SW Tracking Report Feature Objectives Overview: Difference between revisions
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= Video Encoding/Decoding & Player = | |||
Across our releases, we supported video encoding and decoding (with a player) | |||
based on either FFmpeg or Android's library as [https://youtu.be/4gWStKCioi8?t=132 shown in this clip at 2:12 min mark]. | |||
Goal would be to | |||
* Update general ffmpeg video decoding support | |||
* Enhance ffmpeg video encoding support | |||
* Potentially add better control about video-frame to framebuffer control for editing software | |||
See [https://jogamp.org/bugzilla//buglist.cgi?bug_status=__open__&component=video&list_id=3053&product=Jogl related buglist] | |||
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Revision as of 22:36, 2 February 2023
Also see Completed Features Objectives ...
High DPI
- Parent Main Node
- Dependency Tree
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
- Children blocking Parent
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Graph
Graph UI
Graph UI is meant to be an immersive UI within the 3D scene including text and UI objects, including user interaction.
This would allow an application to utilize one viewport or window, exposing the scene including the UI w/o the need for any external toolkit.
Think of an integrated QT or OpenJFX in your 2D/3D application.
Early examples from 2012 are available in these videos around the 2:45 minute mark and here at the 16s mark.
- Parent Main Node
- Dependency Tree
- All GraphUI
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
- Children blocking Parent
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
- All of Product graphui
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Jogl / Graph
Dependency Tree Graph Font Issues
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
OpenJFX
Bug report 607 describes different ways to either
- enhance external rendering via JOGL into an OpenJFX UI elements, or
- to replace OpenJFX's Glass w/ NEWT and Prism's OpenGL coding with JOGL
NEWT
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Vulkan
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Video Encoding/Decoding & Player
Across our releases, we supported video encoding and decoding (with a player) based on either FFmpeg or Android's library as shown in this clip at 2:12 min mark.
Goal would be to
- Update general ffmpeg video decoding support
- Enhance ffmpeg video encoding support
- Potentially add better control about video-frame to framebuffer control for editing software
See related buglist
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
iOS Enhancements
Early iOS support has been demonstrated in 2019
Enhancing this port would allow to use JogAmp in a similar fashion as on Android, but using an OpenJDK iOS build.
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Misc
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);