatesNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteStatesNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteStatesNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteStatesNV(GLsizei n, const GLuint * states)
Part ofGL_NV_command_list
- glDeleteStatesNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteSync(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteSync(long) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteSync(long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDeleteSync(GLsync sync)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glDeleteSyncAPPLE
- glDeleteSync(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteSync(long) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteTextures(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glDeleteTexturesEXT
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteTextures(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glDeleteTexturesEXT
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteTransformFeedbacks(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glDeleteTransformFeedbacksNV
- glDeleteTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteTransformFeedbacks(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glDeleteTransformFeedbacksNV
- glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteTransformFeedbacksNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTransformFeedbacksNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids)
Part ofGL_NV_transform_feedback2
- glDeleteTransformFeedbacksNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteTransformFeedbacksNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteTransformFeedbacksNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids)
Part ofGL_NV_transform_feedback2
- glDeleteTransformFeedbacksNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteVertexArrays(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDeleteVertexArrays(GLsizei n, const GLuint * arrays)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_vertex_array_object
,GL_OES_vertex_array_object
Alias for:glDeleteVertexArraysAPPLE
,glDeleteVertexArraysOES
- glDeleteVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteVertexArrays(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDeleteVertexArrays(GLsizei n, const GLuint * arrays)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_vertex_array_object
,GL_OES_vertex_array_object
Alias for:glDeleteVertexArraysAPPLE
,glDeleteVertexArraysOES
- glDeleteVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDeleteVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteVertexArraysOES(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glDeleteVertexArraysOES(int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glDeleteVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDeleteVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDeleteVertexArraysOES(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glDeleteVertexArraysOES(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glDeleteVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDeleteVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDeleteVertexShaderEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDeleteVertexShaderEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDeleteVertexShaderEXT(GLuint id)
Part ofGL_EXT_vertex_shader
- glDeleteVertexShaderEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthBoundsEXT(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthBoundsEXT(double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax)
Part ofGL_EXT_depth_bounds_test
- glDepthBoundsEXT(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthFunc(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthFunc(int) - Method in class com.jogamp.opengl.DebugGLES1
- glDepthFunc(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthFunc(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDepthFunc(GLenum func)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glDepthFunc(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthFunc(int) - Method in class com.jogamp.opengl.TraceGLES1
- glDepthFunc(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthMask(boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthMask(boolean) - Method in class com.jogamp.opengl.DebugGLES1
- glDepthMask(boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthMask(boolean) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDepthMask(GLboolean flag)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glDepthMask(boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthMask(boolean) - Method in class com.jogamp.opengl.TraceGLES1
- glDepthMask(boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRange(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthRange(double, double) - Method in class com.jogamp.opengl.DebugGLES1
- glDepthRange(double, double) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthRange(double, double) - Method in interface com.jogamp.opengl.GL2ES2
- glDepthRange(double, double) - Method in interface com.jogamp.opengl.GLBase
-
Aliased entrypoint of
void glDepthRange(GLclampd depth);
andvoid glDepthRangef(GLclampf depth);
. - glDepthRange(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthRange(double, double) - Method in class com.jogamp.opengl.TraceGLES1
- glDepthRange(double, double) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRangeArrayfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthRangeArrayfvNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- glDepthRangeArrayfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRangeArrayfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthRangeArrayfvNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- glDepthRangeArrayfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRangeArrayv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthRangeArrayv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDepthRangeArrayv(GLuint first, GLsizei count, const GLdouble * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
- glDepthRangeArrayv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthRangeArrayv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthRangeArrayv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDepthRangeArrayv(GLuint first, GLsizei count, const GLdouble * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
- glDepthRangeArrayv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthRangef(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthRangef(float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glDepthRangef(float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthRangef(float, float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDepthRangef(GLfloat n, GLfloat f)
Part ofGL_ARB_ES2_compatibility
,GL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_4_1
,GL_OES_single_precision
Alias for:glDepthRangefOES
- glDepthRangef(float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glDepthRangef(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthRangef(float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glDepthRangef(float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRangeIndexed(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glDepthRangeIndexed(int, double, double) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDepthRangeIndexed(GLuint index, GLdouble n, GLdouble f)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
- glDepthRangeIndexed(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glDepthRangeIndexedfNV(int, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glDepthRangeIndexedfNV(int, float, float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDepthRangeIndexedfNV(GLuint index, GLfloat n, GLfloat f)
Part ofGL_NV_viewport_array
- glDepthRangeIndexedfNV(int, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glDepthRangex(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glDepthRangex(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDepthRangex(GLclampx zNear, GLclampx zFar)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glDepthRangexOES
- glDepthRangex(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glDetachObjectARB(long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDetachObjectARB(long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj)
Part ofGL_ARB_shader_objects
- glDetachObjectARB(long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDetachShader(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDetachShader(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDetachShader(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDetachShader(GLuint program, GLuint shader)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glDetachShader(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDetachShader(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisable(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisable(int) - Method in class com.jogamp.opengl.DebugGLES1
- glDisable(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisable(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDisable(GLenum cap)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glDisable(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisable(int) - Method in class com.jogamp.opengl.TraceGLES1
- glDisable(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableClientState(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableClientState(int) - Method in class com.jogamp.opengl.DebugGLES1
- glDisableClientState(int) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glDisableClientState(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDisableClientState(GLenum cap)
Part ofGL_NV_vertex_buffer_unified_memory
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
- glDisableClientState(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableClientState(int) - Method in class com.jogamp.opengl.TraceGLES1
- glDisableClientStateiEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableClientStateiEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableClientStateiEXT(GLenum array, GLuint index)
Part ofGL_EXT_direct_state_access
- glDisableClientStateiEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableClientStateIndexedEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableClientStateIndexedEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableClientStateIndexedEXT(GLenum array, GLuint index)
Part ofGL_EXT_direct_state_access
- glDisableClientStateIndexedEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableDriverControlQCOM(int) - Method in class com.jogamp.opengl.DebugGLES1
- glDisableDriverControlQCOM(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisableDriverControlQCOM(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDisableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
- glDisableDriverControlQCOM(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDisableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
- glDisableDriverControlQCOM(int) - Method in class com.jogamp.opengl.TraceGLES1
- glDisableDriverControlQCOM(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisablei(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisablei(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisablei(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDisablei(GLenum target, GLuint index)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_draw_buffers_indexed
,GL_NV_viewport_array
,GL_EXT_draw_buffers_indexed
Alias for:glDisableiOES
,glDisableiNV
,glDisableiEXT
- glDisablei(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisablei(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableiEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisableiEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDisableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
- glDisableiEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableIndexed(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableIndexed(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableIndexed(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glDisableIndexedEXT
- glDisableIndexed(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableiNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisableiNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDisableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
- glDisableiNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableiOES(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisableiOES(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDisableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
- glDisableiOES(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableVariantClientStateEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVariantClientStateEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableVariantClientStateEXT(GLuint id)
Part ofGL_EXT_vertex_shader
- glDisableVariantClientStateEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexArrayAttrib(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexArrayAttrib(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glDisableVertexArrayAttrib(GLuint vaobj, GLuint index)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glDisableVertexArrayAttribEXT
- glDisableVertexArrayAttrib(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexArrayAttribEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexArrayAttribEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
Part ofGL_EXT_direct_state_access
- glDisableVertexArrayAttribEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexArrayEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexArrayEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableVertexArrayEXT(GLuint vaobj, GLenum array)
Part ofGL_EXT_direct_state_access
- glDisableVertexArrayEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexAttribAPPLE(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexAttribAPPLE(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname)
Part ofGL_APPLE_vertex_program_evaluators
- glDisableVertexAttribAPPLE(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexAttribArray(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexAttribArray(int) - Method in class com.jogamp.opengl.DebugGLES3
- glDisableVertexAttribArray(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDisableVertexAttribArray(GLuint index)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glDisableVertexAttribArrayARB
- glDisableVertexAttribArray(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDisableVertexAttribArray(int) - Method in class com.jogamp.opengl.TraceGLES3
- glDisableVertexAttribArrayARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDisableVertexAttribArrayARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDisableVertexAttribArrayARB(GLuint index)
Part ofGL_ARB_vertex_program
- glDisableVertexAttribArrayARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDiscardFramebufferEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDiscardFramebufferEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDiscardFramebufferEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- glDiscardFramebufferEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- glDiscardFramebufferEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDiscardFramebufferEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDiscardFramebufferEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDispatchCompute(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDispatchCompute(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDispatchCompute(int, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Part ofGL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- glDispatchCompute(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDispatchCompute(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDispatchComputeGroupSizeARB(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDispatchComputeGroupSizeARB(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glDispatchComputeGroupSizeARB(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z)
Part ofGL_ARB_compute_variable_group_size
- glDispatchComputeGroupSizeARB(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDispatchComputeIndirect(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDispatchComputeIndirect(long) - Method in class com.jogamp.opengl.DebugGLES3
- glDispatchComputeIndirect(long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDispatchComputeIndirect(GLintptr indirect)
Part ofGL_ARB_compute_shader
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- glDispatchComputeIndirect(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDispatchComputeIndirect(long) - Method in class com.jogamp.opengl.TraceGLES3
- GLDrawable - Interface in com.jogamp.opengl
-
An abstraction for an OpenGL rendering target.
- GLDrawableFactory - Class in com.jogamp.opengl
-
Provides a virtual machine- and operating system-independent mechanism for creating
GLDrawable
s. - GLDrawableUtil - Class in com.jogamp.opengl.util
- GLDrawableUtil() - Constructor for class com.jogamp.opengl.util.GLDrawableUtil
- GLDrawableUtil.ReshapeGLEventListener - Class in com.jogamp.opengl.util
-
GLRunnable
to issueGLEventListener.reshape(GLAutoDrawable, int, int, int, int)
, returningtrue
onGLRunnable.run(GLAutoDrawable)
. - glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArrays(int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:glDrawArraysEXT
- glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawArrays(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysIndirect(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawArraysIndirect(int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysIndirect(int, long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- glDrawArraysIndirect(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawArraysIndirect(int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysIndirect(int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawArraysIndirect(int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysIndirect(int, Buffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- glDrawArraysIndirect(int, Buffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glDrawArraysIndirect(GLenum mode, const GLvoid * indirect);
Part ofGL_VERSION_4_0
,GL_ARB_draw_indirect
- glDrawArraysIndirect(int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawArraysIndirect(int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysInstanced(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawArraysInstanced(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysInstanced(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_ARB_draw_instanced
,GL_EXT_draw_instanced
,GL_NV_draw_instanced
,GL_ANGLE_instanced_arrays
Alias for:glDrawArraysInstancedARB
,glDrawArraysInstancedEXT
,glDrawArraysInstancedNV
,glDrawArraysInstancedANGLE
- glDrawArraysInstanced(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawArraysInstanced(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysInstancedANGLE(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysInstancedANGLE(int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
- glDrawArraysInstancedANGLE(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
Part ofGL_ARB_base_instance
,GL_VERSION_4_2
,GL_EXT_base_instance
Alias for:glDrawArraysInstancedBaseInstanceEXT
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawArraysInstancedNV(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawArraysInstancedNV(int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_NV_draw_instanced
- glDrawArraysInstancedNV(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawBuffer(int) - Method in interface com.jogamp.opengl.GL2GL3
- glDrawBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawBuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDrawBuffers(GLsizei n, const GLenum * bufs)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
Alias for:glDrawBuffersEXT
,glDrawBuffersARB
,glDrawBuffersNV
,glDrawBuffersATI
- glDrawBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawBuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDrawBuffers(GLsizei n, const GLenum * bufs)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_0
,GL_EXT_draw_buffers
,GL_ARB_draw_buffers
,GL_NV_draw_buffers
,GL_ATI_draw_buffers
Alias for:glDrawBuffersEXT
,glDrawBuffersARB
,glDrawBuffersNV
,glDrawBuffersATI
- glDrawBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawBuffersATI(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawBuffersATI(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * bufs)
Part ofGL_ATI_draw_buffers
- glDrawBuffersATI(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawBuffersATI(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawBuffersATI(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * bufs)
Part ofGL_ATI_draw_buffers
- glDrawBuffersATI(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawBuffersIndexedEXT(int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawBuffersIndexedEXT(int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
- glDrawBuffersIndexedEXT(int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawBuffersIndexedEXT(int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawBuffersIndexedEXT(int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
- glDrawBuffersIndexedEXT(int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawCommandsAddressNV(int, long[], int, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsAddressNV(int, long[], int, int[], int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsAddressNV(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsAddressNV(int, long[], int, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsAddressNV(int, LongBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsAddressNV(int, LongBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsAddressNV(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsAddressNV(int, LongBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsNV(int, int, PointerBuffer, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsNV(int, int, PointerBuffer, int[], int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsNV(int, int, PointerBuffer, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsNV(int, int, PointerBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsNV(int, int, PointerBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsNV(int, int, PointerBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsStatesAddressNV(long[], int, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsStatesAddressNV(long[], int, int[], int, int[], int, int[], int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsStatesAddressNV(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsStatesAddressNV(long[], int, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsStatesAddressNV(LongBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsStatesAddressNV(LongBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsStatesAddressNV(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsStatesAddressNV(LongBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsStatesNV(int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsStatesNV(int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsStatesNV(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsStatesNV(int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawCommandsStatesNV(int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawCommandsStatesNV(int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawCommandsStatesNV(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glDrawCommandsStatesNV(int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElements(int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void * indices)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawElements(int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElements(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
- glDrawElements(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawElements(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsBaseVertex(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsBaseVertex(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsBaseVertex(int, int, int, long, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_draw_elements_base_vertex
,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT
,glDrawElementsBaseVertexOES
- glDrawElementsBaseVertex(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsBaseVertex(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_draw_elements_base_vertex
,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT
,glDrawElementsBaseVertexOES
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsBaseVertex(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsBaseVertexEXT(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsBaseVertexEXT(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- glDrawElementsBaseVertexEXT(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsBaseVertexOES(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsBaseVertexOES(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- glDrawElementsBaseVertexOES(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsIndirect(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsIndirect(int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsIndirect(int, int, long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- glDrawElementsIndirect(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsIndirect(int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsIndirect(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsIndirect(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsIndirect(int, int, Buffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1
,GL_ARB_draw_indirect
,GL_VERSION_4_0
- glDrawElementsIndirect(int, int, Buffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid * indirect);
Part ofGL_VERSION_4_0
,GL_ARB_draw_indirect
- glDrawElementsIndirect(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsIndirect(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstanced(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstanced(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstanced(int, int, int, long, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_1
,GL_ARB_draw_instanced
,GL_EXT_draw_instanced
,GL_ANGLE_instanced_arrays
,GL_NV_draw_instanced
Alias for:glDrawElementsInstancedARB
,glDrawElementsInstancedEXT
,glDrawElementsInstancedANGLE
,glDrawElementsInstancedNV
- glDrawElementsInstanced(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstanced(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount);
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_1
;GL_ARB_draw_instanced
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES3
-
Entry point to C language function:
void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount);
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_1
;GL_ARB_draw_instanced
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstanced(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedANGLE(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedANGLE(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
- glDrawElementsInstancedANGLE(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseInstance(int, int, int, long, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseInstance(int, int, int, long, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseInstance(int, int, int, long, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance)
Part ofGL_ARB_base_instance
,GL_VERSION_4_2
,GL_EXT_base_instance
Alias for:glDrawElementsInstancedBaseInstanceEXT
- glDrawElementsInstancedBaseInstance(int, int, int, long, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseInstance(int, int, int, long, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseInstance(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseInstance(int, int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
Part ofGL_VERSION_4_2
,GL_ARB_base_instance
- glDrawElementsInstancedBaseInstance(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseVertex(int, int, int, long, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseVertex(int, int, int, long, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseVertex(int, int, int, long, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_draw_elements_base_vertex
,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES
,glDrawElementsInstancedBaseVertexEXT
- glDrawElementsInstancedBaseVertex(int, int, int, long, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseVertex(int, int, int, long, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_draw_elements_base_vertex
,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES
,glDrawElementsInstancedBaseVertexEXT
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
Part ofGL_ARB_base_instance
,GL_VERSION_4_2
,GL_EXT_base_instance
Alias for:glDrawElementsInstancedBaseVertexBaseInstanceEXT
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, long, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, Buffer, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, Buffer, int, int, int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
Part ofGL_VERSION_4_2
,GL_ARB_base_instance
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, Buffer, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawElementsInstancedBaseVertexEXT(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseVertexEXT(int, int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- glDrawElementsInstancedBaseVertexEXT(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedBaseVertexOES(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedBaseVertexOES(int, int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsInstancedBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- glDrawElementsInstancedBaseVertexOES(int, int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawElementsInstancedNV(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawElementsInstancedNV(int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_NV_draw_instanced
- glDrawElementsInstancedNV(int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawPixels(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawPixels(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_0
- glDrawPixels(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawPixels(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawPixels(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_0
- glDrawPixels(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElements(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_EXT_draw_range_elements
Alias for:glDrawRangeElementsEXT
- glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_1_2
,GL_ES_VERSION_3_0
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES3
-
Entry point to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_1_2
,GL_ES_VERSION_3_0
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_draw_elements_base_vertex
,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT
,glDrawRangeElementsBaseVertexOES
- glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_EXT_draw_elements_base_vertex
,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT
,glDrawRangeElementsBaseVertexOES
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawRangeElementsBaseVertexEXT(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElementsBaseVertexEXT(int, int, int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- glDrawRangeElementsBaseVertexEXT(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawRangeElementsBaseVertexOES(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glDrawRangeElementsBaseVertexOES(int, int, int, int, int, Buffer, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glDrawRangeElementsBaseVertexOES(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- glDrawRangeElementsBaseVertexOES(int, int, int, int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glDrawTexfOES(float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexfOES(float, float, float, float, float) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
Part ofGL_OES_draw_texture
- glDrawTexfOES(float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexfvOES(float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexfvOES(float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexfvOES(const GLfloat * coords)
Part ofGL_OES_draw_texture
- glDrawTexfvOES(float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexfvOES(FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexfvOES(FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexfvOES(const GLfloat * coords)
Part ofGL_OES_draw_texture
- glDrawTexfvOES(FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexiOES(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexiOES(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
Part ofGL_OES_draw_texture
- glDrawTexiOES(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexivOES(int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexivOES(int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexivOES(const GLint * coords)
Part ofGL_OES_draw_texture
- glDrawTexivOES(int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexivOES(IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexivOES(IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexivOES(const GLint * coords)
Part ofGL_OES_draw_texture
- glDrawTexivOES(IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexsOES(short, short, short, short, short) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexsOES(short, short, short, short, short) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
Part ofGL_OES_draw_texture
- glDrawTexsOES(short, short, short, short, short) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexsvOES(short[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexsvOES(short[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexsvOES(const GLshort * coords)
Part ofGL_OES_draw_texture
- glDrawTexsvOES(short[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexsvOES(ShortBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexsvOES(ShortBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexsvOES(const GLshort * coords)
Part ofGL_OES_draw_texture
- glDrawTexsvOES(ShortBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTextureNV(int, int, float, float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTextureNV(int, int, float, float, float, float, float, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawTextureNV(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
Part ofGL_NV_draw_texture
- glDrawTextureNV(int, int, float, float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawTexxOES(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexxOES(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
Part ofGL_OES_draw_texture
- glDrawTexxOES(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexxvOES(int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexxvOES(int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexxvOES(const GLfixed * coords)
Part ofGL_OES_draw_texture
- glDrawTexxvOES(int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTexxvOES(IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glDrawTexxvOES(IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glDrawTexxvOES(const GLfixed * coords)
Part ofGL_OES_draw_texture
- glDrawTexxvOES(IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glDrawTransformFeedback(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTransformFeedback(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDrawTransformFeedback(GLenum mode, GLuint id)
Part ofGL_ARB_transform_feedback2
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glDrawTransformFeedbackNV
- glDrawTransformFeedback(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawTransformFeedbackInstanced(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTransformFeedbackInstanced(int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount)
Part ofGL_VERSION_4_2
,GL_ARB_transform_feedback_instanced
- glDrawTransformFeedbackInstanced(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawTransformFeedbackNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTransformFeedbackNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glDrawTransformFeedbackNV(GLenum mode, GLuint id)
Part ofGL_NV_transform_feedback2
- glDrawTransformFeedbackNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawTransformFeedbackStream(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTransformFeedbackStream(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream)
Part ofGL_ARB_transform_feedback3
,GL_VERSION_4_0
- glDrawTransformFeedbackStream(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glDrawTransformFeedbackStreamInstanced(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glDrawTransformFeedbackStreamInstanced(int, int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
Part ofGL_VERSION_4_2
,GL_ARB_transform_feedback_instanced
- glDrawTransformFeedbackStreamInstanced(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlag(boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlag(boolean) - Method in interface com.jogamp.opengl.GL2
- glEdgeFlag(boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlagFormatNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlagFormatNV(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glEdgeFlagFormatNV(GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glEdgeFlagFormatNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlagPointer(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlagPointer(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr)
Part ofGL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:glEdgeFlagPointerEXT
- glEdgeFlagPointer(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlagPointer(int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlagPointer(int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr)
Part ofGL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:glEdgeFlagPointerEXT
- glEdgeFlagPointer(int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlagv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlagv(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEdgeFlagv(const GLboolean * flag)
Part ofGL_VERSION_1_0
- glEdgeFlagv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEdgeFlagv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEdgeFlagv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEdgeFlagv(const GLboolean * flag)
Part ofGL_VERSION_1_0
- glEdgeFlagv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glEGLImageTargetRenderbufferStorageOES(int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glEGLImageTargetTexture2DOES(int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glEGLImageTargetTexture2DOES(int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glEGLImageTargetTexture2DOES(int, long) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
- glEGLImageTargetTexture2DOES(int, long) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
- glEGLImageTargetTexture2DOES(int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glEGLImageTargetTexture2DOES(int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glEnable(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnable(int) - Method in class com.jogamp.opengl.DebugGLES1
- glEnable(int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnable(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glEnable(GLenum cap)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glEnable(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnable(int) - Method in class com.jogamp.opengl.TraceGLES1
- glEnable(int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableClientState(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableClientState(int) - Method in class com.jogamp.opengl.DebugGLES1
- glEnableClientState(int) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glEnableClientState(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glEnableClientState(GLenum cap)
Part ofGL_NV_vertex_buffer_unified_memory
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
- glEnableClientState(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableClientState(int) - Method in class com.jogamp.opengl.TraceGLES1
- glEnableClientStateiEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableClientStateiEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableClientStateiEXT(GLenum array, GLuint index)
Part ofGL_EXT_direct_state_access
- glEnableClientStateiEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableClientStateIndexedEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableClientStateIndexedEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableClientStateIndexedEXT(GLenum array, GLuint index)
Part ofGL_EXT_direct_state_access
- glEnableClientStateIndexedEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableDriverControlQCOM(int) - Method in class com.jogamp.opengl.DebugGLES1
- glEnableDriverControlQCOM(int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnableDriverControlQCOM(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glEnableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
- glEnableDriverControlQCOM(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEnableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
- glEnableDriverControlQCOM(int) - Method in class com.jogamp.opengl.TraceGLES1
- glEnableDriverControlQCOM(int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnablei(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnablei(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnablei(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glEnablei(GLenum target, GLuint index)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_NV_viewport_array
,GL_OES_draw_buffers_indexed
,GL_EXT_draw_buffers_indexed
Alias for:glEnableiNV
,glEnableiOES
,glEnableiEXT
- glEnablei(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnablei(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableiEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnableiEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEnableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
- glEnableiEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableIndexed(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableIndexed(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableIndexed(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glEnableIndexedEXT
- glEnableIndexed(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableiNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnableiNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEnableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
- glEnableiNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableiOES(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnableiOES(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEnableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
- glEnableiOES(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableVariantClientStateEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVariantClientStateEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableVariantClientStateEXT(GLuint id)
Part ofGL_EXT_vertex_shader
- glEnableVariantClientStateEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexArrayAttrib(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexArrayAttrib(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glEnableVertexArrayAttrib(GLuint vaobj, GLuint index)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glEnableVertexArrayAttribEXT
- glEnableVertexArrayAttrib(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexArrayAttribEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexArrayAttribEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
Part ofGL_EXT_direct_state_access
- glEnableVertexArrayAttribEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexArrayEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexArrayEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableVertexArrayEXT(GLuint vaobj, GLenum array)
Part ofGL_EXT_direct_state_access
- glEnableVertexArrayEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexAttribAPPLE(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexAttribAPPLE(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname)
Part ofGL_APPLE_vertex_program_evaluators
- glEnableVertexAttribAPPLE(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexAttribArray(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexAttribArray(int) - Method in class com.jogamp.opengl.DebugGLES3
- glEnableVertexAttribArray(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glEnableVertexAttribArray(GLuint index)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glEnableVertexAttribArrayARB
- glEnableVertexAttribArray(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnableVertexAttribArray(int) - Method in class com.jogamp.opengl.TraceGLES3
- glEnableVertexAttribArrayARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEnableVertexAttribArrayARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEnableVertexAttribArrayARB(GLuint index)
Part ofGL_ARB_vertex_program
- glEnableVertexAttribArrayARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEnd() - Method in class com.jogamp.opengl.DebugGL4bc
- glEnd() - Method in interface com.jogamp.opengl.GL2
- glEnd() - Method in class com.jogamp.opengl.TraceGL4bc
- glEnd(GL) - Method in class com.jogamp.opengl.util.ImmModeSink
- glEnd(GL, boolean) - Method in class com.jogamp.opengl.util.ImmModeSink
- glEnd(GL, Buffer) - Method in class com.jogamp.opengl.util.ImmModeSink
- glEndConditionalRender() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndConditionalRender() - Method in class com.jogamp.opengl.DebugGLES3
- glEndConditionalRender() - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glEndConditionalRender(void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
- glEndConditionalRender() - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEndConditionalRender(void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
- glEndConditionalRender() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndConditionalRender() - Method in class com.jogamp.opengl.TraceGLES3
- glEndConditionalRenderNVX() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndConditionalRenderNVX() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndConditionalRenderNVX(void)
Part ofGL_NVX_conditional_render
- glEndConditionalRenderNVX() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndList() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndList() - Method in interface com.jogamp.opengl.GL2
- glEndList() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndOcclusionQueryNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndOcclusionQueryNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndOcclusionQueryNV(void)
Part ofGL_NV_occlusion_query
- glEndOcclusionQueryNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndPerfMonitorAMD(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEndPerfMonitorAMD(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndPerfMonitorAMD(GLuint monitor)
Part ofGL_AMD_performance_monitor
- glEndPerfMonitorAMD(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEndPerfQueryINTEL(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEndPerfQueryINTEL(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndPerfQueryINTEL(GLuint queryHandle)
Part ofGL_INTEL_performance_query
- glEndPerfQueryINTEL(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEndQuery(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEndQuery(int) - Method in class com.jogamp.opengl.DebugGLES3
- glEndQuery(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glEndQuery(GLenum target)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glEndQueryEXT
,glEndQueryARB
- glEndQuery(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEndQuery(int) - Method in class com.jogamp.opengl.TraceGLES3
- glEndQueryIndexed(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEndQueryIndexed(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glEndQueryIndexed(GLenum target, GLuint index)
Part ofGL_ARB_transform_feedback3
,GL_VERSION_4_0
- glEndQueryIndexed(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEndTilingQCOM(int) - Method in class com.jogamp.opengl.DebugGLES1
- glEndTilingQCOM(int) - Method in class com.jogamp.opengl.DebugGLES3
- glEndTilingQCOM(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glEndTilingQCOM(GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
- glEndTilingQCOM(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glEndTilingQCOM(GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
- glEndTilingQCOM(int) - Method in class com.jogamp.opengl.TraceGLES1
- glEndTilingQCOM(int) - Method in class com.jogamp.opengl.TraceGLES3
- glEndTransformFeedback() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndTransformFeedback() - Method in class com.jogamp.opengl.DebugGLES3
- glEndTransformFeedback() - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glEndTransformFeedback(void)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:glEndTransformFeedbackNV
,glEndTransformFeedbackEXT
- glEndTransformFeedback() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndTransformFeedback() - Method in class com.jogamp.opengl.TraceGLES3
- glEndVertexShaderEXT() - Method in class com.jogamp.opengl.DebugGL4bc
- glEndVertexShaderEXT() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndVertexShaderEXT(void)
Part ofGL_EXT_vertex_shader
- glEndVertexShaderEXT() - Method in class com.jogamp.opengl.TraceGL4bc
- glEndVideoCaptureNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEndVideoCaptureNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEndVideoCaptureNV(GLuint video_capture_slot)
Part ofGL_NV_video_capture
- glEndVideoCaptureNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLES1 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL ES [ 1.0 ..
- GLES1 - Static variable in class com.jogamp.opengl.GLProfile
-
The embedded OpenGL profile ES 1.x, with x >= 0
- GLES2 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL ES 2.0 methods, as well as most of it's extensions defined at the time of this specification.
- GLES2 - Static variable in class com.jogamp.opengl.GLProfile
-
The embedded OpenGL profile ES 2.x, with x >= 0
- GLES3 - Interface in com.jogamp.opengl
-
This interface contains all OpenGL ES [ 3.0 ..
- GLES3 - Static variable in class com.jogamp.opengl.GLProfile
-
The embedded OpenGL profile ES 3.x, with x >= 0
- GLES3ViaEGLES2Config - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Bug 925 - Accept an ES3 Context, if reported via GL-Version-String w/o
EGLExt.EGL_OPENGL_ES3_BIT_KHR
. - glEvalCoord1d(double) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1d(double) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1d(double) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord1dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord1dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord1f(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1f(float) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1f(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord1fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord1fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord1fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord1fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2d(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2d(double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v)
Part ofGL_VERSION_1_0
- glEvalCoord2d(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord2dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord2dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2f(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2f(float, float) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord2f(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord2fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalCoord2fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalCoord2fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glEvalCoord2fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalMapsNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalMapsNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalMapsNV(GLenum target, GLenum mode)
Part ofGL_NV_evaluators
- glEvalMapsNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalMesh1(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalMesh1(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2)
Part ofGL_VERSION_1_0
- glEvalMesh1(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalMesh2(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalMesh2(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
Part ofGL_VERSION_1_0
- glEvalMesh2(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalPoint1(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalPoint1(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalPoint1(GLint i)
Part ofGL_VERSION_1_0
- glEvalPoint1(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvalPoint2(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glEvalPoint2(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glEvalPoint2(GLint i, GLint j)
Part ofGL_VERSION_1_0
- glEvalPoint2(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glEvaluateDepthValuesARB() - Method in class com.jogamp.opengl.DebugGL4bc
- glEvaluateDepthValuesARB() - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glEvaluateDepthValuesARB(void)
Part ofGL_ARB_sample_locations
- glEvaluateDepthValuesARB() - Method in class com.jogamp.opengl.TraceGL4bc
- GLEventListener - Interface in com.jogamp.opengl
-
Declares events which client code can use to manage OpenGL rendering into a
GLAutoDrawable
. - GLEventListenerState - Class in com.jogamp.opengl
-
GLEventListenerState is holding
GLAutoDrawable
components crucial to relocating all itsGLEventListener
w/ their operatingGLContext
, etc. - GLException - Exception in com.jogamp.opengl
-
A generic exception for OpenGL errors used throughout the binding as a substitute for
RuntimeException
. - GLException() - Constructor for exception com.jogamp.opengl.GLException
-
Constructs a GLException object.
- GLException(String) - Constructor for exception com.jogamp.opengl.GLException
-
Constructs a GLException object with the specified detail message.
- GLException(String, Throwable) - Constructor for exception com.jogamp.opengl.GLException
-
Constructs a GLException object with the specified detail message and root cause.
- GLException(Throwable) - Constructor for exception com.jogamp.opengl.GLException
-
Constructs a GLException object with the specified root cause.
- GLExtensions - Class in com.jogamp.opengl
-
Class holding OpenGL extension strings, commonly used by JOGL's implementation.
- GLExtensions() - Constructor for class com.jogamp.opengl.GLExtensions
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetBufferPointervQCOM(GLenum target, GLvoid * * params)
Part ofGL_QCOM_extended_get
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetBufferPointervQCOM(GLenum target, void * * params)
Part ofGL_QCOM_extended_get
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetBufferPointervQCOM(int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetBuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetBuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetFramebuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetFramebuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetProgramBinarySourceQCOM(int, int, byte[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetProgramBinarySourceQCOM(int, int, ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetProgramsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetProgramsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetRenderbuffersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetRenderbuffersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetShadersQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetShadersQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetTexLevelParameterivQCOM(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetTexLevelParameterivQCOM(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels)
Part ofGL_QCOM_extended_get
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
Part ofGL_QCOM_extended_get
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetTexturesQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glExtGetTexturesQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glExtIsProgramBinaryQCOM(int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtIsProgramBinaryQCOM(int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtIsProgramBinaryQCOM(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
GLboolean glExtIsProgramBinaryQCOM(GLuint program)
Part ofGL_QCOM_extended_get2
- glExtIsProgramBinaryQCOM(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLboolean glExtIsProgramBinaryQCOM(GLuint program)
Part ofGL_QCOM_extended_get2
- glExtIsProgramBinaryQCOM(int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtIsProgramBinaryQCOM(int) - Method in class com.jogamp.opengl.TraceGLES3
- glExtractComponentEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glExtractComponentEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glExtractComponentEXT(GLuint res, GLuint src, GLuint num)
Part ofGL_EXT_vertex_shader
- glExtractComponentEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- GLFBODrawable - Interface in com.jogamp.opengl
-
Platform-independent
GLDrawable
specialization, exposingFBObject
functionality. - GLFBODrawable.Resizeable - Interface in com.jogamp.opengl
-
Resizeable
GLFBODrawable
specialization - glFeedbackBuffer(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFeedbackBuffer(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
Part ofGL_VERSION_1_0
- glFeedbackBuffer(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFenceSync(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFenceSync(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFenceSync(int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLsync glFenceSync(GLenum condition, GLbitfield flags)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glFenceSyncAPPLE
- glFenceSync(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFenceSync(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFinish() - Method in class com.jogamp.opengl.DebugGL4bc
- glFinish() - Method in class com.jogamp.opengl.DebugGLES1
- glFinish() - Method in class com.jogamp.opengl.DebugGLES3
- glFinish() - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFinish(void)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glFinish() - Method in class com.jogamp.opengl.TraceGL4bc
- glFinish() - Method in class com.jogamp.opengl.TraceGLES1
- glFinish() - Method in class com.jogamp.opengl.TraceGLES3
- glFinishTextureSUNX() - Method in class com.jogamp.opengl.DebugGL4bc
- glFinishTextureSUNX() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFinishTextureSUNX(void)
Part ofGL_SUNX_constant_data
- glFinishTextureSUNX() - Method in class com.jogamp.opengl.TraceGL4bc
- glFlush() - Method in class com.jogamp.opengl.DebugGL4bc
- glFlush() - Method in class com.jogamp.opengl.DebugGLES1
- glFlush() - Method in class com.jogamp.opengl.DebugGLES3
- glFlush() - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFlush(void)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glFlush() - Method in class com.jogamp.opengl.TraceGL4bc
- glFlush() - Method in class com.jogamp.opengl.TraceGLES1
- glFlush() - Method in class com.jogamp.opengl.TraceGLES3
- GLFlushBeforeRelease - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
The OpenGL context needs a
glFlush()
before releasing it, otherwise driver may freeze: OSX < 10.7.3 - NVidia Driver. - glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.DebugGLES1
- glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glFlushMappedBufferRange(int, long, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
Part ofGL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
,GL_APPLE_flush_buffer_range
Alias for:glFlushMappedBufferRangeEXT
,glFlushMappedBufferRangeAPPLE
- glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.TraceGLES1
- glFlushMappedBufferRange(int, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glFlushMappedNamedBufferRange(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glFlushMappedNamedBufferRange(int, long, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glFlushMappedNamedBufferRangeEXT
- glFlushMappedNamedBufferRange(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glFlushMappedNamedBufferRangeEXT(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glFlushMappedNamedBufferRangeEXT(int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length)
Part ofGL_EXT_direct_state_access
- glFlushMappedNamedBufferRangeEXT(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glFlushPixelDataRangeNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFlushPixelDataRangeNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFlushPixelDataRangeNV(GLenum target)
Part ofGL_NV_pixel_data_range
- glFlushPixelDataRangeNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFlushVertexArrayRangeAPPLE(int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFlushVertexArrayRangeAPPLE(int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, void * pointer)
Part ofGL_APPLE_vertex_array_range
- glFlushVertexArrayRangeAPPLE(int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordd(double) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordd(double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordd(GLdouble coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoorddEXT
- glFogCoordd(double) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoorddv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoorddv(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoorddv(const GLdouble * coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoorddvEXT
- glFogCoorddv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoorddv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoorddv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoorddv(const GLdouble * coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoorddvEXT
- glFogCoorddv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordf(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordf(float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordf(GLfloat coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoordfEXT
- glFogCoordf(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordFormatNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordFormatNV(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glFogCoordFormatNV(GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glFogCoordFormatNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordfv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordfv(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordfv(const GLfloat * coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoordfvEXT
- glFogCoordfv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordfv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordfv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordfv(const GLfloat * coord)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoordfvEXT
- glFogCoordfv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordh(short) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordh(short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordh(GLhalfNV fog)
Part ofGL_NV_half_float
Alias for:glFogCoordhNV
- glFogCoordh(short) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordhv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordhv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordhv(const GLhalfNV * fog)
Part ofGL_NV_half_float
Alias for:glFogCoordhvNV
- glFogCoordhv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordhv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordhv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordhv(const GLhalfNV * fog)
Part ofGL_NV_half_float
Alias for:glFogCoordhvNV
- glFogCoordhv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordPointer(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordPointer(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const void * pointer)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoordPointerEXT
- glFogCoordPointer(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogCoordPointer(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogCoordPointer(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const void * pointer)
Part ofGL_VERSION_1_4
,GL_EXT_fog_coord
Alias for:glFogCoordPointerEXT
- glFogCoordPointer(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogf(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogf(int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glFogf(int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glFogf(GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glFogf(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogf(int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glFogfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glFogfv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glFogfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glFogfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glFogfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glFogfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glFogfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glFogfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glFogi(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogi(int, int) - Method in interface com.jogamp.opengl.GL2
- glFogi(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogiv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glFogiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFogiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFogiv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glFogiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFogx(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFogx(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFogx(GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glFogxOES
- glFogx(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glFogxv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glFogxv(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFogxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glFogxvOES
- glFogxv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glFogxv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glFogxv(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFogxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glFogxvOES
- glFogxv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glFragmentCoverageColorNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFragmentCoverageColorNV(int) - Method in class com.jogamp.opengl.DebugGLES3
- glFragmentCoverageColorNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFragmentCoverageColorNV(GLuint color)
Part ofGL_NV_fragment_coverage_to_color
- glFragmentCoverageColorNV(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFragmentCoverageColorNV(GLuint color)
Part ofGL_NV_fragment_coverage_to_color
- glFragmentCoverageColorNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFragmentCoverageColorNV(int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferDrawBufferEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferDrawBufferEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode)
Part ofGL_EXT_direct_state_access
- glFramebufferDrawBufferEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferDrawBuffersEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferDrawBuffersEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs)
Part ofGL_EXT_direct_state_access
- glFramebufferDrawBuffersEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferDrawBuffersEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferDrawBuffersEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs)
Part ofGL_EXT_direct_state_access
- glFramebufferDrawBuffersEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
Part ofGL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- glFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferReadBufferEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferReadBufferEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode)
Part ofGL_EXT_direct_state_access
- glFramebufferReadBufferEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferRenderbuffer(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glFramebufferRenderbufferOES
,glFramebufferRenderbufferEXT
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glFramebufferSampleLocationsfvARB(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_ARB_sample_locations
- glFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glFramebufferSampleLocationsfvARB(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_ARB_sample_locations
- glFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTexture(int, int, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_2
,GL_OES_geometry_shader
,GL_NV_geometry_program4
,GL_EXT_geometry_shader
,GL_ARB_geometry_shader4
Alias for:glFramebufferTextureOES
,glFramebufferTextureEXT
,glFramebufferTextureARB
- glFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTexture1D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTexture1D(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part ofGL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
Alias for:glFramebufferTexture1DEXT
- glFramebufferTexture1D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTexture2D(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glFramebufferTexture2DEXT
,glFramebufferTexture2DOES
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glFramebufferTexture2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFramebufferTexture2DMultisampleEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei)
Part ofGL_EXT_multisampled_render_to_texture
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_EXT_multisampled_render_to_texture
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei)
Part ofGL_IMG_multisampled_render_to_texture
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_IMG_multisampled_render_to_texture
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
Part ofGL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_texture_3D
Alias for:glFramebufferTexture3DEXT
,glFramebufferTexture3DOES
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTextureARB(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureARB(int, int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_ARB_geometry_shader4
- glFramebufferTextureARB(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTextureEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
- glFramebufferTextureEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
- glFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTextureFaceARB(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureFaceARB(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
Part ofGL_ARB_geometry_shader4
- glFramebufferTextureFaceARB(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
Part ofGL_NV_geometry_program4
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTextureLayer(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
Part ofGL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_texture_array
,GL_NV_geometry_program4
,GL_ARB_geometry_shader4
Alias for:glFramebufferTextureLayerEXT
,glFramebufferTextureLayerARB
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTextureLayerARB(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureLayerARB(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
Part ofGL_ARB_geometry_shader4
- glFramebufferTextureLayerARB(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFramebufferTextureOES(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glFramebufferTextureOES(int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_OES_geometry_shader
- glFramebufferTextureOES(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glFrameTerminatorGREMEDY() - Method in class com.jogamp.opengl.DebugGL4bc
- glFrameTerminatorGREMEDY() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glFrameTerminatorGREMEDY(void)
Part ofGL_GREMEDY_frame_terminator
- glFrameTerminatorGREMEDY() - Method in class com.jogamp.opengl.TraceGL4bc
- glFrontFace(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glFrontFace(int) - Method in class com.jogamp.opengl.DebugGLES1
- glFrontFace(int) - Method in class com.jogamp.opengl.DebugGLES3
- glFrontFace(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glFrontFace(GLenum mode)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glFrontFace(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glFrontFace(int) - Method in class com.jogamp.opengl.TraceGLES1
- glFrontFace(int) - Method in class com.jogamp.opengl.TraceGLES3
- glFrustum(double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glFrustum(double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGLES1
- glFrustum(double, double, double, double, double, double) - Method in interface com.jogamp.opengl.GL2ES1
- glFrustum(double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glFrustum(double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGLES1
- glFrustumf(float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glFrustumf(float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glFrustumf(float, float, float, float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Multiply
the current matrix with the frustum matrix. - glFrustumf(float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glFrustumf(float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glFrustumf(float, float, float, float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Multiply
the current matrix with the frustum matrix. - glFrustumx(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glFrustumx(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glFrustumxOES
- glFrustumx(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenBuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glGenBuffersARB
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenBuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenBuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glGenBuffersARB
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGenBuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenerateMipmap(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenerateMipmap(GLenum target)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glGenerateMipmapOES
,glGenerateMipmapEXT
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenerateMipmap(int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenerateMultiTexMipmapEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenerateMultiTexMipmapEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)
Part ofGL_EXT_direct_state_access
- glGenerateMultiTexMipmapEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenerateTextureMipmap(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenerateTextureMipmap(int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGenerateTextureMipmap(GLuint texture)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGenerateTextureMipmapEXT
- glGenerateTextureMipmap(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenerateTextureMipmapEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenerateTextureMipmapEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenerateTextureMipmapEXT(GLuint texture, GLenum target)
Part ofGL_EXT_direct_state_access
- glGenerateTextureMipmapEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenFramebuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glGenFramebuffersOES
,glGenFramebuffersEXT
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenFramebuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenFramebuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glGenFramebuffersOES
,glGenFramebuffersEXT
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGenFramebuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenLists(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenLists(int) - Method in interface com.jogamp.opengl.GL2
- glGenLists(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenNamesAMD(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenNamesAMD(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names)
Part ofGL_AMD_name_gen_delete
- glGenNamesAMD(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenNamesAMD(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenNamesAMD(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names)
Part ofGL_AMD_name_gen_delete
- glGenNamesAMD(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenOcclusionQueriesNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenOcclusionQueriesNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids)
Part ofGL_NV_occlusion_query
- glGenOcclusionQueriesNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenOcclusionQueriesNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenOcclusionQueriesNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids)
Part ofGL_NV_occlusion_query
- glGenOcclusionQueriesNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenPerfMonitorsAMD(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenPerfMonitorsAMD(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors)
Part ofGL_AMD_performance_monitor
- glGenPerfMonitorsAMD(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenPerfMonitorsAMD(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenPerfMonitorsAMD(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors)
Part ofGL_AMD_performance_monitor
- glGenPerfMonitorsAMD(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenProgramPipelines(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGenProgramPipelines(GLsizei n, GLuint * pipelines)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGenProgramPipelinesEXT
- glGenProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenProgramPipelines(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenProgramPipelines(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGenProgramPipelines(GLsizei n, GLuint * pipelines)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGenProgramPipelinesEXT
- glGenProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenProgramPipelines(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenProgramsARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenProgramsARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenProgramsARB(GLsizei n, GLuint * programs)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGenProgramsARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenProgramsARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenProgramsARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenProgramsARB(GLsizei n, GLuint * programs)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGenProgramsARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenQueries(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenQueries(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenQueries(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGenQueries(GLsizei n, GLuint * ids)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGenQueriesEXT
,glGenQueriesARB
- glGenQueries(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenQueries(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenQueries(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenQueries(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenQueries(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGenQueries(GLsizei n, GLuint * ids)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGenQueriesEXT
,glGenQueriesARB
- glGenQueries(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenQueries(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenRenderbuffers(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGenRenderbuffersEXT
,glGenRenderbuffersOES
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenRenderbuffers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenRenderbuffers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGenRenderbuffersEXT
,glGenRenderbuffersOES
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGenRenderbuffers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenSamplers(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenSamplers(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenSamplers(int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGenSamplers(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenSamplers(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenSamplers(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGenSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenSamplers(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenSymbolsEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenSymbolsEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
Part ofGL_EXT_vertex_shader
- glGenSymbolsEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenTextures(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenTextures(GLsizei n, GLuint * textures)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glGenTexturesEXT
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenTextures(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenTextures(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGenTextures(GLsizei n, GLuint * textures)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glGenTexturesEXT
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGenTextures(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenTransformFeedbacks(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGenTransformFeedbacks(GLsizei n, GLuint * ids)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glGenTransformFeedbacksNV
- glGenTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTransformFeedbacks(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenTransformFeedbacks(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGenTransformFeedbacks(GLsizei n, GLuint * ids)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glGenTransformFeedbacksNV
- glGenTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTransformFeedbacks(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenTransformFeedbacksNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTransformFeedbacksNV(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids)
Part ofGL_NV_transform_feedback2
- glGenTransformFeedbacksNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenTransformFeedbacksNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenTransformFeedbacksNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids)
Part ofGL_NV_transform_feedback2
- glGenTransformFeedbacksNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenVertexArrays(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGenVertexArrays(GLsizei n, GLuint * arrays)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_vertex_array_object
,GL_OES_vertex_array_object
Alias for:glGenVertexArraysAPPLE
,glGenVertexArraysOES
- glGenVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenVertexArrays(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenVertexArrays(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGenVertexArrays(GLsizei n, GLuint * arrays)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_APPLE_vertex_array_object
,GL_OES_vertex_array_object
Alias for:glGenVertexArraysAPPLE
,glGenVertexArraysOES
- glGenVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGenVertexArrays(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGenVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGenVertexArraysOES(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glGenVertexArraysOES(int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glGenVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGenVertexArraysOES(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGenVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGenVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGenVertexArraysOES(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glGenVertexArraysOES(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- glGenVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGenVertexArraysOES(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGenVertexShadersEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGenVertexShadersEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glGenVertexShadersEXT(GLuint range)
Part ofGL_EXT_vertex_shader
- glGenVertexShadersEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveAtomicCounterBufferiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveAtomicCounterBufferiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params)
Part ofGL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- glGetActiveAtomicCounterBufferiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveAtomicCounterBufferiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveAtomicCounterBufferiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params)
Part ofGL_ARB_shader_atomic_counters
,GL_VERSION_4_2
- glGetActiveAtomicCounterBufferiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:glGetActiveAttribARB
- glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:glGetActiveAttribARB
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveAttrib(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveSubroutineName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineName(int, int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveSubroutineName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineName(int, int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveSubroutineUniformiv(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineUniformiv(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineUniformiv(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveSubroutineUniformiv(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineUniformiv(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineUniformiv(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveSubroutineUniformName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineUniformName(int, int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineUniformName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveSubroutineUniformName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveSubroutineUniformName(int, int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetActiveSubroutineUniformName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetActiveUniformARB
- glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetActiveUniformARB
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniform(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformARB(long, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformARB(long, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
Part ofGL_ARB_shader_objects
- glGetActiveUniformARB(long, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformARB(long, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformARB(long, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
Part ofGL_ARB_shader_objects
- glGetActiveUniformARB(long, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformBlockiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformBlockiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformBlockiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformBlockiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformBlockiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformBlockName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformBlockName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformBlockName(int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformBlockName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformBlockName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformName(int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName)
Part ofGL_ARB_uniform_buffer_object
,GL_VERSION_3_1
- glGetActiveUniformName(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformName(int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName)
Part ofGL_ARB_uniform_buffer_object
,GL_VERSION_3_1
- glGetActiveUniformName(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformsiv(int, int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformsiv(int, int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformsiv(int, int, int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformsiv(int, int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformsiv(int, int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetAttachedObjectsARB(long, int, int[], int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetAttachedObjectsARB(long, int, int[], int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj)
Part ofGL_ARB_shader_objects
- glGetAttachedObjectsARB(long, int, int[], int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetAttachedObjectsARB(long, int, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetAttachedObjectsARB(long, int, IntBuffer, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj)
Part ofGL_ARB_shader_objects
- glGetAttachedObjectsARB(long, int, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetAttachedShaders(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetAttachedShaders(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetAttachedShaders(int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetAttachedShaders(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetAttachedShaders(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetAttachedShaders(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetAttachedShaders(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetAttachedShaders(int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetAttachedShaders(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetAttachedShaders(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetAttribLocation(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetAttribLocation(int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glGetAttribLocation(int, String) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_shader
Alias for:glGetAttribLocationARB
- glGetAttribLocation(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetAttribLocation(int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBooleani_v(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleani_v(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBooleani_v(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_3_0
- glGetBooleani_v(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleani_v(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBooleani_v(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleani_v(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBooleani_v(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_3_0
- glGetBooleani_v(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleani_v(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBooleanIndexedv(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleanIndexedv(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetBooleanIndexedv(GLenum target, GLuint index, GLboolean * data)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glGetBooleanIndexedvEXT
- glGetBooleanIndexedv(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleanIndexedv(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleanIndexedv(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetBooleanIndexedv(GLenum target, GLuint index, GLboolean * data)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glGetBooleanIndexedvEXT
- glGetBooleanIndexedv(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBooleanv(int, byte[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetBooleanv(GLenum pname, GLboolean * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetBooleanv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBooleanv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetBooleanv(GLenum pname, GLboolean * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetBooleanv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBufferParameteri64v(int, int, long[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
- glGetBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBufferParameteri64v(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
- glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glGetBufferParameterivARB
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetBufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glGetBufferParameterivARB
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetBufferParameterui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameterui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
- glGetBufferParameterui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferParameterui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferParameterui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
- glGetBufferParameterui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetBufferSubData(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
Part ofGL_VERSION_1_5
,GL_ARB_vertex_buffer_object
Alias for:glGetBufferSubDataARB
- glGetBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetClipPlane(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetClipPlane(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation)
Part ofGL_VERSION_1_0
- glGetClipPlane(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetClipPlane(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetClipPlane(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation)
Part ofGL_VERSION_1_0
- glGetClipPlane(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetClipPlanef(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetClipPlanef(GLenum plane, GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_OES_single_precision
Alias for:glGetClipPlanefOES
- glGetClipPlanef(int, float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetClipPlanef(GLenum pname, GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_OES_single_precision
Alias for:glGetClipPlanefOES
- glGetClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetClipPlanef(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetClipPlanef(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetClipPlanef(GLenum plane, GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_OES_single_precision
Alias for:glGetClipPlanefOES
- glGetClipPlanef(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetClipPlanef(GLenum pname, GLfloat * equation)
Part ofGL_VERSION_ES_CM
,GL_OES_single_precision
Alias for:glGetClipPlanefOES
- glGetClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetClipPlanef(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetClipPlanex(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetClipPlanex(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetClipPlanex(GLenum pname, GLfixed * eqn)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetClipPlanexOES
- glGetClipPlanex(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetClipPlanex(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetClipPlanex(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetClipPlanex(GLenum pname, GLfixed * eqn)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetClipPlanexOES
- glGetClipPlanex(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetColorTable(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTable(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
,GL_EXT_paletted_texture
Alias for:glGetColorTableSGI
,glGetColorTableEXT
- glGetColorTable(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetColorTable(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTable(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
,GL_EXT_paletted_texture
Alias for:glGetColorTableSGI
,glGetColorTableEXT
- glGetColorTable(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetColorTableParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTableParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_paletted_texture
,GL_SGI_color_table
Alias for:glGetColorTableParameterfvEXT
,glGetColorTableParameterfvSGI
- glGetColorTableParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetColorTableParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTableParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_paletted_texture
,GL_SGI_color_table
Alias for:glGetColorTableParameterfvEXT
,glGetColorTableParameterfvSGI
- glGetColorTableParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetColorTableParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTableParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
,GL_EXT_paletted_texture
Alias for:glGetColorTableParameterivSGI
,glGetColorTableParameterivEXT
- glGetColorTableParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetColorTableParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetColorTableParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_SGI_color_table
,GL_EXT_paletted_texture
Alias for:glGetColorTableParameterivSGI
,glGetColorTableParameterivEXT
- glGetColorTableParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCommandHeaderNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCommandHeaderNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLuint glGetCommandHeaderNV(GLenum tokenID, GLuint size)
Part ofGL_NV_command_list
- glGetCommandHeaderNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedMultiTexImageEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedMultiTexImageEXT(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, void * img)
Part ofGL_EXT_direct_state_access
- glGetCompressedMultiTexImageEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedTexImage(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedTexImage(int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, void * img)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glGetCompressedTexImageARB
- glGetCompressedTexImage(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedTexImage(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedTexImage(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, void * img)
Part ofGL_VERSION_1_3
,GL_ARB_texture_compression
Alias for:glGetCompressedTexImageARB
- glGetCompressedTexImage(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedTextureImage(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedTextureImage(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetCompressedTextureImageEXT
- glGetCompressedTextureImage(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedTextureImageEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedTextureImageEXT(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, void * img)
Part ofGL_EXT_direct_state_access
- glGetCompressedTextureImageEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCompressedTextureSubImage(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCompressedTextureSubImage(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
- glGetCompressedTextureSubImage(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionFilter(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionFilter(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionFilterEXT
- glGetConvolutionFilter(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionFilter(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionFilter(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionFilterEXT
- glGetConvolutionFilter(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionParameterfvEXT
- glGetConvolutionParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionParameterfvEXT
- glGetConvolutionParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionParameterivEXT
- glGetConvolutionParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetConvolutionParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetConvolutionParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetConvolutionParameterivEXT
- glGetConvolutionParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetCoverageModulationTableNV(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glGetCoverageModulationTableNV(int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glGetCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCoverageModulationTableNV(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetCoverageModulationTableNV(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLuint glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_AMD_debug_output
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:glGetDebugMessageLogAMD
,glGetDebugMessageLogARB
,glGetDebugMessageLogKHR
- glGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDebugMessageLog(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDebugMessageLog(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDebugMessageLog(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLuint glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_AMD_debug_output
,GL_ARB_debug_output
,GL_KHR_debug
Alias for:glGetDebugMessageLogAMD
,glGetDebugMessageLogARB
,glGetDebugMessageLogKHR
- glGetDebugMessageLog(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDebugMessageLog(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDebugMessageLogAMD(int, int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDebugMessageLogAMD(int, int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message)
Part ofGL_AMD_debug_output
- glGetDebugMessageLogAMD(int, int, int[], int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDebugMessageLogAMD(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDebugMessageLogAMD(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message)
Part ofGL_AMD_debug_output
- glGetDebugMessageLogAMD(int, int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublei_v(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublei_v(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glGetDoublei_vEXT
- glGetDoublei_v(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublei_v(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublei_v(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glGetDoublei_vEXT
- glGetDoublei_v(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublei_vEXT(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublei_vEXT(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetDoublei_vEXT(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublei_vEXT(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublei_vEXT(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetDoublei_vEXT(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoubleIndexedvEXT(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoubleIndexedvEXT(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data)
Part ofGL_EXT_direct_state_access
- glGetDoubleIndexedvEXT(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoubleIndexedvEXT(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoubleIndexedvEXT(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data)
Part ofGL_EXT_direct_state_access
- glGetDoubleIndexedvEXT(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublev(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublev(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetDoublev(GLenum pname, GLdouble * params)
Part ofGL_VERSION_1_0
- glGetDoublev(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDoublev(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetDoublev(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetDoublev(GLenum pname, GLdouble * params)
Part ofGL_VERSION_1_0
- glGetDoublev(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetDriverControlsQCOM(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetDriverControlsQCOM(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetDriverControlStringQCOM(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetDriverControlStringQCOM(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetError() - Method in class com.jogamp.opengl.DebugGL4bc
- glGetError() - Method in class com.jogamp.opengl.DebugGLES1
- glGetError() - Method in class com.jogamp.opengl.DebugGLES3
- glGetError() - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLenum glGetError(void)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetError() - Method in class com.jogamp.opengl.TraceGL4bc
- glGetError() - Method in class com.jogamp.opengl.TraceGLES1
- glGetError() - Method in class com.jogamp.opengl.TraceGLES3
- glGetFirstPerfQueryIdINTEL(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFirstPerfQueryIdINTEL(int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFirstPerfQueryIdINTEL(GLuint * queryId)
Part ofGL_INTEL_performance_query
- glGetFirstPerfQueryIdINTEL(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFirstPerfQueryIdINTEL(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFirstPerfQueryIdINTEL(IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFirstPerfQueryIdINTEL(GLuint * queryId)
Part ofGL_INTEL_performance_query
- glGetFirstPerfQueryIdINTEL(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFixedv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFixedv(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetFixedv(GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetFixedvOES
- glGetFixedv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFixedv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFixedv(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetFixedv(GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetFixedvOES
- glGetFixedv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFloati_v(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloati_v(int, int, float[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetFloati_v(GLenum target, GLuint index, GLfloat * data)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_NV_viewport_array
Alias for:glGetFloati_vEXT
,glGetFloati_vNV
- glGetFloati_v(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloati_v(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloati_v(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetFloati_v(GLenum target, GLuint index, GLfloat * data)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_NV_viewport_array
Alias for:glGetFloati_vEXT
,glGetFloati_vNV
- glGetFloati_v(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloati_vEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloati_vEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetFloati_vEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloati_vEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloati_vEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetFloati_vEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloati_vNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFloati_vNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
- glGetFloati_vNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFloati_vNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFloati_vNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
- glGetFloati_vNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFloatIndexedvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloatIndexedvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data)
Part ofGL_EXT_direct_state_access
- glGetFloatIndexedvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloatIndexedvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloatIndexedvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data)
Part ofGL_EXT_direct_state_access
- glGetFloatIndexedvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFloatv(int, float[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Copy the named matrix to the given storage at offset.
- glGetFloatv(int, float[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetFloatv(GLenum pname, GLfloat * data)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFloatv(int, float[], int) - Method in class com.jogamp.opengl.util.PMVMatrix
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFloatv(int, FloatBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Copy the named matrix into the given storage.
- glGetFloatv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetFloatv(GLenum pname, GLfloat * data)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFloatv(int, FloatBuffer) - Method in class com.jogamp.opengl.util.PMVMatrix
- glGetFragDataIndex(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFragDataIndex(int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
GLint glGetFragDataIndex(GLuint program, const GLchar * name)
Part ofGL_VERSION_3_3
,GL_ARB_blend_func_extended
,GL_EXT_blend_func_extended
Alias for:glGetFragDataIndexEXT
- glGetFragDataIndex(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFragDataIndexEXT(int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFragDataIndexEXT(int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glGetFragDataIndexEXT(int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFragDataIndexEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFragDataIndexEXT(int, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glGetFragDataIndexEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFragDataLocation(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFragDataLocation(int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFragDataLocation(int, String) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
GLint glGetFragDataLocation(GLuint program, const GLchar * name)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glGetFragDataLocationEXT
- glGetFragDataLocation(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFragDataLocation(int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGetFramebufferAttachmentParameterivEXT
,glGetFramebufferAttachmentParameterivOES
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGetFramebufferAttachmentParameterivEXT
,glGetFramebufferAttachmentParameterivOES
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFramebufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_EXT_direct_state_access
Alias for:glGetFramebufferParameterivEXT
- glGetFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetFramebufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_framebuffer_no_attachments
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_EXT_direct_state_access
Alias for:glGetFramebufferParameterivEXT
- glGetFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetFramebufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferParameterivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetFramebufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetFramebufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetFramebufferParameterivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetFramebufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.DebugGL4bc
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.DebugGLES1
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.DebugGLES3
- glGetGraphicsResetStatus() - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLenum glGetGraphicsResetStatus(void)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:glGetGraphicsResetStatusEXT
,glGetGraphicsResetStatusARB
,glGetGraphicsResetStatusKHR
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.TraceGL4bc
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.TraceGLES1
- glGetGraphicsResetStatus() - Method in class com.jogamp.opengl.TraceGLES3
- glGetHandleARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHandleARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLhandleARB glGetHandleARB(GLenum pname)
Part ofGL_ARB_shader_objects
- glGetHandleARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogram(int, boolean, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogram(int, boolean, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramEXT
- glGetHistogram(int, boolean, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogram(int, boolean, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogram(int, boolean, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramEXT
- glGetHistogram(int, boolean, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogramParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogramParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramParameterfvEXT
- glGetHistogramParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogramParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogramParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramParameterfvEXT
- glGetHistogramParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogramParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogramParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramParameterivEXT
- glGetHistogramParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetHistogramParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetHistogramParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetHistogramParameterivEXT
- glGetHistogramParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetImageHandleARB(int, int, boolean, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetImageHandleARB(int, int, boolean, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLuint64 glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
Part ofGL_ARB_bindless_texture
- glGetImageHandleARB(int, int, boolean, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInfoLogARB(long, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInfoLogARB(long, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
Part ofGL_ARB_shader_objects
- glGetInfoLogARB(long, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInfoLogARB(long, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInfoLogARB(long, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
Part ofGL_ARB_shader_objects
- glGetInfoLogARB(long, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInteger64i_v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInteger64i_v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInteger64i_v(int, int, long[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
- glGetInteger64i_v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInteger64i_v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetInteger64i_v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInteger64i_v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInteger64i_v(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
- glGetInteger64i_v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInteger64i_v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetInteger64v(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInteger64v(int, long[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInteger64v(int, long[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glGetInteger64vAPPLE
- glGetInteger64v(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInteger64v(int, long[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetInteger64v(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInteger64v(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInteger64v(int, LongBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glGetInteger64vAPPLE
- glGetInteger64v(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInteger64v(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegeri_v(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegeri_v(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegeri_v(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetIntegeri_v(GLenum target, GLuint index, GLint * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_multiview_draw_buffers
Alias for:glGetIntegeri_vEXT
- glGetIntegeri_v(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegeri_v(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegeri_v(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegeri_v(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegeri_v(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetIntegeri_v(GLenum target, GLuint index, GLint * data)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_multiview_draw_buffers
Alias for:glGetIntegeri_vEXT
- glGetIntegeri_v(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegeri_v(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegeri_vEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegeri_vEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
- glGetIntegeri_vEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegeri_vEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegeri_vEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
- glGetIntegeri_vEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegerIndexedv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerIndexedv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetIntegerIndexedv(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glGetIntegerIndexedvEXT
- glGetIntegerIndexedv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerIndexedv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerIndexedv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetIntegerIndexedv(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glGetIntegerIndexedvEXT
- glGetIntegerIndexedv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerui64i_vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerui64i_vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result)
Part ofGL_NV_vertex_buffer_unified_memory
- glGetIntegerui64i_vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerui64i_vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerui64i_vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result)
Part ofGL_NV_vertex_buffer_unified_memory
- glGetIntegerui64i_vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerui64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerui64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result)
Part ofGL_NV_shader_buffer_load
- glGetIntegerui64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerui64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result)
Part ofGL_NV_shader_buffer_load
- glGetIntegerui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegerv(int, int[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
- glGetIntegerv(int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetIntegerv(GLenum pname, GLint * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegerv(int, int[], int) - Method in class com.jogamp.opengl.util.PMVMatrix
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetIntegerv(int, IntBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
glGetIntegerv
- glGetIntegerv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetIntegerv(GLenum pname, GLint * data)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetIntegerv(int, IntBuffer) - Method in class com.jogamp.opengl.util.PMVMatrix
- glGetInternalformati64v(int, int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInternalformati64v(int, int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params)
Part ofGL_ARB_internalformat_query2
,GL_VERSION_4_3
- glGetInternalformati64v(int, int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInternalformati64v(int, int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInternalformati64v(int, int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params)
Part ofGL_ARB_internalformat_query2
,GL_VERSION_4_3
- glGetInternalformati64v(int, int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInternalformativ(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInternalformativ(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInternalformativ(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params)
Part ofGL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_ARB_internalformat_query
- glGetInternalformativ(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInternalformativ(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetInternalformativ(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInternalformativ(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetInternalformativ(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params)
Part ofGL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_ARB_internalformat_query
- glGetInternalformativ(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInternalformativ(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetInvariantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantBooleanvEXT(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInvariantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantBooleanvEXT(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInvariantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantFloatvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInvariantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantFloatvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInvariantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantIntegervEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetInvariantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetInvariantIntegervEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetInvariantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetLightfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetLightfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetLightiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLightiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
- glGetLightiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLightiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLightiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
- glGetLightiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLightxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetLightxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetLightxvOES
- glGetLightxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetLightxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetLightxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetLightxvOES
- glGetLightxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetLocalConstantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantBooleanvEXT(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLocalConstantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantBooleanvEXT(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLocalConstantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantFloatvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLocalConstantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantFloatvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLocalConstantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantIntegervEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetLocalConstantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetLocalConstantIntegervEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetLocalConstantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapAttribParameterfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapAttribParameterfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params)
Part ofGL_NV_evaluators
- glGetMapAttribParameterfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapAttribParameterfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapAttribParameterfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params)
Part ofGL_NV_evaluators
- glGetMapAttribParameterfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapAttribParameterivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapAttribParameterivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params)
Part ofGL_NV_evaluators
- glGetMapAttribParameterivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapAttribParameterivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapAttribParameterivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params)
Part ofGL_NV_evaluators
- glGetMapAttribParameterivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapControlPointsNV(int, int, int, int, int, boolean, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapControlPointsNV(int, int, int, int, int, boolean, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points)
Part ofGL_NV_evaluators
- glGetMapControlPointsNV(int, int, int, int, int, boolean, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapdv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapdv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v)
Part ofGL_VERSION_1_0
- glGetMapdv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapdv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v)
Part ofGL_VERSION_1_0
- glGetMapdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v)
Part ofGL_VERSION_1_0
- glGetMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v)
Part ofGL_VERSION_1_0
- glGetMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v)
Part ofGL_VERSION_1_0
- glGetMapiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v)
Part ofGL_VERSION_1_0
- glGetMapiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapParameterfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapParameterfvNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_NV_evaluators
- glGetMapParameterfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapParameterfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapParameterfvNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_NV_evaluators
- glGetMapParameterfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapParameterivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapParameterivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params)
Part ofGL_NV_evaluators
- glGetMapParameterivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMapParameterivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMapParameterivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params)
Part ofGL_NV_evaluators
- glGetMapParameterivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetMaterialfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetMaterialfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetMaterialiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMaterialiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
- glGetMaterialiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMaterialiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMaterialiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
- glGetMaterialiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMaterialxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetMaterialxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetMaterialxvOES
- glGetMaterialxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetMaterialxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetMaterialxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetMaterialxvOES
- glGetMaterialxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetMatrixMode() - Method in class com.jogamp.opengl.util.PMVMatrix
- glGetMinmax(int, boolean, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmax(int, boolean, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxEXT
- glGetMinmax(int, boolean, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMinmax(int, boolean, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmax(int, boolean, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxEXT
- glGetMinmax(int, boolean, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMinmaxParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmaxParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxParameterfvEXT
- glGetMinmaxParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMinmaxParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmaxParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxParameterfvEXT
- glGetMinmaxParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMinmaxParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmaxParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxParameterivEXT
- glGetMinmaxParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMinmaxParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMinmaxParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glGetMinmaxParameterivEXT
- glGetMinmaxParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultisamplefv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultisamplefv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetMultisamplefv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
Part ofGL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_NV_explicit_multisample
Alias for:glGetMultisamplefvNV
- glGetMultisamplefv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultisamplefv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetMultisamplefv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultisamplefv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetMultisamplefv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
Part ofGL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
,GL_NV_explicit_multisample
Alias for:glGetMultisamplefvNV
- glGetMultisamplefv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultisamplefv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetMultisamplefvNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultisamplefvNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val)
Part ofGL_NV_explicit_multisample
- glGetMultisamplefvNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultisamplefvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultisamplefvNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val)
Part ofGL_NV_explicit_multisample
- glGetMultisamplefvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexEnvfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexEnvfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexEnvfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexEnvivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexEnvivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexEnvivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGendvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGendvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGendvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGenfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGenfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGenfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGenivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGenivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGenivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexGenivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexGenivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexGenivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexImageEXT(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexImageEXT(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
Part ofGL_EXT_direct_state_access
- glGetMultiTexImageEXT(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexLevelParameterivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexLevelParameterivEXT(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexLevelParameterivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterIivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameteri64v(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 * params)
Part ofGL_VERSION_4_5
- glGetNamedBufferParameteri64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameteri64v(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 * params)
Part ofGL_VERSION_4_5
- glGetNamedBufferParameteri64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedBufferParameterivEXT
- glGetNamedBufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedBufferParameterivEXT
- glGetNamedBufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameterivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedBufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameterivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedBufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameterui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameterui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
- glGetNamedBufferParameterui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferParameterui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferParameterui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
- glGetNamedBufferParameterui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferPointerv(int, int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferPointerv(int, int, PointerBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void * * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedBufferPointervEXT
- glGetNamedBufferPointerv(int, int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferSubData(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedBufferSubDataEXT
- glGetNamedBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedBufferSubDataEXT(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedBufferSubDataEXT(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
Part ofGL_EXT_direct_state_access
- glGetNamedBufferSubDataEXT(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferAttachmentParameterivEXT
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferAttachmentParameterivEXT
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferParameterivEXT
- glGetNamedFramebufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferParameterivEXT
- glGetNamedFramebufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedFramebufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferParameterivEXT
- glGetNamedFramebufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glGetNamedFramebufferParameterivEXT
- glGetNamedFramebufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterdvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterdvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterdvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterdvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterdvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterdvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterIivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterIivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedProgramStringEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedProgramStringEXT(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)
Part ofGL_EXT_direct_state_access
- glGetNamedProgramStringEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedRenderbufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedRenderbufferParameterivEXT
- glGetNamedRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedRenderbufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetNamedRenderbufferParameterivEXT
- glGetNamedRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedRenderbufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedRenderbufferParameterivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedRenderbufferParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedRenderbufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedRenderbufferParameterivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetNamedRenderbufferParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedStringARB(int, String, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedStringARB(int, String, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string)
Part ofGL_ARB_shading_language_include
- glGetNamedStringARB(int, String, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedStringARB(int, String, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedStringARB(int, String, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string)
Part ofGL_ARB_shading_language_include
- glGetNamedStringARB(int, String, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedStringivARB(int, String, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedStringivARB(int, String, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params)
Part ofGL_ARB_shading_language_include
- glGetNamedStringivARB(int, String, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNamedStringivARB(int, String, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNamedStringivARB(int, String, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params)
Part ofGL_ARB_shading_language_include
- glGetNamedStringivARB(int, String, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnColorTable(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnColorTable(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnColorTable(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnColorTableARB
- glGetnColorTable(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnCompressedTexImage(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnCompressedTexImage(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnCompressedTexImageARB
- glGetnCompressedTexImage(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnConvolutionFilter(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnConvolutionFilter(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnConvolutionFilter(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnConvolutionFilterARB
- glGetnConvolutionFilter(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNextPerfQueryIdINTEL(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNextPerfQueryIdINTEL(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint * nextQueryId)
Part ofGL_INTEL_performance_query
- glGetNextPerfQueryIdINTEL(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetNextPerfQueryIdINTEL(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetNextPerfQueryIdINTEL(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint * nextQueryId)
Part ofGL_INTEL_performance_query
- glGetNextPerfQueryIdINTEL(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnHistogram(int, boolean, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnHistogram(int, boolean, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnHistogramARB
- glGetnHistogram(int, boolean, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapdv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapdv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapdv(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapdvARB
- glGetnMapdv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapdv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapdv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapdv(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapdvARB
- glGetnMapdv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapfv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapfv(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapfvARB
- glGetnMapfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapfv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapfv(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapfvARB
- glGetnMapfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapiv(GLenum target, GLenum query, GLsizei bufSize, GLint * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapivARB
- glGetnMapiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMapiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMapiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMapiv(GLenum target, GLenum query, GLsizei bufSize, GLint * v)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMapivARB
- glGetnMapiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnMinmax(int, boolean, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnMinmax(int, boolean, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnMinmaxARB
- glGetnMinmax(int, boolean, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapfvARB
- glGetnPixelMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapfvARB
- glGetnPixelMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapuivARB
- glGetnPixelMapuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapuivARB
- glGetnPixelMapuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapusv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapusv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapusvARB
- glGetnPixelMapusv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPixelMapusv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPixelMapusv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort * values)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPixelMapusvARB
- glGetnPixelMapusv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPolygonStipple(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPolygonStipple(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPolygonStipple(GLsizei bufSize, GLubyte * pattern)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPolygonStippleARB
- glGetnPolygonStipple(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnPolygonStipple(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnPolygonStipple(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnPolygonStipple(GLsizei bufSize, GLubyte * pattern)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnPolygonStippleARB
- glGetnPolygonStipple(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnSeparableFilter(int, int, int, int, Buffer, int, Buffer, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnSeparableFilter(int, int, int, int, Buffer, int, Buffer, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetnSeparableFilter(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnSeparableFilterARB
- glGetnSeparableFilter(int, int, int, int, Buffer, int, Buffer, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnTexImage(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnTexImage(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnTexImageARB
- glGetnTexImage(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformdv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformdv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble * params)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnUniformdvARB
- glGetnUniformdv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformdv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformdv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble * params)
Part ofGL_VERSION_4_5
,GL_ARB_robustness
Alias for:glGetnUniformdvARB
- glGetnUniformdv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformfv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_EXT_robustness
,GL_ARB_robustness
Alias for:glGetnUniformfvKHR
,glGetnUniformfvEXT
,glGetnUniformfvARB
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetnUniformfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_EXT_robustness
,GL_ARB_robustness
Alias for:glGetnUniformfvKHR
,glGetnUniformfvEXT
,glGetnUniformfvARB
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetnUniformfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetnUniformi64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformi64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetnUniformi64vARB(GLuint program, GLint location, GLsizei bufSize, GLint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetnUniformi64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformi64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformi64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetnUniformi64vARB(GLuint program, GLint location, GLsizei bufSize, GLint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetnUniformi64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:glGetnUniformivEXT
,glGetnUniformivARB
,glGetnUniformivKHR
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetnUniformiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:glGetnUniformivEXT
,glGetnUniformivARB
,glGetnUniformivKHR
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetnUniformiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetnUniformui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetnUniformui64vARB(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetnUniformui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetnUniformui64vARB(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetnUniformui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformuiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- glGetnUniformuiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- glGetnUniformuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformuiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetnUniformuiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetObjectLabel(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectLabel(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetObjectLabel(int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_EXT_debug_label
,GL_KHR_debug
Alias for:glGetObjectLabelEXT
,glGetObjectLabelKHR
- glGetObjectLabel(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectLabel(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetObjectLabel(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectLabel(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetObjectLabel(int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_EXT_debug_label
,GL_KHR_debug
Alias for:glGetObjectLabelEXT
,glGetObjectLabelKHR
- glGetObjectLabel(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectLabel(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetObjectParameterfvARB(long, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterfvARB(long, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params)
Part ofGL_ARB_shader_objects
- glGetObjectParameterfvARB(long, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectParameterfvARB(long, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterfvARB(long, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params)
Part ofGL_ARB_shader_objects
- glGetObjectParameterfvARB(long, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectParameterivAPPLE(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterivAPPLE(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params)
Part ofGL_APPLE_object_purgeable
- glGetObjectParameterivAPPLE(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectParameterivAPPLE(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterivAPPLE(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params)
Part ofGL_APPLE_object_purgeable
- glGetObjectParameterivAPPLE(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectParameterivARB(long, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterivARB(long, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params)
Part ofGL_ARB_shader_objects
- glGetObjectParameterivARB(long, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectParameterivARB(long, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectParameterivARB(long, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params)
Part ofGL_ARB_shader_objects
- glGetObjectParameterivARB(long, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectPtrLabel(Buffer, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectPtrLabel(Buffer, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetObjectPtrLabel(Buffer, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetObjectPtrLabel(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glGetObjectPtrLabelKHR
- glGetObjectPtrLabel(Buffer, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectPtrLabel(Buffer, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetObjectPtrLabel(Buffer, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetObjectPtrLabel(Buffer, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetObjectPtrLabel(Buffer, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetObjectPtrLabel(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glGetObjectPtrLabelKHR
- glGetObjectPtrLabel(Buffer, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetObjectPtrLabel(Buffer, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetOcclusionQueryivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetOcclusionQueryivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params)
Part ofGL_NV_occlusion_query
- glGetOcclusionQueryivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetOcclusionQueryivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetOcclusionQueryivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params)
Part ofGL_NV_occlusion_query
- glGetOcclusionQueryivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetOcclusionQueryuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetOcclusionQueryuivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params)
Part ofGL_NV_occlusion_query
- glGetOcclusionQueryuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetOcclusionQueryuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetOcclusionQueryuivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params)
Part ofGL_NV_occlusion_query
- glGetOcclusionQueryuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfCounterInfoINTEL(int, int, int, byte[], int, int, byte[], int, int[], int, int[], int, int[], int, int[], int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfCounterInfoINTEL(int, int, int, byte[], int, int, byte[], int, int[], int, int[], int, int[], int, int[], int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
Part ofGL_INTEL_performance_query
- glGetPerfCounterInfoINTEL(int, int, int, byte[], int, int, byte[], int, int[], int, int[], int, int[], int, int[], int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfCounterInfoINTEL(int, int, int, ByteBuffer, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfCounterInfoINTEL(int, int, int, ByteBuffer, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
Part ofGL_INTEL_performance_query
- glGetPerfCounterInfoINTEL(int, int, int, ByteBuffer, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCounterDataAMD(int, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCounterDataAMD(int, int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCounterDataAMD(int, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCounterDataAMD(int, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCounterDataAMD(int, int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCounterDataAMD(int, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCounterInfoAMD(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCounterInfoAMD(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void * data)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCounterInfoAMD(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCountersAMD(int, int[], int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCountersAMD(int, int[], int, int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCountersAMD(int, int[], int, int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCountersAMD(int, IntBuffer, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCountersAMD(int, IntBuffer, IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCountersAMD(int, IntBuffer, IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCounterStringAMD(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCounterStringAMD(int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCounterStringAMD(int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorCounterStringAMD(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorCounterStringAMD(int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorCounterStringAMD(int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorGroupsAMD(int[], int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorGroupsAMD(int[], int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorGroupsAMD(int[], int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorGroupsAMD(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorGroupsAMD(IntBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorGroupsAMD(IntBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorGroupStringAMD(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorGroupStringAMD(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorGroupStringAMD(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfMonitorGroupStringAMD(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfMonitorGroupStringAMD(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
Part ofGL_AMD_performance_monitor
- glGetPerfMonitorGroupStringAMD(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryDataINTEL(int, int, int, Buffer, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryDataINTEL(int, int, int, Buffer, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
Part ofGL_INTEL_performance_query
- glGetPerfQueryDataINTEL(int, int, int, Buffer, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryDataINTEL(int, int, int, Buffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryDataINTEL(int, int, int, Buffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
Part ofGL_INTEL_performance_query
- glGetPerfQueryDataINTEL(int, int, int, Buffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryIdByNameINTEL(byte[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryIdByNameINTEL(byte[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryIdByNameINTEL(GLchar * queryName, GLuint * queryId)
Part ofGL_INTEL_performance_query
- glGetPerfQueryIdByNameINTEL(byte[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryIdByNameINTEL(ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryIdByNameINTEL(ByteBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryIdByNameINTEL(GLchar * queryName, GLuint * queryId)
Part ofGL_INTEL_performance_query
- glGetPerfQueryIdByNameINTEL(ByteBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryInfoINTEL(int, int, byte[], int, int[], int, int[], int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryInfoINTEL(int, int, byte[], int, int[], int, int[], int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
Part ofGL_INTEL_performance_query
- glGetPerfQueryInfoINTEL(int, int, byte[], int, int[], int, int[], int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPerfQueryInfoINTEL(int, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPerfQueryInfoINTEL(int, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
Part ofGL_INTEL_performance_query
- glGetPerfQueryInfoINTEL(int, int, ByteBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapfv(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values)
Part ofGL_VERSION_1_0
- glGetPixelMapfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapfv(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapfv(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values)
Part ofGL_VERSION_1_0
- glGetPixelMapfv(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values)
Part ofGL_VERSION_1_0
- glGetPixelMapfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapuiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapuiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values)
Part ofGL_VERSION_1_0
- glGetPixelMapuiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapuiv(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapuiv(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values)
Part ofGL_VERSION_1_0
- glGetPixelMapuiv(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapuiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapuiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values)
Part ofGL_VERSION_1_0
- glGetPixelMapuiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapusv(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapusv(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values)
Part ofGL_VERSION_1_0
- glGetPixelMapusv(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapusv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapusv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values)
Part ofGL_VERSION_1_0
- glGetPixelMapusv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelMapusv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelMapusv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values)
Part ofGL_VERSION_1_0
- glGetPixelMapusv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelTransformParameterfvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelTransformParameterfvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelTransformParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_pixel_transform
- glGetPixelTransformParameterfvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelTransformParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_pixel_transform
- glGetPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelTransformParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelTransformParameterivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelTransformParameterivEXT(GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_pixel_transform
- glGetPixelTransformParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPixelTransformParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPixelTransformParameterivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPixelTransformParameterivEXT(GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_pixel_transform
- glGetPixelTransformParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPointeri_vEXT(int, int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPointeri_vEXT(int, int, PointerBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetPointeri_vEXT(GLenum pname, GLuint index, void * * params)
Part ofGL_EXT_direct_state_access
- glGetPointeri_vEXT(int, int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPolygonStipple(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPolygonStipple(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glGetPolygonStipple(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPolygonStipple(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPolygonStipple(long) - Method in interface com.jogamp.opengl.GL2
- glGetPolygonStipple(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetPolygonStipple(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetPolygonStipple(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glGetPolygonStipple(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramBinary(int, int, int[], int, int[], int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramBinary(int, int, int[], int, int[], int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramBinary(int, int, int[], int, int[], int, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
Part ofGL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:glGetProgramBinaryOES
- glGetProgramBinary(int, int, int[], int, int[], int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramBinary(int, int, int[], int, int[], int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramBinary(int, int, IntBuffer, IntBuffer, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramBinary(int, int, IntBuffer, IntBuffer, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramBinary(int, int, IntBuffer, IntBuffer, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
Part ofGL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:glGetProgramBinaryOES
- glGetProgramBinary(int, int, IntBuffer, IntBuffer, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramBinary(int, int, IntBuffer, IntBuffer, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramEnvParameterdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterdvARB(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramEnvParameterdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterdvARB(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramEnvParameterdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterfvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramEnvParameterfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterfvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramEnvParameterfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterIivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterIivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params)
Part ofGL_NV_gpu_program4
- glGetProgramEnvParameterIivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterIivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterIivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params)
Part ofGL_NV_gpu_program4
- glGetProgramEnvParameterIivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterIuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterIuivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params)
Part ofGL_NV_gpu_program4
- glGetProgramEnvParameterIuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramEnvParameterIuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramEnvParameterIuivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params)
Part ofGL_NV_gpu_program4
- glGetProgramEnvParameterIuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramInfoLog(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetProgramInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramInfoLog(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetProgramInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramInterfaceiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramInterfaceiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramInterfaceiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramInterfaceiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramInterfaceiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramInterfaceiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramInterfaceiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramInterfaceiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramInterfaceiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramInterfaceiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramiv(GLuint program, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_ARB_fragment_program
,GL_NV_vertex_program
Alias for:glGetProgramivARB
,glGetProgramivNV
- glGetProgramiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramiv(GLuint program, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_ARB_fragment_program
,GL_NV_vertex_program
Alias for:glGetProgramivARB
,glGetProgramivNV
- glGetProgramiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterdvARB(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramLocalParameterdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterdvARB(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramLocalParameterdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterfvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramLocalParameterfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterfvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramLocalParameterfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterIivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterIivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params)
Part ofGL_NV_gpu_program4
- glGetProgramLocalParameterIivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterIivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterIivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params)
Part ofGL_NV_gpu_program4
- glGetProgramLocalParameterIivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterIuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterIuivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params)
Part ofGL_NV_gpu_program4
- glGetProgramLocalParameterIuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramLocalParameterIuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramLocalParameterIuivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params)
Part ofGL_NV_gpu_program4
- glGetProgramLocalParameterIuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramPipelineInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramPipelineInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramPipelineInfoLog(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGetProgramPipelineInfoLogEXT
- glGetProgramPipelineInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramPipelineInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramPipelineInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramPipelineInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramPipelineInfoLog(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGetProgramPipelineInfoLogEXT
- glGetProgramPipelineInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramPipelineInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramPipelineiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramPipelineiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramPipelineiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGetProgramPipelineivEXT
- glGetProgramPipelineiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramPipelineiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramPipelineiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramPipelineiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramPipelineiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glGetProgramPipelineivEXT
- glGetProgramPipelineiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramPipelineiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceIndex(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceIndex(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceiv(int, int, int, int, int[], int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceiv(int, int, int, int, int[], int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceiv(int, int, int, int, int[], int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceiv(int, int, int, int, int[], int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceiv(int, int, int, int, int[], int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceiv(int, int, int, int, IntBuffer, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceiv(int, int, int, int, IntBuffer, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceiv(int, int, int, int, IntBuffer, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceiv(int, int, int, int, IntBuffer, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceiv(int, int, int, int, IntBuffer, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceLocation(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceLocation(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceLocation(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceLocation(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceLocation(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceLocation(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceLocation(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceLocation(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceLocation(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceLocation(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceLocationIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceLocationIndex(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLint glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_EXT_blend_func_extended
Alias for:glGetProgramResourceLocationIndexEXT
- glGetProgramResourceLocationIndex(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceLocationIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceLocationIndex(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLint glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_VERSION_4_3
,GL_ARB_program_interface_query
,GL_EXT_blend_func_extended
Alias for:glGetProgramResourceLocationIndexEXT
- glGetProgramResourceLocationIndex(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceLocationIndexEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceLocationIndexEXT(int, int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glGetProgramResourceLocationIndexEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceLocationIndexEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceLocationIndexEXT(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- glGetProgramResourceLocationIndexEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceName(int, int, int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceName(int, int, int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramResourceName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramResourceName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetProgramResourceName(int, int, int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_program_interface_query
- glGetProgramResourceName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramResourceName(int, int, int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetProgramStageiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramStageiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetProgramStageiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramStageiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramStageiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetProgramStageiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramStringARB(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramStringARB(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramStringARB(GLenum target, GLenum pname, void * string)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glGetProgramStringARB(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramSubroutineParameteruivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramSubroutineParameteruivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param)
Part ofGL_NV_gpu_program5
- glGetProgramSubroutineParameteruivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetProgramSubroutineParameteruivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetProgramSubroutineParameteruivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param)
Part ofGL_NV_gpu_program5
- glGetProgramSubroutineParameteruivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryBufferObjecti64v(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryBufferObjecti64v(int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Part ofGL_VERSION_4_5
- glGetQueryBufferObjecti64v(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryBufferObjectiv(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryBufferObjectiv(int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Part ofGL_VERSION_4_5
- glGetQueryBufferObjectiv(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryBufferObjectui64v(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryBufferObjectui64v(int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Part ofGL_VERSION_4_5
- glGetQueryBufferObjectui64v(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryBufferObjectuiv(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryBufferObjectuiv(int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
Part ofGL_VERSION_4_5
- glGetQueryBufferObjectuiv(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryIndexediv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryIndexediv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params)
Part ofGL_ARB_transform_feedback3
,GL_VERSION_4_0
- glGetQueryIndexediv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryIndexediv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryIndexediv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params)
Part ofGL_ARB_transform_feedback3
,GL_VERSION_4_0
- glGetQueryIndexediv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGetQueryivEXT
,glGetQueryivARB
- glGetQueryiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGetQueryivEXT
,glGetQueryivARB
- glGetQueryiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjecti64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjecti64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjecti64v(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params)
Part ofGL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
Alias for:glGetQueryObjecti64vEXT
- glGetQueryObjecti64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjecti64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjecti64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjecti64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjecti64v(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params)
Part ofGL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
Alias for:glGetQueryObjecti64vEXT
- glGetQueryObjecti64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjecti64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjecti64vEXT(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjecti64vEXT(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 * params)
Part ofGL_EXT_disjoint_timer_query
,GL_EXT_timer_query
- glGetQueryObjecti64vEXT(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjecti64vEXT(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjecti64vEXT(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 * params)
Part ofGL_EXT_disjoint_timer_query
,GL_EXT_timer_query
- glGetQueryObjecti64vEXT(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ARB_occlusion_query
,GL_EXT_disjoint_timer_query
Alias for:glGetQueryObjectivARB
,glGetQueryObjectivEXT
- glGetQueryObjectiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjectiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
Part ofGL_VERSION_1_5
,GL_ARB_occlusion_query
,GL_EXT_disjoint_timer_query
Alias for:glGetQueryObjectivARB
,glGetQueryObjectivEXT
- glGetQueryObjectiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjectui64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectui64v(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectui64v(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params)
Part ofGL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
Alias for:glGetQueryObjectui64vEXT
- glGetQueryObjectui64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectui64v(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjectui64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectui64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectui64v(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params)
Part ofGL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
,GL_EXT_timer_query
Alias for:glGetQueryObjectui64vEXT
- glGetQueryObjectui64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectui64v(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjectui64vEXT(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectui64vEXT(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 * params)
Part ofGL_EXT_disjoint_timer_query
,GL_EXT_timer_query
- glGetQueryObjectui64vEXT(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectui64vEXT(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectui64vEXT(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 * params)
Part ofGL_EXT_disjoint_timer_query
,GL_EXT_timer_query
- glGetQueryObjectui64vEXT(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGetQueryObjectuivEXT
,glGetQueryObjectuivARB
- glGetQueryObjectuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetQueryObjectuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glGetQueryObjectuivEXT
,glGetQueryObjectuivARB
- glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGetRenderbufferParameterivEXT
,glGetRenderbufferParameterivOES
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetRenderbufferParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glGetRenderbufferParameterivEXT
,glGetRenderbufferParameterivOES
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGetSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glGetSamplerParameterIivEXT
,glGetSamplerParameterIivOES
- glGetSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glGetSamplerParameterIivEXT
,glGetSamplerParameterIivOES
- glGetSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_OES_texture_border_clamp
,GL_EXT_texture_border_clamp
Alias for:glGetSamplerParameterIuivOES
,glGetSamplerParameterIuivEXT
- glGetSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_OES_texture_border_clamp
,GL_EXT_texture_border_clamp
Alias for:glGetSamplerParameterIuivOES
,glGetSamplerParameterIuivEXT
- glGetSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGetSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSamplerParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSeparableFilter(int, int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSeparableFilter(int, int, int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetSeparableFilterEXT
- glGetSeparableFilter(int, int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSeparableFilter(int, int, int, Buffer, Buffer, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSeparableFilter(int, int, int, Buffer, Buffer, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glGetSeparableFilterEXT
- glGetSeparableFilter(int, int, int, Buffer, Buffer, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderInfoLog(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetShaderInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderInfoLog(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderInfoLog(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetShaderInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderInfoLog(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderiv(GLuint shader, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetShaderiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderiv(GLuint shader, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glGetShaderiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderPrecisionFormat(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderPrecisionFormat(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderPrecisionFormat(int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glGetShaderPrecisionFormat(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderPrecisionFormat(int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderSource(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderSource(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderSource(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetShaderSourceARB
- glGetShaderSource(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderSource(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderSource(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderSource(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetShaderSource(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetShaderSourceARB
- glGetShaderSource(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderSource(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetShaderSourceARB(long, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderSourceARB(long, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source)
Part ofGL_ARB_shader_objects
- glGetShaderSourceARB(long, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetShaderSourceARB(long, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetShaderSourceARB(long, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source)
Part ofGL_ARB_shader_objects
- glGetShaderSourceARB(long, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetStageIndexNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetStageIndexNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLushort glGetStageIndexNV(GLenum shadertype)
Part ofGL_NV_command_list
- glGetStageIndexNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetString(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetString(int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetString(int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetString(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
const GLubyte * glGetString(GLenum name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetString(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetString(int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetString(int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetStringi(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetStringi(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetStringi(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
const GLubyte * glGetStringi(GLenum name, GLuint index)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glGetStringi(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetStringi(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSubroutineIndex(int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSubroutineIndex(int, int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetSubroutineIndex(int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSubroutineUniformLocation(int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSubroutineUniformLocation(int, int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetSubroutineUniformLocation(int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSynciv(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSynciv(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSynciv(long, int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glGetSyncivAPPLE
- glGetSynciv(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSynciv(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetSynciv(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetSynciv(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetSynciv(long, int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glGetSyncivAPPLE
- glGetSynciv(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetSynciv(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnvfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnvfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glGetTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnviv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnviv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexEnvxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnvxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetTexEnvxvOES
- glGetTexEnvxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexEnvxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexEnvxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetTexEnvxvOES
- glGetTexEnvxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGendv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGendv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
Part ofGL_VERSION_1_0
- glGetTexGendv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGendv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGendv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
Part ofGL_VERSION_1_0
- glGetTexGendv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGenfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenfvOES
- glGetTexGenfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenfvOES
- glGetTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGenfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenfvOES
- glGetTexGenfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenfvOES
- glGetTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGeniv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenivOES
- glGetTexGeniv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenivOES
- glGetTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGeniv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenivOES
- glGetTexGeniv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glGetTexGenivOES
- glGetTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGenxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGenxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGenxv(GLenum coord, GLenum pname, GLfixed * params)
Part ofGL_OES_fixed_point
,GL_OES_texture_cube_map
Alias for:glGetTexGenxvOES
- glGetTexGenxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexGenxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexGenxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexGenxv(GLenum coord, GLenum pname, GLfixed * params)
Part ofGL_OES_fixed_point
,GL_OES_texture_cube_map
Alias for:glGetTexGenxvOES
- glGetTexGenxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexImage(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexImage(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
Part ofGL_VERSION_1_0
- glGetTexImage(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexImage(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexImage(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
Part ofGL_VERSION_1_0
- glGetTexImage(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexLevelParameterfv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_1_0
- glGetTexLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexLevelParameterfv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_1_0
- glGetTexLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexLevelParameteriv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_1_0
- glGetTexLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexLevelParameteriv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_1_0
- glGetTexLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glGetTexParameterIivOES
,glGetTexParameterIivEXT
- glGetTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glGetTexParameterIivOES
,glGetTexParameterIivEXT
- glGetTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glGetTexParameterIuivOES
,glGetTexParameterIuivEXT
- glGetTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glGetTexParameterIuivOES
,glGetTexParameterIuivEXT
- glGetTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTexParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTexParameterxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameterxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetTexParameterxvOES
- glGetTexParameterxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTexParameterxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glGetTexParameterxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glGetTexParameterxvOES
- glGetTexParameterxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glGetTextureHandleARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureHandleARB(int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLuint64 glGetTextureHandleARB(GLuint texture)
Part ofGL_ARB_bindless_texture
- glGetTextureHandleARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureImage(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureImage(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureImageEXT
- glGetTextureImage(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureImageEXT(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureImageEXT(int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
Part ofGL_EXT_direct_state_access
- glGetTextureImageEXT(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterfv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureLevelParameterfvEXT
- glGetTextureLevelParameterfv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterfv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureLevelParameterfvEXT
- glGetTextureLevelParameterfv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterfvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterfvEXT(int, int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetTextureLevelParameterfvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetTextureLevelParameterfvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameteriv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureLevelParameterivEXT
- glGetTextureLevelParameteriv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameteriv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureLevelParameterivEXT
- glGetTextureLevelParameteriv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterivEXT(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureLevelParameterivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureLevelParameterivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterfvEXT
- glGetTextureParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterfvEXT
- glGetTextureParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterIivEXT
- glGetTextureParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterIivEXT
- glGetTextureParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterIuivEXT
- glGetTextureParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterIuivEXT
- glGetTextureParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIuivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameteriv(GLuint texture, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterivEXT
- glGetTextureParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureParameteriv(GLuint texture, GLenum pname, GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glGetTextureParameterivEXT
- glGetTextureParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureParameterivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
Part ofGL_EXT_direct_state_access
- glGetTextureParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureSamplerHandleARB(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureSamplerHandleARB(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLuint64 glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
Part ofGL_ARB_bindless_texture
- glGetTextureSamplerHandleARB(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTextureSubImage(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTextureSubImage(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels)
Part ofGL_VERSION_4_5
- glGetTextureSubImage(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbacki_v(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbacki_v(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbacki_v(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbacki_v(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbacki_v(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbacki_v(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbacki64_v(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbacki64_v(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbacki64_v(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbacki64_v(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbacki64_v(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbacki64_v(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbackiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbackiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbackiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbackiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbackiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetTransformFeedbackiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:glGetTransformFeedbackVaryingNV
,glGetTransformFeedbackVaryingEXT
- glGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTransformFeedbackVarying(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetTransformFeedbackVarying(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTransformFeedbackVarying(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_transform_feedback
,GL_EXT_transform_feedback
Alias for:glGetTransformFeedbackVaryingNV
,glGetTransformFeedbackVaryingEXT
- glGetTransformFeedbackVarying(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetTransformFeedbackVarying(int, int, int, IntBuffer, IntBuffer, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTranslatedShaderSourceANGLE(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTranslatedShaderSourceANGLE(int, int, int[], int, byte[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
- glGetTranslatedShaderSourceANGLE(int, int, int[], int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetTranslatedShaderSourceANGLE(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetTranslatedShaderSourceANGLE(int, int, IntBuffer, ByteBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
- glGetTranslatedShaderSourceANGLE(int, int, IntBuffer, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformBlockIndex(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformBlockIndex(int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformBlockIndex(int, String) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetUniformBlockIndex(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformBlockIndex(int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformBufferSizeEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformBufferSizeEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLint glGetUniformBufferSizeEXT(GLuint program, GLint location)
Part ofGL_EXT_bindable_uniform
- glGetUniformBufferSizeEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformdv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformdv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetUniformdv(GLuint program, GLint location, GLdouble * params)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glGetUniformdv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformdv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetUniformdv(GLuint program, GLint location, GLdouble * params)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glGetUniformdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetUniformfvARB
- glGetUniformfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetUniformfvARB
- glGetUniformfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformfvARB(long, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformfvARB(long, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params)
Part ofGL_ARB_shader_objects
- glGetUniformfvARB(long, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformfvARB(long, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformfvARB(long, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params)
Part ofGL_ARB_shader_objects
- glGetUniformfvARB(long, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformi64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformi64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetUniformi64vARB(GLuint program, GLint location, GLint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetUniformi64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformi64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformi64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetUniformi64vARB(GLuint program, GLint location, GLint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetUniformi64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformi64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformi64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glGetUniformi64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformi64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformi64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glGetUniformi64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformIndices(int, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformIndices(int, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformIndices(int, int, String[], int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetUniformIndices(int, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformIndices(int, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformIndices(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformIndices(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformIndices(int, int, String[], IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glGetUniformIndices(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformIndices(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetUniformivARB
- glGetUniformiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetUniformivARB
- glGetUniformiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformivARB(long, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformivARB(long, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params)
Part ofGL_ARB_shader_objects
- glGetUniformivARB(long, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformivARB(long, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformivARB(long, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params)
Part ofGL_ARB_shader_objects
- glGetUniformivARB(long, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformLocation(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformLocation(int, String) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformLocation(int, String) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glGetUniformLocationARB
- glGetUniformLocation(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformLocation(int, String) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformLocationARB(long, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformLocationARB(long, String) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name)
Part ofGL_ARB_shader_objects
- glGetUniformLocationARB(long, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformOffsetEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformOffsetEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLintptr glGetUniformOffsetEXT(GLuint program, GLint location)
Part ofGL_EXT_bindable_uniform
- glGetUniformOffsetEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformSubroutineuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformSubroutineuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetUniformSubroutineuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformSubroutineuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformSubroutineuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glGetUniformSubroutineuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetUniformui64vARB(GLuint program, GLint location, GLuint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetUniformui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glGetUniformui64vARB(GLuint program, GLint location, GLuint64 * params)
Part ofGL_ARB_gpu_shader_int64
- glGetUniformui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
,GL_AMD_gpu_shader_int64
- glGetUniformui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params)
Part ofGL_NV_shader_buffer_load
,GL_AMD_gpu_shader_int64
- glGetUniformui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetUniformuiv(GLuint program, GLint location, GLuint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glGetUniformuivEXT
- glGetUniformuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetUniformuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetUniformuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetUniformuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetUniformuiv(GLuint program, GLint location, GLuint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glGetUniformuivEXT
- glGetUniformuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetUniformuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVariantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantBooleanvEXT(int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetVariantBooleanvEXT(int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVariantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantBooleanvEXT(int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data)
Part ofGL_EXT_vertex_shader
- glGetVariantBooleanvEXT(int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVariantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantFloatvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetVariantFloatvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVariantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantFloatvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data)
Part ofGL_EXT_vertex_shader
- glGetVariantFloatvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVariantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantIntegervEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetVariantIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVariantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVariantIntegervEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data)
Part ofGL_EXT_vertex_shader
- glGetVariantIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIndexed64iv(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIndexed64iv(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayIndexed64iv(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIndexed64iv(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIndexed64iv(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayIndexed64iv(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIndexediv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIndexediv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayIndexediv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIndexediv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIndexediv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayIndexediv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIntegeri_vEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIntegeri_vEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayIntegeri_vEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIntegeri_vEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIntegeri_vEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayIntegeri_vEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIntegervEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayIntegervEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayIntegervEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayIntegervEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint * param)
Part ofGL_VERSION_4_5
- glGetVertexArrayiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayPointeri_vEXT(int, int, int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayPointeri_vEXT(int, int, int, PointerBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void * * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayPointeri_vEXT(int, int, int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexArrayPointervEXT(int, int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexArrayPointervEXT(int, int, PointerBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void * * param)
Part ofGL_EXT_direct_state_access
- glGetVertexArrayPointervEXT(int, int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribdv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribdv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glGetVertexAttribdvARB
,glGetVertexAttribdvNV
- glGetVertexAttribdv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribdv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glGetVertexAttribdvARB
,glGetVertexAttribdvNV
- glGetVertexAttribdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribdvARB(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribdvARB(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribdvARB(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribdvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glGetVertexAttribfvARB
,glGetVertexAttribfvNV
- glGetVertexAttribfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glGetVertexAttribfvARB
,glGetVertexAttribfvNV
- glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribfvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribfvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribfvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribfvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glGetVertexAttribIivEXT
- glGetVertexAttribIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glGetVertexAttribIivEXT
- glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribIivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
Part ofGL_NV_vertex_program4
- glGetVertexAttribIivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
Part ofGL_NV_vertex_program4
- glGetVertexAttribIivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glGetVertexAttribIuivEXT
- glGetVertexAttribIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glGetVertexAttribIuivEXT
- glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribIuivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIuivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
Part ofGL_NV_vertex_program4
- glGetVertexAttribIuivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribIuivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribIuivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
Part ofGL_NV_vertex_program4
- glGetVertexAttribIuivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glGetVertexAttribivNV
,glGetVertexAttribivARB
- glGetVertexAttribiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glGetVertexAttribiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glGetVertexAttribivNV
,glGetVertexAttribivARB
- glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glGetVertexAttribivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
Part ofGL_ARB_vertex_program
- glGetVertexAttribivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLdv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLdv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glGetVertexAttribLdvEXT
- glGetVertexAttribLdv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLdv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glGetVertexAttribLdvEXT
- glGetVertexAttribLdv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLi64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLi64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params)
Part ofGL_NV_vertex_attrib_integer_64bit
- glGetVertexAttribLi64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLi64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLi64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params)
Part ofGL_NV_vertex_attrib_integer_64bit
- glGetVertexAttribLi64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT * params)
Part ofGL_ARB_bindless_texture
- glGetVertexAttribLui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT * params)
Part ofGL_ARB_bindless_texture
- glGetVertexAttribLui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_vertex_attrib_integer_64bit
- glGetVertexAttribLui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVertexAttribLui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVertexAttribLui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params)
Part ofGL_NV_vertex_attrib_integer_64bit
- glGetVertexAttribLui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamdvNV(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamdvNV(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamdvNV(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamdvNV(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamdvNV(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamdvNV(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glGetVideoCaptureStreamivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glGetVideoCaptureStreamivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params)
Part ofGL_NV_video_capture
- glGetVideoCaptureStreamivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glHint(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glHint(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glHint(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glHint(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glHint(GLenum target, GLenum mode)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
,GL_PGI_misc_hints
Alias for:glHintPGI
- glHint(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glHint(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glHint(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glHistogram(int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glHistogram(int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glHistogramEXT
- glHistogram(int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glImportSyncEXT(int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glImportSyncEXT(int, long, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
GLsync glImportSyncEXT(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)
Part ofGL_EXT_x11_sync_object
- glImportSyncEXT(int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexd(double) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexd(double) - Method in interface com.jogamp.opengl.GL2
- glIndexd(double) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexdv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexdv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glIndexdv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexdv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexdv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glIndexdv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexf(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexf(float) - Method in interface com.jogamp.opengl.GL2
- glIndexf(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexFormatNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexFormatNV(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glIndexFormatNV(GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glIndexFormatNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexFuncEXT(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexFuncEXT(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glIndexFuncEXT(GLenum func, GLclampf ref)
Part ofGL_EXT_index_func
- glIndexFuncEXT(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexfv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexfv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glIndexfv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexfv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexfv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glIndexfv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexi(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexi(int) - Method in interface com.jogamp.opengl.GL2
- glIndexi(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexiv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexiv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glIndexiv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexiv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexiv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glIndexiv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexMask(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexMask(int) - Method in interface com.jogamp.opengl.GL2
- glIndexMask(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexMaterialEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexMaterialEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glIndexMaterialEXT(GLenum face, GLenum mode)
Part ofGL_EXT_index_material
- glIndexMaterialEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexPointer(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexPointer(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr)
Part ofGL_VERSION_1_1
,GL_EXT_vertex_array
Alias for:glIndexPointerEXT
- glIndexPointer(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexs(short) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexs(short) - Method in interface com.jogamp.opengl.GL2
- glIndexs(short) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexsv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexsv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glIndexsv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexsv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexsv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glIndexsv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexub(byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexub(byte) - Method in interface com.jogamp.opengl.GL2
- glIndexub(byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexubv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexubv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glIndexubv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIndexubv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glIndexubv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glIndexubv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glInitNames() - Method in class com.jogamp.opengl.DebugGL4bc
- glInitNames() - Method in interface com.jogamp.opengl.GL2
- glInitNames() - Method in class com.jogamp.opengl.TraceGL4bc
- glInsertComponentEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInsertComponentEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glInsertComponentEXT(GLuint res, GLuint src, GLuint num)
Part ofGL_EXT_vertex_shader
- glInsertComponentEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInterleavedArrays(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glInterleavedArrays(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
Part ofGL_VERSION_1_1
- glInterleavedArrays(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glInterleavedArrays(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glInterleavedArrays(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
Part ofGL_VERSION_1_1
- glInterleavedArrays(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateBufferData(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateBufferData(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glInvalidateBufferData(GLuint buffer)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
- glInvalidateBufferData(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateBufferSubData(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateBufferSubData(int, long, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
- glInvalidateBufferSubData(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateFramebuffer(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateFramebuffer(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glInvalidateFramebuffer(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- glInvalidateFramebuffer(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateFramebuffer(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glInvalidateFramebuffer(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glInvalidateNamedFramebufferData(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateNamedFramebufferData(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glInvalidateNamedFramebufferData(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_VERSION_4_5
- glInvalidateNamedFramebufferData(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateNamedFramebufferData(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateNamedFramebufferData(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glInvalidateNamedFramebufferData(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_VERSION_4_5
- glInvalidateNamedFramebufferData(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateNamedFramebufferSubData(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateNamedFramebufferSubData(int, int, int[], int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
- glInvalidateNamedFramebufferSubData(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateNamedFramebufferSubData(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateNamedFramebufferSubData(int, int, IntBuffer, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
- glInvalidateNamedFramebufferSubData(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- glInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
- glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glInvalidateTexImage(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateTexImage(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glInvalidateTexImage(GLuint texture, GLint level)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
- glInvalidateTexImage(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glInvalidateTexSubImage(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glInvalidateTexSubImage(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
Part ofGL_ARB_invalidate_subdata
,GL_VERSION_4_3
- glInvalidateTexSubImage(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsBuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsBuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsBuffer(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glIsBuffer(GLuint buffer)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_ARB_vertex_buffer_object
Alias for:glIsBufferARB
- glIsBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsBuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsBuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsBufferResidentNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsBufferResidentNV(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
GLboolean glIsBufferResidentNV(GLenum target)
Part ofGL_NV_shader_buffer_load
- glIsBufferResidentNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsCommandListNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsCommandListNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsCommandListNV(GLuint list)
Part ofGL_NV_command_list
- glIsCommandListNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsEnabled(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsEnabled(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsEnabled(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsEnabled(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glIsEnabled(GLenum cap)
Part ofGL_NV_vertex_buffer_unified_memory
,GL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glIsEnabled(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsEnabled(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsEnabled(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsEnabledi(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsEnabledi(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsEnabledi(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
GLboolean glIsEnabledi(GLenum target, GLuint index)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_draw_buffers_indexed
,GL_NV_viewport_array
,GL_EXT_draw_buffers_indexed
Alias for:glIsEnablediOES
,glIsEnablediNV
,glIsEnablediEXT
- glIsEnabledi(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsEnabledi(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsEnablediEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsEnablediEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLboolean glIsEnablediEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
- glIsEnablediEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsEnabledIndexed(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsEnabledIndexed(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsEnabledIndexed(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers2
,GL_EXT_direct_state_access
Alias for:glIsEnabledIndexedEXT
- glIsEnabledIndexed(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsEnablediNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsEnablediNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLboolean glIsEnablediNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
- glIsEnablediNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsEnablediOES(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsEnablediOES(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLboolean glIsEnablediOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
- glIsEnablediOES(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsFramebuffer(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glIsFramebuffer(GLuint framebuffer)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glIsFramebufferEXT
,glIsFramebufferOES
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsFramebuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsImageHandleResidentARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsImageHandleResidentARB(long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLboolean glIsImageHandleResidentARB(GLuint64 handle)
Part ofGL_ARB_bindless_texture
- glIsImageHandleResidentARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsList(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsList(int) - Method in interface com.jogamp.opengl.GL2
- glIsList(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsNameAMD(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsNameAMD(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsNameAMD(GLenum identifier, GLuint name)
Part ofGL_AMD_name_gen_delete
- glIsNameAMD(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsNamedBufferResidentNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsNamedBufferResidentNV(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
GLboolean glIsNamedBufferResidentNV(GLuint buffer)
Part ofGL_NV_shader_buffer_load
- glIsNamedBufferResidentNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsNamedStringARB(int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsNamedStringARB(int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name)
Part ofGL_ARB_shading_language_include
- glIsNamedStringARB(int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsOcclusionQueryNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsOcclusionQueryNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id)
Part ofGL_NV_occlusion_query
- glIsOcclusionQueryNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsProgram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsProgram(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsProgram(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLboolean glIsProgram(GLuint program)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_ARB_fragment_program
,GL_NV_vertex_program
Alias for:glIsProgramARB
,glIsProgramNV
- glIsProgram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsProgram(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsProgramARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsProgramARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsProgramARB(GLuint program)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glIsProgramARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsProgramPipeline(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLboolean glIsProgramPipeline(GLuint pipeline)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glIsProgramPipelineEXT
- glIsProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsQuery(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsQuery(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsQuery(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLboolean glIsQuery(GLuint id)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_EXT_disjoint_timer_query
,GL_ARB_occlusion_query
Alias for:glIsQueryEXT
,glIsQueryARB
- glIsQuery(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsQuery(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsRenderbuffer(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glIsRenderbuffer(GLuint renderbuffer)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_OES_framebuffer_object
,GL_EXT_framebuffer_object
Alias for:glIsRenderbufferOES
,glIsRenderbufferEXT
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsRenderbuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsSampler(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsSampler(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsSampler(int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLboolean glIsSampler(GLuint sampler)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glIsSampler(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsSampler(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsShader(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsShader(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsShader(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
GLboolean glIsShader(GLuint shader)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glIsShader(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsShader(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsStateNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsStateNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsStateNV(GLuint state)
Part ofGL_NV_command_list
- glIsStateNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsSync(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsSync(long) - Method in class com.jogamp.opengl.DebugGLES3
- glIsSync(long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
GLboolean glIsSync(GLsync sync)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glIsSyncAPPLE
- glIsSync(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsSync(long) - Method in class com.jogamp.opengl.TraceGLES3
- glIsTexture(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsTexture(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsTexture(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsTexture(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glIsTexture(GLuint texture)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glIsTextureEXT
- glIsTexture(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsTexture(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsTexture(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsTextureHandleResidentARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsTextureHandleResidentARB(long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLboolean glIsTextureHandleResidentARB(GLuint64 handle)
Part ofGL_ARB_bindless_texture
- glIsTextureHandleResidentARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsTransformFeedback(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsTransformFeedback(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsTransformFeedback(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
GLboolean glIsTransformFeedback(GLuint id)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glIsTransformFeedbackNV
- glIsTransformFeedback(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsTransformFeedback(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsTransformFeedbackNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsTransformFeedbackNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsTransformFeedbackNV(GLuint id)
Part ofGL_NV_transform_feedback2
- glIsTransformFeedbackNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsVariantEnabledEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsVariantEnabledEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap)
Part ofGL_EXT_vertex_shader
- glIsVariantEnabledEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsVertexArray(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsVertexArray(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsVertexArray(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
GLboolean glIsVertexArray(GLuint array)
Part ofGL_ARB_vertex_array_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_OES_vertex_array_object
,GL_APPLE_vertex_array_object
Alias for:glIsVertexArrayOES
,glIsVertexArrayAPPLE
- glIsVertexArray(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glIsVertexArray(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsVertexArrayOES(int) - Method in class com.jogamp.opengl.DebugGLES1
- glIsVertexArrayOES(int) - Method in class com.jogamp.opengl.DebugGLES3
- glIsVertexArrayOES(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
GLboolean glIsVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
- glIsVertexArrayOES(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
GLboolean glIsVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
- glIsVertexArrayOES(int) - Method in class com.jogamp.opengl.TraceGLES1
- glIsVertexArrayOES(int) - Method in class com.jogamp.opengl.TraceGLES3
- glIsVertexAttribEnabledAPPLE(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glIsVertexAttribEnabledAPPLE(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname)
Part ofGL_APPLE_vertex_program_evaluators
- glIsVertexAttribEnabledAPPLE(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLJPanel - Class in com.jogamp.opengl.awt
-
A lightweight Swing component which provides OpenGL rendering support.
- GLJPanel() - Constructor for class com.jogamp.opengl.awt.GLJPanel
-
Creates a new GLJPanel component with a default set of OpenGL capabilities and using the default OpenGL capabilities selection mechanism.
- GLJPanel(GLCapabilitiesImmutable) - Constructor for class com.jogamp.opengl.awt.GLJPanel
-
Creates a new GLJPanel component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism.
- GLJPanel(GLCapabilitiesImmutable, GLCapabilitiesChooser) - Constructor for class com.jogamp.opengl.awt.GLJPanel
-
Creates a new GLJPanel component.
- glLightf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glLightf(int, int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glLightf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightfv(int, int, float[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLightfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLighti(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLighti(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLighti(GLenum light, GLenum pname, GLint param)
Part ofGL_VERSION_1_0
- glLighti(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLLightingFunc - Interface in com.jogamp.opengl.fixedfunc
- glLightiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glLightiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glLightiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModelf(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModelf(int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelf(int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glLightModelf(GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glLightModelf(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModelf(int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glLightModelfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModelfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelfv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glLightModelfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModelfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightModelfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModelfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glLightModelfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModelfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLightModeli(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModeli(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLightModeli(GLenum pname, GLint param)
Part ofGL_VERSION_1_0
- glLightModeli(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModeliv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModeliv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLightModeliv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glLightModeliv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModeliv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLightModeliv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLightModeliv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glLightModeliv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLightModelx(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelx(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightModelx(GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightModelxOES
- glLightModelx(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightModelxv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelxv(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightModelxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightModelxvOES
- glLightModelxv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightModelxv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLightModelxv(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightModelxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightModelxvOES
- glLightModelxv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLightx(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightx(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightx(GLenum light, GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightxOES
- glLightx(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLightxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightxv(GLenum light, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightxvOES
- glLightxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLightxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLightxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLightxv(GLenum light, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLightxvOES
- glLightxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLineStipple(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glLineStipple(int, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLineStipple(GLint factor, GLushort pattern)
Part ofGL_VERSION_1_0
- glLineStipple(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glLineWidth(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glLineWidth(float) - Method in class com.jogamp.opengl.DebugGLES1
- glLineWidth(float) - Method in class com.jogamp.opengl.DebugGLES3
- glLineWidth(float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glLineWidth(GLfloat width)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glLineWidth(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glLineWidth(float) - Method in class com.jogamp.opengl.TraceGLES1
- glLineWidth(float) - Method in class com.jogamp.opengl.TraceGLES3
- glLineWidthx(int) - Method in class com.jogamp.opengl.DebugGLES1
- glLineWidthx(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLineWidthx(GLfixed width)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLineWidthxOES
- glLineWidthx(int) - Method in class com.jogamp.opengl.TraceGLES1
- glLinkProgram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLinkProgram(int) - Method in class com.jogamp.opengl.DebugGLES3
- glLinkProgram(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glLinkProgram(GLuint program)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glLinkProgramARB
- glLinkProgram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLinkProgram(int) - Method in class com.jogamp.opengl.TraceGLES3
- glLinkProgramARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glLinkProgramARB(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLinkProgramARB(GLhandleARB programObj)
Part ofGL_ARB_shader_objects
- glLinkProgramARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glListBase(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glListBase(int) - Method in interface com.jogamp.opengl.GL2
- glListBase(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, const void * * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, int[], int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, const void * * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count)
Part ofGL_NV_command_list
- glListDrawCommandsStatesClientNV(int, int, PointerBuffer, IntBuffer, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadIdentity() - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadIdentity() - Method in class com.jogamp.opengl.DebugGLES1
- glLoadIdentity() - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Load the current matrix with the identity matrix
- glLoadIdentity() - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadIdentity() - Method in class com.jogamp.opengl.TraceGLES1
- glLoadIdentity() - Method in class com.jogamp.opengl.util.PMVMatrix
- glLoadMatrix(Quaternion) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Load the current matrix with the values of the given
Quaternion
's rotationmatrix representation
. - glLoadMatrixd(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadMatrixd(double[], int) - Method in interface com.jogamp.opengl.GL2
- glLoadMatrixd(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadMatrixd(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glLoadMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLoadMatrixf(float[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Load the current matrix w/ the provided one.
- glLoadMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLoadMatrixf(float[], int) - Method in class com.jogamp.opengl.util.PMVMatrix
- glLoadMatrixf(Matrix4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Load the current matrix with the values of the given
Matrix4f
. - glLoadMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLoadMatrixf(FloatBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Load the current matrix w/ the provided one.
- glLoadMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLoadMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.util.PMVMatrix
- glLoadMatrixx(int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glLoadMatrixx(int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLoadMatrixx(const GLfixed * m)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLoadMatrixxOES
- glLoadMatrixx(int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glLoadMatrixx(IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glLoadMatrixx(IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLoadMatrixx(const GLfixed * m)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glLoadMatrixxOES
- glLoadMatrixx(IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glLoadName(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadName(int) - Method in interface com.jogamp.opengl.GL2
- glLoadName(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadPaletteFromModelViewMatrixOES() - Method in class com.jogamp.opengl.DebugGLES1
- glLoadPaletteFromModelViewMatrixOES() - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glLoadPaletteFromModelViewMatrixOES(void)
Part ofGL_OES_matrix_palette
- glLoadPaletteFromModelViewMatrixOES() - Method in class com.jogamp.opengl.TraceGLES1
- glLoadTransposeMatrixd(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadTransposeMatrixd(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLoadTransposeMatrixd(const GLdouble * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glLoadTransposeMatrixdARB
- glLoadTransposeMatrixd(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadTransposeMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadTransposeMatrixd(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLoadTransposeMatrixd(const GLdouble * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glLoadTransposeMatrixdARB
- glLoadTransposeMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadTransposeMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadTransposeMatrixf(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLoadTransposeMatrixf(const GLfloat * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glLoadTransposeMatrixfARB
- glLoadTransposeMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLoadTransposeMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glLoadTransposeMatrixf(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLoadTransposeMatrixf(const GLfloat * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glLoadTransposeMatrixfARB
- glLoadTransposeMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glLockArraysEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLockArraysEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glLockArraysEXT(GLint first, GLsizei count)
Part ofGL_EXT_compiled_vertex_array
- glLockArraysEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLogicOp(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glLogicOp(int) - Method in class com.jogamp.opengl.DebugGLES1
- glLogicOp(int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glLogicOp(GLenum opcode)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glLogicOp(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glLogicOp(GLenum opcode)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glLogicOp(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glLogicOp(int) - Method in class com.jogamp.opengl.TraceGLES1
- glMakeBufferNonResidentNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeBufferNonResidentNV(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMakeBufferNonResidentNV(GLenum target)
Part ofGL_NV_shader_buffer_load
- glMakeBufferNonResidentNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeBufferResidentNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeBufferResidentNV(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMakeBufferResidentNV(GLenum target, GLenum access)
Part ofGL_NV_shader_buffer_load
- glMakeBufferResidentNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeImageHandleNonResidentARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeImageHandleNonResidentARB(long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMakeImageHandleNonResidentARB(GLuint64 handle)
Part ofGL_ARB_bindless_texture
- glMakeImageHandleNonResidentARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeImageHandleResidentARB(long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeImageHandleResidentARB(long, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMakeImageHandleResidentARB(GLuint64 handle, GLenum access)
Part ofGL_ARB_bindless_texture
- glMakeImageHandleResidentARB(long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeNamedBufferNonResidentNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeNamedBufferNonResidentNV(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMakeNamedBufferNonResidentNV(GLuint buffer)
Part ofGL_NV_shader_buffer_load
- glMakeNamedBufferNonResidentNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeNamedBufferResidentNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeNamedBufferResidentNV(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access)
Part ofGL_NV_shader_buffer_load
- glMakeNamedBufferResidentNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeTextureHandleNonResidentARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeTextureHandleNonResidentARB(long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMakeTextureHandleNonResidentARB(GLuint64 handle)
Part ofGL_ARB_bindless_texture
- glMakeTextureHandleNonResidentARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glMakeTextureHandleResidentARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glMakeTextureHandleResidentARB(long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMakeTextureHandleResidentARB(GLuint64 handle)
Part ofGL_ARB_bindless_texture
- glMakeTextureHandleResidentARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap1d(int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap1d(int, double, double, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
Part ofGL_VERSION_1_0
- glMap1d(int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap1d(int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap1d(int, double, double, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
Part ofGL_VERSION_1_0
- glMap1d(int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap1f(int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap1f(int, float, float, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
Part ofGL_VERSION_1_0
- glMap1f(int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap1f(int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap1f(int, float, float, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
Part ofGL_VERSION_1_0
- glMap1f(int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap2d(int, double, double, int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap2d(int, double, double, int, int, double, double, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
Part ofGL_VERSION_1_0
- glMap2d(int, double, double, int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap2d(int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap2d(int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
Part ofGL_VERSION_1_0
- glMap2d(int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap2f(int, float, float, int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap2f(int, float, float, int, int, float, float, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
Part ofGL_VERSION_1_0
- glMap2f(int, float, float, int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMap2f(int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMap2f(int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
Part ofGL_VERSION_1_0
- glMap2f(int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glMapBuffer(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void * glMapBuffer(GLenum target, GLenum access)
Part ofGL_VERSION_1_5
,GL_OES_mapbuffer
,GL_ARB_vertex_buffer_object
Alias for:glMapBufferOES
,glMapBufferARB
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glMapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGLES1
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- glMapBufferRange(int, long, long, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Part ofGL_ARB_map_buffer_range
,GL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_map_buffer_range
Alias for:glMapBufferRangeEXT
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGLES1
- glMapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- glMapControlPointsNV(int, int, int, int, int, int, int, boolean, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapControlPointsNV(int, int, int, int, int, int, int, boolean, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points)
Part ofGL_NV_evaluators
- glMapControlPointsNV(int, int, int, int, int, int, int, boolean, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapGrid1d(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapGrid1d(int, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
Part ofGL_VERSION_1_0
- glMapGrid1d(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapGrid1f(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapGrid1f(int, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
Part ofGL_VERSION_1_0
- glMapGrid1f(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapGrid2d(int, double, double, int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapGrid2d(int, double, double, int, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
Part ofGL_VERSION_1_0
- glMapGrid2d(int, double, double, int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapGrid2f(int, float, float, int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapGrid2f(int, float, float, int, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
Part ofGL_VERSION_1_0
- glMapGrid2f(int, float, float, int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapNamedBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapNamedBuffer(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void * glMapNamedBuffer(GLuint buffer, GLenum access)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glMapNamedBufferEXT
- glMapNamedBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapNamedBufferEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapNamedBufferEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
Part ofGL_EXT_direct_state_access
- glMapNamedBufferEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapNamedBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapNamedBufferRange(int, long, long, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glMapNamedBufferRangeEXT
- glMapNamedBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapNamedBufferRangeEXT(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapNamedBufferRangeEXT(int, long, long, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Part ofGL_EXT_direct_state_access
- glMapNamedBufferRangeEXT(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapParameterfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapParameterfvNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_NV_evaluators
- glMapParameterfvNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapParameterfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapParameterfvNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_NV_evaluators
- glMapParameterfvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapParameterivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapParameterivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params)
Part ofGL_NV_evaluators
- glMapParameterivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapParameterivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapParameterivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params)
Part ofGL_NV_evaluators
- glMapParameterivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapTexture2DINTEL(int, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapTexture2DINTEL(int, int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void * glMapTexture2DINTEL(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout)
Part ofGL_INTEL_map_texture
- glMapTexture2DINTEL(int, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapTexture2DINTEL(int, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapTexture2DINTEL(int, int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void * glMapTexture2DINTEL(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout)
Part ofGL_INTEL_map_texture
- glMapTexture2DINTEL(int, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
Part ofGL_APPLE_vertex_program_evaluators
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaterialf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialf(int, int, float) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glMaterialf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialfv(int, int, float[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glMateriali(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMateriali(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param)
Part ofGL_VERSION_1_0
- glMateriali(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaterialiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glMaterialiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaterialiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
- glMaterialiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaterialx(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialx(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMaterialx(GLenum face, GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMaterialxOES
- glMaterialx(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glMaterialxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMaterialxvOES
- glMaterialxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glMaterialxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glMaterialxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMaterialxvOES
- glMaterialxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glMatrixFrustumEXT(int, double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixFrustumEXT(int, double, double, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
Part ofGL_EXT_direct_state_access
- glMatrixFrustumEXT(int, double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- GLMatrixFunc - Interface in com.jogamp.opengl.fixedfunc
-
Subset of OpenGL fixed function pipeline's matrix operations.
- glMatrixIndexPointerARB(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexPointerARB(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ARB_matrix_palette
- glMatrixIndexPointerARB(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexPointerARB(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexPointerARB(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ARB_matrix_palette
- glMatrixIndexPointerARB(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexPointerOES(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glMatrixIndexPointerOES(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
Part ofGL_OES_matrix_palette
- glMatrixIndexPointerOES(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glMatrixIndexubvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexubvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexubvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexubvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexuivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexuivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexuivARB(GLint size, const GLuint * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexuivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexuivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexuivARB(GLint size, const GLuint * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexusvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexusvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexusvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixIndexusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixIndexusvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * indices)
Part ofGL_ARB_matrix_palette
- glMatrixIndexusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoaddEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoaddEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoaddEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoaddEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoaddEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoaddEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoaddEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoaddEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadfEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadfEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadfEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadfEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadfEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadfEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadfEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadfEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadIdentityEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadIdentityEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadIdentityEXT(GLenum mode)
Part ofGL_EXT_direct_state_access
- glMatrixLoadIdentityEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadTransposedEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadTransposedEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadTransposedEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadTransposedEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadTransposedEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadTransposedEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadTransposefEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadTransposefEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadTransposefEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixLoadTransposefEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixLoadTransposefEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixLoadTransposefEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMode(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMode(int) - Method in class com.jogamp.opengl.DebugGLES1
- glMatrixMode(int) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Sets the current matrix mode.
- glMatrixMode(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMode(int) - Method in class com.jogamp.opengl.TraceGLES1
- glMatrixMode(int) - Method in class com.jogamp.opengl.util.PMVMatrix
- glMatrixMultdEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultdEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultdEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultdEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultdEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultdEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultdEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultdEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultfEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultfEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultfEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultfEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultfEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultfEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultfEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultfEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultTransposedEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultTransposedEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultTransposedEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultTransposedEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultTransposedEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultTransposedEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultTransposefEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultTransposefEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultTransposefEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixMultTransposefEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixMultTransposefEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m)
Part ofGL_EXT_direct_state_access
- glMatrixMultTransposefEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixOrthoEXT(int, double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixOrthoEXT(int, double, double, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
Part ofGL_EXT_direct_state_access
- glMatrixOrthoEXT(int, double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixPopEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixPopEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixPopEXT(GLenum mode)
Part ofGL_EXT_direct_state_access
- glMatrixPopEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixPushEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixPushEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixPushEXT(GLenum mode)
Part ofGL_EXT_direct_state_access
- glMatrixPushEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixRotatedEXT(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixRotatedEXT(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_EXT_direct_state_access
- glMatrixRotatedEXT(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixRotatefEXT(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixRotatefEXT(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
Part ofGL_EXT_direct_state_access
- glMatrixRotatefEXT(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixScaledEXT(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixScaledEXT(int, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_EXT_direct_state_access
- glMatrixScaledEXT(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixScalefEXT(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixScalefEXT(int, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z)
Part ofGL_EXT_direct_state_access
- glMatrixScalefEXT(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixTranslatedEXT(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixTranslatedEXT(int, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_EXT_direct_state_access
- glMatrixTranslatedEXT(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMatrixTranslatefEXT(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMatrixTranslatefEXT(int, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z)
Part ofGL_EXT_direct_state_access
- glMatrixTranslatefEXT(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMaxShaderCompilerThreadsARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMaxShaderCompilerThreadsARB(int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glMaxShaderCompilerThreadsARB(GLuint count)
Part ofGL_ARB_parallel_shader_compile
- glMaxShaderCompilerThreadsARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLMediaPlayer - Interface in com.jogamp.opengl.util.av
-
GLMediaPlayer interface specifies a
TextureSequence
state machine using a multiplexed audio/video stream as it's source. - GLMediaPlayer.EventMask - Class in com.jogamp.opengl.util.av
-
Changes attributes event mask
- GLMediaPlayer.EventMask.Bit - Enum in com.jogamp.opengl.util.av
-
Attribute change bits
- GLMediaPlayer.GLMediaEventListener - Interface in com.jogamp.opengl.util.av
- GLMediaPlayer.State - Enum in com.jogamp.opengl.util.av
-
See Lifecycle.
- GLMediaPlayer.StreamException - Exception in com.jogamp.opengl.util.av
-
A StreamException encapsulates a caught exception in the decoder thread, a.k.a StreamWorker, see See StreamWorker Error Handling.
- GLMediaPlayerFactory - Class in com.jogamp.opengl.util.av
- GLMediaPlayerFactory() - Constructor for class com.jogamp.opengl.util.av.GLMediaPlayerFactory
- glMemoryBarrier(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMemoryBarrier(int) - Method in class com.jogamp.opengl.DebugGLES3
- glMemoryBarrier(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glMemoryBarrier(GLbitfield barriers)
Part ofGL_ARB_shader_image_load_store
,GL_VERSION_4_2
,GL_ES_VERSION_3_1
,GL_EXT_shader_image_load_store
Alias for:glMemoryBarrierEXT
- glMemoryBarrier(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMemoryBarrier(int) - Method in class com.jogamp.opengl.TraceGLES3
- glMemoryBarrierByRegion(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMemoryBarrierByRegion(int) - Method in class com.jogamp.opengl.DebugGLES3
- glMemoryBarrierByRegion(int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glMemoryBarrierByRegion(GLbitfield barriers)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_1
- glMemoryBarrierByRegion(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMemoryBarrierByRegion(int) - Method in class com.jogamp.opengl.TraceGLES3
- glMinmax(int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glMinmax(int, int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glMinmaxEXT
- glMinmax(int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glMinSampleShading(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMinSampleShading(float) - Method in class com.jogamp.opengl.DebugGLES3
- glMinSampleShading(float) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glMinSampleShading(GLfloat value)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_sample_shading
,GL_ARB_sample_shading
Alias for:glMinSampleShadingOES
,glMinSampleShadingARB
- glMinSampleShading(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMinSampleShading(float) - Method in class com.jogamp.opengl.TraceGLES3
- glMinSampleShadingOES(float) - Method in class com.jogamp.opengl.DebugGLES3
- glMinSampleShadingOES(float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMinSampleShadingOES(GLfloat value)
Part ofGL_OES_sample_shading
- glMinSampleShadingOES(float) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawArrays(int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArrays(int, int[], int, int[], int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount)
Part ofGL_VERSION_1_4
,GL_EXT_multi_draw_arrays
Alias for:glMultiDrawArraysEXT
- glMultiDrawArrays(int, int[], int, int[], int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArrays(int, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArrays(int, IntBuffer, IntBuffer, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount)
Part ofGL_VERSION_1_4
,GL_EXT_multi_draw_arrays
Alias for:glMultiDrawArraysEXT
- glMultiDrawArrays(int, IntBuffer, IntBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirect(int, long, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirect(int, long, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glMultiDrawArraysIndirect(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_ARB_multi_draw_indirect
,GL_VERSION_4_3
,GL_EXT_multi_draw_indirect
,GL_AMD_multi_draw_indirect
Alias for:glMultiDrawArraysIndirectEXT
,glMultiDrawArraysIndirectAMD
- glMultiDrawArraysIndirect(int, long, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirect(int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirect(int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glMultiDrawArraysIndirect(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
Part ofGL_VERSION_4_3
,GL_ARB_multi_draw_indirect
- glMultiDrawArraysIndirect(int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirectAMD(int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirectAMD(int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMultiDrawArraysIndirectAMD(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride)
Part ofGL_AMD_multi_draw_indirect
- glMultiDrawArraysIndirectAMD(int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirectBindlessCountNV(int, Buffer, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirectBindlessCountNV(int, Buffer, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
Part ofGL_NV_bindless_multi_draw_indirect_count
- glMultiDrawArraysIndirectBindlessCountNV(int, Buffer, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirectBindlessNV(int, Buffer, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirectBindlessNV(int, Buffer, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiDrawArraysIndirectBindlessNV(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
Part ofGL_NV_bindless_multi_draw_indirect
- glMultiDrawArraysIndirectBindlessNV(int, Buffer, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirectCountARB(int, long, long, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawArraysIndirectCountARB(int, long, long, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMultiDrawArraysIndirectCountARB(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
Part ofGL_ARB_indirect_parameters
- glMultiDrawArraysIndirectCountARB(int, long, long, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawArraysIndirectEXT(int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawArraysIndirectEXT(int, Buffer, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawArraysIndirectEXT(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- glMultiDrawArraysIndirectEXT(int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawElements(int, IntBuffer, int, PointerBuffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElements(int, IntBuffer, int, PointerBuffer, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount)
Part ofGL_VERSION_1_4
,GL_EXT_multi_draw_arrays
Alias for:glMultiDrawElementsEXT
- glMultiDrawElements(int, IntBuffer, int, PointerBuffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsBaseVertex(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsBaseVertex(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount, const GLint * basevertex)
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
,GL_OES_draw_elements_base_vertex
,GL_EXT_draw_elements_base_vertex
Alias for:glMultiDrawElementsBaseVertexOES
,glMultiDrawElementsBaseVertexEXT
- glMultiDrawElementsBaseVertex(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsBaseVertexEXT(int, int[], int, int, PointerBuffer, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawElementsBaseVertexEXT(int, int[], int, int, PointerBuffer, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- glMultiDrawElementsBaseVertexEXT(int, int[], int, int, PointerBuffer, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawElementsBaseVertexEXT(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawElementsBaseVertexEXT(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- glMultiDrawElementsBaseVertexEXT(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawElementsBaseVertexOES(int, int[], int, int, PointerBuffer, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawElementsBaseVertexOES(int, int[], int, int, PointerBuffer, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
- glMultiDrawElementsBaseVertexOES(int, int[], int, int, PointerBuffer, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawElementsBaseVertexOES(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawElementsBaseVertexOES(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
- glMultiDrawElementsBaseVertexOES(int, IntBuffer, int, PointerBuffer, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiDrawElementsIndirect(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsIndirect(int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_ARB_multi_draw_indirect
,GL_VERSION_4_3
,GL_AMD_multi_draw_indirect
,GL_EXT_multi_draw_indirect
Alias for:glMultiDrawElementsIndirectAMD
,glMultiDrawElementsIndirectEXT
- glMultiDrawElementsIndirect(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsIndirectAMD(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsIndirectAMD(int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride)
Part ofGL_AMD_multi_draw_indirect
- glMultiDrawElementsIndirectAMD(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsIndirectBindlessCountNV(int, int, Buffer, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsIndirectBindlessCountNV(int, int, Buffer, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
Part ofGL_NV_bindless_multi_draw_indirect_count
- glMultiDrawElementsIndirectBindlessCountNV(int, int, Buffer, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsIndirectBindlessNV(int, int, Buffer, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsIndirectBindlessNV(int, int, Buffer, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiDrawElementsIndirectBindlessNV(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
Part ofGL_NV_bindless_multi_draw_indirect
- glMultiDrawElementsIndirectBindlessNV(int, int, Buffer, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsIndirectCountARB(int, int, long, long, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiDrawElementsIndirectCountARB(int, int, long, long, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glMultiDrawElementsIndirectCountARB(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
Part ofGL_ARB_indirect_parameters
- glMultiDrawElementsIndirectCountARB(int, int, long, long, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiDrawElementsIndirectEXT(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glMultiDrawElementsIndirectEXT(int, int, Buffer, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glMultiDrawElementsIndirectEXT(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- glMultiDrawElementsIndirectEXT(int, int, Buffer, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glMultiTexBufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexBufferEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_direct_state_access
- glMultiTexBufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1bOES(int, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1bOES(int, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1bOES(GLenum texture, GLbyte s)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord1bOES(int, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1bvOES(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1bvOES(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord1bvOES(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1bvOES(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord1bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1d(int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1d(int, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1dARB
- glMultiTexCoord1d(int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1dvARB
- glMultiTexCoord1dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1dvARB
- glMultiTexCoord1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1f(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1f(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1fARB
- glMultiTexCoord1f(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1fvARB
- glMultiTexCoord1fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1fvARB
- glMultiTexCoord1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1h(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1h(int, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1h(GLenum target, GLhalfNV s)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord1hNV
- glMultiTexCoord1h(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord1hvNV
- glMultiTexCoord1hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord1hvNV
- glMultiTexCoord1hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1i(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1i(GLenum target, GLint s)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1iARB
- glMultiTexCoord1i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1ivARB
- glMultiTexCoord1iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1ivARB
- glMultiTexCoord1iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1s(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1s(int, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1sARB
- glMultiTexCoord1s(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1svARB
- glMultiTexCoord1sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord1sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord1sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord1svARB
- glMultiTexCoord1sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2bOES(int, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2bOES(int, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2bOES(GLenum texture, GLbyte s, GLbyte t)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord2bOES(int, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2bvOES(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2bvOES(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord2bvOES(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2bvOES(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord2bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2d(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2d(int, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2dARB
- glMultiTexCoord2d(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2dvARB
- glMultiTexCoord2dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2dvARB
- glMultiTexCoord2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2f(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2f(int, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2fARB
- glMultiTexCoord2f(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2fvARB
- glMultiTexCoord2fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2fvARB
- glMultiTexCoord2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2h(int, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2h(int, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2h(GLenum target, GLhalfNV s, GLhalfNV t)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord2hNV
- glMultiTexCoord2h(int, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord2hvNV
- glMultiTexCoord2hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord2hvNV
- glMultiTexCoord2hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2iARB
- glMultiTexCoord2i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2ivARB
- glMultiTexCoord2iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2ivARB
- glMultiTexCoord2iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2s(int, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2s(int, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2sARB
- glMultiTexCoord2s(int, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2svARB
- glMultiTexCoord2sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord2sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord2sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord2svARB
- glMultiTexCoord2sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3bOES(int, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3bOES(int, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord3bOES(int, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3bvOES(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3bvOES(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord3bvOES(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3bvOES(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord3bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3d(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3d(int, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3dARB
- glMultiTexCoord3d(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3dvARB
- glMultiTexCoord3dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3dvARB
- glMultiTexCoord3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3f(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3f(int, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3fARB
- glMultiTexCoord3f(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3fvARB
- glMultiTexCoord3fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3fvARB
- glMultiTexCoord3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3h(int, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3h(int, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3h(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord3hNV
- glMultiTexCoord3h(int, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord3hvNV
- glMultiTexCoord3hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord3hvNV
- glMultiTexCoord3hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3iARB
- glMultiTexCoord3i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3ivARB
- glMultiTexCoord3iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3ivARB
- glMultiTexCoord3iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3s(int, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3s(int, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3sARB
- glMultiTexCoord3s(int, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3svARB
- glMultiTexCoord3sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord3sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord3sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord3svARB
- glMultiTexCoord3sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4bOES(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4bOES(int, byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord4bOES(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4bvOES(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4bvOES(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord4bvOES(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4bvOES(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4bvOES(GLenum texture, const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glMultiTexCoord4bvOES(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4d(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4d(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4dARB
- glMultiTexCoord4d(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4dvARB
- glMultiTexCoord4dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4dvARB
- glMultiTexCoord4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glMultiTexCoord4f(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4fARB
- glMultiTexCoord4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glMultiTexCoord4fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4fvARB
- glMultiTexCoord4fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4fvARB
- glMultiTexCoord4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4h(int, short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4h(int, short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4h(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord4hNV
- glMultiTexCoord4h(int, short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord4hvNV
- glMultiTexCoord4hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4hv(GLenum target, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glMultiTexCoord4hvNV
- glMultiTexCoord4hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4i(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4iARB
- glMultiTexCoord4i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4ivARB
- glMultiTexCoord4iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4ivARB
- glMultiTexCoord4iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4s(int, short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4s(int, short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4sARB
- glMultiTexCoord4s(int, short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4svARB
- glMultiTexCoord4sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoord4sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v)
Part ofGL_VERSION_1_3
,GL_ARB_multitexture
Alias for:glMultiTexCoord4svARB
- glMultiTexCoord4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoord4x(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glMultiTexCoord4x(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMultiTexCoord4xOES
- glMultiTexCoord4x(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glMultiTexCoordP1ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP1ui(int, int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP1ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP1uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP1uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP2ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP2ui(int, int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP2ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP2uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP2uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP3ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP3ui(int, int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP3ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP3uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP3uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP4ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP4ui(int, int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP4ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP4uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordP4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordP4uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glMultiTexCoordP4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexCoordPointerEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexCoordPointerEXT(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_EXT_direct_state_access
- glMultiTexCoordPointerEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnvfEXT(int, int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnvfEXT(int, int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
Part ofGL_EXT_direct_state_access
- glMultiTexEnvfEXT(int, int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnvfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnvfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexEnvfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexEnvfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnviEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnviEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
Part ofGL_EXT_direct_state_access
- glMultiTexEnviEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnvivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnvivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexEnvivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexEnvivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGendEXT(int, int, int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGendEXT(int, int, int, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
Part ofGL_EXT_direct_state_access
- glMultiTexGendEXT(int, int, int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGendvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGendvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGendvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGendvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGenfEXT(int, int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGenfEXT(int, int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
Part ofGL_EXT_direct_state_access
- glMultiTexGenfEXT(int, int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGenfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGenfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGenfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGenfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGeniEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGeniEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param)
Part ofGL_EXT_direct_state_access
- glMultiTexGeniEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGenivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGenivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGenivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexGenivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexGenivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexGenivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterfEXT(int, int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterfEXT(int, int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterfEXT(int, int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameteriEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameteriEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
Part ofGL_EXT_direct_state_access
- glMultiTexParameteriEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterIivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glMultiTexParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexRenderbufferEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexRenderbufferEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer)
Part ofGL_EXT_direct_state_access
- glMultiTexRenderbufferEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultMatrixd(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultMatrixd(double[], int) - Method in interface com.jogamp.opengl.GL2
- glMultMatrixd(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultMatrixd(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glMultMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glMultMatrixf(float[], int) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Multiply the current matrix: [c] = [c] x [m]
- glMultMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glMultMatrixf(float[], int) - Method in class com.jogamp.opengl.util.PMVMatrix
- glMultMatrixf(Matrix4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Multiply the current matrix: [c] = [c] x [m]
- glMultMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glMultMatrixf(FloatBuffer) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Multiply the current matrix: [c] = [c] x [m]
- glMultMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glMultMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.util.PMVMatrix
- glMultMatrixx(int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glMultMatrixx(int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMultMatrixx(const GLfixed * m)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMultMatrixxOES
- glMultMatrixx(int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glMultMatrixx(IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glMultMatrixx(IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glMultMatrixx(const GLfixed * m)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glMultMatrixxOES
- glMultMatrixx(IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glMultTransposeMatrixd(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultTransposeMatrixd(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultTransposeMatrixd(const GLdouble * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glMultTransposeMatrixdARB
- glMultTransposeMatrixd(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultTransposeMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultTransposeMatrixd(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultTransposeMatrixd(const GLdouble * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glMultTransposeMatrixdARB
- glMultTransposeMatrixd(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultTransposeMatrixf(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultTransposeMatrixf(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultTransposeMatrixf(const GLfloat * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glMultTransposeMatrixfARB
- glMultTransposeMatrixf(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glMultTransposeMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glMultTransposeMatrixf(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glMultTransposeMatrixf(const GLfloat * m)
Part ofGL_VERSION_1_3
,GL_ARB_transpose_matrix
Alias for:glMultTransposeMatrixfARB
- glMultTransposeMatrixf(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferData(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedBufferData(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedBufferDataEXT
- glNamedBufferData(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferDataEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferDataEXT(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage)
Part ofGL_EXT_direct_state_access
- glNamedBufferDataEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferPageCommitmentARB(int, long, long, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferPageCommitmentARB(int, long, long, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glNamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
Part ofGL_ARB_sparse_buffer
- glNamedBufferPageCommitmentARB(int, long, long, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferPageCommitmentEXT(int, long, long, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferPageCommitmentEXT(int, long, long, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glNamedBufferPageCommitmentEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)
Part ofGL_ARB_sparse_buffer
- glNamedBufferPageCommitmentEXT(int, long, long, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferStorage(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferStorage(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedBufferStorageEXT
- glNamedBufferStorage(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferStorageEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferStorageEXT(int, long, Buffer, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedBufferStorageEXT(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_direct_state_access
- glNamedBufferStorageEXT(int, long, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferSubData(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedBufferSubDataEXT
- glNamedBufferSubData(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedBufferSubDataEXT(int, long, long, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedBufferSubDataEXT(int, long, long, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data)
Part ofGL_EXT_direct_state_access
- glNamedBufferSubDataEXT(int, long, long, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedCopyBufferSubDataEXT(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedCopyBufferSubDataEXT(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_EXT_direct_state_access
- glNamedCopyBufferSubDataEXT(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferDrawBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferDrawBuffer(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf)
Part ofGL_VERSION_4_5
- glNamedFramebufferDrawBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferDrawBuffers(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferDrawBuffers(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, const GLenum * bufs)
Part ofGL_VERSION_4_5
- glNamedFramebufferDrawBuffers(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferDrawBuffers(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferDrawBuffers(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, const GLenum * bufs)
Part ofGL_VERSION_4_5
- glNamedFramebufferDrawBuffers(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glNamedFramebufferParameteriEXT
- glNamedFramebufferParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param)
Part ofGL_VERSION_4_5
,GL_ARB_framebuffer_no_attachments
,GL_EXT_direct_state_access
Alias for:glNamedFramebufferParameteriEXT
- glNamedFramebufferParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferReadBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferReadBuffer(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferReadBuffer(GLuint framebuffer, GLenum src)
Part ofGL_VERSION_4_5
- glNamedFramebufferReadBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferRenderbuffer(int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedFramebufferRenderbufferEXT
- glNamedFramebufferRenderbuffer(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferRenderbufferEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_ARB_sample_locations
- glNamedFramebufferSampleLocationsfvARB(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_ARB_sample_locations
- glNamedFramebufferSampleLocationsfvARB(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferSampleLocationsfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferSampleLocationsfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glNamedFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTexture(int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedFramebufferTextureEXT
- glNamedFramebufferTexture(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTexture1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTexture1DEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTexture1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTexture2DEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTextureEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTextureEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTextureFaceEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTextureLayer(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedFramebufferTextureLayerEXT
- glNamedFramebufferTextureLayer(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedFramebufferTextureLayerEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
Part ofGL_EXT_direct_state_access
- glNamedFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4dvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4dvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4fvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameter4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameter4fvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameter4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4ivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4ivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4ivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4ivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4ivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4ivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4uivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4uivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4uivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameterI4uivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameterI4uivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameterI4uivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedProgramStringEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedProgramStringEXT(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string)
Part ofGL_EXT_direct_state_access
- glNamedProgramStringEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedRenderbufferStorage(int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedRenderbufferStorageEXT
- glNamedRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedRenderbufferStorageEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedRenderbufferStorageEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glNamedRenderbufferStorageEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedRenderbufferStorageMultisample(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glNamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glNamedRenderbufferStorageMultisampleEXT
- glNamedRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_direct_state_access
- glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNamedStringARB(int, int, String, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glNamedStringARB(int, int, String, int, String) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string)
Part ofGL_ARB_shading_language_include
- glNamedStringARB(int, int, String, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glNewList(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNewList(int, int) - Method in interface com.jogamp.opengl.GL2
- glNewList(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3b(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3b(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
Part ofGL_VERSION_1_0
- glNormal3b(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3b(byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glNormal3bv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3bv(byte[], int) - Method in interface com.jogamp.opengl.GL2
- glNormal3bv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3bv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3bv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
- glNormal3bv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
Part ofGL_VERSION_1_0
- glNormal3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glNormal3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glNormal3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3f(float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glNormal3f(float, float, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glNormal3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3f(float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glNormal3f(float, float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glNormal3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glNormal3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glNormal3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3h(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3h(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3h(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
Part ofGL_NV_half_float
Alias for:glNormal3hNV
- glNormal3h(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glNormal3hvNV
- glNormal3hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glNormal3hvNV
- glNormal3hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz)
Part ofGL_VERSION_1_0
- glNormal3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glNormal3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glNormal3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz)
Part ofGL_VERSION_1_0
- glNormal3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3s(short, short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glNormal3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glNormal3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormal3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glNormal3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormal3x(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glNormal3x(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glNormal3xOES
- glNormal3x(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glNormalFormatNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalFormatNV(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glNormalFormatNV(GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glNormalFormatNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalP3ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalP3ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glNormalP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glNormalP3ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalP3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalP3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glNormalP3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalP3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glNormalP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalPointer(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalPointer(int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glNormalPointer(int, int, long) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glNormalPointer(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalPointer(int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glNormalPointer(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalPointer(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glNormalPointer(int, int, Buffer) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glNormalPointer(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalPointer(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glNormalPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGL4bc
- glNormalPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGLES1
- glNormalPointer(GLArrayData) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glNormalPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGL4bc
- glNormalPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGLES1
- glNormalv(Buffer) - Method in class com.jogamp.opengl.util.ImmModeSink
- Global - com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
- glObjectLabel(int, int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectLabel(int, int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glObjectLabel(int, int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glObjectLabelKHR
- glObjectLabel(int, int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glObjectLabel(int, int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glObjectLabel(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectLabel(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glObjectLabel(int, int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glObjectLabelKHR
- glObjectLabel(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glObjectLabel(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glObjectPtrLabel(Buffer, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectPtrLabel(Buffer, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glObjectPtrLabel(Buffer, int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glObjectPtrLabel(const void * ptr, GLsizei length, const GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glObjectPtrLabelKHR
- glObjectPtrLabel(Buffer, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glObjectPtrLabel(Buffer, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glObjectPtrLabel(Buffer, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectPtrLabel(Buffer, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glObjectPtrLabel(Buffer, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glObjectPtrLabel(const void * ptr, GLsizei length, const GLchar * label)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glObjectPtrLabelKHR
- glObjectPtrLabel(Buffer, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glObjectPtrLabel(Buffer, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glObjectPurgeableAPPLE(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectPurgeableAPPLE(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
Part ofGL_APPLE_object_purgeable
- glObjectPurgeableAPPLE(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glObjectUnpurgeableAPPLE(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glObjectUnpurgeableAPPLE(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
Part ofGL_APPLE_object_purgeable
- glObjectUnpurgeableAPPLE(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLOffscreenAutoDrawable - Interface in com.jogamp.opengl
-
Platform-independent
GLAutoDrawable
specialization, exposing offscreen functionality. - GLOffscreenAutoDrawable.FBO - Interface in com.jogamp.opengl
-
FBObject
basedGLOffscreenAutoDrawable
specialization - glOrtho(double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glOrtho(double, double, double, double, double, double) - Method in class com.jogamp.opengl.DebugGLES1
- glOrtho(double, double, double, double, double, double) - Method in interface com.jogamp.opengl.GL2ES1
- glOrtho(double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glOrtho(double, double, double, double, double, double) - Method in class com.jogamp.opengl.TraceGLES1
- glOrthof(float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glOrthof(float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glOrthof(float, float, float, float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Multiply
the current matrix with the orthogonal matrix. - glOrthof(float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glOrthof(float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glOrthof(float, float, float, float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
- glOrthox(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glOrthox(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glOrthoxOES
- glOrthox(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glPassThrough(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPassThrough(float) - Method in interface com.jogamp.opengl.GL2
- glPassThrough(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPatchParameterfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPatchParameterfv(int, float[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glPatchParameterfv(GLenum pname, const GLfloat * values)
Part ofGL_ARB_tessellation_shader
,GL_VERSION_4_0
- glPatchParameterfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPatchParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPatchParameterfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glPatchParameterfv(GLenum pname, const GLfloat * values)
Part ofGL_ARB_tessellation_shader
,GL_VERSION_4_0
- glPatchParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPatchParameteri(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPatchParameteri(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glPatchParameteri(int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glPatchParameteri(GLenum pname, GLint value)
Part ofGL_ARB_tessellation_shader
,GL_ES_VERSION_3_2
,GL_VERSION_4_0
,GL_OES_tessellation_shader
,GL_EXT_tessellation_shader
Alias for:glPatchParameteriOES
,glPatchParameteriEXT
- glPatchParameteri(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPatchParameteri(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glPatchParameteriEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glPatchParameteriEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glPatchParameteriEXT(GLenum pname, GLint value)
Part ofGL_EXT_tessellation_shader
- glPatchParameteriEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glPatchParameteriOES(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glPatchParameteriOES(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glPatchParameteriOES(GLenum pname, GLint value)
Part ofGL_OES_tessellation_shader
- glPatchParameteriOES(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glPauseTransformFeedback() - Method in class com.jogamp.opengl.DebugGL4bc
- glPauseTransformFeedback() - Method in class com.jogamp.opengl.DebugGLES3
- glPauseTransformFeedback() - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glPauseTransformFeedback(void)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glPauseTransformFeedbackNV
- glPauseTransformFeedback() - Method in class com.jogamp.opengl.TraceGL4bc
- glPauseTransformFeedback() - Method in class com.jogamp.opengl.TraceGLES3
- glPauseTransformFeedbackNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glPauseTransformFeedbackNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPauseTransformFeedbackNV(void)
Part ofGL_NV_transform_feedback2
- glPauseTransformFeedbackNV() - Method in class com.jogamp.opengl.TraceGL4bc
- GLPipelineFactory - Class in com.jogamp.opengl
-
Factory for pipelining GL instances
- GLPipelineFactory() - Constructor for class com.jogamp.opengl.GLPipelineFactory
- GLPixelAttributes(int, int) - Constructor for class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
Create a new
GLPixelBuffer.GLPixelAttributes
instance based on GL format and type. - GLPixelAttributes(GLProfile, PixelFormat, boolean) - Constructor for class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
- GLPixelBuffer - Class in com.jogamp.opengl.util
-
OpenGL pixel data buffer, allowing user to provide buffers via their
GLPixelBuffer.GLPixelBufferProvider
implementation. - GLPixelBuffer(GLPixelBuffer.GLPixelAttributes, boolean, int, int, int, Buffer, boolean) - Constructor for class com.jogamp.opengl.util.GLPixelBuffer
- GLPixelBuffer.DefaultGLPixelBufferProvider - Class in com.jogamp.opengl.util
- GLPixelBuffer.GLPixelAttributes - Class in com.jogamp.opengl.util
-
Pixel attributes.
- GLPixelBuffer.GLPixelBufferProvider - Interface in com.jogamp.opengl.util
-
Allows user to interface with another toolkit to define
GLPixelBuffer.GLPixelAttributes
and memory buffer to produceTextureData
. - GLPixelBuffer.SingletonGLPixelBufferProvider - Interface in com.jogamp.opengl.util
-
Single
GLPixelBuffer
provider. - glPixelDataRangeNV(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelDataRangeNV(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelDataRangeNV(GLenum target, GLsizei length, const void * pointer)
Part ofGL_NV_pixel_data_range
- glPixelDataRangeNV(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values)
Part ofGL_VERSION_1_0
- glPixelMapfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapfv(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapfv(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values)
Part ofGL_VERSION_1_0
- glPixelMapfv(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values)
Part ofGL_VERSION_1_0
- glPixelMapfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values)
Part ofGL_VERSION_1_0
- glPixelMapuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapuiv(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapuiv(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values)
Part ofGL_VERSION_1_0
- glPixelMapuiv(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values)
Part ofGL_VERSION_1_0
- glPixelMapuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapusv(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapusv(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values)
Part ofGL_VERSION_1_0
- glPixelMapusv(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapusv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapusv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values)
Part ofGL_VERSION_1_0
- glPixelMapusv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelMapusv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelMapusv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values)
Part ofGL_VERSION_1_0
- glPixelMapusv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- GLPixelStorageModes - Class in com.jogamp.opengl.util
-
Utility to safely set and restore the PACK and UNPACK pixel storage mode, regardless of the GLProfile.
- GLPixelStorageModes() - Constructor for class com.jogamp.opengl.util.GLPixelStorageModes
-
Create instance w/o
GLPixelStorageModes.saveAll(GL)
- GLPixelStorageModes(GL) - Constructor for class com.jogamp.opengl.util.GLPixelStorageModes
-
Create instance w/
GLPixelStorageModes.saveAll(GL)
- glPixelStoref(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelStoref(int, float) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPixelStoref(GLenum pname, GLfloat param)
Part ofGL_VERSION_1_0
- glPixelStoref(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glPixelStorei(int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glPixelStorei(GLenum pname, GLint param)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glPixelStorei(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glPixelTransferf(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransferf(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransferf(GLenum pname, GLfloat param)
Part ofGL_VERSION_1_0
- glPixelTransferf(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransferi(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransferi(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransferi(GLenum pname, GLint param)
Part ofGL_VERSION_1_0
- glPixelTransferi(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameterfEXT(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameterfEXT(int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameterfEXT(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameterfvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameterfvEXT(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameterfvEXT(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameterfvEXT(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameteriEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameteriEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameteriEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameterivEXT(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameterivEXT(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelTransformParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelTransformParameterivEXT(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_pixel_transform
- glPixelTransformParameterivEXT(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPixelZoom(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPixelZoom(float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor)
Part ofGL_VERSION_1_0
- glPixelZoom(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPNTrianglesfATI(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPNTrianglesfATI(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPNTrianglesfATI(GLenum pname, GLfloat param)
Part ofGL_ATI_pn_triangles
- glPNTrianglesfATI(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPNTrianglesiATI(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPNTrianglesiATI(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPNTrianglesiATI(GLenum pname, GLint param)
Part ofGL_ATI_pn_triangles
- glPNTrianglesiATI(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLPointerFunc - Interface in com.jogamp.opengl.fixedfunc
- GLPointerFuncUtil - Class in com.jogamp.opengl.fixedfunc
- GLPointerFuncUtil() - Constructor for class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- glPointParameterf(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameterf(int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterf(int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glPointParameterf(GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_EXT_point_parameters
,GL_ARB_point_parameters
,GL_SGIS_point_parameters
Alias for:glPointParameterfEXT
,glPointParameterfARB
,glPointParameterfSGIS
- glPointParameterf(int, float) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameterf(GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_EXT_point_parameters
,GL_ARB_point_parameters
,GL_SGIS_point_parameters
Alias for:glPointParameterfEXT
,glPointParameterfARB
,glPointParameterfSGIS
- glPointParameterf(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameterf(int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glPointParameterfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameterfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterfv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_SGIS_point_parameters
,GL_EXT_point_parameters
,GL_ARB_point_parameters
Alias for:glPointParameterfvSGIS
,glPointParameterfvEXT
,glPointParameterfvARB
- glPointParameterfv(int, float[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_SGIS_point_parameters
,GL_EXT_point_parameters
,GL_ARB_point_parameters
Alias for:glPointParameterfvSGIS
,glPointParameterfvEXT
,glPointParameterfvARB
- glPointParameterfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameterfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glPointParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_SGIS_point_parameters
,GL_EXT_point_parameters
,GL_ARB_point_parameters
Alias for:glPointParameterfvSGIS
,glPointParameterfvEXT
,glPointParameterfvARB
- glPointParameterfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_4
,GL_SGIS_point_parameters
,GL_EXT_point_parameters
,GL_ARB_point_parameters
Alias for:glPointParameterfvSGIS
,glPointParameterfvEXT
,glPointParameterfvARB
- glPointParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameterfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glPointParameteri(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameteri(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameteri(GLenum pname, GLint param)
Part ofGL_VERSION_1_4
,GL_NV_point_sprite
Alias for:glPointParameteriNV
- glPointParameteri(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameteriv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameteriv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameteriv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_4
,GL_NV_point_sprite
Alias for:glPointParameterivNV
- glPointParameteriv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameteriv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointParameteriv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointParameteriv(GLenum pname, const GLint * params)
Part ofGL_VERSION_1_4
,GL_NV_point_sprite
Alias for:glPointParameterivNV
- glPointParameteriv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointParameterx(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterx(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPointParameterx(GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glPointParameterxOES
- glPointParameterx(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glPointParameterxv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterxv(int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPointParameterxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glPointParameterxvOES
- glPointParameterxv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glPointParameterxv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glPointParameterxv(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPointParameterxv(GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glPointParameterxvOES
- glPointParameterxv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glPointSize(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPointSize(float) - Method in class com.jogamp.opengl.DebugGLES1
- glPointSize(float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glPointSize(GLfloat size)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glPointSize(float) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPointSize(GLfloat size)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glPointSize(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPointSize(float) - Method in class com.jogamp.opengl.TraceGLES1
- glPointSizePointerOES(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glPointSizePointerOES(int, int, Buffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer)
Part ofGL_OES_point_size_array
- glPointSizePointerOES(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glPointSizex(int) - Method in class com.jogamp.opengl.DebugGLES1
- glPointSizex(int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPointSizex(GLfixed size)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glPointSizexOES
- glPointSizex(int) - Method in class com.jogamp.opengl.TraceGLES1
- glPolygonMode(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonMode(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPolygonMode(GLenum face, GLenum mode)
Part ofGL_VERSION_1_0
,GL_NV_polygon_mode
Alias for:glPolygonModeNV
- glPolygonMode(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPolygonModeNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glPolygonModeNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glPolygonModeNV(GLenum face, GLenum mode)
Part ofGL_NV_polygon_mode
- glPolygonModeNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glPolygonOffset(float, float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_1
,GL_VERSION_1_0
,GL_EXT_polygon_offset
Alias for:glPolygonOffsetEXT
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glPolygonOffset(float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glPolygonOffsetClampEXT(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonOffsetClampEXT(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPolygonOffsetClampEXT(GLfloat factor, GLfloat units, GLfloat clamp)
Part ofGL_EXT_polygon_offset_clamp
- glPolygonOffsetClampEXT(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPolygonOffsetx(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glPolygonOffsetx(int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glPolygonOffsetx(GLfixed factor, GLfixed units)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glPolygonOffsetxOES
- glPolygonOffsetx(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glPolygonStipple(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonStipple(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPolygonStipple(const GLubyte * mask)
Part ofGL_VERSION_1_0
- glPolygonStipple(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPolygonStipple(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonStipple(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPolygonStipple(const GLubyte * mask)
Part ofGL_VERSION_1_0
- glPolygonStipple(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glPolygonStipple(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPolygonStipple(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPolygonStipple(const GLubyte * mask)
Part ofGL_VERSION_1_0
- glPolygonStipple(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPopAttrib() - Method in class com.jogamp.opengl.DebugGL4bc
- glPopAttrib() - Method in interface com.jogamp.opengl.GL2
- glPopAttrib() - Method in class com.jogamp.opengl.TraceGL4bc
- glPopClientAttrib() - Method in class com.jogamp.opengl.DebugGL4bc
- glPopClientAttrib() - Method in interface com.jogamp.opengl.GL2
- glPopClientAttrib() - Method in class com.jogamp.opengl.TraceGL4bc
- glPopDebugGroup() - Method in class com.jogamp.opengl.DebugGL4bc
- glPopDebugGroup() - Method in class com.jogamp.opengl.DebugGLES3
- glPopDebugGroup() - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glPopDebugGroup(void)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glPopDebugGroupKHR
- glPopDebugGroup() - Method in class com.jogamp.opengl.TraceGL4bc
- glPopDebugGroup() - Method in class com.jogamp.opengl.TraceGLES3
- glPopMatrix() - Method in class com.jogamp.opengl.DebugGL4bc
- glPopMatrix() - Method in class com.jogamp.opengl.DebugGLES1
- glPopMatrix() - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Pop the current matrix from it's stack.
- glPopMatrix() - Method in class com.jogamp.opengl.TraceGL4bc
- glPopMatrix() - Method in class com.jogamp.opengl.TraceGLES1
- glPopMatrix() - Method in class com.jogamp.opengl.util.PMVMatrix
- glPopName() - Method in class com.jogamp.opengl.DebugGL4bc
- glPopName() - Method in interface com.jogamp.opengl.GL2
- glPopName() - Method in class com.jogamp.opengl.TraceGL4bc
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_ES_VERSION_3_2
,GL_OES_primitive_bounding_box
,GL_EXT_primitive_bounding_box
,GL_ARB_ES3_2_compatibility
Alias for:glPrimitiveBoundingBoxOES
,glPrimitiveBoundingBoxEXT
,glPrimitiveBoundingBoxARB
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glPrimitiveBoundingBoxEXT(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glPrimitiveBoundingBoxEXT(float, float, float, float, float, float, float, float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_EXT_primitive_bounding_box
- glPrimitiveBoundingBoxEXT(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glPrimitiveBoundingBoxOES(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glPrimitiveBoundingBoxOES(float, float, float, float, float, float, float, float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glPrimitiveBoundingBoxOES(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_OES_primitive_bounding_box
- glPrimitiveBoundingBoxOES(float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glPrimitiveRestartIndex(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPrimitiveRestartIndex(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glPrimitiveRestartIndex(GLuint index)
Part ofGL_VERSION_3_1
,GL_NV_primitive_restart
Alias for:glPrimitiveRestartIndexNV
- glPrimitiveRestartIndex(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPrimitiveRestartIndexNV(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPrimitiveRestartIndexNV(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPrimitiveRestartIndexNV(GLuint index)
Part ofGL_NV_primitive_restart
- glPrimitiveRestartIndexNV(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPrimitiveRestartNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glPrimitiveRestartNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPrimitiveRestartNV(void)
Part ofGL_NV_primitive_restart
- glPrimitiveRestartNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glPrioritizeTextures(int, int[], int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPrioritizeTextures(int, int[], int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities)
Part ofGL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glPrioritizeTexturesEXT
- glPrioritizeTextures(int, int[], int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPrioritizeTextures(int, IntBuffer, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPrioritizeTextures(int, IntBuffer, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities)
Part ofGL_VERSION_1_1
,GL_EXT_texture_object
Alias for:glPrioritizeTexturesEXT
- glPrioritizeTextures(int, IntBuffer, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- GLProfile - Class in com.jogamp.opengl
-
Specifies the the OpenGL profile.
- glProgramBinary(int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBinary(int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramBinary(int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLint length)
Part ofGL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_OES_get_program_binary
Alias for:glProgramBinaryOES
- glProgramBinary(int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBinary(int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramBufferParametersfvNV(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersfvNV(int, int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersfvNV(int, int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBufferParametersfvNV(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersfvNV(int, int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersfvNV(int, int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBufferParametersIivNV(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersIivNV(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersIivNV(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBufferParametersIivNV(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersIivNV(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersIivNV(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBufferParametersIuivNV(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersIuivNV(int, int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersIuivNV(int, int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramBufferParametersIuivNV(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramBufferParametersIuivNV(int, int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params)
Part ofGL_NV_parameter_buffer_object
- glProgramBufferParametersIuivNV(int, int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4dvARB(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4dvARB(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4dvARB(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4dvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4dvARB(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4dvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameter4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameter4fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramEnvParameter4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4iNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4iNV(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4iNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4ivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4ivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4ivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4ivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4ivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4ivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4uiNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4uiNV(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4uiNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4uivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4uivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4uivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameterI4uivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameterI4uivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParameterI4uivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameters4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameters4fvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_gpu_program_parameters
- glProgramEnvParameters4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParameters4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParameters4fvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_gpu_program_parameters
- glProgramEnvParameters4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParametersI4ivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParametersI4ivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParametersI4ivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParametersI4ivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParametersI4ivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParametersI4ivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParametersI4uivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParametersI4uivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParametersI4uivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramEnvParametersI4uivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramEnvParametersI4uivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramEnvParametersI4uivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4dvARB(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4dvARB(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4dvARB(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4dvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4dvARB(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4dvARB(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameter4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameter4fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramLocalParameter4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4iNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4iNV(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4iNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4ivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4ivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4ivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4ivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4ivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4ivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4uiNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4uiNV(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4uiNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4uivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4uivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4uivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameterI4uivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameterI4uivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParameterI4uivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameters4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameters4fvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_gpu_program_parameters
- glProgramLocalParameters4fvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParameters4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParameters4fvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
Part ofGL_EXT_gpu_program_parameters
- glProgramLocalParameters4fvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParametersI4ivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParametersI4ivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParametersI4ivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParametersI4ivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParametersI4ivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParametersI4ivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParametersI4uivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParametersI4uivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParametersI4uivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramLocalParametersI4uivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramLocalParametersI4uivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program4
- glProgramLocalParametersI4uivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramParameteri(GLuint program, GLenum pname, GLint value)
Part ofGL_ARB_get_program_binary
,GL_ES_VERSION_3_0
,GL_VERSION_4_1
,GL_EXT_geometry_shader4
,GL_EXT_separate_shader_objects
,GL_ARB_geometry_shader4
Alias for:glProgramParameteriEXT
,glProgramParameteriARB
- glProgramParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramParameteriARB(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramParameteriARB(int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glProgramParameteriARB(GLuint program, GLenum pname, GLint value)
Part ofGL_ARB_geometry_shader4
- glProgramParameteriARB(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramStringARB(int, int, int, String) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramStringARB(int, int, int, String) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void * string)
Part ofGL_ARB_vertex_program
,GL_ARB_fragment_program
- glProgramStringARB(int, int, int, String) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramSubroutineParametersuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramSubroutineParametersuivNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program5
- glProgramSubroutineParametersuivNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramSubroutineParametersuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramSubroutineParametersuivNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params)
Part ofGL_NV_gpu_program5
- glProgramSubroutineParametersuivNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1d(int, int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1d(int, int, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform1d(GLuint program, GLint location, GLdouble v0)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform1dEXT
- glProgramUniform1d(int, int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1dEXT(int, int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1dEXT(int, int, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x)
Part ofGL_EXT_direct_state_access
- glProgramUniform1dEXT(int, int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1dv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform1dvEXT
- glProgramUniform1dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1dv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform1dvEXT
- glProgramUniform1dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1dvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform1dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1dvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform1dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1f(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1f(int, int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1f(int, int, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1f(GLuint program, GLint location, GLfloat v0)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1fEXT
- glProgramUniform1f(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1f(int, int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1fv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1fvEXT
- glProgramUniform1fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1fv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1fvEXT
- glProgramUniform1fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1i(int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1i(GLuint program, GLint location, GLint v0)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1iEXT
- glProgramUniform1i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1i64ARB(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64ARB(int, int, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1i64ARB(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i64NV(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64NV(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1i64NV(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1i64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1iv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1ivEXT
- glProgramUniform1iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1iv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1ivEXT
- glProgramUniform1iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1ui(int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1ui(GLuint program, GLint location, GLuint v0)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1uiEXT
- glProgramUniform1ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1ui64ARB(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64ARB(int, int, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1ui64ARB(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui64NV(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64NV(int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1ui64NV(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform1ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1ui64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform1ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1uiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1uivEXT
- glProgramUniform1uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform1uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform1uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform1uiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform1uivEXT
- glProgramUniform1uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform1uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2d(int, int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2d(int, int, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform2dEXT
- glProgramUniform2d(int, int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2dEXT(int, int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2dEXT(int, int, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y)
Part ofGL_EXT_direct_state_access
- glProgramUniform2dEXT(int, int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2dv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform2dvEXT
- glProgramUniform2dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2dv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform2dvEXT
- glProgramUniform2dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2dvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform2dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2dvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform2dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2f(int, int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2f(int, int, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2f(int, int, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2fEXT
- glProgramUniform2f(int, int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2f(int, int, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2fv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2fvEXT
- glProgramUniform2fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2fv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2fvEXT
- glProgramUniform2fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2iEXT
- glProgramUniform2i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2i64ARB(int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64ARB(int, int, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2i64ARB(int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i64NV(int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64NV(int, int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2i64NV(int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2i64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2iv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2ivEXT
- glProgramUniform2iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2iv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2ivEXT
- glProgramUniform2iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2ui(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2uiEXT
- glProgramUniform2ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2ui64ARB(int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64ARB(int, int, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2ui64ARB(int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui64NV(int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64NV(int, int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2ui64NV(int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform2ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2ui64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform2ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2uiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2uivEXT
- glProgramUniform2uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform2uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform2uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform2uiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform2uivEXT
- glProgramUniform2uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform2uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3d(int, int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3d(int, int, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform3dEXT
- glProgramUniform3d(int, int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3dEXT(int, int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3dEXT(int, int, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_EXT_direct_state_access
- glProgramUniform3dEXT(int, int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3dv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform3dvEXT
- glProgramUniform3dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3dv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform3dvEXT
- glProgramUniform3dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3dvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform3dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3dvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform3dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3f(int, int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3f(int, int, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3f(int, int, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3fEXT
- glProgramUniform3f(int, int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3f(int, int, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3fv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3fvEXT
- glProgramUniform3fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3fv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3fvEXT
- glProgramUniform3fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3i(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3iEXT
- glProgramUniform3i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3i64ARB(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64ARB(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3i64ARB(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i64NV(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64NV(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3i64NV(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3i64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3iv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3ivEXT
- glProgramUniform3iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3iv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3ivEXT
- glProgramUniform3iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3ui(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3uiEXT
- glProgramUniform3ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3ui64ARB(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64ARB(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3ui64ARB(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui64NV(int, int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64NV(int, int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3ui64NV(int, int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform3ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3ui64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform3ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3uiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3uivEXT
- glProgramUniform3uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform3uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform3uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform3uiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform3uivEXT
- glProgramUniform3uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform3uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4d(int, int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4d(int, int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform4dEXT
- glProgramUniform4d(int, int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4dEXT(int, int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4dEXT(int, int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_EXT_direct_state_access
- glProgramUniform4dEXT(int, int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4dv(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform4dvEXT
- glProgramUniform4dv(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4dv(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniform4dvEXT
- glProgramUniform4dv(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4dvEXT(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform4dvEXT(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4dvEXT(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniform4dvEXT(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4f(int, int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4f(int, int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4f(int, int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4fEXT
- glProgramUniform4f(int, int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4f(int, int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4fv(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4fvEXT
- glProgramUniform4fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4fv(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4fv(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4fvEXT
- glProgramUniform4fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4fv(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4i(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4i(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4iEXT
- glProgramUniform4i(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4i64ARB(int, int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64ARB(int, int, long, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4i64ARB(int, int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i64NV(int, int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64NV(int, int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4i64NV(int, int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4i64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4i64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4i64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4i64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4i64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4iv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4ivEXT
- glProgramUniform4iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4iv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4iv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4ivEXT
- glProgramUniform4iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4iv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4ui(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4uiEXT
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4ui64ARB(int, int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64ARB(int, int, long, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4ui64ARB(int, int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui64NV(int, int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64NV(int, int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4ui64NV(int, int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4ui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glProgramUniform4ui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4ui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4ui64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glProgramUniform4ui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4uiv(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4uivEXT
- glProgramUniform4uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4uiv(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniform4uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniform4uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniform4uiv(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniform4uivEXT
- glProgramUniform4uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniform4uiv(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformHandleui64ARB(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformHandleui64ARB(int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value)
Part ofGL_ARB_bindless_texture
- glProgramUniformHandleui64ARB(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformHandleui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformHandleui64vARB(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * values)
Part ofGL_ARB_bindless_texture
- glProgramUniformHandleui64vARB(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformHandleui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformHandleui64vARB(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 * values)
Part ofGL_ARB_bindless_texture
- glProgramUniformHandleui64vARB(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2dvEXT
- glProgramUniformMatrix2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2dvEXT
- glProgramUniformMatrix2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2fvEXT
- glProgramUniformMatrix2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2fvEXT
- glProgramUniformMatrix2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix2x3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2x3dvEXT
- glProgramUniformMatrix2x3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2x3dvEXT
- glProgramUniformMatrix2x3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2x3fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2x3fvEXT
- glProgramUniformMatrix2x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix2x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2x3fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2x3fvEXT
- glProgramUniformMatrix2x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix2x4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2x4dvEXT
- glProgramUniformMatrix2x4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix2x4dvEXT
- glProgramUniformMatrix2x4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix2x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2x4fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2x4fvEXT
- glProgramUniformMatrix2x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix2x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix2x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix2x4fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix2x4fvEXT
- glProgramUniformMatrix2x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix2x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3dvEXT
- glProgramUniformMatrix3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3dvEXT
- glProgramUniformMatrix3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3fvEXT
- glProgramUniformMatrix3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3fvEXT
- glProgramUniformMatrix3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3x2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3x2dvEXT
- glProgramUniformMatrix3x2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3x2dvEXT
- glProgramUniformMatrix3x2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3x2fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3x2fvEXT
- glProgramUniformMatrix3x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3x2fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3x2fvEXT
- glProgramUniformMatrix3x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3x4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3x4dvEXT
- glProgramUniformMatrix3x4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix3x4dvEXT
- glProgramUniformMatrix3x4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix3x4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3x4fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3x4fvEXT
- glProgramUniformMatrix3x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix3x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix3x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix3x4fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix3x4fvEXT
- glProgramUniformMatrix3x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix3x4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4dvEXT
- glProgramUniformMatrix4dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4dvEXT
- glProgramUniformMatrix4dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4fvEXT
- glProgramUniformMatrix4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4fvEXT
- glProgramUniformMatrix4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4x2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4x2dvEXT
- glProgramUniformMatrix4x2dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4x2dvEXT
- glProgramUniformMatrix4x2dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4x2dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4x2fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4x2fvEXT
- glProgramUniformMatrix4x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4x2fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4x2fvEXT
- glProgramUniformMatrix4x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x2fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4x3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3dv(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4x3dvEXT
- glProgramUniformMatrix4x3dv(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3dv(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_separate_shader_objects
,GL_VERSION_4_1
,GL_EXT_direct_state_access
Alias for:glProgramUniformMatrix4x3dvEXT
- glProgramUniformMatrix4x3dv(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_EXT_direct_state_access
- glProgramUniformMatrix4x3dvEXT(int, int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4x3fv(int, int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4x3fvEXT
- glProgramUniformMatrix4x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3fv(int, int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformMatrix4x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformMatrix4x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glProgramUniformMatrix4x3fv(int, int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_direct_state_access
,GL_EXT_separate_shader_objects
Alias for:glProgramUniformMatrix4x3fvEXT
- glProgramUniformMatrix4x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformMatrix4x3fv(int, int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glProgramUniformui64NV(int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformui64NV(int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value)
Part ofGL_NV_shader_buffer_load
- glProgramUniformui64NV(int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformui64vNV(int, int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_shader_buffer_load
- glProgramUniformui64vNV(int, int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramUniformui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramUniformui64vNV(int, int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_shader_buffer_load
- glProgramUniformui64vNV(int, int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glProgramVertexLimitNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProgramVertexLimitNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProgramVertexLimitNV(GLenum target, GLint limit)
Part ofGL_NV_geometry_program4
- glProgramVertexLimitNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProvokingVertex(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProvokingVertex(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glProvokingVertex(GLenum mode)
Part ofGL_ARB_provoking_vertex
,GL_VERSION_3_2
,GL_EXT_provoking_vertex
Alias for:glProvokingVertexEXT
- glProvokingVertex(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glProvokingVertexEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glProvokingVertexEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glProvokingVertexEXT(GLenum mode)
Part ofGL_EXT_provoking_vertex
- glProvokingVertexEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushAttrib(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushAttrib(int) - Method in interface com.jogamp.opengl.GL2
- glPushAttrib(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushClientAttrib(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushClientAttrib(int) - Method in interface com.jogamp.opengl.GL2
- glPushClientAttrib(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushClientAttribDefaultEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushClientAttribDefaultEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glPushClientAttribDefaultEXT(GLbitfield mask)
Part ofGL_EXT_direct_state_access
- glPushClientAttribDefaultEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushDebugGroup(int, int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushDebugGroup(int, int, int, byte[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glPushDebugGroup(int, int, int, byte[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar * message)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glPushDebugGroupKHR
- glPushDebugGroup(int, int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushDebugGroup(int, int, int, byte[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glPushDebugGroup(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushDebugGroup(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glPushDebugGroup(int, int, int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar * message)
Part ofGL_KHR_debug
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_KHR_debug
Alias for:glPushDebugGroupKHR
- glPushDebugGroup(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glPushDebugGroup(int, int, int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glPushMatrix() - Method in class com.jogamp.opengl.DebugGL4bc
- glPushMatrix() - Method in class com.jogamp.opengl.DebugGLES1
- glPushMatrix() - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Push the current matrix to it's stack, while preserving it's values.
- glPushMatrix() - Method in class com.jogamp.opengl.TraceGL4bc
- glPushMatrix() - Method in class com.jogamp.opengl.TraceGLES1
- glPushMatrix() - Method in class com.jogamp.opengl.util.PMVMatrix
- glPushName(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glPushName(int) - Method in interface com.jogamp.opengl.GL2
- glPushName(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glQueryCounter(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glQueryCounter(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glQueryCounter(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glQueryCounter(GLuint id, GLenum target)
Part ofGL_ARB_timer_query
,GL_VERSION_3_3
,GL_EXT_disjoint_timer_query
Alias for:glQueryCounterEXT
- glQueryCounter(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glQueryCounter(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glQueryMatrixxOES(int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glQueryMatrixxOES(int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glQueryMatrixxOES(int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
Part ofGL_OES_query_matrix
- glQueryMatrixxOES(int[], int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
Part ofGL_OES_query_matrix
- glQueryMatrixxOES(int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glQueryMatrixxOES(int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
Part ofGL_OES_query_matrix
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
Part ofGL_OES_query_matrix
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glQueryMatrixxOES(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glQueryObjectParameteruiAMD(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glQueryObjectParameteruiAMD(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glQueryObjectParameteruiAMD(GLenum target, GLuint id, GLenum pname, GLuint param)
Part ofGL_AMD_occlusion_query_event
- glQueryObjectParameteruiAMD(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2d(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2d(double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos2d(GLdouble x, GLdouble y)
Part ofGL_VERSION_1_0
- glRasterPos2d(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2f(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2f(float, float) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2f(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2i(int, int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2s(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2s(short, short) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2s(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos2sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos2sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos2sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_0
- glRasterPos3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
Part ofGL_VERSION_1_0
- glRasterPos3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z)
Part ofGL_VERSION_1_0
- glRasterPos3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z)
Part ofGL_VERSION_1_0
- glRasterPos3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4d(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4d(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_VERSION_1_0
- glRasterPos4d(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4f(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4f(float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_VERSION_1_0
- glRasterPos4f(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
Part ofGL_VERSION_1_0
- glRasterPos4i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4s(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4s(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
Part ofGL_VERSION_1_0
- glRasterPos4s(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterPos4sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterPos4sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glRasterPos4sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterSamplesEXT(int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glRasterSamplesEXT(int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glRasterSamplesEXT(int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
- glRasterSamplesEXT(int, boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
- glRasterSamplesEXT(int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glRasterSamplesEXT(int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glReadBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glReadBuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- glReadBuffer(int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glReadBuffer(GLenum mode)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_0
,GL_NV_read_buffer
Alias for:glReadBufferNV
- glReadBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glReadBuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- glReadBufferIndexedEXT(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glReadBufferIndexedEXT(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glReadBufferIndexedEXT(GLenum src, GLint index)
Part ofGL_EXT_multiview_draw_buffers
- glReadBufferIndexedEXT(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glReadBufferNV(int) - Method in class com.jogamp.opengl.DebugGLES3
- glReadBufferNV(int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glReadBufferNV(GLenum mode)
Part ofGL_NV_read_buffer
- glReadBufferNV(int) - Method in class com.jogamp.opengl.TraceGLES3
- GLReadBufferUtil - Class in com.jogamp.opengl.util
-
Utility to read out the current FB to TextureData, optionally writing the data back to a texture object.
- GLReadBufferUtil(boolean, boolean) - Constructor for class com.jogamp.opengl.util.GLReadBufferUtil
-
Using the default
GLPixelBuffer
:GLPixelBuffer.defaultProviderNoRowStride
. - GLReadBufferUtil(GLPixelBuffer.GLPixelBufferProvider, boolean, boolean) - Constructor for class com.jogamp.opengl.util.GLReadBufferUtil
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_EXT_robustness
,GL_ARB_robustness
,GL_KHR_robustness
Alias for:glReadnPixelsEXT
,glReadnPixelsARB
,glReadnPixelsKHR
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glReadnPixels(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glReadPixels(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glRectd(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectd(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
Part ofGL_VERSION_1_0
- glRectd(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectdv(double[], int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectdv(double[], int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2)
Part ofGL_VERSION_1_0
- glRectdv(double[], int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectdv(DoubleBuffer, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectdv(DoubleBuffer, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2)
Part ofGL_VERSION_1_0
- glRectdv(DoubleBuffer, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectf(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectf(float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
Part ofGL_VERSION_1_0
- glRectf(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectfv(float[], int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectfv(float[], int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2)
Part ofGL_VERSION_1_0
- glRectfv(float[], int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectfv(FloatBuffer, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectfv(FloatBuffer, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2)
Part ofGL_VERSION_1_0
- glRectfv(FloatBuffer, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRecti(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRecti(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
Part ofGL_VERSION_1_0
- glRecti(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectiv(int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectiv(int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectiv(const GLint * v1, const GLint * v2)
Part ofGL_VERSION_1_0
- glRectiv(int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectiv(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectiv(IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectiv(const GLint * v1, const GLint * v2)
Part ofGL_VERSION_1_0
- glRectiv(IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glRects(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glRects(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
Part ofGL_VERSION_1_0
- glRects(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectsv(short[], int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectsv(short[], int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2)
Part ofGL_VERSION_1_0
- glRectsv(short[], int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRectsv(ShortBuffer, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glRectsv(ShortBuffer, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2)
Part ofGL_VERSION_1_0
- glRectsv(ShortBuffer, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glReleaseShaderCompiler() - Method in class com.jogamp.opengl.DebugGL4bc
- glReleaseShaderCompiler() - Method in class com.jogamp.opengl.DebugGLES3
- glReleaseShaderCompiler() - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glReleaseShaderCompiler(void);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glReleaseShaderCompiler() - Method in class com.jogamp.opengl.TraceGL4bc
- glReleaseShaderCompiler() - Method in class com.jogamp.opengl.TraceGLES3
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glRenderbufferStorage(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_2_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_EXT_framebuffer_object
,GL_OES_framebuffer_object
Alias for:glRenderbufferStorageEXT
,glRenderbufferStorageOES
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glRenderbufferStorage(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_3_0
,GL_ARB_framebuffer_object
,GL_VERSION_3_0
,GL_APPLE_framebuffer_multisample
,GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
,GL_ANGLE_framebuffer_multisample
,GL_IMG_multisampled_render_to_texture
,GL_NV_framebuffer_multisample
Alias for:glRenderbufferStorageMultisampleAPPLE
,glRenderbufferStorageMultisampleEXT
,glRenderbufferStorageMultisampleANGLE
,glRenderbufferStorageMultisampleIMG
,glRenderbufferStorageMultisampleNV
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glRenderbufferStorageMultisampleCoverageNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRenderbufferStorageMultisampleCoverageNV(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample_coverage
- glRenderbufferStorageMultisampleCoverageNV(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum, GLsizei, GLenum, GLsizei, GLsizei)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei)
Part ofGL_IMG_multisampled_render_to_texture
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_IMG_multisampled_render_to_texture
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glRenderbufferStorageMultisampleNV(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glRenderbufferStorageMultisampleNV(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample
- glRenderbufferStorageMultisampleNV(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- GLRendererQuirks - Class in com.jogamp.opengl
-
GLRendererQuirks contains information of known bugs of various GL renderer.
- GLRendererQuirks() - Constructor for class com.jogamp.opengl.GLRendererQuirks
- GLRendererQuirks.Override - Enum in com.jogamp.opengl
-
Allow overriding any quirk settings via the two properties: jogl.quirks.force jogl.quirks.ignore Both contain a list of capital sensitive quirk names separated by comma.
- glRenderMode(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glRenderMode(int) - Method in interface com.jogamp.opengl.GL2
- glRenderMode(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glResetHistogram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glResetHistogram(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glResetHistogram(GLenum target)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glResetHistogramEXT
- glResetHistogram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glResetMinmax(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glResetMinmax(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glResetMinmax(GLenum target)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_histogram
Alias for:glResetMinmaxEXT
- glResetMinmax(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glResolveDepthValuesNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glResolveDepthValuesNV() - Method in class com.jogamp.opengl.DebugGLES3
- glResolveDepthValuesNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glResolveDepthValuesNV(void)
Part ofGL_NV_sample_locations
- glResolveDepthValuesNV() - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glResolveDepthValuesNV(void)
Part ofGL_NV_sample_locations
- glResolveDepthValuesNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glResolveDepthValuesNV() - Method in class com.jogamp.opengl.TraceGLES3
- glResolveMultisampleFramebuffer() - Method in class com.jogamp.opengl.DebugGLES1
- glResolveMultisampleFramebuffer() - Method in class com.jogamp.opengl.DebugGLES3
- glResolveMultisampleFramebuffer() - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glResolveMultisampleFramebuffer(void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
- glResolveMultisampleFramebuffer() - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glResolveMultisampleFramebuffer(void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
- glResolveMultisampleFramebuffer() - Method in class com.jogamp.opengl.TraceGLES1
- glResolveMultisampleFramebuffer() - Method in class com.jogamp.opengl.TraceGLES3
- glResumeTransformFeedback() - Method in class com.jogamp.opengl.DebugGL4bc
- glResumeTransformFeedback() - Method in class com.jogamp.opengl.DebugGLES3
- glResumeTransformFeedback() - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glResumeTransformFeedback(void)
Part ofGL_ARB_transform_feedback2
,GL_ES_VERSION_3_0
,GL_VERSION_4_0
,GL_NV_transform_feedback2
Alias for:glResumeTransformFeedbackNV
- glResumeTransformFeedback() - Method in class com.jogamp.opengl.TraceGL4bc
- glResumeTransformFeedback() - Method in class com.jogamp.opengl.TraceGLES3
- glResumeTransformFeedbackNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glResumeTransformFeedbackNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glResumeTransformFeedbackNV(void)
Part ofGL_NV_transform_feedback2
- glResumeTransformFeedbackNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glRotate(Quaternion) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Rotate the current matrix with the given
Quaternion
's rotationmatrix representation
. - glRotated(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glRotated(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_0
- glRotated(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glRotatef(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glRotatef(float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glRotatef(float, float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Rotate the current matrix.
- glRotatef(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glRotatef(float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glRotatef(float, float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
- glRotatef(float, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Rotate the current matrix by the given axis and angle in radians.
- glRotatex(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glRotatex(int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glRotatexOES
- glRotatex(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- GLRunnable - Interface in com.jogamp.opengl
-
Declares a one-shot OpenGL command usable for injection via
GLAutoDrawable.invoke(boolean, com.jogamp.opengl.GLRunnable)
.
GLAutoDrawable
executes the GLRunnables within it'sdisplay()
method after all registeredGLEventListener
sdisplay(GLAutoDrawable)
methods has been called. - GLRunnable2<T,U> - Interface in com.jogamp.opengl
-
Declares a one-shot OpenGL command.
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.DebugGLES1
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glSampleCoverage(float, boolean) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glSampleCoverage(GLfloat value, GLboolean invert)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_1_3
,GL_VERSION_ES_CL_CM
,GL_ARB_multisample
,GL_OES_fixed_point
Alias for:glSampleCoverageARB
,glSampleCoverageOES
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.TraceGLES1
- glSampleCoverage(float, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glSampleCoveragex(int, boolean) - Method in class com.jogamp.opengl.DebugGLES1
- glSampleCoveragex(int, boolean) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glSampleCoveragex(GLclampx value, GLboolean invert)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glSampleCoveragexOES
- glSampleCoveragex(int, boolean) - Method in class com.jogamp.opengl.TraceGLES1
- glSampleMaski(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSampleMaski(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glSampleMaski(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glSampleMaski(GLuint index, GLbitfield mask)
Part ofGL_ES_VERSION_3_1
,GL_ARB_texture_multisample
,GL_VERSION_3_2
- glSampleMaski(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSampleMaski(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glSampleMaskIndexedNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSampleMaskIndexedNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSampleMaskIndexedNV(GLuint index, GLbitfield mask)
Part ofGL_NV_explicit_multisample
- glSampleMaskIndexedNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterf(int, int, float) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glSamplerParameterIivEXT
,glSamplerParameterIivOES
- glSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glSamplerParameterIivEXT
,glSamplerParameterIivOES
- glSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glSamplerParameterIuivEXT
,glSamplerParameterIuivOES
- glSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param)
Part ofGL_ARB_sampler_objects
,GL_ES_VERSION_3_2
,GL_VERSION_3_3
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glSamplerParameterIuivEXT
,glSamplerParameterIuivOES
- glSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glSamplerParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects
,GL_VERSION_3_3
,GL_ES_VERSION_3_0
- glSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSamplerParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glScaled(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glScaled(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_0
- glScaled(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glScalef(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glScalef(float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glScalef(float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Scale the current matrix.
- glScalef(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glScalef(float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glScalef(float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
- glScalef(Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Scale the current matrix.
- glScalex(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glScalex(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glScalex(GLfixed x, GLfixed y, GLfixed z)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glScalexOES
- glScalex(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glScissor(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glScissor(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glScissorArrayv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissorArrayv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glScissorArrayv(GLuint first, GLsizei count, const GLint * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glScissorArrayvNV
- glScissorArrayv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissorArrayv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissorArrayv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glScissorArrayv(GLuint first, GLsizei count, const GLint * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glScissorArrayvNV
- glScissorArrayv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissorArrayvNV(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glScissorArrayvNV(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
- glScissorArrayvNV(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glScissorArrayvNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glScissorArrayvNV(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
- glScissorArrayvNV(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glScissorIndexed(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissorIndexed(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glScissorIndexedNV
- glScissorIndexed(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissorIndexedNV(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glScissorIndexedNV(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glScissorIndexedNV(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_NV_viewport_array
- glScissorIndexedNV(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glScissorIndexedv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissorIndexedv(int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glScissorIndexedv(GLuint index, const GLint * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glScissorIndexedvNV
- glScissorIndexedv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissorIndexedv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glScissorIndexedv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glScissorIndexedv(GLuint index, const GLint * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glScissorIndexedvNV
- glScissorIndexedv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glScissorIndexedvNV(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glScissorIndexedvNV(int, int[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
- glScissorIndexedvNV(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glScissorIndexedvNV(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glScissorIndexedvNV(int, IntBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
- glScissorIndexedvNV(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glSecondaryColor3b(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3b(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3bEXT
- glSecondaryColor3b(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3bv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3bv(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3bv(const GLbyte * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3bvEXT
- glSecondaryColor3bv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3bv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3bv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3bv(const GLbyte * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3bvEXT
- glSecondaryColor3bv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3dEXT
- glSecondaryColor3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3dvEXT
- glSecondaryColor3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3dvEXT
- glSecondaryColor3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3fEXT
- glSecondaryColor3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3fvEXT
- glSecondaryColor3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3fvEXT
- glSecondaryColor3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3h(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3h(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3h(GLhalfNV red, GLhalfNV green, GLhalfNV blue)
Part ofGL_NV_half_float
Alias for:glSecondaryColor3hNV
- glSecondaryColor3h(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glSecondaryColor3hvNV
- glSecondaryColor3hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glSecondaryColor3hvNV
- glSecondaryColor3hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3iEXT
- glSecondaryColor3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3ivEXT
- glSecondaryColor3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3ivEXT
- glSecondaryColor3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3sEXT
- glSecondaryColor3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3svEXT
- glSecondaryColor3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3svEXT
- glSecondaryColor3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3ub(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3ub(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3ubEXT
- glSecondaryColor3ub(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3ubv(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3ubv(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3ubv(const GLubyte * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3ubvEXT
- glSecondaryColor3ubv(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3ubv(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3ubv(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3ubv(const GLubyte * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3ubvEXT
- glSecondaryColor3ubv(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3ui(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3uiEXT
- glSecondaryColor3ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3uiv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3uiv(int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3uiv(const GLuint * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3uivEXT
- glSecondaryColor3uiv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3uiv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3uiv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3uiv(const GLuint * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3uivEXT
- glSecondaryColor3uiv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3us(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3us(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3usEXT
- glSecondaryColor3us(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3usv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3usv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3usv(const GLushort * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3usvEXT
- glSecondaryColor3usv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColor3usv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColor3usv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColor3usv(const GLushort * v)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColor3usvEXT
- glSecondaryColor3usv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorFormatNV(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorFormatNV(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glSecondaryColorFormatNV(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorP3ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorP3ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glSecondaryColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glSecondaryColorP3ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorP3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorP3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glSecondaryColorP3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorP3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glSecondaryColorP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorPointer(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColorPointerEXT
- glSecondaryColorPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glSecondaryColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSecondaryColorPointer(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_VERSION_1_4
,GL_EXT_secondary_color
Alias for:glSecondaryColorPointerEXT
- glSecondaryColorPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSelectBuffer(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSelectBuffer(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer)
Part ofGL_VERSION_1_0
- glSelectBuffer(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
Part ofGL_AMD_performance_monitor
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
Part ofGL_AMD_performance_monitor
- glSelectPerfMonitorCountersAMD(int, boolean, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSeparableFilter2D(int, int, int, int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glSeparableFilter2D(int, int, int, int, int, int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glSeparableFilter2DEXT
- glSeparableFilter2D(int, int, int, int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glSeparableFilter2D(int, int, int, int, int, int, Buffer, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSeparableFilter2D(int, int, int, int, int, int, Buffer, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column)
Part ofGL_ARB_imaging
,GL_VERSION_1_2
,GL_EXT_convolution
Alias for:glSeparableFilter2DEXT
- glSeparableFilter2D(int, int, int, int, int, int, Buffer, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSetInvariantEXT(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSetInvariantEXT(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const void * addr)
Part ofGL_EXT_vertex_shader
- glSetInvariantEXT(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSetLocalConstantEXT(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSetLocalConstantEXT(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const void * addr)
Part ofGL_EXT_vertex_shader
- glSetLocalConstantEXT(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSetMultisamplefvAMD(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSetMultisamplefvAMD(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val)
Part ofGL_AMD_sample_positions
- glSetMultisamplefvAMD(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSetMultisamplefvAMD(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glSetMultisamplefvAMD(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val)
Part ofGL_AMD_sample_positions
- glSetMultisamplefvAMD(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glShadeModel(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShadeModel(int) - Method in class com.jogamp.opengl.DebugGLES1
- glShadeModel(int) - Method in interface com.jogamp.opengl.fixedfunc.GLLightingFunc
- glShadeModel(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShadeModel(int) - Method in class com.jogamp.opengl.TraceGLES1
- glShaderBinary(int, int[], int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderBinary(int, int[], int, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glShaderBinary(int, int[], int, int, Buffer, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glShaderBinary(int, int[], int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderBinary(int, int[], int, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.jogamp.opengl.DebugGLES3
- glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part ofGL_ES_VERSION_2_0
andGL_ARB_ES2_compatibility
. - glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.jogamp.opengl.TraceGLES3
- glShaderOp1EXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderOp1EXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1)
Part ofGL_EXT_vertex_shader
- glShaderOp1EXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderOp2EXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderOp2EXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2)
Part ofGL_EXT_vertex_shader
- glShaderOp2EXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderOp3EXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderOp3EXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
Part ofGL_EXT_vertex_shader
- glShaderOp3EXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderSource(int, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderSource(int, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glShaderSource(int, int, String[], int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glShaderSourceARB
- glShaderSource(int, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderSource(int, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glShaderSource(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderSource(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glShaderSource(int, int, String[], IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glShaderSourceARB
- glShaderSource(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderSource(int, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glShaderSourceARB(long, int, String[], int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderSourceARB(long, int, String[], int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length)
Part ofGL_ARB_shader_objects
- glShaderSourceARB(long, int, String[], int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderSourceARB(long, int, String[], IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderSourceARB(long, int, String[], IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length)
Part ofGL_ARB_shader_objects
- glShaderSourceARB(long, int, String[], IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glShaderStorageBlockBinding(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glShaderStorageBlockBinding(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
Part ofGL_VERSION_4_3
,GL_ARB_shader_storage_buffer_object
- glShaderStorageBlockBinding(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLSharedContextBuggy - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Buggy shared OpenGL context support within a multithreaded use-case, not suitable for stable usage.
- GLSharedContextSetter - Interface in com.jogamp.opengl
-
Adds capabilities to set a shared
GLContext
directly or via anGLAutoDrawable
. - GLSLBuggyDiscard - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
GLSL
discard
command leads to undefined behavior or won't get compiled if being used. - GLSLNonCompliant - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
GLSL is not compliant or even not stable (crash) OSX < 10.7.0 (?) - NVidia Driver.
- glStartTilingQCOM(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glStartTilingQCOM(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStartTilingQCOM(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
- glStartTilingQCOM(int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
- glStartTilingQCOM(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glStartTilingQCOM(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStateCaptureNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStateCaptureNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glStateCaptureNV(GLuint state, GLenum mode)
Part ofGL_NV_command_list
- glStateCaptureNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLStateKeeper - Interface in com.jogamp.opengl
-
Interface adding a
GLEventListenerState
protocol toGLAutoDrawable
s or other self-contained compound types combiningGLDrawable
,GLContext
andGLEventListener
. - GLStateKeeper.Listener - Interface in com.jogamp.opengl
-
Listener for preserve and restore notifications.
- glStatePreserveNotify(GLStateKeeper) - Method in interface com.jogamp.opengl.GLStateKeeper.Listener
-
Invoked before preservation.
- glStateRestored(GLStateKeeper) - Method in interface com.jogamp.opengl.GLStateKeeper.Listener
-
Invoked after restoration.
- glStencilClearTagEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilClearTagEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag)
Part ofGL_EXT_stencil_clear_tag
- glStencilClearTagEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilFunc(int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glStencilFunc(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilFuncSeparate(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:glStencilFuncSeparateATI
- glStencilFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilFuncSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilMask(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilMask(int) - Method in class com.jogamp.opengl.DebugGLES1
- glStencilMask(int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilMask(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glStencilMask(GLuint mask)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glStencilMask(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilMask(int) - Method in class com.jogamp.opengl.TraceGLES1
- glStencilMask(int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilMaskSeparate(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilMaskSeparate(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilMaskSeparate(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glStencilMaskSeparate(GLenum face, GLuint mask)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glStencilMaskSeparate(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilMaskSeparate(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilOp(int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glStencilOp(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilOpSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilOpSeparate(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glStencilOpSeparate(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ATI_separate_stencil
Alias for:glStencilOpSeparateATI
- glStencilOpSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStencilOpSeparate(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glStencilOpValueAMD(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glStencilOpValueAMD(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glStencilOpValueAMD(GLenum face, GLuint value)
Part ofGL_AMD_stencil_operation_extended
- glStencilOpValueAMD(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glStringMarkerGREMEDY(int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glStringMarkerGREMEDY(int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glStringMarkerGREMEDY(GLsizei len, const void * string)
Part ofGL_GREMEDY_string_marker
- glStringMarkerGREMEDY(int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glSubpixelPrecisionBiasNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSubpixelPrecisionBiasNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glSubpixelPrecisionBiasNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
- glSubpixelPrecisionBiasNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
- glSubpixelPrecisionBiasNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSubpixelPrecisionBiasNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glSwizzleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSwizzleEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
Part ofGL_EXT_vertex_shader
- glSwizzleEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glSyncTextureINTEL(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glSyncTextureINTEL(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glSyncTextureINTEL(GLuint texture)
Part ofGL_INTEL_map_texture
- glSyncTextureINTEL(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTessellationFactorAMD(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTessellationFactorAMD(float) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTessellationFactorAMD(GLfloat factor)
Part ofGL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- glTessellationFactorAMD(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTessellationModeAMD(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTessellationModeAMD(int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTessellationModeAMD(GLenum mode)
Part ofGL_AMD_vertex_shader_tesselator
,GL_AMD_vertex_shader_tessellator
- glTessellationModeAMD(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexBuffer(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexBuffer(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBuffer(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_1
,GL_OES_texture_buffer
,GL_ARB_texture_buffer_object
,GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
Alias for:glTexBufferOES
,glTexBufferARB
,glTexBufferEXT
- glTexBuffer(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexBuffer(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexBufferEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBufferEXT(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- glTexBufferEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexBufferOES(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBufferOES(int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexBufferOES(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_OES_texture_buffer
- glTexBufferOES(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBufferRange(int, int, int, long, long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_ARB_texture_buffer_range
,GL_OES_texture_buffer
,GL_EXT_texture_buffer
Alias for:glTexBufferRangeOES
,glTexBufferRangeEXT
- glTexBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexBufferRangeEXT(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBufferRangeEXT(int, int, int, long, long) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_texture_buffer
- glTexBufferRangeEXT(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexBufferRangeOES(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexBufferRangeOES(int, int, int, long, long) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_OES_texture_buffer
- glTexBufferRangeOES(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexCoord1bOES(byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1bOES(byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1bOES(GLbyte s)
Part ofGL_OES_byte_coordinates
- glTexCoord1bOES(byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord1bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord1bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1d(double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1d(double) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1d(double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1f(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1f(float) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1f(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1h(short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1h(short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1h(GLhalfNV s)
Part ofGL_NV_half_float
Alias for:glTexCoord1hNV
- glTexCoord1h(short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord1hvNV
- glTexCoord1hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord1hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord1hvNV
- glTexCoord1hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1i(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1i(int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1i(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1s(short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1s(short) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1s(short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord1sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord1sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord1sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2b(byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord2bOES(byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2bOES(byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2bOES(GLbyte s, GLbyte t)
Part ofGL_OES_byte_coordinates
- glTexCoord2bOES(byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord2bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord2bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2d(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2d(double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2d(GLdouble s, GLdouble t)
Part ofGL_VERSION_1_0
- glTexCoord2d(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2f(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2f(float, float) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2f(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2f(float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord2fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2h(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2h(short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2h(GLhalfNV s, GLhalfNV t)
Part ofGL_NV_half_float
Alias for:glTexCoord2hNV
- glTexCoord2h(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord2hvNV
- glTexCoord2hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord2hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord2hvNV
- glTexCoord2hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2i(int, int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2s(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2s(short, short) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2s(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2s(short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord2sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord2sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord2sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord2sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3b(byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord3bOES(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3bOES(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r)
Part ofGL_OES_byte_coordinates
- glTexCoord3bOES(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord3bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord3bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
Part ofGL_VERSION_1_0
- glTexCoord3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
Part ofGL_VERSION_1_0
- glTexCoord3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3f(float, float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3h(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3h(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3h(GLhalfNV s, GLhalfNV t, GLhalfNV r)
Part ofGL_NV_half_float
Alias for:glTexCoord3hNV
- glTexCoord3h(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord3hvNV
- glTexCoord3hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord3hvNV
- glTexCoord3hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r)
Part ofGL_VERSION_1_0
- glTexCoord3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r)
Part ofGL_VERSION_1_0
- glTexCoord3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3s(short, short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexCoord3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4bOES(byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4bOES(byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q)
Part ofGL_OES_byte_coordinates
- glTexCoord4bOES(byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord4bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glTexCoord4bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4d(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4d(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
Part ofGL_VERSION_1_0
- glTexCoord4d(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4f(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4f(float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
Part ofGL_VERSION_1_0
- glTexCoord4f(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4h(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4h(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4h(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
Part ofGL_NV_half_float
Alias for:glTexCoord4hNV
- glTexCoord4h(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord4hvNV
- glTexCoord4hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glTexCoord4hvNV
- glTexCoord4hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
Part ofGL_VERSION_1_0
- glTexCoord4i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4s(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4s(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
Part ofGL_VERSION_1_0
- glTexCoord4s(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoord4sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoord4sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glTexCoord4sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordFormatNV(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordFormatNV(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glTexCoordFormatNV(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP1ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP1ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP1ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP1ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP1uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP1uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP1uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP1uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP1uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP1uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP2ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP2ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP2ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP2ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP2uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP2uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP2uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP2uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP3ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP3ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP3ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP4ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP4ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP4ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP4ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP4uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordP4uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glTexCoordP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glTexCoordPointer(int, int, int, long) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glTexCoordPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glTexCoordPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexCoordPointer(int, int, int, Buffer) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glTexCoordPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexCoordPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexCoordPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGLES1
- glTexCoordPointer(GLArrayData) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glTexCoordPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexCoordPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGLES1
- glTexCoordv(Buffer) - Method in class com.jogamp.opengl.util.ImmModeSink
- glTexEnvf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnvf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvf(int, int, float) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glTexEnvf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnvf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnvfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_VERSION_1_0
- glTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnvfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvi(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnvi(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvi(int, int, int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexEnvi(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnvi(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnviv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnviv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnviv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES1
-
Entry point to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexEnviv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvx(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvx(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexEnvx(GLenum target, GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexEnvxOES
- glTexEnvx(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexEnvxvOES
- glTexEnvxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexEnvxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexEnvxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexEnvxvOES
- glTexEnvxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGend(int, int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGend(int, int, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param)
Part ofGL_VERSION_1_0
- glTexGend(int, int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGendv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGendv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
Part ofGL_VERSION_1_0
- glTexGendv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGendv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGendv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
Part ofGL_VERSION_1_0
- glTexGendv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGenf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGenf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenf(int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGenf(GLenum coord, GLenum pname, GLfloat param)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfOES
- glTexGenf(int, int, float) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenf(GLenum coord, GLenum pname, GLfloat param)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfOES
- glTexGenf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGenf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfvOES
- glTexGenfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfvOES
- glTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGenfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfvOES
- glTexGenfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenfvOES
- glTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGenfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGeni(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGeni(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGeni(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGeni(GLenum coord, GLenum pname, GLint param)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGeniOES
- glTexGeni(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGeni(GLenum coord, GLenum pname, GLint param)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGeniOES
- glTexGeni(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGeni(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGeniv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenivOES
- glTexGeniv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenivOES
- glTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGeniv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGeniv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenivOES
- glTexGeniv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
Part ofGL_VERSION_1_0
,GL_OES_texture_cube_map
Alias for:glTexGenivOES
- glTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexGeniv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGenx(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenx(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenx(GLenum coord, GLenum pname, GLfixed param)
Part ofGL_OES_fixed_point
,GL_OES_texture_cube_map
Alias for:glTexGenxOES
- glTexGenx(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGenxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenxv(GLenum coord, GLenum pname, const GLfixed * params)
Part ofGL_OES_fixed_point
,GL_OES_texture_cube_map
Alias for:glTexGenxvOES
- glTexGenxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexGenxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexGenxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexGenxv(GLenum coord, GLenum pname, const GLfixed * params)
Part ofGL_OES_fixed_point
,GL_OES_texture_cube_map
Alias for:glTexGenxvOES
- glTexGenxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexImage1D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage1D(int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_0
- glTexImage1D(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage1D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage1D(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_0
- glTexImage1D(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glTexImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_multisample
,GL_VERSION_3_2
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage2DMultisampleCoverageNV(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage2DMultisampleCoverageNV(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexImage2DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTexImage2DMultisampleCoverageNV(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage3D(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage3D(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage3D(int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:glTexImage3DOES
,glTexImage3DEXT
- glTexImage3D(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage3D(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:glTexImage3DOES
,glTexImage3DEXT
- glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexImage3DMultisample(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_multisample
,GL_VERSION_3_2
- glTexImage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexImage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexImage3DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTexImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexPageCommitmentARB(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexPageCommitmentARB(int, int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexPageCommitmentARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_ARB_sparse_texture
- glTexPageCommitmentARB(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexPageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexPageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexPageCommitmentEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_sparse_texture
- glTexPageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterf(int, int, float) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_VERSION_ES_CM
,GL_ES_VERSION_2_0
,GL_VERSION_1_0
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glTexParameterIivOES
,glTexParameterIivEXT
- glTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_OES_texture_border_clamp
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
Alias for:glTexParameterIivOES
,glTexParameterIivEXT
- glTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glTexParameterIuivEXT
,glTexParameterIuivOES
- glTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params)
Part ofGL_ES_VERSION_3_2
,GL_VERSION_3_0
,GL_EXT_texture_integer
,GL_EXT_texture_border_clamp
,GL_OES_texture_border_clamp
Alias for:glTexParameterIuivEXT
,glTexParameterIuivOES
- glTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexParameterx(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterx(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexParameterx(GLenum target, GLenum pname, GLfixed param)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexParameterxOES
- glTexParameterx(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameterxv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterxv(int, int, int[], int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexParameterxvOES
- glTexParameterxv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexParameterxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexParameterxv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTexParameterxvOES
- glTexParameterxv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexRenderbufferNV(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexRenderbufferNV(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexRenderbufferNV(GLenum target, GLuint renderbuffer)
Part ofGL_NV_explicit_multisample
- glTexRenderbufferNV(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage1D(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part ofGL_ARB_texture_storage
,GL_VERSION_4_2
,GL_EXT_texture_storage
Alias for:glTexStorage1DEXT
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage2D(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_ARB_texture_storage
,GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_EXT_texture_storage
Alias for:glTexStorage2DEXT
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage2DMultisample(int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_storage_multisample
,GL_ES_VERSION_3_1
,GL_VERSION_4_3
- glTexStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage3D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part ofGL_ARB_texture_storage
,GL_VERSION_4_2
,GL_ES_VERSION_3_0
,GL_EXT_texture_storage
Alias for:glTexStorage3DEXT
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTexStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_storage_multisample
,GL_ES_VERSION_3_2
,GL_VERSION_4_3
,GL_OES_texture_storage_multisample_2d_array
Alias for:glTexStorage3DMultisampleOES
- glTexStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorage3DMultisampleOES(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGLES3
- glTexStorage3DMultisampleOES(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_OES_texture_storage_multisample_2d_array
- glTexStorage3DMultisampleOES(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGLES3
- glTexStorageSparseAMD(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexStorageSparseAMD(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexStorageSparseAMD(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)
Part ofGL_AMD_sparse_texture
- glTexStorageSparseAMD(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage1D(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_1
,GL_EXT_subtexture
Alias for:glTexSubImage1DEXT
- glTexSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
Part ofGL_VERSION_1_1
,GL_EXT_subtexture
Alias for:glTexSubImage1DEXT
- glTexSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_subtexture
Alias for:glTexSubImage2DEXT
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glTexSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_EXT_subtexture
Alias for:glTexSubImage2DEXT
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:glTexSubImage3DOES
,glTexSubImage3DEXT
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_1_2
,GL_OES_texture_3D
,GL_EXT_texture3D
Alias for:glTexSubImage3DOES
,glTexSubImage3DEXT
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glTextureBarrier() - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBarrier() - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureBarrier(void)
Part ofGL_VERSION_4_5
,GL_NV_texture_barrier
Alias for:glTextureBarrierNV
- glTextureBarrier() - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureBarrierNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBarrierNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureBarrierNV(void)
Part ofGL_NV_texture_barrier
- glTextureBarrierNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureBuffer(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBuffer(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureBufferEXT
- glTextureBuffer(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureBufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBufferEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_direct_state_access
- glTextureBufferEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBufferRange(int, int, int, long, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
,GL_ARB_texture_buffer_range
Alias for:glTextureBufferRangeEXT
- glTextureBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureBufferRangeEXT(int, int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureBufferRangeEXT(int, int, int, int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureBufferRangeEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_direct_state_access
,GL_ARB_texture_buffer_range
- glTextureBufferRangeEXT(int, int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage2DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage2DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTextureImage2DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTextureImage2DMultisampleCoverageNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage2DMultisampleNV(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage2DMultisampleNV(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTextureImage2DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTextureImage2DMultisampleNV(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTextureImage3DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTextureImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureImage3DMultisampleNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureImage3DMultisampleNV(int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glTextureImage3DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
Part ofGL_NV_texture_multisample
- glTextureImage3DMultisampleNV(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureLightEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureLightEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureLightEXT(GLenum pname)
Part ofGL_EXT_light_texture
- glTextureLightEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureMaterialEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureMaterialEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureMaterialEXT(GLenum face, GLenum mode)
Part ofGL_EXT_light_texture
- glTextureMaterialEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureNormalEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureNormalEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureNormalEXT(GLenum mode)
Part ofGL_EXT_texture_perturb_normal
- glTextureNormalEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTexturePageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTexturePageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTexturePageCommitmentEXT(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_direct_state_access
- glTexturePageCommitmentEXT(int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterf(int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterf(int, int, float) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterf(GLuint texture, GLenum pname, GLfloat param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterfEXT
- glTextureParameterf(int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterfEXT(int, int, int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterfEXT(int, int, int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
Part ofGL_EXT_direct_state_access
- glTextureParameterfEXT(int, int, int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterfv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterfv(GLuint texture, GLenum pname, const GLfloat * param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterfvEXT
- glTextureParameterfv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterfv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterfv(GLuint texture, GLenum pname, const GLfloat * param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterfvEXT
- glTextureParameterfv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterfvEXT(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterfvEXT(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterfvEXT(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameteri(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameteri(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameteri(GLuint texture, GLenum pname, GLint param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameteriEXT
- glTextureParameteri(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameteriEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameteriEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
Part ofGL_EXT_direct_state_access
- glTextureParameteriEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterIiv(GLuint texture, GLenum pname, const GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterIivEXT
- glTextureParameterIiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterIiv(GLuint texture, GLenum pname, const GLint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterIivEXT
- glTextureParameterIiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterIivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterIivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterIuivEXT
- glTextureParameterIuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint * params)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterIuivEXT
- glTextureParameterIuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIuivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterIuivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterIuivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameteriv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameteriv(GLuint texture, GLenum pname, const GLint * param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterivEXT
- glTextureParameteriv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameteriv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureParameteriv(GLuint texture, GLenum pname, const GLint * param)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureParameterivEXT
- glTextureParameteriv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterivEXT(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterivEXT(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureParameterivEXT(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params)
Part ofGL_EXT_direct_state_access
- glTextureParameterivEXT(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureRangeAPPLE(int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureRangeAPPLE(int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const void * pointer)
Part ofGL_APPLE_texture_range
- glTextureRangeAPPLE(int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureRenderbufferEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureRenderbufferEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer)
Part ofGL_EXT_direct_state_access
- glTextureRenderbufferEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage1D(int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)
Part ofGL_VERSION_4_5
,GL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
Alias for:glTextureStorage1DEXT
- glTextureStorage1D(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTextureStorage1DEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part ofGL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTextureStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage2D(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_VERSION_4_5
,GL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
Alias for:glTextureStorage2DEXT
- glTextureStorage2D(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTextureStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage2DMultisample(int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Part ofGL_VERSION_4_5
,GL_ARB_texture_storage_multisample
,GL_EXT_direct_state_access
Alias for:glTextureStorage2DMultisampleEXT
- glTextureStorage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage2DMultisampleEXT(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage2DMultisampleEXT(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_storage_multisample
,GL_EXT_direct_state_access
- glTextureStorage2DMultisampleEXT(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage3D(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part ofGL_VERSION_4_5
,GL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
Alias for:glTextureStorage3DEXT
- glTextureStorage3D(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part ofGL_EXT_texture_storage
,GL_ARB_texture_storage
,GL_EXT_direct_state_access
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTextureStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_VERSION_4_5
,GL_ARB_texture_storage_multisample
,GL_EXT_direct_state_access
Alias for:glTextureStorage3DMultisampleEXT
- glTextureStorage3DMultisample(int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorage3DMultisampleEXT(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorage3DMultisampleEXT(int, int, int, int, int, int, int, boolean) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_ARB_texture_storage_multisample
,GL_EXT_direct_state_access
- glTextureStorage3DMultisampleEXT(int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureStorageSparseAMD(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureStorageSparseAMD(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureStorageSparseAMD(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)
Part ofGL_AMD_sparse_texture
- glTextureStorageSparseAMD(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage1D(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage1DEXT
- glTextureSubImage1D(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage1DEXT
- glTextureSubImage1D(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage2D(int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage2DEXT
- glTextureSubImage2D(int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage2DEXT
- glTextureSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage3DEXT
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glTextureSubImage3DEXT
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
Part ofGL_EXT_direct_state_access
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureView(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTextureView(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glTextureView(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
- glTextureView(int, int, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
- glTextureView(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTextureView(int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glTransformFeedbackBufferBase(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTransformFeedbackBufferBase(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
Part ofGL_VERSION_4_5
- glTransformFeedbackBufferBase(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTransformFeedbackBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glTransformFeedbackBufferRange(int, int, int, long, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_VERSION_4_5
- glTransformFeedbackBufferRange(int, int, int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glTransformFeedbackVaryings(int, int, String[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glTransformFeedbackVaryings(int, int, String[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glTransformFeedbackVaryings(int, int, String[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_transform_feedback
,GL_NV_transform_feedback
Alias for:glTransformFeedbackVaryingsEXT
,glTransformFeedbackVaryingsNV
- glTransformFeedbackVaryings(int, int, String[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glTransformFeedbackVaryings(int, int, String[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glTranslated(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glTranslated(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_0
- glTranslated(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glTranslatef(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glTranslatef(float, float, float) - Method in class com.jogamp.opengl.DebugGLES1
- glTranslatef(float, float, float) - Method in interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
-
Translate the current matrix.
- glTranslatef(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glTranslatef(float, float, float) - Method in class com.jogamp.opengl.TraceGLES1
- glTranslatef(float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
- glTranslatef(Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Translate the current matrix.
- glTranslatex(int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glTranslatex(int, int, int) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glTranslatex(GLfixed x, GLfixed y, GLfixed z)
Part ofGL_VERSION_ES_CL_CM
,GL_OES_fixed_point
Alias for:glTranslatexOES
- glTranslatex(int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- GLU - Class in com.jogamp.opengl.glu
-
Provides access to the OpenGL Utility Library (GLU).
- GLU() - Constructor for class com.jogamp.opengl.glu.GLU
- GLU_BEGIN - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_CCW - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_CW - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_EDGE_FLAG - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_END - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_ERROR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_EXTENSIONS - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_EXTERIOR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_FALSE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_FILL - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_FLAT - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_INSIDE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_INTERIOR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_INVALID_ENUM - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_INVALID_OPERATION - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_INVALID_VALUE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_LINE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_NONE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_OUT_OF_MEMORY - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_OUTSIDE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_POINT - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_SILHOUETTE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_SMOOTH - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_AVOID_DEGENERATE_TRIANGLES - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_BEGIN - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_BEGIN_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_BOUNDARY_ONLY - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_COMBINE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_COMBINE_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_COORD_TOO_LARGE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_EDGE_FLAG - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_EDGE_FLAG_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_END - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_END_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR1 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR2 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR3 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR4 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR5 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR6 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR7 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_ERROR8 - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_MAX_COORD - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_MISSING_BEGIN_CONTOUR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_MISSING_BEGIN_POLYGON - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_MISSING_END_CONTOUR - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_MISSING_END_POLYGON - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_NEED_COMBINE_CALLBACK - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_TOLERANCE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_VERTEX - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_VERTEX_DATA - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_ABS_GEQ_TWO - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_NEGATIVE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_NONZERO - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_ODD - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_POSITIVE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TESS_WINDING_RULE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_TRUE - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_UNKNOWN - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_VERSION - Static variable in class com.jogamp.opengl.glu.GLU
- GLU_VERTEX - Static variable in class com.jogamp.opengl.glu.GLU
- gluBeginCurve(GLUnurbs) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Begins a curve definition.
- gluBeginPolygon(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluBeginPolygon and
gluEndPolygon
delimit the definition of a nonconvex polygon. - gluBeginSurface(GLUnurbs) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Begins a surface definition.
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluBuild1DMipmaps(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data);
- gluBuild1DMipmaps(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild1DMipmaps(int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluBuild2DMipmaps(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data);
- gluBuild2DMipmaps(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild2DMipmaps(int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data);
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluBuild3DMipmaps(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
- gluBuild3DMipmaps(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluBuild3DMipmaps(int, int, int, int, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- gluCheckExtension(String, String) - Method in class com.jogamp.opengl.glu.GLU
- gluCylinder(GLUquadric, double, double, double, int, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluDeleteQuadric(GLUquadric) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluDeleteTess(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluDeleteTess destroys the indicated tessellation object (which was created with
gluNewTess
). - gluDisk(GLUquadric, double, double, int, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluEndCurve(GLUnurbs) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Ends a curve definition.
- gluEndPolygon(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluEndPolygon and
gluBeginPolygon
delimit the definition of a nonconvex polygon. - gluEndSurface(GLUnurbs) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Ends a surface.
- gluErrorString(int) - Method in class com.jogamp.opengl.glu.GLU
- gluGetString(int) - Method in class com.jogamp.opengl.glu.GLU
- gluGetTessProperty(GLUtessellator, int, double[], int) - Static method in class com.jogamp.opengl.glu.GLU
-
gluGetTessProperty retrieves properties stored in a tessellation object.
- GLUgl2 - Class in com.jogamp.opengl.glu.gl2
- GLUgl2() - Constructor for class com.jogamp.opengl.glu.gl2.GLUgl2
-
Instantiates a new OpenGL Utility Library object.
- GLUgl2es1 - Class in com.jogamp.opengl.glu.gl2es1
- GLUgl2es1() - Constructor for class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Instantiates a new OpenGL Utility Library object.
- gluLookAt(double, double, double, double, double, double, double, double, double) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluLookAt(double, double, double, double, double, double, double, double, double) - Method in class com.jogamp.opengl.glu.GLU
- gluLookAt(float, float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluLookAt(float, float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.glu.GLU
- gluLookAt(Vec3f, Vec3f, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
- gluNewNurbsRenderer() - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Creates a new GLUnurbs object.
- gluNewQuadric() - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluNewQuadric(boolean, int) - Method in class com.jogamp.opengl.glu.GLU
- gluNewQuadric(boolean, ShaderState) - Method in class com.jogamp.opengl.glu.GLU
- gluNewTess() - Static method in class com.jogamp.opengl.glu.GLU
-
gluNewTess creates and returns a new tessellation object.
- gluNextContour(GLUtessellator, int) - Static method in class com.jogamp.opengl.glu.GLU
-
gluNextContour is used to describe polygons with multiple contours.
- glUniform(GLUniformData) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform(GLUniformData) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform(GLUniformData) - Method in interface com.jogamp.opengl.GL2ES2
- glUniform(GLUniformData) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform(GLUniformData) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1d(int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1d(int, double) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform1d(GLint location, GLdouble x)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform1d(int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1dv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1dv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform1dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform1dv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1dv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform1dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform1dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1f(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1f(int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1f(int, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1f(GLint location, GLfloat v0)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1fARB
- glUniform1f(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1f(int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1fARB(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1fARB(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1fARB(GLint location, GLfloat v0)
Part ofGL_ARB_shader_objects
- glUniform1fARB(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1fv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1fvARB
- glUniform1fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1fv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1fvARB
- glUniform1fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform1fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform1fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1i(int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1i(GLint location, GLint v0)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1iARB
- glUniform1i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1i64ARB(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64ARB(int, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1i64ARB(GLint location, GLint64 x)
Part ofGL_ARB_gpu_shader_int64
- glUniform1i64ARB(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i64NV(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64NV(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1i64NV(GLint location, GLint64EXT x)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1i64NV(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform1i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform1i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1i64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1iARB(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1iARB(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1iARB(GLint location, GLint v0)
Part ofGL_ARB_shader_objects
- glUniform1iARB(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1iv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1ivARB
- glUniform1iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1iv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform1ivARB
- glUniform1iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform1ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform1ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1ui(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform1ui(GLint location, GLuint v0)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform1uiEXT
- glUniform1ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1ui64ARB(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64ARB(int, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1ui64ARB(GLint location, GLuint64 x)
Part ofGL_ARB_gpu_shader_int64
- glUniform1ui64ARB(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui64NV(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64NV(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1ui64NV(GLint location, GLuint64EXT x)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1ui64NV(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform1ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform1ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform1ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1ui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform1ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform1uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform1uivEXT
- glUniform1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform1uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform1uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform1uivEXT
- glUniform1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform1uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2d(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2d(int, double, double) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform2d(GLint location, GLdouble x, GLdouble y)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform2d(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2dv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2dv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform2dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform2dv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2dv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform2dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform2dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2f(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2f(int, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2f(int, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2fARB
- glUniform2f(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2f(int, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2fARB(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2fARB(int, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1)
Part ofGL_ARB_shader_objects
- glUniform2fARB(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2fv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2fvARB
- glUniform2fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2fv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2fvARB
- glUniform2fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform2fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform2fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2i(int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2i(GLint location, GLint v0, GLint v1)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2iARB
- glUniform2i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2i64ARB(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64ARB(int, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2i64ARB(GLint location, GLint64 x, GLint64 y)
Part ofGL_ARB_gpu_shader_int64
- glUniform2i64ARB(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i64NV(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64NV(int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2i64NV(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform2i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform2i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2i64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2iARB(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2iARB(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2iARB(GLint location, GLint v0, GLint v1)
Part ofGL_ARB_shader_objects
- glUniform2iARB(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2iv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2ivARB
- glUniform2iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2iv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform2ivARB
- glUniform2iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform2ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform2ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2ui(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform2ui(GLint location, GLuint v0, GLuint v1)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform2uiEXT
- glUniform2ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2ui64ARB(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64ARB(int, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2ui64ARB(GLint location, GLuint64 x, GLuint64 y)
Part ofGL_ARB_gpu_shader_int64
- glUniform2ui64ARB(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui64NV(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64NV(int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2ui64NV(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform2ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform2ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform2ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2ui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform2ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform2uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform2uivEXT
- glUniform2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform2uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform2uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform2uivEXT
- glUniform2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform2uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3d(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3d(int, double, double, double) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform3d(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3dv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3dv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform3dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform3dv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3dv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform3dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform3dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3f(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3f(int, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3f(int, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3fARB
- glUniform3f(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3f(int, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3fARB(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3fARB(int, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Part ofGL_ARB_shader_objects
- glUniform3fARB(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3fv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3fvARB
- glUniform3fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3fv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3fvARB
- glUniform3fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform3fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform3fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3iARB
- glUniform3i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3i64ARB(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64ARB(int, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z)
Part ofGL_ARB_gpu_shader_int64
- glUniform3i64ARB(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i64NV(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64NV(int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3i64NV(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform3i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform3i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3i64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3iARB(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3iARB(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2)
Part ofGL_ARB_shader_objects
- glUniform3iARB(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3iv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3ivARB
- glUniform3iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3iv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform3ivARB
- glUniform3iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform3ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform3ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3ui(int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform3uiEXT
- glUniform3ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3ui64ARB(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64ARB(int, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z)
Part ofGL_ARB_gpu_shader_int64
- glUniform3ui64ARB(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui64NV(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64NV(int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3ui64NV(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform3ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform3ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform3ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3ui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform3ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform3uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform3uivEXT
- glUniform3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform3uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform3uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform3uivEXT
- glUniform3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform3uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4d(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4d(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform4d(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4dv(int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4dv(int, int, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform4dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform4dv(int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4dv(int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniform4dv(GLint location, GLsizei count, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniform4dv(int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4f(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4fARB
- glUniform4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4fARB(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4fARB(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Part ofGL_ARB_shader_objects
- glUniform4fARB(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4fv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4fv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4fvARB
- glUniform4fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4fv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4fv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4fvARB
- glUniform4fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4fv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4fvARB(int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform4fvARB(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4fvARB(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniform4fvARB(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4i(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4iARB
- glUniform4i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4i64ARB(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64ARB(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4i64ARB(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)
Part ofGL_ARB_gpu_shader_int64
- glUniform4i64ARB(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64NV(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4i64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform4i64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4i64vARB(GLint location, GLsizei count, const GLint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform4i64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4i64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4i64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4i64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4iARB(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4iARB(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Part ofGL_ARB_shader_objects
- glUniform4iARB(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4iv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4iv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4ivARB
- glUniform4iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4iv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4iv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniform4ivARB
- glUniform4iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4iv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ivARB(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform4ivARB(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ivARB(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value)
Part ofGL_ARB_shader_objects
- glUniform4ivARB(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4ui(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform4uiEXT
- glUniform4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4ui64ARB(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64ARB(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4ui64ARB(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)
Part ofGL_ARB_gpu_shader_int64
- glUniform4ui64ARB(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64NV(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4ui64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform4ui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glUniform4ui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_gpu_shader_int64
- glUniform4ui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4ui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4ui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_gpu_shader5
,GL_AMD_gpu_shader_int64
- glUniform4ui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4uiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform4uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform4uivEXT
- glUniform4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4uiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniform4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniform4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniform4uiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniform4uiv(GLint location, GLsizei count, const GLuint * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_EXT_gpu_shader4
Alias for:glUniform4uivEXT
- glUniform4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniform4uiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformBlockBinding(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformBlockBinding(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformBlockBinding(int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
Part ofGL_ARB_uniform_buffer_object
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- glUniformBlockBinding(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformBlockBinding(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformBufferEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformBufferEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer)
Part ofGL_EXT_bindable_uniform
- glUniformBufferEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLUniformData - Class in com.jogamp.opengl
-
GLSL uniform data wrapper encapsulating data to be uploaded to the GPU as a uniform.
- GLUniformData(String, float) - Constructor for class com.jogamp.opengl.GLUniformData
-
float atom Number of objects is 1
- GLUniformData(String, int) - Constructor for class com.jogamp.opengl.GLUniformData
-
int atom Number of objects is 1
- GLUniformData(String, int, int, SyncBuffer) - Constructor for class com.jogamp.opengl.GLUniformData
-
Multiple FloatBuffer Matrix Number of objects is calculated by data.limit()/(rows*columns)
- GLUniformData(String, int, int, FloatBuffer) - Constructor for class com.jogamp.opengl.GLUniformData
-
Multiple FloatBuffer Matrix Number of objects is calculated by data.limit()/(rows*columns)
- GLUniformData(String, int, SyncBuffer) - Constructor for class com.jogamp.opengl.GLUniformData
-
Multiple IntBuffer or FloatBuffer Vector Number of objects is calculated by data.limit()/components
- GLUniformData(String, int, FloatBuffer) - Constructor for class com.jogamp.opengl.GLUniformData
-
Multiple FloatBuffer Vector Number of objects is calculated by data.limit()/components
- GLUniformData(String, int, IntBuffer) - Constructor for class com.jogamp.opengl.GLUniformData
-
Multiple IntBuffer Vector Number of objects is calculated by data.limit()/components
- glUniformHandleui64ARB(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformHandleui64ARB(int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glUniformHandleui64ARB(GLint location, GLuint64 value)
Part ofGL_ARB_bindless_texture
- glUniformHandleui64ARB(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformHandleui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformHandleui64vARB(int, int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glUniformHandleui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_bindless_texture
- glUniformHandleui64vARB(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformHandleui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformHandleui64vARB(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glUniformHandleui64vARB(GLint location, GLsizei count, const GLuint64 * value)
Part ofGL_ARB_bindless_texture
- glUniformHandleui64vARB(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix2fvARB
- glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix2fvARB
- glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2fvARB(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix2fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2fvARB(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix2fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x3dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2x3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x3dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2x3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x3fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix2x3fvNV
- glUniformMatrix2x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix2x3fvNV
- glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x3fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x3fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix2x3fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x3fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x3fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix2x3fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x4dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2x4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x4dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix2x4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x4fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix2x4fvNV
- glUniformMatrix2x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix2x4fvNV
- glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x4fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x4fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix2x4fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix2x4fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix2x4fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix2x4fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix3fvARB
- glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix3fvARB
- glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3fvARB(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix3fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3fvARB(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix3fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x2dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3x2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x2dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3x2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x2fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix3x2fvNV
- glUniformMatrix3x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix3x2fvNV
- glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x2fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x2fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix3x2fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x2fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x2fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix3x2fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x4dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3x4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x4dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix3x4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x4fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix3x4fvNV
- glUniformMatrix3x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix3x4fvNV
- glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x4fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x4fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix3x4fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix3x4fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix3x4fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix3x4fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix4fvARB
- glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glUniformMatrix4fvARB
- glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4fvARB(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix4fvARB(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4fvARB(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ARB_shader_objects
- glUniformMatrix4fvARB(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x2dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4x2dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x2dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4x2dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x2fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix4x2fvNV
- glUniformMatrix4x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x2fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix4x2fvNV
- glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x2fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x2fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix4x2fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x2fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x2fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix4x2fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x3dv(int, int, boolean, double[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4x3dv(int, int, boolean, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x3dv(int, int, boolean, DoubleBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part ofGL_ARB_gpu_shader_fp64
,GL_VERSION_4_0
- glUniformMatrix4x3dv(int, int, boolean, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x3fv(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix4x3fvNV
- glUniformMatrix4x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x3fv(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_2_1
,GL_NV_non_square_matrices
Alias for:glUniformMatrix4x3fvNV
- glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x3fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x3fvNV(int, int, boolean, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix4x3fvNV(int, int, boolean, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformMatrix4x3fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glUniformMatrix4x3fvNV(int, int, boolean, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- glUniformMatrix4x3fvNV(int, int, boolean, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glUniformSubroutinesuiv(int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformSubroutinesuiv(int, int, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glUniformSubroutinesuiv(int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformSubroutinesuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformSubroutinesuiv(int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices)
Part ofGL_ARB_shader_subroutine
,GL_VERSION_4_0
- glUniformSubroutinesuiv(int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformui64NV(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformui64NV(int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glUniformui64NV(GLint location, GLuint64EXT value)
Part ofGL_NV_shader_buffer_load
- glUniformui64NV(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformui64vNV(int, int, long[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_shader_buffer_load
- glUniformui64vNV(int, int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUniformui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glUniformui64vNV(int, int, LongBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
Part ofGL_NV_shader_buffer_load
- glUniformui64vNV(int, int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glUnlockArraysEXT() - Method in class com.jogamp.opengl.DebugGL4bc
- glUnlockArraysEXT() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUnlockArraysEXT(void)
Part ofGL_EXT_compiled_vertex_array
- glUnlockArraysEXT() - Method in class com.jogamp.opengl.TraceGL4bc
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.DebugGLES1
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.DebugGLES3
- glUnmapBuffer(int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
GLboolean glUnmapBuffer(GLenum target)
Part ofGL_VERSION_1_5
,GL_ES_VERSION_3_0
,GL_OES_mapbuffer
,GL_ARB_vertex_buffer_object
Alias for:glUnmapBufferOES
,glUnmapBufferARB
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.TraceGLES1
- glUnmapBuffer(int) - Method in class com.jogamp.opengl.TraceGLES3
- glUnmapNamedBuffer(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUnmapNamedBuffer(int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
GLboolean glUnmapNamedBuffer(GLuint buffer)
Part ofGL_VERSION_4_5
,GL_EXT_direct_state_access
Alias for:glUnmapNamedBufferEXT
- glUnmapNamedBuffer(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUnmapNamedBufferEXT(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUnmapNamedBufferEXT(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glUnmapNamedBufferEXT(GLuint buffer)
Part ofGL_EXT_direct_state_access
- glUnmapNamedBufferEXT(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUnmapTexture2DINTEL(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUnmapTexture2DINTEL(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUnmapTexture2DINTEL(GLuint texture, GLint level)
Part ofGL_INTEL_map_texture
- glUnmapTexture2DINTEL(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- GLUnurbs - Interface in com.jogamp.opengl.glu
-
Wrapper for a GLU NURBS object.
- gluNurbsCurve(GLUnurbs, int, float[], int, float[], int, int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Make a NURBS curve.
- gluNurbsProperty(GLUnurbs, int, float) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Sets a property on a NURBS object.
- gluNurbsSurface(GLUnurbs, int, float[], int, float[], int, int, float[], int, int, int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Makes a NURBS surface.
- gluOrtho2D(double, double, double, double) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluOrtho2D(double, double, double, double) - Method in class com.jogamp.opengl.glu.GLU
- gluOrtho2D(float, float, float, float) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluOrtho2D(float, float, float, float) - Method in class com.jogamp.opengl.glu.GLU
- gluPartialDisk(GLUquadric, double, double, int, int, double, double) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluPerspective(double, double, double, double) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluPerspective(double, double, double, double) - Method in class com.jogamp.opengl.glu.GLU
- gluPerspective(float, float, float, float) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluPerspective(float, float, float, float) - Method in class com.jogamp.opengl.glu.GLU
- gluPerspective(float, float, float, float) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Multiply
thecurrent matrix
with the perspective/frustum matrix. - gluPickMatrix(double, double, double, double, int[], int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluPickMatrix(double, double, double, double, int[], int) - Method in class com.jogamp.opengl.glu.GLU
- gluPickMatrix(double, double, double, double, IntBuffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
- gluPickMatrix(double, double, double, double, IntBuffer) - Method in class com.jogamp.opengl.glu.GLU
- gluPickMatrix(float, float, float, float, int[], int) - Method in class com.jogamp.opengl.glu.GLU
- gluPickMatrix(float, float, float, float, Recti) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Make given matrix the pick matrix based on given parameters.
- gluPickMatrix(float, float, float, float, IntBuffer) - Method in class com.jogamp.opengl.glu.GLU
- gluProject(double, double, double, double[], int, double[], int, int[], int, double[], int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ);
- gluProject(double, double, double, double[], int, double[], int, int[], int, double[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ);
- gluProject(double, double, double, DoubleBuffer, DoubleBuffer, IntBuffer, DoubleBuffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ);
- gluProject(float, float, float, float[], int, float[], int, int[], int, float[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ);
- gluProject(float, float, float, FloatBuffer, FloatBuffer, IntBuffer, FloatBuffer) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ);
- gluProject(Vec3f, Recti, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Map object coordinates to window coordinates.
- GLUquadric - Interface in com.jogamp.opengl.glu
-
Wrapper for a GLU quadric object.
- gluQuadricDrawStyle(GLUquadric, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluQuadricNormals(GLUquadric, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluQuadricOrientation(GLUquadric, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluQuadricTexture(GLUquadric, boolean) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- gluScaleImage(int, int, int, int, Buffer, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut);
- gluScaleImage(int, int, int, int, Buffer, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.gl2es1.GLUgl2es1
-
Optional, throws GLException if not available in profile
- gluScaleImage(int, int, int, int, Buffer, int, int, int, Buffer) - Method in class com.jogamp.opengl.glu.GLU
-
Optional, throws GLException if not available in profile
- glUseProgram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUseProgram(int) - Method in class com.jogamp.opengl.DebugGLES3
- glUseProgram(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUseProgram(GLuint program)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glUseProgram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUseProgram(int) - Method in class com.jogamp.opengl.TraceGLES3
- glUseProgramObjectARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glUseProgramObjectARB(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glUseProgramObjectARB(GLhandleARB programObj)
Part ofGL_ARB_shader_objects
- glUseProgramObjectARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glUseProgramStages(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glUseProgramStages(int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glUseProgramStages(int, int, int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glUseProgramStagesEXT
- glUseProgramStages(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glUseProgramStages(int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- gluSphere(GLUquadric, double, int, int) - Method in class com.jogamp.opengl.glu.GLU
-
Option (throws GLException if not available in profile).
- GLUT - Class in com.jogamp.opengl.util.gl2
-
Subset of the routines provided by the GLUT interface.
- GLUT() - Constructor for class com.jogamp.opengl.util.gl2.GLUT
- glutBitmapCharacter(int, char) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutBitmapLength(int, String) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutBitmapString(int, String) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutBitmapWidth(int, char) - Method in class com.jogamp.opengl.util.gl2.GLUT
- gluTessBeginContour(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessBeginContour and
gluTessEndContour
delimit the definition of a polygon contour. - gluTessBeginPolygon(GLUtessellator, Object) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessBeginPolygon and
gluTessEndPolygon
delimit the definition of a convex, concave or self-intersecting polygon. - gluTessCallback(GLUtessellator, int, GLUtessellatorCallback) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessCallback is used to indicate a callback to be used by a tessellation object.
- GLUtessellator - Interface in com.jogamp.opengl.glu
-
The GLUtessellator object is used to hold the data, such as the vertices, edges and callback objects, to describe and tessellate complex polygons.
- GLUtessellatorCallback - Interface in com.jogamp.opengl.glu
-
GLUtessellatorCallback interface provides methods that the user will override to define the callbacks for a tessellation object.
- GLUtessellatorCallbackAdapter - Class in com.jogamp.opengl.glu
-
The GLUtessellatorCallbackAdapter provides a default implementation of
GLUtessellatorCallback
with empty callback methods. - GLUtessellatorCallbackAdapter() - Constructor for class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- gluTessEndContour(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessEndContour and
gluTessBeginContour
delimit the definition of a polygon contour. - gluTessEndPolygon(GLUtessellator) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessEndPolygon and
gluTessBeginPolygon
delimit the definition of a convex, concave or self-intersecting polygon. - gluTessNormal(GLUtessellator, double, double, double) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessNormal describes a normal for a polygon that the program is defining.
- gluTessProperty(GLUtessellator, int, double) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessProperty is used to control properites stored in a tessellation object.
- gluTessVertex(GLUtessellator, double[], int, Object) - Static method in class com.jogamp.opengl.glu.GLU
-
gluTessVertex describes a vertex on a polygon that the program defines.
- glutSolidCone(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidCube(float) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidCylinder(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidDodecahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidIcosahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidOctahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidRhombicDodecahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
-
This function draws a solid-shaded dodecahedron whose facets are rhombic and whose vertices are at unit radius.
- glutSolidSphere(double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidTeapot(double) - Method in class com.jogamp.opengl.util.gl2.GLUT
-
Renders the teapot as a solid shape of the specified size.
- glutSolidTeapot(double, boolean) - Method in class com.jogamp.opengl.util.gl2.GLUT
-
Renders the teapot as a solid shape of the specified size.
- glutSolidTetrahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutSolidTorus(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeCharacter(int, char) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeLength(int, String) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeLengthf(int, String) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeString(int, String) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeWidth(int, char) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutStrokeWidthf(int, char) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireCone(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireCube(float) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireCylinder(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireDodecahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireIcosahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireOctahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireRhombicDodecahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
-
This function draws a wireframe dodecahedron whose facets are rhombic and whose vertices are at unit radius.
- glutWireSphere(double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireTeapot(double) - Method in class com.jogamp.opengl.util.gl2.GLUT
-
Renders the teapot as a wireframe shape of the specified size.
- glutWireTeapot(double, boolean) - Method in class com.jogamp.opengl.util.gl2.GLUT
-
Renders the teapot as a wireframe shape of the specified size.
- glutWireTetrahedron() - Method in class com.jogamp.opengl.util.gl2.GLUT
- glutWireTorus(double, double, int, int) - Method in class com.jogamp.opengl.util.gl2.GLUT
- gluUnProject(double, double, double, double[], int, double[], int, int[], int, double[], int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ);
- gluUnProject(double, double, double, double[], int, double[], int, int[], int, double[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ);
- gluUnProject(double, double, double, DoubleBuffer, DoubleBuffer, IntBuffer, DoubleBuffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ);
- gluUnProject(float, float, float, float[], int, float[], int, int[], int, float[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ);
- gluUnProject(float, float, float, Recti, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Map window coordinates to object coordinates.
- gluUnProject(float, float, float, FloatBuffer, FloatBuffer, IntBuffer, FloatBuffer) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ);
- gluUnProject4(double, double, double, double, double[], int, double[], int, int[], int, double, double, double[], int) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW);
- gluUnProject4(double, double, double, double, double[], int, double[], int, int[], int, double, double, double[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW);
- gluUnProject4(double, double, double, double, DoubleBuffer, DoubleBuffer, IntBuffer, double, double, DoubleBuffer) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW);
- gluUnProject4(float, float, float, float, float[], int, float[], int, int[], int, float, float, float[], int) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW);
- gluUnProject4(float, float, float, float, Recti, float, float, Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Map window coordinates to object coordinates.
- gluUnProject4(float, float, float, float, FloatBuffer, FloatBuffer, IntBuffer, float, float, FloatBuffer) - Method in class com.jogamp.opengl.glu.GLU
-
Interface to C language function:
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW);
- gluUnProjectRay(float, float, float, float, Recti, Ray) - Method in class com.jogamp.opengl.util.PMVMatrix
-
Map two window coordinates w/ shared X/Y and distinctive Z to a
Ray
. - glValidateProgram(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glValidateProgram(int) - Method in class com.jogamp.opengl.DebugGLES3
- glValidateProgram(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glValidateProgram(GLuint program)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_shader_objects
Alias for:glValidateProgramARB
- glValidateProgram(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glValidateProgram(int) - Method in class com.jogamp.opengl.TraceGLES3
- glValidateProgramARB(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glValidateProgramARB(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glValidateProgramARB(GLhandleARB programObj)
Part ofGL_ARB_shader_objects
- glValidateProgramARB(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glValidateProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glValidateProgramPipeline(int) - Method in class com.jogamp.opengl.DebugGLES3
- glValidateProgramPipeline(int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glValidateProgramPipeline(GLuint pipeline)
Part ofGL_ARB_separate_shader_objects
,GL_ES_VERSION_3_1
,GL_VERSION_4_1
,GL_EXT_separate_shader_objects
Alias for:glValidateProgramPipelineEXT
- glValidateProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glValidateProgramPipeline(int) - Method in class com.jogamp.opengl.TraceGLES3
- glVariantbvEXT(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantbvEXT(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantbvEXT(GLuint id, const GLbyte * addr)
Part ofGL_EXT_vertex_shader
- glVariantbvEXT(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantbvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantbvEXT(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantbvEXT(GLuint id, const GLbyte * addr)
Part ofGL_EXT_vertex_shader
- glVariantbvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantdvEXT(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantdvEXT(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantdvEXT(GLuint id, const GLdouble * addr)
Part ofGL_EXT_vertex_shader
- glVariantdvEXT(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantdvEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantdvEXT(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantdvEXT(GLuint id, const GLdouble * addr)
Part ofGL_EXT_vertex_shader
- glVariantdvEXT(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantfvEXT(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantfvEXT(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantfvEXT(GLuint id, const GLfloat * addr)
Part ofGL_EXT_vertex_shader
- glVariantfvEXT(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantfvEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantfvEXT(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantfvEXT(GLuint id, const GLfloat * addr)
Part ofGL_EXT_vertex_shader
- glVariantfvEXT(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantivEXT(GLuint id, const GLint * addr)
Part ofGL_EXT_vertex_shader
- glVariantivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantivEXT(GLuint id, const GLint * addr)
Part ofGL_EXT_vertex_shader
- glVariantivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantPointerEXT(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantPointerEXT(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const void * addr)
Part ofGL_EXT_vertex_shader
- glVariantPointerEXT(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantPointerEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantPointerEXT(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const void * addr)
Part ofGL_EXT_vertex_shader
- glVariantPointerEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantsvEXT(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantsvEXT(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantsvEXT(GLuint id, const GLshort * addr)
Part ofGL_EXT_vertex_shader
- glVariantsvEXT(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantsvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantsvEXT(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantsvEXT(GLuint id, const GLshort * addr)
Part ofGL_EXT_vertex_shader
- glVariantsvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantubvEXT(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantubvEXT(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantubvEXT(GLuint id, const GLubyte * addr)
Part ofGL_EXT_vertex_shader
- glVariantubvEXT(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantubvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantubvEXT(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantubvEXT(GLuint id, const GLubyte * addr)
Part ofGL_EXT_vertex_shader
- glVariantubvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantuivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantuivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantuivEXT(GLuint id, const GLuint * addr)
Part ofGL_EXT_vertex_shader
- glVariantuivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantuivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantuivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantuivEXT(GLuint id, const GLuint * addr)
Part ofGL_EXT_vertex_shader
- glVariantuivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantusvEXT(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantusvEXT(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantusvEXT(GLuint id, const GLushort * addr)
Part ofGL_EXT_vertex_shader
- glVariantusvEXT(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVariantusvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVariantusvEXT(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVariantusvEXT(GLuint id, const GLushort * addr)
Part ofGL_EXT_vertex_shader
- glVariantusvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUFiniNV() - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUFiniNV() - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUFiniNV(void)
Part ofGL_NV_vdpau_interop
- glVDPAUFiniNV() - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUGetSurfaceivNV(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUGetSurfaceivNV(long, int, int, int[], int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_NV_vdpau_interop
- glVDPAUGetSurfaceivNV(long, int, int, int[], int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUGetSurfaceivNV(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUGetSurfaceivNV(long, int, int, IntBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_NV_vdpau_interop
- glVDPAUGetSurfaceivNV(long, int, int, IntBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUInitNV(Buffer, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUInitNV(Buffer, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUInitNV(const void * vdpDevice, const void * getProcAddress)
Part ofGL_NV_vdpau_interop
- glVDPAUInitNV(Buffer, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUIsSurfaceNV(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUIsSurfaceNV(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLboolean glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface)
Part ofGL_NV_vdpau_interop
- glVDPAUIsSurfaceNV(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUMapSurfacesNV(int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUMapSurfacesNV(int, PointerBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces)
Part ofGL_NV_vdpau_interop
- glVDPAUMapSurfacesNV(int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
Part ofGL_NV_vdpau_interop
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
Part ofGL_NV_vdpau_interop
- glVDPAURegisterOutputSurfaceNV(Buffer, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
Part ofGL_NV_vdpau_interop
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames)
Part ofGL_NV_vdpau_interop
- glVDPAURegisterVideoSurfaceNV(Buffer, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUSurfaceAccessNV(long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUSurfaceAccessNV(long, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access)
Part ofGL_NV_vdpau_interop
- glVDPAUSurfaceAccessNV(long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUUnmapSurfacesNV(int, PointerBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUUnmapSurfacesNV(int, PointerBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces)
Part ofGL_NV_vdpau_interop
- glVDPAUUnmapSurfacesNV(int, PointerBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVDPAUUnregisterSurfaceNV(long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVDPAUUnregisterSurfaceNV(long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface)
Part ofGL_NV_vdpau_interop
- glVDPAUUnregisterSurfaceNV(long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2b(byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex2bOES(byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2bOES(byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2bOES(GLbyte x, GLbyte y)
Part ofGL_OES_byte_coordinates
- glVertex2bOES(byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex2bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex2bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2d(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2d(double, double) - Method in interface com.jogamp.opengl.GL2
- glVertex2d(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex2dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex2dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2f(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2f(float, float) - Method in interface com.jogamp.opengl.GL2
- glVertex2f(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2f(float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex2fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex2fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex2fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2h(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2h(short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2h(GLhalfNV x, GLhalfNV y)
Part ofGL_NV_half_float
Alias for:glVertex2hNV
- glVertex2h(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex2hvNV
- glVertex2hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex2hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex2hvNV
- glVertex2hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2i(int, int) - Method in interface com.jogamp.opengl.GL2
- glVertex2i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex2iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex2iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2s(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2s(short, short) - Method in interface com.jogamp.opengl.GL2
- glVertex2s(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2s(short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex2sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex2sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex2sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex2sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex2sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3b(byte, byte, byte) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex3bOES(byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3bOES(byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3bOES(GLbyte x, GLbyte y, GLbyte z)
Part ofGL_OES_byte_coordinates
- glVertex3bOES(byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex3bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex3bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_0
- glVertex3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
Part ofGL_VERSION_1_0
- glVertex3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3f(float, float, float) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3h(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3h(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3h(GLhalfNV x, GLhalfNV y, GLhalfNV z)
Part ofGL_NV_half_float
Alias for:glVertex3hNV
- glVertex3h(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex3hvNV
- glVertex3hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex3hvNV
- glVertex3hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3i(GLint x, GLint y, GLint z)
Part ofGL_VERSION_1_0
- glVertex3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z)
Part ofGL_VERSION_1_0
- glVertex3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3s(short, short, short) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertex3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4bOES(byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4bOES(byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4bOES(GLbyte x, GLbyte y, GLbyte z, GLbyte w)
Part ofGL_OES_byte_coordinates
- glVertex4bOES(byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4bvOES(byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4bvOES(byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex4bvOES(byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4bvOES(ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4bvOES(ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4bvOES(const GLbyte * coords)
Part ofGL_OES_byte_coordinates
- glVertex4bvOES(ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4d(double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4d(double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_VERSION_1_0
- glVertex4d(double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4dv(double[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex4dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex4dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4f(float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4f(float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_VERSION_1_0
- glVertex4f(float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4fv(float[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex4fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex4fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4h(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4h(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4h(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
Part ofGL_NV_half_float
Alias for:glVertex4hNV
- glVertex4h(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4hv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4hv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex4hvNV
- glVertex4hv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4hv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4hv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4hv(const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertex4hvNV
- glVertex4hv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w)
Part ofGL_VERSION_1_0
- glVertex4i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4iv(int[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex4iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex4iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4s(short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4s(short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
Part ofGL_VERSION_1_0
- glVertex4s(short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4sv(short[], int) - Method in interface com.jogamp.opengl.GL2
- glVertex4sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertex4sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertex4sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
- glVertex4sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayAttribBinding(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayAttribBinding(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex)
Part ofGL_VERSION_4_5
- glVertexArrayAttribBinding(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayAttribFormat(int, int, int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayAttribFormat(int, int, int, int, boolean, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part ofGL_VERSION_4_5
- glVertexArrayAttribFormat(int, int, int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayAttribIFormat(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayAttribIFormat(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_VERSION_4_5
- glVertexArrayAttribIFormat(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayAttribLFormat(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayAttribLFormat(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_VERSION_4_5
- glVertexArrayAttribLFormat(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayBindingDivisor(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayBindingDivisor(int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor)
Part ofGL_VERSION_4_5
- glVertexArrayBindingDivisor(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayBindVertexBufferEXT(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayBindVertexBufferEXT(int, int, int, long, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayBindVertexBufferEXT(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayColorOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayColorOffsetEXT(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayColorOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayEdgeFlagOffsetEXT(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayEdgeFlagOffsetEXT(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayEdgeFlagOffsetEXT(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayElementBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayElementBuffer(int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer)
Part ofGL_VERSION_4_5
- glVertexArrayElementBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayFogCoordOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayFogCoordOffsetEXT(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayFogCoordOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayIndexOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayIndexOffsetEXT(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayIndexOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayNormalOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayNormalOffsetEXT(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayNormalOffsetEXT(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayParameteriAPPLE(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayParameteriAPPLE(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayParameteriAPPLE(GLenum pname, GLint param)
Part ofGL_APPLE_vertex_array_range
- glVertexArrayParameteriAPPLE(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayRangeAPPLE(int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayRangeAPPLE(int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, void * pointer)
Part ofGL_APPLE_vertex_array_range
- glVertexArrayRangeAPPLE(int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribBindingEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribBindingEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribindex, GLuint bindingindex)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayVertexAttribBindingEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribDivisorEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribDivisorEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribDivisorEXT(GLuint vaobj, GLuint index, GLuint divisor)
Part ofGL_EXT_direct_state_access
- glVertexArrayVertexAttribDivisorEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribFormatEXT(int, int, int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribFormatEXT(int, int, int, int, boolean, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayVertexAttribFormatEXT(int, int, int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribIFormatEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribIFormatEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayVertexAttribIFormatEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribLFormatEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribLFormatEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayVertexAttribLFormatEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribLOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribLOffsetEXT(int, int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_vertex_attrib_64bit
,GL_EXT_direct_state_access
- glVertexArrayVertexAttribLOffsetEXT(int, int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, boolean, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexBindingDivisorEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexBindingDivisorEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingindex, GLuint divisor)
Part ofGL_EXT_direct_state_access
,GL_ARB_vertex_attrib_binding
- glVertexArrayVertexBindingDivisorEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexBuffer(int, int, int, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexBuffer(int, int, int, long, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part ofGL_VERSION_4_5
- glVertexArrayVertexBuffer(int, int, int, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexBuffers(int, int, int, int[], int, PointerBuffer, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexBuffers(int, int, int, int[], int, PointerBuffer, int[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides)
Part ofGL_VERSION_4_5
- glVertexArrayVertexBuffers(int, int, int, int[], int, PointerBuffer, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexBuffers(int, int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexBuffers(int, int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides)
Part ofGL_VERSION_4_5
- glVertexArrayVertexBuffers(int, int, int, IntBuffer, PointerBuffer, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexArrayVertexOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexArrayVertexOffsetEXT(int, int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
Part ofGL_EXT_direct_state_access
- glVertexArrayVertexOffsetEXT(int, int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1d(int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1d(int, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1d(GLuint index, GLdouble x)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib1dNV
,glVertexAttrib1dARB
- glVertexAttrib1d(int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1dARB(int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1dARB(int, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1dARB(GLuint index, GLdouble x)
Part ofGL_ARB_vertex_program
- glVertexAttrib1dARB(int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib1dvARB
,glVertexAttrib1dvNV
- glVertexAttrib1dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib1dvARB
,glVertexAttrib1dvNV
- glVertexAttrib1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1dvARB(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1dvARB(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1dvARB(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1dvARB(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1f(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1f(int, float) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib1f(int, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib1f(GLuint index, GLfloat x)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib1fARB
,glVertexAttrib1fNV
- glVertexAttrib1f(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1f(int, float) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib1fARB(int, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1fARB(int, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1fARB(GLuint index, GLfloat x)
Part ofGL_ARB_vertex_program
- glVertexAttrib1fARB(int, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib1fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib1fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib1fvNV
,glVertexAttrib1fvARB
- glVertexAttrib1fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib1fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib1fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib1fvNV
,glVertexAttrib1fvARB
- glVertexAttrib1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib1fvARB(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1fvARB(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1fvARB(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1fvARB(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1h(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1h(int, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1h(GLuint index, GLhalfNV x)
Part ofGL_NV_half_float
Alias for:glVertexAttrib1hNV
- glVertexAttrib1h(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib1hvNV
- glVertexAttrib1hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib1hvNV
- glVertexAttrib1hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1s(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1s(int, short) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1s(GLuint index, GLshort x)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib1sNV
,glVertexAttrib1sARB
- glVertexAttrib1s(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1sARB(int, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1sARB(int, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1sARB(GLuint index, GLshort x)
Part ofGL_ARB_vertex_program
- glVertexAttrib1sARB(int, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib1svARB
,glVertexAttrib1svNV
- glVertexAttrib1sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib1sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib1svARB
,glVertexAttrib1svNV
- glVertexAttrib1sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1svARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1svARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1svARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib1svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib1svARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib1svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib1svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2d(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2d(int, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2dARB
,glVertexAttrib2dNV
- glVertexAttrib2d(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2dARB(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2dARB(int, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
Part ofGL_ARB_vertex_program
- glVertexAttrib2dARB(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib2dvNV
,glVertexAttrib2dvARB
- glVertexAttrib2dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib2dvNV
,glVertexAttrib2dvARB
- glVertexAttrib2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2dvARB(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2dvARB(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2dvARB(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2dvARB(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2f(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2f(int, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib2f(int, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2fARB
,glVertexAttrib2fNV
- glVertexAttrib2f(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2f(int, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib2fARB(int, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2fARB(int, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
Part ofGL_ARB_vertex_program
- glVertexAttrib2fARB(int, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib2fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib2fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2fvARB
,glVertexAttrib2fvNV
- glVertexAttrib2fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib2fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib2fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2fvARB
,glVertexAttrib2fvNV
- glVertexAttrib2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib2fvARB(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2fvARB(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2fvARB(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2fvARB(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2h(int, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2h(int, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2h(GLuint index, GLhalfNV x, GLhalfNV y)
Part ofGL_NV_half_float
Alias for:glVertexAttrib2hNV
- glVertexAttrib2h(int, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib2hvNV
- glVertexAttrib2hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib2hvNV
- glVertexAttrib2hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2s(int, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2s(int, short, short) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2s(GLuint index, GLshort x, GLshort y)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib2sNV
,glVertexAttrib2sARB
- glVertexAttrib2s(int, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2sARB(int, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2sARB(int, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
Part ofGL_ARB_vertex_program
- glVertexAttrib2sARB(int, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2svARB
,glVertexAttrib2svNV
- glVertexAttrib2sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib2sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib2svARB
,glVertexAttrib2svNV
- glVertexAttrib2sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2svARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2svARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2svARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib2svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib2svARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib2svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib2svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3d(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3d(int, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib3dARB
,glVertexAttrib3dNV
- glVertexAttrib3d(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3dARB(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3dARB(int, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_ARB_vertex_program
- glVertexAttrib3dARB(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib3dvNV
,glVertexAttrib3dvARB
- glVertexAttrib3dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib3dvNV
,glVertexAttrib3dvARB
- glVertexAttrib3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3dvARB(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3dvARB(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3dvARB(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3dvARB(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3f(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3f(int, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib3f(int, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib3fARB
,glVertexAttrib3fNV
- glVertexAttrib3f(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3f(int, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib3fARB(int, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3fARB(int, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
Part ofGL_ARB_vertex_program
- glVertexAttrib3fARB(int, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib3fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib3fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib3fvNV
,glVertexAttrib3fvARB
- glVertexAttrib3fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib3fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib3fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib3fvNV
,glVertexAttrib3fvARB
- glVertexAttrib3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib3fvARB(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3fvARB(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3fvARB(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3fvARB(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3h(int, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3h(int, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3h(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)
Part ofGL_NV_half_float
Alias for:glVertexAttrib3hNV
- glVertexAttrib3h(int, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib3hvNV
- glVertexAttrib3hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib3hvNV
- glVertexAttrib3hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3s(int, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3s(int, short, short, short) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib3sNV
,glVertexAttrib3sARB
- glVertexAttrib3s(int, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3sARB(int, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3sARB(int, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
Part ofGL_ARB_vertex_program
- glVertexAttrib3sARB(int, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib3svARB
,glVertexAttrib3svNV
- glVertexAttrib3sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib3sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttrib3svARB
,glVertexAttrib3svNV
- glVertexAttrib3sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3svARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3svARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3svARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib3svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib3svARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib3svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib3svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4bv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4bv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4bvARB
- glVertexAttrib4bv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4bv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4bv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4bvARB
- glVertexAttrib4bv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4bvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4bvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4bvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4bvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4bvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4bvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4d(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4d(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4dNV
,glVertexAttrib4dARB
- glVertexAttrib4d(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4dARB(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4dARB(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_ARB_vertex_program
- glVertexAttrib4dARB(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4dvNV
,glVertexAttrib4dvARB
- glVertexAttrib4dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4dv(GLuint index, const GLdouble * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4dvNV
,glVertexAttrib4dvARB
- glVertexAttrib4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4dvARB(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4dvARB(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4dvARB(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4dvARB(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4dvARB(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4dvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4f(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib4f(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4fNV
,glVertexAttrib4fARB
- glVertexAttrib4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4f(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib4fARB(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4fARB(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Part ofGL_ARB_vertex_program
- glVertexAttrib4fARB(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4fv(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib4fv(int, float[], int) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib4fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4fvNV
,glVertexAttrib4fvARB
- glVertexAttrib4fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4fv(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttrib4fv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttrib4fv(GLuint index, const GLfloat * v)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4fvNV
,glVertexAttrib4fvARB
- glVertexAttrib4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4fv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttrib4fvARB(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4fvARB(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4fvARB(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4fvARB(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4fvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4h(int, short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4h(int, short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4h(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
Part ofGL_NV_half_float
Alias for:glVertexAttrib4hNV
- glVertexAttrib4h(int, short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4hv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4hv(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib4hvNV
- glVertexAttrib4hv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4hv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4hv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4hv(GLuint index, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttrib4hvNV
- glVertexAttrib4hv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4iv(GLuint index, const GLint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4ivARB
- glVertexAttrib4iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4iv(GLuint index, const GLint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4ivARB
- glVertexAttrib4iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4ivARB(GLuint index, const GLint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4ivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4ivARB(GLuint index, const GLint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4ivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nbv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nbv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NbvARB
- glVertexAttrib4Nbv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nbv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nbv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NbvARB
- glVertexAttrib4Nbv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NbvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NbvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NbvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NbvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NbvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NbvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Niv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Niv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Niv(GLuint index, const GLint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NivARB
- glVertexAttrib4Niv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Niv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Niv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Niv(GLuint index, const GLint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NivARB
- glVertexAttrib4Niv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NivARB(GLuint index, const GLint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NivARB(GLuint index, const GLint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nsv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nsv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nsv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NsvARB
- glVertexAttrib4Nsv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nsv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nsv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nsv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NsvARB
- glVertexAttrib4Nsv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NsvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NsvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NsvARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NsvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NsvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NsvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NsvARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NsvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NubARB
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nubv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nubv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NubvARB
- glVertexAttrib4Nubv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nubv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nubv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NubvARB
- glVertexAttrib4Nubv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NubvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NubvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NubvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NubvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nuiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nuiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NuivARB
- glVertexAttrib4Nuiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nuiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nuiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NuivARB
- glVertexAttrib4Nuiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NuivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NuivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NuivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NuivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nusv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nusv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NusvARB
- glVertexAttrib4Nusv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4Nusv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4Nusv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4NusvARB
- glVertexAttrib4Nusv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NusvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NusvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NusvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4NusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4NusvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4NusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4s(int, short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4s(int, short, short, short, short) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4sNV
,glVertexAttrib4sARB
- glVertexAttrib4s(int, short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4sARB(int, short, short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4sARB(int, short, short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
Part ofGL_ARB_vertex_program
- glVertexAttrib4sARB(int, short, short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4svNV
,glVertexAttrib4svARB
- glVertexAttrib4sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4svNV
,glVertexAttrib4svARB
- glVertexAttrib4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4svARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4svARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4svARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4svARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4svARB(GLuint index, const GLshort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4svARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ubv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ubv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4ubvNV
,glVertexAttrib4ubvARB
- glVertexAttrib4ubv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ubv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ubv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_2_0
,GL_NV_vertex_program
,GL_ARB_vertex_program
Alias for:glVertexAttrib4ubvNV
,glVertexAttrib4ubvARB
- glVertexAttrib4ubv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ubvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ubvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4ubvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4ubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4ubvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4ubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4uivARB
- glVertexAttrib4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4uivARB
- glVertexAttrib4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4uivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4uivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4uivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4uivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4uivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4uivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4usv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4usv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4usvARB
- glVertexAttrib4usv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4usv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4usv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v)
Part ofGL_VERSION_2_0
,GL_ARB_vertex_program
Alias for:glVertexAttrib4usvARB
- glVertexAttrib4usv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4usvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4usvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4usvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttrib4usvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttrib4usvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v)
Part ofGL_ARB_vertex_program
- glVertexAttrib4usvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribBinding(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribBinding(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribBinding(int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- glVertexAttribBinding(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribBinding(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribDivisor(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribDivisor(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribDivisor(int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribDivisor(GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_ARB_instanced_arrays
,GL_EXT_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorARB
,glVertexAttribDivisorEXT
- glVertexAttribDivisor(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glVertexAttribDivisor(GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorEXT
,glVertexAttribDivisorARB
- glVertexAttribDivisor(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribDivisor(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribDivisorANGLE(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribDivisorANGLE(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
Part ofGL_ANGLE_instanced_arrays
- glVertexAttribDivisorANGLE(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribDivisorNV(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribDivisorNV(int, int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glVertexAttribDivisorNV(GLuint index, GLuint divisor)
Part ofGL_NV_instanced_arrays
- glVertexAttribDivisorNV(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribFormat(int, int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribFormat(int, int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribFormat(int, int, int, boolean, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribFormatNV
- glVertexAttribFormat(int, int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribFormat(int, int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribFormatNV(int, int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribFormatNV(int, int, int, boolean, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glVertexAttribFormatNV(int, int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1i(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1i(GLuint index, GLint x)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1iEXT
- glVertexAttribI1i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1iEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1iEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1iEXT(GLuint index, GLint x)
Part ofGL_NV_vertex_program4
- glVertexAttribI1iEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1ivEXT
- glVertexAttribI1iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1ivEXT
- glVertexAttribI1iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1ivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1ivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI1ivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1ivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI1ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1ui(int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1ui(GLuint index, GLuint x)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1uiEXT
- glVertexAttribI1ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1uiEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1uiEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1uiEXT(GLuint index, GLuint x)
Part ofGL_NV_vertex_program4
- glVertexAttribI1uiEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1uivEXT
- glVertexAttribI1uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI1uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI1uivEXT
- glVertexAttribI1uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1uivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1uivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI1uivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI1uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI1uivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI1uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2i(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2i(GLuint index, GLint x, GLint y)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2iEXT
- glVertexAttribI2i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2iEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2iEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y)
Part ofGL_NV_vertex_program4
- glVertexAttribI2iEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2ivEXT
- glVertexAttribI2iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2ivEXT
- glVertexAttribI2iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2ivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2ivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI2ivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2ivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI2ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2ui(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2ui(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2uiEXT
- glVertexAttribI2ui(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2uiEXT(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2uiEXT(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y)
Part ofGL_NV_vertex_program4
- glVertexAttribI2uiEXT(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2uivEXT
- glVertexAttribI2uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI2uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI2uivEXT
- glVertexAttribI2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2uivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2uivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI2uivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI2uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI2uivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI2uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3i(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3i(int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3iEXT
- glVertexAttribI3i(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3iEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3iEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z)
Part ofGL_NV_vertex_program4
- glVertexAttribI3iEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3ivEXT
- glVertexAttribI3iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3iv(GLuint index, const GLint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3ivEXT
- glVertexAttribI3iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3ivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3ivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI3ivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3ivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI3ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3ui(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3ui(int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3uiEXT
- glVertexAttribI3ui(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3uiEXT(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3uiEXT(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z)
Part ofGL_NV_vertex_program4
- glVertexAttribI3uiEXT(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3uivEXT
- glVertexAttribI3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI3uiv(GLuint index, const GLuint * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI3uivEXT
- glVertexAttribI3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3uivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3uivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI3uivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI3uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI3uivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI3uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4bv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4bv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4bv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4bvEXT
- glVertexAttribI4bv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4bv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4bv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4bv(GLuint index, const GLbyte * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4bvEXT
- glVertexAttribI4bv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4bvEXT(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4bvEXT(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4bvEXT(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4bvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4bvEXT(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4bvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4i(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4i(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4iEXT
- glVertexAttribI4i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4i(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)
Part ofGL_NV_vertex_program4
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4iv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4iv(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4iv(GLuint index, const GLint * v)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4ivEXT
- glVertexAttribI4iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4iv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4iv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4iv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4iv(GLuint index, const GLint * v)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4ivEXT
- glVertexAttribI4iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4iv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4ivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4ivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4ivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4sv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4sv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4svEXT
- glVertexAttribI4sv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4sv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4sv(GLuint index, const GLshort * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4svEXT
- glVertexAttribI4sv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4svEXT(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4svEXT(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4svEXT(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4svEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4svEXT(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4svEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ubv(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ubv(int, byte[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4ubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4ubvEXT
- glVertexAttribI4ubv(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ubv(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ubv(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4ubv(GLuint index, const GLubyte * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4ubvEXT
- glVertexAttribI4ubv(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ubvEXT(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ubvEXT(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4ubvEXT(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ubvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ubvEXT(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4ubvEXT(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4ui(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4uiEXT
- glVertexAttribI4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4ui(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Part ofGL_NV_vertex_program4
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4uiv(GLuint index, const GLuint * v)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4uivEXT
- glVertexAttribI4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribI4uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribI4uiv(GLuint index, const GLuint * v)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4uivEXT
- glVertexAttribI4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribI4uivEXT(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4uivEXT(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4uivEXT(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4uivEXT(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4uivEXT(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4usv(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4usv(int, short[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4usv(GLuint index, const GLushort * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4usvEXT
- glVertexAttribI4usv(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4usv(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4usv(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribI4usv(GLuint index, const GLushort * v)
Part ofGL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribI4usvEXT
- glVertexAttribI4usv(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4usvEXT(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4usvEXT(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4usvEXT(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribI4usvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribI4usvEXT(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v)
Part ofGL_NV_vertex_program4
- glVertexAttribI4usvEXT(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribIFormat(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribIFormat(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribIFormat(int, int, int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribIFormatNV
- glVertexAttribIFormat(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribIFormat(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribIFormatNV(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribIFormatNV(int, int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glVertexAttribIFormatNV(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribIPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribIPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribIPointer(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2ES3
-
Entry point to C language function:
void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
,GL_NV_vertex_program4
Alias for:glVertexAttribIPointerEXT
- glVertexAttribIPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribIPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES3
-
Entry point to C language function:
void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_0
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribIPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribIPointerEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribIPointerEXT(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_NV_vertex_program4
- glVertexAttribIPointerEXT(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1d(int, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1d(int, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL1d(GLuint index, GLdouble x)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL1dEXT
- glVertexAttribL1d(int, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL1dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL1dvEXT
- glVertexAttribL1dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL1dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL1dvEXT
- glVertexAttribL1dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1i64NV(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1i64NV(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1i64NV(GLuint index, GLint64EXT x)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1i64NV(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1i64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1i64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1i64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1i64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64ARB(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64ARB(int, long) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexAttribL1ui64ARB(GLuint index, GLuint64EXT x)
Part ofGL_ARB_bindless_texture
- glVertexAttribL1ui64ARB(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64NV(int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64NV(int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1ui64NV(int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64vARB(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64vARB(int, long[], int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexAttribL1ui64vARB(GLuint index, const GLuint64EXT * v)
Part ofGL_ARB_bindless_texture
- glVertexAttribL1ui64vARB(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64vARB(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64vARB(int, LongBuffer) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexAttribL1ui64vARB(GLuint index, const GLuint64EXT * v)
Part ofGL_ARB_bindless_texture
- glVertexAttribL1ui64vARB(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL1ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL1ui64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL1ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2d(int, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2d(int, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL2dEXT
- glVertexAttribL2d(int, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL2dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL2dvEXT
- glVertexAttribL2dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL2dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL2dvEXT
- glVertexAttribL2dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2i64NV(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2i64NV(int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2i64NV(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2i64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2i64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2i64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2i64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2ui64NV(int, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2ui64NV(int, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2ui64NV(int, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2ui64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL2ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL2ui64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL2ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3d(int, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3d(int, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL3dEXT
- glVertexAttribL3d(int, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL3dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL3dvEXT
- glVertexAttribL3dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL3dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL3dvEXT
- glVertexAttribL3dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3i64NV(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3i64NV(int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3i64NV(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3i64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3i64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3i64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3i64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3ui64NV(int, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3ui64NV(int, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3ui64NV(int, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3ui64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL3ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL3ui64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL3ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4d(int, double, double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4d(int, double, double, double, double) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL4dEXT
- glVertexAttribL4d(int, double, double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4dv(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4dv(int, double[], int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL4dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL4dvEXT
- glVertexAttribL4dv(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4dv(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribL4dv(GLuint index, const GLdouble * v)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribL4dvEXT
- glVertexAttribL4dv(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4i64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4i64NV(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4i64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4i64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4i64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4i64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4i64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4i64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4ui64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4ui64NV(int, long, long, long, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4ui64NV(int, long, long, long, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4ui64vNV(int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4ui64vNV(int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribL4ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribL4ui64vNV(int, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribL4ui64vNV(int, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribLFormat(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribLFormat(int, int, int, int) - Method in interface com.jogamp.opengl.GL4
-
Entry point to C language function:
void glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
,GL_NV_vertex_attrib_integer_64bit
Alias for:glVertexAttribLFormatNV
- glVertexAttribLFormat(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribLFormatNV(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribLFormatNV(int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_attrib_integer_64bit
- glVertexAttribLFormatNV(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribLPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribLPointer(int, int, int, int, long) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ARB_vertex_attrib_64bit
,GL_VERSION_4_1
,GL_EXT_vertex_attrib_64bit
Alias for:glVertexAttribLPointerEXT
- glVertexAttribLPointer(int, int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribLPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribLPointer(int, int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL4bc
-
Entry point to C language function:
void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part ofGL_VERSION_4_1
,GL_ARB_vertex_attrib_64bit
- glVertexAttribLPointer(int, int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP1ui(int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP1ui(int, int, boolean, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP1ui(int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP1uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP1uiv(int, int, boolean, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP1uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP1uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP1uiv(int, int, boolean, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP1uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP2ui(int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP2ui(int, int, boolean, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP2ui(int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP2uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP2uiv(int, int, boolean, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP2uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP2uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP2uiv(int, int, boolean, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP2uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP3ui(int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP3ui(int, int, boolean, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP3ui(int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP3uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP3uiv(int, int, boolean, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP3uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP3uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP3uiv(int, int, boolean, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP3uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP4ui(int, int, boolean, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP4ui(int, int, boolean, int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP4ui(int, int, boolean, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP4uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP4uiv(int, int, boolean, int[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP4uiv(int, int, boolean, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribP4uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribP4uiv(int, int, boolean, IntBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexAttribP4uiv(int, int, boolean, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribParameteriAMD(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribParameteriAMD(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribParameteriAMD(GLuint index, GLenum pname, GLint param)
Part ofGL_AMD_interleaved_elements
- glVertexAttribParameteriAMD(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in interface com.jogamp.opengl.GL2ES2
-
Entry point to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
,GL_ARB_vertex_program
,GL_NV_vertex_program
Alias for:glVertexAttribPointerARB
,glVertexAttribPointerNV
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in interface com.jogamp.opengl.GLES3
-
Entry point to C language function:
void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexAttribPointer(GLArrayData) - Method in interface com.jogamp.opengl.GL2ES2
- glVertexAttribPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexAttribPointerARB(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribPointerARB(int, int, int, boolean, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer)
Part ofGL_ARB_vertex_program
- glVertexAttribPointerARB(int, int, int, boolean, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribPointerARB(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribPointerARB(int, int, int, boolean, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer)
Part ofGL_ARB_vertex_program
- glVertexAttribPointerARB(int, int, int, boolean, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs1hv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs1hv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs1hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs1hvNV
- glVertexAttribs1hv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs1hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs1hv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs1hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs1hvNV
- glVertexAttribs1hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs2hv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs2hv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs2hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs2hvNV
- glVertexAttribs2hv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs2hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs2hv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs2hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs2hvNV
- glVertexAttribs2hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs3hv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs3hv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs3hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs3hvNV
- glVertexAttribs3hv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs3hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs3hv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs3hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs3hvNV
- glVertexAttribs3hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs4hv(int, int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs4hv(int, int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs4hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs4hvNV
- glVertexAttribs4hv(int, int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexAttribs4hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexAttribs4hv(int, int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexAttribs4hv(GLuint index, GLsizei n, const GLhalfNV * v)
Part ofGL_NV_half_float
Alias for:glVertexAttribs4hvNV
- glVertexAttribs4hv(int, int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexBindingDivisor(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexBindingDivisor(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glVertexBindingDivisor(int, int) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
Part ofGL_ES_VERSION_3_1
,GL_VERSION_4_3
,GL_ARB_vertex_attrib_binding
- glVertexBindingDivisor(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexBindingDivisor(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glVertexBlendARB(int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexBlendARB(int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexBlendARB(GLint count)
Part ofGL_ARB_vertex_blend
- glVertexBlendARB(int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexFormatNV(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexFormatNV(int, int, int) - Method in interface com.jogamp.opengl.GL2GL3
-
Entry point to C language function:
void glVertexFormatNV(GLint size, GLenum type, GLsizei stride)
Part ofGL_NV_vertex_buffer_unified_memory
- glVertexFormatNV(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP2ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP2ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP2ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP2ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP2uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP2uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP2uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP2uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP2uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP3ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP3ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP3ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP3ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP3uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP3uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP3uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP3uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP3uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP4ui(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP4ui(int, int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP4ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP4ui(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP4uiv(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP4uiv(int, int[], int) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP4uiv(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexP4uiv(int, IntBuffer) - Method in interface com.jogamp.opengl.GL3bc
-
Entry point to C language function:
void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- glVertexP4uiv(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexPointer(int, int, int, long) - Method in class com.jogamp.opengl.DebugGLES1
- glVertexPointer(int, int, int, long) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glVertexPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexPointer(int, int, int, long) - Method in class com.jogamp.opengl.TraceGLES1
- glVertexPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glVertexPointer(int, int, int, Buffer) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glVertexPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexPointer(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glVertexPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexPointer(GLArrayData) - Method in class com.jogamp.opengl.DebugGLES1
- glVertexPointer(GLArrayData) - Method in interface com.jogamp.opengl.fixedfunc.GLPointerFunc
- glVertexPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexPointer(GLArrayData) - Method in class com.jogamp.opengl.TraceGLES1
- glVertexv(Buffer) - Method in class com.jogamp.opengl.util.ImmModeSink
- glVertexWeightfEXT(float) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeightfEXT(float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeightfEXT(GLfloat weight)
Part ofGL_EXT_vertex_weighting
- glVertexWeightfEXT(float) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeightfvEXT(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeightfvEXT(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeightfvEXT(const GLfloat * weight)
Part ofGL_EXT_vertex_weighting
- glVertexWeightfvEXT(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeightfvEXT(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeightfvEXT(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeightfvEXT(const GLfloat * weight)
Part ofGL_EXT_vertex_weighting
- glVertexWeightfvEXT(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeighth(short) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeighth(short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeighth(GLhalfNV weight)
Part ofGL_NV_half_float
Alias for:glVertexWeighthNV
- glVertexWeighth(short) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeighthv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeighthv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeighthv(const GLhalfNV * weight)
Part ofGL_NV_half_float
Alias for:glVertexWeighthvNV
- glVertexWeighthv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeighthv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeighthv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeighthv(const GLhalfNV * weight)
Part ofGL_NV_half_float
Alias for:glVertexWeighthvNV
- glVertexWeighthv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeightPointerEXT(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeightPointerEXT(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeightPointerEXT(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_EXT_vertex_weighting
- glVertexWeightPointerEXT(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glVertexWeightPointerEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVertexWeightPointerEXT(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVertexWeightPointerEXT(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_EXT_vertex_weighting
- glVertexWeightPointerEXT(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureNV(int, int[], int, long[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureNV(int, int[], int, long[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time)
Part ofGL_NV_video_capture
- glVideoCaptureNV(int, int[], int, long[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureNV(int, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureNV(int, IntBuffer, LongBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time)
Part ofGL_NV_video_capture
- glVideoCaptureNV(int, IntBuffer, LongBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterdvNV(int, int, int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterdvNV(int, int, int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterdvNV(int, int, int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterdvNV(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterdvNV(int, int, int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterdvNV(int, int, int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterfvNV(int, int, int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterfvNV(int, int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterfvNV(int, int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterfvNV(int, int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterivNV(int, int, int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterivNV(int, int, int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glVideoCaptureStreamParameterivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glVideoCaptureStreamParameterivNV(int, int, int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params)
Part ofGL_NV_video_capture
- glVideoCaptureStreamParameterivNV(int, int, int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES1
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.DebugGLES3
- glViewport(int, int, int, int) - Method in interface com.jogamp.opengl.GL
-
Entry point to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
Part ofGL_ES_VERSION_2_0
,GL_VERSION_ES_CL_CM
,GL_VERSION_1_0
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES1
- glViewport(int, int, int, int) - Method in class com.jogamp.opengl.TraceGLES3
- glViewportArrayv(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewportArrayv(int, int, float[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glViewportArrayvNV
- glViewportArrayv(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewportArrayv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewportArrayv(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glViewportArrayvNV
- glViewportArrayv(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewportArrayvNV(int, int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glViewportArrayvNV(int, int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- glViewportArrayvNV(int, int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glViewportArrayvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glViewportArrayvNV(int, int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- glViewportArrayvNV(int, int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glViewportIndexedf(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewportIndexedf(int, float, float, float, float) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glViewportIndexedfNV
- glViewportIndexedf(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewportIndexedfNV(int, float, float, float, float) - Method in class com.jogamp.opengl.DebugGLES3
- glViewportIndexedfNV(int, float, float, float, float) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glViewportIndexedfNV(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_NV_viewport_array
- glViewportIndexedfNV(int, float, float, float, float) - Method in class com.jogamp.opengl.TraceGLES3
- glViewportIndexedfv(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewportIndexedfv(int, float[], int) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glViewportIndexedfv(GLuint index, const GLfloat * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glViewportIndexedfvNV
- glViewportIndexedfv(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewportIndexedfv(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glViewportIndexedfv(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL3
-
Entry point to C language function:
void glViewportIndexedfv(GLuint index, const GLfloat * v)
Part ofGL_ARB_viewport_array
,GL_VERSION_4_1
,GL_NV_viewport_array
Alias for:glViewportIndexedfvNV
- glViewportIndexedfv(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glViewportIndexedfvNV(int, float[], int) - Method in class com.jogamp.opengl.DebugGLES3
- glViewportIndexedfvNV(int, float[], int) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
- glViewportIndexedfvNV(int, float[], int) - Method in class com.jogamp.opengl.TraceGLES3
- glViewportIndexedfvNV(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGLES3
- glViewportIndexedfvNV(int, FloatBuffer) - Method in interface com.jogamp.opengl.GLES2
-
Entry point to C language function:
void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
- glViewportIndexedfvNV(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGLES3
- glWaitSync(long, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glWaitSync(long, int, long) - Method in class com.jogamp.opengl.DebugGLES3
- glWaitSync(long, int, long) - Method in interface com.jogamp.opengl.GL3ES3
-
Entry point to C language function:
void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0
,GL_VERSION_3_2
,GL_ARB_sync
,GL_APPLE_sync
Alias for:glWaitSyncAPPLE
- glWaitSync(long, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glWaitSync(long, int, long) - Method in class com.jogamp.opengl.TraceGLES3
- glWeightbvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightbvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights)
Part ofGL_ARB_vertex_blend
- glWeightbvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightbvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightbvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights)
Part ofGL_ARB_vertex_blend
- glWeightbvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightdvARB(int, double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightdvARB(int, double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights)
Part ofGL_ARB_vertex_blend
- glWeightdvARB(int, double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightdvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightdvARB(int, DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights)
Part ofGL_ARB_vertex_blend
- glWeightdvARB(int, DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightfvARB(int, float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightfvARB(int, float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights)
Part ofGL_ARB_vertex_blend
- glWeightfvARB(int, float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightfvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightfvARB(int, FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights)
Part ofGL_ARB_vertex_blend
- glWeightfvARB(int, FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightivARB(GLint size, const GLint * weights)
Part ofGL_ARB_vertex_blend
- glWeightivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightivARB(GLint size, const GLint * weights)
Part ofGL_ARB_vertex_blend
- glWeightivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightPointerARB(int, int, int, long) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightPointerARB(int, int, int, long) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ARB_vertex_blend
- glWeightPointerARB(int, int, int, long) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightPointerARB(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightPointerARB(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const void * pointer)
Part ofGL_ARB_vertex_blend
- glWeightPointerARB(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightPointerOES(int, int, int, Buffer) - Method in class com.jogamp.opengl.DebugGLES1
- glWeightPointerOES(int, int, int, Buffer) - Method in interface com.jogamp.opengl.GLES1
-
Entry point to C language function:
void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
Part ofGL_OES_matrix_palette
- glWeightPointerOES(int, int, int, Buffer) - Method in class com.jogamp.opengl.TraceGLES1
- glWeightsvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightsvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightsvARB(GLint size, const GLshort * weights)
Part ofGL_ARB_vertex_blend
- glWeightsvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightsvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightsvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightsvARB(GLint size, const GLshort * weights)
Part ofGL_ARB_vertex_blend
- glWeightsvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightubvARB(int, byte[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightubvARB(int, byte[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights)
Part ofGL_ARB_vertex_blend
- glWeightubvARB(int, byte[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightubvARB(int, ByteBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights)
Part ofGL_ARB_vertex_blend
- glWeightubvARB(int, ByteBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightuivARB(int, int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightuivARB(int, int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightuivARB(GLint size, const GLuint * weights)
Part ofGL_ARB_vertex_blend
- glWeightuivARB(int, int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightuivARB(int, IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightuivARB(GLint size, const GLuint * weights)
Part ofGL_ARB_vertex_blend
- glWeightuivARB(int, IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightusvARB(int, short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightusvARB(int, short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightusvARB(GLint size, const GLushort * weights)
Part ofGL_ARB_vertex_blend
- glWeightusvARB(int, short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWeightusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWeightusvARB(int, ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWeightusvARB(GLint size, const GLushort * weights)
Part ofGL_ARB_vertex_blend
- glWeightusvARB(int, ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2d(double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2d(double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2d(GLdouble x, GLdouble y)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2dMESA
,glWindowPos2dARB
- glWindowPos2d(double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2dv(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2dvMESA
,glWindowPos2dvARB
- glWindowPos2dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2dvMESA
,glWindowPos2dvARB
- glWindowPos2dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2f(float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2f(float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2f(GLfloat x, GLfloat y)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos2fARB
,glWindowPos2fMESA
- glWindowPos2f(float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2fv(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2fvMESA
,glWindowPos2fvARB
- glWindowPos2fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2fvMESA
,glWindowPos2fvARB
- glWindowPos2fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2i(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2i(int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2i(GLint x, GLint y)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2iMESA
,glWindowPos2iARB
- glWindowPos2i(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2iv(int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos2ivARB
,glWindowPos2ivMESA
- glWindowPos2iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos2ivARB
,glWindowPos2ivMESA
- glWindowPos2iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2s(short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2s(short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2s(GLshort x, GLshort y)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos2sMESA
,glWindowPos2sARB
- glWindowPos2s(short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2sv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos2svARB
,glWindowPos2svMESA
- glWindowPos2sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos2sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos2sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos2sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos2svARB
,glWindowPos2svMESA
- glWindowPos2sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3d(double, double, double) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3d(double, double, double) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos3dMESA
,glWindowPos3dARB
- glWindowPos3d(double, double, double) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3dv(double[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3dv(double[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3dvARB
,glWindowPos3dvMESA
- glWindowPos3dv(double[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3dv(DoubleBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3dv(DoubleBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3dv(const GLdouble * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3dvARB
,glWindowPos3dvMESA
- glWindowPos3dv(DoubleBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3f(float, float, float) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3f(float, float, float) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3fARB
,glWindowPos3fMESA
- glWindowPos3f(float, float, float) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3fv(float[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3fv(float[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos3fvMESA
,glWindowPos3fvARB
- glWindowPos3fv(float[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3fv(FloatBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3fv(FloatBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3fv(const GLfloat * v)
Part ofGL_VERSION_1_4
,GL_MESA_window_pos
,GL_ARB_window_pos
Alias for:glWindowPos3fvMESA
,glWindowPos3fvARB
- glWindowPos3fv(FloatBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3i(int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3i(int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3i(GLint x, GLint y, GLint z)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3iARB
,glWindowPos3iMESA
- glWindowPos3i(int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3iv(int[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3iv(int[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3ivARB
,glWindowPos3ivMESA
- glWindowPos3iv(int[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3iv(IntBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3iv(IntBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3iv(const GLint * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3ivARB
,glWindowPos3ivMESA
- glWindowPos3iv(IntBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3s(short, short, short) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3s(short, short, short) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3s(GLshort x, GLshort y, GLshort z)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3sARB
,glWindowPos3sMESA
- glWindowPos3s(short, short, short) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3sv(short[], int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3sv(short[], int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3svARB
,glWindowPos3svMESA
- glWindowPos3sv(short[], int) - Method in class com.jogamp.opengl.TraceGL4bc
- glWindowPos3sv(ShortBuffer) - Method in class com.jogamp.opengl.DebugGL4bc
- glWindowPos3sv(ShortBuffer) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWindowPos3sv(const GLshort * v)
Part ofGL_VERSION_1_4
,GL_ARB_window_pos
,GL_MESA_window_pos
Alias for:glWindowPos3svARB
,glWindowPos3svMESA
- glWindowPos3sv(ShortBuffer) - Method in class com.jogamp.opengl.TraceGL4bc
- glWriteMaskEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- glWriteMaskEXT(int, int, int, int, int, int) - Method in interface com.jogamp.opengl.GL2
-
Entry point to C language function:
void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
Part ofGL_EXT_vertex_shader
- glWriteMaskEXT(int, int, int, int, int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- growIfNeeded(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Increase the capacity of the buffer if necessary to add given spareComponents components.
H
- h() - Method in class com.jogamp.opengl.util.packrect.Level
- h() - Method in class com.jogamp.opengl.util.packrect.LevelSet
- h() - Method in class com.jogamp.opengl.util.packrect.Rect
- HALF_PI - Static variable in class com.jogamp.opengl.math.FloatUtil
-
The value PI/2, i.e.
- hasAlpha() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Returns true if the OpenGL read data contains alpha.
- hasAttachmentUsingAlpha() - Method in class com.jogamp.opengl.FBObject
-
Returns true if any attached
FBObject.Colorbuffer
uses alpha, otherwise false. - hasBasicFBOSupport() - Method in class com.jogamp.opengl.DebugGL4bc
- hasBasicFBOSupport() - Method in class com.jogamp.opengl.DebugGLES1
- hasBasicFBOSupport() - Method in class com.jogamp.opengl.DebugGLES3
- hasBasicFBOSupport() - Method in interface com.jogamp.opengl.GLBase
-
Returns
true
if basic FBO support is available, otherwisefalse
. - hasBasicFBOSupport() - Method in class com.jogamp.opengl.GLContext
-
Returns
true
if basic FBO support is available, otherwisefalse
. - hasBasicFBOSupport() - Method in class com.jogamp.opengl.TraceGL4bc
- hasBasicFBOSupport() - Method in class com.jogamp.opengl.TraceGLES1
- hasBasicFBOSupport() - Method in class com.jogamp.opengl.TraceGLES3
- hasFP32CompatAPI() - Method in class com.jogamp.opengl.GLContext
-
Returns
true
ifOES_single_precision
, fp32, fixed function point (FFP) compatibility entry points available, otherwisefalse
. - hasFullFBOSupport() - Method in class com.jogamp.opengl.DebugGL4bc
- hasFullFBOSupport() - Method in class com.jogamp.opengl.DebugGLES1
- hasFullFBOSupport() - Method in class com.jogamp.opengl.DebugGLES3
- hasFullFBOSupport() - Method in class com.jogamp.opengl.FBObject
- hasFullFBOSupport() - Method in interface com.jogamp.opengl.GLBase
-
Returns
true
if full FBO support is available, otherwisefalse
. - hasFullFBOSupport() - Method in class com.jogamp.opengl.GLContext
-
Returns
true
if full FBO support is available, otherwisefalse
. - hasFullFBOSupport() - Method in class com.jogamp.opengl.TraceGL4bc
- hasFullFBOSupport() - Method in class com.jogamp.opengl.TraceGLES1
- hasFullFBOSupport() - Method in class com.jogamp.opengl.TraceGLES3
- hasGLSL() - Method in class com.jogamp.opengl.DebugGL4bc
- hasGLSL() - Method in class com.jogamp.opengl.DebugGLES1
- hasGLSL() - Method in class com.jogamp.opengl.DebugGLES3
- hasGLSL() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object supports GLSL.
- hasGLSL() - Method in class com.jogamp.opengl.GLContext
- hasGLSL() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile supports GLSL, i.e.
- hasGLSL() - Method in class com.jogamp.opengl.TraceGL4bc
- hasGLSL() - Method in class com.jogamp.opengl.TraceGLES1
- hasGLSL() - Method in class com.jogamp.opengl.TraceGLES3
- hashCode() - Method in class com.jogamp.opengl.FBObject.Attachment
- hashCode() - Method in class com.jogamp.opengl.FBObject.RenderAttachment
- hashCode() - Method in class com.jogamp.opengl.GLCapabilities
- hashCode() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
- hashCode() - Method in class com.jogamp.opengl.GLProfile
- hashCode() - Method in class com.jogamp.opengl.math.geom.AABBox
- hashCode() - Method in class com.jogamp.opengl.math.Quaternion
- hashCode() - Method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
- hashCode() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- hashCode() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- hashCode() - Method in class com.jogamp.opengl.util.texture.ImageType
- hasNoDefaultVAO() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext's native profile does not implement a default vertex array object (VAO), starting w/ OpenGL 3.1 core.
- hasOpenGLDesktopSupport() - Method in class com.jogamp.opengl.GLDrawableFactory
-
Method returns
true
if underlying implementation may support native desktop OpenGL, otherwisefalse
. - hasOpenGLESSupport() - Method in class com.jogamp.opengl.GLDrawableFactory
-
Method returns
true
if underlying implementation may support native embedded OpenGL ES, otherwisefalse
. - hasRendererQuirk(int) - Method in class com.jogamp.opengl.GLContext
-
Returns true if the
quirk
exist inGLContext.getRendererQuirks()
, otherwise false. - hasRendererQuirk(AbstractGraphicsDevice, GLProfile, int) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Returns true if the
quirk
exist in the shared resource's contextGLRendererQuirks
. - header - Variable in class com.jogamp.opengl.util.texture.ImageType
-
The optionally read header of size
ImageType.MAGIC_MAX_SIZE
bytes as used to determine theImageType.type
, i.e. - height - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Height in pixels, representing
GLPixelBuffer.buffer
'sGLPixelBuffer.byteSize
. - height() - Method in class com.jogamp.opengl.math.Recti
- height() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- horzFov() - Method in class com.jogamp.opengl.math.FovHVHalves
-
Returns the full horizontal FOV, i.e.
I
- I_FOURWAY - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- I_NOTINTERLEAVED - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
Field image descriptor / interleave values
- I_TWOWAY - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- id - Variable in enum com.jogamp.opengl.Threading.Mode
- id - Variable in enum com.jogamp.opengl.util.av.GLMediaPlayer.State
- id() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
returns the uniq shader id as an integer
- id() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
returns the uniq shader id as an integer
- ID_ATTRIBPERPIXEL - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
Field image descriptor bitfield values definitions
- ID_INTERLEAVE - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- ID_RIGHTTOLEFT - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- ID_TOPTOBOTTOM - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- idLength() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
initial TGA image data fields
- IGNORE - com.jogamp.opengl.GLRendererQuirks.Override
-
Ignore the quirk, i.e.
- IIOTextureProvider - Class in com.jogamp.opengl.util.texture.spi.awt
- IIOTextureProvider() - Constructor for class com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider
- IIOTextureWriter - Class in com.jogamp.opengl.util.texture.spi.awt
- IIOTextureWriter() - Constructor for class com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter
- image - Variable in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
-
The underlying
BufferedImage
. - imageDescriptor() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- imageID() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- imageIDbuf() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- ImageInfo(ByteBuffer, int, int, boolean, int) - Constructor for class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- ImageSequence - Class in com.jogamp.opengl.util.texture
-
Simple
TextureSequence
implementation allowingexisting textures
orimage streams
to be used and replayed asframes
. - ImageSequence(int, boolean) - Constructor for class com.jogamp.opengl.util.texture.ImageSequence
- imageType() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- ImageType - Class in com.jogamp.opengl.util.texture
-
Image type classification.
- ImageType(InputStream) - Constructor for class com.jogamp.opengl.util.texture.ImageType
-
Creates instance based on given stream.
- ImageType(String) - Constructor for class com.jogamp.opengl.util.texture.ImageType
-
Creates instance based on the given type.
- ImageType.Util - Class in com.jogamp.opengl.util.texture
-
Static utility functions for
ImageType
to determine theImageType.type
. - ImageUtil - Class in com.jogamp.opengl.util.awt
-
Utilities for dealing with images.
- IMG_texture_format_BGRA8888 - Static variable in class com.jogamp.opengl.GLExtensions
- ImmModeSink - Class in com.jogamp.opengl.util
-
Immediate mode sink, implementing OpenGL fixed function subset of immediate mode operations, i.e.
- init() - Method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
One time lazy initialization before use.
- init(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Initialize OpenGL related resources
- init(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Creates the empty GL program object using
GL2ES2.glCreateProgram()
, if not already created. - init(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLEventListener
-
Called by the drawable immediately after the OpenGL context is initialized.
- init(GLAutoDrawable) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- init(GL, int, int, int) - Method in class com.jogamp.opengl.FBObject
-
Initializes this FBO's instance.
- Init - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
State changed to
GLMediaPlayer.State.Initialized
. - initGL(GL) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Initializes OpenGL related resources.
- initialize(GL) - Method in class com.jogamp.opengl.FBObject.Attachment
-
Initializes the attachment and set it's parameter, if uninitialized, i.e.
- initialize(GL) - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Initializes the color buffer and set it's parameter, if uninitialized, i.e.
- initialize(GL) - Method in class com.jogamp.opengl.FBObject.RenderAttachment
- initialize(GL) - Method in class com.jogamp.opengl.FBObject.TextureAttachment
-
Initializes the texture and set it's parameter, if uninitialized, i.e.
- initializeBackend(boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Attempts to initialize the backend, if not initialized yet.
- Initialized - com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Stream has been initialized, user may play or call
GLMediaPlayer.initGL(GL)
. - initProfiles(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLProfile
-
Trigger eager initialization of GLProfiles for the given device, in case it isn't done yet.
- initSingleton() - Static method in class com.jogamp.opengl.GLDrawableFactory
-
Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones.
- initSingleton() - Static method in class com.jogamp.opengl.GLProfile
-
Static initialization of JOGL.
- initSingleton(GLProfile, int, boolean, int, int, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
-
Initializes the single
AWTGLPixelBuffer
w/ a given size, if not yetallocated
. - initSingleton(GLProfile, int, boolean, int, int, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.SingletonGLPixelBufferProvider
-
Initializes the single
GLPixelBuffer
w/ a given size, if not yetallocated
. - insertShaderSource(int, int, CharSequence) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Adds
data
atposition
in shader source for shadershaderIdx
. - insertShaderSource(int, int, Class<?>, String) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Adds shader source located in
path
, either relative to thecontext
class or absolute as-is atposition
in shader source for shadershaderIdx
. - insertShaderSource(int, String, int, CharSequence) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Adds
data
after the line containingtag
. - INSIDE - com.jogamp.opengl.math.geom.Frustum.Location
- inTangents - Variable in class com.jogamp.opengl.math.FovHVHalves
-
If true, values are in tangent, otherwise radians.
- intBufferValue() - Method in class com.jogamp.opengl.GLUniformData
- intensityOnly() - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
- intensityOnly() - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
-
Indicates whether the backing store of this TextRenderer should be intensity-only (the default) or full-color.
- interleave() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- interpupillaryDistanceInMeters - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Horizontal interpupillary distance (IPD) in meters
- INTERSECT - com.jogamp.opengl.math.geom.Frustum.Location
- intersects2DRegion(float, float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Check if there is a common region between this AABBox and the passed 2D region irrespective of z range
- intersectsRay(Ray) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Check if
Ray
intersects this bounding box. - intValue() - Method in class com.jogamp.opengl.GLUniformData
- inUse() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- inUse() - Method in class com.jogamp.opengl.util.glsl.ShaderState
- INV_DEVIANCE - Static variable in class com.jogamp.opengl.math.FloatUtil
-
Inversion Epsilon, used with equals method to determine if two inverted matrices are close enough to be considered equal.
- INVERSE_MODELVIEW - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value for
inverse modelview matrix (Mvi)
, updated viaPMVMatrix.update()
. - INVERSE_TRANSPOSED_MODELVIEW - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value for
inverse transposed modelview matrix (Mvit)
, updated viaPMVMatrix.update()
. - invert() - Method in class com.jogamp.opengl.math.Matrix4f
-
Invert this matrix.
- invert() - Method in class com.jogamp.opengl.math.Quaternion
-
Invert the quaternion If rotational, will produce a the inverse rotation
- invert(Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Invert the
src
matrix values into this matrix - invertMatrix(float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Invert the given matrix.
- invoke(boolean, GLRunnable) - Method in class com.jogamp.opengl.awt.GLCanvas
- invoke(boolean, GLRunnable) - Method in class com.jogamp.opengl.awt.GLJPanel
- invoke(boolean, GLRunnable) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Enqueues a one-shot
GLRunnable
, which will be executed within the nextGLAutoDrawable.display()
call after all registeredGLEventListener
sdisplay(GLAutoDrawable)
methods have been called. - invoke(boolean, GLRunnable) - Method in class com.jogamp.opengl.swt.GLCanvas
- invoke(boolean, Runnable, Object) - Static method in class com.jogamp.opengl.Threading
-
If not
Threading.isOpenGLThread()
and thelock
is not being hold by this thread, invoke Runnabler
on the OpenGL thread viaThreading.invokeOnOpenGLThread(boolean, Runnable)
. - invoke(boolean, List<GLRunnable>) - Method in class com.jogamp.opengl.awt.GLCanvas
- invoke(boolean, List<GLRunnable>) - Method in class com.jogamp.opengl.awt.GLJPanel
- invoke(boolean, List<GLRunnable>) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Extends
GLAutoDrawable.invoke(boolean, GLRunnable)
functionality allowing to inject a list ofGLRunnable
s. - invoke(boolean, List<GLRunnable>) - Method in class com.jogamp.opengl.swt.GLCanvas
- invokeOnOpenGLThread(boolean, Runnable) - Static method in class com.jogamp.opengl.Threading
-
Executes the passed Runnable on the single thread used for all OpenGL work in this com.jogamp.opengl API implementation.
- isAABBoxOutside(AABBox) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Check to see if an axis aligned bounding box is completely outside of the frustum.
- isActiveAttribute(GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- isAnimating() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Indicates whether this animator
is started
andis not paused
. - isAnimating() - Method in class com.jogamp.opengl.util.Animator
- isAnimating() - Method in class com.jogamp.opengl.util.FPSAnimator
- isAnimatorAnimating(GLAnimatorControl) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- isAnimatorAnimatingOnOtherThread(GLAnimatorControl) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- isAnimatorStarted(GLAnimatorControl) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- isAnimatorStartedOnOtherThread(GLAnimatorControl) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- isAnyAvailable() - Static method in class com.jogamp.opengl.GLProfile
-
Returns the availability of any profile on the default device.
- isAvailable() - Static method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
- isAvailable(AbstractGraphicsDevice, String) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the availability of a profile on a device.
- isAvailable(String) - Static method in class com.jogamp.opengl.GLProfile
-
Returns the availability of a profile on the default device.
- isAWTAvailable() - Static method in class com.jogamp.opengl.GLProfile
- isBound() - Method in class com.jogamp.opengl.FBObject
- isBound(GL) - Method in class com.jogamp.opengl.FBObject
- isBuffer() - Method in class com.jogamp.opengl.GLUniformData
- isCCW(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if points are in ccw order
- isCollinearVec3(Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if three vertices are colliniear
- isCompressed() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
- isCompressed() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Indicates whether this texture is compressed.
- isCPUDataSourcingAvail() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext allows CPU data sourcing (indices, vertices ..) as opposed to using a GPU buffer source (VBO), e.g.
- isCreated() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether the underlying native OpenGL context has been created.
- isCreatedWithARBMethod() - Method in class com.jogamp.opengl.GLContext
- isCubemap() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Indicates whether this texture is cubemap
- isCubemapSidePresent(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Indicates whethe this cubemap side present
- isCurrent() - Method in class com.jogamp.opengl.GLContext
- isDataBufferSource(BufferedImage) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- isDataCompressed() - Method in class com.jogamp.opengl.util.texture.TextureData
-
Indicates whether the texture data is in compressed form.
- isDefined() - Method in class com.jogamp.opengl.util.texture.ImageType
-
Returns
true
ifImageType.type
is determined, i.e. - isDepthStencilPackedFormat() - Method in class com.jogamp.opengl.FBObject
- isEmpty() - Method in class com.jogamp.opengl.util.packrect.Level
-
Indicates whether this Level contains no rectangles.
- isEqual(float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if both values are equal w/o regarding an epsilon.
- isEqual(float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if both values are equal, i.e.
- isEqual(Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Equals check using
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Matrix4f, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Equals check using a given
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Recti) - Method in class com.jogamp.opengl.math.Recti
-
Equals check.
- isEqual(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Equals check using
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Vec2f, float) - Method in class com.jogamp.opengl.math.Vec2f
-
Equals check using a given
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Vec2i) - Method in class com.jogamp.opengl.math.Vec2i
-
Equals check.
- isEqual(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Equals check using
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Vec3f, float) - Method in class com.jogamp.opengl.math.Vec3f
-
Equals check using a given
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Equals check using
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isEqual(Vec4f, float) - Method in class com.jogamp.opengl.math.Vec4f
-
Equals check using a given
FloatUtil.EPSILON
value andFloatUtil.isEqual(float, float, float)
. - isExclusiveContextEnabled() - Method in class com.jogamp.opengl.util.AnimatorBase
-
Returns
true
, if the exclusive context thread is enabled, otherwisefalse
. - isExtensionAvailable(String) - Method in class com.jogamp.opengl.DebugGL4bc
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.DebugGLES1
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.DebugGLES3
- isExtensionAvailable(String) - Method in interface com.jogamp.opengl.egl.EGLExt
- isExtensionAvailable(String) - Method in interface com.jogamp.opengl.GLBase
-
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.GLContext
-
Returns true if the specified OpenGL extension can be successfully called using this GL context given the current host (OpenGL client) and display (OpenGL server) configuration.
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.TraceGL4bc
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.TraceGLES1
- isExtensionAvailable(String) - Method in class com.jogamp.opengl.TraceGLES3
- isFBO() - Method in class com.jogamp.opengl.GLCapabilities
- isFBO() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether FBO offscreen mode is requested, available or chosen.
- isFBOAvailable(AbstractGraphicsDevice, GLProfile) - Static method in class com.jogamp.opengl.GLContext
-
Returns true if it is possible to create an framebuffer object (FBO).
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.DebugGL4bc
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.DebugGLES1
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.DebugGLES3
- isFunctionAvailable(String) - Method in interface com.jogamp.opengl.egl.EGLExt
- isFunctionAvailable(String) - Method in interface com.jogamp.opengl.GLBase
-
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.GLContext
-
Returns true if the specified OpenGL core- or extension-function can be successfully called using this GL context given the current host (OpenGL client) and display (OpenGL server) configuration.
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.glu.gl2.GLUgl2
-
Returns true if the specified GLU core- or extension-function can be successfully used through this GLU instance.
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.glu.GLU
-
Returns true if the specified GLU core- or extension-function can be successfully used through this GLU instance.
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.TraceGL4bc
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.TraceGLES1
- isFunctionAvailable(String) - Method in class com.jogamp.opengl.TraceGLES3
- isGeometryShaderSupported(GL) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
-
Returns true if GeometryShader is supported, i.e.
- isGL() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL() - Method in class com.jogamp.opengl.DebugGLES1
- isGL() - Method in class com.jogamp.opengl.DebugGLES3
- isGL() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to any of the OpenGL profiles.
- isGL() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL() - Method in class com.jogamp.opengl.TraceGLES1
- isGL() - Method in class com.jogamp.opengl.TraceGLES3
- isGL2() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL2() - Method in class com.jogamp.opengl.DebugGLES1
- isGL2() - Method in class com.jogamp.opengl.DebugGLES3
- isGL2() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
- isGL2() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL2.
- isGL2() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL2 .
- isGL2() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL2() - Method in class com.jogamp.opengl.TraceGLES1
- isGL2() - Method in class com.jogamp.opengl.TraceGLES3
- isGL2Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGL2ES1() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL2ES1() - Method in class com.jogamp.opengl.DebugGLES1
- isGL2ES1() - Method in class com.jogamp.opengl.DebugGLES3
- isGL2ES1() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to a GL2ES1 compatible profile.
- isGL2ES1() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL2ES1.
- isGL2ES1() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL2ES1.
- isGL2ES1() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL2ES1() - Method in class com.jogamp.opengl.TraceGLES1
- isGL2ES1() - Method in class com.jogamp.opengl.TraceGLES3
- isGL2ES2() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL2ES2() - Method in class com.jogamp.opengl.DebugGLES1
- isGL2ES2() - Method in class com.jogamp.opengl.DebugGLES3
- isGL2ES2() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to a GL2ES2 compatible profile.
- isGL2ES2() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL2ES2.
- isGL2ES2() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL2ES2.
- isGL2ES2() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL2ES2() - Method in class com.jogamp.opengl.TraceGLES1
- isGL2ES2() - Method in class com.jogamp.opengl.TraceGLES3
- isGL2ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL2ES3() - Method in class com.jogamp.opengl.DebugGLES1
- isGL2ES3() - Method in class com.jogamp.opengl.DebugGLES3
- isGL2ES3() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile.
- isGL2ES3() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL2ES3.
- isGL2ES3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL2ES3.
- isGL2ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL2ES3() - Method in class com.jogamp.opengl.TraceGLES1
- isGL2ES3() - Method in class com.jogamp.opengl.TraceGLES3
- isGL2GL3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL2GL3() - Method in class com.jogamp.opengl.DebugGLES1
- isGL2GL3() - Method in class com.jogamp.opengl.DebugGLES3
- isGL2GL3() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to a GL2GL3 compatible profile.
- isGL2GL3() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL2GL3.
- isGL2GL3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL2GL3.
- isGL2GL3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL2GL3() - Method in class com.jogamp.opengl.TraceGLES1
- isGL2GL3() - Method in class com.jogamp.opengl.TraceGLES3
- isGL3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL3() - Method in class com.jogamp.opengl.DebugGLES1
- isGL3() - Method in class com.jogamp.opengl.DebugGLES3
- isGL3() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
- isGL3() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL3.
- isGL3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL3.
- isGL3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL3() - Method in class com.jogamp.opengl.TraceGLES1
- isGL3() - Method in class com.jogamp.opengl.TraceGLES3
- isGL3Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGL3bc() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL3bc() - Method in class com.jogamp.opengl.DebugGLES1
- isGL3bc() - Method in class com.jogamp.opengl.DebugGLES3
- isGL3bc() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
- isGL3bc() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL3bc.
- isGL3bc() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL3bc.
- isGL3bc() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL3bc() - Method in class com.jogamp.opengl.TraceGLES1
- isGL3bc() - Method in class com.jogamp.opengl.TraceGLES3
- isGL3bcAvailable(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGL3core() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL3core() - Method in class com.jogamp.opengl.DebugGLES1
- isGL3core() - Method in class com.jogamp.opengl.DebugGLES3
- isGL3core() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object uses a GL3 core profile.
- isGL3core() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext uses a GL3 core profile.
- isGL3core() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL3core() - Method in class com.jogamp.opengl.TraceGLES1
- isGL3core() - Method in class com.jogamp.opengl.TraceGLES3
- isGL3ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL3ES3() - Method in class com.jogamp.opengl.DebugGLES1
- isGL3ES3() - Method in class com.jogamp.opengl.DebugGLES3
- isGL3ES3() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to a GL3ES3 compatible profile.
- isGL3ES3() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL3ES3.
- isGL3ES3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL3ES3.
- isGL3ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL3ES3() - Method in class com.jogamp.opengl.TraceGLES1
- isGL3ES3() - Method in class com.jogamp.opengl.TraceGLES3
- isGL4() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL4() - Method in class com.jogamp.opengl.DebugGLES1
- isGL4() - Method in class com.jogamp.opengl.DebugGLES3
- isGL4() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
- isGL4() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL4.
- isGL4() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL4.
- isGL4() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL4() - Method in class com.jogamp.opengl.TraceGLES1
- isGL4() - Method in class com.jogamp.opengl.TraceGLES3
- isGL4Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGL4bc() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL4bc() - Method in class com.jogamp.opengl.DebugGLES1
- isGL4bc() - Method in class com.jogamp.opengl.DebugGLES3
- isGL4bc() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
- isGL4bc() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GL4bc.
- isGL4bc() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL4bc.
- isGL4bc() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL4bc() - Method in class com.jogamp.opengl.TraceGLES1
- isGL4bc() - Method in class com.jogamp.opengl.TraceGLES3
- isGL4bcAvailable(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGL4core() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL4core() - Method in class com.jogamp.opengl.DebugGLES1
- isGL4core() - Method in class com.jogamp.opengl.DebugGLES3
- isGL4core() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object uses a GL4 core profile.
- isGL4core() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext uses a GL4 core profile.
- isGL4core() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL4core() - Method in class com.jogamp.opengl.TraceGLES1
- isGL4core() - Method in class com.jogamp.opengl.TraceGLES3
- isGL4ES3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGL4ES3() - Method in class com.jogamp.opengl.DebugGLES1
- isGL4ES3() - Method in class com.jogamp.opengl.DebugGLES3
- isGL4ES3() - Method in interface com.jogamp.opengl.GLBase
-
Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e.
- isGL4ES3() - Method in class com.jogamp.opengl.GLContext
-
Returns true if this profile is capable of GL4ES3, i.e.
- isGL4ES3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GL4ES3.
- isGL4ES3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGL4ES3() - Method in class com.jogamp.opengl.TraceGLES1
- isGL4ES3() - Method in class com.jogamp.opengl.TraceGLES3
- isGLCompatibilityProfile() - Method in class com.jogamp.opengl.GLContext
- isGLcore() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLcore() - Method in class com.jogamp.opengl.DebugGLES1
- isGLcore() - Method in class com.jogamp.opengl.DebugGLES3
- isGLcore() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object uses a GL core profile.
- isGLcore() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext uses a GL core profile.
- isGLcore() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLcore() - Method in class com.jogamp.opengl.TraceGLES1
- isGLcore() - Method in class com.jogamp.opengl.TraceGLES3
- isGLCoreProfile() - Method in class com.jogamp.opengl.GLContext
- isGLDebugEnabled() - Method in class com.jogamp.opengl.GLContext
- isGLDebugMessageEnabled() - Method in class com.jogamp.opengl.GLContext
- isGLDebugSynchronous() - Method in class com.jogamp.opengl.GLContext
- isGLES() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see
GLBase.isGLES1()
,GLBase.isGLES2()
andGLBase.isGLES3()
. - isGLES() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GLES.
- isGLES() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GLES.
- isGLES() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES1() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES1() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES1() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES1() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile.
- isGLES1() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GLES1.
- isGLES1() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GLES1.
- isGLES1() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES1() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES1() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES1Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGLES2() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES2() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES2() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES2() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile.
- isGLES2() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GLES2.
- isGLES2() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GLES2.
- isGLES2() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES2() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES2() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES2Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGLES2Compatible() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES2Compatible() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES2Compatible() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES2Compatible() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
- isGLES2Compatible() - Method in class com.jogamp.opengl.GLContext
- isGLES2Compatible() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES2Compatible() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES2Compatible() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES3() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES3() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES3() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES3() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile.
- isGLES3() - Method in class com.jogamp.opengl.GLContext
-
Indicates whether this GLContext is capable of GLES3.
- isGLES3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile is capable of GLES3.
- isGLES3() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES3() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES3() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES31Compatible() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES31Compatible() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES31Compatible() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES31Compatible() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality.
- isGLES31Compatible() - Method in class com.jogamp.opengl.GLContext
-
Return true if this context is an ES3 context ≥ 3.1 or implements the extension
GL_ARB_ES3_1_compatibility
, otherwise false. - isGLES31Compatible() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES31Compatible() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES31Compatible() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES31CompatibleAvailable(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLContext
-
Returns true if a ES3 ≥ 3.1 compatible profile is available, i.e.
- isGLES32Compatible() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES32Compatible() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES32Compatible() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES32Compatible() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality.
- isGLES32Compatible() - Method in class com.jogamp.opengl.GLContext
-
Return true if this context is an ES3 context ≥ 3.2 or implements the extension
GL_ARB_ES3_2_compatibility
, otherwise false. - isGLES32Compatible() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES32Compatible() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES32Compatible() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES32CompatibleAvailable(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLContext
-
Returns true if a ES3 ≥ 3.2 compatible profile is available, i.e.
- isGLES3Available(AbstractGraphicsDevice, boolean[]) - Static method in class com.jogamp.opengl.GLContext
- isGLES3Compatible() - Method in class com.jogamp.opengl.DebugGL4bc
- isGLES3Compatible() - Method in class com.jogamp.opengl.DebugGLES1
- isGLES3Compatible() - Method in class com.jogamp.opengl.DebugGLES3
- isGLES3Compatible() - Method in interface com.jogamp.opengl.GLBase
-
Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
- isGLES3Compatible() - Method in class com.jogamp.opengl.GLContext
-
Return true if this context is an ES3 context or implements the extension
GL_ARB_ES3_compatibility
, otherwise false. - isGLES3Compatible() - Method in class com.jogamp.opengl.TraceGL4bc
- isGLES3Compatible() - Method in class com.jogamp.opengl.TraceGLES1
- isGLES3Compatible() - Method in class com.jogamp.opengl.TraceGLES3
- isGLES3CompatibleAvailable(AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLContext
-
Returns true if a ES3 compatible profile is available, i.e.
- isGLESProfile() - Method in class com.jogamp.opengl.GLContext
- isGLForwardCompatible() - Method in class com.jogamp.opengl.GLContext
- isGLOriented() - Method in class com.jogamp.opengl.awt.GLCanvas
- isGLOriented() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Returns
true
if the drawable is rendered in OpenGL's coordinate system, origin at bottom left. - isGLOriented() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns
true
if the drawable is rendered in OpenGL's coordinate system, origin at bottom left. - isGLOriented() - Method in class com.jogamp.opengl.swt.GLCanvas
- isGLOriented() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns
true
if the video frame is oriented in OpenGL's coordinate system, origin at bottom left. - isGLReadDrawableAvailable() - Method in class com.jogamp.opengl.GLContext
-
Query whether using a distinguished read-drawable is supported.
- isGLStatePreservationSupported() - Method in interface com.jogamp.opengl.GLStateKeeper
- isGLTypeFixedPoint(int) - Static method in class com.jogamp.opengl.util.GLBuffers
- isHardwareRasterizer() - Method in class com.jogamp.opengl.GLContext
- isHardwareRasterizer() - Method in class com.jogamp.opengl.GLProfile
-
return true if impl.
- isHardwareRasterizer(AbstractGraphicsDevice, GLProfile) - Static method in class com.jogamp.opengl.GLContext
- isIdentity() - Method in class com.jogamp.opengl.math.Quaternion
-
Returns
true
if this quaternion has identity. - isImmModeSinkEnabled() - Method in interface com.jogamp.opengl.glu.GLUquadric
- isInCircleVec2(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if vertices in triangle circumcircle
- isInfinite(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Return
true
if the given packedbinary16
value is infinite. - isInitialized() - Method in class com.jogamp.opengl.FBObject
-
Returns
true
if this instance has been initialized with#reset(GL, int, int)
or#reset(GL, int, int, int, boolean)
, otherwisefalse
- isInitialized() - Method in interface com.jogamp.opengl.GLFBODrawable
- isInitialized() - Static method in class com.jogamp.opengl.GLProfile
- isInitialized() - Method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- isInTriangleVec3(Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if a vertex is in triangle using barycentric coordinates computation.
- isMatrix() - Method in class com.jogamp.opengl.GLUniformData
- isMatrixGetName(int) - Static method in class com.jogamp.opengl.util.PMVMatrix
- isMatrixModeName(int) - Static method in class com.jogamp.opengl.util.PMVMatrix
- isModified() - Method in class com.jogamp.opengl.FBObject
-
Returns
true
if size, sample-count or any attachment of this instance or itssampling-sink
has been modified since lastsync
,use
,reset
orresetSamplingSink
. - isMutableStorage() - Method in class com.jogamp.opengl.GLBufferStorage
-
Returns
true
if buffer's storage is mutable, i.e. - isNaN(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Return
true
if the given packedbinary16
value is not a number (NaN
). - isNPOTTextureAvailable() - Method in class com.jogamp.opengl.DebugGL4bc
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.DebugGLES1
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.DebugGLES3
- isNPOTTextureAvailable() - Method in interface com.jogamp.opengl.GLBase
-
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.GLContext
-
Note: The GL impl.
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.TraceGL4bc
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.TraceGLES1
- isNPOTTextureAvailable() - Method in class com.jogamp.opengl.TraceGLES3
- isOffscreenLayerSurfaceEnabled() - Method in class com.jogamp.opengl.awt.GLCanvas
- isOpenGLThread() - Static method in class com.jogamp.opengl.Threading
-
Indicates whether the current thread is capable of performing OpenGL-related work.
- isOwner() - Method in class com.jogamp.opengl.GLEventListenerState
-
Returns
true
, if this instance is the current owner of the components, otherwisefalse
. - isPaused() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Indicates whether this animator
is started
and eithermanually paused
or paused automatically due to noadded
GLAutoDrawable
s. - isPaused() - Method in class com.jogamp.opengl.util.Animator
- isPaused() - Method in class com.jogamp.opengl.util.FPSAnimator
- isPBOPackBound() - Method in class com.jogamp.opengl.DebugGL4bc
- isPBOPackBound() - Method in class com.jogamp.opengl.DebugGLES3
- isPBOPackBound() - Method in interface com.jogamp.opengl.GL2ES3
- isPBOPackBound() - Method in class com.jogamp.opengl.TraceGL4bc
- isPBOPackBound() - Method in class com.jogamp.opengl.TraceGLES3
- isPBOUnpackBound() - Method in class com.jogamp.opengl.DebugGL4bc
- isPBOUnpackBound() - Method in class com.jogamp.opengl.DebugGLES3
- isPBOUnpackBound() - Method in interface com.jogamp.opengl.GL2ES3
- isPBOUnpackBound() - Method in class com.jogamp.opengl.TraceGL4bc
- isPBOUnpackBound() - Method in class com.jogamp.opengl.TraceGLES3
- isPBuffer() - Method in class com.jogamp.opengl.GLCapabilities
- isPBuffer() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
-
Returns whether pbuffer offscreen mode is requested, available or chosen.
- isPixelFormatFlagSet(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Test for presence/absence of pixel format flags (DDPF_*)
- isPointOutside(Vec3f) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Check to see if a point is outside of the frustum.
- isProgramExecStatusValid(GL, int, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
-
Performs
GL2ES2.glValidateProgram(int)
- isProgramLinkStatusValid(GL, int, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- isProgramStatusValid(GL, int, int) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- isRealized() - Method in class com.jogamp.opengl.awt.GLCanvas
- isRealized() - Method in class com.jogamp.opengl.awt.GLJPanel
- isRealized() - Method in interface com.jogamp.opengl.GLDrawable
-
Returns
true
if this drawable is realized, otherwisefalse
. - isRealized() - Method in class com.jogamp.opengl.swt.GLCanvas
- isReqDirty() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Returns true if the one of the
requested bits
are are set dirty due to mutable operations, i.e. - isRotationMatrix3f(float[]) - Method in class com.jogamp.opengl.math.Quaternion
-
Deprecated.
- isSamplingBufferDirty() - Method in class com.jogamp.opengl.FBObject
-
Returns
true
if the multisampling colorbuffer (msaa-buffer) has been flagged dirty by a previous call ofFBObject.bind(GL)
, otherwisefalse
. - isSet(int) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- isSet(GLMediaPlayer.EventMask.Bit) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- isSet(List<GLMediaPlayer.EventMask.Bit>) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- isSetup() - Method in class com.jogamp.opengl.util.RandomTileRenderer
- isSetup() - Method in class com.jogamp.opengl.util.TileRenderer
- isSetup() - Method in class com.jogamp.opengl.util.TileRendererBase
-
Returns true if this instance is setup properly, i.e.
- isShaderCompilerAvailable(GL) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
-
Returns true if a hader compiler is available, otherwise false.
- isShaderStatusValid(GL, int, int, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- isShaderStatusValid(GL, IntBuffer, int, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- isShared() - Method in class com.jogamp.opengl.GLContext
-
Returns true if this GLContext is shared, otherwise false.
- isSignedGLType(int) - Static method in class com.jogamp.opengl.util.GLBuffers
- isSingleThreaded() - Static method in class com.jogamp.opengl.Threading
-
Indicates whether OpenGL work is being automatically forced to a single thread in this implementation.
- isSphereOutside(Vec3f, float) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Check to see if a sphere is outside of the frustum.
- isStarted() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Indicates whether this animator has been
started
. - isStarted() - Method in class com.jogamp.opengl.util.AnimatorBase
- isStatusValid() - Method in class com.jogamp.opengl.FBObject
-
The status may even be valid if incomplete during transition of attachments.
- isSurfaceDescFlagSet(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Test for presence/absence of surface description flags (DDSD_*)
- isSwapGLContextSafe(GLCapabilitiesImmutable, GLCapabilitiesImmutable, GLCapabilitiesImmutable) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
-
Return a heuristic value whether switching the
GLContext
is safe betweenGLAutoDrawable
s, i.e. - isTexRectEnabled() - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Indicates whether the GL_ARB_texture_rectangle extension is allowed to be used for non-power-of-two textures; see
setTexRectEnabled
. - isTextureAttachment() - Method in class com.jogamp.opengl.FBObject.ColorAttachment
- isTextureAttachment() - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
-
Returns
true
if instance is of typeFBObject.TextureAttachment
andfalse
if instance is of typeFBObject.ColorAttachment
. - isTextureAttachment() - Method in class com.jogamp.opengl.FBObject.TextureAttachment
- isTextureAvailable() - Method in class com.jogamp.opengl.util.texture.ImageSequence
- isTextureAvailable() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Returns true if texture source is ready and a texture is available via
TextureSequence.getNextTexture(GL)
andTextureSequence.getLastTexture()
. - isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.DebugGL4bc
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.DebugGLES1
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.DebugGLES3
- isTextureFormatBGRA8888Available() - Method in interface com.jogamp.opengl.GLBase
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.GLContext
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.TraceGL4bc
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.TraceGLES1
- isTextureFormatBGRA8888Available() - Method in class com.jogamp.opengl.TraceGLES3
- isThreadGLCapable() - Method in class com.jogamp.opengl.awt.GLCanvas
- isThreadGLCapable() - Method in class com.jogamp.opengl.awt.GLJPanel
- isThreadGLCapable() - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Indicates whether the current thread is capable of performing OpenGL-related work.
- isThreadGLCapable() - Method in class com.jogamp.opengl.swt.GLCanvas
-
Indicates whether the current thread is capable of performing OpenGL-related work.
- isToolkitThread() - Static method in class com.jogamp.opengl.Threading
-
Indicates whether the current thread is the designated toolkit thread, if such semantics exists.
- isUsingAutoMipmapGeneration() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Indicates whether automatic mipmap generation is in use for this TextureRenderer.
- isUsingAutoMipmapGeneration() - Method in class com.jogamp.opengl.util.texture.Texture
-
Indicates whether this Texture is using automatic mipmap generation (via the OpenGL texture parameter GL_GENERATE_MIPMAP).
- isValid() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Is not
disposed
and hasGLPixelBuffer.byteSize
> 0. - isValid() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
- isValid() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- isValid() - Method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
- isValid() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
- isValid() - Method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
-
Returns
true
, if instance is created and notStereoDeviceFactory.shutdown()
otherwise returnsfalse
. - isValidArrayDataType(int, int, int, boolean, boolean) - Method in class com.jogamp.opengl.GLProfile
-
General validation if index, comps and type are valid for the current profile.
- isValidDataType(int, boolean) - Method in class com.jogamp.opengl.GLProfile
-
General validation if type is a valid GL data type for the current profile.
- isValidGLVersion(int, int, int) - Static method in class com.jogamp.opengl.GLContext
-
Returns true, if the major.minor is not inferior to the lowest valid version and does not exceed the highest known major number by more than one.
- isVBO() - Method in interface com.jogamp.opengl.GLArrayData
-
Determines whether the data is server side (VBO) and enabled, or a client side array (false).
- isVBO() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- isVBOArrayBound() - Method in class com.jogamp.opengl.DebugGL4bc
- isVBOArrayBound() - Method in class com.jogamp.opengl.DebugGLES1
- isVBOArrayBound() - Method in class com.jogamp.opengl.DebugGLES3
- isVBOArrayBound() - Method in interface com.jogamp.opengl.GLBase
- isVBOArrayBound() - Method in class com.jogamp.opengl.TraceGL4bc
- isVBOArrayBound() - Method in class com.jogamp.opengl.TraceGLES1
- isVBOArrayBound() - Method in class com.jogamp.opengl.TraceGLES3
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.DebugGL4bc
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.DebugGLES1
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.DebugGLES3
- isVBOElementArrayBound() - Method in interface com.jogamp.opengl.GLBase
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.TraceGL4bc
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.TraceGLES1
- isVBOElementArrayBound() - Method in class com.jogamp.opengl.TraceGLES3
- isVBOWritten() - Method in class com.jogamp.opengl.util.GLArrayDataClient
- isVBOWritten() - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Is the buffer written to the VBO ?
- isVec2Zero(Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return true if 2D vector components are zero, no
FloatUtil.EPSILON
is taken into consideration. - isVec3InTriangle3(Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if one of three vertices are in triangle using barycentric coordinates computation.
- isVec3InTriangle3(Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, Vec3f, float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if one of three vertices are in triangle using barycentric coordinates computation, using given epsilon for comparison.
- isVertexAttribArrayEnabled(GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- isVertexAttribArrayEnabled(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- isVertexAttribute() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns true if this data set is intended for a GLSL vertex shader attribute, otherwise false, ie intended for fixed function vertex pointer
- isVertexAttribute() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- isZero() - Method in class com.jogamp.opengl.math.Recti
-
Return true if all components are zero.
- isZero() - Method in class com.jogamp.opengl.math.Vec2f
-
Return true if all components are zero, i.e.
- isZero() - Method in class com.jogamp.opengl.math.Vec2i
-
Return true if all components are zero.
- isZero() - Method in class com.jogamp.opengl.math.Vec3f
-
Return true if all components are zero, i.e.
- isZero() - Method in class com.jogamp.opengl.math.Vec4f
-
Return true if all components are zero, i.e.
- isZero() - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- isZero(float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if value is zero, i.e.
- isZero(float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Return true if value is zero, i.e.
- isZero(float, float, float, float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return true if all three vector components are zero, i.e.
- iterator() - Method in class com.jogamp.opengl.util.packrect.Level
- iterator() - Method in class com.jogamp.opengl.util.packrect.LevelSet
J
- JoglVersion - Class in com.jogamp.opengl
- joinSwapGroup(int) - Method in class com.jogamp.opengl.GLContext
- JPEGImage - Class in com.jogamp.opengl.util.texture.spi
- JPG - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a JPEG file, value "jpg".
K
- KHRONOS_BOOLEAN_ENUM_FORCE_SIZE - Static variable in class com.jogamp.opengl.egl.EGL
-
Defined as part of enum type "khronos_boolean_enum_t" - CType: int
- KHRONOS_FALSE - Static variable in class com.jogamp.opengl.egl.EGL
-
Defined as part of enum type "khronos_boolean_enum_t" - CType: int
- KHRONOS_TRUE - Static variable in class com.jogamp.opengl.egl.EGL
-
Defined as part of enum type "khronos_boolean_enum_t" - CType: int
L
- LEDataInputStream - Class in com.jogamp.opengl.util.texture.spi
-
Little Endian Data Input Stream.
- LEDataInputStream(InputStream) - Constructor for class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- LEDataOutputStream - Class in com.jogamp.opengl.util.texture.spi
-
Little Endian Data Output Stream.
- LEDataOutputStream(OutputStream) - Constructor for class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- left - Variable in class com.jogamp.opengl.math.FovHVHalves
-
Half horizontal FOV from center to left, either in
FovHVHalves.inTangents
or radians. - left() - Method in class com.jogamp.opengl.util.texture.TextureCoords
-
Returns the leftmost (x) texture coordinate of this rectangle.
- LEFT - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for left plane: 0
- length() - Method in class com.jogamp.opengl.math.Vec2f
-
Return the length of this vector, a.k.a the norm or magnitude
- length() - Method in class com.jogamp.opengl.math.Vec2i
-
Return the length of this vector, a.k.a the norm or magnitude
- length() - Method in class com.jogamp.opengl.math.Vec3f
-
Return the length of this vector, a.k.a the norm or magnitude
- length() - Method in class com.jogamp.opengl.math.Vec4f
-
Return the length of this vector, a.k.a the norm or magnitude
- Length - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream length change.
- lengthSq() - Method in class com.jogamp.opengl.math.Vec2f
-
Return the squared length of this vector, a.k.a the squared norm or squared magnitude
- lengthSq() - Method in class com.jogamp.opengl.math.Vec2i
-
Return the squared length of this vector, a.k.a the squared norm or squared magnitude
- lengthSq() - Method in class com.jogamp.opengl.math.Vec3f
-
Return the squared length of this vector, a.k.a the squared norm or squared magnitude
- lengthSq() - Method in class com.jogamp.opengl.math.Vec4f
-
Return the squared length of this vector, a.k.a the squared norm or squared magnitude
- Level - Class in com.jogamp.opengl.util.packrect
- Level(int, int, int, LevelSet) - Constructor for class com.jogamp.opengl.util.packrect.Level
- LevelSet - Class in com.jogamp.opengl.util.packrect
-
Manages a list of Levels; this is the core data structure contained within the RectanglePacker and encompasses the storage algorithm for the contained Rects.
- LevelSet(int, int) - Constructor for class com.jogamp.opengl.util.packrect.LevelSet
-
A LevelSet manages all of the backing store for a region of a specified width and height.
- limit() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Returns the byte limit of the
GLPixelBuffer.buffer
. - line2lineIntersection(Vec3f, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute intersection between two lines
- line2PlaneIntersection(Vec3f, Ray, Vec4f, float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return intersection of an infinite line with a plane if exists, otherwise null.
- link(GL2ES2, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Links the shader code to the program.
- linked() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- linked() - Method in class com.jogamp.opengl.util.glsl.ShaderState
- listenerCount() - Method in class com.jogamp.opengl.GLEventListenerState
- listeners - Variable in class com.jogamp.opengl.GLEventListenerState
- listenersInit - Variable in class com.jogamp.opengl.GLEventListenerState
- load(float[]) - Method in class com.jogamp.opengl.math.Matrix4f
-
Load the values of the given matrix
src
to this matrix. - load(float[], int) - Method in class com.jogamp.opengl.math.Matrix4f
-
Load the values of the given matrix
src
to this matrix. - load(Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Load the values of the given matrix
b
to this matrix. - load(FloatBuffer) - Method in class com.jogamp.opengl.math.Matrix4f
-
Load the values of the given matrix
src
to this matrix. - loadIdentity() - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to identity.
- LocationSensorParameter - Class in com.jogamp.opengl.util.stereo
-
Constant parameter of the positioning sensor to locate the
ViewerPose
. - LocationSensorParameter(Frustum.FovDesc) - Constructor for class com.jogamp.opengl.util.stereo.LocationSensorParameter
M
- magFilter - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- MAGIC_MAX_SIZE - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Minimum number of bytes to determine the image data type, i.e.
- magnitude() - Method in class com.jogamp.opengl.math.Quaternion
-
Return the magnitude of this quaternion, i.e.
- magnitudeSquared() - Method in class com.jogamp.opengl.math.Quaternion
-
See
Quaternion.magnitude()
for special handling ofepsilon
, which is not applied here. - main(String[]) - Static method in class com.jogamp.opengl.awt.GLCanvas
-
A most simple JOGL AWT test entry
- main(String[]) - Static method in class com.jogamp.opengl.JoglVersion
- main(String[]) - Static method in class com.jogamp.opengl.swt.GLCanvas
- main(String[]) - Static method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
- makeCurrent() - Method in class com.jogamp.opengl.GLContext
-
Makes this GLContext current on the calling thread.
- makeCurrentResultToString(int) - Static method in class com.jogamp.opengl.GLContext
-
Returns a String representation of the
GLContext.makeCurrent()
result. - makeFrustum(float[], int, boolean, float, float, float, float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make given matrix the frustum matrix based on given parameters.
- makeIdentity(float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make matrix an identity matrix
- makeLookAt(float[], int, float[], int, float[], int, float[], int, float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make given matrix the look-at matrix based on given parameters.
- makePerspective(float[], int, boolean, float, float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make given matrix the perspective
frustum
matrix based on given parameters. - makePick(float[], float, float, float, float, int[], int, float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make given matrix the pick matrix based on given parameters.
- makeScale(float[], boolean, float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make a scale matrix in column-major order from the given axis factors
- makeTranslation(float[], boolean, float, float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Make a translation matrix in column-major order from the given axis deltas
- MANUAL_BITS - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Manual bits not covered by
PMVMatrix.update()
butPMVMatrix.getFrustum()
,PMVMatrix.FRUSTUM
,PMVMatrix.getPMvMat()
,PMVMatrix.PREMUL_PMV
,PMVMatrix.getPMviMat()
,PMVMatrix.PREMUL_PMVI
, etc. - mapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES1
- mapBuffer(int, int) - Method in class com.jogamp.opengl.DebugGLES3
- mapBuffer(int, int) - Method in interface com.jogamp.opengl.GLBase
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapBuffer(..)
implementation. - mapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES1
- mapBuffer(int, int) - Method in class com.jogamp.opengl.TraceGLES3
- mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGLES1
- mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGLES3
- mapBufferRange(int, long, long, int) - Method in interface com.jogamp.opengl.GLBase
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapBufferRange(..)
implementation. - mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGLES1
- mapBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGLES3
- mapNamedBuffer(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapNamedBuffer(int, int) - Method in interface com.jogamp.opengl.GL4
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapNamedBuffer(..)
implementation. - mapNamedBuffer(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapNamedBufferEXT(int, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapNamedBufferEXT(int, int) - Method in interface com.jogamp.opengl.GL2
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapNamedBufferEXT(..)
implementation. - mapNamedBufferEXT(int, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapNamedBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapNamedBufferRange(int, long, long, int) - Method in interface com.jogamp.opengl.GL4
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapNamedBufferRange(..)
implementation. - mapNamedBufferRange(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapNamedBufferRangeEXT(int, long, long, int) - Method in class com.jogamp.opengl.DebugGL4bc
- mapNamedBufferRangeEXT(int, long, long, int) - Method in interface com.jogamp.opengl.GL2
-
Returns the
GLBufferStorage
instance as mapped via OpenGL's nativeglMapNamedBufferRangeEXT(..)
implementation. - mapNamedBufferRangeEXT(int, long, long, int) - Method in class com.jogamp.opengl.TraceGL4bc
- mapObjToWin(float, float, float, float[], int, float[], int, int[], int, float[], int, float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Map object coordinates to window coordinates.
- mapObjToWin(Vec3f, Matrix4f, Matrix4f, Recti, Vec3f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map object coordinates to window coordinates.
- mapObjToWin(Vec3f, Matrix4f, Recti, Vec3f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map object coordinates to window coordinates.
- mapStorage(GL, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
- mapStorage(GL, long, long, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
- mapToWindow(AABBox, Matrix4f, Recti, boolean) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Assume this bounding box as being in object space and compute the window bounding box.
- mapWinToObj(float, float, float, float[], int, float[], int, int[], int, float[], int, float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Map window coordinates to object coordinates.
- mapWinToObj(float, float, float, float, Matrix4f, Recti, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map two window coordinates to two object coordinates, distinguished by their z component.
- mapWinToObj(float, float, float, Matrix4f, Matrix4f, Recti, Vec3f, Matrix4f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map window coordinates to object coordinates.
- mapWinToObj(float, float, float, Matrix4f, Recti, Vec3f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map window coordinates to object coordinates.
- mapWinToObj4(float, float, float, float, float[], int, float[], int, int[], int, float, float, float[], int, float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Map window coordinates to object coordinates.
- mapWinToObj4(float, float, float, float, Matrix4f, Matrix4f, Recti, float, float, Vec4f, Matrix4f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map window coordinates to object coordinates.
- mapWinToObj4(float, float, float, float, Matrix4f, Recti, float, float, Vec4f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map window coordinates to object coordinates.
- mapWinToRay(float, float, float, float, Matrix4f, Matrix4f, Recti, Ray, Matrix4f, Matrix4f) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map two window coordinates w/ shared X/Y and distinctive Z to a
Ray
. - mapWinToRay(float, float, float, float, Matrix4f, Recti, Ray) - Static method in class com.jogamp.opengl.math.Matrix4f
-
Map two window coordinates w/ shared X/Y and distinctive Z to a
Ray
. - markDirty(int, int, int, int) - Method in class com.jogamp.opengl.util.awt.Overlay
-
Marks the given region of the overlay as dirty.
- markDirty(int, int, int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Marks the given region of the TextureRenderer as dirty.
- markUnbound() - Method in class com.jogamp.opengl.FBObject
-
Method simply marks this FBO unbound w/o interfering w/ the bound framebuffer as perfomed by
FBObject.unbind(GL)
. - mask - Variable in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- match(C) - Method in class com.jogamp.opengl.GLCapabilitiesFilter.TestLessDepthBits
- match(C) - Method in class com.jogamp.opengl.GLCapabilitiesFilter.TestMoreDepthBits
- Matrix4f - Class in com.jogamp.opengl.math
-
Basic 4x4 float matrix implementation using fields for intensive use-cases (host operations).
- Matrix4f() - Constructor for class com.jogamp.opengl.math.Matrix4f
-
Creates a new identity matrix.
- Matrix4f(float[]) - Constructor for class com.jogamp.opengl.math.Matrix4f
-
Creates a new matrix based on given float[4*4] column major order.
- Matrix4f(float[], int) - Constructor for class com.jogamp.opengl.math.Matrix4f
-
Creates a new matrix based on given float[4*4] column major order.
- Matrix4f(Matrix4f) - Constructor for class com.jogamp.opengl.math.Matrix4f
-
Creates a new matrix copying the values of the given
src
matrix. - Matrix4f(FloatBuffer) - Constructor for class com.jogamp.opengl.math.Matrix4f
-
Creates a new matrix based on given
FloatBuffer
4x4 column major order. - matrixDeterminant(float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Returns the determinant of the given matrix
- matrixGetName2MatrixModeName(int) - Static method in class com.jogamp.opengl.util.PMVMatrix
- matrixModeName2MatrixGetName(int) - Static method in class com.jogamp.opengl.util.PMVMatrix
- matrixRowToString(StringBuilder, String, float[], int, int, int, boolean, int) - Static method in class com.jogamp.opengl.math.FloatUtil
- matrixRowToString(StringBuilder, String, FloatBuffer, int, int, int, boolean, int) - Static method in class com.jogamp.opengl.math.FloatUtil
- matrixToString(StringBuilder, String, String, float[], int, int, int, boolean) - Static method in class com.jogamp.opengl.math.FloatUtil
- matrixToString(StringBuilder, String, String, FloatBuffer, int, int, int, boolean) - Static method in class com.jogamp.opengl.math.FloatUtil
- max(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = max(this, m), returns this.
- max(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = max(this, m), returns this.
- max(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = max(this, m), returns this.
- MAXIMUM_BITS - Static variable in class com.jogamp.opengl.FBObject
-
Request maximum bit count for depth- or stencil buffer (depth 32 bits, stencil 16 bits), value -3
- MAXIMUM_VIDEO_ASYNC - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Maximum video frame async of 22 milliseconds.
- maxX() - Method in class com.jogamp.opengl.util.packrect.Rect
-
Returns the maximum x-coordinate contained within this rectangle.
- maxY() - Method in class com.jogamp.opengl.util.packrect.Rect
-
Returns the maximum y-coordinate contained within this rectangle.
- messageSent(GLDebugMessage) - Method in interface com.jogamp.opengl.GLDebugListener
-
Handle
GLDebugMessage
message sent from native GL implementation. - mgl_Color - Static variable in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- mgl_Color - Static variable in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
-
String name for
- mgl_InterleaveArray - Static variable in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- mgl_MultiTexCoord - Static variable in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- mgl_MultiTexCoord - Static variable in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
-
String name for
- mgl_Normal - Static variable in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- mgl_Normal - Static variable in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
-
String name for
- mgl_Vertex - Static variable in class com.jogamp.opengl.fixedfunc.GLPointerFuncUtil
- mgl_Vertex - Static variable in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
-
String name for
- midVec3(Vec3f, Vec3f, Vec3f) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Calculate the midpoint of two points
- min(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = min(this, m), returns this.
- min(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = min(this, m), returns this.
- min(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = min(this, m), returns this.
- minFilter - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- minimumDistortionBits - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Required distortion bits, see
StereoDeviceRenderer.DISTORTION_BARREL
. - minus(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Returns this - arg; creates new vector
- minus(Vec2f, Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = a - b, returns this.
- minus(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Returns this - arg; creates new vector
- minus(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = a - b, returns this.
- minus(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Returns this - arg; creates new vector
- minus(Vec4f, Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = a - b, returns this.
- MODE_EXPECT_AWT_RENDERING_THREAD - Static variable in class com.jogamp.opengl.util.AnimatorBase
-
If present in
modeBits
field andAWT is available
, implementation is aware of the AWT EDT, otherwise not. - MODIFIED_ALL - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value stating all is modified
- MODIFIED_MODELVIEW - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value stating a modified
modelview matrix (Mv)
, since lastPMVMatrix.update()
call. - MODIFIED_PROJECTION - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value stating a modified
projection matrix (P)
, since lastPMVMatrix.update()
call. - MODIFIED_TEXTURE - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value stating a modified
texture matrix (T)
, since lastPMVMatrix.update()
call. - move(Object, Rect, Object, Rect) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Tells the manager to move the contents of the given rect from the old location on the old backing store to the new location on the new backing store.
- moveAllGLEventListener(GLAutoDrawable, GLAutoDrawable, boolean) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- moveFrom(GLAutoDrawable) - Static method in class com.jogamp.opengl.GLEventListenerState
-
Moves all GLEventListenerState components from the given
GLAutoDrawable
to a newly created instance. - moveFrom(GLAutoDrawable, boolean) - Static method in class com.jogamp.opengl.GLEventListenerState
-
Moves all GLEventListenerState components from the given
GLAutoDrawable
to a newly created instance. - moveGLEventListener(GLAutoDrawable, GLAutoDrawable, GLEventListener, boolean) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- moveTo(GLAutoDrawable) - Method in class com.jogamp.opengl.GLEventListenerState
-
Moves all GLEventListenerState components to the given
GLAutoDrawable
from this instance, while loosingownership
. - moveTo(GLAutoDrawable, Runnable) - Method in class com.jogamp.opengl.GLEventListenerState
-
Moves all GLEventListenerState components to the given
GLAutoDrawable
from this instance, while loosingownership
. - MT - com.jogamp.opengl.Threading.Mode
-
Full multithreaded OpenGL, i.e.
- mul(float) - Method in class com.jogamp.opengl.math.Vec2f
-
Returns this * val; creates new vector
- mul(float) - Method in class com.jogamp.opengl.math.Vec3f
-
Returns this * val; creates new vector
- mul(float) - Method in class com.jogamp.opengl.math.Vec4f
-
Returns this * val; creates new vector
- mul(Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Multiply matrix: [this] = [this] x [b]
- mul(Matrix4f, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Multiply matrix: [this] = [a] x [b]
- mul(Vec2f, Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = a * b, returns this.
- mul(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = a * b, returns this.
- mul(Vec4f, Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = a * b, returns this.
- mulMvMatVec3f(Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = Mv * v_inout Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulMvMatVec3f(Vec3f, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = Mv * v_in Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulMvMatVec4f(Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = Mv * v_inout
- mulMvMatVec4f(Vec4f, Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = Mv * v_in
- mulMvPMat(Matrix4f) - Method in class com.jogamp.opengl.util.PMVMatrix
- mulPMatVec3f(Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = P * v_inout Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulPMatVec3f(Vec3f, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = P * v_in Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulPMatVec4f(Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = P * v_inout
- mulPMatVec4f(Vec4f, Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = P * v_in
- mulPMvMat(Matrix4f) - Method in class com.jogamp.opengl.util.PMVMatrix
- mulPMvMatVec3f(Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = P * Mv * v_inout Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulPMvMatVec3f(Vec3f, Vec3f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = P * Mv * v_in Affine 3f-vector transformation by 4x4 matrix, see
Matrix4f.mulVec3f(Vec3f, Vec3f)
. - mulPMvMatVec4f(Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_inout = P * Mv * v_inout
- mulPMvMatVec4f(Vec4f, Vec4f) - Method in class com.jogamp.opengl.util.PMVMatrix
-
v_out = P * Mv * v_in
- mult(int, int) - Static method in class com.jogamp.opengl.math.FixedPoint
- mult(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
-
Multiply this quaternion by the param quaternion
- multMatrix(float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [a] = [a] x [b]
- multMatrix(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [d] = [a] x [b]
- multMatrix(float[], int, float[], int) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [a] = [a] x [b]
- multMatrix(float[], int, float[], int, float[], int) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [d] = [a] x [b]
- multMatrix(FloatBuffer, FloatBuffer) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [a] = [a] x [b]
- multMatrix(FloatBuffer, FloatBuffer, float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Multiply matrix: [d] = [a] x [b]
- multMatrixVec(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
- multMatrixVec(float[], int, float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
- multMatrixVec(float[], int, float[], int, float[], int) - Static method in class com.jogamp.opengl.math.FloatUtil
- multMatrixVec(FloatBuffer, float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
- multMatrixVec3(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Affine 3f-vector transformation by 4x4 matrix 4x4 matrix multiplication with 3-component vector, using
1
for forv_in[3]
and droppingv_out[3]
, which shall be1
. - mulVec3f(Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Affine 3f-vector transformation by 4x4 matrix 4x4 matrix multiplication with 3-component vector, using
1
for forv_inout.w()
and droppingv_inout.w()
, which shall be1
. - mulVec3f(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Affine 3f-vector transformation by 4x4 matrix 4x4 matrix multiplication with 3-component vector, using
1
for forv_in.w()
and droppingv_out.w()
, which shall be1
. - mulVec4f(Vec4f) - Method in class com.jogamp.opengl.math.Matrix4f
- mulVec4f(Vec4f, Vec4f) - Method in class com.jogamp.opengl.math.Matrix4f
N
- n - Variable in class com.jogamp.opengl.math.geom.Frustum.Plane
-
Normal of the plane
- name - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Configuration Name
- NEAR - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for near plane: 4
- NeedCurrCtx4ARBCreateContext - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Need current GL context when calling new ARB CreateContext function, otherwise driver crashes the VM.
- NeedCurrCtx4ARBPixFmtQueries - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Need current GL context when calling new ARB pixel format query functions, otherwise driver crashes the VM.
- NeedSharedObjectSync - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Need GL objects (VBO, ..) to be synchronized when utilized concurrently from multiple threads via a shared GL context, otherwise driver crashes the VM.
- NEGATIVE_INFINITY - Static variable in class com.jogamp.opengl.math.Binary16
-
The encoded form of negative infinity
-∞
. - NEGATIVE_ZERO - Static variable in class com.jogamp.opengl.math.Binary16
-
The encoded form of negative zero
-0
. - NetPbmTextureWriter - Class in com.jogamp.opengl.util.texture.spi
- NetPbmTextureWriter() - Constructor for class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- NetPbmTextureWriter(int) - Constructor for class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
-
supported magic values are:
- newDirectGLBuffer(int, int) - Static method in class com.jogamp.opengl.util.GLBuffers
- newFrameAvailable(T, TextureSequence.TextureFrame, long) - Method in interface com.jogamp.opengl.util.texture.TextureSequence.TexSeqEventListener
-
Signaling listeners that a new
TextureSequence.TextureFrame
is available. - newGLException(Throwable) - Static method in exception com.jogamp.opengl.GLException
-
Constructs a GLException object with the specified root cause with a decorating message including the current thread name.
- newTexture(int) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object associated with the given OpenGL texture target.
- newTexture(GLProfile, BufferedImage, boolean) - Static method in class com.jogamp.opengl.util.texture.awt.AWTTextureIO
-
Creates an OpenGL texture object from the specified BufferedImage using the current OpenGL context.
- newTexture(GL, TextureData) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object from the specified TextureData using the given OpenGL context.
- newTexture(TextureData) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object from the specified TextureData using the current OpenGL context.
- newTexture(File, boolean) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object from the specified file using the current OpenGL context.
- newTexture(InputStream, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object from the specified stream using the current OpenGL context.
- newTexture(URL, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates an OpenGL texture object from the specified URL using the current OpenGL context.
- newTextureData(GLProfile, BufferedImage, boolean) - Static method in class com.jogamp.opengl.util.texture.awt.AWTTextureIO
-
Creates a TextureData from the given BufferedImage.
- newTextureData(GLProfile, BufferedImage, int, int, boolean) - Static method in class com.jogamp.opengl.util.texture.awt.AWTTextureIO
-
Creates a TextureData from the given BufferedImage, using the specified OpenGL internal format and pixel format for the texture which will eventually result.
- newTextureData(GLProfile, File, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given file.
- newTextureData(GLProfile, File, int, int, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given file, using the specified OpenGL internal format and pixel format for the texture which will eventually result.
- newTextureData(GLProfile, InputStream, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given stream.
- newTextureData(GLProfile, InputStream, int, int, boolean, String) - Method in class com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider
- newTextureData(GLProfile, InputStream, int, int, boolean, String) - Method in interface com.jogamp.opengl.util.texture.spi.TextureProvider
-
Produces a TextureData object from a stream, or returns null if the file format was not supported by this TextureProvider.
- newTextureData(GLProfile, InputStream, int, int, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given stream, using the specified OpenGL internal format and pixel format for the texture which will eventually result.
- newTextureData(GLProfile, URL, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given URL.
- newTextureData(GLProfile, URL, int, int, boolean, String) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Creates a TextureData from the given URL, using the specified OpenGL internal format and pixel format for the texture which will eventually result.
- NO_IMAGE - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
Set of possible image types in TGA file
- No10BitColorCompOffscreen - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
On Mesa >= 18.0.0,
glXChooseFBConfig
selects betterGLCapabilities
FBConfig than actually supported byglXCreatePbuffer
andglXCreateGLXPixmap
. - NoARBCreateContext - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No reliable ARB_create_context implementation, even if driver claims otherwise.
- NoDoubleBufferedBitmap - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
On Windows no double buffered bitmaps are guaranteed to be available.
- NoDoubleBufferedPBuffer - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Crashes XServer when using double buffered PBuffer with hardware GL_RENDERER on Mesa < 18.2.2: Mesa DRI Intel(R) Sandybridge Desktop Mesa DRI Intel(R) Ivybridge Mobile - 3.0 Mesa 8.0.4 Gallium 0.4 on AMD CYPRESS For now, it is safe to disable it w/ hw-acceleration.
- NoFBOSupport - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No FBO support at all.
- NoFullFBOSupport - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No full FBO support, i.e.
- NoMultiSamplingBuffers - Static variable in class com.jogamp.opengl.GLRendererQuirks
- NONE - com.jogamp.opengl.FBObject.Attachment.Type
- NONE - com.jogamp.opengl.GLRendererQuirks.Override
-
No override.
- NonFSAAGLCapsChooser - Class in com.jogamp.opengl.util.caps
-
Custom
GLCapabilitiesChooser
, filtering out all full screen anti-aliasing (FSAA, multisample) capabilities, i.e. - NonFSAAGLCapsChooser() - Constructor for class com.jogamp.opengl.util.caps.NonFSAAGLCapsChooser
- NonFSAAGLCapsChooser(boolean) - Constructor for class com.jogamp.opengl.util.caps.NonFSAAGLCapsChooser
- NoOffscreenBitmap - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No offscreen bitmap available, currently true for JOGL's OSX implementation.
- NoPBufferWithAccum - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No pbuffer supporting accumulation buffers available, even if driver claims otherwise.
- normal_ccw() - Method in class com.jogamp.opengl.math.Vec2f
-
Return the counter-clock-wise (CCW) normal of this vector, i.e.
- normalize() - Method in class com.jogamp.opengl.math.Quaternion
-
Normalize a quaternion required if to be used as a rotational quaternion.
- normalize() - Method in class com.jogamp.opengl.math.Vec2f
-
Normalize this vector in place
- normalize() - Method in class com.jogamp.opengl.math.Vec3f
-
Normalize this vector in place
- normalize() - Method in class com.jogamp.opengl.math.Vec4f
-
Normalize this vector in place
- normalizeVec3(float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Normalize a vector in place
- normalizeVec3(float[], int) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Normalize a vector in place
- normSquareVec2(float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the squared length of a vector, a.k.a the squared norm or squared magnitude
- normSquareVec3(float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the squared length of a vector, a.k.a the squared norm or squared magnitude
- normSquareVec3(float[], int) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the squared length of a vector, a.k.a the squared norm or squared magnitude
- normVec2(float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Return the length of a vector, a.k.a the norm or magnitude
- NoSetSwapInterval - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Crashes application when trying to set EGL swap interval on Android 4.0.3 / Pandaboard ES / PowerVR SGX 540
- NoSetSwapIntervalPostRetarget - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
SIGSEGV on setSwapInterval() after changing the context's drawable w/ Mesa >= 8.0.4 until Mesa < 18.2.2: dri2SetSwapInterval/DRI2 (soft & intel)
- NoSurfacelessCtx - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
No support for ES or desktop GL >= 3.0 current context without surface, i.e.
- notifyNotInUse() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- number - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
Eye number,
0
for the left eye and1
for the right eye. - NV_fbo_color_attachments - Static variable in class com.jogamp.opengl.GLExtensions
- NV_texture_compression_vtc - Static variable in class com.jogamp.opengl.GLExtensions
- NV_texture_rectangle - Static variable in class com.jogamp.opengl.GLExtensions
O
- OculusVR - com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
OculusVR DK1 implementation.
- OculusVR_DK2 - com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
OculusVR DK2 implementation.
- OES_depth24 - Static variable in class com.jogamp.opengl.GLExtensions
- OES_depth32 - Static variable in class com.jogamp.opengl.GLExtensions
- OES_EGL_image_external - Static variable in class com.jogamp.opengl.GLExtensions
- OES_framebuffer_object - Static variable in class com.jogamp.opengl.GLExtensions
- OES_packed_depth_stencil - Static variable in class com.jogamp.opengl.GLExtensions
- OES_read_format - Static variable in class com.jogamp.opengl.GLExtensions
- OES_rgb8_rgba8 - Static variable in class com.jogamp.opengl.GLExtensions
- OES_single_precision - Static variable in class com.jogamp.opengl.GLExtensions
- OES_standard_derivatives - Static variable in class com.jogamp.opengl.GLExtensions
-
Required to be requested for OpenGL ES 2.0, not ES 3.0!
- OES_stencil1 - Static variable in class com.jogamp.opengl.GLExtensions
- OES_stencil4 - Static variable in class com.jogamp.opengl.GLExtensions
- OES_stencil8 - Static variable in class com.jogamp.opengl.GLExtensions
- ONE - Static variable in class com.jogamp.opengl.math.Vec3f
- orientation - Variable in class com.jogamp.opengl.util.stereo.ViewerPose
-
Orientation of viewer.
- orig - Variable in class com.jogamp.opengl.math.Ray
-
Origin of Ray.
- OUTSIDE - com.jogamp.opengl.math.geom.Frustum.Location
- Overlay - Class in com.jogamp.opengl.util.awt
-
Provides a Java 2D overlay on top of an arbitrary GLDrawable, making it easier to do things like draw text and images on top of an OpenGL scene while still maintaining reasonably good efficiency.
- Overlay(GLDrawable) - Constructor for class com.jogamp.opengl.util.awt.Overlay
-
Creates a new Java 2D overlay on top of the specified GLDrawable.
- ownAttribute(GLArrayData, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Binds or unbinds the
GLArrayData
lifecycle to this ShaderState. - ownsAttribute(GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- ownsUniform(GLUniformData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- ownUniform(GLUniformData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Bind the
GLUniform
lifecycle to this ShaderState.
P
- pack - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Data packing direction.
- packDouble(double) - Static method in class com.jogamp.opengl.math.Binary16
-
Convert a double precision floating point value to a packed
binary16
value. - packFloat(float) - Static method in class com.jogamp.opengl.math.Binary16
-
Convert a single precision floating point value to a packed
binary16
value. - packSetExponentUnbiasedUnchecked(int) - Static method in class com.jogamp.opengl.math.Binary16
-
Encode the unbiased exponent
e
. - packSetSignificandUnchecked(int) - Static method in class com.jogamp.opengl.math.Binary16
-
Encode the significand
s
. - packSetSignUnchecked(int) - Static method in class com.jogamp.opengl.math.Binary16
-
Encode the sign bit
s
. - padding(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- padding(int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- paint(Graphics) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Overridden to cause OpenGL rendering to be performed during repaint cycles.
- PAM - Static variable in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- PAM - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a PAM file, NetPbm magic 7 - binary RGB and RGBA.
- pause() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Pauses this animator.
- pause() - Method in class com.jogamp.opengl.util.Animator
- pause() - Method in class com.jogamp.opengl.util.FPSAnimator
- pause(boolean) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Pauses the StreamWorker decoding thread.
- Pause - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
State changed to
GLMediaPlayer.State.Paused
. - Paused - com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Stream is pausing.
- pfmt - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
PixelFormat
describing thecomponent
layout - PI - Static variable in class com.jogamp.opengl.math.FloatUtil
-
The value PI, i.e.
- pixelAttributes - Variable in class com.jogamp.opengl.util.GLPixelBuffer
- pixelDepth() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- Plane() - Constructor for class com.jogamp.opengl.math.geom.Frustum.Plane
- Play - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
State changed to
GLMediaPlayer.State.Playing
. - Playing - com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Stream is playing.
- playStream(Uri, int, int, int) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Issues asynchronous stream initialization.
- plus(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
Returns this + arg; creates new vector
- plus(Vec2f, Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = a + b, returns this.
- plus(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
Returns this + arg; creates new vector
- plus(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = a + b, returns this.
- plus(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
Returns this + arg; creates new vector
- plus(Vec4f, Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = a + b, returns this.
- PMVMatrix - Class in com.jogamp.opengl.util
-
PMVMatrix implements a subset of the fixed function pipeline regarding the projection (P), modelview (Mv) and texture (T) matrix operations, which is specified in
GLMatrixFunc
. - PMVMatrix() - Constructor for class com.jogamp.opengl.util.PMVMatrix
-
Creates an instance of PMVMatrix.
- PMVMatrix(int) - Constructor for class com.jogamp.opengl.util.PMVMatrix
-
Creates an instance of PMVMatrix.
- PNG - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a PNG file, value "png".
- PNGPixelRect - Class in com.jogamp.opengl.util
- PNGPixelRect(PixelFormat, DimensionImmutable, int, boolean, ByteBuffer, double, double) - Constructor for class com.jogamp.opengl.util.PNGPixelRect
-
Creates a PNGPixelRect from data supplied by the end user.
- PNGPixelRect(PixelRectangle, double, double) - Constructor for class com.jogamp.opengl.util.PNGPixelRect
- pop() - Method in class com.jogamp.opengl.math.Matrix4f
-
Pop the current matrix from it's stack, replacing this matrix values.
- position - Variable in class com.jogamp.opengl.util.stereo.ViewerPose
-
position of viewer in meter.
- position() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Returns the byte position of the
GLPixelBuffer.buffer
. - position(int) - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Sets the byte position of the
GLPixelBuffer.buffer
. - positionOffset - Variable in class com.jogamp.opengl.util.stereo.EyeParameter
-
eye position vector used to define eye height in meter relative to actor.
- POSITIVE_INFINITY - Static variable in class com.jogamp.opengl.math.Binary16
-
The encoded form of positive infinity
∞
. - POSITIVE_ZERO - Static variable in class com.jogamp.opengl.math.Binary16
-
The encoded form of positive zero
0
. - pow(float, float) - Static method in class com.jogamp.opengl.math.FloatUtil
- ppAvailable() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Returns
true
if stereoscopic post-processing is required and available, otherwisefalse
. - ppBegin(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Begin stereoscopic post-processing, see
StereoDeviceRenderer.ppAvailable()
. - ppEnd(GL) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
End stereoscopic post-processing, see
StereoDeviceRenderer.ppAvailable()
. - PPM - Static variable in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- PPM - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a PAM file, NetPbm magic 6 - binary RGB.
- ppOneEye(GL, int) - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Performs stereoscopic post-processing for one eye, see
StereoDeviceRenderer.ppAvailable()
. - preExpand(Rect, int) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
-
Notification that expansion of the backing store is about to be done due to addition of the given rectangle.
- PREMUL_PMV - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value for
pre-multiplied P * Mv
, updated byPMVMatrix.getPMvMat()
. - PREMUL_PMVI - Static variable in class com.jogamp.opengl.util.PMVMatrix
-
Bit value for
pre-multiplied invert(P * Mv)
, updated byPMVMatrix.getPMviMat()
. - preserveGLStateAtDestroy(boolean) - Method in interface com.jogamp.opengl.GLStateKeeper
- print(Graphics) - Method in class com.jogamp.opengl.awt.GLCanvas
- print(Graphics) - Method in class com.jogamp.opengl.awt.GLJPanel
- processOneShader(String) - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- processOneShader(String, String, int) - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
- PROFILE_ALIASING - Static variable in class com.jogamp.opengl.GLContext
-
If
true
(default), bootstrapping the available GL profiles will use the highest compatible GL context for each profile, hence skipping querying lower profiles if a compatible higher one is found: 4.2-core -> 4.2-core, 3.3-core 4.2-comp -> 4.2-comp, 3.3-comp, 2 Otherwise the dedicated GL context would be queried and used: 4.2-core -> 4.2-core 3.3-core -> 3.3-core 4.2-comp -> 4.2-comp 3.3-comp -> 3.3-comp 3.0-comp -> 2 Using aliasing speeds up initialization about: Linux x86_64 - Nvidia: 28%, 700ms down to 500ms Linux x86_64 - AMD : 40%, 1500ms down to 900ms - program() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Returns the shader program name, which is non zero if valid.
- proxyOwnsUpstreamDevice - Variable in class com.jogamp.opengl.GLEventListenerState
- pupilCenterFromScreenTopInMeters - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Vertical distance from pupil to screen-top in meters
- pupilCenterFromTopLeft - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Pupil center from top left per eye, ranging from [0..1], maybe used to produce FovHVHalves, see
#getHorizPupilCenterFromLeft(float, float)
and#getVertPupilCenterFromTop(float, float)
. - push() - Method in class com.jogamp.opengl.math.Matrix4f
-
Push the matrix to it's stack, while preserving this matrix values.
- pushStickyDeviceQuirks(AbstractGraphicsDevice, GLRendererQuirks) - Static method in class com.jogamp.opengl.GLRendererQuirks
- put(Buffer) - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Generic buffer relative put method.
- put(Buffer) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put3b(byte, byte, byte) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put3b(byte, byte, byte) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put3f(float, float, float) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put3f(float, float, float) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put3i(int, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put3i(int, int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put3s(short, short, short) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put3s(short, short, short) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put4b(byte, byte, byte, byte) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put4b(byte, byte, byte, byte) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put4f(float, float, float, float) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put4f(float, float, float, float) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put4i(int, int, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put4i(int, int, int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- put4s(short, short, short, short) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- put4s(short, short, short, short) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- putb(byte) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- putb(byte) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- putb(byte[], int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- putb(byte[], int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- putf(float) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- putf(float) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- putf(float[], int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- putf(float[], int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- puti(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- puti(int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- puti(int[], int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- puti(int[], int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- puts(short) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- puts(short) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- puts(short[], int, int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- puts(short[], int, int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
- putx(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- putx(int) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
Q
- QUARTER_PI - Static variable in class com.jogamp.opengl.math.FloatUtil
-
The value PI/4, i.e.
- Quaternion - Class in com.jogamp.opengl.math
-
Quaternion implementation supporting Gimbal-Lock free rotations.
- Quaternion() - Constructor for class com.jogamp.opengl.math.Quaternion
- Quaternion(float, float, float, float) - Constructor for class com.jogamp.opengl.math.Quaternion
- Quaternion(Quaternion) - Constructor for class com.jogamp.opengl.math.Quaternion
- queryMaxSwapGroups(int[], int, int[], int) - Method in class com.jogamp.opengl.GLContext
R
- radToADeg(float) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Converts radians to arc-degree
- RandomTileRenderer - Class in com.jogamp.opengl.util
-
Variation of
TileRenderer
w/o using fixed tiles but arbitrary rectangular regions. - RandomTileRenderer() - Constructor for class com.jogamp.opengl.util.RandomTileRenderer
-
Creates a new TileRenderer object
- Ray - Class in com.jogamp.opengl.math
-
Simple compound denoting a ray.
- Ray() - Constructor for class com.jogamp.opengl.math.Ray
- read(byte[]) - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- read(byte[], int, int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- read(GLProfile, InputStream) - Static method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Reads a Targa image from the specified InputStream.
- read(GLProfile, String) - Static method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Reads a Targa image from the specified file.
- read(File) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Reads a DirectDraw surface from the specified file, returning the resulting DDSImage.
- read(InputStream) - Static method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Reads a JPEG image from the specified InputStream, using the
TextureData.ColorSpace.RGB
. - read(InputStream) - Static method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Reads an SGI image from the specified InputStream.
- read(InputStream, PixelFormat, boolean, int, boolean) - Static method in class com.jogamp.opengl.util.PNGPixelRect
-
Reads a PNG image from the specified InputStream.
- read(InputStream, TextureData.ColorSpace) - Static method in class com.jogamp.opengl.util.texture.spi.JPEGImage
-
Reads a JPEG image from the specified InputStream, using the given color space for storage.
- read(String) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Reads a DirectDraw surface from the specified file name, returning the resulting DDSImage.
- read(String) - Static method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Reads an SGI image from the specified file.
- read(ByteBuffer) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Reads a DirectDraw surface from the specified ByteBuffer, returning the resulting DDSImage.
- readBoolean() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readByte() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readChar() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readDouble() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readFloat() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readFully(byte[]) - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readFully(byte[], int, int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readInt() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readLine() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
-
dont call this it is not implemented.
- readLong() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readPixels(GL, boolean) - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Read the drawable's pixels to TextureData and Texture, if requested at construction.
- readPixels(GL, int, int, int, int, boolean) - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Read the drawable's pixels to TextureData and Texture, if requested at construction.
- readPixelsToBufferedImage(GL, boolean) - Method in class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
-
Read the drawable's pixels to TextureData and Texture, if requested at construction, and returns an aligned
BufferedImage
. - readPixelsToBufferedImage(GL, int, int, int, int, boolean) - Method in class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
-
Read the drawable's pixels to TextureData and Texture, if requested at construction, and returns an aligned
BufferedImage
. - readShaderBinary(Uri) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
- readShaderBinary(Class<?>, String) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Reads shader binary located in
path
, either relative to thecontext
class or absolute as-is. - readShaderSource(Uri, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
- readShaderSource(Class<?>, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Reads shader source located in
path
, either relative to thecontext
class or absolute as-is. - readShaderSource(Class<?>, URLConnection, StringBuilder) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Reads shader source located in
conn
. - readShort() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readUnsignedByte() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readUnsignedShort() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- readUTF() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
-
dont call this it is not implemented
- readUTF(DataInput) - Static method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
-
dont call this it is not implemented
- recommendedDistortionBits - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Recommended distortion bits, see
StereoDeviceRenderer.DISTORTION_BARREL
. - Rect - Class in com.jogamp.opengl.util.packrect
-
Represents a rectangular region on the backing store.
- Rect() - Constructor for class com.jogamp.opengl.util.packrect.Rect
- Rect(int, int, int, int, Object) - Constructor for class com.jogamp.opengl.util.packrect.Rect
- Rect(Object) - Constructor for class com.jogamp.opengl.util.packrect.Rect
- RectanglePacker - Class in com.jogamp.opengl.util.packrect
-
Packs rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typically representing a large texture).
- RectanglePacker(BackingStoreManager, int, int) - Constructor for class com.jogamp.opengl.util.packrect.RectanglePacker
- Recti - Class in com.jogamp.opengl.math
-
Rectangle with x, y, width and height integer components.
- Recti() - Constructor for class com.jogamp.opengl.math.Recti
- Recti(int[]) - Constructor for class com.jogamp.opengl.math.Recti
- Recti(int, int, int, int) - Constructor for class com.jogamp.opengl.math.Recti
- Recti(Recti) - Constructor for class com.jogamp.opengl.math.Recti
- RectVisitor - Interface in com.jogamp.opengl.util.packrect
-
Iteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator.
- release() - Method in class com.jogamp.opengl.GLContext
-
Releases control of this GLContext from the current thread.
- release(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Detaches all shader codes and deletes the program, but leaves the shader code intact.
- release(GL2ES2, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Detaches all shader codes and deletes the program.
- release(GL2ES2, boolean, boolean, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- releaseAllAttributes(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Releases all mapped vertex attribute data, disables all enabled attributes and loses all indices
- releaseAllData(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- releaseAllUniforms(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Releases all mapped uniform data and loses all indices
- releasePrint() - Method in class com.jogamp.opengl.awt.GLCanvas
- releasePrint() - Method in class com.jogamp.opengl.awt.GLJPanel
- remainingBytes() - Method in interface com.jogamp.opengl.GLArrayData
-
The current number of remaining bytes.
- remainingBytes() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- remainingElems() - Method in interface com.jogamp.opengl.GLArrayData
-
The current number of remaining elements.
- remainingElems() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- remove(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Removes a drawable from the animator's list of rendering drawables.
- remove(GLAutoDrawable) - Method in class com.jogamp.opengl.util.AnimatorBase
- remove(Rect) - Method in class com.jogamp.opengl.util.packrect.Level
-
Removes the given Rect from this Level.
- remove(Rect) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Removes the given Rect from this LevelSet.
- remove(Rect) - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Removes the given rectangle from this RectanglePacker.
- removeComponentListener(ComponentListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeEventListener(GLMediaPlayer.GLMediaEventListener) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Removes a
GLMediaPlayer.GLMediaEventListener
to this player. - removeFocusListener(FocusListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeGLDebugListener(GLDebugListener) - Method in class com.jogamp.opengl.GLContext
-
Remove
GLDebugListener
. - removeGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.awt.GLCanvas
- removeGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.awt.GLJPanel
- removeGLEventListener(GLEventListener) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Removes the given
listener
from this drawable queue. - removeGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
- removeGLEventListener(StereoGLEventListener) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- removeHierarchyBoundsListener(HierarchyBoundsListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeHierarchyListener(HierarchyListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeInputMethodListener(InputMethodListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeKeyListener(KeyListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeLessDepthBits(ArrayList<C>, int) - Static method in class com.jogamp.opengl.GLCapabilitiesFilter
-
Filter removing all
GLCapabilitiesImmutable
derived elements having depth bits <minDepthBits
. - removeMouseListener(MouseListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeMouseMotionListener(MouseMotionListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeMouseWheelListener(MouseWheelListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeNotify() - Method in class com.jogamp.opengl.awt.GLCanvas
-
Overridden to track when this component is removed from a container.
- removeNotify() - Method in class com.jogamp.opengl.awt.GLJPanel
-
Overridden to track when this component is removed from a container.
- removePropertyChangeListener(PropertyChangeListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removePropertyChangeListener(String, PropertyChangeListener) - Method in interface com.jogamp.opengl.awt.ComponentEvents
- removeTileRendererNotify(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
- RenderAttachment(FBObject.Attachment.Type, int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.RenderAttachment
- repaint() - Method in interface com.jogamp.opengl.awt.AWTGLAutoDrawable
-
Schedules a repaint of the component at some point in the future.
- replaceImmModeSink() - Method in interface com.jogamp.opengl.glu.GLUquadric
- replaceInShaderSource(String, String) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Replaces
oldName
withnewName
in all shader sources. - replaceShader(GL2ES2, ShaderCode, ShaderCode, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
-
Replace a shader in a program and re-links the program.
- reqPreSwapBuffers(GLCapabilitiesImmutable) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Determines whether the chosen
GLCapabilitiesImmutable
requires a pre-swap-buffers
before accessing the results, i.e. - REQUESTED_BITS - Static variable in class com.jogamp.opengl.FBObject
- REQUIRE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Behavior for GLSL extension directive, see
ShaderCode.createExtensionDirective(String, String)
, value "require". - requiresDefaultPrecision(GL2ES2) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Returns true, if GLSL version requires default precision, i.e.
- requiresGL3DefaultPrecision(GL2ES2) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
-
Returns true, if GL3 GLSL version requires default precision, i.e.
- requiresNewBuffer(GL, int, int, int) - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
Returns true, if
invalid
or implementation requires a new buffer based on the new size due to pixel alignment or byte size, otherwise false. - reserve(int) - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Increase the capacity of the buffer to given elementCount element size, i.e.
- reset() - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resets this box to the inverse low/high, allowing the next
AABBox.resize(float, float, float)
command to hit. - reset() - Method in class com.jogamp.opengl.util.ImmModeSink
- reset() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Issues
PMVMatrix.glLoadIdentity()
on all matrices, i.e. - reset() - Method in class com.jogamp.opengl.util.RandomTileRenderer
-
Method resets implementation's internal state to start of tiling as required for
TileRendererBase.beginTile(GL)
ifend of tiling
has been reached. - reset() - Method in class com.jogamp.opengl.util.TileRenderer
-
Method resets implementation's internal state to start of tiling as required for
TileRendererBase.beginTile(GL)
ifend of tiling
has been reached. - reset() - Method in class com.jogamp.opengl.util.TileRendererBase
-
Method resets implementation's internal state to start of tiling as required for
TileRendererBase.beginTile(GL)
ifend of tiling
has been reached. - reset(GL) - Method in class com.jogamp.opengl.util.ImmModeSink
- reset(GL, int, int, int) - Method in class com.jogamp.opengl.FBObject
-
Resets this FBO's instance.
- resetAll(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Resets PACK and UNPACK pixel storage modes to their default value, i.e.
- resetAllDisplayGamma() - Method in class com.jogamp.opengl.GLDrawableFactory
-
Resets the gamma, brightness and contrast values of all modified displays to their original values before
setDisplayGamma
was called the first time. - resetAllDisplayGamma(GLDrawable) - Static method in class com.jogamp.opengl.util.Gamma
-
Convenient wrapper for
GLDrawableFactory.resetAllDisplayGamma()
. - resetDisplayGamma(NativeSurface) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Resets the gamma, brightness and contrast values of the display associated with the given
surface
to its original values beforesetDisplayGamma
was called the first time. - resetDisplayGamma(GLAutoDrawable) - Static method in class com.jogamp.opengl.util.Gamma
-
Convenient wrapper for
GLDrawableFactory.resetDisplayGamma(com.jogamp.nativewindow.NativeSurface)
lockingGLAutoDrawable.getUpstreamLock()
to ensure proper atomic operation. - resetDisplayGamma(GLDrawable) - Static method in class com.jogamp.opengl.util.Gamma
-
Convenient wrapper for
GLDrawableFactory.resetDisplayGamma(com.jogamp.nativewindow.NativeSurface)
. - resetFPSCounter() - Method in interface com.jogamp.opengl.FPSCounter
-
Reset all performance counter (startTime, currentTime, frame number)
- resetFPSCounter() - Method in class com.jogamp.opengl.util.AnimatorBase
- resetImmModeSink(GL) - Method in interface com.jogamp.opengl.glu.GLUquadric
- resetLocationSensorOrigin() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Sets the location sensor's origin of this device to the current position.
- resetPack(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Resets PACK pixel storage modes to their default value.
- resetSamplingSink(GL) - Method in class com.jogamp.opengl.FBObject
-
Manually validates the MSAA sampling sink, if used.
- resetSize(GL) - Method in interface com.jogamp.opengl.GLFBODrawable
-
Notify this instance about upstream size change to reconfigure the
FBObject
. - resetUnpack(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Resets UNPACK pixel storage modes to their default value.
- reshape(int, int, int, int) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Overridden to cause
GLDrawableHelper.reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int)
to be called on all registeredGLEventListener
s. - reshape(int, int, int, int) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Overridden to cause
GLDrawableHelper.reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int)
to be called on all registeredGLEventListener
s. - reshape(GLAutoDrawable, int, int, int, int) - Method in interface com.jogamp.opengl.GLEventListener
-
Called by the drawable during the first repaint after the component has been resized.
- reshape(GLAutoDrawable, int, int, int, int) - Method in class com.jogamp.opengl.util.stereo.StereoClientRenderer
- reshapeForEye(GLAutoDrawable, int, int, int, int, EyeParameter, ViewerPose) - Method in interface com.jogamp.opengl.util.stereo.StereoGLEventListener
-
Stereo capable specialization of
GLEventListener.reshape(GLAutoDrawable, int, int, int, int)
for oneStereoDeviceRenderer.Eye
. - ReshapeGLEventListener(GLEventListener, boolean) - Constructor for class com.jogamp.opengl.util.GLDrawableUtil.ReshapeGLEventListener
- reshapeTile(TileRendererBase, int, int, int, int, int, int) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
-
Called by the
TileRendererBase
during tile-rendering via anattached
GLAutoDrawable
'sGLAutoDrawable.display()
call for each tile before#display(GLAutoDrawable)
. - resize(float[]) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate the passed xyz-coordinates.
- resize(float[], int) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate the passed xyz-coordinates.
- resize(float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate the passed xyz-coordinates.
- resize(AABBox) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate another AABox
- resize(AABBox, AffineTransform, Vec3f) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate another AABox, which will be transformed on the fly first.
- resize(Vec3f) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Resize the AABBox to encapsulate the passed xyz-coordinates.
- restore(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Restores PACK and UNPACK pixel storage mode previously saved w/
GLPixelStorageModes.saveAll(GL)
orGLPixelStorageModes.savePack(GL)
andGLPixelStorageModes.saveUnpack(GL)
. - restore(GL) - Method in class com.jogamp.opengl.util.texture.TextureState
-
Restores the texture-unit's texture-target state.
- resume() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Resumes animation if paused.
- resume() - Method in class com.jogamp.opengl.util.Animator
- resume() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Starts or resumes the StreamWorker decoding thread.
- resume() - Method in class com.jogamp.opengl.util.FPSAnimator
- rewind() - Method in class com.jogamp.opengl.util.GLArrayDataClient
- rewind() - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Rewinds this buffer.
- rewind() - Method in class com.jogamp.opengl.util.GLPixelBuffer
-
See
Buffer.rewind()
. - rewindPixelBuffer() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
rewind the raw pixel ByteBuffer
- RGB - com.jogamp.opengl.util.texture.TextureData.ColorSpace
- right - Variable in class com.jogamp.opengl.math.FovHVHalves
-
Half horizontal FOV from center to right, either in
FovHVHalves.inTangents
or radians. - right() - Method in class com.jogamp.opengl.util.texture.TextureCoords
-
Returns the rightmost (x) texture coordinate of this rectangle.
- RIGHT - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for right plane: 1
- rightToLeft() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- RollingLeftToRight - com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
- RollingRightToLeft - com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
- RollingTopToBottom - com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
- rotate(float, float, float, float, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Rotate this matrix about give axis and angle in radians, i.e.
- rotate(float, float, Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
- rotate(float, Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
- rotate(float, Vec3f, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Rotate this matrix about give axis and angle in radians, i.e.
- rotate(Quaternion) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Rotate this AABBox by a float[3] vector
- rotate(Quaternion, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Rotate this matrix with the given
Quaternion
, i.e. - rotateByAngleNormalAxis(float, float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotate this quaternion by the given angle and axis.
- rotateByAngleX(float) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotate this quaternion around X axis with the given angle in radians
- rotateByAngleY(float) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotate this quaternion around Y axis with the given angle in radians
- rotateByAngleZ(float) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotate this quaternion around Z axis with the given angle in radians
- rotateByEuler(float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotates this quaternion from the given Euler rotation angles in radians.
- rotateByEuler(Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotates this quaternion from the given Euler rotation array
angradXYZ
in radians. - rotateVector(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Rotate the given vector by this quaternion
- rows() - Method in class com.jogamp.opengl.GLUniformData
- run(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLRunnable
- run(GLAutoDrawable) - Method in class com.jogamp.opengl.util.GLDrawableUtil.ReshapeGLEventListener
- run(GL, U) - Method in interface com.jogamp.opengl.GLRunnable2
- run(String[]) - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
S
- sampler2D - Static variable in interface com.jogamp.opengl.util.texture.TextureSequence
- samplerExternalOES - Static variable in interface com.jogamp.opengl.util.texture.TextureSequence
- saveAll(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Saves PACK and UNPACK pixel storage modes and
resets
them, i.e. - savePack(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Saves PACK pixel storage modes and
resets
them. - saveUnpack(GL) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Saves UNPACK pixel storage modes and
resets
them. - scale(float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Scale this AABBox by a constant around fixed center
- scale(float) - Method in class com.jogamp.opengl.math.Quaternion
-
Scale this quaternion by a constant
- scale(float) - Method in class com.jogamp.opengl.math.Vec2f
-
this = this * s, returns this.
- scale(float) - Method in class com.jogamp.opengl.math.Vec3f
-
this = this * s, returns this.
- scale(float) - Method in class com.jogamp.opengl.math.Vec4f
-
this = this * s, returns this.
- scale(float, float) - Method in class com.jogamp.opengl.math.Vec2f
-
this = this * { sx, sy }, returns this.
- scale(float, float, float) - Method in class com.jogamp.opengl.math.Vec3f
-
this = this * { sx, sy, sz }, returns this.
- scale(float, float, float, float) - Method in class com.jogamp.opengl.math.Vec4f
-
this = this * { sx, sy, sz, sw }, returns this.
- scale(float, float, float, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Scale this matrix, i.e.
- scale(float, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Scale this matrix, i.e.
- scale2(float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Scale this AABBox by a constant, recomputing center
- scaleVec2(float[], float[], float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Scales a vector by param using given result float[], result = vector * scale
- scaleVec2(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Scales a vector by param using given result float[], result = vector * scale
- SCREEN_CHANGE_ACTION_ENABLED - Static variable in interface com.jogamp.opengl.GLAutoDrawable
-
Flag reflecting whether the
GLDrawable
reconfiguration will be issued in case a screen device change occurred, e.g. - screenSizeInMeters - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- seal(boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- seal(boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
If seal is true, it disables write operations to the buffer.
- seal(GL, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- seal(GL, boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Convenience method calling
GLArrayDataEditable.seal(boolean)
andGLArrayDataEditable.enableBuffer(GL, boolean)
. - sealed() - Method in interface com.jogamp.opengl.GLArrayData
-
Returns true if data has been
sealed
(flipped to read), otherwise false (writing mode). - sealed() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- searchToolLibInSystemPath() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- searchToolLibSystemPathFirst() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- seek(int) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Seeks to the new absolute position.
- seg2SegIntersection(Vec3f, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute intersection between two segments
- SENSOR_ORIENTATION - Static variable in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Sensor Bit: Orientation tracking
- SENSOR_POSITION - Static variable in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Sensor Bit: Positional tracking
- SENSOR_YAW_CORRECTION - Static variable in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Sensor Bit: Yaw correction
- sensorBitsToString(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- set(float[]) - Method in class com.jogamp.opengl.math.Vec2f
-
this = xy, returns this.
- set(float[]) - Method in class com.jogamp.opengl.math.Vec3f
-
this = xyz, returns this.
- set(float[]) - Method in class com.jogamp.opengl.math.Vec4f
-
this = xyzw, returns this.
- set(float[], Quaternion) - Method in class com.jogamp.opengl.util.stereo.ViewerPose
- set(float, float) - Method in class com.jogamp.opengl.math.Vec2f
-
this = { x, y }, returns this.
- set(float, float, float) - Method in class com.jogamp.opengl.math.Vec3f
-
this = { x, y, z }, returns this.
- set(float, float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Set all values of this quaternion using the given components.
- set(float, float, float, float) - Method in class com.jogamp.opengl.math.Vec4f
-
this = { x, y, z, w }, returns this.
- set(int[]) - Method in class com.jogamp.opengl.math.Recti
-
this = xywh, returns this.
- set(int[]) - Method in class com.jogamp.opengl.math.Vec2i
-
this = xy, returns this.
- set(int, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Sets the
i
th component with floatv
0 <= i < 16 - set(int, float) - Method in class com.jogamp.opengl.math.Vec2f
-
Sets the ith component, 0 <= i < 2
- set(int, float) - Method in class com.jogamp.opengl.math.Vec3f
-
Sets the ith component, 0 <= i < 3
- set(int, float) - Method in class com.jogamp.opengl.math.Vec4f
-
Sets the ith component, 0 <= i < 4
- set(int, int) - Method in class com.jogamp.opengl.math.Vec2i
-
this = { x, y }, returns this.
- set(int, int, int, int) - Method in class com.jogamp.opengl.math.Recti
-
this = { x, y, width, height }, returns this.
- set(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
-
Set all values of this quaternion using the given src.
- set(Recti) - Method in class com.jogamp.opengl.math.Recti
-
this = o, returns this.
- set(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = o, returns this.
- set(Vec2f, float) - Method in class com.jogamp.opengl.math.Vec3f
-
this = { o, z }, returns this.
- set(Vec2i) - Method in class com.jogamp.opengl.math.Vec2i
-
this = o, returns this.
- set(Vec3f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = o while dropping z, returns this.
- set(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = o, returns this.
- set(Vec3f, float) - Method in class com.jogamp.opengl.math.Vec4f
-
this = { o, w }, returns this.
- set(Vec4f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = o while dropping w, returns this.
- set(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = o, returns this.
- setAccumAlphaBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets number of bits requested for accumulation buffer's alpha component.
- setAccumBlueBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the number of bits requested for the accumulation buffer's blue component.
- setAccumGreenBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the number of bits requested for the accumulation buffer's green component.
- setAccumRedBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the number of bits requested for the accumulation buffer's red component.
- setAlignment(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the required byte alignment for the texture data.
- setAlignment(GL, int, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Sets the
GL.GL_PACK_ALIGNMENT
andGL.GL_UNPACK_ALIGNMENT
. - setAnimator(GLAnimatorControl) - Method in class com.jogamp.opengl.awt.GLCanvas
- setAnimator(GLAnimatorControl) - Method in class com.jogamp.opengl.awt.GLJPanel
- setAnimator(GLAnimatorControl) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Registers the usage of an animator, an
GLAnimatorControl
implementation. - setAnimator(GLAnimatorControl) - Method in class com.jogamp.opengl.swt.GLCanvas
- setAudioChannelLimit(int) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Limit maximum supported audio channels by user.
- setAudioVolume(float) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Sets the audio volume, [0f..1f].
- setAutoSwapBufferMode(boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- setAutoSwapBufferMode(boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- setAutoSwapBufferMode(boolean) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Enables or disables automatic buffer swapping for this drawable.
- setAutoSwapBufferMode(boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
- setBit(GLMediaPlayer.EventMask.Bit) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- setBits(List<GLMediaPlayer.EventMask.Bit>) - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- setBorder(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the border in pixels of the texture data.
- setBuffer(Buffer) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the texture data.
- setColor(float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Changes the current color of this TextRenderer to the supplied one, where each component ranges from 0.0f - 1.0f.
- setColor(float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Changes the color of the polygons, and therefore the drawn images, this TextureRenderer produces.
- setColor(Color) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Changes the current color of this TextRenderer to the supplied one.
- setColor(Color) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Changes the current color of this TextureRenderer to the supplied one.
- setColorSpace(TextureData.ColorSpace) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Set the color space of the pixel data, which defaults to
TextureData.ColorSpace.RGB
. - setContext(GLContext, boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- setContext(GLContext, boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- setContext(GLContext, boolean) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Associate the new context,
newtCtx
, to this auto-drawable. - setContext(GLContext, boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
- setContextCreationFlags(int) - Method in class com.jogamp.opengl.awt.GLCanvas
- setContextCreationFlags(int) - Method in class com.jogamp.opengl.awt.GLJPanel
- setContextCreationFlags(int) - Method in interface com.jogamp.opengl.GLAutoDrawable
- setContextCreationFlags(int) - Method in class com.jogamp.opengl.GLContext
- setContextCreationFlags(int) - Method in class com.jogamp.opengl.swt.GLCanvas
- setCurrentIdx(int) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- setData(float) - Method in class com.jogamp.opengl.GLUniformData
- setData(int) - Method in class com.jogamp.opengl.GLUniformData
- setData(SyncBuffer) - Method in class com.jogamp.opengl.GLUniformData
- setData(FloatBuffer) - Method in class com.jogamp.opengl.GLUniformData
- setData(IntBuffer) - Method in class com.jogamp.opengl.GLUniformData
- setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode) - Method in class com.jogamp.opengl.awt.GLCanvas
- setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode) - Method in class com.jogamp.opengl.awt.GLJPanel
- setDepthBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the number of bits requested for the depth buffer.
- setDisplayGamma(NativeSurface, float, float, float) - Method in class com.jogamp.opengl.GLDrawableFactory
-
Sets the gamma, brightness, and contrast of the display associated with the given
surface
. - setDisplayGamma(GLAutoDrawable, float, float, float) - Static method in class com.jogamp.opengl.util.Gamma
-
Convenient wrapper for
GLDrawableFactory.setDisplayGamma(com.jogamp.nativewindow.NativeSurface, float, float, float)
lockingGLAutoDrawable.getUpstreamLock()
to ensure proper atomic operation. - setDisplayGamma(GLDrawable, float, float, float) - Static method in class com.jogamp.opengl.util.Gamma
-
Convenient wrapper for
GLDrawableFactory.setDisplayGamma(com.jogamp.nativewindow.NativeSurface, float, float, float)
. - setDoubleBuffered(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Enables or disables double buffering.
- setEnableAlways(boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- setEnableAlways(boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Affects the behavior of 'enableBuffer'.
- setExclusiveContext(boolean) - Method in class com.jogamp.opengl.util.AnimatorBase
-
Dedicate all
GLAutoDrawable
's context to this animator thread. - setExclusiveContext(Thread) - Method in class com.jogamp.opengl.util.AnimatorBase
-
Dedicate all
GLAutoDrawable
's context to the given exclusive context thread. - setExclusiveContextThread(Thread) - Method in class com.jogamp.opengl.awt.GLCanvas
- setExclusiveContextThread(Thread) - Method in class com.jogamp.opengl.awt.GLJPanel
- setExclusiveContextThread(Thread) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Dedicates this instance's
GLContext
to the given thread.
The thread will exclusively claim theGLContext
viaGLAutoDrawable.display()
and not release it untilGLAutoDrawable.destroy()
orsetExclusiveContextThread(null)
has been called. - setExclusiveContextThread(Thread) - Method in class com.jogamp.opengl.swt.GLCanvas
- setFBO(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Requesting offscreen FBO mode.
- setFBOMode(int) - Method in interface com.jogamp.opengl.GLFBODrawable
-
Set the FBO mode bits used for FBO creation.
- setFPS(int) - Method in class com.jogamp.opengl.util.FPSAnimator
- setFromAngleAxis(float, Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initialize this quaternion with given non-normalized axis vector and rotation angle
- setFromAngleNormalAxis(float, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initialize this quaternion with given normalized axis vector and rotation angle
- setFromAxes(Vec3f, Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initializes this quaternion to represent a rotation formed by the given three orthogonal axes.
- setFromEuler(float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Initializes this quaternion from the given Euler rotation angles in radians.
- setFromEuler(Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initializes this quaternion from the given Euler rotation array
angradXYZ
in radians. - setFromMatrix(float, float, float, float, float, float, float, float, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Compute the quaternion from a 3x3 column rotation matrix
- setFromMatrix(Matrix4f) - Method in class com.jogamp.opengl.math.Quaternion
-
Compute the quaternion from a 3x3 column rotation matrix
- setFromNormalVectors(Vec3f, Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initialize this quaternion from two normalized vectors
- setFromVectors(Vec3f, Vec3f, Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Initialize this quaternion from two vectors
- setGL(GL) - Method in class com.jogamp.opengl.awt.GLCanvas
- setGL(GL) - Method in class com.jogamp.opengl.awt.GLJPanel
- setGL(GL) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Sets the
GL
pipeline object this GLAutoDrawable uses. - setGL(GL) - Method in class com.jogamp.opengl.GLContext
-
Sets the GL pipeline object for this GLContext.
- setGL(GL) - Method in class com.jogamp.opengl.swt.GLCanvas
- setGLDebugSynchronous(boolean) - Method in class com.jogamp.opengl.GLContext
-
Enables or disables the synchronous debug behavior via
glEnable/glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS)
, if extension isGLExtensions.ARB_debug_output
. - setGLDrawable(GLDrawable, boolean) - Method in class com.jogamp.opengl.GLContext
-
Sets the read/write drawable for framebuffer operations, i.e.
- setGLEventListener(GLEventListener, GLEventListener) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Set
GLEventListener
for pre- and post operations when used w/TileRendererBase.attachAutoDrawable(GLAutoDrawable)
for eachGLEventListener
callback. - setGLEventListenerInitState(GLEventListener, boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- setGLEventListenerInitState(GLEventListener, boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- setGLEventListenerInitState(GLEventListener, boolean) - Method in interface com.jogamp.opengl.GLAutoDrawable
-
Sets the given
listener's
initialized state. - setGLEventListenerInitState(GLEventListener, boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
- setGLProfile(GLProfile) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the GL profile you desire
- setGLReadDrawable(GLDrawable) - Method in class com.jogamp.opengl.GLContext
-
Set the read-Drawable for read framebuffer operations.
The caller should query if this feature is supported viaGLContext.isGLReadDrawableAvailable()
. - setGLStateKeeperListener(GLStateKeeper.Listener) - Method in interface com.jogamp.opengl.GLStateKeeper
-
Sets a
GLStateKeeper.Listener
, overriding the old one. - setGrowthFactor(float) - Method in class com.jogamp.opengl.util.GLArrayDataClient
-
Sets a new growth factor for this buffer.
- setHardwareAccelerated(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Enables or disables hardware acceleration.
- setHaveEXTABGR(boolean) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Indicates to this TextureData whether the GL_EXT_abgr extension is available.
- setHaveGL12(boolean) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Indicates to this TextureData whether OpenGL version 1.2 is available.
- setHeight(int) - Method in class com.jogamp.opengl.math.Recti
- setHeight(int) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Sets the height of this LevelSet.
- setHeight(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the height in pixels of the texture data.
- setIdentity() - Method in class com.jogamp.opengl.math.Quaternion
-
Set this quaternion to identity (x=0,y=0,z=0,w=1)
- setIgnoreExceptions(boolean) - Method in class com.jogamp.opengl.util.AnimatorBase
-
Sets a flag causing this Animator to ignore exceptions produced while redrawing the drawables.
- setIHeight(int) - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Setter for native field
iHeight
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - setImageBuffer(GLPixelBuffer) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Sets the buffer in which to store the final image
- setImageSize(int, int) - Method in class com.jogamp.opengl.util.TileRenderer
-
Sets the desired size of the final image
- setImageSize(int, int) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Sets the desired size of the final image
- setImmMode(boolean) - Method in interface com.jogamp.opengl.glu.GLUquadric
- setInterleavedOffset(int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
- setInternalFormat(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the intended OpenGL internal format of the texture data.
- setIsDataCompressed(boolean) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets whether the texture data is in compressed form.
- setIStride(int) - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Setter for native field
iStride
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - setIWidth(int) - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Setter for native field
iWidth
: CType[(IntType) typedef 'EGLint', size [fixed true, lnx64 4], [const[false], int]] - setLocation(int) - Method in interface com.jogamp.opengl.GLArrayData
-
Sets the given location of the shader attribute
- setLocation(int) - Method in class com.jogamp.opengl.GLUniformData
-
Sets the given location of the shader uniform.
- setLocation(int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setLocation(GL2ES2, int) - Method in interface com.jogamp.opengl.GLArrayData
-
Retrieves the location of the shader attribute from the linked shader program.
- setLocation(GL2ES2, int) - Method in class com.jogamp.opengl.GLUniformData
-
Retrieves the location of the shader uniform with
GLUniformData.getName()
from the linked shader program. - setLocation(GL2ES2, int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setLocation(GL2ES2, int, int) - Method in interface com.jogamp.opengl.GLArrayData
-
Binds the location of the shader attribute to the given location for the unlinked shader program.
- setLocation(GL2ES2, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setLookAt(Vec3f, Vec3f, Vec3f, Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Set this quaternion to equal the rotation required to point the z-axis at direction and the y-axis to up.
- setManualStepping(boolean) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- setMaxSize(int, int) - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Sets up a maximum width and height for the backing store.
- setMipmap(boolean) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets whether mipmaps should be generated for the texture data.
- setModeBits(boolean, int) - Method in class com.jogamp.opengl.util.AnimatorBase
-
Enables or disables the given
bitValues
in this AnimatorsmodeBits
. - setMustFlipVertically(boolean) - Method in class com.jogamp.opengl.util.texture.Texture
-
Change whether the TextureData requires a vertical flip of the texture coords.
- setMustFlipVertically(boolean) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets whether the texture coordinates must be flipped vertically for proper display.
- setName(String) - Method in interface com.jogamp.opengl.GLArrayData
-
Set a new name for this array.
- setName(String) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setNextLocation(Rect) - Method in class com.jogamp.opengl.util.packrect.Rect
- setNumBuffers(int) - Method in interface com.jogamp.opengl.GLFBODrawable
-
Sets the number of buffers (FBO) being used if using
double buffering
. - setNumSamples(int) - Method in class com.jogamp.opengl.GLCapabilities
-
If sample buffers are enabled, indicates the number of buffers to be allocated.
- setNumSamples(GL, int) - Method in interface com.jogamp.opengl.GLFBODrawable
-
Set the number of sample buffers if using MSAA
- setOpaque(boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- setPackAlignment(GL, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Sets the
GL.GL_PACK_ALIGNMENT
. - setPackRowLength(GL2ES3, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Sets the
GL2ES3.GL_PACK_ROW_LENGTH
. - setParams(int, int, int, int) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- setPBuffer(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Requesting offscreen pbuffer mode.
- setPData(long) - Method in class com.jogamp.opengl.egl.EGLClientPixmapHI
-
Setter for native field
pData
: CType[(PointerType) 'void *' -> (void) * , size [fixed false, lnx64 8], [const[false], pointer*1]], with array length of1
- setPixelAttributes(GLPixelBuffer.GLPixelAttributes) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the intended OpenGL pixel format of the texture data.
- setPixelBufferProvider(AWTGLPixelBuffer.AWTGLPixelBufferProvider) - Method in class com.jogamp.opengl.awt.GLJPanel
- setPixelFormat(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the intended OpenGL pixel format component of
GLPixelBuffer.GLPixelAttributes
of the texture data. - setPixelType(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the intended OpenGL pixel type component of
GLPixelBuffer.GLPixelAttributes
of the texture data. - setPlaySpeed(float) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Sets the playback speed.
- setPosition(float, float, float) - Method in class com.jogamp.opengl.util.stereo.ViewerPose
-
Set position and orientation of this instance.
- setPosition(int, int) - Method in class com.jogamp.opengl.util.packrect.Rect
- setPosition(Vec3f) - Method in class com.jogamp.opengl.util.stereo.ViewerPose
-
Set position and orientation of this instance.
- setPrintExceptions(boolean) - Method in class com.jogamp.opengl.util.AnimatorBase
-
Sets a flag indicating that when exceptions are being ignored by this Animator (see
AnimatorBase.setIgnoreExceptions(boolean)
), to print the exceptions' stack traces for diagnostic information. - setRealized(boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- setRealized(boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
- setRealized(boolean) - Method in interface com.jogamp.opengl.GLDrawable
-
Indicates to GLDrawable implementations whether the underlying
surface
has been created and can be drawn into. - setRealized(boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
- setRequestedGLCapabilities(GLCapabilitiesImmutable) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Set a new requested
GLCapabilitiesImmutable
for this GLJPanel allowing reconfiguration. - setResizeElementCount(int) - Method in class com.jogamp.opengl.util.ImmModeSink
-
Sets the additional element count if buffer resize is required, defaults to
initialElementCount
of factory method. - setRowLength(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the row length needed for correct GL_UNPACK_ROW_LENGTH specification.
- setRowLength(GL2ES3, int, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
- setRowOrder(int) - Method in class com.jogamp.opengl.util.TileRenderer
-
Sets the order of row traversal, default is
TileRenderer.TR_BOTTOM_TO_TOP
. - setRunAsFastAsPossible(boolean) - Method in class com.jogamp.opengl.util.Animator
-
Sets a flag in this Animator indicating that it is to run as fast as possible.
- setSampleBuffers(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Defaults to false.
Indicates whether sample buffers for full-scene antialiasing (FSAA) should be allocated for this drawable.
Mind that this requires the alpha component.
If enabled this method also invokessetAlphaBits(1)
ifCapabilities.getAlphaBits()
== 0. - setSampleExtension(String) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the desired extension for full-scene antialiasing (FSAA), default is
GLCapabilitiesImmutable.DEFAULT_SAMPLE_EXTENSION
. - setSamplingSink(FBObject) - Method in class com.jogamp.opengl.FBObject
-
Setting this FBO sampling sink.
- setShallUseOffscreenLayer(boolean) - Method in class com.jogamp.opengl.awt.GLCanvas
- setSharedAutoDrawable(GLAutoDrawable) - Method in class com.jogamp.opengl.awt.GLCanvas
- setSharedAutoDrawable(GLAutoDrawable) - Method in class com.jogamp.opengl.awt.GLJPanel
- setSharedAutoDrawable(GLAutoDrawable) - Method in interface com.jogamp.opengl.GLSharedContextSetter
-
Specifies an
GLAutoDrawable
, whichOpenGL context
shall be shared by thisGLAutoDrawable
'sGLContext
. - setSharedAutoDrawable(GLAutoDrawable) - Method in class com.jogamp.opengl.swt.GLCanvas
- setSharedContext(GLContext) - Method in class com.jogamp.opengl.awt.GLCanvas
- setSharedContext(GLContext) - Method in class com.jogamp.opengl.awt.GLJPanel
- setSharedContext(GLContext) - Method in interface com.jogamp.opengl.GLSharedContextSetter
- setSharedContext(GLContext) - Method in class com.jogamp.opengl.swt.GLCanvas
- setSize(float[], float[]) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Set size of the AABBox specifying the coordinates of the low and high.
- setSize(float, float, float, float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Set size of the AABBox specifying the coordinates of the low and high.
- setSize(int, int) - Method in interface com.jogamp.opengl.awt.AWTGLAutoDrawable
-
Requests a new width and height for this AWTGLAutoDrawable.
- setSize(int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Sets the size of the backing store of this renderer.
- setSize(int, int) - Method in class com.jogamp.opengl.util.packrect.Rect
- setSize(Vec3f, Vec3f) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Set size of the AABBox specifying the coordinates of the low and high.
- setSize(Dimension) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Sets the size of the backing store of this renderer.
- setSkipGLOrientationVerticalFlip(boolean) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Skip
GLJPanel.isGLOriented()
based vertical flip, which usually is required by the offscreen backend, see details about vertical flip and FBO / GLSL vertical flip. - setSlerp(Quaternion, Quaternion, float) - Method in class com.jogamp.opengl.math.Quaternion
-
Set this quaternion to a spherical linear interpolation between the given start and end quaternions by the given change amount.
- setSmoothing(boolean) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled in the backing TextureRenderer of this TextRenderer.
- setSmoothing(boolean) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
-
Sets whether smoothing is enabled for the OpenGL texture; if so, uses GL_LINEAR interpolation for the minification and magnification filters.
- setStencilBits(int) - Method in class com.jogamp.opengl.GLCapabilities
-
Sets the number of bits requested for the stencil buffer.
- setStereo(boolean) - Method in class com.jogamp.opengl.GLCapabilities
-
Enables or disables stereo viewing.
- setStorage(GL, FBObject.Attachment) - Method in interface com.jogamp.opengl.FBObject.Attachment.StorageDefinition
-
Set or create the
FBObject.Attachment
's storage after generating its name and binding it to the target. - setStorageDefinition(FBObject.Attachment.StorageDefinition) - Method in class com.jogamp.opengl.FBObject.Attachment
-
Override implementation default
FBObject.Attachment.StorageDefinition
- setSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Request a pixel scale in x- and y-direction for the associated
NativeSurface
, wheresize_in_pixel_units = pixel_scale * size_in_window_units
. - setSurfaceScale(float[]) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Request a pixel scale in x- and y-direction for the associated
NativeSurface
, wheresize_in_pixel_units = pixel_scale * size_in_window_units
. - setSurfaceSize(int, int) - Method in interface com.jogamp.opengl.GLOffscreenAutoDrawable
-
Resize this
GLAutoDrawable
's surface - setSurfaceSize(GLContext, int, int) - Method in interface com.jogamp.opengl.GLFBODrawable.Resizeable
-
Resize this
GLFBODrawable
's surface. - setSwapInterval(int) - Method in class com.jogamp.opengl.DebugGL4bc
- setSwapInterval(int) - Method in class com.jogamp.opengl.DebugGLES1
- setSwapInterval(int) - Method in class com.jogamp.opengl.DebugGLES3
- setSwapInterval(int) - Method in interface com.jogamp.opengl.GLBase
-
Set the swap interval of the current context and attached onscreen
GLDrawable
. - setSwapInterval(int) - Method in class com.jogamp.opengl.GLContext
-
Set the swap interval of the current context and attached onscreen
GLDrawable
. - setSwapInterval(int) - Method in class com.jogamp.opengl.TraceGL4bc
- setSwapInterval(int) - Method in class com.jogamp.opengl.TraceGLES1
- setSwapInterval(int) - Method in class com.jogamp.opengl.TraceGLES3
- setTexParameterf(GL, int, float) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL floating-point texture parameter for the texture's target.
- setTexParameterfv(GL, int, float[], int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL multi-floating-point texture parameter for the texture's target.
- setTexParameterfv(GL, int, FloatBuffer) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL multi-floating-point texture parameter for the texture's target.
- setTexParameteri(GL, int, int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL integer texture parameter for the texture's target.
- setTexParameteriv(GL, int, int[], int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL multi-integer texture parameter for the texture's target.
- setTexParameteriv(GL, int, IntBuffer) - Method in class com.jogamp.opengl.util.texture.Texture
-
Sets the OpenGL multi-integer texture parameter for the texture's target.
- setTexRectEnabled(boolean) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Toggles the use of the GL_ARB_texture_rectangle extension by the TextureIO classes.
- setTextureLookupFunctionName(String) - Method in class com.jogamp.opengl.util.texture.ImageSequence
- setTextureLookupFunctionName(String) - Method in interface com.jogamp.opengl.util.texture.TextureSequence
-
Set the desired shader code's texture lookup function name.
- setTextureMinMagFilter(int[]) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Sets the texture min-mag filter, defaults to
GL.GL_NEAREST
. - setTextureUnit(int) - Method in class com.jogamp.opengl.awt.GLJPanel
-
Allows user to request a texture unit to be used, must be called before the first initialization, i.e.
- setTextureUnit(int) - Method in interface com.jogamp.opengl.GLFBODrawable
- setTextureUnit(int) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Sets the texture unit.
- setTextureWrapST(int[]) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Sets the texture min-mag filter, defaults to
GL.GL_CLAMP_TO_EDGE
. - setThreadGroup(ThreadGroup) - Method in class com.jogamp.opengl.util.Animator
-
Set a
ThreadGroup
for theanimation thread
. - setTileBuffer(GLPixelBuffer) - Method in class com.jogamp.opengl.util.TileRendererBase
-
Specify a buffer the tiles to be copied to.
- setTileOffset(int, int) - Method in class com.jogamp.opengl.util.TileRenderer
- setTileRect(int, int, int, int) - Method in class com.jogamp.opengl.util.RandomTileRenderer
-
Set the tile rectangle for the subsequent rendering calls.
- setTileSize(int, int, int) - Method in class com.jogamp.opengl.util.TileRenderer
-
Sets the size of the tiles to use in rendering.
- setToFrustum(float, float, float, float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to frustum.
- setToLookAt(Vec3f, Vec3f, Vec3f, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to the look-at matrix based on given parameters.
- setToOrtho(float, float, float, float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to orthogonal projection.
- setToPerspective(float, float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to perspective
frustum
projection. - setToPerspective(FovHVHalves, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to perspective
frustum
projection. - setToPick(float, float, float, float, Recti, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to the pick matrix based on given parameters.
- setToRotation(Quaternion) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to rotation using the given Quaternion.
- setToRotationAxis(float, float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to rotation from the given axis and angle in radians.
- setToRotationAxis(float, Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to rotation from the given axis and angle in radians.
- setToRotationEuler(float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to rotation from the given Euler rotation angles in radians.
- setToRotationEuler(Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to rotation from the given Euler rotation angles in radians.
- setToScale(float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to scale.
- setToScale(Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to scale.
- setToTranslation(float, float, float) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to translation.
- setToTranslation(Vec3f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Set this matrix to translation.
- setUncaughtExceptionHandler(GLAnimatorControl.UncaughtExceptionHandler) - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Set the handler invoked when this
animator
abruptlystops
due to an uncaught exception from one of itsGLAutoDrawable
s. - setUncaughtExceptionHandler(GLAnimatorControl.UncaughtExceptionHandler) - Method in class com.jogamp.opengl.util.AnimatorBase
- setUnpackAlignment(GL, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Sets the
GL.GL_UNPACK_ALIGNMENT
. - setUnpackRowLength(GL2ES3, int) - Method in class com.jogamp.opengl.util.GLPixelStorageModes
-
Sets the
GL2ES2.GL_UNPACK_ROW_LENGTH
. - setUpdateFPSFrames(int, PrintStream) - Method in interface com.jogamp.opengl.FPSCounter
- setUpdateFPSFrames(int, PrintStream) - Method in class com.jogamp.opengl.util.AnimatorBase
- setupPrint(double, double, int, int, int) - Method in class com.jogamp.opengl.awt.GLCanvas
- setupPrint(double, double, int, int, int) - Method in class com.jogamp.opengl.awt.GLJPanel
- setUpstreamWidget(Object) - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
-
Set the upstream UI toolkit object.
- setUpstreamWidget(Object) - Method in interface com.jogamp.opengl.GLOffscreenAutoDrawable
-
Set the upstream UI toolkit object.
- setUserData(Object) - Method in class com.jogamp.opengl.util.packrect.Rect
- setUseVertexArrays(boolean) - Method in class com.jogamp.opengl.util.awt.TextRenderer
-
Sets whether vertex arrays are being used internally for rendering, or whether text is rendered using the OpenGL immediate mode commands.
- setVBOEnabled(boolean) - Method in class com.jogamp.opengl.util.GLArrayDataServer
-
Convenient way do disable the VBO behavior and switch to client side data one Only possible if buffer is defined.
- setVBOEnabled(boolean) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Enable or disable use of VBO.
- setVBOName(int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Set the VBO buffer name, if valid (!= 0) enable use of VBO, otherwise (==0) disable VBO usage.
- setVBOTarget(int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setVBOUsage(int) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- setVBOWritten(boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
- setVBOWritten(boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
-
Marks the buffer written to the VBO
- setVerbose(boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- setW(float) - Method in class com.jogamp.opengl.math.Quaternion
- setW(float) - Method in class com.jogamp.opengl.math.Vec4f
- setWidth(int) - Method in class com.jogamp.opengl.math.Recti
- setWidth(int) - Method in class com.jogamp.opengl.util.texture.TextureData
-
Sets the width in pixels of the texture data.
- setX(float) - Method in class com.jogamp.opengl.math.Quaternion
- setX(float) - Method in class com.jogamp.opengl.math.Vec2f
- setX(float) - Method in class com.jogamp.opengl.math.Vec3f
- setX(float) - Method in class com.jogamp.opengl.math.Vec4f
- setX(int) - Method in class com.jogamp.opengl.math.Recti
- setX(int) - Method in class com.jogamp.opengl.math.Vec2i
- setY(float) - Method in class com.jogamp.opengl.math.Quaternion
- setY(float) - Method in class com.jogamp.opengl.math.Vec2f
- setY(float) - Method in class com.jogamp.opengl.math.Vec3f
- setY(float) - Method in class com.jogamp.opengl.math.Vec4f
- setY(int) - Method in class com.jogamp.opengl.math.Recti
- setY(int) - Method in class com.jogamp.opengl.math.Vec2i
- setZ(float) - Method in class com.jogamp.opengl.math.Quaternion
- setZ(float) - Method in class com.jogamp.opengl.math.Vec3f
- setZ(float) - Method in class com.jogamp.opengl.math.Vec4f
- SGI - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate an SGI RGB file, value "sgi".
- SGI_RGB - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate an SGI RGB file, value "rgb".
- SGIImage - Class in com.jogamp.opengl.util.texture.spi
-
Reads and writes SGI RGB/RGBA images.
- SGIS_generate_mipmap - Static variable in class com.jogamp.opengl.GLExtensions
- shader() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- shaderBinary() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- shaderBinary(GL, IntBuffer, int, Buffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- shaderBinaryFormat() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- ShaderCode - Class in com.jogamp.opengl.util.glsl
-
Convenient shader code class to use and instantiate vertex or fragment programs.
- ShaderCode(int, int, int, Buffer) - Constructor for class com.jogamp.opengl.util.glsl.ShaderCode
- ShaderCode(int, int, CharSequence[][]) - Constructor for class com.jogamp.opengl.util.glsl.ShaderCode
- shaderProgram() - Method in class com.jogamp.opengl.util.glsl.ShaderState
- ShaderProgram - Class in com.jogamp.opengl.util.glsl
- ShaderProgram() - Constructor for class com.jogamp.opengl.util.glsl.ShaderProgram
- ShaderSelectionMode - Enum in com.jogamp.opengl.util.glsl.fixedfunc
-
Shader selection mode
- shaderSource() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- shaderSource(GL, int, CharSequence[]) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- shaderSource(GL, IntBuffer, CharSequence[][]) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
- ShaderState - Class in com.jogamp.opengl.util.glsl
-
ShaderState allows to sharing data between shader programs, while updating the attribute and uniform locations when switching.
- ShaderState() - Constructor for class com.jogamp.opengl.util.glsl.ShaderState
- shaderType() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- shaderTypeStr() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- shaderTypeStr(int) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
- ShaderUtil - Class in com.jogamp.opengl.util.glsl
- ShaderUtil() - Constructor for class com.jogamp.opengl.util.glsl.ShaderUtil
- shallLinkGlobal() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
-
Make Cg symbols available to CgGL
- shallLookupGlobal() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- shouldPreserveColorBufferIfTranslucent() - Method in class com.jogamp.opengl.awt.GLJPanel
-
For a translucent GLJPanel (one for which
setOpaque
(false) has been called), indicates whether the application should preserve the OpenGL color buffer (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and underlying widgets which may show through portions of the GLJPanel with alpha values less than 1. - shutdown() - Static method in class com.jogamp.opengl.GLProfile
-
Manual shutdown method, may be called after your last JOGL use within the running JVM.
It releases all temporary created resources, ie issuesGLDrawableFactory.shutdown()
.
The shutdown implementation is called via the JVM shutdown hook, if not manually invoked. - shutdown() - Method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory
- shutdown() - Method in class com.jogamp.opengl.util.stereo.StereoDeviceFactory
-
Shutdown factory if
valid
. - shutterType - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- sin(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- SingleAWTGLPixelBufferProvider(boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
- SingletonEGLDisplayOnly - Static variable in class com.jogamp.opengl.GLRendererQuirks
-
Bug 948 - NVIDIA 331.38 (Linux X11) EGL impl.
- size() - Static method in class com.jogamp.opengl.cg.CGannotation
- size() - Static method in class com.jogamp.opengl.cg.CGcontext
- size() - Static method in class com.jogamp.opengl.cg.CGeffect
- size() - Static method in class com.jogamp.opengl.cg.CGparameter
- size() - Static method in class com.jogamp.opengl.cg.CGpass
- size() - Static method in class com.jogamp.opengl.cg.CGprogram
- size() - Static method in class com.jogamp.opengl.cg.CGstate
- size() - Static method in class com.jogamp.opengl.cg.CGstateassignment
- size() - Static method in class com.jogamp.opengl.cg.CGtechnique
- size() - Static method in class com.jogamp.opengl.egl.EGLClientPixmapHI
- size() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- Size - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
TextureFrame size or vertical flip change.
- sizeof(GL, int[], int, int, int, int, boolean) - Static method in class com.jogamp.opengl.util.GLBuffers
-
Returns the number of bytes required to read/write a memory buffer via OpenGL using the current GL pixel storage state and the given parameters.
- sizeof(GL, int[], int, int, int, int, int, boolean) - Static method in class com.jogamp.opengl.util.GLBuffers
-
Returns the number of bytes required to read/write a memory buffer via OpenGL using the current GL pixel storage state and the given parameters.
- sizeOfGLType(int) - Static method in class com.jogamp.opengl.util.GLBuffers
- skipBytes(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
- sliceGLBuffer(ByteBuffer, int, int, int) - Static method in class com.jogamp.opengl.util.GLBuffers
- sqrt(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- SQUARED_PI - Static variable in class com.jogamp.opengl.math.FloatUtil
-
The value PI^2.
- ST_AWT - com.jogamp.opengl.Threading.Mode
-
Single-Threaded OpenGL on AWT EDT
- ST_WORKER - com.jogamp.opengl.Threading.Mode
-
Single-Threaded OpenGL on dedicated worker thread.
- start() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Starts this animator, if not running.
- start() - Method in class com.jogamp.opengl.util.Animator
- start() - Method in class com.jogamp.opengl.util.FPSAnimator
- startSensors(int, int) - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Start desired and required sensors.
- startTileRendering(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
-
Called by the
TileRendererBase
during tile-rendering afterTileRendererBase.beginTile(GL)
and beforereshapeTile(..)
. - STENCIL - com.jogamp.opengl.FBObject.Attachment.Type
- STENCIL_TEXTURE - com.jogamp.opengl.FBObject.Attachment.Type
- StereoClientRenderer - Class in com.jogamp.opengl.util.stereo
- StereoClientRenderer(StereoDeviceRenderer, boolean, int, int, int) - Constructor for class com.jogamp.opengl.util.stereo.StereoClientRenderer
- StereoDevice - Interface in com.jogamp.opengl.util.stereo
-
Interface describing a native stereoscopic device
- StereoDeviceConfig - Class in com.jogamp.opengl.util.stereo
-
Merely a class providing a type-tag for extended configuration.
- StereoDeviceConfig() - Constructor for class com.jogamp.opengl.util.stereo.StereoDeviceConfig
- StereoDeviceFactory - Class in com.jogamp.opengl.util.stereo
-
Platform agnostic
StereoDevice
factory. - StereoDeviceFactory() - Constructor for class com.jogamp.opengl.util.stereo.StereoDeviceFactory
- StereoDeviceFactory.DeviceType - Enum in com.jogamp.opengl.util.stereo
-
StereoDevice
type used forcreateFactory(type)
. - StereoDeviceRenderer - Interface in com.jogamp.opengl.util.stereo
-
Stereoscopic device rendering interface.
- StereoDeviceRenderer.Eye - Interface in com.jogamp.opengl.util.stereo
-
Interface describing one eye of the stereoscopic device, see
StereoDeviceRenderer.getEye(int)
. - StereoGLEventListener - Interface in com.jogamp.opengl.util.stereo
-
Extended
GLEventListener
andCustomGLEventListener
interface supporting stereoscopic client rendering. - StereoUtil - Class in com.jogamp.opengl.util.stereo
- StereoUtil() - Constructor for class com.jogamp.opengl.util.stereo.StereoUtil
- stop() - Method in interface com.jogamp.opengl.GLAnimatorControl
-
Stops this animator.
- stop() - Method in class com.jogamp.opengl.util.Animator
- stop() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Stops streaming and releases the GL, stream and other resources, but keeps
attached user objects
. - stop() - Method in class com.jogamp.opengl.util.FPSAnimator
-
Stops this FPSAnimator.
- stopSensors() - Method in interface com.jogamp.opengl.util.stereo.StereoDevice
-
Stop sensors.
- STREAM_ID_AUTO - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Constant -1 for auto or unspecified.
- STREAM_ID_NONE - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Constant -2 for mute or not available.
- StreamException(String, Throwable) - Constructor for exception com.jogamp.opengl.util.av.GLMediaPlayer.StreamException
- StreamException(Throwable) - Constructor for exception com.jogamp.opengl.util.av.GLMediaPlayer.StreamException
- STROKE_MONO_ROMAN - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- STROKE_ROMAN - Static variable in class com.jogamp.opengl.util.gl2.GLUT
- sub(Vec2f) - Method in class com.jogamp.opengl.math.Vec2f
-
this = this - b, returns this.
- sub(Vec3f) - Method in class com.jogamp.opengl.math.Vec3f
-
this = this - b, returns this.
- sub(Vec4f) - Method in class com.jogamp.opengl.math.Vec4f
-
this = this - b, returns this.
- SUB_PATH_NVIDIA - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique relative path for binary shader resources for
NVIDIA
:"nvidia"
- subtract(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
-
Subtract a quaternion
- subVec2(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Subtracts two vectors, result = v1 - v2
- SUFFIX_COMPUTE_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_COMPUTE_SHADER
in binary:"bcp"
- SUFFIX_COMPUTE_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_COMPUTE_SHADER
in source code:"cp"
- SUFFIX_FRAGMENT_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL2ES2.GL_FRAGMENT_SHADER
in binary:"bfp"
- SUFFIX_FRAGMENT_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL2ES2.GL_FRAGMENT_SHADER
in source code:"fp"
- SUFFIX_GEOMETRY_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_GEOMETRY_SHADER
in binary:"bgp"
- SUFFIX_GEOMETRY_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_GEOMETRY_SHADER
in source code:"gp"
- SUFFIX_TESS_CONTROL_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_TESS_CONTROL_SHADER
in binary:"btcp"
- SUFFIX_TESS_CONTROL_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_TESS_CONTROL_SHADER
in source code:"tcp"
- SUFFIX_TESS_EVALUATION_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_TESS_EVALUATION_SHADER
in binary:"btep"
- SUFFIX_TESS_EVALUATION_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL3ES3.GL_TESS_EVALUATION_SHADER
in source code:"tep"
- SUFFIX_VERTEX_BINARY - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL2ES2.GL_VERTEX_SHADER
in binary:"bvp"
- SUFFIX_VERTEX_SOURCE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Unique resource suffix for
GL2ES2.GL_VERTEX_SHADER
in source code:"vp"
- supportedDistortionBits - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Supported distortion bits, see
StereoDeviceRenderer.DISTORTION_BARREL
. - supportedSensorBits - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
-
Supported sensor bits, see
StereoDevice.SENSOR_ORIENTATION
. - supportsDepth(int) - Method in class com.jogamp.opengl.FBObject
-
Returns
true
ifGL.GL_DEPTH_COMPONENT16
,GL.GL_DEPTH_COMPONENT24
orGL.GL_DEPTH_COMPONENT32
is supported, otherwisefalse
. - supportsPackedDepthStencil() - Method in class com.jogamp.opengl.FBObject
- supportsRGBA8() - Method in class com.jogamp.opengl.FBObject
- supportsStencil(int) - Method in class com.jogamp.opengl.FBObject
-
Returns
true
ifGL.GL_STENCIL_INDEX1
,GL.GL_STENCIL_INDEX4
,GL.GL_STENCIL_INDEX8
orGL2GL3.GL_STENCIL_INDEX16
is supported, otherwisefalse
. - surfaceSizeInPixels - Variable in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- swapBuffers() - Method in class com.jogamp.opengl.awt.GLCanvas
- swapBuffers() - Method in class com.jogamp.opengl.awt.GLJPanel
- swapBuffers() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- swapBuffers() - Method in interface com.jogamp.opengl.GLDrawable
-
Swaps the front and back buffers of this drawable.
- swapBuffers() - Method in class com.jogamp.opengl.swt.GLCanvas
- swapBuffersBeforeRead(GLCapabilitiesImmutable) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
-
Determines whether the chosen
GLCapabilitiesImmutable
requires aswap-buffers
before reading pixels. - swapGLContext(GLAutoDrawable, GLAutoDrawable) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
- swapGLContextAndAllGLEventListener(GLAutoDrawable, GLAutoDrawable) - Static method in class com.jogamp.opengl.util.GLDrawableUtil
-
Swaps the
GLContext
and allGLEventListener
betweenGLAutoDrawable
a
andb
, while preserving it's initialized state, resets the GL-Viewport and issuingreshape(..)
. - sync() - Method in interface com.jogamp.opengl.util.SyncAction
-
Synchronizes the buffer with the underlying data before usage.
- sync() - Method in interface com.jogamp.opengl.util.SyncBuffer
-
Synchronizes the underlying data before usage.
- sync() - Method in class com.jogamp.opengl.util.SyncMatrices4f16
- sync() - Method in class com.jogamp.opengl.util.SyncMatrix4f16
- SyncAction - Interface in com.jogamp.opengl.util
-
Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g.
- SyncBuffer - Interface in com.jogamp.opengl.util
-
Convenient tuple of a
SyncAction
andBuffer
. - SyncMatrices4f - Interface in com.jogamp.opengl.util
- SyncMatrices4f16 - Class in com.jogamp.opengl.util
-
SyncBuffer
SyncMatrices4f16
implementation for multiple underlyingMatrix4f
instances using onefloat[16*n]
backing array. - SyncMatrices4f16(Matrix4f[]) - Constructor for class com.jogamp.opengl.util.SyncMatrices4f16
- SyncMatrix4f - Interface in com.jogamp.opengl.util
- SyncMatrix4f16 - Class in com.jogamp.opengl.util
-
SyncBuffer
SyncMatrix4f
implementation for a single underlyingMatrix4f
using onefloat[16]
backing array. - SyncMatrix4f16() - Constructor for class com.jogamp.opengl.util.SyncMatrix4f16
- SyncMatrix4f16(Matrix4f) - Constructor for class com.jogamp.opengl.util.SyncMatrix4f16
- syncSamplingSink(GL) - Method in class com.jogamp.opengl.FBObject
-
If multisampling is being used and flagged dirty by a previous call of
FBObject.bind(GL)
or after initialization, the msaa-buffers are sampled to it's sink#getSamplingTextureSink()
.
T
- T_3D2 - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "3d2". - T_3DMF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an Apple QuickDraw 3D 3DMF stream, value "3dmf".
- T_92I - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Texas Instruments TI-92 Bitmap stream, value "92i".
- T_AMFF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an Amiga metafile stream, value "amff".
- T_ART - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an America Online Art stream, value "art".
- T_BMP - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a GIF stream, value "bmp".
- T_CALS - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a United States Department of Defence Continuous Acquisition and Life-cycle Support Raster stream, value "cals".
- T_CAM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "cam". - T_CBD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "cbd". - T_CE2 - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "ce2". - T_CIN - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Kodak Cineon System stream, value "cin".
- T_COB - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "cob". - T_CPT - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Corel Photo Paint stream, value "cpt".
- T_CUR - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Microsoft Windows Cursor stream, value "cur".
- T_CVG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "cvg". - T_DCX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "dcx". - T_DDS - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a DirectDraw Surface stream, value "dds".
- T_DEM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "dem". - T_DIB - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "dib". - T_DPX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Digital Picture Exchange stream, value "dpx".
- T_DRW - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "drw". - T_DWG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Autocad drawing stream, value "dwg".
- T_ECW - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Hexagon Geospatial Enhanced Compression Wavelet stream, value "ecw".
- T_EMF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Microsoft Windows Enhanced metafile stream, value "emf".
- T_FPX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a FlashPix stream, value "fpx".
- T_FTS - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "fts". - T_GIF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a GIF stream, value "gif".
- T_GRO - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "gro". - T_HDR - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "hdr". - T_HRU - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "hru". - T_ICNS - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an Apple Icon Image stream, value "icns".
- T_ICO - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Microsoft Windows Icon stream, value "ico".
- T_IMG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "img". - T_INFINI_D - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "infini-d". - T_IWC - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "iwc". - T_J6I - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "j6i". - T_JIF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "jif". - T_JP2 - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a JPEG-2000 stream, value "jp2".
- T_JPG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a JPEG stream, value "jpg".
- T_KDC - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "kdc". - T_L64 - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "l64". - T_LBM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "lbm". - T_LDF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "ldf". - T_LWF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "lwf". - T_MBM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "mbm". - T_MGL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "mgl". - T_MIF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an Imagemagick stream, value "mif".
- T_MNG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Multiple-image Network Graphics stream, value "mng".
- T_MPW - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "mpw". - T_MSP - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "msp". - T_N64 - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "n64". - T_NCR - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "ncr". - T_NFF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "nff". - T_NGG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "ngg". - T_NLM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "nlm". - T_NOL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "nol". - T_PAL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pal". - T_PAM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Portable Arbitrary Map stream, NetPbm magic 7 - binary RGB and RGBA.
- T_PAX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pax". - T_PBM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a PGM stream, NetPbm magic 4 - binary monochrome.
- T_PCD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pcd". - T_PCL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pcl". - T_PCX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pcx". - T_PGM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a PGM stream, NetPbm magic 5 - binary grayscale.
- T_PIC - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Softimage pic stream, value "pic".
- T_PIX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pix". - T_PNG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a PNG stream, value "png".
- T_POL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "pol". - T_PPM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a PAM stream, NetPbm magic 6 - binary RGB.
- T_PSD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Adobe PhotoShop stream, value "psd".
- T_PSP - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a PaintShop Pro stream, value "psp".
- T_QFX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "qfx". - T_QTM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "qtm". - T_RAD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "rad". - T_RAS - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Sun Raster stream, value "ras".
- T_RIX - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "rix". - T_SGI_RGB - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate an SGI RGB stream, value "rgb".
- T_SID - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "sid". - T_SLD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "sld". - T_SOD - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "sod". - T_TGA - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Targa stream, value "tga".
- T_TIFF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a TIFF stream, value "tiff".
- T_WIC - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "wic". - T_WLM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "wlm". - T_WMF - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "wmf". - T_WPG - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a Wordperfect Graphics vectors stream, value "wpg".
- T_WRL - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "wrl". - T_XBM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a
TBD
stream, value "xbm". - T_XPM - Static variable in class com.jogamp.opengl.util.texture.ImageType
-
Constant which can be used as a file suffix to indicate a X PixMap stream, value "xpm".
- tan(float) - Static method in class com.jogamp.opengl.math.FloatUtil
- TestLessDepthBits(int) - Constructor for class com.jogamp.opengl.GLCapabilitiesFilter.TestLessDepthBits
- TestMoreDepthBits(int) - Constructor for class com.jogamp.opengl.GLCapabilitiesFilter.TestMoreDepthBits
- testSeg2SegIntersection(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute intersection between two segments
- testSeg2SegIntersection(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Compute intersection between two segments, using given epsilon for comparison.
- testTri2SegIntersection(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if a segment intersects with a triangle
- testTri2SegIntersection(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, Vert2fImmutable, float) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Check if a segment intersects with a triangle, using given epsilon for comparison.
- TextRenderer - Class in com.jogamp.opengl.util.awt
-
Renders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API.
- TextRenderer(Font) - Constructor for class com.jogamp.opengl.util.awt.TextRenderer
-
Creates a new TextRenderer with the given font, using no antialiasing or fractional metrics, and the default RenderDelegate.
- TextRenderer(Font, boolean) - Constructor for class com.jogamp.opengl.util.awt.TextRenderer
-
Creates a new TextRenderer with the given font, using no antialiasing or fractional metrics, and the default RenderDelegate.
- TextRenderer(Font, boolean, boolean) - Constructor for class com.jogamp.opengl.util.awt.TextRenderer
-
Creates a new TextRenderer with the given Font, specified font properties, and default RenderDelegate.
- TextRenderer(Font, boolean, boolean, TextRenderer.RenderDelegate) - Constructor for class com.jogamp.opengl.util.awt.TextRenderer
-
Creates a new TextRenderer with the given Font, specified font properties, and given RenderDelegate.
- TextRenderer(Font, boolean, boolean, TextRenderer.RenderDelegate, boolean) - Constructor for class com.jogamp.opengl.util.awt.TextRenderer
-
Creates a new TextRenderer with the given Font, specified font properties, and given RenderDelegate.
- TextRenderer.DefaultRenderDelegate - Class in com.jogamp.opengl.util.awt
- TextRenderer.RenderDelegate - Interface in com.jogamp.opengl.util.awt
-
Class supporting more full control over the process of rendering the bitmapped text.
- Texture - Class in com.jogamp.opengl.util.texture
-
Represents an OpenGL texture object.
- Texture(int) - Constructor for class com.jogamp.opengl.util.texture.Texture
-
Constructor for use when creating e.g.
- Texture(int, int, int, int, int, int, boolean) - Constructor for class com.jogamp.opengl.util.texture.Texture
-
Constructor to wrap an OpenGL texture ID from an external library and allows some of the base methods from the Texture class, such as binding and querying of texture coordinates, to be used with it.
- Texture(GL, TextureData) - Constructor for class com.jogamp.opengl.util.texture.Texture
- TEXTURE_COUNT_DEFAULT - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Default texture count, value 4.
- TEXTURE_COUNT_MIN - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Minimum texture count, value 1.
- TextureAttachment(FBObject.Attachment.Type, int, int, int, int, int, int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.TextureAttachment
- TextureCoords - Class in com.jogamp.opengl.util.texture
-
Specifies texture coordinates for a rectangular area of a texture.
- TextureCoords(float, float, float, float) - Constructor for class com.jogamp.opengl.util.texture.TextureCoords
- TextureData - Class in com.jogamp.opengl.util.texture
-
Represents the data for an OpenGL texture.
- TextureData(GLProfile, int, int, int, int, int, int, boolean, boolean, boolean, Buffer, TextureData.Flusher) - Constructor for class com.jogamp.opengl.util.texture.TextureData
-
Constructs a new TextureData object with the specified parameters and data contained in the given Buffer.
- TextureData(GLProfile, int, int, int, int, int, int, boolean, boolean, Buffer[], TextureData.Flusher) - Constructor for class com.jogamp.opengl.util.texture.TextureData
-
Constructs a new TextureData object with the specified parameters and data for multiple mipmap levels contained in the given array of Buffers.
- TextureData(GLProfile, int, int, int, int, GLPixelBuffer.GLPixelAttributes, boolean, boolean, boolean, Buffer, TextureData.Flusher) - Constructor for class com.jogamp.opengl.util.texture.TextureData
-
Constructs a new TextureData object with the specified parameters and data contained in the given Buffer.
- TextureData(GLProfile, int, int, int, int, GLPixelBuffer.GLPixelAttributes, boolean, boolean, Buffer[], TextureData.Flusher) - Constructor for class com.jogamp.opengl.util.texture.TextureData
-
Constructs a new TextureData object with the specified parameters and data for multiple mipmap levels contained in the given array of Buffers.
- TextureData.ColorSpace - Enum in com.jogamp.opengl.util.texture
-
ColorSpace of pixel data.
- TextureData.Flusher - Interface in com.jogamp.opengl.util.texture
-
Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.
- TextureFrame(Texture) - Constructor for class com.jogamp.opengl.util.texture.TextureSequence.TextureFrame
- TextureFrame(Texture, int, int) - Constructor for class com.jogamp.opengl.util.texture.TextureSequence.TextureFrame
- TextureIO - Class in com.jogamp.opengl.util.texture
-
Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures already in memory back to disk.
- TextureIO() - Constructor for class com.jogamp.opengl.util.texture.TextureIO
- TextureProvider - Interface in com.jogamp.opengl.util.texture.spi
-
Plug-in interface to TextureIO to support reading OpenGL textures from new file formats.
- TextureProvider.SupportsImageTypes - Interface in com.jogamp.opengl.util.texture.spi
-
Optional additional interface for
TextureProvider
implementation exposing the supportedImageType
s. - TextureRenderer - Class in com.jogamp.opengl.util.awt
-
Provides the ability to render into an OpenGL
Texture
using the Java 2D APIs. - TextureRenderer(int, int, boolean) - Constructor for class com.jogamp.opengl.util.awt.TextureRenderer
-
Creates a new renderer with backing store of the specified width and height.
- TextureRenderer(int, int, boolean, boolean) - Constructor for class com.jogamp.opengl.util.awt.TextureRenderer
-
Creates a new renderer with backing store of the specified width and height.
- TextureSequence - Interface in com.jogamp.opengl.util.texture
-
Protocol for texture sequences, like animations, movies, etc.
- TextureSequence.TexSeqEventListener<T extends TextureSequence> - Interface in com.jogamp.opengl.util.texture
-
Event listener to notify users of updates regarding the
TextureSequence
. - TextureSequence.TextureFrame - Class in com.jogamp.opengl.util.texture
-
Texture holder interface, maybe specialized by implementation to associated related data.
- TextureState - Class in com.jogamp.opengl.util.texture
-
Preserves a [ texture-unit, texture-target ] state.
- TextureState(GL, int) - Constructor for class com.jogamp.opengl.util.texture.TextureState
-
Creates a texture state for the retrieved active texture-unit and the given texture-target.
- TextureState(GL, int, int) - Constructor for class com.jogamp.opengl.util.texture.TextureState
-
Creates a texture state for the given active texture-unit and the given texture-target.
- TextureWriter - Interface in com.jogamp.opengl.util.texture.spi
-
Plug-in interface to TextureIO to support writing OpenGL textures to new file formats.
- TGA - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a Targa file, value "tga".
- TGAImage - Class in com.jogamp.opengl.util.texture.spi
-
Targa image reader and writer adapted from sources of the Jimi image I/O class library.
- TGAImage.Header - Class in com.jogamp.opengl.util.texture.spi
-
This class reads in all of the TGA image header in addition it also reads in the imageID field as it is convenient to handle that here.
- tgaType() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- Threading - Class in com.jogamp.opengl
-
This API provides access to the threading model for the implementation of the classes in this package.
- Threading.Mode - Enum in com.jogamp.opengl
- TIFF - Static variable in class com.jogamp.opengl.util.texture.TextureIO
-
Constant which can be used as a file suffix to indicate a TIFF file, value "tiff".
- TileRenderer - Class in com.jogamp.opengl.util
-
A fairly direct port of Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html .
- TileRenderer() - Constructor for class com.jogamp.opengl.util.TileRenderer
-
Creates a new TileRenderer object
- TileRendererBase - Class in com.jogamp.opengl.util
-
A fairly direct port of Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html .
- TileRendererBase.TileRendererListener - Interface in com.jogamp.opengl.util
-
Listener for tile renderer events, intended to extend
GLEventListener
implementations, enabling tile rendering viaTileRendererBase.attachAutoDrawable(GLAutoDrawable)
. - toAngleAxis(Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Transform the rotational quaternion to axis based rotation angles
- toAxes(Vec3f, Vec3f, Vec3f, Matrix4f) - Method in class com.jogamp.opengl.math.Quaternion
-
Extracts this quaternion's orthogonal rotation axes.
- toEuler(Vec3f) - Method in class com.jogamp.opengl.math.Quaternion
-
Transform this quaternion to Euler rotation angles in radians (pitchX, yawY and rollZ).
- toFixed(float) - Static method in class com.jogamp.opengl.math.FixedPoint
- toFixed(int) - Static method in class com.jogamp.opengl.math.FixedPoint
- toFloat(int) - Static method in class com.jogamp.opengl.math.FixedPoint
- toHexString(int) - Static method in class com.jogamp.opengl.GLDebugMessage
- toHexString(StringBuilder, int) - Static method in class com.jogamp.opengl.GLDebugMessage
- toMatrix(float[]) - Method in class com.jogamp.opengl.math.Quaternion
-
Transform this quaternion to a normalized 4x4 column matrix representing the rotation.
- toMatrix(Matrix4f) - Method in class com.jogamp.opengl.math.Quaternion
-
Transform this quaternion to a normalized 4x4 column matrix representing the rotation.
- toolGetProcAddress(long, String) - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
-
Tool has none
- top - Variable in class com.jogamp.opengl.math.FovHVHalves
-
Half vertical FOV from center to top, either in
FovHVHalves.inTangents
or radians. - top() - Method in class com.jogamp.opengl.util.texture.TextureCoords
-
Returns the topmost (y) texture coordinate of this rectangle.
- TOP - Static variable in class com.jogamp.opengl.math.geom.Frustum
-
Index for top plane: 3
- topToBottom() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- toRawBinaryString(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Show the given raw packed
binary16
value as a string of binary digits. - toString() - Method in class com.jogamp.opengl.awt.GLCanvas
- toString() - Method in class com.jogamp.opengl.awt.GLJPanel
- toString() - Method in class com.jogamp.opengl.DebugGL4bc
- toString() - Method in class com.jogamp.opengl.DebugGLES1
- toString() - Method in class com.jogamp.opengl.DebugGLES3
- toString() - Method in class com.jogamp.opengl.FBObject.Attachment
- toString() - Method in class com.jogamp.opengl.FBObject.RenderAttachment
- toString() - Method in class com.jogamp.opengl.FBObject.TextureAttachment
- toString() - Method in class com.jogamp.opengl.FBObject
- toString() - Method in interface com.jogamp.opengl.GLArrayData
- toString() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
- toString() - Method in class com.jogamp.opengl.GLBufferStorage
- toString() - Method in class com.jogamp.opengl.GLCapabilities
-
Returns a textual representation of this GLCapabilities object.
- toString() - Method in interface com.jogamp.opengl.GLCapabilitiesImmutable
- toString() - Method in class com.jogamp.opengl.GLContext
-
Classname, GL, GLDrawable
- toString() - Method in class com.jogamp.opengl.GLDebugMessage
- toString() - Method in interface com.jogamp.opengl.GLDrawable
- toString() - Method in class com.jogamp.opengl.GLProfile
- toString() - Method in class com.jogamp.opengl.GLRendererQuirks
- toString() - Method in class com.jogamp.opengl.GLUniformData
- toString() - Method in class com.jogamp.opengl.math.FovHVHalves
- toString() - Method in class com.jogamp.opengl.math.geom.AABBox
- toString() - Method in class com.jogamp.opengl.math.geom.Frustum.FovDesc
- toString() - Method in class com.jogamp.opengl.math.geom.Frustum.Plane
- toString() - Method in class com.jogamp.opengl.math.geom.Frustum
- toString() - Method in class com.jogamp.opengl.math.Matrix4f
- toString() - Method in class com.jogamp.opengl.math.Quaternion
- toString() - Method in class com.jogamp.opengl.math.Ray
- toString() - Method in class com.jogamp.opengl.math.Recti
- toString() - Method in class com.jogamp.opengl.math.Vec2f
- toString() - Method in class com.jogamp.opengl.math.Vec2i
- toString() - Method in class com.jogamp.opengl.math.Vec3f
- toString() - Method in class com.jogamp.opengl.math.Vec4f
- toString() - Method in class com.jogamp.opengl.swt.GLCanvas
- toString() - Method in class com.jogamp.opengl.TraceGL4bc
- toString() - Method in class com.jogamp.opengl.TraceGLES1
- toString() - Method in class com.jogamp.opengl.TraceGLES3
- toString() - Method in class com.jogamp.opengl.util.AnimatorBase
- toString() - Method in class com.jogamp.opengl.util.av.GLMediaPlayer.EventMask
- toString() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
-
Returns a string represantation of this player, incl.
- toString() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- toString() - Method in class com.jogamp.opengl.util.GLArrayDataClient
- toString() - Method in class com.jogamp.opengl.util.GLArrayDataServer
- toString() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
- toString() - Method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
- toString() - Method in class com.jogamp.opengl.util.GLPixelBuffer
- toString() - Method in class com.jogamp.opengl.util.glsl.ShaderCode
- toString() - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- toString() - Method in class com.jogamp.opengl.util.glsl.ShaderState
- toString() - Method in class com.jogamp.opengl.util.ImmModeSink
- toString() - Method in class com.jogamp.opengl.util.packrect.Rect
- toString() - Method in class com.jogamp.opengl.util.PMVMatrix
- toString() - Method in class com.jogamp.opengl.util.stereo.EyeParameter
- toString() - Method in class com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig
- toString() - Method in class com.jogamp.opengl.util.stereo.LocationSensorParameter
- toString() - Method in class com.jogamp.opengl.util.stereo.ViewerPose
- toString() - Method in class com.jogamp.opengl.util.texture.ImageType
- toString() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
- toString() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
- toString() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- toString() - Method in class com.jogamp.opengl.util.texture.Texture
- toString() - Method in class com.jogamp.opengl.util.texture.TextureCoords
- toString() - Method in class com.jogamp.opengl.util.texture.TextureData
- toString() - Method in class com.jogamp.opengl.util.texture.TextureSequence.TextureFrame
- toString() - Method in class com.jogamp.opengl.util.texture.TextureState
- toString() - Method in class com.jogamp.opengl.util.TileRendererBase
- toString(boolean) - Method in class com.jogamp.opengl.GLBufferStorage
- toString(int) - Static method in class com.jogamp.opengl.GLRendererQuirks
- toString(GL) - Method in class com.jogamp.opengl.JoglVersion
- toString(GL, StringBuilder) - Method in class com.jogamp.opengl.JoglVersion
- toString(StringBuilder) - Method in class com.jogamp.opengl.GLCapabilities
- toString(StringBuilder) - Method in class com.jogamp.opengl.GLDebugMessage
- toString(StringBuilder) - Method in class com.jogamp.opengl.GLRendererQuirks
- toString(StringBuilder) - Method in class com.jogamp.opengl.GLUniformData
- toString(StringBuilder) - Method in class com.jogamp.opengl.math.geom.Frustum
- toString(StringBuilder) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
- toString(StringBuilder) - Method in class com.jogamp.opengl.util.GLPixelBuffer
- toString(StringBuilder) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- toString(StringBuilder) - Method in class com.jogamp.opengl.util.TileRendererBase
- toString(StringBuilder, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
- toString(StringBuilder, String) - Method in class com.jogamp.opengl.util.PMVMatrix
- toString(StringBuilder, String, String) - Method in class com.jogamp.opengl.math.Matrix4f
- toStringInDegrees() - Method in class com.jogamp.opengl.math.FovHVHalves
- toTangents() - Method in class com.jogamp.opengl.math.FovHVHalves
-
Returns this instance in tangent values.
- TR_BOTTOM_TO_TOP - Static variable in class com.jogamp.opengl.util.TileRenderer
-
Indicates we are traversing rows from the bottom to the top (default).
- TR_COLUMNS - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The number of columns of tiles.
- TR_CURRENT_COLUMN - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The current column number.
- TR_CURRENT_ROW - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The current row number.
- TR_CURRENT_TILE_HEIGHT - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The height of the current tile.
- TR_CURRENT_TILE_NUM - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The current tile number.
- TR_CURRENT_TILE_WIDTH - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The width of the current tile.
- TR_CURRENT_TILE_X_POS - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The x-pos of the current tile.
- TR_CURRENT_TILE_Y_POS - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The y-pos of the current tile.
- TR_IMAGE_CLIPPING_HEIGHT - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The height of the final clipped image.
- TR_IMAGE_CLIPPING_WIDTH - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The width of the final clipped image.
- TR_IMAGE_HEIGHT - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The height of the final image.
- TR_IMAGE_WIDTH - Static variable in class com.jogamp.opengl.util.TileRendererBase
-
The width of the final image.
- TR_ROW_ORDER - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The order that the rows are traversed.
- TR_ROWS - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The number of rows of tiles.
- TR_TILE_BORDER - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The width of the border around the tiles.
- TR_TILE_HEIGHT - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The height of the tiles.
- TR_TILE_WIDTH - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The width of the tiles.
- TR_TILE_X_OFFSET - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The tiles x-offset.
- TR_TILE_Y_OFFSET - Static variable in class com.jogamp.opengl.util.TileRenderer
-
The tiles y-offset.
- TR_TOP_TO_BOTTOM - Static variable in class com.jogamp.opengl.util.TileRenderer
-
Indicates we are traversing rows from the top to the bottom.
- TRACE_GL - Static variable in class com.jogamp.opengl.GLContext
-
Reflects property jogl.debug.TraceGL.
- TRACE_SWITCH - Static variable in class com.jogamp.opengl.GLContext
- TraceGL2 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGL2(GL2, PrintStream) - Constructor for class com.jogamp.opengl.TraceGL2
- TraceGL3 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGL3(GL3, PrintStream) - Constructor for class com.jogamp.opengl.TraceGL3
- TraceGL3bc - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGL3bc(GL3bc, PrintStream) - Constructor for class com.jogamp.opengl.TraceGL3bc
- TraceGL4 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGL4(GL4, PrintStream) - Constructor for class com.jogamp.opengl.TraceGL4
- TraceGL4bc - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGL4bc(GL4bc, PrintStream) - Constructor for class com.jogamp.opengl.TraceGL4bc
- TraceGLES1 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGLES1(GLES1, PrintStream) - Constructor for class com.jogamp.opengl.TraceGLES1
- TraceGLES2 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGLES2(GLES2, PrintStream) - Constructor for class com.jogamp.opengl.TraceGLES2
- TraceGLES3 - Class in com.jogamp.opengl
-
Composable pipeline which wraps an underlying
GL
implementation, providing tracing information to a user-specifiedPrintStream
before and after each OpenGL method call. - TraceGLES3(GLES3, PrintStream) - Constructor for class com.jogamp.opengl.TraceGLES3
- transform(Matrix4f, AABBox) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Transform this box using the given
Matrix4f
intoout
- transformMv(PMVMatrix, AABBox) - Method in class com.jogamp.opengl.math.geom.AABBox
- translate(float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Translate this AABBox by a float[3] vector
- translate(float, float, float, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Translate this matrix, i.e.
- translate(Vec3f) - Method in class com.jogamp.opengl.math.geom.AABBox
-
Translate this AABBox by a float[3] vector
- translate(Vec3f, Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Translate this matrix, i.e.
- translateAMDEvent(GLContext, long, int, int, int, String) - Static method in class com.jogamp.opengl.GLDebugMessage
- translateARB2AMDCategory(int, int) - Static method in class com.jogamp.opengl.GLDebugMessage
- transpose() - Method in class com.jogamp.opengl.math.Matrix4f
-
Transpose this matrix.
- transpose(Matrix4f) - Method in class com.jogamp.opengl.math.Matrix4f
-
Transpose the given
src
matrix into this matrix. - transposeMatrix(float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
-
Transpose the given matrix.
- triAreaVec2(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
-
Computes oriented area of a triangle
- TRUECOLOR - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- TWO_PI - Static variable in class com.jogamp.opengl.math.FloatUtil
-
The value 2PI, i.e.
- type - Variable in class com.jogamp.opengl.FBObject.Attachment
-
immutable type [
#COLOR
,#DEPTH
,#STENCIL
,#COLOR_TEXTURE
,#DEPTH_TEXTURE
,#STENCIL_TEXTURE
] - type - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
The OpenGL pixel data type
- type - Variable in class com.jogamp.opengl.util.texture.ImageType
-
The determined unique type, e.g.
- TYPE_NEW - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
Set of possible file format TGA types
- TYPE_OLD - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- TYPE_UNK - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
U
- UBLACKWHITE - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- UCOLORMAPPED - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- unbind(GL) - Method in class com.jogamp.opengl.FBObject
-
Unbind this FBO, i.e.
- UncaughtAnimatorException(GLAutoDrawable, Throwable) - Constructor for exception com.jogamp.opengl.util.AnimatorBase.UncaughtAnimatorException
- uncaughtException(GLAnimatorControl, GLAutoDrawable, Throwable) - Method in interface com.jogamp.opengl.GLAnimatorControl.UncaughtExceptionHandler
-
Method invoked when the given
GLAnimatorControl
isstopped
due to the given uncaught exception happened on the givenGLAutoDrawable
. - UNDEF - Static variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
-
Undefined instance of
GLPixelBuffer.GLPixelAttributes
, having componentCount:=0, format:=0 and type:= 0. - uniform(GL2ES2, GLUniformData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Set the uniform data, if it's location is valid, i.e.
- Uninit - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
State changed to
GLMediaPlayer.State.Uninitialized
. - Uninitialized - com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Uninitialized player, no resources shall be hold.
- UNIT_Y - Static variable in class com.jogamp.opengl.math.Vec3f
- UNIT_Y_NEG - Static variable in class com.jogamp.opengl.math.Vec3f
- UNIT_Z - Static variable in class com.jogamp.opengl.math.Vec3f
- UNIT_Z_NEG - Static variable in class com.jogamp.opengl.math.Vec3f
- unmapStorage(GL) - Method in class com.jogamp.opengl.util.GLArrayDataServer
- unpackDouble(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Convert a packed
binary16
valuek
to a double-precision floating point value. - unpackFloat(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Convert a packed
binary16
valuek
to a single-precision floating point value. - unpackGetExponentUnbiased(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Extract and unbias the exponent of the given packed
binary16
value. - unpackGetExponentUnbiased(double) - Static method in class com.jogamp.opengl.math.Binary64
-
Extract and unbias the exponent of the given packed
double
value. - unpackGetExponentUnbiased(float) - Static method in class com.jogamp.opengl.math.Binary32
-
Extract and unbias the exponent of the given packed
float
value. - unpackGetSign(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Retrieve the sign bit of the given packed
binary16
value, as an integer in the range[0, 1]
. - unpackGetSign(double) - Static method in class com.jogamp.opengl.math.Binary64
-
Return the sign of the given double value.
- unpackGetSign(float) - Static method in class com.jogamp.opengl.math.Binary32
-
Return the sign of the given float value.
- unpackGetSignificand(char) - Static method in class com.jogamp.opengl.math.Binary16
-
Return the significand of the given packed
binary16
value as an integer in the range[0, 1023]
. - unpackGetSignificand(double) - Static method in class com.jogamp.opengl.math.Binary64
-
Return the significand of the given double value.
- unpackGetSignificand(float) - Static method in class com.jogamp.opengl.math.Binary32
-
Return the significand of the given float value.
- unuse(GL) - Method in class com.jogamp.opengl.FBObject
-
Unbind texture, ie bind 'non' texture 0
- update() - Method in class com.jogamp.opengl.swt.GLCanvas
- update() - Method in class com.jogamp.opengl.util.PMVMatrix
-
Update the derived
inverse modelview (Mvi)
,inverse transposed modelview (Mvit)
matrices if theyare dirty
and requested via the constructorPMVMatrix(int)
.
Hence updates the following dirty bits. - update(Graphics) - Method in class com.jogamp.opengl.awt.GLCanvas
-
Overridden from Canvas to prevent the AWT's clearing of the canvas from interfering with the OpenGL rendering.
- updateByFovDesc(Matrix4f, Frustum.FovDesc) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Calculate the frustum planes in world coordinates using the passed
Frustum.FovDesc
. - updateByPlanes(Frustum.Plane[]) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Copy the given
src
planes into this this instance's planes. - updateFrustumPlanes(Frustum) - Method in class com.jogamp.opengl.math.Matrix4f
-
Calculate the frustum planes in world coordinates using this premultiplied P*MV (column major order) matrix.
- updateFrustumPlanes(Matrix4f) - Method in class com.jogamp.opengl.math.geom.Frustum
-
Calculate the frustum planes in world coordinates using the passed premultiplied P*MV (column major order) matrix.
- updateImage(GL, TextureData) - Method in class com.jogamp.opengl.util.texture.Texture
-
Updates the entire content area incl.
- updateImage(GL, TextureData, int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Updates the content area incl.
- updateRectangleReferences() - Method in class com.jogamp.opengl.util.packrect.Level
-
Updates the references to the Rect objects in this Level with the "next locations" of those Rects.
- updateRectangleReferences() - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Updates the references to the Rect objects in this LevelSet with the "next locations" of those Rects.
- updateSubImage(GL, TextureData, int, int, int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Updates a subregion of the content area of this texture using the given data.
- updateSubImage(GL, TextureData, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.util.texture.Texture
-
Updates a subregion of the content area of this texture using the specified sub-region of the given data.
- updateViewerPose() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Updates the
ViewerPose
and returns it. - upstreamDevice - Variable in class com.jogamp.opengl.GLEventListenerState
- use(GL, FBObject.TextureAttachment) - Method in class com.jogamp.opengl.FBObject
- useProgram(GL2ES2, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- useProgram(GL2ES2, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Turns the shader program on or off.
- usesBarrelDistortion(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesChromaticDistortion(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesNativeGLES() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile uses either of the native OpenGL ES implementations.
- usesNativeGLES(String) - Static method in class com.jogamp.opengl.GLProfile
-
Indicates whether either of the native OpenGL ES profiles are in use.
- usesNativeGLES1() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile uses the native OpenGL ES1 implementations.
- usesNativeGLES1(String) - Static method in class com.jogamp.opengl.GLProfile
-
Indicates whether the native OpenGL ES1 profile is in use.
- usesNativeGLES2() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile uses the native OpenGL ES2 implementations.
- usesNativeGLES2(String) - Static method in class com.jogamp.opengl.GLProfile
-
Indicates whether the native OpenGL ES3 or ES2 profile is in use.
- usesNativeGLES3() - Method in class com.jogamp.opengl.GLProfile
-
Indicates whether this profile uses the native OpenGL ES3 implementations.
- usesNativeGLES3(String) - Static method in class com.jogamp.opengl.GLProfile
-
Indicates whether the native OpenGL ES2 profile is in use.
- usesOrientationSensor(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesPositionSensor(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesSideBySideStereo() - Method in interface com.jogamp.opengl.util.stereo.StereoDeviceRenderer
-
Method returns
true
if using side-by-side (SBS) stereoscopic images, otherwisefalse
. - usesTimewarpDistortion(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesVignetteDistortion(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- usesYawCorrectionSensor(int) - Static method in class com.jogamp.opengl.util.stereo.StereoUtil
- useToolGetProcAdressFirst(String) - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
- Util() - Constructor for class com.jogamp.opengl.util.texture.ImageType.Util
- UTRUECOLOR - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
V
- validate(GLProfile, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
-
Validates this instance's parameter.
- validateCurrent() - Method in class com.jogamp.opengl.GLContext
- validateProgram(GL2ES2, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
- validateQuirk(int) - Static method in class com.jogamp.opengl.GLRendererQuirks
- value - Variable in enum com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
- valueOf(String) - Static method in enum com.jogamp.opengl.FBObject.Attachment.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.GLRendererQuirks.Override
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.math.geom.Frustum.Location
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.Threading.Mode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jogamp.opengl.util.texture.TextureData.ColorSpace
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum com.jogamp.opengl.FBObject.Attachment.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.GLRendererQuirks.Override
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.math.geom.Frustum.Location
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.Threading.Mode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.av.GLMediaPlayer.State
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig.ShutterType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.stereo.StereoDeviceFactory.DeviceType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.jogamp.opengl.util.texture.TextureData.ColorSpace
-
Returns an array containing the constants of this enum type, in the order they are declared.
- Vec2f - Class in com.jogamp.opengl.math
-
2D Vector based upon two float components.
- Vec2f() - Constructor for class com.jogamp.opengl.math.Vec2f
- Vec2f(float[]) - Constructor for class com.jogamp.opengl.math.Vec2f
- Vec2f(float, float) - Constructor for class com.jogamp.opengl.math.Vec2f
- Vec2f(Vec2f) - Constructor for class com.jogamp.opengl.math.Vec2f
- Vec2f(Vec3f) - Constructor for class com.jogamp.opengl.math.Vec2f
-
Creating new Vec2f using Vec3f, dropping z.
- Vec2i - Class in com.jogamp.opengl.math
-
2D Vector based upon two integer components.
- Vec2i() - Constructor for class com.jogamp.opengl.math.Vec2i
- Vec2i(int[]) - Constructor for class com.jogamp.opengl.math.Vec2i
- Vec2i(int, int) - Constructor for class com.jogamp.opengl.math.Vec2i
- Vec2i(Vec2i) - Constructor for class com.jogamp.opengl.math.Vec2i
- Vec3f - Class in com.jogamp.opengl.math
-
3D Vector based upon three float components.
- Vec3f() - Constructor for class com.jogamp.opengl.math.Vec3f
- Vec3f(float[]) - Constructor for class com.jogamp.opengl.math.Vec3f
- Vec3f(float, float, float) - Constructor for class com.jogamp.opengl.math.Vec3f
- Vec3f(Vec2f, float) - Constructor for class com.jogamp.opengl.math.Vec3f
-
Creating new Vec3f using { Vec2f, z}.
- Vec3f(Vec3f) - Constructor for class com.jogamp.opengl.math.Vec3f
- Vec3f(Vec4f) - Constructor for class com.jogamp.opengl.math.Vec3f
-
Creating new Vec3f using Vec4f, dropping w.
- Vec4f - Class in com.jogamp.opengl.math
-
4D Vector based upon four float components.
- Vec4f() - Constructor for class com.jogamp.opengl.math.Vec4f
- Vec4f(float[]) - Constructor for class com.jogamp.opengl.math.Vec4f
- Vec4f(float, float, float, float) - Constructor for class com.jogamp.opengl.math.Vec4f
- Vec4f(Vec3f, float) - Constructor for class com.jogamp.opengl.math.Vec4f
-
Creating new Vec4f using { o, w }.
- Vec4f(Vec4f) - Constructor for class com.jogamp.opengl.math.Vec4f
- VectorUtil - Class in com.jogamp.opengl.math
- VectorUtil() - Constructor for class com.jogamp.opengl.math.VectorUtil
- verbose() - Method in class com.jogamp.opengl.util.glsl.ShaderState
- verifyEquality(GLProfile) - Method in class com.jogamp.opengl.GLProfile
- VERSION_1_2 - Static variable in class com.jogamp.opengl.GLExtensions
- VERSION_1_4 - Static variable in class com.jogamp.opengl.GLExtensions
- VERSION_1_5 - Static variable in class com.jogamp.opengl.GLExtensions
- VERSION_2_0 - Static variable in class com.jogamp.opengl.GLExtensions
- Version1_0 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.00, i.e.
- Version1_1 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.1, i.e.
- Version1_10 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.10, i.e.
- Version1_2 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.2, i.e.
- Version1_20 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.20, i.e.
- Version1_30 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.30, i.e.
- Version1_4 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.4, i.e.
- Version1_40 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.40, i.e.
- Version1_5 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.5, i.e.
- Version1_50 - Static variable in class com.jogamp.opengl.GLContext
-
Version 1.50, i.e.
- Version3_0 - Static variable in class com.jogamp.opengl.GLContext
-
Version 3.0.
- Version3_1 - Static variable in class com.jogamp.opengl.GLContext
-
Version 3.1.
- Version3_2 - Static variable in class com.jogamp.opengl.GLContext
-
Version 3.2.
- Version4_3 - Static variable in class com.jogamp.opengl.GLContext
-
Version 4.3.
- versionString - Static variable in class com.jogamp.opengl.glu.GLU
- Vert2fImmutable - Interface in com.jogamp.opengl.math
- Vert3fImmutable - Interface in com.jogamp.opengl.math
- vertex(Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
- vertex(Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- vertexAttribPointer(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
-
Set the
GLArrayData
vertex attribute data, if it's location is valid, i.e. - vertexData(Object, Object) - Method in interface com.jogamp.opengl.glu.GLUtessellatorCallback
-
The same as the
vertex
callback method except that it takes an additional reference argument. - vertexData(Object, Object) - Method in class com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter
- vertFov() - Method in class com.jogamp.opengl.math.FovHVHalves
-
Returns the full vertical FOV, i.e.
- verticalFragmentationRatio() - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Returns the vertical fragmentation ratio of this LevelSet.
- verticalFragmentationRatio() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Returns the vertical fragmentation ratio of this RectanglePacker.
- VID - com.jogamp.opengl.util.av.GLMediaPlayer.EventMask.Bit
-
Stream video id change.
- ViewerPose - Class in com.jogamp.opengl.util.stereo
-
ViewerPose.position
andViewerPose.orientation
of viewer. - ViewerPose() - Constructor for class com.jogamp.opengl.util.stereo.ViewerPose
- ViewerPose(float[], Quaternion) - Constructor for class com.jogamp.opengl.util.stereo.ViewerPose
- visit(Rect) - Method in interface com.jogamp.opengl.util.packrect.RectVisitor
- visit(RectVisitor) - Method in class com.jogamp.opengl.util.packrect.Level
-
Visits all Rects contained in this Level.
- visit(RectVisitor) - Method in class com.jogamp.opengl.util.packrect.LevelSet
-
Visits all Rects contained in this LevelSet.
- visit(RectVisitor) - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
-
Visits all Rects contained in this RectanglePacker.
W
- w() - Method in class com.jogamp.opengl.math.Quaternion
- w() - Method in class com.jogamp.opengl.math.Vec4f
- w() - Method in class com.jogamp.opengl.util.packrect.Level
- w() - Method in class com.jogamp.opengl.util.packrect.LevelSet
- w() - Method in class com.jogamp.opengl.util.packrect.Rect
- WARN - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
-
Behavior for GLSL extension directive, see
ShaderCode.createExtensionDirective(String, String)
, value "warn". - width - Variable in class com.jogamp.opengl.util.GLPixelBuffer
-
Width in pixels, representing
GLPixelBuffer.buffer
'sGLPixelBuffer.byteSize
. - width() - Method in class com.jogamp.opengl.math.Recti
- width() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- windowDestroyNotifyOp() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
-
Implementation to handle destroy notifications from the windowing system.
- windowRepaintOp() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
-
Default implementation to handle repaint events from the windowing system
- windowResizedOp(int, int) - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
-
Handling resize events from the windowing system.
- wrapFixedFuncEmul(GL, ShaderSelectionMode, PMVMatrix) - Static method in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
- wrapFixedFuncEmul(GL, ShaderSelectionMode, PMVMatrix, boolean, boolean) - Static method in class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
- wrapS - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- wrapT - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
-
details of the texture setup
- write(byte[]) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- write(byte[], int, int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- write(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- write(PixelFormat, DimensionImmutable, int, boolean, IntBuffer, double, double, OutputStream, boolean) - Static method in class com.jogamp.opengl.util.PNGPixelRect
- write(TextureData, File) - Static method in class com.jogamp.opengl.util.texture.TextureIO
- write(Texture, File) - Static method in class com.jogamp.opengl.util.texture.TextureIO
-
Writes the given texture to a file.
- write(File) - Method in class com.jogamp.opengl.util.GLReadBufferUtil
-
Write the TextureData filled by
#readPixels(GLAutoDrawable, boolean)
to file - write(File) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Writes this DDSImage to the specified file name.
- write(File) - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Writes the image in Targa format to the specified file.
- write(File, boolean) - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Writes this SGIImage to the specified file.
- write(File, TextureData) - Method in class com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter
- write(File, TextureData) - Method in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
- write(File, TextureData) - Method in interface com.jogamp.opengl.util.texture.spi.TextureWriter
-
Writes the given TextureData to the passed file.
- write(OutputStream, boolean) - Method in class com.jogamp.opengl.util.PNGPixelRect
- write(String) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
-
Writes this DDSImage to the specified file name.
- write(String) - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
-
Writes the image in Targa format to the specified file name.
- write(String, boolean) - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
-
Writes this SGIImage to the specified file name.
- writeBoolean(boolean) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeByte(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeBytes(String) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
-
Don't call this -- not implemented
- writeChar(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeChars(String) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
-
Don't call this -- not implemented
- writeDouble(double) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeFloat(float) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeInt(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeLong(long) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeShort(int) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
- writeUTF(String) - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
-
Don't call this -- not implemented
X
- x() - Method in class com.jogamp.opengl.math.Quaternion
- x() - Method in class com.jogamp.opengl.math.Recti
- x() - Method in class com.jogamp.opengl.math.Vec2f
- x() - Method in class com.jogamp.opengl.math.Vec2i
- x() - Method in class com.jogamp.opengl.math.Vec3f
- x() - Method in class com.jogamp.opengl.math.Vec4f
- x() - Method in interface com.jogamp.opengl.math.Vert2fImmutable
- x() - Method in class com.jogamp.opengl.util.packrect.Rect
- xOrigin() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
-
TGA image specification fields
Y
- y() - Method in class com.jogamp.opengl.math.Quaternion
- y() - Method in class com.jogamp.opengl.math.Recti
- y() - Method in class com.jogamp.opengl.math.Vec2f
- y() - Method in class com.jogamp.opengl.math.Vec2i
- y() - Method in class com.jogamp.opengl.math.Vec3f
- y() - Method in class com.jogamp.opengl.math.Vec4f
- y() - Method in interface com.jogamp.opengl.math.Vert2fImmutable
- y() - Method in class com.jogamp.opengl.util.packrect.Rect
- YCbCr - com.jogamp.opengl.util.texture.TextureData.ColorSpace
- YCCK - com.jogamp.opengl.util.texture.TextureData.ColorSpace
- yOrigin() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
- yPos() - Method in class com.jogamp.opengl.util.packrect.Level
Z
- z() - Method in class com.jogamp.opengl.math.Quaternion
- z() - Method in class com.jogamp.opengl.math.Vec3f
- z() - Method in class com.jogamp.opengl.math.Vec4f
- z() - Method in interface com.jogamp.opengl.math.Vert3fImmutable
- zFar - Variable in class com.jogamp.opengl.math.geom.Frustum.FovDesc
-
Far Z
- zNear - Variable in class com.jogamp.opengl.math.geom.Frustum.FovDesc
-
Near Z
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