- LeafState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LeafState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LeafState
-
Creates new BranchGroupState
- LEFT - Static variable in class org.jogamp.java3d.utils.geometry.Box
-
Used to designate the left side of the box when using
getShape().
- LightState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LightState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LightState
-
- limit() - Method in class org.jogamp.java3d.internal.BufferWrapper
-
- LINE_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
bufferType: compressed geometry is made up of line segments.
- linear - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- linear - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- LinearFogState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LinearFogState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinearFogState
-
- LineArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LineArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineArrayState
-
- LineAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LineAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineAttributesState
-
- LineStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LineStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineStripArrayState
-
- LINK - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
-
Deprecated.
A flag to indicate to the pickNode method to return a
Link
node from
a given SceneGraphPath
.
- LINK - Static variable in class org.jogamp.java3d.utils.picking.PickResult
-
Flag to pass to
getNode(int)
to return a
Link
node from
the SceneGraphPath
.
- LinkState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LinkState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinkState
-
Creates new BranchGroupState
- ListenerBase() - Constructor for class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.ListenerBase
-
- load(String) - Method in interface org.jogamp.java3d.loaders.Loader
-
This method loads the named file and returns the Scene
containing the scene.
- load(URL) - Method in interface org.jogamp.java3d.loaders.Loader
-
This method loads the named file and returns the Scene
containing the scene.
- load(Reader) - Method in interface org.jogamp.java3d.loaders.Loader
-
This method loads the Reader and returns the Scene
containing the scene.
- load(URL) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
-
This method loads the named file and returns the Scene
containing the scene.
- load(String) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
-
This method loads the named file and returns the Scene
containing the scene.
- load(Reader) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
-
This method loads the Reader and returns the Scene
containing the scene.
- load(String) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
The Object File is loaded from the .obj file specified by
the filename.
- load(URL) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
The object file is loaded off of the web.
- load(Reader) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
The Object File is loaded from the already opened file.
- LOAD_ALL - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of all objects into the scene.
- LOAD_BACKGROUND_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of background objects into the scene.
- LOAD_BEHAVIOR_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of behaviors into the scene.
- LOAD_FOG_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of fog objects into the scene.
- LOAD_LIGHT_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of light objects into the scene.
- LOAD_SOUND_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of sound objects into the scene.
- LOAD_VIEW_GROUPS - Static variable in interface org.jogamp.java3d.loaders.Loader
-
This flag enables the loading of view (camera) objects into
the scene.
- Loader - Interface in org.jogamp.java3d.loaders
-
The Loader interface is used to specify the location
and elements of a file format to load.
- LoaderBase - Class in org.jogamp.java3d.loaders
-
This class implements the Loader interface.
- LoaderBase() - Constructor for class org.jogamp.java3d.loaders.LoaderBase
-
Constructs a Loader with default values for all variables.
- LoaderBase(int) - Constructor for class org.jogamp.java3d.loaders.LoaderBase
-
Constructs a Loader with the specified flags word.
- loadNodeComponent(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
Used by SymbolTable to load a node component that is not in current
graph
- loadNodeComponent(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.StreamControl
-
Used by SymbolTable to load a node component that is not in current
graph
- loadSharedGroup(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
Loads the specified SharedGroup
- LocaleFactory - Interface in org.jogamp.java3d.utils.universe
-
This interface defines a factory for creating Locale objects in a
SimpleUniverse.
- LODState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- LODState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LODState
-
- LOW_PASS - Static variable in class org.jogamp.java3d.audioengines.Sample
-
- lowerBound - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
A point that defines the lower bound of the x,
y, and z components for all positions in the
compressed geometry buffer.
- Lw3dLoader - Class in org.jogamp.java3d.loaders.lw3d
-
This class implements the Loader API and allows users to load
Lightwave 3D scene files.
- Lw3dLoader() - Constructor for class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
-
Default constructor.
- Lw3dLoader(int) - Constructor for class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
-
This constructor takes a flags word that specifies which types of
scenefile items should be loaded into the scene.