- TCBKeyFrame - Class in org.jogamp.java3d.utils.behaviors.interpolators
-
This class represents a Key Frame that can be used for Kochanek-Bartels
(TCB) spline interpolation.
- TCBKeyFrame(TCBKeyFrame) - Constructor for class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- TCBKeyFrame(float, int, Point3f, Quat4f, Point3f, float, float, float) - Constructor for class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
Creates a key frame using the given inputs.
- TCBSplinePathInterpolator - Class in org.jogamp.java3d.utils.behaviors.interpolators
-
TCBSplinePathInterpolator behavior.
- TCBSplinePathInterpolator(Alpha, TCBKeyFrame[]) - Constructor for class org.jogamp.java3d.utils.behaviors.interpolators.TCBSplinePathInterpolator
-
- TCBSplinePathInterpolator(Alpha, TransformGroup, TCBKeyFrame[]) - Constructor for class org.jogamp.java3d.utils.behaviors.interpolators.TCBSplinePathInterpolator
-
Constructs a new TCBSplinePathInterpolator object that interpolates
between keyframes with specified alpha, target and default axisOfTransform
set to identity.
- TCBSplinePathInterpolator(Alpha, TransformGroup, Transform3D, TCBKeyFrame[]) - Constructor for class org.jogamp.java3d.utils.behaviors.interpolators.TCBSplinePathInterpolator
-
Constructs a new TCBSplinePathInterpolator object that interpolates
between keyframes with specified alpha, target and axisOfTransform.
- tension - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- tension - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- TexCoord2f - Class in org.jogamp.vecmath
-
A 2-element vector that is represented by single-precision floating
point x,y coordinates.
- TexCoord2f(float, float) - Constructor for class org.jogamp.vecmath.TexCoord2f
-
Constructs and initializes a TexCoord2f from the specified xy coordinates.
- TexCoord2f(float[]) - Constructor for class org.jogamp.vecmath.TexCoord2f
-
Constructs and initializes a TexCoord2f from the specified array.
- TexCoord2f(TexCoord2f) - Constructor for class org.jogamp.vecmath.TexCoord2f
-
Constructs and initializes a TexCoord2f from the specified TexCoord2f.
- TexCoord2f(Tuple2f) - Constructor for class org.jogamp.vecmath.TexCoord2f
-
Constructs and initializes a TexCoord2f from the specified Tuple2f.
- TexCoord2f() - Constructor for class org.jogamp.vecmath.TexCoord2f
-
Constructs and initializes a TexCoord2f to (0,0).
- TexCoord3f - Class in org.jogamp.vecmath
-
A 3 element texture coordinate that is represented by single precision
floating point x,y,z coordinates.
- TexCoord3f(float, float, float) - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f from the specified xyz
coordinates.
- TexCoord3f(float[]) - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f from the array of length 3.
- TexCoord3f(TexCoord3f) - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f from the specified TexCoord3f.
- TexCoord3f(Tuple3f) - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f from the specified Tuple3f.
- TexCoord3f(Tuple3d) - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f from the specified Tuple3d.
- TexCoord3f() - Constructor for class org.jogamp.vecmath.TexCoord3f
-
Constructs and initializes a TexCoord3f to (0,0,0).
- TexCoord4f - Class in org.jogamp.vecmath
-
A 4 element texture coordinate that is represented by single precision
floating point x,y,z,w coordinates.
- TexCoord4f(float, float, float, float) - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f from the specified xyzw
coordinates.
- TexCoord4f(float[]) - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f from the array of length 4.
- TexCoord4f(TexCoord4f) - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f from the specified TexCoord4f.
- TexCoord4f(Tuple4f) - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f from the specified Tuple4f.
- TexCoord4f(Tuple4d) - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f from the specified Tuple4d.
- TexCoord4f() - Constructor for class org.jogamp.vecmath.TexCoord4f
-
Constructs and initializes a TexCoord4f to (0,0,0,0).
- TexCoordGeneration - Class in org.jogamp.java3d
-
The TexCoordGeneration object contains all parameters needed for
automatic texture coordinate generation.
- TexCoordGeneration() - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with default parameters.
- TexCoordGeneration(int, int) - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with the specified genMode and
format.
- TexCoordGeneration(int, int, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with the specified genMode,
format, and the S coordinate plane equation.
- TexCoordGeneration(int, int, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with the specified genMode,
format, and the S and T coordinate plane equations.
- TexCoordGeneration(int, int, Vector4f, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with the specified genMode,
format, and the S, T, and R coordinate plane equations.
- TexCoordGeneration(int, int, Vector4f, Vector4f, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
-
Constructs a TexCoordGeneration object with the specified genMode,
format, and the S, T, R, and Q coordinate plane equations.
- TexCoordGenerationState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TexCoordGenerationState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TexCoordGenerationState
-
- Text2D - Class in org.jogamp.java3d.utils.geometry
-
A Text2D object is a representation of a string as a texture mapped
rectangle.
- Text2D(String, Color3f, String, int, int) - Constructor for class org.jogamp.java3d.utils.geometry.Text2D
-
Creates a Shape3D object which holds a
rectangle that is texture-mapped with an image that has
the specified text written with the specified font
parameters.
- Text2DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- Text2DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.Text2DState
-
- Text3D - Class in org.jogamp.java3d
-
A Text3D object is a text string that has been converted to 3D
geometry.
- Text3D() - Constructor for class org.jogamp.java3d.Text3D
-
Constructs a Text3D object with default parameters.
- Text3D(Font3D) - Constructor for class org.jogamp.java3d.Text3D
-
Creates a Text3D object with the given Font3D object.
- Text3D(Font3D, String) - Constructor for class org.jogamp.java3d.Text3D
-
Creates a Text3D object given a Font3D object and a string.
- Text3D(Font3D, String, Point3f) - Constructor for class org.jogamp.java3d.Text3D
-
Creates a Text3D object given a Font3D, a string and position.
- Text3D(Font3D, String, Point3f, int, int) - Constructor for class org.jogamp.java3d.Text3D
-
Creates a Text3D object given a Font3D, string, position, alignment
and path along which string is to be placed.
- Text3DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- Text3DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Text3DState
-
- Texture - Class in org.jogamp.java3d
-
The Texture object is a component object of an Appearance object
that defines the texture properties used when texture mapping is
enabled.
- Texture() - Constructor for class org.jogamp.java3d.Texture
-
Constructs a Texture object with default parameters.
- Texture(int, int, int, int) - Constructor for class org.jogamp.java3d.Texture
-
Constructs an empty Texture object with specified mipMapMode,
format, width and height.
- Texture(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture
-
Constructs an empty Texture object with specified mipMapMode,
format, width, height, and boundaryWidth.
- Texture2D - Class in org.jogamp.java3d
-
Texture2D is a subclass of Texture class.
- Texture2D() - Constructor for class org.jogamp.java3d.Texture2D
-
Constructs a texture object using default values.
- Texture2D(int, int, int, int) - Constructor for class org.jogamp.java3d.Texture2D
-
Constructs an empty Texture2D object with specified mipmapMode
format, width and height.
- Texture2D(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture2D
-
Constructs an empty Texture2D object with specified mipMapMode,
format, width, height, and boundaryWidth.
- Texture2DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- Texture2DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
-
- Texture3D - Class in org.jogamp.java3d
-
Texture3D is a subclass of Texture class.
- Texture3D() - Constructor for class org.jogamp.java3d.Texture3D
-
Constructs a Texture3D object with default parameters.
- Texture3D(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture3D
-
Constructs an empty Texture3D object with specified mipmapMode
format, width, height, and depth.
- Texture3D(int, int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture3D
-
Constructs an empty Texture3D object with specified mipmapMode
format, width, height, depth, and boundaryWidth.
- Texture3DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- Texture3DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture3DState
-
- TEXTURE_COORDINATE_2 - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains one or more arrays of
2D texture coordinates.
- TEXTURE_COORDINATE_2 - Static variable in class org.jogamp.java3d.TexCoordGeneration
-
Generates 2D texture coordinates (S and T).
- TEXTURE_COORDINATE_3 - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains one or more arrays of
3D texture coordinates.
- TEXTURE_COORDINATE_3 - Static variable in class org.jogamp.java3d.TexCoordGeneration
-
Generates 3D texture coordinates (S, T, and R).
- TEXTURE_COORDINATE_4 - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains one or more arrays of
4D texture coordinates.
- TEXTURE_COORDINATE_4 - Static variable in class org.jogamp.java3d.TexCoordGeneration
-
Generates 4D texture coordinates (S, T, R, and Q).
- TextureAttributes - Class in org.jogamp.java3d
-
The TextureAttributes object defines attributes that apply to
texture mapping.
- TextureAttributes() - Constructor for class org.jogamp.java3d.TextureAttributes
-
Constructs a TextureAttributes object with default parameters.
- TextureAttributes(int, Transform3D, Color4f, int) - Constructor for class org.jogamp.java3d.TextureAttributes
-
Constructs a TextureAttributes object with the specified values.
- TextureAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TextureAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureAttributesState
-
- TextureCubeMap - Class in org.jogamp.java3d
-
TextureCubeMap is a subclass of Texture class.
- TextureCubeMap() - Constructor for class org.jogamp.java3d.TextureCubeMap
-
Constructs a texture object using default values.
- TextureCubeMap(int, int, int) - Constructor for class org.jogamp.java3d.TextureCubeMap
-
Constructs an empty TextureCubeMap object with specified mipmapMode
format, and width.
- TextureCubeMap(int, int, int, int) - Constructor for class org.jogamp.java3d.TextureCubeMap
-
Constructs an empty TextureCubeMap object with specified mipmapMode
format, width, and boundary width.
- TextureCubeMapState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TextureCubeMapState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
-
- TextureLoader - Class in org.jogamp.java3d.utils.image
-
This class is used for loading a texture from an Image or BufferedImage.
- TextureLoader(BufferedImage) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified BufferedImage
and default format RGBA
- TextureLoader(BufferedImage, String) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified BufferedImage
and format
- TextureLoader(BufferedImage, int) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified BufferedImage,
option flags and default format RGBA
- TextureLoader(BufferedImage, String, int) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified BufferedImage,
format and option flags
- TextureLoader(Image, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified Image
and default format RGBA
- TextureLoader(Image, String, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified Image
and format
- TextureLoader(Image, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified Image
flags and default format RGBA
- TextureLoader(Image, String, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified Image
format and option flags
- TextureLoader(String, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified file
and default format RGBA
- TextureLoader(String, String, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified file,
and format
- TextureLoader(String, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified file,
option flags and default format RGBA
- TextureLoader(String, String, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified file,
format and option flags
- TextureLoader(URL, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified URL
and default format RGBA
- TextureLoader(URL, String, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified URL,
and format
- TextureLoader(URL, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified URL,
option flags and default format RGBA
- TextureLoader(URL, String, int, Component) - Constructor for class org.jogamp.java3d.utils.image.TextureLoader
-
Contructs a TextureLoader object using the specified URL,
format and option flags
- TextureState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TextureState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureState
-
- textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
-
- textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- TextureUnitState - Class in org.jogamp.java3d
-
The TextureUnitState object defines all texture mapping state for a
single texture unit.
- TextureUnitState() - Constructor for class org.jogamp.java3d.TextureUnitState
-
Constructs a TextureUnitState component object using defaults for all
state variables.
- TextureUnitState(Texture, TextureAttributes, TexCoordGeneration) - Constructor for class org.jogamp.java3d.TextureUnitState
-
Constructs a TextureUnitState component object using the specified
component objects.
- TextureUnitStateState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TextureUnitStateState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureUnitStateState
-
- Threshold2D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the threshold for 2D valuator reads.
- TOP - Static variable in class org.jogamp.java3d.utils.geometry.Box
-
Used to designate the top side of the box when using
getShape().
- TOP - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
-
Designates the top end-cap of the cylinder.
- toString() - Method in class org.jogamp.java3d.BoundingBox
-
Returns a string representation of this class.
- toString() - Method in class org.jogamp.java3d.BoundingPolytope
-
Returns a string representation of this class
- toString() - Method in class org.jogamp.java3d.BoundingSphere
-
Returns a string representation of this class.
- toString() - Method in class org.jogamp.java3d.ColoringAttributes
-
Returns a String representation of this ColoringAttributes object.
- toString() - Method in class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
Returns a String describing the contents of the
CompressedGeometryHeader object.
- toString() - Method in class org.jogamp.java3d.GraphicsConfigTemplate3D
-
Returns a string representation of this object.
- toString() - Method in class org.jogamp.java3d.Material
-
Returns a String representation of this Materials values.
- toString() - Method in class org.jogamp.java3d.PhysicalBody
-
Returns a string representation of this PhysicalBody's values.
- toString() - Method in class org.jogamp.java3d.RenderingError
-
Returns a short string that describes this rendering error.
- toString() - Method in class org.jogamp.java3d.SceneGraphObject
-
Returns a String representation of this SceneGraphObject.
- toString() - Method in class org.jogamp.java3d.SceneGraphPath
-
Returns a string representation of this object;
the string contains the class names of all Nodes in the SceneGraphPath,
the toString() method of any associated user data provided by
SceneGraphObject.getUserData(), and also prints out the transform,
if it is not null.
- toString() - Method in class org.jogamp.java3d.Screen3D
-
- toString() - Method in class org.jogamp.java3d.ShaderError
-
Returns a short string that describes this shader error.
- toString() - Method in class org.jogamp.java3d.SparseArray
- toString() - Method in class org.jogamp.java3d.Transform3D
-
Returns the matrix elements of this transform as a string.
- toString() - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorEventAgent
-
- toString() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
Returns a String describing the contents of the
Header object.
- toString() - Method in class org.jogamp.java3d.utils.geometry.StripifierStats
-
Returns a formated String that can be used to print out
the Stripifier stats.
- toString() - Method in class org.jogamp.java3d.utils.pickfast.PickIntersection
-
String representation of this object
- toString() - Method in class org.jogamp.java3d.utils.picking.PickIntersection
-
String representation of this object
- toString() - Method in class org.jogamp.java3d.utils.picking.PickResult
-
Returns String representation
- toString() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
- toString() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
-
- toString() - Method in class org.jogamp.vecmath.AxisAngle4d
-
Returns a string that contains the values of this AxisAngle4d.
- toString() - Method in class org.jogamp.vecmath.AxisAngle4f
-
Returns a string that contains the values of this AxisAngle4f.
- toString() - Method in class org.jogamp.vecmath.GMatrix
-
Returns a string that contains the values of this GMatrix.
- toString() - Method in class org.jogamp.vecmath.GVector
-
Returns a string that contains the values of this GVector.
- toString() - Method in class org.jogamp.vecmath.Matrix3d
-
Returns a string that contains the values of this Matrix3d.
- toString() - Method in class org.jogamp.vecmath.Matrix3f
-
Returns a string that contains the values of this Matrix3f.
- toString() - Method in class org.jogamp.vecmath.Matrix4d
-
Returns a string that contains the values of this Matrix4d.
- toString() - Method in class org.jogamp.vecmath.Matrix4f
-
Returns a string that contains the values of this Matrix4f.
- toString() - Method in class org.jogamp.vecmath.Tuple2d
-
Returns a string that contains the values of this Tuple2d.
- toString() - Method in class org.jogamp.vecmath.Tuple2f
-
Returns a string that contains the values of this Tuple2f.
- toString() - Method in class org.jogamp.vecmath.Tuple2i
-
Returns a string that contains the values of this Tuple2i.
- toString() - Method in class org.jogamp.vecmath.Tuple3b
-
Returns a string that contains the values of this Tuple3b.
- toString() - Method in class org.jogamp.vecmath.Tuple3d
-
Returns a string that contains the values of this Tuple3d.
- toString() - Method in class org.jogamp.vecmath.Tuple3f
-
Returns a string that contains the values of this Tuple3f.
- toString() - Method in class org.jogamp.vecmath.Tuple3i
-
Returns a string that contains the values of this Tuple3i.
- toString() - Method in class org.jogamp.vecmath.Tuple4b
-
Returns a string that contains the values of this Tuple4b.
- toString() - Method in class org.jogamp.vecmath.Tuple4d
-
Returns a string that contains the values of this Tuple4d.
- toString() - Method in class org.jogamp.vecmath.Tuple4f
-
Returns a string that contains the values of this Tuple4f.
- toString() - Method in class org.jogamp.vecmath.Tuple4i
-
Returns a string that contains the values of this Tuple4i.
- trace() - Method in class org.jogamp.vecmath.GMatrix
-
Returns the trace of this matrix.
- TransFactors(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Property which sets the translation x and y factors.
- transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingBox
-
Modifies the bounding box so that it bounds the volume
generated by transforming the given bounding object.
- transform(Transform3D) - Method in class org.jogamp.java3d.BoundingBox
-
Transforms this bounding box by the given matrix.
- transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingPolytope
-
Modifies the bounding polytope so that it bounds the volume
generated by transforming the given bounding object.
- transform(Transform3D) - Method in class org.jogamp.java3d.BoundingPolytope
-
Transforms this bounding polytope by the given transformation matrix.
- transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingSphere
-
Modifies the bounding sphere so that it bounds the volume
generated by transforming the given bounding object.
- transform(Transform3D) - Method in class org.jogamp.java3d.BoundingSphere
-
Transforms this bounding sphere by the given matrix.
- transform(Transform3D) - Method in class org.jogamp.java3d.Bounds
-
Transforms this bounding object by the given matrix.
- transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.Bounds
-
Modifies the bounding object so that it bounds the volume
generated by transforming the given bounding object.
- transform(Vector4d, Vector4d) - Method in class org.jogamp.java3d.Transform3D
-
Transform the vector vec using this transform and place the
result into vecOut.
- transform(Vector4d) - Method in class org.jogamp.java3d.Transform3D
-
Transform the vector vec using this Transform and place the
result back into vec.
- transform(Vector4f, Vector4f) - Method in class org.jogamp.java3d.Transform3D
-
Transform the vector vec using this Transform and place the
result into vecOut.
- transform(Vector4f) - Method in class org.jogamp.java3d.Transform3D
-
Transform the vector vec using this Transform and place the
result back into vec.
- transform(Point3d, Point3d) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the point parameter with this transform and
places the result into pointOut.
- transform(Point3d) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the point parameter with this transform and
places the result back into point.
- transform(Vector3d, Vector3d) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the normal parameter by this transform and places the value
into normalOut.
- transform(Vector3d) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the normal parameter by this transform and places the value
back into normal.
- transform(Point3f, Point3f) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the point parameter with this transform and
places the result into pointOut.
- transform(Point3f) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the point parameter with this transform and
places the result back into point.
- transform(Vector3f, Vector3f) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the normal parameter by this transform and places the value
into normalOut.
- transform(Vector3f) - Method in class org.jogamp.java3d.Transform3D
-
Transforms the normal parameter by this transform and places the value
back into normal.
- transform(Tuple3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Multiply this matrix by the tuple t and place the result
back into the tuple (t = this*t).
- transform(Tuple3d, Tuple3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Multiply this matrix by the tuple t and and place the result
into the tuple "result" (result = this*t).
- transform(Tuple3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Multiply this matrix by the tuple t and place the result
back into the tuple (t = this*t).
- transform(Tuple3f, Tuple3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Multiply this matrix by the tuple t and and place the result
into the tuple "result" (result = this*t).
- transform(Tuple4d, Tuple4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transform the vector vec using this Matrix4d and place the
result into vecOut.
- transform(Tuple4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transform the vector vec using this Matrix4d and place the
result back into vec.
- transform(Tuple4f, Tuple4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transform the vector vec using this Matrix4d and place the
result into vecOut.
- transform(Tuple4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transform the vector vec using this Transform and place the
result back into vec.
- transform(Point3d, Point3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the point parameter with this Matrix4d and
places the result into pointOut.
- transform(Point3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the point parameter with this Matrix4d and
places the result back into point.
- transform(Point3f, Point3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the point parameter with this Matrix4d and
places the result into pointOut.
- transform(Point3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the point parameter with this Matrix4d and
places the result back into point.
- transform(Vector3d, Vector3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the normal parameter by this Matrix4d and places the value
into normalOut.
- transform(Vector3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the normal parameter by this transform and places the value
back into normal.
- transform(Vector3f, Vector3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the normal parameter by this Matrix4d and places the value
into normalOut.
- transform(Vector3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Transforms the normal parameter by this transform and places the value
back into normal.
- transform(Tuple4f, Tuple4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transform the vector vec using this Matrix4f and place the
result into vecOut.
- transform(Tuple4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transform the vector vec using this Transform and place the
result back into vec.
- transform(Point3f, Point3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transforms the point parameter with this Matrix4f and
places the result into pointOut.
- transform(Point3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transforms the point parameter with this Matrix4f and
places the result back into point.
- transform(Vector3f, Vector3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transforms the normal parameter by this Matrix4f and places the value
into normalOut.
- transform(Vector3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Transforms the normal parameter by this transform and places the value
back into normal.
- Transform3D - Class in org.jogamp.java3d
-
A generalized transform object represented internally as a 4x4
double-precision floating point matrix.
- Transform3D(Matrix4f) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the 4 x 4 matrix.
- Transform3D(Matrix4d) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the 4 x 4 matrix.
- Transform3D(Transform3D) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the Transform3D object.
- Transform3D() - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform to the identity matrix.
- Transform3D(float[]) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the float array of
length 16; the top row of the matrix is initialized to the first
four elements of the array, and so on.
- Transform3D(double[]) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the double precision array
of length 16; the top row of the matrix is initialized to the first
four elements of the array, and so on.
- Transform3D(Quat4d, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the quaternion,
translation, and scale values.
- Transform3D(Quat4f, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the quaternion,
translation, and scale values.
- Transform3D(Quat4f, Vector3f, float) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the quaternion,
translation, and scale values.
- Transform3D(GMatrix) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs a transform and initializes it to the upper 4 x 4
of the GMatrix argument.
- Transform3D(Matrix3f, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the rotation matrix,
translation, and scale values.
- Transform3D(Matrix3d, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the rotation matrix,
translation, and scale values.
- Transform3D(Matrix3f, Vector3f, float) - Constructor for class org.jogamp.java3d.Transform3D
-
Constructs and initializes a transform from the rotation matrix,
translation, and scale values.
- TRANSFORM_GROUP - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
-
Deprecated.
A flag to indicate to the pickNode method to return a
TransformGroup
node from a given SceneGraphPath
.
- TRANSFORM_GROUP - Static variable in class org.jogamp.java3d.utils.picking.PickResult
-
Flag to pass to
getNode(int)
to return a
TransformGroup
node from
the SceneGraphPath
.
- TransformCenter(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the center of rotation and scale if the
TransformCenterSource
property is VworldFixed
or if a 6DOF sensor is not specified.
- TransformCenterSource(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the source of the center of rotation and scale.
- transformChanged(int, Transform3D) - Method in interface org.jogamp.java3d.utils.behaviors.mouse.MouseBehaviorCallback
-
Classes implementing this interface that are registered with
one of the MouseBehaviors will be called every time the
behavior updates the Transform
- transformChanged(Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseRotate
-
Users can overload this method which is called every time
the Behavior updates the transform
Default implementation does nothing
- transformChanged(Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseTranslate
-
Users can overload this method which is called every time
the Behavior updates the transform
Default implementation does nothing
- transformChanged(Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseWheelZoom
-
Users can overload this method which is called every time
the Behavior updates the transform
Default implementation does nothing
- transformChanged(Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseZoom
-
Users can overload this method which is called every time
the Behavior updates the transform
Default implementation does nothing
- transformChanged(int, TransformGroup) - Method in interface org.jogamp.java3d.utils.behaviors.picking.PickingCallback
-
Deprecated.
Called by the Pick Behavior with which this callback
is registered each time the Picked object is moved
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.picking.PickRotateBehavior
-
Deprecated.
Callback method from MouseRotate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.picking.PickTranslateBehavior
-
Deprecated.
Callback method from MouseTranslate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.picking.PickZoomBehavior
-
Deprecated.
Callback method from MouseZoom
This is used when the Picking callback is enabled
- transformChanged(int, TransformGroup) - Method in interface org.jogamp.java3d.utils.pickfast.behaviors.PickingCallback
-
Called by the Pick Behavior with which this callback
is registered each time the Picked object is moved
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.pickfast.behaviors.PickRotateBehavior
-
Callback method from MouseRotate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.pickfast.behaviors.PickTranslateBehavior
-
Callback method from MouseTranslate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.pickfast.behaviors.PickZoomBehavior
-
Callback method from MouseZoom
This is used when the Picking callback is enabled
- transformChanged(int, TransformGroup) - Method in interface org.jogamp.java3d.utils.picking.behaviors.PickingCallback
-
Called by the Pick Behavior with which this callback
is registered each time the Picked object is moved
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.picking.behaviors.PickRotateBehavior
-
Callback method from MouseRotate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.picking.behaviors.PickTranslateBehavior
-
Callback method from MouseTranslate
This is used when the Picking callback is enabled
- transformChanged(int, Transform3D) - Method in class org.jogamp.java3d.utils.picking.behaviors.PickZoomBehavior
-
Callback method from MouseZoom
This is used when the Picking callback is enabled
- TransformGroup - Class in org.jogamp.java3d
-
Group node that contains a transform.
- TransformGroup() - Constructor for class org.jogamp.java3d.TransformGroup
-
Constructs and initializes a TransformGroup using an
identity transform.
- TransformGroup(Transform3D) - Constructor for class org.jogamp.java3d.TransformGroup
-
Constructs and initializes a TransformGroup from
the Transform passed.
- TransformGroupState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TransformGroupState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransformGroupState
-
Creates new BranchGroupState
- TransformInterpolator - Class in org.jogamp.java3d
-
TransformInterpolator is an abstract class that extends
Interpolator to provide common methods used by various transform
related interpolator subclasses.
- TransformInterpolator() - Constructor for class org.jogamp.java3d.TransformInterpolator
-
Constructs a TransformInterpolator node with a null alpha value and
a null target of TransformGroup
- TransformInterpolator(Alpha, TransformGroup) - Constructor for class org.jogamp.java3d.TransformInterpolator
-
Constructs a trivial transform interpolator with a specified alpha,
a specified target and an default axis set to Identity.
- TransformInterpolator(Alpha, TransformGroup, Transform3D) - Constructor for class org.jogamp.java3d.TransformInterpolator
-
Constructs a new transform interpolator that set an specified alpha,
a specified targe and a specified axisOfTransform.
- TransformInterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TransformInterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransformInterpolatorState
-
- TRANSLATE - Static variable in interface org.jogamp.java3d.utils.behaviors.mouse.MouseBehaviorCallback
-
- TRANSLATE - Static variable in interface org.jogamp.java3d.utils.behaviors.picking.PickingCallback
-
Deprecated.
- TRANSLATE - Static variable in interface org.jogamp.java3d.utils.pickfast.behaviors.PickingCallback
-
- TRANSLATE - Static variable in interface org.jogamp.java3d.utils.picking.behaviors.PickingCallback
-
- TRANSLATE_BACKWARD - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates that a 6DOF sensor button action should be bound
to translating the view backward.
- TRANSLATE_FORWARD - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates that a 6DOF sensor button action should be bound
to translating the view forward.
- TranslateEnable(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Property which enables or disables translate.
- TRANSLATION - Static variable in class org.jogamp.java3d.Transform3D
-
A translation-only matrix with ones on the diagonal.
- TRANSLATION - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates that a 2D sensor button or read action should be bound
to translation.
- TranslationListener2D(Sensor, Sensor) - Constructor for class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.TranslationListener2D
-
Construct an instance of this class using the specified sensors.
- TranslationListener6D(boolean) - Constructor for class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.TranslationListener6D
-
Construct a new translation button listener for a 6DOF sensor.
- TranslationSpeed(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the normal translation speed.
- TRANSPARENCY_SORT_GEOMETRY - Static variable in class org.jogamp.java3d.View
-
Policy that specifies that transparent objects
are sorted from back to front on a per-geometry basis.
- TRANSPARENCY_SORT_NONE - Static variable in class org.jogamp.java3d.View
-
Policy that specifies that no sorting of transparent objects
is done.
- transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
-
- transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- TransparencyAttributes - Class in org.jogamp.java3d
-
The TransparencyAttributes object defines all attributes affecting
transparency of the object.
- TransparencyAttributes() - Constructor for class org.jogamp.java3d.TransparencyAttributes
-
Constructs a TransparencyAttributes object with default parameters.
- TransparencyAttributes(int, float) - Constructor for class org.jogamp.java3d.TransparencyAttributes
-
Construct TransparencyAttributes object with specified values.
- TransparencyAttributes(int, float, int, int) - Constructor for class org.jogamp.java3d.TransparencyAttributes
-
Construct TransparencyAttributes object with specified values.
- TransparencyAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TransparencyAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyAttributesState
-
- TransparencyInterpolator - Class in org.jogamp.java3d
-
TransparencyInterpolator behavior.
- TransparencyInterpolator(Alpha, TransparencyAttributes) - Constructor for class org.jogamp.java3d.TransparencyInterpolator
-
Constructs a trivial transparency interpolator with a specified target,
a minimum transparency of 0.0f and a maximum transparency of 1.0f.
- TransparencyInterpolator(Alpha, TransparencyAttributes, float, float) - Constructor for class org.jogamp.java3d.TransparencyInterpolator
-
Constructs a new transparency interpolator that varies the target
material's transparency between the two transparency values.
- TransparencyInterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TransparencyInterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
-
- TransparencySortController - Class in org.jogamp.java3d.utils.scenegraph.transparency
-
This class controls the Transparency Sorting scheme used by Java 3D when
rendering transparent objects.
- TransparencySortController() - Constructor for class org.jogamp.java3d.utils.scenegraph.transparency.TransparencySortController
-
- TransparencySortGeom - Interface in org.jogamp.java3d
-
An interface that allows sorting the rendering order of transparent geometry.
- TransparencySortMap - Class in org.jogamp.java3d
-
A class mapping Views to a TransparencySortGeom object.
- transpose() - Method in class org.jogamp.java3d.Transform3D
-
Transposes this matrix in place.
- transpose(Transform3D) - Method in class org.jogamp.java3d.Transform3D
-
Transposes transform t1 and places the value into this transform.
- transpose() - Method in class org.jogamp.vecmath.GMatrix
-
Transposes this matrix in place.
- transpose(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Places the matrix values of the transpose of matrix m1 into this matrix.
- transpose() - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to its transpose.
- transpose(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the transpose of the argument matrix.
- transpose() - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to its transpose.
- transpose(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the transpose of the argument matrix.
- transpose() - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to its transpose.
- transpose(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the transpose of the argument matrix
- transpose() - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to its transpose in place.
- transpose(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the transpose of the argument matrix.
- TransXFactor(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Property which sets the translation x factor.
- TransYFactor(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Property which sets the translation y factor.
- TRIANGLE_ARRAY - Static variable in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Send to the constructor to inform that the data will be arranged so
that each set of three vertices form an independent triangle
- TRIANGLE_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
bufferType: compressed geometry is made up of triangles.
- TRIANGLE_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
bufferType: compressed geometry is made up of triangles.
- TRIANGLE_FAN_ARRAY - Static variable in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Send to the constructor to inform that the data will be arranged so
that the stripCounts array indicates how many vertices to use
for each triangle fan.
- TRIANGLE_STRIP_ARRAY - Static variable in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Send to the constructor to inform that the data will be arranged so
that the stripCounts array indicates how many vertices to use
for each triangle strip.
- TriangleArray - Class in org.jogamp.java3d
-
The TriangleArray object draws the array of vertices as individual
triangles.
- TriangleArray(int, int) - Constructor for class org.jogamp.java3d.TriangleArray
-
Constructs an empty TriangleArray object using the specified
parameters.
- TriangleArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleArray
-
Constructs an empty TriangleArray object using the specified
parameters.
- TriangleArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.TriangleArray
-
Constructs an empty TriangleArray object using the specified
parameters.
- TriangleArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TriangleArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleArrayState
-
- TriangleFanArray - Class in org.jogamp.java3d
-
The TriangleFanArray object draws an array of vertices as a set of
connected triangle fans.
- TriangleFanArray(int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
-
Constructs an empty TriangleFanArray object using the
specified parameters.
- TriangleFanArray(int, int, int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
-
Constructs an empty TriangleFanArray object using the
specified parameters.
- TriangleFanArray(int, int, int, int[], int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
-
Constructs an empty TriangleFanArray object using the
specified parameters.
- TriangleFanArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TriangleFanArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleFanArrayState
-
- TriangleStripArray - Class in org.jogamp.java3d
-
The TriangleStripArray object draws an array of vertices as a set of
connected triangle strips.
- TriangleStripArray(int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
-
Constructs an empty TriangleStripArray object using the
specified parameters.
- TriangleStripArray(int, int, int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
-
Constructs an empty TriangleStripArray object using the
specified parameters.
- TriangleStripArray(int, int, int, int[], int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
-
Constructs an empty TriangleStripArray object using the
specified parameters.
- TriangleStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- TriangleStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleStripArrayState
-
- TRIANGULATE - Static variable in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
Flag sent to constructor.
- triangulate(GeometryInfo) - Method in class org.jogamp.java3d.utils.geometry.Triangulator
-
This routine converts the GeometryInfo object from primitive type
POLYGON_ARRAY to primitive type TRIANGLE_ARRAY using polygon
decomposition techniques.
- triangulateIslands(int[][], Point3f[][], int[], ArrayList<GeometryArray>) - Method in interface org.jogamp.java3d.GeometryService
-
Loops through each island, calling triangulator once per island.
- triangulateIslands(int[][], Point3f[][], int[], ArrayList<GeometryArray>) - Method in class org.jogamp.java3d.utils.geometry.GeometryServiceImpl
-
- Triangulator - Class in org.jogamp.java3d.utils.geometry
-
Triangulator is a utility for turning arbitrary polygons into triangles
so they can be rendered by Java 3D.
- Triangulator() - Constructor for class org.jogamp.java3d.utils.geometry.Triangulator
-
- Triangulator(int) - Constructor for class org.jogamp.java3d.utils.geometry.Triangulator
-
- triggeredElements() - Method in class org.jogamp.java3d.WakeupCondition
-
Returns an iterator of all triggered WakeupCriterias in this Condition.
- Tuple2d - Class in org.jogamp.vecmath
-
A generic 2-element tuple that is represented by double-precision
floating point x,y coordinates.
- Tuple2d(double, double) - Constructor for class org.jogamp.vecmath.Tuple2d
-
Constructs and initializes a Tuple2d from the specified xy coordinates.
- Tuple2d(double[]) - Constructor for class org.jogamp.vecmath.Tuple2d
-
Constructs and initializes a Tuple2d from the specified array.
- Tuple2d(Tuple2d) - Constructor for class org.jogamp.vecmath.Tuple2d
-
Constructs and initializes a Tuple2d from the specified Tuple2d.
- Tuple2d(Tuple2f) - Constructor for class org.jogamp.vecmath.Tuple2d
-
Constructs and initializes a Tuple2d from the specified Tuple2f.
- Tuple2d() - Constructor for class org.jogamp.vecmath.Tuple2d
-
Constructs and initializes a Tuple2d to (0,0).
- Tuple2f - Class in org.jogamp.vecmath
-
A generic 2-element tuple that is represented by single-precision
floating point x,y coordinates.
- Tuple2f(float, float) - Constructor for class org.jogamp.vecmath.Tuple2f
-
Constructs and initializes a Tuple2f from the specified xy coordinates.
- Tuple2f(float[]) - Constructor for class org.jogamp.vecmath.Tuple2f
-
Constructs and initializes a Tuple2f from the specified array.
- Tuple2f(Tuple2f) - Constructor for class org.jogamp.vecmath.Tuple2f
-
Constructs and initializes a Tuple2f from the specified Tuple2f.
- Tuple2f(Tuple2d) - Constructor for class org.jogamp.vecmath.Tuple2f
-
Constructs and initializes a Tuple2f from the specified Tuple2d.
- Tuple2f() - Constructor for class org.jogamp.vecmath.Tuple2f
-
Constructs and initializes a Tuple2f to (0,0).
- Tuple2i - Class in org.jogamp.vecmath
-
A 2-element tuple represented by signed integer x,y
coordinates.
- Tuple2i(int, int) - Constructor for class org.jogamp.vecmath.Tuple2i
-
Constructs and initializes a Tuple2i from the specified
x and y coordinates.
- Tuple2i(int[]) - Constructor for class org.jogamp.vecmath.Tuple2i
-
Constructs and initializes a Tuple2i from the array of length 2.
- Tuple2i(Tuple2i) - Constructor for class org.jogamp.vecmath.Tuple2i
-
Constructs and initializes a Tuple2i from the specified Tuple2i.
- Tuple2i() - Constructor for class org.jogamp.vecmath.Tuple2i
-
Constructs and initializes a Tuple2i to (0,0).
- Tuple3b - Class in org.jogamp.vecmath
-
A three byte tuple.
- Tuple3b(byte, byte, byte) - Constructor for class org.jogamp.vecmath.Tuple3b
-
Constructs and initializes a Tuple3b from the specified three values.
- Tuple3b(byte[]) - Constructor for class org.jogamp.vecmath.Tuple3b
-
Constructs and initializes a Tuple3b from input array of length 3.
- Tuple3b(Tuple3b) - Constructor for class org.jogamp.vecmath.Tuple3b
-
Constructs and initializes a Tuple3b from the specified Tuple3b.
- Tuple3b() - Constructor for class org.jogamp.vecmath.Tuple3b
-
Constructs and initializes a Tuple3b to (0,0,0).
- Tuple3d - Class in org.jogamp.vecmath
-
A generic 3-element tuple that is represented by double-precision
floating point x,y,z coordinates.
- Tuple3d(double, double, double) - Constructor for class org.jogamp.vecmath.Tuple3d
-
Constructs and initializes a Tuple3d from the specified xyz coordinates.
- Tuple3d(double[]) - Constructor for class org.jogamp.vecmath.Tuple3d
-
Constructs and initializes a Tuple3d from the array of length 3.
- Tuple3d(Tuple3d) - Constructor for class org.jogamp.vecmath.Tuple3d
-
Constructs and initializes a Tuple3d from the specified Tuple3d.
- Tuple3d(Tuple3f) - Constructor for class org.jogamp.vecmath.Tuple3d
-
Constructs and initializes a Tuple3d from the specified Tuple3f.
- Tuple3d() - Constructor for class org.jogamp.vecmath.Tuple3d
-
Constructs and initializes a Tuple3d to (0,0,0).
- Tuple3f - Class in org.jogamp.vecmath
-
A generic 3-element tuple that is represented by single precision-floating
point x,y,z coordinates.
- Tuple3f(float, float, float) - Constructor for class org.jogamp.vecmath.Tuple3f
-
Constructs and initializes a Tuple3f from the specified xyz coordinates.
- Tuple3f(float[]) - Constructor for class org.jogamp.vecmath.Tuple3f
-
Constructs and initializes a Tuple3f from the array of length 3.
- Tuple3f(Tuple3f) - Constructor for class org.jogamp.vecmath.Tuple3f
-
Constructs and initializes a Tuple3f from the specified Tuple3f.
- Tuple3f(Tuple3d) - Constructor for class org.jogamp.vecmath.Tuple3f
-
Constructs and initializes a Tuple3f from the specified Tuple3d.
- Tuple3f() - Constructor for class org.jogamp.vecmath.Tuple3f
-
Constructs and initializes a Tuple3f to (0,0,0).
- Tuple3i - Class in org.jogamp.vecmath
-
A 3-element tuple represented by signed integer x,y,z
coordinates.
- Tuple3i(int, int, int) - Constructor for class org.jogamp.vecmath.Tuple3i
-
Constructs and initializes a Tuple3i from the specified
x, y, and z coordinates.
- Tuple3i(int[]) - Constructor for class org.jogamp.vecmath.Tuple3i
-
Constructs and initializes a Tuple3i from the array of length 3.
- Tuple3i(Tuple3i) - Constructor for class org.jogamp.vecmath.Tuple3i
-
Constructs and initializes a Tuple3i from the specified Tuple3i.
- Tuple3i() - Constructor for class org.jogamp.vecmath.Tuple3i
-
Constructs and initializes a Tuple3i to (0,0,0).
- Tuple4b - Class in org.jogamp.vecmath
-
A four byte tuple.
- Tuple4b(byte, byte, byte, byte) - Constructor for class org.jogamp.vecmath.Tuple4b
-
Constructs and initializes a Tuple4b from the specified four values.
- Tuple4b(byte[]) - Constructor for class org.jogamp.vecmath.Tuple4b
-
Constructs and initializes a Tuple4b from the array of length 4.
- Tuple4b(Tuple4b) - Constructor for class org.jogamp.vecmath.Tuple4b
-
Constructs and initializes a Tuple4b from the specified Tuple4b.
- Tuple4b() - Constructor for class org.jogamp.vecmath.Tuple4b
-
Constructs and initializes a Tuple4b to (0,0,0,0).
- Tuple4d - Class in org.jogamp.vecmath
-
A 4 element tuple represented by double precision floating point
x,y,z,w coordinates.
- Tuple4d(double, double, double, double) - Constructor for class org.jogamp.vecmath.Tuple4d
-
Constructs and initializes a Tuple4d from the specified xyzw coordinates.
- Tuple4d(double[]) - Constructor for class org.jogamp.vecmath.Tuple4d
-
Constructs and initializes a Tuple4d from the coordinates contained
in the array.
- Tuple4d(Tuple4d) - Constructor for class org.jogamp.vecmath.Tuple4d
-
Constructs and initializes a Tuple4d from the specified Tuple4d.
- Tuple4d(Tuple4f) - Constructor for class org.jogamp.vecmath.Tuple4d
-
Constructs and initializes a Tuple4d from the specified Tuple4f.
- Tuple4d() - Constructor for class org.jogamp.vecmath.Tuple4d
-
Constructs and initializes a Tuple4d to (0,0,0,0).
- Tuple4f - Class in org.jogamp.vecmath
-
A 4-element tuple represented by single-precision floating point x,y,z,w
coordinates.
- Tuple4f(float, float, float, float) - Constructor for class org.jogamp.vecmath.Tuple4f
-
Constructs and initializes a Tuple4f from the specified xyzw coordinates.
- Tuple4f(float[]) - Constructor for class org.jogamp.vecmath.Tuple4f
-
Constructs and initializes a Tuple4f from the array of length 4.
- Tuple4f(Tuple4f) - Constructor for class org.jogamp.vecmath.Tuple4f
-
Constructs and initializes a Tuple4f from the specified Tuple4f.
- Tuple4f(Tuple4d) - Constructor for class org.jogamp.vecmath.Tuple4f
-
Constructs and initializes a Tuple4f from the specified Tuple4d.
- Tuple4f() - Constructor for class org.jogamp.vecmath.Tuple4f
-
Constructs and initializes a Tuple4f to (0,0,0,0).
- Tuple4i - Class in org.jogamp.vecmath
-
A 4-element tuple represented by signed integer x,y,z,w
coordinates.
- Tuple4i(int, int, int, int) - Constructor for class org.jogamp.vecmath.Tuple4i
-
Constructs and initializes a Tuple4i from the specified
x, y, z, and w coordinates.
- Tuple4i(int[]) - Constructor for class org.jogamp.vecmath.Tuple4i
-
Constructs and initializes a Tuple4i from the array of length 4.
- Tuple4i(Tuple4i) - Constructor for class org.jogamp.vecmath.Tuple4i
-
Constructs and initializes a Tuple4i from the specified Tuple4i.
- Tuple4i() - Constructor for class org.jogamp.vecmath.Tuple4i
-
Constructs and initializes a Tuple4i to (0,0,0,0).
- TYPE_BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
BranchGroup
node from
the SceneGraphPath
.
- TYPE_BYTE - Static variable in class org.jogamp.java3d.internal.BufferWrapper
-
Value returned from getBufferType(), this indicates
that the BufferWrapper contains a java.nio.ByteBuffer.
- TYPE_DOUBLE - Static variable in class org.jogamp.java3d.internal.BufferWrapper
-
Value returned from getBufferType(), this indicates
that the BufferWrapper contains a java.nio.DoubleBuffer.
- TYPE_FLOAT - Static variable in class org.jogamp.java3d.internal.BufferWrapper
-
Value returned from getBufferType(), this indicates
that the BufferWrapper contains a java.nio.FloatBuffer.
- TYPE_GROUP - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Group
node from
the SceneGraphPath
.
- TYPE_LINK - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Link
node from
the SceneGraphPath
.
- TYPE_MORPH - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Morph
node from
the SceneGraphPath
.
- TYPE_NULL - Static variable in class org.jogamp.java3d.internal.BufferWrapper
-
Value returned from getBufferType(), this indicates
that the BufferWrapper contains a null buffer.
- TYPE_PRIMITIVE - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Primitive
node from
the SceneGraphPath
.
- TYPE_SHAPE3D - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Shape3D
node from
the SceneGraphPath
.
- TYPE_SWITCH - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
Switch
node from
the SceneGraphPath
.
- TYPE_TRANSFORM_GROUP - Static variable in class org.jogamp.java3d.utils.pickfast.PickTool
-
Flag to pass to
getNode(int)
to return a
TransformGroup
node from
the SceneGraphPath
.
- TYPE_UNKNOWN - Static variable in class org.jogamp.java3d.internal.BufferWrapper
-
Value returned from getBufferType(), this indicates
that the BufferWrapper does not hold data of type
byte, float, or double.