javax.media.opengl
Interface GLES2

All Superinterfaces:
GL, GL2ES2, GLBase
All Known Implementing Classes:
DebugGLES2, TraceGLES2

public interface GLES2
extends GLBase, GL, GL2ES2

This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0, inclusive, as well as most of it's extensions defined at the time of this specification.


Field Summary
static int GL_3DC_X_AMD
          Part of GL_AMD_compressed_3DC_texture
static int GL_3DC_XY_AMD
          Part of GL_AMD_compressed_3DC_texture
static int GL_ALL_COMPLETED_NV
          Part of GL_NV_fence
static int GL_ATC_RGB_AMD
          Part of GL_AMD_compressed_ATC_texture
static int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
          Part of GL_AMD_compressed_ATC_texture
static int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
          Part of GL_AMD_compressed_ATC_texture
static int GL_BGRA_IMG
          Part of GL_IMG_read_format
static int GL_COLOR_BUFFER_BIT0_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT1_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT2_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT3_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT4_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT5_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT6_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_BUFFER_BIT7_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_COLOR_EXT
          Part of GL_EXT_discard_framebuffer
static int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
          Part of GL_IMG_texture_compression_pvrtc
static int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
          Part of GL_IMG_texture_compression_pvrtc
static int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
          Part of GL_IMG_texture_compression_pvrtc
static int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
          Part of GL_IMG_texture_compression_pvrtc
static int GL_COUNTER_RANGE_AMD
          Part of GL_AMD_performance_monitor
static int GL_COUNTER_TYPE_AMD
          Part of GL_AMD_performance_monitor
static int GL_COVERAGE_SAMPLES_NV
          Part of GL_NV_multisample_coverage
static int GL_DEPTH_BUFFER_BIT0_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT1_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT2_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT3_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT4_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT5_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT6_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_BUFFER_BIT7_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_DEPTH_COMPONENT16_NONLINEAR_NV
          Part of GL_NV_depth_nonlinear
static int GL_DEPTH_EXT
          Part of GL_EXT_discard_framebuffer
static int GL_DRAW_FRAMEBUFFER_ANGLE
          Part of GL_ANGLE_framebuffer_blit
static int GL_DRAW_FRAMEBUFFER_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
          Part of GL_ANGLE_framebuffer_blit
static int GL_DRAW_FRAMEBUFFER_BINDING_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_ETC1_RGB8_OES
          Part of GL_OES_compressed_ETC1_RGB8_texture
static int GL_FENCE_CONDITION_NV
          Part of GL_NV_fence
static int GL_FENCE_STATUS_NV
          Part of GL_NV_fence
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
          Part of GL_OES_texture_3D
static int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
          Part of GL_ANGLE_framebuffer_multisample
static int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
          Part of GL_IMG_multisampled_render_to_texture
static int GL_MALI_SHADER_BINARY_ARM
          Part of GL_ARM_mali_shader_binary
static int GL_MAX_SAMPLES_ANGLE
          Part of GL_ANGLE_framebuffer_multisample
static int GL_MAX_SAMPLES_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_MAX_SAMPLES_IMG
          Part of GL_IMG_multisampled_render_to_texture
static int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
          Part of GL_QCOM_tiled_rendering
static long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_NVIDIA_PLATFORM_BINARY_NV
           
static int GL_PALETTE4_R5_G6_B5_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE4_RGB5_A1_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE4_RGB8_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE4_RGBA4_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE4_RGBA8_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE8_R5_G6_B5_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE8_RGB5_A1_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE8_RGB8_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE8_RGBA4_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PALETTE8_RGBA8_OES
          Part of GL_OES_compressed_paletted_texture
static int GL_PERCENTAGE_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_GLOBAL_MODE_QCOM
          Part of GL_QCOM_perfmon_global_mode
static int GL_PERFMON_RESULT_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_RESULT_AVAILABLE_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_RESULT_SIZE_AMD
          Part of GL_AMD_performance_monitor
static int GL_READ_FRAMEBUFFER_ANGLE
          Part of GL_ANGLE_framebuffer_blit
static int GL_READ_FRAMEBUFFER_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_READ_FRAMEBUFFER_BINDING_ANGLE
          Part of GL_ANGLE_framebuffer_blit
static int GL_READ_FRAMEBUFFER_BINDING_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_RENDERBUFFER_SAMPLES_ANGLE
          Part of GL_ANGLE_framebuffer_multisample
static int GL_RENDERBUFFER_SAMPLES_APPLE
          Part of GL_APPLE_framebuffer_multisample
static int GL_RENDERBUFFER_SAMPLES_IMG
          Part of GL_IMG_multisampled_render_to_texture
static int GL_RGB_422_APPLE
          Part of GL_APPLE_rgb_422
static int GL_SGX_BINARY_IMG
          Part of GL_IMG_shader_binary
static int GL_SGX_PROGRAM_BINARY_IMG
          Part of GL_IMG_program_binary
static int GL_SHADER_BINARY_VIV
          Part of GL_VIV_shader_binary
static int GL_STATE_RESTORE
          Part of GL_QCOM_extended_get
static int GL_STENCIL_BUFFER_BIT0_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT1_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT2_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT3_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT4_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT5_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT6_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_BUFFER_BIT7_QCOM
          Part of GL_QCOM_tiled_rendering
static int GL_STENCIL_EXT
          Part of GL_EXT_discard_framebuffer
static int GL_TEXTURE_DEPTH_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_FORMAT_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_HEIGHT_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_IMAGE_VALID_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_INTERNAL_FORMAT_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_MAX_LEVEL_APPLE
          Part of GL_APPLE_texture_max_level
static int GL_TEXTURE_NUM_LEVELS_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_OBJECT_VALID_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_SAMPLES_IMG
          Part of GL_IMG_multisampled_render_to_texture
static int GL_TEXTURE_TARGET_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_TYPE_QCOM
          Part of GL_QCOM_extended_get
static int GL_TEXTURE_WIDTH_QCOM
          Part of GL_QCOM_extended_get
static int GL_UNSIGNED_INT64_AMD
          Part of GL_AMD_performance_monitor
static int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
          Part of GL_IMG_read_format
static int GL_UNSIGNED_SHORT_8_8_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_UNSIGNED_SHORT_8_8_REV_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_VERTEX_ARRAY_BINDING_OES
          Part of GL_OES_vertex_array_object
static int GL_WRITEONLY_RENDERING_QCOM
          Part of GL_QCOM_writeonly_rendering
static int GL_Z400_BINARY_AMD
          Part of GL_AMD_program_binary_Z400
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_PROGRAM, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_SAMPLER_2D, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_WRAP_R, GL_UNSIGNED_INT_10_10_10_2, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Method Summary
 void glBeginPerfMonitorAMD(int monitor)
          Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glBindVertexArrayOES(int array)
          Entry point to C language function: void glBindVertexArrayOES(GLuint array);
Part of GL_OES_vertex_array_object
 void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
          Entry point to C language function: void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ANGLE_framebuffer_blit
 void glDeleteFencesNV(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * arrays);
Part of GL_NV_fence
 void glDeleteFencesNV(int n, IntBuffer arrays)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * arrays);
Part of GL_NV_fence
 void glDeletePerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeletePerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object
 void glDeleteVertexArraysOES(int n, IntBuffer arrays)
          Entry point to C language function: void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object
 void glDisableDriverControlQCOM(int driverControl)
          Entry point to C language function: void glDisableDriverControlQCOM(GLuint driverControl);
Part of GL_QCOM_driver_control
 void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
          Entry point to C language function: void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer
 void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
          Entry point to C language function: void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer
 void glEGLImageTargetRenderbufferStorageOES(int target, Buffer image)
          Entry point to C language function: void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image
 void glEGLImageTargetTexture2DOES(int target, Buffer image)
          Entry point to C language function: void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image
 void glEnableDriverControlQCOM(int driverControl)
          Entry point to C language function: void glEnableDriverControlQCOM(GLuint driverControl);
Part of GL_QCOM_driver_control
 void glEndPerfMonitorAMD(int monitor)
          Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glEndTilingQCOM(int preserveMask)
          Entry point to C language function: void glEndTilingQCOM(GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering
 void glExtGetBufferPointervQCOM(int target, PointerBuffer params)
          Entry point to C language function: void glExtGetBufferPointervQCOM(GLenum target, GLvoid * * params);
Part of GL_QCOM_extended_get
 void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
          Entry point to C language function: void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get
 void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
          Entry point to C language function: void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get
 void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
          Entry point to C language function: void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get
 void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
          Entry point to C language function: void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get
 void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
          Entry point to C language function: void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2
 void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
          Entry point to C language function: void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2
 void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
          Entry point to C language function: void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2
 void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
          Entry point to C language function: void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2
 void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
          Entry point to C language function: void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get
 void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
          Entry point to C language function: void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get
 void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
          Entry point to C language function: void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2
 void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
          Entry point to C language function: void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2
 void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get
 void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
          Entry point to C language function: void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get
 void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
          Entry point to C language function: void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels);
Part of GL_QCOM_extended_get
 void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
          Entry point to C language function: void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get
 void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
          Entry point to C language function: void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get
 boolean glExtIsProgramBinaryQCOM(int program)
          Entry point to C language function: GLboolean glExtIsProgramBinaryQCOM(GLuint program);
Part of GL_QCOM_extended_get2
 void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
          Entry point to C language function: void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param);
Part of GL_QCOM_extended_get
 void glFinishFenceNV(int array)
          Entry point to C language function: void glFinishFenceNV(GLuint array);
Part of GL_NV_fence
 void glFramebufferTexture2DMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_IMG_multisampled_render_to_texture
 void glGenFencesNV(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * arrays);
Part of GL_NV_fence
 void glGenFencesNV(int n, IntBuffer arrays)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * arrays);
Part of GL_NV_fence
 void glGenPerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenPerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glGenVertexArraysOES(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object
 void glGenVertexArraysOES(int n, IntBuffer arrays)
          Entry point to C language function: void glGenVertexArraysOES(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object
 void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
          Entry point to C language function: void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control
 void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
          Entry point to C language function: void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control
 void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
          Entry point to C language function: void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control
 void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
          Entry point to C language function: void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control
 void glGetFenceivNV(int fence, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int fence, int pname, IntBuffer params)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, int[] data, int data_offset, int[] bytesWritten, int bytesWritten_offset)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data)
          Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, int[] numCounters, int numCounters_offset, int[] maxActiveCounters, int maxActiveCounters_offset, int counterSize, int[] counters, int counters_offset)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, int[] length, int length_offset, byte[] counterString, int counterString_offset)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(int[] numGroups, int numGroups_offset, int groupsSize, int[] groups, int groups_offset)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, int[] length, int length_offset, byte[] groupString, int groupString_offset)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 boolean glIsFenceNV(int target)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint target);
Part of GL_NV_fence
 boolean glIsVertexArrayOES(int array)
          Entry point to C language function: GLboolean glIsVertexArrayOES(GLuint array);
Part of GL_OES_vertex_array_object
 void glRenderbufferStorageMultisampleANGLE(int target, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ANGLE_framebuffer_multisample
 void glRenderbufferStorageMultisampleAPPLE(int target, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_APPLE_framebuffer_multisample
 void glRenderbufferStorageMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_IMG_multisampled_render_to_texture
 void glResolveMultisampleFramebufferAPPLE()
          Entry point to C language function: void glResolveMultisampleFramebufferAPPLE(void);
Part of GL_APPLE_framebuffer_multisample
 void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, int[] countersList, int countersList_offset)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor
 void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, IntBuffer countersList)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor
 void glSetFenceNV(int fence, int condition)
          Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence
 void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
          Entry point to C language function: void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering
 boolean glTestFenceNV(int target)
          Entry point to C language function: GLboolean glTestFenceNV(GLuint target);
Part of GL_NV_fence
 
Methods inherited from interface javax.media.opengl.GL2ES2
glAttachShader, glBindAttribLocation, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glDeleteProgram, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glEnableVertexAttribArray, glFramebufferTexture3D, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsShader, glLinkProgram, glProgramBinary, glReleaseShaderCompiler, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer
 
Methods inherited from interface javax.media.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBoundBuffer, glGetBufferParameteriv, glGetBufferParameteriv, glGetBufferSize, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetIntegerv, glGetIntegerv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glIsVBOArrayEnabled, glIsVBOElementArrayEnabled, glLineWidth, glMapBuffer, glPixelStorei, glPolygonOffset, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage2D, glTexSubImage2D, glUnmapBuffer, glViewport
 
Methods inherited from interface javax.media.opengl.GLBase
getContext, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2GL3, getGL3, getGL3bc, getGL4, getGL4bc, getGLES1, getGLES2, getGLProfile, getPlatformGLExtensions, getSwapInterval, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2GL3, isGL3, isGL3bc, isGL4, isGL4bc, isGLES, isGLES1, isGLES2, isGLES2Compatible, setSwapInterval
 

Field Detail

GL_ETC1_RGB8_OES

static final int GL_ETC1_RGB8_OES
Part of GL_OES_compressed_ETC1_RGB8_texture

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Constant Field Values

GL_PALETTE4_RGB8_OES

static final int GL_PALETTE4_RGB8_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE4_RGBA8_OES

static final int GL_PALETTE4_RGBA8_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE4_R5_G6_B5_OES

static final int GL_PALETTE4_R5_G6_B5_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE4_RGBA4_OES

static final int GL_PALETTE4_RGBA4_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE4_RGB5_A1_OES

static final int GL_PALETTE4_RGB5_A1_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE8_RGB8_OES

static final int GL_PALETTE8_RGB8_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE8_RGBA8_OES

static final int GL_PALETTE8_RGBA8_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE8_R5_G6_B5_OES

static final int GL_PALETTE8_R5_G6_B5_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE8_RGBA4_OES

static final int GL_PALETTE8_RGBA4_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_PALETTE8_RGB5_A1_OES

static final int GL_PALETTE8_RGB5_A1_OES
Part of GL_OES_compressed_paletted_texture

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Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
Part of GL_OES_texture_3D

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Constant Field Values

GL_VERTEX_ARRAY_BINDING_OES

static final int GL_VERTEX_ARRAY_BINDING_OES
Part of GL_OES_vertex_array_object

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Constant Field Values

GL_3DC_X_AMD

static final int GL_3DC_X_AMD
Part of GL_AMD_compressed_3DC_texture

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Constant Field Values

GL_3DC_XY_AMD

static final int GL_3DC_XY_AMD
Part of GL_AMD_compressed_3DC_texture

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Constant Field Values

GL_ATC_RGB_AMD

static final int GL_ATC_RGB_AMD
Part of GL_AMD_compressed_ATC_texture

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Constant Field Values

GL_ATC_RGBA_EXPLICIT_ALPHA_AMD

static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
Part of GL_AMD_compressed_ATC_texture

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Constant Field Values

GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD

static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
Part of GL_AMD_compressed_ATC_texture

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Constant Field Values

GL_COUNTER_TYPE_AMD

static final int GL_COUNTER_TYPE_AMD
Part of GL_AMD_performance_monitor

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GL_COUNTER_RANGE_AMD

static final int GL_COUNTER_RANGE_AMD
Part of GL_AMD_performance_monitor

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Constant Field Values

GL_UNSIGNED_INT64_AMD

static final int GL_UNSIGNED_INT64_AMD
Part of GL_AMD_performance_monitor

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Constant Field Values

GL_PERCENTAGE_AMD

static final int GL_PERCENTAGE_AMD
Part of GL_AMD_performance_monitor

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Constant Field Values

GL_PERFMON_RESULT_AVAILABLE_AMD

static final int GL_PERFMON_RESULT_AVAILABLE_AMD
Part of GL_AMD_performance_monitor

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Constant Field Values

GL_PERFMON_RESULT_SIZE_AMD

static final int GL_PERFMON_RESULT_SIZE_AMD
Part of GL_AMD_performance_monitor

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GL_PERFMON_RESULT_AMD

static final int GL_PERFMON_RESULT_AMD
Part of GL_AMD_performance_monitor

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Constant Field Values

GL_Z400_BINARY_AMD

static final int GL_Z400_BINARY_AMD
Part of GL_AMD_program_binary_Z400

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Constant Field Values

GL_READ_FRAMEBUFFER_ANGLE

static final int GL_READ_FRAMEBUFFER_ANGLE
Part of GL_ANGLE_framebuffer_blit

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Constant Field Values

GL_DRAW_FRAMEBUFFER_ANGLE

static final int GL_DRAW_FRAMEBUFFER_ANGLE
Part of GL_ANGLE_framebuffer_blit

See Also:
Constant Field Values

GL_DRAW_FRAMEBUFFER_BINDING_ANGLE

static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Part of GL_ANGLE_framebuffer_blit

See Also:
Constant Field Values

GL_READ_FRAMEBUFFER_BINDING_ANGLE

static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
Part of GL_ANGLE_framebuffer_blit

See Also:
Constant Field Values

GL_RENDERBUFFER_SAMPLES_ANGLE

static final int GL_RENDERBUFFER_SAMPLES_ANGLE
Part of GL_ANGLE_framebuffer_multisample

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE

static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
Part of GL_ANGLE_framebuffer_multisample

See Also:
Constant Field Values

GL_MAX_SAMPLES_ANGLE

static final int GL_MAX_SAMPLES_ANGLE
Part of GL_ANGLE_framebuffer_multisample

See Also:
Constant Field Values

GL_RGB_422_APPLE

static final int GL_RGB_422_APPLE
Part of GL_APPLE_rgb_422

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_APPLE

static final int GL_UNSIGNED_SHORT_8_8_APPLE
Part of GL_APPLE_ycbcr_422

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_REV_APPLE

static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE
Part of GL_APPLE_ycbcr_422

See Also:
Constant Field Values

GL_RENDERBUFFER_SAMPLES_APPLE

static final int GL_RENDERBUFFER_SAMPLES_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE

static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_MAX_SAMPLES_APPLE

static final int GL_MAX_SAMPLES_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_READ_FRAMEBUFFER_APPLE

static final int GL_READ_FRAMEBUFFER_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_DRAW_FRAMEBUFFER_APPLE

static final int GL_DRAW_FRAMEBUFFER_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_DRAW_FRAMEBUFFER_BINDING_APPLE

static final int GL_DRAW_FRAMEBUFFER_BINDING_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_READ_FRAMEBUFFER_BINDING_APPLE

static final int GL_READ_FRAMEBUFFER_BINDING_APPLE
Part of GL_APPLE_framebuffer_multisample

See Also:
Constant Field Values

GL_TEXTURE_MAX_LEVEL_APPLE

static final int GL_TEXTURE_MAX_LEVEL_APPLE
Part of GL_APPLE_texture_max_level

See Also:
Constant Field Values

GL_MALI_SHADER_BINARY_ARM

static final int GL_MALI_SHADER_BINARY_ARM
Part of GL_ARM_mali_shader_binary

See Also:
Constant Field Values

GL_COLOR_EXT

static final int GL_COLOR_EXT
Part of GL_EXT_discard_framebuffer

See Also:
Constant Field Values

GL_DEPTH_EXT

static final int GL_DEPTH_EXT
Part of GL_EXT_discard_framebuffer

See Also:
Constant Field Values

GL_STENCIL_EXT

static final int GL_STENCIL_EXT
Part of GL_EXT_discard_framebuffer

See Also:
Constant Field Values

GL_SGX_PROGRAM_BINARY_IMG

static final int GL_SGX_PROGRAM_BINARY_IMG
Part of GL_IMG_program_binary

See Also:
Constant Field Values

GL_BGRA_IMG

static final int GL_BGRA_IMG
Part of GL_IMG_read_format

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG

static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
Part of GL_IMG_read_format

See Also:
Constant Field Values

GL_SGX_BINARY_IMG

static final int GL_SGX_BINARY_IMG
Part of GL_IMG_shader_binary

See Also:
Constant Field Values

GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG

static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
Part of GL_IMG_texture_compression_pvrtc

See Also:
Constant Field Values

GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG

static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
Part of GL_IMG_texture_compression_pvrtc

See Also:
Constant Field Values

GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG

static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
Part of GL_IMG_texture_compression_pvrtc

See Also:
Constant Field Values

GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG

static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
Part of GL_IMG_texture_compression_pvrtc

See Also:
Constant Field Values

GL_RENDERBUFFER_SAMPLES_IMG

static final int GL_RENDERBUFFER_SAMPLES_IMG
Part of GL_IMG_multisampled_render_to_texture

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG

static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
Part of GL_IMG_multisampled_render_to_texture

See Also:
Constant Field Values

GL_MAX_SAMPLES_IMG

static final int GL_MAX_SAMPLES_IMG
Part of GL_IMG_multisampled_render_to_texture

See Also:
Constant Field Values

GL_TEXTURE_SAMPLES_IMG

static final int GL_TEXTURE_SAMPLES_IMG
Part of GL_IMG_multisampled_render_to_texture

See Also:
Constant Field Values

GL_ALL_COMPLETED_NV

static final int GL_ALL_COMPLETED_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_FENCE_STATUS_NV

static final int GL_FENCE_STATUS_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_FENCE_CONDITION_NV

static final int GL_FENCE_CONDITION_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_COVERAGE_SAMPLES_NV

static final int GL_COVERAGE_SAMPLES_NV
Part of GL_NV_multisample_coverage

See Also:
Constant Field Values

GL_DEPTH_COMPONENT16_NONLINEAR_NV

static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV
Part of GL_NV_depth_nonlinear

See Also:
Constant Field Values

GL_TEXTURE_WIDTH_QCOM

static final int GL_TEXTURE_WIDTH_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_HEIGHT_QCOM

static final int GL_TEXTURE_HEIGHT_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_DEPTH_QCOM

static final int GL_TEXTURE_DEPTH_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_INTERNAL_FORMAT_QCOM

static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_FORMAT_QCOM

static final int GL_TEXTURE_FORMAT_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_TYPE_QCOM

static final int GL_TEXTURE_TYPE_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_IMAGE_VALID_QCOM

static final int GL_TEXTURE_IMAGE_VALID_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_NUM_LEVELS_QCOM

static final int GL_TEXTURE_NUM_LEVELS_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_TARGET_QCOM

static final int GL_TEXTURE_TARGET_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_TEXTURE_OBJECT_VALID_QCOM

static final int GL_TEXTURE_OBJECT_VALID_QCOM
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_STATE_RESTORE

static final int GL_STATE_RESTORE
Part of GL_QCOM_extended_get

See Also:
Constant Field Values

GL_PERFMON_GLOBAL_MODE_QCOM

static final int GL_PERFMON_GLOBAL_MODE_QCOM
Part of GL_QCOM_perfmon_global_mode

See Also:
Constant Field Values

GL_WRITEONLY_RENDERING_QCOM

static final int GL_WRITEONLY_RENDERING_QCOM
Part of GL_QCOM_writeonly_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT0_QCOM

static final int GL_COLOR_BUFFER_BIT0_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT1_QCOM

static final int GL_COLOR_BUFFER_BIT1_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT2_QCOM

static final int GL_COLOR_BUFFER_BIT2_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT3_QCOM

static final int GL_COLOR_BUFFER_BIT3_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT4_QCOM

static final int GL_COLOR_BUFFER_BIT4_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT5_QCOM

static final int GL_COLOR_BUFFER_BIT5_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT6_QCOM

static final int GL_COLOR_BUFFER_BIT6_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT7_QCOM

static final int GL_COLOR_BUFFER_BIT7_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT0_QCOM

static final int GL_DEPTH_BUFFER_BIT0_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT1_QCOM

static final int GL_DEPTH_BUFFER_BIT1_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT2_QCOM

static final int GL_DEPTH_BUFFER_BIT2_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT3_QCOM

static final int GL_DEPTH_BUFFER_BIT3_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT4_QCOM

static final int GL_DEPTH_BUFFER_BIT4_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT5_QCOM

static final int GL_DEPTH_BUFFER_BIT5_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT6_QCOM

static final int GL_DEPTH_BUFFER_BIT6_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT7_QCOM

static final int GL_DEPTH_BUFFER_BIT7_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT0_QCOM

static final int GL_STENCIL_BUFFER_BIT0_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT1_QCOM

static final int GL_STENCIL_BUFFER_BIT1_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT2_QCOM

static final int GL_STENCIL_BUFFER_BIT2_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT3_QCOM

static final int GL_STENCIL_BUFFER_BIT3_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT4_QCOM

static final int GL_STENCIL_BUFFER_BIT4_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT5_QCOM

static final int GL_STENCIL_BUFFER_BIT5_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT6_QCOM

static final int GL_STENCIL_BUFFER_BIT6_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT7_QCOM

static final int GL_STENCIL_BUFFER_BIT7_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT0_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT1_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT2_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT3_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT4_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT5_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT6_QCOM

static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_MULTISAMPLE_BUFFER_BIT7_QCOM

static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
Part of GL_QCOM_tiled_rendering

See Also:
Constant Field Values

GL_SHADER_BINARY_VIV

static final int GL_SHADER_BINARY_VIV
Part of GL_VIV_shader_binary

See Also:
Constant Field Values

GL_NVIDIA_PLATFORM_BINARY_NV

static final int GL_NVIDIA_PLATFORM_BINARY_NV
See Also:
Constant Field Values
Method Detail

glBeginPerfMonitorAMD

void glBeginPerfMonitorAMD(int monitor)
Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor


glBindVertexArrayOES

void glBindVertexArrayOES(int array)
Entry point to C language function: void glBindVertexArrayOES(GLuint array);
Part of GL_OES_vertex_array_object


glBlitFramebufferANGLE

void glBlitFramebufferANGLE(int srcX0,
                            int srcY0,
                            int srcX1,
                            int srcY1,
                            int dstX0,
                            int dstY0,
                            int dstX1,
                            int dstY1,
                            int mask,
                            int filter)
Entry point to C language function: void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ANGLE_framebuffer_blit


glDeleteFencesNV

void glDeleteFencesNV(int n,
                      IntBuffer arrays)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * arrays);
Part of GL_NV_fence


glDeleteFencesNV

void glDeleteFencesNV(int n,
                      int[] arrays,
                      int arrays_offset)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * arrays);
Part of GL_NV_fence


glDeletePerfMonitorsAMD

void glDeletePerfMonitorsAMD(int n,
                             IntBuffer monitors)
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor


glDeletePerfMonitorsAMD

void glDeletePerfMonitorsAMD(int n,
                             int[] monitors,
                             int monitors_offset)
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor


glDeleteVertexArraysOES

void glDeleteVertexArraysOES(int n,
                             IntBuffer arrays)
Entry point to C language function: void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object


glDeleteVertexArraysOES

void glDeleteVertexArraysOES(int n,
                             int[] arrays,
                             int arrays_offset)
Entry point to C language function: void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object


glDisableDriverControlQCOM

void glDisableDriverControlQCOM(int driverControl)
Entry point to C language function: void glDisableDriverControlQCOM(GLuint driverControl);
Part of GL_QCOM_driver_control


glDiscardFramebufferEXT

void glDiscardFramebufferEXT(int target,
                             int numAttachments,
                             IntBuffer attachments)
Entry point to C language function: void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer


glDiscardFramebufferEXT

void glDiscardFramebufferEXT(int target,
                             int numAttachments,
                             int[] attachments,
                             int attachments_offset)
Entry point to C language function: void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer


glEGLImageTargetRenderbufferStorageOES

void glEGLImageTargetRenderbufferStorageOES(int target,
                                            Buffer image)
Entry point to C language function: void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image


glEGLImageTargetTexture2DOES

void glEGLImageTargetTexture2DOES(int target,
                                  Buffer image)
Entry point to C language function: void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image


glEnableDriverControlQCOM

void glEnableDriverControlQCOM(int driverControl)
Entry point to C language function: void glEnableDriverControlQCOM(GLuint driverControl);
Part of GL_QCOM_driver_control


glEndPerfMonitorAMD

void glEndPerfMonitorAMD(int monitor)
Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor


glEndTilingQCOM

void glEndTilingQCOM(int preserveMask)
Entry point to C language function: void glEndTilingQCOM(GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering


glExtGetBufferPointervQCOM

void glExtGetBufferPointervQCOM(int target,
                                PointerBuffer params)
Entry point to C language function: void glExtGetBufferPointervQCOM(GLenum target, GLvoid * * params);
Part of GL_QCOM_extended_get


glExtGetBuffersQCOM

void glExtGetBuffersQCOM(IntBuffer buffers,
                         int maxBuffers,
                         IntBuffer numBuffers)
Entry point to C language function: void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get


glExtGetBuffersQCOM

void glExtGetBuffersQCOM(int[] buffers,
                         int buffers_offset,
                         int maxBuffers,
                         int[] numBuffers,
                         int numBuffers_offset)
Entry point to C language function: void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get


glExtGetFramebuffersQCOM

void glExtGetFramebuffersQCOM(IntBuffer framebuffers,
                              int maxFramebuffers,
                              IntBuffer numFramebuffers)
Entry point to C language function: void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get


glExtGetFramebuffersQCOM

void glExtGetFramebuffersQCOM(int[] framebuffers,
                              int framebuffers_offset,
                              int maxFramebuffers,
                              int[] numFramebuffers,
                              int numFramebuffers_offset)
Entry point to C language function: void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get


glExtGetProgramBinarySourceQCOM

void glExtGetProgramBinarySourceQCOM(int program,
                                     int shadertype,
                                     ByteBuffer source,
                                     IntBuffer length)
Entry point to C language function: void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2


glExtGetProgramBinarySourceQCOM

void glExtGetProgramBinarySourceQCOM(int program,
                                     int shadertype,
                                     byte[] source,
                                     int source_offset,
                                     int[] length,
                                     int length_offset)
Entry point to C language function: void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2


glExtGetProgramsQCOM

void glExtGetProgramsQCOM(IntBuffer programs,
                          int maxPrograms,
                          IntBuffer numPrograms)
Entry point to C language function: void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2


glExtGetProgramsQCOM

void glExtGetProgramsQCOM(int[] programs,
                          int programs_offset,
                          int maxPrograms,
                          int[] numPrograms,
                          int numPrograms_offset)
Entry point to C language function: void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2


glExtGetRenderbuffersQCOM

void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers,
                               int maxRenderbuffers,
                               IntBuffer numRenderbuffers)
Entry point to C language function: void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get


glExtGetRenderbuffersQCOM

void glExtGetRenderbuffersQCOM(int[] renderbuffers,
                               int renderbuffers_offset,
                               int maxRenderbuffers,
                               int[] numRenderbuffers,
                               int numRenderbuffers_offset)
Entry point to C language function: void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get


glExtGetShadersQCOM

void glExtGetShadersQCOM(IntBuffer shaders,
                         int maxShaders,
                         IntBuffer numShaders)
Entry point to C language function: void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2


glExtGetShadersQCOM

void glExtGetShadersQCOM(int[] shaders,
                         int shaders_offset,
                         int maxShaders,
                         int[] numShaders,
                         int numShaders_offset)
Entry point to C language function: void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2


glExtGetTexLevelParameterivQCOM

void glExtGetTexLevelParameterivQCOM(int texture,
                                     int face,
                                     int level,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get


glExtGetTexLevelParameterivQCOM

void glExtGetTexLevelParameterivQCOM(int texture,
                                     int face,
                                     int level,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get


glExtGetTexSubImageQCOM

void glExtGetTexSubImageQCOM(int target,
                             int level,
                             int xoffset,
                             int yoffset,
                             int zoffset,
                             int width,
                             int height,
                             int depth,
                             int format,
                             int type,
                             Buffer texels)
Entry point to C language function: void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels);
Part of GL_QCOM_extended_get


glExtGetTexturesQCOM

void glExtGetTexturesQCOM(IntBuffer textures,
                          int maxTextures,
                          IntBuffer numTextures)
Entry point to C language function: void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get


glExtGetTexturesQCOM

void glExtGetTexturesQCOM(int[] textures,
                          int textures_offset,
                          int maxTextures,
                          int[] numTextures,
                          int numTextures_offset)
Entry point to C language function: void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get


glExtIsProgramBinaryQCOM

boolean glExtIsProgramBinaryQCOM(int program)
Entry point to C language function: GLboolean glExtIsProgramBinaryQCOM(GLuint program);
Part of GL_QCOM_extended_get2


glExtTexObjectStateOverrideiQCOM

void glExtTexObjectStateOverrideiQCOM(int target,
                                      int pname,
                                      int param)
Entry point to C language function: void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param);
Part of GL_QCOM_extended_get


glFinishFenceNV

void glFinishFenceNV(int array)
Entry point to C language function: void glFinishFenceNV(GLuint array);
Part of GL_NV_fence


glFramebufferTexture2DMultisampleIMG

void glFramebufferTexture2DMultisampleIMG(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5)
Entry point to C language function: void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_IMG_multisampled_render_to_texture


glGenFencesNV

void glGenFencesNV(int n,
                   IntBuffer arrays)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * arrays);
Part of GL_NV_fence


glGenFencesNV

void glGenFencesNV(int n,
                   int[] arrays,
                   int arrays_offset)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * arrays);
Part of GL_NV_fence


glGenPerfMonitorsAMD

void glGenPerfMonitorsAMD(int n,
                          IntBuffer monitors)
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor


glGenPerfMonitorsAMD

void glGenPerfMonitorsAMD(int n,
                          int[] monitors,
                          int monitors_offset)
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor


glGenVertexArraysOES

void glGenVertexArraysOES(int n,
                          IntBuffer arrays)
Entry point to C language function: void glGenVertexArraysOES(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object


glGenVertexArraysOES

void glGenVertexArraysOES(int n,
                          int[] arrays,
                          int arrays_offset)
Entry point to C language function: void glGenVertexArraysOES(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object


glGetDriverControlStringQCOM

void glGetDriverControlStringQCOM(int driverControl,
                                  int bufSize,
                                  IntBuffer length,
                                  ByteBuffer driverControlString)
Entry point to C language function: void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control


glGetDriverControlStringQCOM

void glGetDriverControlStringQCOM(int driverControl,
                                  int bufSize,
                                  int[] length,
                                  int length_offset,
                                  byte[] driverControlString,
                                  int driverControlString_offset)
Entry point to C language function: void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control


glGetDriverControlsQCOM

void glGetDriverControlsQCOM(IntBuffer num,
                             int size,
                             IntBuffer driverControls)
Entry point to C language function: void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control


glGetDriverControlsQCOM

void glGetDriverControlsQCOM(int[] num,
                             int num_offset,
                             int size,
                             int[] driverControls,
                             int driverControls_offset)
Entry point to C language function: void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control


glGetFenceivNV

void glGetFenceivNV(int fence,
                    int pname,
                    IntBuffer params)
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence


glGetFenceivNV

void glGetFenceivNV(int fence,
                    int pname,
                    int[] params,
                    int params_offset)
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence


glGetPerfMonitorCounterDataAMD

void glGetPerfMonitorCounterDataAMD(int monitor,
                                    int pname,
                                    int dataSize,
                                    IntBuffer data,
                                    IntBuffer bytesWritten)
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCounterDataAMD

void glGetPerfMonitorCounterDataAMD(int monitor,
                                    int pname,
                                    int dataSize,
                                    int[] data,
                                    int data_offset,
                                    int[] bytesWritten,
                                    int bytesWritten_offset)
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCounterInfoAMD

void glGetPerfMonitorCounterInfoAMD(int group,
                                    int counter,
                                    int pname,
                                    Buffer data)
Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCounterStringAMD

void glGetPerfMonitorCounterStringAMD(int group,
                                      int counter,
                                      int bufSize,
                                      IntBuffer length,
                                      ByteBuffer counterString)
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCounterStringAMD

void glGetPerfMonitorCounterStringAMD(int group,
                                      int counter,
                                      int bufSize,
                                      int[] length,
                                      int length_offset,
                                      byte[] counterString,
                                      int counterString_offset)
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCountersAMD

void glGetPerfMonitorCountersAMD(int group,
                                 IntBuffer numCounters,
                                 IntBuffer maxActiveCounters,
                                 int counterSize,
                                 IntBuffer counters)
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor


glGetPerfMonitorCountersAMD

void glGetPerfMonitorCountersAMD(int group,
                                 int[] numCounters,
                                 int numCounters_offset,
                                 int[] maxActiveCounters,
                                 int maxActiveCounters_offset,
                                 int counterSize,
                                 int[] counters,
                                 int counters_offset)
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor


glGetPerfMonitorGroupStringAMD

void glGetPerfMonitorGroupStringAMD(int group,
                                    int bufSize,
                                    IntBuffer length,
                                    ByteBuffer groupString)
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor


glGetPerfMonitorGroupStringAMD

void glGetPerfMonitorGroupStringAMD(int group,
                                    int bufSize,
                                    int[] length,
                                    int length_offset,
                                    byte[] groupString,
                                    int groupString_offset)
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor


glGetPerfMonitorGroupsAMD

void glGetPerfMonitorGroupsAMD(IntBuffer numGroups,
                               int groupsSize,
                               IntBuffer groups)
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor


glGetPerfMonitorGroupsAMD

void glGetPerfMonitorGroupsAMD(int[] numGroups,
                               int numGroups_offset,
                               int groupsSize,
                               int[] groups,
                               int groups_offset)
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor


glIsFenceNV

boolean glIsFenceNV(int target)
Entry point to C language function: GLboolean glIsFenceNV(GLuint target);
Part of GL_NV_fence


glIsVertexArrayOES

boolean glIsVertexArrayOES(int array)
Entry point to C language function: GLboolean glIsVertexArrayOES(GLuint array);
Part of GL_OES_vertex_array_object


glRenderbufferStorageMultisampleANGLE

void glRenderbufferStorageMultisampleANGLE(int target,
                                           int samples,
                                           int internalformat,
                                           int width,
                                           int height)
Entry point to C language function: void glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ANGLE_framebuffer_multisample


glRenderbufferStorageMultisampleAPPLE

void glRenderbufferStorageMultisampleAPPLE(int target,
                                           int samples,
                                           int internalformat,
                                           int width,
                                           int height)
Entry point to C language function: void glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_APPLE_framebuffer_multisample


glRenderbufferStorageMultisampleIMG

void glRenderbufferStorageMultisampleIMG(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4)
Entry point to C language function: void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_IMG_multisampled_render_to_texture


glResolveMultisampleFramebufferAPPLE

void glResolveMultisampleFramebufferAPPLE()
Entry point to C language function: void glResolveMultisampleFramebufferAPPLE(void);
Part of GL_APPLE_framebuffer_multisample


glSelectPerfMonitorCountersAMD

void glSelectPerfMonitorCountersAMD(int monitor,
                                    boolean enable,
                                    int group,
                                    int numCounters,
                                    IntBuffer countersList)
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor


glSelectPerfMonitorCountersAMD

void glSelectPerfMonitorCountersAMD(int monitor,
                                    boolean enable,
                                    int group,
                                    int numCounters,
                                    int[] countersList,
                                    int countersList_offset)
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor


glSetFenceNV

void glSetFenceNV(int fence,
                  int condition)
Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence


glStartTilingQCOM

void glStartTilingQCOM(int x,
                       int y,
                       int width,
                       int height,
                       int preserveMask)
Entry point to C language function: void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering


glTestFenceNV

boolean glTestFenceNV(int target)
Entry point to C language function: GLboolean glTestFenceNV(GLuint target);
Part of GL_NV_fence



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