public interface GLES1 extends GL2ES1
This interface contains all OpenGL ES [ 1.0 .. 1.1 ] methods, as well as most of it's extensions defined at the time of this specification.
Modifier and Type | Field and Description |
---|---|
static int |
GL_3DC_X_AMD
Part of
GL_AMD_compressed_3DC_texture |
static int |
GL_3DC_XY_AMD
Part of
GL_AMD_compressed_3DC_texture |
static int |
GL_ADD_BLEND_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_ALL_COMPLETED_NV
Part of
GL_NV_fence |
static int |
GL_ATC_RGB_AMD
Part of
GL_AMD_compressed_ATC_texture |
static int |
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
Part of
GL_AMD_compressed_ATC_texture |
static int |
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
Part of
GL_AMD_compressed_ATC_texture |
static int |
GL_BGRA_IMG
Part of
GL_IMG_read_format |
static int |
GL_CLIP_PLANE0_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_CLIP_PLANE1_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_CLIP_PLANE2_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_CLIP_PLANE3_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_CLIP_PLANE4_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_CLIP_PLANE5_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_COLOR_BUFFER_BIT0_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT1_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT2_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT3_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT4_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT5_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT6_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_BUFFER_BIT7_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_COLOR_EXT
Part of
GL_EXT_discard_framebuffer |
static int |
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
Part of
GL_IMG_texture_compression_pvrtc |
static int |
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
Part of
GL_IMG_texture_compression_pvrtc |
static int |
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
Part of
GL_IMG_texture_compression_pvrtc |
static int |
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
Part of
GL_IMG_texture_compression_pvrtc |
static int |
GL_DEPTH_BUFFER_BIT0_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT1_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT2_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT3_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT4_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT5_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT6_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_BUFFER_BIT7_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_DEPTH_EXT
Part of
GL_EXT_discard_framebuffer |
static int |
GL_DOT3_RGBA_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_DRAW_FRAMEBUFFER_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_DRAW_FRAMEBUFFER_BINDING_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_ETC1_RGB8_OES
Part of
GL_OES_compressed_ETC1_RGB8_texture |
static int |
GL_FACTOR_ALPHA_MODULATE_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_FENCE_CONDITION_NV
Part of
GL_NV_fence |
static int |
GL_FENCE_STATUS_NV
Part of
GL_NV_fence |
static int |
GL_FRAGMENT_ALPHA_MODULATE_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
Part of
GL_EXT_multisampled_render_to_texture |
static int |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
Part of
GL_IMG_multisampled_render_to_texture |
static int |
GL_LUMINANCE_ALPHA16F
Part of
GL_ARB_texture_float ; GL_EXT_texture_storage |
static int |
GL_LUMINANCE_ALPHA32F
Part of
GL_ARB_texture_float ; GL_EXT_texture_storage |
static int |
GL_LUMINANCE16F
Part of
GL_ARB_texture_float ; GL_EXT_texture_storage |
static int |
GL_LUMINANCE32F
Part of
GL_ARB_texture_float ; GL_EXT_texture_storage |
static int |
GL_LUMINANCE8
Part of
GL_VERSION_1_1 ; GL_EXT_texture , GL_EXT_texture_storage |
static int |
GL_LUMINANCE8_ALPHA8
Part of
GL_VERSION_1_1 ; GL_EXT_texture , GL_EXT_texture_storage |
static int |
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
Part of
GL_OES_matrix_palette |
static int |
GL_MAX_CLIP_PLANES_IMG
Part of
GL_IMG_user_clip_plane |
static int |
GL_MAX_SAMPLES_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_MAX_SAMPLES_IMG
Part of
GL_IMG_multisampled_render_to_texture |
static int |
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
Part of
GL_OES_matrix_get |
static int |
GL_MODULATE_COLOR_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_MULTISAMPLE_BUFFER_BIT0_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT1_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT2_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT3_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT4_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT5_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_MULTISAMPLE_BUFFER_BIT6_QCOM
Part of
GL_QCOM_tiled_rendering |
static long |
GL_MULTISAMPLE_BUFFER_BIT7_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_PALETTE4_R5_G6_B5_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE4_RGB5_A1_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE4_RGB8_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE4_RGBA4_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE4_RGBA8_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE8_R5_G6_B5_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE8_RGB5_A1_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE8_RGB8_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE8_RGBA4_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PALETTE8_RGBA8_OES
Part of
GL_OES_compressed_paletted_texture |
static int |
GL_PERFMON_GLOBAL_MODE_QCOM
Part of
GL_QCOM_perfmon_global_mode |
static int |
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
Part of
GL_OES_point_size_array |
static int |
GL_POINT_SIZE_ARRAY_OES
Part of
GL_OES_point_size_array |
static int |
GL_POINT_SIZE_ARRAY_POINTER_OES
Part of
GL_OES_point_size_array |
static int |
GL_POINT_SIZE_ARRAY_STRIDE_OES
Part of
GL_OES_point_size_array |
static int |
GL_POINT_SIZE_ARRAY_TYPE_OES
Part of
GL_OES_point_size_array |
static int |
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
Part of
GL_OES_matrix_get |
static int |
GL_READ_FRAMEBUFFER_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_READ_FRAMEBUFFER_BINDING_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_RECIP_ADD_SIGNED_ALPHA_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_RENDERBUFFER_SAMPLES_APPLE
Part of
GL_APPLE_framebuffer_multisample |
static int |
GL_RENDERBUFFER_SAMPLES_IMG
Part of
GL_IMG_multisampled_render_to_texture |
static int |
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
Part of
GL_OES_EGL_image_external |
static int |
GL_STATE_RESTORE
Part of
GL_QCOM_extended_get |
static int |
GL_STENCIL_BUFFER_BIT0_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT1_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT2_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT3_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT4_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT5_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT6_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_BUFFER_BIT7_QCOM
Part of
GL_QCOM_tiled_rendering |
static int |
GL_STENCIL_EXT
Part of
GL_EXT_discard_framebuffer |
static int |
GL_TEXTURE_ALPHA_MODULATE_IMG
Part of
GL_IMG_texture_env_enhanced_fixed_function |
static int |
GL_TEXTURE_BINDING_EXTERNAL_OES
Part of
GL_OES_EGL_image_external |
static int |
GL_TEXTURE_CROP_RECT_OES
Part of
GL_OES_draw_texture |
static int |
GL_TEXTURE_DEPTH_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_EXTERNAL_OES
Part of
GL_OES_EGL_image_external |
static int |
GL_TEXTURE_FORMAT_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_HEIGHT_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_IMAGE_VALID_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_INTERNAL_FORMAT_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
Part of
GL_OES_matrix_get |
static int |
GL_TEXTURE_MAX_LEVEL_APPLE
Part of
GL_APPLE_texture_max_level |
static int |
GL_TEXTURE_NUM_LEVELS_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_OBJECT_VALID_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_SAMPLES_IMG
Part of
GL_IMG_multisampled_render_to_texture |
static int |
GL_TEXTURE_TARGET_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_TYPE_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_TEXTURE_WIDTH_QCOM
Part of
GL_QCOM_extended_get |
static int |
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
Part of
GL_IMG_read_format |
static int |
GL_VERTEX_ARRAY_BINDING_OES
Part of
GL_OES_vertex_array_object |
static int |
GL_WRITEONLY_RENDERING_QCOM
Part of
GL_QCOM_writeonly_rendering |
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
Modifier and Type | Method and Description |
---|---|
void |
glAlphaFuncx(int func,
int ref)
Entry point to C language function:
void glAlphaFuncx(GLenum func, GLclampx ref) Part of GL_VERSION_ES_CL_CM |
void |
glBindVertexArrayOES(int array)
Entry point to C language function:
void glBindVertexArrayOES(GLuint array) Part of GL_OES_vertex_array_object |
void |
glClearColorx(int red,
int green,
int blue,
int alpha)
Entry point to C language function:
void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) Part of GL_VERSION_ES_CL_CM |
void |
glClearDepthx(int depth)
Entry point to C language function:
void glClearDepthx(GLclampx depth) Part of GL_VERSION_ES_CL_CM |
void |
glClipPlanef(int plane,
float[] equation,
int equation_offset)
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation) Part of GL_VERSION_ES_CM ; GL_OES_single_precision |
void |
glClipPlanef(int plane,
FloatBuffer equation)
Entry point to C language function:
void glClipPlanef(GLenum plane, const GLfloat * equation) Part of GL_VERSION_ES_CM ; GL_OES_single_precision |
void |
glClipPlanefIMG(int arg0,
float[] arg1,
int arg1_offset)
Entry point to C language function:
void glClipPlanefIMG(GLenum, const GLfloat * ) Part of GL_IMG_user_clip_plane |
void |
glClipPlanefIMG(int arg0,
FloatBuffer arg1)
Entry point to C language function:
void glClipPlanefIMG(GLenum, const GLfloat * ) Part of GL_IMG_user_clip_plane |
void |
glClipPlanex(int plane,
int[] equation,
int equation_offset)
Entry point to C language function:
void glClipPlanex(GLenum plane, const GLfixed * equation) Part of GL_VERSION_ES_CL_CM |
void |
glClipPlanex(int plane,
IntBuffer equation)
Entry point to C language function:
void glClipPlanex(GLenum plane, const GLfixed * equation) Part of GL_VERSION_ES_CL_CM |
void |
glClipPlanexIMG(int arg0,
int[] arg1,
int arg1_offset)
Entry point to C language function:
void glClipPlanexIMG(GLenum, const GLfixed * ) Part of GL_IMG_user_clip_plane |
void |
glClipPlanexIMG(int arg0,
IntBuffer arg1)
Entry point to C language function:
void glClipPlanexIMG(GLenum, const GLfixed * ) Part of GL_IMG_user_clip_plane |
void |
glColor4x(int red,
int green,
int blue,
int alpha)
Entry point to C language function:
void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) Part of GL_VERSION_ES_CL_CM |
void |
glCopyTextureLevelsAPPLE(int destinationTexture,
int sourceTexture,
int sourceBaseLevel,
int sourceLevelCount)
Entry point to C language function:
void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) Part of GL_APPLE_copy_texture_levels |
void |
glCurrentPaletteMatrix(int matrixpaletteindex)
Entry point to C language function:
void glCurrentPaletteMatrix(GLuint matrixpaletteindex) Part of GL_ARB_matrix_palette ; GL_OES_matrix_palette |
void |
glDeleteFencesNV(int arg0,
int[] arg1,
int arg1_offset)
Entry point to C language function:
void glDeleteFencesNV(GLsizei, const GLuint * ) Part of GL_NV_fence |
void |
glDeleteFencesNV(int arg0,
IntBuffer arg1)
Entry point to C language function:
void glDeleteFencesNV(GLsizei, const GLuint * ) Part of GL_NV_fence |
void |
glDeleteVertexArraysOES(int n,
int[] arrays,
int arrays_offset)
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays) Part of GL_OES_vertex_array_object |
void |
glDeleteVertexArraysOES(int n,
IntBuffer arrays)
Entry point to C language function:
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays) Part of GL_OES_vertex_array_object |
void |
glDepthRangex(int zNear,
int zFar)
Entry point to C language function:
void glDepthRangex(GLclampx zNear, GLclampx zFar) Part of GL_VERSION_ES_CL_CM |
void |
glDisableDriverControlQCOM(int driverControl)
Entry point to C language function:
void glDisableDriverControlQCOM(GLuint driverControl) Part of GL_QCOM_driver_control |
void |
glDiscardFramebufferEXT(int target,
int numAttachments,
int[] attachments,
int attachments_offset)
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments) Part of GL_EXT_discard_framebuffer |
void |
glDiscardFramebufferEXT(int target,
int numAttachments,
IntBuffer attachments)
Entry point to C language function:
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments) Part of GL_EXT_discard_framebuffer |
void |
glDrawTexfOES(float x,
float y,
float z,
float width,
float height)
Entry point to C language function:
void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) Part of GL_OES_draw_texture |
void |
glDrawTexfvOES(float[] coords,
int coords_offset)
Entry point to C language function:
void glDrawTexfvOES(const GLfloat * coords) Part of GL_OES_draw_texture |
void |
glDrawTexfvOES(FloatBuffer coords)
Entry point to C language function:
void glDrawTexfvOES(const GLfloat * coords) Part of GL_OES_draw_texture |
void |
glDrawTexiOES(int x,
int y,
int z,
int width,
int height)
Entry point to C language function:
void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) Part of GL_OES_draw_texture |
void |
glDrawTexivOES(int[] coords,
int coords_offset)
Entry point to C language function:
void glDrawTexivOES(const GLint * coords) Part of GL_OES_draw_texture |
void |
glDrawTexivOES(IntBuffer coords)
Entry point to C language function:
void glDrawTexivOES(const GLint * coords) Part of GL_OES_draw_texture |
void |
glDrawTexsOES(short x,
short y,
short z,
short width,
short height)
Entry point to C language function:
void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) Part of GL_OES_draw_texture |
void |
glDrawTexsvOES(short[] coords,
int coords_offset)
Entry point to C language function:
void glDrawTexsvOES(const GLshort * coords) Part of GL_OES_draw_texture |
void |
glDrawTexsvOES(ShortBuffer coords)
Entry point to C language function:
void glDrawTexsvOES(const GLshort * coords) Part of GL_OES_draw_texture |
void |
glDrawTexxOES(int x,
int y,
int z,
int width,
int height)
Entry point to C language function:
void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) Part of GL_OES_draw_texture |
void |
glDrawTexxvOES(int[] coords,
int coords_offset)
Entry point to C language function:
void glDrawTexxvOES(const GLfixed * coords) Part of GL_OES_draw_texture |
void |
glDrawTexxvOES(IntBuffer coords)
Entry point to C language function:
void glDrawTexxvOES(const GLfixed * coords) Part of GL_OES_draw_texture |
void |
glEGLImageTargetRenderbufferStorageOES(int target,
long image)
Entry point to C language function:
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) Part of GL_OES_EGL_image |
void |
glEGLImageTargetTexture2DOES(int target,
long image)
Entry point to C language function:
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) Part of GL_OES_EGL_image |
void |
glEnableDriverControlQCOM(int driverControl)
Entry point to C language function:
void glEnableDriverControlQCOM(GLuint driverControl) Part of GL_QCOM_driver_control |
void |
glEndTilingQCOM(int preserveMask)
Entry point to C language function:
void glEndTilingQCOM(GLbitfield preserveMask) Part of GL_QCOM_tiled_rendering |
void |
glExtGetBufferPointervQCOM(int target,
PointerBuffer params)
Entry point to C language function:
void glExtGetBufferPointervQCOM(GLenum target, GLvoid * * params) Part of GL_QCOM_extended_get |
void |
glExtGetBuffersQCOM(int[] buffers,
int buffers_offset,
int maxBuffers,
int[] numBuffers,
int numBuffers_offset)
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) Part of GL_QCOM_extended_get |
void |
glExtGetBuffersQCOM(IntBuffer buffers,
int maxBuffers,
IntBuffer numBuffers)
Entry point to C language function:
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) Part of GL_QCOM_extended_get |
void |
glExtGetFramebuffersQCOM(int[] framebuffers,
int framebuffers_offset,
int maxFramebuffers,
int[] numFramebuffers,
int numFramebuffers_offset)
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) Part of GL_QCOM_extended_get |
void |
glExtGetFramebuffersQCOM(IntBuffer framebuffers,
int maxFramebuffers,
IntBuffer numFramebuffers)
Entry point to C language function:
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) Part of GL_QCOM_extended_get |
void |
glExtGetProgramBinarySourceQCOM(int program,
int shadertype,
byte[] source,
int source_offset,
int[] length,
int length_offset)
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length) Part of GL_QCOM_extended_get2 |
void |
glExtGetProgramBinarySourceQCOM(int program,
int shadertype,
ByteBuffer source,
IntBuffer length)
Entry point to C language function:
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length) Part of GL_QCOM_extended_get2 |
void |
glExtGetProgramsQCOM(int[] programs,
int programs_offset,
int maxPrograms,
int[] numPrograms,
int numPrograms_offset)
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms) Part of GL_QCOM_extended_get2 |
void |
glExtGetProgramsQCOM(IntBuffer programs,
int maxPrograms,
IntBuffer numPrograms)
Entry point to C language function:
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms) Part of GL_QCOM_extended_get2 |
void |
glExtGetRenderbuffersQCOM(int[] renderbuffers,
int renderbuffers_offset,
int maxRenderbuffers,
int[] numRenderbuffers,
int numRenderbuffers_offset)
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) Part of GL_QCOM_extended_get |
void |
glExtGetRenderbuffersQCOM(IntBuffer renderbuffers,
int maxRenderbuffers,
IntBuffer numRenderbuffers)
Entry point to C language function:
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) Part of GL_QCOM_extended_get |
void |
glExtGetShadersQCOM(int[] shaders,
int shaders_offset,
int maxShaders,
int[] numShaders,
int numShaders_offset)
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) Part of GL_QCOM_extended_get2 |
void |
glExtGetShadersQCOM(IntBuffer shaders,
int maxShaders,
IntBuffer numShaders)
Entry point to C language function:
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) Part of GL_QCOM_extended_get2 |
void |
glExtGetTexLevelParameterivQCOM(int texture,
int face,
int level,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) Part of GL_QCOM_extended_get |
void |
glExtGetTexLevelParameterivQCOM(int texture,
int face,
int level,
int pname,
IntBuffer params)
Entry point to C language function:
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) Part of GL_QCOM_extended_get |
void |
glExtGetTexSubImageQCOM(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
Buffer texels)
Entry point to C language function:
void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels) Part of GL_QCOM_extended_get |
void |
glExtGetTexturesQCOM(int[] textures,
int textures_offset,
int maxTextures,
int[] numTextures,
int numTextures_offset)
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures) Part of GL_QCOM_extended_get |
void |
glExtGetTexturesQCOM(IntBuffer textures,
int maxTextures,
IntBuffer numTextures)
Entry point to C language function:
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures) Part of GL_QCOM_extended_get |
boolean |
glExtIsProgramBinaryQCOM(int program)
Entry point to C language function:
GLboolean glExtIsProgramBinaryQCOM(GLuint program) Part of GL_QCOM_extended_get2 |
void |
glExtTexObjectStateOverrideiQCOM(int target,
int pname,
int param)
Entry point to C language function:
void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param) Part of GL_QCOM_extended_get |
void |
glFinishFenceNV(int arg0)
Entry point to C language function:
void glFinishFenceNV(GLuint) Part of GL_NV_fence |
void |
glFogx(int pname,
int param)
Entry point to C language function:
void glFogx(GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glFogxv(int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glFogxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glFogxv(int pname,
IntBuffer params)
Entry point to C language function:
void glFogxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glFramebufferTexture2DMultisampleEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
Entry point to C language function:
void glFramebufferTexture2DMultisampleEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) Part of GL_EXT_multisampled_render_to_texture |
void |
glFramebufferTexture2DMultisampleIMG(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
Entry point to C language function:
void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) Part of GL_IMG_multisampled_render_to_texture |
void |
glFrustumx(int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Entry point to C language function:
void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) Part of GL_VERSION_ES_CL_CM |
void |
glGenFencesNV(int arg0,
int[] arg1,
int arg1_offset)
Entry point to C language function:
void glGenFencesNV(GLsizei, GLuint * ) Part of GL_NV_fence |
void |
glGenFencesNV(int arg0,
IntBuffer arg1)
Entry point to C language function:
void glGenFencesNV(GLsizei, GLuint * ) Part of GL_NV_fence |
void |
glGenVertexArraysOES(int n,
int[] arrays,
int arrays_offset)
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays) Part of GL_OES_vertex_array_object |
void |
glGenVertexArraysOES(int n,
IntBuffer arrays)
Entry point to C language function:
void glGenVertexArraysOES(GLsizei n, GLuint * arrays) Part of GL_OES_vertex_array_object |
void |
glGetClipPlanef(int pname,
float[] equation,
int equation_offset)
Entry point to C language function:
void glGetClipPlanef(GLenum pname, GLfloat * equation) Part of GL_VERSION_ES_CM ; GL_OES_single_precision |
void |
glGetClipPlanef(int pname,
FloatBuffer equation)
Entry point to C language function:
void glGetClipPlanef(GLenum pname, GLfloat * equation) Part of GL_VERSION_ES_CM ; GL_OES_single_precision |
void |
glGetClipPlanex(int pname,
int[] eqn,
int eqn_offset)
Entry point to C language function:
void glGetClipPlanex(GLenum pname, GLfixed * eqn) Part of GL_VERSION_ES_CL_CM |
void |
glGetClipPlanex(int pname,
IntBuffer eqn)
Entry point to C language function:
void glGetClipPlanex(GLenum pname, GLfixed * eqn) Part of GL_VERSION_ES_CL_CM |
void |
glGetDriverControlsQCOM(int[] num,
int num_offset,
int size,
int[] driverControls,
int driverControls_offset)
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls) Part of GL_QCOM_driver_control |
void |
glGetDriverControlsQCOM(IntBuffer num,
int size,
IntBuffer driverControls)
Entry point to C language function:
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls) Part of GL_QCOM_driver_control |
void |
glGetDriverControlStringQCOM(int driverControl,
int bufSize,
int[] length,
int length_offset,
byte[] driverControlString,
int driverControlString_offset)
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) Part of GL_QCOM_driver_control |
void |
glGetDriverControlStringQCOM(int driverControl,
int bufSize,
IntBuffer length,
ByteBuffer driverControlString)
Entry point to C language function:
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) Part of GL_QCOM_driver_control |
void |
glGetFenceivNV(int arg0,
int arg1,
int[] arg2,
int arg2_offset)
Entry point to C language function:
void glGetFenceivNV(GLuint, GLenum, GLint * ) Part of GL_NV_fence |
void |
glGetFenceivNV(int arg0,
int arg1,
IntBuffer arg2)
Entry point to C language function:
void glGetFenceivNV(GLuint, GLenum, GLint * ) Part of GL_NV_fence |
void |
glGetFixedv(int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetFixedv(GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetFixedv(int pname,
IntBuffer params)
Entry point to C language function:
void glGetFixedv(GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetLightxv(int light,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetLightxv(int light,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetMaterialxv(int face,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetMaterialxv(int face,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetTexEnvxv(int tenv,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetTexEnvxv(int tenv,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetTexParameterxv(int target,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glGetTexParameterxv(int target,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params) Part of GL_VERSION_ES_CL_CM |
boolean |
glIsFenceNV(int arg0)
Entry point to C language function:
GLboolean glIsFenceNV(GLuint) Part of GL_NV_fence |
boolean |
glIsVertexArrayOES(int array)
Entry point to C language function:
GLboolean glIsVertexArrayOES(GLuint array) Part of GL_OES_vertex_array_object |
void |
glLightModelx(int pname,
int param)
Entry point to C language function:
void glLightModelx(GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glLightModelxv(int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glLightModelxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glLightModelxv(int pname,
IntBuffer params)
Entry point to C language function:
void glLightModelxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glLightx(int light,
int pname,
int param)
Entry point to C language function:
void glLightx(GLenum light, GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glLightxv(int light,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glLightxv(GLenum light, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glLightxv(int light,
int pname,
IntBuffer params)
Entry point to C language function:
void glLightxv(GLenum light, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glLineWidthx(int width)
Entry point to C language function:
void glLineWidthx(GLfixed width) Part of GL_VERSION_ES_CL_CM |
void |
glLoadMatrixx(int[] m,
int m_offset)
Entry point to C language function:
void glLoadMatrixx(const GLfixed * m) Part of GL_VERSION_ES_CL_CM |
void |
glLoadMatrixx(IntBuffer m)
Entry point to C language function:
void glLoadMatrixx(const GLfixed * m) Part of GL_VERSION_ES_CL_CM |
void |
glLoadPaletteFromModelViewMatrixOES()
Entry point to C language function:
void glLoadPaletteFromModelViewMatrixOES(void) Part of GL_OES_matrix_palette |
void |
glMaterialx(int face,
int pname,
int param)
Entry point to C language function:
void glMaterialx(GLenum face, GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glMaterialxv(int face,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glMaterialxv(int face,
int pname,
IntBuffer params)
Entry point to C language function:
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glMatrixIndexPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glMatrixIndexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) Part of GL_ARB_matrix_palette ; GL_OES_matrix_palette |
void |
glMultiTexCoord4x(int target,
int s,
int t,
int r,
int q)
Entry point to C language function:
void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) Part of GL_VERSION_ES_CL_CM |
void |
glMultMatrixx(int[] m,
int m_offset)
Entry point to C language function:
void glMultMatrixx(const GLfixed * m) Part of GL_VERSION_ES_CL_CM |
void |
glMultMatrixx(IntBuffer m)
Entry point to C language function:
void glMultMatrixx(const GLfixed * m) Part of GL_VERSION_ES_CL_CM |
void |
glNormal3x(int nx,
int ny,
int nz)
Entry point to C language function:
void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) Part of GL_VERSION_ES_CL_CM |
void |
glOrthox(int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Entry point to C language function:
void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) Part of GL_VERSION_ES_CL_CM |
void |
glPointParameterx(int pname,
int param)
Entry point to C language function:
void glPointParameterx(GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glPointParameterxv(int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glPointParameterxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glPointParameterxv(int pname,
IntBuffer params)
Entry point to C language function:
void glPointParameterxv(GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glPointSizePointerOES(int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer) Part of GL_OES_point_size_array |
void |
glPointSizex(int size)
Entry point to C language function:
void glPointSizex(GLfixed size) Part of GL_VERSION_ES_CL_CM |
void |
glPolygonOffsetx(int factor,
int units)
Entry point to C language function:
void glPolygonOffsetx(GLfixed factor, GLfixed units) Part of GL_VERSION_ES_CL_CM |
int |
glQueryMatrixxOES(int[] mantissa,
int mantissa_offset,
int[] exponent,
int exponent_offset)
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent) Part of GL_OES_query_matrix |
int |
glQueryMatrixxOES(IntBuffer mantissa,
IntBuffer exponent)
Entry point to C language function:
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent) Part of GL_OES_query_matrix |
void |
glRenderbufferStorageMultisampleAPPLE(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
Entry point to C language function:
void glRenderbufferStorageMultisampleAPPLE(GLenum, GLsizei, GLenum, GLsizei, GLsizei) Part of GL_APPLE_framebuffer_multisample |
void |
glRenderbufferStorageMultisampleIMG(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
Entry point to C language function:
void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei) Part of GL_IMG_multisampled_render_to_texture |
void |
glResolveMultisampleFramebufferAPPLE()
Entry point to C language function:
void glResolveMultisampleFramebufferAPPLE(void) Part of GL_APPLE_framebuffer_multisample |
void |
glRotatex(int angle,
int x,
int y,
int z)
Entry point to C language function:
void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) Part of GL_VERSION_ES_CL_CM |
void |
glSampleCoveragex(int value,
boolean invert)
Entry point to C language function:
void glSampleCoveragex(GLclampx value, GLboolean invert) Part of GL_VERSION_ES_CL_CM |
void |
glScalex(int x,
int y,
int z)
Entry point to C language function:
void glScalex(GLfixed x, GLfixed y, GLfixed z) Part of GL_VERSION_ES_CL_CM |
void |
glSetFenceNV(int arg0,
int arg1)
Entry point to C language function:
void glSetFenceNV(GLuint, GLenum) Part of GL_NV_fence |
void |
glStartTilingQCOM(int x,
int y,
int width,
int height,
int preserveMask)
Entry point to C language function:
void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) Part of GL_QCOM_tiled_rendering |
boolean |
glTestFenceNV(int arg0)
Entry point to C language function:
GLboolean glTestFenceNV(GLuint) Part of GL_NV_fence |
void |
glTexEnvx(int target,
int pname,
int param)
Entry point to C language function:
void glTexEnvx(GLenum target, GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glTexEnvxv(int target,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glTexEnvxv(int target,
int pname,
IntBuffer params)
Entry point to C language function:
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glTexParameterx(int target,
int pname,
int param)
Entry point to C language function:
void glTexParameterx(GLenum target, GLenum pname, GLfixed param) Part of GL_VERSION_ES_CL_CM |
void |
glTexParameterxv(int target,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glTexParameterxv(int target,
int pname,
IntBuffer params)
Entry point to C language function:
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params) Part of GL_VERSION_ES_CL_CM |
void |
glTranslatex(int x,
int y,
int z)
Entry point to C language function:
void glTranslatex(GLfixed x, GLfixed y, GLfixed z) Part of GL_VERSION_ES_CL_CM |
void |
glWeightPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glWeightPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) Part of GL_ARB_vertex_blend ; GL_OES_matrix_palette |
glAlphaFunc, glClientActiveTexture, glColor4ub, glDrawElements, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1D, glTextureStorage2D, glTextureStorage3D, glUnmapBuffer, glViewport
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, glClearDepth, glDepthRange, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
static final int GL_PALETTE4_RGB8_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE4_RGBA8_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE4_R5_G6_B5_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE4_RGBA4_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE4_RGB5_A1_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE8_RGB8_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE8_RGBA8_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE8_R5_G6_B5_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE8_RGBA4_OES
GL_OES_compressed_paletted_texture
static final int GL_PALETTE8_RGB5_A1_OES
GL_OES_compressed_paletted_texture
static final int GL_POINT_SIZE_ARRAY_OES
GL_OES_point_size_array
static final int GL_POINT_SIZE_ARRAY_TYPE_OES
GL_OES_point_size_array
static final int GL_POINT_SIZE_ARRAY_STRIDE_OES
GL_OES_point_size_array
static final int GL_POINT_SIZE_ARRAY_POINTER_OES
GL_OES_point_size_array
static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
GL_OES_point_size_array
static final int GL_ETC1_RGB8_OES
GL_OES_compressed_ETC1_RGB8_texture
static final int GL_TEXTURE_CROP_RECT_OES
GL_OES_draw_texture
static final int GL_TEXTURE_EXTERNAL_OES
GL_OES_EGL_image_external
static final int GL_TEXTURE_BINDING_EXTERNAL_OES
GL_OES_EGL_image_external
static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
GL_OES_EGL_image_external
static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
GL_OES_matrix_get
static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
GL_OES_matrix_get
static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
GL_OES_matrix_get
static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
GL_OES_matrix_palette
static final int GL_VERTEX_ARRAY_BINDING_OES
GL_OES_vertex_array_object
static final int GL_3DC_X_AMD
GL_AMD_compressed_3DC_texture
static final int GL_3DC_XY_AMD
GL_AMD_compressed_3DC_texture
static final int GL_ATC_RGB_AMD
GL_AMD_compressed_ATC_texture
static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
GL_AMD_compressed_ATC_texture
static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
GL_AMD_compressed_ATC_texture
static final int GL_RENDERBUFFER_SAMPLES_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_MAX_SAMPLES_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_READ_FRAMEBUFFER_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_DRAW_FRAMEBUFFER_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_DRAW_FRAMEBUFFER_BINDING_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_READ_FRAMEBUFFER_BINDING_APPLE
GL_APPLE_framebuffer_multisample
static final int GL_TEXTURE_MAX_LEVEL_APPLE
GL_APPLE_texture_max_level
static final int GL_COLOR_EXT
GL_EXT_discard_framebuffer
static final int GL_DEPTH_EXT
GL_EXT_discard_framebuffer
static final int GL_STENCIL_EXT
GL_EXT_discard_framebuffer
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
static final int GL_LUMINANCE8
GL_VERSION_1_1
; GL_EXT_texture
, GL_EXT_texture_storage
static final int GL_LUMINANCE8_ALPHA8
GL_VERSION_1_1
; GL_EXT_texture
, GL_EXT_texture_storage
static final int GL_LUMINANCE32F
GL_ARB_texture_float
; GL_EXT_texture_storage
static final int GL_LUMINANCE_ALPHA32F
GL_ARB_texture_float
; GL_EXT_texture_storage
static final int GL_LUMINANCE16F
GL_ARB_texture_float
; GL_EXT_texture_storage
static final int GL_LUMINANCE_ALPHA16F
GL_ARB_texture_float
; GL_EXT_texture_storage
static final int GL_BGRA_IMG
GL_IMG_read_format
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
GL_IMG_read_format
static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
static final int GL_MODULATE_COLOR_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_RECIP_ADD_SIGNED_ALPHA_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_TEXTURE_ALPHA_MODULATE_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_FACTOR_ALPHA_MODULATE_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_FRAGMENT_ALPHA_MODULATE_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_ADD_BLEND_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_DOT3_RGBA_IMG
GL_IMG_texture_env_enhanced_fixed_function
static final int GL_CLIP_PLANE0_IMG
GL_IMG_user_clip_plane
static final int GL_CLIP_PLANE1_IMG
GL_IMG_user_clip_plane
static final int GL_CLIP_PLANE2_IMG
GL_IMG_user_clip_plane
static final int GL_CLIP_PLANE3_IMG
GL_IMG_user_clip_plane
static final int GL_CLIP_PLANE4_IMG
GL_IMG_user_clip_plane
static final int GL_CLIP_PLANE5_IMG
GL_IMG_user_clip_plane
static final int GL_MAX_CLIP_PLANES_IMG
GL_IMG_user_clip_plane
static final int GL_RENDERBUFFER_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
GL_IMG_multisampled_render_to_texture
static final int GL_MAX_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
static final int GL_TEXTURE_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
static final int GL_ALL_COMPLETED_NV
GL_NV_fence
static final int GL_FENCE_STATUS_NV
GL_NV_fence
static final int GL_FENCE_CONDITION_NV
GL_NV_fence
static final int GL_TEXTURE_WIDTH_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_HEIGHT_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_DEPTH_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_FORMAT_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_TYPE_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_IMAGE_VALID_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_NUM_LEVELS_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_TARGET_QCOM
GL_QCOM_extended_get
static final int GL_TEXTURE_OBJECT_VALID_QCOM
GL_QCOM_extended_get
static final int GL_STATE_RESTORE
GL_QCOM_extended_get
static final int GL_PERFMON_GLOBAL_MODE_QCOM
GL_QCOM_perfmon_global_mode
static final int GL_WRITEONLY_RENDERING_QCOM
GL_QCOM_writeonly_rendering
static final int GL_COLOR_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
static final int GL_COLOR_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
static final int GL_DEPTH_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
static final int GL_STENCIL_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
void glAlphaFuncx(int func, int ref)
void glAlphaFuncx(GLenum func, GLclampx ref)
GL_VERSION_ES_CL_CM
void glBindVertexArrayOES(int array)
void glBindVertexArrayOES(GLuint array)
GL_OES_vertex_array_object
void glClearColorx(int red, int green, int blue, int alpha)
void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
GL_VERSION_ES_CL_CM
void glClearDepthx(int depth)
void glClearDepthx(GLclampx depth)
GL_VERSION_ES_CL_CM
void glClipPlanef(int plane, FloatBuffer equation)
void glClipPlanef(GLenum plane, const GLfloat * equation)
GL_VERSION_ES_CM
; GL_OES_single_precision
equation
- a direct or array-backed FloatBuffer
void glClipPlanef(int plane, float[] equation, int equation_offset)
void glClipPlanef(GLenum plane, const GLfloat * equation)
GL_VERSION_ES_CM
; GL_OES_single_precision
void glClipPlanefIMG(int arg0, FloatBuffer arg1)
void glClipPlanefIMG(GLenum, const GLfloat * )
GL_IMG_user_clip_plane
arg1
- a direct or array-backed FloatBuffer
void glClipPlanefIMG(int arg0, float[] arg1, int arg1_offset)
void glClipPlanefIMG(GLenum, const GLfloat * )
GL_IMG_user_clip_plane
void glClipPlanex(int plane, IntBuffer equation)
void glClipPlanex(GLenum plane, const GLfixed * equation)
GL_VERSION_ES_CL_CM
equation
- a direct or array-backed IntBuffer
void glClipPlanex(int plane, int[] equation, int equation_offset)
void glClipPlanex(GLenum plane, const GLfixed * equation)
GL_VERSION_ES_CL_CM
void glClipPlanexIMG(int arg0, IntBuffer arg1)
void glClipPlanexIMG(GLenum, const GLfixed * )
GL_IMG_user_clip_plane
arg1
- a direct or array-backed IntBuffer
void glClipPlanexIMG(int arg0, int[] arg1, int arg1_offset)
void glClipPlanexIMG(GLenum, const GLfixed * )
GL_IMG_user_clip_plane
void glColor4x(int red, int green, int blue, int alpha)
void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
GL_VERSION_ES_CL_CM
void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
GL_APPLE_copy_texture_levels
void glCurrentPaletteMatrix(int matrixpaletteindex)
void glCurrentPaletteMatrix(GLuint matrixpaletteindex)
GL_ARB_matrix_palette
; GL_OES_matrix_palette
void glDeleteFencesNV(int arg0, IntBuffer arg1)
void glDeleteFencesNV(GLsizei, const GLuint * )
GL_NV_fence
arg1
- a direct or array-backed IntBuffer
void glDeleteFencesNV(int arg0, int[] arg1, int arg1_offset)
void glDeleteFencesNV(GLsizei, const GLuint * )
GL_NV_fence
void glDeleteVertexArraysOES(int n, IntBuffer arrays)
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
GL_OES_vertex_array_object
arrays
- a direct or array-backed IntBuffer
void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
GL_OES_vertex_array_object
void glDepthRangex(int zNear, int zFar)
void glDepthRangex(GLclampx zNear, GLclampx zFar)
GL_VERSION_ES_CL_CM
void glDisableDriverControlQCOM(int driverControl)
void glDisableDriverControlQCOM(GLuint driverControl)
GL_QCOM_driver_control
void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
GL_EXT_discard_framebuffer
attachments
- a direct or array-backed IntBuffer
void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
GL_EXT_discard_framebuffer
void glDrawTexfOES(float x, float y, float z, float width, float height)
void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
GL_OES_draw_texture
void glDrawTexfvOES(FloatBuffer coords)
void glDrawTexfvOES(const GLfloat * coords)
GL_OES_draw_texture
coords
- a direct or array-backed FloatBuffer
void glDrawTexfvOES(float[] coords, int coords_offset)
void glDrawTexfvOES(const GLfloat * coords)
GL_OES_draw_texture
void glDrawTexiOES(int x, int y, int z, int width, int height)
void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
GL_OES_draw_texture
void glDrawTexivOES(IntBuffer coords)
void glDrawTexivOES(const GLint * coords)
GL_OES_draw_texture
coords
- a direct or array-backed IntBuffer
void glDrawTexivOES(int[] coords, int coords_offset)
void glDrawTexivOES(const GLint * coords)
GL_OES_draw_texture
void glDrawTexsOES(short x, short y, short z, short width, short height)
void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
GL_OES_draw_texture
void glDrawTexsvOES(ShortBuffer coords)
void glDrawTexsvOES(const GLshort * coords)
GL_OES_draw_texture
coords
- a direct or array-backed ShortBuffer
void glDrawTexsvOES(short[] coords, int coords_offset)
void glDrawTexsvOES(const GLshort * coords)
GL_OES_draw_texture
void glDrawTexxOES(int x, int y, int z, int width, int height)
void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
GL_OES_draw_texture
void glDrawTexxvOES(IntBuffer coords)
void glDrawTexxvOES(const GLfixed * coords)
GL_OES_draw_texture
coords
- a direct or array-backed IntBuffer
void glDrawTexxvOES(int[] coords, int coords_offset)
void glDrawTexxvOES(const GLfixed * coords)
GL_OES_draw_texture
void glEGLImageTargetRenderbufferStorageOES(int target, long image)
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
GL_OES_EGL_image
void glEGLImageTargetTexture2DOES(int target, long image)
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
GL_OES_EGL_image
void glEnableDriverControlQCOM(int driverControl)
void glEnableDriverControlQCOM(GLuint driverControl)
GL_QCOM_driver_control
void glEndTilingQCOM(int preserveMask)
void glEndTilingQCOM(GLbitfield preserveMask)
GL_QCOM_tiled_rendering
void glExtGetBufferPointervQCOM(int target, PointerBuffer params)
void glExtGetBufferPointervQCOM(GLenum target, GLvoid * * params)
GL_QCOM_extended_get
params
- a direct only PointerBuffer
void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
GL_QCOM_extended_get
void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
GL_QCOM_extended_get
void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
GL_QCOM_extended_get
void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
GL_QCOM_extended_get
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
GL_QCOM_extended_get2
source
- a direct or array-backed ByteBuffer
length
- a direct or array-backed IntBuffer
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
GL_QCOM_extended_get2
void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
GL_QCOM_extended_get2
void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
GL_QCOM_extended_get2
void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
GL_QCOM_extended_get
void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
GL_QCOM_extended_get
void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
GL_QCOM_extended_get2
void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
GL_QCOM_extended_get2
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
GL_QCOM_extended_get
params
- a direct or array-backed IntBuffer
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
GL_QCOM_extended_get
void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels)
GL_QCOM_extended_get
texels
- a direct or array-backed Buffer
void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
GL_QCOM_extended_get
void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
GL_QCOM_extended_get
boolean glExtIsProgramBinaryQCOM(int program)
GLboolean glExtIsProgramBinaryQCOM(GLuint program)
GL_QCOM_extended_get2
void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
GL_QCOM_extended_get
void glFinishFenceNV(int arg0)
void glFinishFenceNV(GLuint)
GL_NV_fence
void glFogx(int pname, int param)
void glFogx(GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glFogxv(int pname, IntBuffer params)
void glFogxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glFogxv(int pname, int[] params, int params_offset)
void glFogxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glFramebufferTexture2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
void glFramebufferTexture2DMultisampleEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei)
GL_EXT_multisampled_render_to_texture
void glFramebufferTexture2DMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei)
GL_IMG_multisampled_render_to_texture
void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
GL_VERSION_ES_CL_CM
void glGenFencesNV(int arg0, IntBuffer arg1)
void glGenFencesNV(GLsizei, GLuint * )
GL_NV_fence
arg1
- a direct or array-backed IntBuffer
void glGenFencesNV(int arg0, int[] arg1, int arg1_offset)
void glGenFencesNV(GLsizei, GLuint * )
GL_NV_fence
void glGenVertexArraysOES(int n, IntBuffer arrays)
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
GL_OES_vertex_array_object
arrays
- a direct or array-backed IntBuffer
void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
GL_OES_vertex_array_object
void glGetClipPlanef(int pname, FloatBuffer equation)
void glGetClipPlanef(GLenum pname, GLfloat * equation)
GL_VERSION_ES_CM
; GL_OES_single_precision
equation
- a direct or array-backed FloatBuffer
void glGetClipPlanef(int pname, float[] equation, int equation_offset)
void glGetClipPlanef(GLenum pname, GLfloat * equation)
GL_VERSION_ES_CM
; GL_OES_single_precision
void glGetClipPlanex(int pname, IntBuffer eqn)
void glGetClipPlanex(GLenum pname, GLfixed * eqn)
GL_VERSION_ES_CL_CM
eqn
- a direct or array-backed IntBuffer
void glGetClipPlanex(int pname, int[] eqn, int eqn_offset)
void glGetClipPlanex(GLenum pname, GLfixed * eqn)
GL_VERSION_ES_CL_CM
void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
GL_QCOM_driver_control
length
- a direct or array-backed IntBuffer
driverControlString
- a direct or array-backed ByteBuffer
void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
GL_QCOM_driver_control
void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
GL_QCOM_driver_control
void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
GL_QCOM_driver_control
void glGetFenceivNV(int arg0, int arg1, IntBuffer arg2)
void glGetFenceivNV(GLuint, GLenum, GLint * )
GL_NV_fence
arg2
- a direct or array-backed IntBuffer
void glGetFenceivNV(int arg0, int arg1, int[] arg2, int arg2_offset)
void glGetFenceivNV(GLuint, GLenum, GLint * )
GL_NV_fence
void glGetFixedv(int pname, IntBuffer params)
void glGetFixedv(GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glGetFixedv(int pname, int[] params, int params_offset)
void glGetFixedv(GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
void glGetLightxv(int light, int pname, IntBuffer params)
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glGetLightxv(int light, int pname, int[] params, int params_offset)
void glGetLightxv(GLenum light, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
void glGetMaterialxv(int face, int pname, IntBuffer params)
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glGetMaterialxv(int face, int pname, int[] params, int params_offset)
void glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
void glGetTexEnvxv(int tenv, int pname, IntBuffer params)
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glGetTexEnvxv(int tenv, int pname, int[] params, int params_offset)
void glGetTexEnvxv(GLenum tenv, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
void glGetTexParameterxv(int target, int pname, IntBuffer params)
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glGetTexParameterxv(int target, int pname, int[] params, int params_offset)
void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params)
GL_VERSION_ES_CL_CM
boolean glIsFenceNV(int arg0)
GLboolean glIsFenceNV(GLuint)
GL_NV_fence
boolean glIsVertexArrayOES(int array)
GLboolean glIsVertexArrayOES(GLuint array)
GL_OES_vertex_array_object
void glLightModelx(int pname, int param)
void glLightModelx(GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glLightModelxv(int pname, IntBuffer params)
void glLightModelxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glLightModelxv(int pname, int[] params, int params_offset)
void glLightModelxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glLightx(int light, int pname, int param)
void glLightx(GLenum light, GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glLightxv(int light, int pname, IntBuffer params)
void glLightxv(GLenum light, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glLightxv(int light, int pname, int[] params, int params_offset)
void glLightxv(GLenum light, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glLineWidthx(int width)
void glLineWidthx(GLfixed width)
GL_VERSION_ES_CL_CM
void glLoadMatrixx(IntBuffer m)
void glLoadMatrixx(const GLfixed * m)
GL_VERSION_ES_CL_CM
m
- a direct or array-backed IntBuffer
void glLoadMatrixx(int[] m, int m_offset)
void glLoadMatrixx(const GLfixed * m)
GL_VERSION_ES_CL_CM
void glLoadPaletteFromModelViewMatrixOES()
void glLoadPaletteFromModelViewMatrixOES(void)
GL_OES_matrix_palette
void glMaterialx(int face, int pname, int param)
void glMaterialx(GLenum face, GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glMaterialxv(int face, int pname, IntBuffer params)
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glMaterialxv(int face, int pname, int[] params, int params_offset)
void glMaterialxv(GLenum face, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glMatrixIndexPointer(int size, int type, int stride, Buffer pointer)
void glMatrixIndexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
GL_ARB_matrix_palette
; GL_OES_matrix_palette
pointer
- a direct or array-backed Buffer
void glMultMatrixx(IntBuffer m)
void glMultMatrixx(const GLfixed * m)
GL_VERSION_ES_CL_CM
m
- a direct or array-backed IntBuffer
void glMultMatrixx(int[] m, int m_offset)
void glMultMatrixx(const GLfixed * m)
GL_VERSION_ES_CL_CM
void glMultiTexCoord4x(int target, int s, int t, int r, int q)
void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
GL_VERSION_ES_CL_CM
void glNormal3x(int nx, int ny, int nz)
void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
GL_VERSION_ES_CL_CM
void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
GL_VERSION_ES_CL_CM
void glPointParameterx(int pname, int param)
void glPointParameterx(GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glPointParameterxv(int pname, IntBuffer params)
void glPointParameterxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glPointParameterxv(int pname, int[] params, int params_offset)
void glPointParameterxv(GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glPointSizePointerOES(int type, int stride, Buffer pointer)
void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer)
GL_OES_point_size_array
pointer
- a direct or array-backed Buffer
void glPointSizex(int size)
void glPointSizex(GLfixed size)
GL_VERSION_ES_CL_CM
void glPolygonOffsetx(int factor, int units)
void glPolygonOffsetx(GLfixed factor, GLfixed units)
GL_VERSION_ES_CL_CM
int glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent)
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
GL_OES_query_matrix
int glQueryMatrixxOES(int[] mantissa, int mantissa_offset, int[] exponent, int exponent_offset)
GLbitfield glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
GL_OES_query_matrix
void glRenderbufferStorageMultisampleAPPLE(int arg0, int arg1, int arg2, int arg3, int arg4)
void glRenderbufferStorageMultisampleAPPLE(GLenum, GLsizei, GLenum, GLsizei, GLsizei)
GL_APPLE_framebuffer_multisample
void glRenderbufferStorageMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4)
void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei)
GL_IMG_multisampled_render_to_texture
void glResolveMultisampleFramebufferAPPLE()
void glResolveMultisampleFramebufferAPPLE(void)
GL_APPLE_framebuffer_multisample
void glRotatex(int angle, int x, int y, int z)
void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
GL_VERSION_ES_CL_CM
void glSampleCoveragex(int value, boolean invert)
void glSampleCoveragex(GLclampx value, GLboolean invert)
GL_VERSION_ES_CL_CM
void glScalex(int x, int y, int z)
void glScalex(GLfixed x, GLfixed y, GLfixed z)
GL_VERSION_ES_CL_CM
void glSetFenceNV(int arg0, int arg1)
void glSetFenceNV(GLuint, GLenum)
GL_NV_fence
void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
GL_QCOM_tiled_rendering
boolean glTestFenceNV(int arg0)
GLboolean glTestFenceNV(GLuint)
GL_NV_fence
void glTexEnvx(int target, int pname, int param)
void glTexEnvx(GLenum target, GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glTexEnvxv(int target, int pname, IntBuffer params)
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glTexEnvxv(int target, int pname, int[] params, int params_offset)
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glTexParameterx(int target, int pname, int param)
void glTexParameterx(GLenum target, GLenum pname, GLfixed param)
GL_VERSION_ES_CL_CM
void glTexParameterxv(int target, int pname, IntBuffer params)
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
params
- a direct or array-backed IntBuffer
void glTexParameterxv(int target, int pname, int[] params, int params_offset)
void glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params)
GL_VERSION_ES_CL_CM
void glTranslatex(int x, int y, int z)
void glTranslatex(GLfixed x, GLfixed y, GLfixed z)
GL_VERSION_ES_CL_CM
void glWeightPointer(int size, int type, int stride, Buffer pointer)
void glWeightPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
GL_ARB_vertex_blend
; GL_OES_matrix_palette
pointer
- a direct or array-backed Buffer
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