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B

BACK - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the back side of the box when using getShape().
Background - Class in org.jogamp.java3d
The Background leaf node defines a solid background color and a background image that are used to fill the window at the beginning of each new frame.
Background() - Constructor for class org.jogamp.java3d.Background
Constructs a Background node with default parameters.
Background(Color3f) - Constructor for class org.jogamp.java3d.Background
Constructs a Background node with the specified color.
Background(float, float, float) - Constructor for class org.jogamp.java3d.Background
Constructs a Background node with the specified color.
Background(ImageComponent2D) - Constructor for class org.jogamp.java3d.Background
Constructs a Background node with the specified image.
Background(BranchGroup) - Constructor for class org.jogamp.java3d.Background
Constructs a Background node with the specified geometry.
BACKGROUND_SOUND - Static variable in interface org.jogamp.java3d.AudioDevice3D
Specifies the sound type as background sound.
BackgroundSound - Class in org.jogamp.java3d
A BackgroundSound node defines an unattenuated, nonspatialized sound source that has no position or direction.
BackgroundSound() - Constructor for class org.jogamp.java3d.BackgroundSound
Constructs a new BackgroundSound node using the default parameters for Sound nodes.
BackgroundSound(MediaContainer, float) - Constructor for class org.jogamp.java3d.BackgroundSound
Constructs a BackgroundSound node object using only the provided parameter values for sound data and sample gain.
BackgroundSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float) - Constructor for class org.jogamp.java3d.BackgroundSound
Constructs a BackgroundSound object accepting all the parameters associated with a Sound node.
BackgroundSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BackgroundSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundSoundState
 
BackgroundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BackgroundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
 
BadTransformException - Exception in org.jogamp.java3d
Indicates an attempt to use a Tranform3D object that is inappropriate for the object in which it is being used.
BadTransformException() - Constructor for exception org.jogamp.java3d.BadTransformException
Create the exception object with default values.
BadTransformException(String) - Constructor for exception org.jogamp.java3d.BadTransformException
Create the exception object that outputs message.
bank - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
BASE_LEVEL - Static variable in class org.jogamp.java3d.Texture
Indicates that Texture object only has one level.
BASE_LEVEL_LINEAR - Static variable in class org.jogamp.java3d.Texture
Performs bilinear interpolation on the four nearest texels in level 0 texture map.
BASE_LEVEL_POINT - Static variable in class org.jogamp.java3d.Texture
Select the nearest texel in level 0 texture map.
BEAM - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Indicates that the echo type is a beam extending from the origin of the sensor's local coordinate system to its hotspot.
Behavior - Class in org.jogamp.java3d
The Behavior leaf node provides a framework for adding user-defined actions into the scene graph.
Behavior() - Constructor for class org.jogamp.java3d.Behavior
Constructs a Behavior node with default parameters.
BehaviorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BehaviorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
 
bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
 
Billboard - Class in org.jogamp.java3d
The Billboard behavior node operates on the TransformGroup node to cause the local +z axis of the TransformGroup to point at the viewer's eye position.
Billboard() - Constructor for class org.jogamp.java3d.Billboard
Constructs a Billboard node with default parameters.
Billboard(TransformGroup) - Constructor for class org.jogamp.java3d.Billboard
Constructs a Billboard node with default parameters that operates on the specified TransformGroup node.
Billboard(TransformGroup, int, Vector3f) - Constructor for class org.jogamp.java3d.Billboard
Constructs a Billboard node with the specified axis and mode that operates on the specified TransformGroup node.
Billboard(TransformGroup, int, Point3f) - Constructor for class org.jogamp.java3d.Billboard
Constructs a Billboard node with the specified rotation point and mode that operates on the specified TransformGroup node.
BillboardState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BillboardState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
 
bindGLSLVertexAttrName - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
bindTexture2D - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
bindTextureCubeMap - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
BLEND - Static variable in class org.jogamp.java3d.TextureAttributes
Blend the texture blend color with the object color.
BLEND_DST_COLOR - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = colordst.
BLEND_ONE - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = 1.
BLEND_ONE_MINUS_DST_COLOR - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = 1-colordst.
BLEND_ONE_MINUS_SRC_ALPHA - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = 1-alphasrc.
BLEND_ONE_MINUS_SRC_COLOR - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = 1-colorsrc.
BLEND_SRC_ALPHA - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = alphasrc.
BLEND_SRC_COLOR - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = colorsrc.
BLEND_ZERO - Static variable in class org.jogamp.java3d.TransparencyAttributes
Blend function: f = 0.
BLENDED - Static variable in class org.jogamp.java3d.TransparencyAttributes
Use alpha blended transparency.
BLOCKING - Static variable in interface org.jogamp.java3d.InputDevice
Signifies that the driver for a device is a blocking driver and that it should be scheduled for regular reads by Java 3D.
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cone
Designates the body of the cone.
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
Designates the body of the cylinder.
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Sphere
Sphere shape identifier, used by getShape.
BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the bottom side of the box when using getShape().
BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
Designates the bottom end-cap of the cylinder.
BoundingBox - Class in org.jogamp.java3d
This class defines an axis aligned bounding box which is used for bounding regions.
BoundingBox(Point3d, Point3d) - Constructor for class org.jogamp.java3d.BoundingBox
Constructs and initializes a BoundingBox given min,max in x,y,z.
BoundingBox() - Constructor for class org.jogamp.java3d.BoundingBox
Constructs and initializes a 2X bounding box about the origin.
BoundingBox(Bounds) - Constructor for class org.jogamp.java3d.BoundingBox
Constructs a BoundingBox from a bounding object.
BoundingBox(Bounds[]) - Constructor for class org.jogamp.java3d.BoundingBox
Constructs a BoundingBox from an array of bounding objects.
BoundingLeaf - Class in org.jogamp.java3d
The BoundingLeaf node defines a bounding region object that can be referenced by other nodes to define a region of influence (Fog and Light nodes), an application region (Background, Clip, and Soundscape nodes), or a scheduling region (Sound and Behavior nodes).
BoundingLeaf() - Constructor for class org.jogamp.java3d.BoundingLeaf
Constructs a BoundingLeaf node with a null (empty) bounding region.
BoundingLeaf(Bounds) - Constructor for class org.jogamp.java3d.BoundingLeaf
Constructs a BoundingLeaf node with the specified bounding region.
BoundingLeafState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BoundingLeafState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BoundingLeafState
 
BoundingPolytope - Class in org.jogamp.java3d
A BoundingPolytope defines a polyhedral bounding region using the intersection of four or more half spaces.
BoundingPolytope(Vector4d[]) - Constructor for class org.jogamp.java3d.BoundingPolytope
Constructs a BoundingPolytope using the specified planes.
BoundingPolytope() - Constructor for class org.jogamp.java3d.BoundingPolytope
Constructs a BoundingPolytope and initializes it to a set of 6 planes that defines a cube such that -1 <= x,y,z <= 1.
BoundingPolytope(Bounds) - Constructor for class org.jogamp.java3d.BoundingPolytope
Constructs a BoundingPolytope from the specified bounds object.
BoundingPolytope(Bounds[]) - Constructor for class org.jogamp.java3d.BoundingPolytope
Constructs a BoundingPolytope from the specified array of bounds objects.
BoundingSphere - Class in org.jogamp.java3d
This class defines a spherical bounding region which is defined by a center point and a radius.
BoundingSphere(Point3d, double) - Constructor for class org.jogamp.java3d.BoundingSphere
Constructs and initializes a BoundingSphere from a center and radius.
BoundingSphere() - Constructor for class org.jogamp.java3d.BoundingSphere
Constructs and initializes a BoundingSphere with radius = 1 at 0 0 0.
BoundingSphere(Bounds) - Constructor for class org.jogamp.java3d.BoundingSphere
Constructs and initializes a BoundingSphere from a bounding object.
BoundingSphere(Bounds[]) - Constructor for class org.jogamp.java3d.BoundingSphere
Constructs and initializes a BoundingSphere from an array of bounding objects.
Bounds - Class in org.jogamp.java3d
The abstract base class for bounds objects.
Bounds() - Constructor for class org.jogamp.java3d.Bounds
Constructs a new Bounds object.
BOUNDS - Static variable in class org.jogamp.java3d.utils.picking.PickTool
Use this mode to pick by bounds and get basic information on the pick.
Box - Class in org.jogamp.java3d.utils.geometry
Box is a geometry primitive created with a given length, width, and height.
Box() - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a default box of 1.0 in all dimensions.
Box(float, float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a box of a given dimension and appearance.
Box(float, float, float, int, Appearance, int) - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a box of a given dimension, flags, and appearance.
Box(float, float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
 
BoxState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
 
BoxState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
 
BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
Deprecated.
A flag to indicate to the pickNode method to return a BranchGroup node from a given SceneGraphPath.
BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.picking.PickResult
Flag to pass to getNode(int) to return a BranchGroup node from the SceneGraphPath.
branchGraphFilePointer - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
branchGraphHasDependencies(int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Return true if the graph is dependent on nodes in other graphs Only Nodes (not node components) cause dependencies
branchGraphID - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
BranchGroup - Class in org.jogamp.java3d
The BranchGroup serves as a pointer to the root of a scene graph branch; BranchGroup objects are the only objects that can be inserted into a Locale's set of objects.
BranchGroup() - Constructor for class org.jogamp.java3d.BranchGroup
Constructs and initializes a new BranchGroup node object.
branchGroupAdded(Object, BranchGroup) - Method in interface org.jogamp.java3d.GraphStructureChangeListener
Invoked when a branch group is added.
branchGroupMoved(Object, Object, BranchGroup) - Method in interface org.jogamp.java3d.GraphStructureChangeListener
Invoked when a branch group is moved.
branchGroupRemoved(Object, BranchGroup) - Method in interface org.jogamp.java3d.GraphStructureChangeListener
Invoked when a branch group is removed.
BranchGroupState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BranchGroupState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BranchGroupState
Creates new BranchGroupState
bufferDataPresent - Variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
Contains bits indicating what data is bundled with the vertices in the compressed geometry buffer.
bufferDataPresent - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
Contains bits indicating what data is bundled with the vertices in the compressed geometry buffer.
BUFFERED_AUDIO_DATA - Static variable in interface org.jogamp.java3d.AudioDevice3D
Sound data specified as Buffered is copied by the AudioDevice driver implementation.
bufferType - Variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
Describes the type of data in the compressed geometry buffer.
bufferType - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
Describes the type of data in the compressed geometry buffer.
BufferWrapper - Class in org.jogamp.java3d.internal
NIO Buffers are new in Java 1.4 but we need to run on 1.3 as well, so this class was created to hide the NIO classes from non-1.4 Java 3D users.
BufferWrapper() - Constructor for class org.jogamp.java3d.internal.BufferWrapper
Never used - this class is abstract.
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AlternateAppearanceState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AppearanceState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.FogState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.InterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LightState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinkState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LODState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ModelClipState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.MorphState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RasterState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph().
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Shape3DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundscapeState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Text3DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureUnitStateState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransformInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.mouse.MouseBehaviorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.PrimitiveState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.universe.SimpleUniverseState
Called once IO is complete, attaches all the branchgroups to the locales
ButtonAction2D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets a button action for the 2D valuator.
ButtonAction6D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets a button action for the 6DOF sensor.
BY_REFERENCE - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed by reference.
BY_REFERENCE - Static variable in class org.jogamp.java3d.utils.image.TextureLoader
Optional flag - specifies that the ImageComponent2D will access the image data by reference
BY_REFERENCE_INDICES - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that the indices in this GeometryArray are accessed by reference.
ByteBufferWrapper - Class in org.jogamp.java3d.internal
NIO Buffers are new in Java 1.4 but we need to run on 1.3 as well, so this class was created to hide the NIO classes from non-1.4 Java 3D users.
ByteBufferWrapper(ByteBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
Constructor initializes buffer with a java.nio.ByteBuffer object.
ByteBufferWrapper(J3DBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
Constructor initializes buffer with a org.jogamp.java3d.J3DBuffer object.
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