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idealByteArraySize(int) - Static method in class org.jogamp.java3d.SparseArray
 
idealIntArraySize(int) - Static method in class org.jogamp.java3d.SparseArray
 
IDENTITY - Static variable in class org.jogamp.java3d.Transform3D
An identity matrix.
identityMinus() - Method in class org.jogamp.vecmath.GMatrix
Subtracts this matrix from the identity matrix and puts the values back into this (this = I - this).
ignoreVertexColors - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
ignoreVertexColors - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
ignoreVertexColors - Variable in class org.jogamp.java3d.Jogl2es2Context.RenderingData
 
IllegalRenderingStateException - Exception in org.jogamp.java3d
Indicates an illegal state for rendering.
IllegalRenderingStateException() - Constructor for exception org.jogamp.java3d.IllegalRenderingStateException
Create the exception object with default values.
IllegalRenderingStateException(String) - Constructor for exception org.jogamp.java3d.IllegalRenderingStateException
Create the exception object that outputs message.
IllegalSceneGraphException - Exception in org.jogamp.java3d
Indicates an illegal Java 3D scene graph.
IllegalSceneGraphException() - Constructor for exception org.jogamp.java3d.IllegalSceneGraphException
Create the exception object with default values.
IllegalSceneGraphException(String) - Constructor for exception org.jogamp.java3d.IllegalSceneGraphException
Create the exception object that outputs message.
IllegalSharingException - Exception in org.jogamp.java3d
Indicates an illegal attempt to share a scene graph object.
IllegalSharingException() - Constructor for exception org.jogamp.java3d.IllegalSharingException
Create the exception object with default values.
IllegalSharingException(String) - Constructor for exception org.jogamp.java3d.IllegalSharingException
Create the exception object that outputs message.
ImageComponent - Class in org.jogamp.java3d
Abstract class that is used to define 2D or 3D ImageComponent classes used in a Java 3D scene graph.
ImageComponent(int, int, int) - Constructor for class org.jogamp.java3d.ImageComponent
Constructs an image component object using the specified format, width, and height.
ImageComponent(int, int, int, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent
Constructs an image component object using the specified format, width, height, byReference flag, and yUp flag.
ImageComponent.ImageClass - Enum in org.jogamp.java3d
Used to specify the class of the image being wrapped.
ImageComponent2D - Class in org.jogamp.java3d
This class defines a 2D image component.
ImageComponent2D(int, int, int) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format, width, and height.
ImageComponent2D(int, BufferedImage) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format and BufferedImage.
ImageComponent2D(int, RenderedImage) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format and RenderedImage.
ImageComponent2D(int, int, int, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format, width, height, byReference flag, and yUp flag.
ImageComponent2D(int, BufferedImage, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format, BufferedImage, byReference flag, and yUp flag.
ImageComponent2D(int, RenderedImage, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format, RenderedImage, byReference flag, and yUp flag.
ImageComponent2D(int, NioImageBuffer, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent2D
Constructs a 2D image component object using the specified format, NioImageBuffer, byReference flag, and yUp flag.
ImageComponent2D.Updater - Interface in org.jogamp.java3d
The ImageComponent2D.Updater interface is used in updating image data that is accessed by reference from a live or compiled ImageComponent object.
ImageComponent2DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ImageComponent2DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ImageComponent2DState
 
ImageComponent2DURL - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image
 
ImageComponent2DURL(int, BufferedImage) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, BufferedImage, URL) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, BufferedImage, boolean, boolean) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, BufferedImage, boolean, boolean, URL) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, int, int) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, int, int, boolean, boolean) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, RenderedImage) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, RenderedImage, URL) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, RenderedImage, boolean, boolean) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURL(int, RenderedImage, boolean, boolean, URL) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURL
 
ImageComponent2DURLIOListener - Interface in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image
The listener interface which is called when a ImageComponent2DURL is loaded from the scenegraph file
ImageComponent2DURLState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image
 
ImageComponent2DURLState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURLState
 
ImageComponent3D - Class in org.jogamp.java3d
This class defines a 3D image component.
ImageComponent3D(int, int, int, int) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, width, height, and depth.
ImageComponent3D(int, BufferedImage[]) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, and the BufferedImage array.
ImageComponent3D(int, RenderedImage[]) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, and the RenderedImage array.
ImageComponent3D(int, int, int, int, boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, width, height, depth, byReference flag, and yUp flag.
ImageComponent3D(int, BufferedImage[], boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, BufferedImage array, byReference flag, and yUp flag.
ImageComponent3D(int, RenderedImage[], boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, RenderedImage array, byReference flag, and yUp flag.
ImageComponent3D(int, NioImageBuffer[], boolean, boolean) - Constructor for class org.jogamp.java3d.ImageComponent3D
Constructs a 3D image component object using the specified format, NioImageBuffer array, byReference flag, and yUp flag.
ImageComponent3D.Updater - Interface in org.jogamp.java3d
The ImageComponent3D.Updater interface is used in updating image data that is accessed by reference from a live or compiled ImageComponent object.
ImageComponent3DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ImageComponent3DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ImageComponent3DState
 
ImageComponentState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ImageComponentState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ImageComponentState
 
ImageException - Exception in org.jogamp.java3d.utils.image
Exception used to indicate that the texture loader encountered a problem loading the specified image file.
ImageException() - Constructor for exception org.jogamp.java3d.utils.image.ImageException
 
ImageException(String) - Constructor for exception org.jogamp.java3d.utils.image.ImageException
 
ImageException(Throwable) - Constructor for exception org.jogamp.java3d.utils.image.ImageException
 
incNodeComponentRefCount(int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Update the reference count for the node component.
IncorrectFormatException - Exception in org.jogamp.java3d.loaders
Exception used to indicate that a file of the incorrect type was passed to a loader.
IncorrectFormatException() - Constructor for exception org.jogamp.java3d.loaders.IncorrectFormatException
 
IncorrectFormatException(String) - Constructor for exception org.jogamp.java3d.loaders.IncorrectFormatException
 
INCREASING_ENABLE - Static variable in class org.jogamp.java3d.Alpha
Specifies that the increasing component of the alpha is used.
incrementReferenceCount() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
indexCount - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
IndexedGeometryArray - Class in org.jogamp.java3d
The IndexedGeometryArray object contains separate integer arrays that index into the arrays of positional coordinates, colors, normals, texture coordinates, and vertex attributes.
IndexedGeometryArray(int, int, int) - Constructor for class org.jogamp.java3d.IndexedGeometryArray
Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, and number of indices.
IndexedGeometryArray(int, int, int, int[], int) - Constructor for class org.jogamp.java3d.IndexedGeometryArray
Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, and number of indices.
IndexedGeometryArray(int, int, int, int[], int, int[], int) - Constructor for class org.jogamp.java3d.IndexedGeometryArray
Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, vertex attribute count, vertex attribute sizes array, and number of indices.
IndexedGeometryArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedGeometryArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedGeometryArrayState
 
IndexedGeometryStripArray - Class in org.jogamp.java3d
The IndexedGeometryStripArray object is an abstract class that is extended for a set of IndexedGeometryArray strip primitives.
IndexedGeometryStripArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.IndexedGeometryStripArray
Constructs an empty IndexedGeometryStripArray object with the specified number of vertices, vertex format, number of indices, and array of per-strip index counts.
IndexedGeometryStripArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedGeometryStripArray
Constructs an empty IndexedGeometryStripArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, number of indices, and array of per-strip index counts.
IndexedGeometryStripArray(int, int, int, int[], int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedGeometryStripArray
Constructs an empty IndexedGeometryStripArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, vertex attribute count, vertex attribute sizes array, number of indices, and array of per-strip index counts.
IndexedGeometryStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedGeometryStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedGeometryStripArrayState
 
IndexedLineArray - Class in org.jogamp.java3d
The IndexedLineArray object draws the array of vertices as individual line segments.
IndexedLineArray(int, int, int) - Constructor for class org.jogamp.java3d.IndexedLineArray
Constructs an empty IndexedLineArray object using the specified parameters.
IndexedLineArray(int, int, int, int[], int) - Constructor for class org.jogamp.java3d.IndexedLineArray
Constructs an empty IndexedLineArray object using the specified parameters.
IndexedLineArray(int, int, int, int[], int, int[], int) - Constructor for class org.jogamp.java3d.IndexedLineArray
Constructs an empty IndexedLineArray object using the specified parameters.
IndexedLineArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedLineArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineArrayState
 
IndexedLineStripArray - Class in org.jogamp.java3d
The IndexedLineStripArray object draws an array of vertices as a set of connected line strips.
IndexedLineStripArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.IndexedLineStripArray
Constructs an empty IndexedLineStripArray object using the specified parameters.
IndexedLineStripArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedLineStripArray
Constructs an empty IndexedLineStripArray object using the specified parameters.
IndexedLineStripArray(int, int, int, int[], int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedLineStripArray
Constructs an empty IndexedLineStripArray object using the specified parameters.
IndexedLineStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedLineStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineStripArrayState
Creates new BranchGroupState
IndexedPointArray - Class in org.jogamp.java3d
The IndexedPointArray object draws the array of vertices as individual points.
IndexedPointArray(int, int, int) - Constructor for class org.jogamp.java3d.IndexedPointArray
Constructs an empty IndexedPointArray object using the specified parameters.
IndexedPointArray(int, int, int, int[], int) - Constructor for class org.jogamp.java3d.IndexedPointArray
Constructs an empty IndexedPointArray object using the specified parameters.
IndexedPointArray(int, int, int, int[], int, int[], int) - Constructor for class org.jogamp.java3d.IndexedPointArray
Constructs an empty IndexedPointArray object using the specified parameters.
IndexedPointArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedPointArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedPointArrayState
Creates new BranchGroupState
IndexedQuadArray - Class in org.jogamp.java3d
The IndexedQuadArray object draws the array of vertices as individual quadrilaterals.
IndexedQuadArray(int, int, int) - Constructor for class org.jogamp.java3d.IndexedQuadArray
Constructs an empty IndexedQuadArray object using the specified parameters.
IndexedQuadArray(int, int, int, int[], int) - Constructor for class org.jogamp.java3d.IndexedQuadArray
Constructs an empty IndexedQuadArray object using the specified parameters.
IndexedQuadArray(int, int, int, int[], int, int[], int) - Constructor for class org.jogamp.java3d.IndexedQuadArray
Constructs an empty IndexedQuadArray object using the specified parameters.
IndexedQuadArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedQuadArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedQuadArrayState
 
IndexedTriangleArray - Class in org.jogamp.java3d
The IndexedTriangleArray object draws the array of vertices as individual triangles.
IndexedTriangleArray(int, int, int) - Constructor for class org.jogamp.java3d.IndexedTriangleArray
Constructs an empty IndexedTriangleArray object using the specified parameters.
IndexedTriangleArray(int, int, int, int[], int) - Constructor for class org.jogamp.java3d.IndexedTriangleArray
Constructs an empty IndexedTriangleArray object using the specified parameters.
IndexedTriangleArray(int, int, int, int[], int, int[], int) - Constructor for class org.jogamp.java3d.IndexedTriangleArray
Constructs an empty IndexedTriangleArray object using the specified parameters.
IndexedTriangleArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedTriangleArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleArrayState
 
IndexedTriangleFanArray - Class in org.jogamp.java3d
The IndexedTriangleFanArray object draws an array of vertices as a set of connected triangle fans.
IndexedTriangleFanArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleFanArray
Constructs an empty IndexedTriangleFanArray object using the specified parameters.
IndexedTriangleFanArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleFanArray
Constructs an empty IndexedTriangleFanArray object using the specified parameters.
IndexedTriangleFanArray(int, int, int, int[], int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleFanArray
Constructs an empty IndexedTriangleFanArray object using the specified parameters.
IndexedTriangleFanArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedTriangleFanArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleFanArrayState
Creates new BranchGroupState
IndexedTriangleStripArray - Class in org.jogamp.java3d
The IndexedTriangleStripArray object draws an array of vertices as a set of connected triangle strips.
IndexedTriangleStripArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleStripArray
Constructs an empty IndexedTriangleStripArray object using the specified parameters.
IndexedTriangleStripArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleStripArray
Constructs an empty IndexedTriangleStripArray object using the specified parameters.
IndexedTriangleStripArray(int, int, int, int[], int, int[], int, int[]) - Constructor for class org.jogamp.java3d.IndexedTriangleStripArray
Constructs an empty IndexedTriangleStripArray object using the specified parameters.
IndexedTriangleStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
IndexedTriangleStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleStripArrayState
Creates new BranchGroupState
indexify(boolean) - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
Create index lists for all data lists.
indexify() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
 
indexOfCanvas3D(Canvas3D) - Method in class org.jogamp.java3d.View
Retrieves the index of the specified Canvas3D in this View's list of Canvas3Ds
indexOfChild(Node) - Method in class org.jogamp.java3d.Group
Retrieves the index of the specified child node in this group node's list of children.
indexOfGeometry(Geometry) - Method in class org.jogamp.java3d.Shape3D
Retrieves the index of the specified geometry component in this Shape3D node's list of geometry components.
indexOfKey(int) - Method in class org.jogamp.java3d.SparseArray
Returns the index for which SparseArray.keyAt(int) would return the specified key, or a negative number if the specified key is not mapped.
indexOfScope(Group) - Method in class org.jogamp.java3d.AlternateAppearance
Retrieves the index of the specified Group node in this AlternateAppearance node's list of scopes.
indexOfScope(Group) - Method in class org.jogamp.java3d.Fog
Retrieves the index of the specified Group node in this Fog node's list of scopes.
indexOfScope(Group) - Method in class org.jogamp.java3d.Light
Retrieves the index of the specified Group node in this Light node's list of scopes.
indexOfScope(Group) - Method in class org.jogamp.java3d.ModelClip
Retrieves the index of the specified Group node in this ModelClip node's list of scopes.
indexOfSwitch(Switch) - Method in class org.jogamp.java3d.LOD
Retrieves the index of the specified switch node in this LOD node's list of switches.
indexOfValue(E) - Method in class org.jogamp.java3d.SparseArray
Returns an index for which SparseArray.valueAt(int) would return the specified key, or a negative number if no keys map to the specified value.
indexOfView(View) - Method in class org.jogamp.java3d.ViewSpecificGroup
Retrieves the index of the specified View object in this node's list of views.
INFINITE_LOOPS - Static variable in class org.jogamp.java3d.Sound
When used as a loop count sound will loop an infinite number of time until explicitly stopped (setEnabled(false)).
initialize() - Method in interface org.jogamp.java3d.AudioDevice
Initialize the audio device.
initialize() - Method in class org.jogamp.java3d.audioengines.AudioEngine
Code to initialize the device
initialize() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
This initializes this thread.
initialize() - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
Code to initialize the device New interface to mixer/engine specific methods
initialize() - Method in class org.jogamp.java3d.Behavior
Initialize this behavior.
initialize() - Method in class org.jogamp.java3d.Billboard
Initialize method that sets up initial wakeup criteria.
initialize() - Method in class org.jogamp.java3d.DistanceLOD
Initialize method that sets up initial wakeup criteria.
initialize() - Method in interface org.jogamp.java3d.InputDevice
This method initializes the device.
initialize() - Method in class org.jogamp.java3d.Interpolator
This is the default Interpolator behavior initialization routine.
initialize() - Method in class org.jogamp.java3d.utils.behaviors.keyboard.KeyNavigatorBehavior
Override Behavior's initialize method to setup wakeup criteria.
initialize() - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseBehavior
Initializes the behavior.
initialize() - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseRotate
 
initialize() - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseTranslate
 
initialize() - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseWheelZoom
 
initialize() - Method in class org.jogamp.java3d.utils.behaviors.mouse.MouseZoom
 
initialize() - Method in class org.jogamp.java3d.utils.behaviors.picking.PickMouseBehavior
Deprecated.
 
initialize() - Method in class org.jogamp.java3d.utils.behaviors.sensor.Mouse6DPointerBehavior
Initializes the behavior.
initialize() - Method in class org.jogamp.java3d.utils.behaviors.vp.ViewPlatformAWTBehavior
Initializes the behavior.
initialize() - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Initializes and configures this behavior.
initialize() - Method in class org.jogamp.java3d.utils.pickfast.behaviors.PickMouseBehavior
 
initialize() - Method in class org.jogamp.java3d.utils.picking.behaviors.PickMouseBehavior
 
initialize() - Method in class org.jogamp.java3d.utils.scenegraph.io.UnresolvedBehavior
 
InputDevice - Interface in org.jogamp.java3d
InputDevice is the interface through which Java 3D and Java 3D application programs communicate with a device driver.
insertCanvas3D(Canvas3D, int) - Method in class org.jogamp.java3d.View
Inserts the Canvas3D at the given index position.
insertChild(Node, int) - Method in class org.jogamp.java3d.Group
Inserts the specified child node in this group node's list of children at the specified index.
insertChild(Node, int) - Method in class org.jogamp.java3d.OrderedGroup
Inserts the specified child node in this group node's list of children at the specified index.
insertGeometry(Geometry, int) - Method in class org.jogamp.java3d.Shape3D
Inserts the specified geometry component into this Shape3D node's list of geometry components at the specified index.
insertLight(Light, int) - Method in class org.jogamp.java3d.GraphicsContext3D
Inserts the specified light at the specified index location.
insertScope(Group, int) - Method in class org.jogamp.java3d.AlternateAppearance
Inserts the specified Group node into this AlternateAppearance node's list of scopes at the specified index.
insertScope(Group, int) - Method in class org.jogamp.java3d.Fog
Inserts the specified Group node into this Fog node's list of scopes at the specified index.
insertScope(Group, int) - Method in class org.jogamp.java3d.Light
Inserts the specified Group node into this Light node's list of scopes at the specified index.
insertScope(Group, int) - Method in class org.jogamp.java3d.ModelClip
Inserts the specified Group node into this ModelClip node's list of scopes at the specified index.
insertSound(Sound, int) - Method in class org.jogamp.java3d.GraphicsContext3D
Inserts the specified sound at the specified index location.
insertSwitch(Switch, int) - Method in class org.jogamp.java3d.LOD
Inserts the specified switch node at specified index.
insertView(View, int) - Method in class org.jogamp.java3d.ViewSpecificGroup
Inserts the specified View object into this node's list of views at the specified index.
integrateTransformChanges() - Method in class org.jogamp.java3d.utils.behaviors.keyboard.KeyNavigator
Computes a new transform for the next frame based on the current transform, accumulated keyboard inputs, and elapsed time.
INTENSITY - Static variable in class org.jogamp.java3d.Texture
Specifies Texture contains only Intensity values.
INTERLEAVED - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed via a single interleaved, floating-point array reference.
interleavedBufferCreated - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
interleavedBufId - Variable in class org.jogamp.java3d.Jogl2es2Context.GeometryData
 
interleavedStride - Variable in class org.jogamp.java3d.Jogl2es2Context.GeometryData
 
interpolate(GVector, GVector, float) - Method in class org.jogamp.vecmath.GVector
Deprecated.
Use interpolate(GVector, GVector, double) instead
interpolate(GVector, float) - Method in class org.jogamp.vecmath.GVector
Deprecated.
Use interpolate(GVector, double) instead
interpolate(GVector, GVector, double) - Method in class org.jogamp.vecmath.GVector
Linearly interpolates between vectors v1 and v2 and places the result into this tuple: this = (1-alpha)*v1 + alpha*v2.
interpolate(GVector, double) - Method in class org.jogamp.vecmath.GVector
Linearly interpolates between this vector and vector v1 and places the result into this tuple: this = (1-alpha)*this + alpha*v1.
interpolate(Quat4d, double) - Method in class org.jogamp.vecmath.Quat4d
Performs a great circle interpolation between this quaternion and the quaternion parameter and places the result into this quaternion.
interpolate(Quat4d, Quat4d, double) - Method in class org.jogamp.vecmath.Quat4d
Performs a great circle interpolation between quaternion q1 and quaternion q2 and places the result into this quaternion.
interpolate(Quat4f, float) - Method in class org.jogamp.vecmath.Quat4f
Performs a great circle interpolation between this quaternion and the quaternion parameter and places the result into this quaternion.
interpolate(Quat4f, Quat4f, float) - Method in class org.jogamp.vecmath.Quat4f
Performs a great circle interpolation between quaternion q1 and quaternion q2 and places the result into this quaternion.
interpolate(Tuple2d, Tuple2d, double) - Method in class org.jogamp.vecmath.Tuple2d
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple2d, double) - Method in class org.jogamp.vecmath.Tuple2d
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
interpolate(Tuple2f, Tuple2f, float) - Method in class org.jogamp.vecmath.Tuple2f
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple2f, float) - Method in class org.jogamp.vecmath.Tuple2f
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
interpolate(Tuple3d, Tuple3d, float) - Method in class org.jogamp.vecmath.Tuple3d
Deprecated.
Use interpolate(Tuple3d,Tuple3d,double) instead
interpolate(Tuple3d, Tuple3d, double) - Method in class org.jogamp.vecmath.Tuple3d
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple3d, float) - Method in class org.jogamp.vecmath.Tuple3d
Deprecated.
Use interpolate(Tuple3d,double) instead
interpolate(Tuple3d, double) - Method in class org.jogamp.vecmath.Tuple3d
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
interpolate(Tuple3f, Tuple3f, float) - Method in class org.jogamp.vecmath.Tuple3f
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple3f, float) - Method in class org.jogamp.vecmath.Tuple3f
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
interpolate(Tuple4d, Tuple4d, float) - Method in class org.jogamp.vecmath.Tuple4d
Deprecated.
Use interpolate(Tuple4d,Tuple4d,double) instead
interpolate(Tuple4d, Tuple4d, double) - Method in class org.jogamp.vecmath.Tuple4d
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple4d, float) - Method in class org.jogamp.vecmath.Tuple4d
Deprecated.
Use interpolate(Tuple4d,double) instead
interpolate(Tuple4d, double) - Method in class org.jogamp.vecmath.Tuple4d
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
interpolate(Tuple4f, Tuple4f, float) - Method in class org.jogamp.vecmath.Tuple4f
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
interpolate(Tuple4f, float) - Method in class org.jogamp.vecmath.Tuple4f
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
Interpolator - Class in org.jogamp.java3d
Interpolator is an abstract class that extends Behavior to provide common methods used by various interpolation subclasses.
Interpolator() - Constructor for class org.jogamp.java3d.Interpolator
Constructs an Interpolator node with a null alpha value.
Interpolator(Alpha) - Constructor for class org.jogamp.java3d.Interpolator
Constructs an Interpolator node with the specified alpha value.
InterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
InterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.InterpolatorState
 
intersect(Point3d, Vector3d) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with a ray.
intersect(Point3d) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with a point.
intersect(Bounds) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with another bounds object.
intersect(Bounds[]) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with an array of bounds objects.
intersect(Bounds, BoundingBox) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with another bounding box.
intersect(Bounds[], BoundingBox) - Method in class org.jogamp.java3d.BoundingBox
Test for intersection with an array of bounds objects.
intersect(Point3d, Vector3d) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with a ray.
intersect(Point3d) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with a point.
intersect(Bounds) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with another bounds object.
intersect(Bounds[]) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with another bounds object.
intersect(Bounds, BoundingPolytope) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with another bounds object.
intersect(Bounds[], BoundingPolytope) - Method in class org.jogamp.java3d.BoundingPolytope
Test for intersection with an array of bounds objects.
intersect(Point3d, Vector3d) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with a ray.
intersect(Point3d) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with a point.
intersect(Bounds) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with another bounds object.
intersect(Bounds[]) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with another bounds object.
intersect(Bounds, BoundingSphere) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with another bounds object.
intersect(Bounds[], BoundingSphere) - Method in class org.jogamp.java3d.BoundingSphere
Test for intersection with an array of bounds objects.
intersect(Point3d, Vector3d) - Method in class org.jogamp.java3d.Bounds
Test for intersection with a ray.
intersect(Point3d) - Method in class org.jogamp.java3d.Bounds
Test for intersection with a point.
intersect(Bounds) - Method in class org.jogamp.java3d.Bounds
Test for intersection with another bounds object.
intersect(Bounds[]) - Method in class org.jogamp.java3d.Bounds
Test for intersection with another bounds object.
intersect(SceneGraphPath, PickShape) - Method in class org.jogamp.java3d.Morph
Deprecated.
Checks whether the geometry in this morph node intersects with the specified pickShape.
intersect(SceneGraphPath, PickRay, double[]) - Method in class org.jogamp.java3d.Morph
Deprecated.
Checks whether the geometry in this morph node intersects with the specified pickRay.
intersect(SceneGraphPath, PickShape, double[]) - Method in class org.jogamp.java3d.Morph
Deprecated.
Checks whether the geometry in this morph node intersects with the specified pickShape.
intersect(SceneGraphPath, PickShape) - Method in class org.jogamp.java3d.Shape3D
Checks whether the geometry in this shape node intersects with the specified pickShape.
intersect(SceneGraphPath, PickRay, double[]) - Method in class org.jogamp.java3d.Shape3D
Checks whether the geometry in this shape node intersects with the specified pickRay.
intersect(SceneGraphPath, PickShape, double[]) - Method in class org.jogamp.java3d.Shape3D
Checks whether the geometry in this shape node intersects with the specified pickShape.
Intersect - Class in org.jogamp.java3d.utils.behaviors.picking
Deprecated.
As of Java 3D version 1.2, this class is no longer needed
Intersect() - Constructor for class org.jogamp.java3d.utils.behaviors.picking.Intersect
Deprecated.
 
INTERSECT_COORD - Static variable in class org.jogamp.java3d.utils.picking.PickTool
Flag to pass to setCapabilities(Node, int) to set the Node's capabilities to allow inquiry of the intersection coordinate information.
INTERSECT_FULL - Static variable in class org.jogamp.java3d.utils.picking.PickTool
Flag to pass to setCapabilities(Node, int) to set the Node's capabilities to allow inquiry of all intersection information.
INTERSECT_TEST - Static variable in class org.jogamp.java3d.utils.picking.PickTool
Flag to pass to setCapabilities(Node, int) to set the Node's capabilities to allow intersection tests, but not inquire information about the intersections (use for GEOMETRY mode).
inverse(Quat4d) - Method in class org.jogamp.vecmath.Quat4d
Sets the value of this quaternion to quaternion inverse of quaternion q1.
inverse() - Method in class org.jogamp.vecmath.Quat4d
Sets the value of this quaternion to the quaternion inverse of itself.
inverse(Quat4f) - Method in class org.jogamp.vecmath.Quat4f
Sets the value of this quaternion to quaternion inverse of quaternion q1.
inverse() - Method in class org.jogamp.vecmath.Quat4f
Sets the value of this quaternion to the quaternion inverse of itself.
invert(Transform3D) - Method in class org.jogamp.java3d.Transform3D
Sets the value of this transform to the inverse of the passed Transform3D parameter.
invert() - Method in class org.jogamp.java3d.Transform3D
Inverts this transform in place.
invert() - Method in class org.jogamp.vecmath.GMatrix
Inverts this matrix in place.
invert(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
Inverts matrix m1 and places the new values into this matrix.
invert(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
Sets the value of this matrix to the matrix inverse of the passed matrix m1.
invert() - Method in class org.jogamp.vecmath.Matrix3d
Inverts this matrix in place.
invert(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
Sets the value of this matrix to the matrix inverse of the passed matrix m1.
invert() - Method in class org.jogamp.vecmath.Matrix3f
Inverts this matrix in place.
invert(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
Sets the value of this matrix to the matrix inverse of the passed (user declared) matrix m1.
invert() - Method in class org.jogamp.vecmath.Matrix4d
Inverts this matrix in place.
invert(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
Sets the value of this matrix to the matrix inverse of the passed (user declared) matrix m1.
invert() - Method in class org.jogamp.vecmath.Matrix4f
Inverts this matrix in place.
INVERT_INPUT - Static variable in class org.jogamp.java3d.utils.behaviors.mouse.MouseBehavior
Set this flag if you want to invert the inputs.
isActive() - Method in class org.jogamp.java3d.utils.applet.JMainFrame
 
isActive() - Method in class org.jogamp.java3d.utils.applet.MainFrame
 
isBehaviorSchedulerRunning() - Method in class org.jogamp.java3d.View
Retrieves a flag that indicates whether the behavior scheduler is currently running.
isByReference() - Method in class org.jogamp.java3d.CompressedGeometry
Deprecated.
Retrieves the data access mode for this CompressedGeometry object.
isByReference() - Method in class org.jogamp.java3d.ImageComponent
Retrieves the data access mode for this ImageComponent object.
isByReference() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
Retrieves the data access mode for this CompressedGeometryData object.
isCompiled() - Method in class org.jogamp.java3d.SceneGraphObject
Returns a flag indicating whether the node is part of a scene graph that has been compiled.
isDirect() - Method in class org.jogamp.java3d.internal.ByteBufferWrapper
 
isDirect() - Method in class org.jogamp.java3d.internal.DoubleBufferWrapper
 
isDirect() - Method in class org.jogamp.java3d.internal.FloatBufferWrapper
 
isEmpty() - Method in class org.jogamp.java3d.BoundingBox
Tests whether the bounding box is empty.
isEmpty() - Method in class org.jogamp.java3d.BoundingPolytope
Tests whether the bounding polytope is empty.
isEmpty() - Method in class org.jogamp.java3d.BoundingSphere
Tests whether the bounding sphere is empty.
isEmpty() - Method in class org.jogamp.java3d.Bounds
Tests whether the bounds is empty.
isEphemeral() - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorEvent
Returns true if this event is ephemeral and is valid only until the listener returns.
isGraphicsConfigSupported(GraphicsConfiguration) - Method in class org.jogamp.java3d.GraphicsConfigTemplate3D
Returns a boolean indicating whether or not the given GraphicsConfiguration can be used to create a drawing surface that can be rendered to.
isLive() - Method in class org.jogamp.java3d.SceneGraphObject
Returns a flag indicating whether the node is part of a live scene graph.
isLoaded(int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Return true if this node has already been loaded
isNodeComponent - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
isNodeComponent() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
isOffScreen() - Method in class org.jogamp.java3d.Canvas3D
Retrieves a flag indicating whether this Canvas3D is an off-screen canvas.
isPassive() - Method in class org.jogamp.java3d.WakeupOnElapsedFrames
Retrieves the state of the passive flag that was used when constructing this object.
isPaused() - Method in class org.jogamp.java3d.Alpha
Returns true if this alpha object is paused.
isPlaying() - Method in class org.jogamp.java3d.Sound
Retrieves sound's play status.
isPlaying(View) - Method in class org.jogamp.java3d.Sound
Retrieves sound's play status.
isPlayingSilently() - Method in class org.jogamp.java3d.Sound
Retrieves sound's silent status.
isPlayingSilently(View) - Method in class org.jogamp.java3d.Sound
Retrieves sound's silent status.
isReady() - Method in class org.jogamp.java3d.Sound
Retrieves sound's 'ready' status.
isReady(View) - Method in class org.jogamp.java3d.Sound
Retrieves sound's 'ready' status.
isRendererRunning() - Method in class org.jogamp.java3d.Canvas3D
Retrieves the state of the renderer for this Canvas3D object.
isSamePath(SceneGraphPath) - Method in class org.jogamp.java3d.SceneGraphPath
Determines whether two SceneGraphPath objects represent the same path in the scene graph; either object might include a different subset of internal nodes; only the internal link nodes, the Locale, and the Node itself are compared.
isShadingLanguageSupported(int) - Method in class org.jogamp.java3d.Canvas3D
Returns a flag indicating whether or not the specified shading language is supported.
isSoundPlaying(int) - Method in class org.jogamp.java3d.GraphicsContext3D
Retrieves the sound playing flag.
isViewRunning() - Method in class org.jogamp.java3d.View
Retrieves a flag that indicates whether the traverser is currently running on this view.
isYUp() - Method in class org.jogamp.java3d.ImageComponent
Retrieves the y-orientation for this ImageComponent object.
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