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B

BACK - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the back side of the box when using getShape().
BackgroundSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BackgroundSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundSoundState
 
BackgroundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BackgroundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
 
bank - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
BEAM - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Indicates that the echo type is a beam extending from the origin of the sensor's local coordinate system to its hotspot.
BehaviorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BehaviorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
 
bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
 
BillboardState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BillboardState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
 
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cone
Designates the body of the cone.
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
Designates the body of the cylinder.
BODY - Static variable in class org.jogamp.java3d.utils.geometry.Sphere
Sphere shape identifier, used by getShape.
BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the bottom side of the box when using getShape().
BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
Designates the bottom end-cap of the cylinder.
BoundingLeafState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BoundingLeafState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BoundingLeafState
 
BOUNDS - Static variable in class org.jogamp.java3d.utils.picking.PickTool
Use this mode to pick by bounds and get basic information on the pick.
Box - Class in org.jogamp.java3d.utils.geometry
Box is a geometry primitive created with a given length, width, and height.
Box() - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a default box of 1.0 in all dimensions.
Box(float, float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a box of a given dimension and appearance.
Box(float, float, float, int, Appearance, int) - Constructor for class org.jogamp.java3d.utils.geometry.Box
Constructs a box of a given dimension, flags, and appearance.
Box(float, float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
 
BoxState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
 
BoxState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
 
BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
Deprecated.
A flag to indicate to the pickNode method to return a BranchGroup node from a given SceneGraphPath.
BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.picking.PickResult
Flag to pass to getNode(int) to return a BranchGroup node from the SceneGraphPath.
branchGraphFilePointer - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
branchGraphHasDependencies(int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Return true if the graph is dependent on nodes in other graphs Only Nodes (not node components) cause dependencies
branchGraphID - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
BranchGroupState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
BranchGroupState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BranchGroupState
Creates new BranchGroupState
bufferDataPresent - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
Contains bits indicating what data is bundled with the vertices in the compressed geometry buffer.
bufferType - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
Describes the type of data in the compressed geometry buffer.
BufferWrapper - Class in org.jogamp.java3d.internal
NIO Buffers are new in Java 1.4 but we need to run on 1.3 as well, so this class was created to hide the NIO classes from non-1.4 Java 3D users.
BufferWrapper() - Constructor for class org.jogamp.java3d.internal.BufferWrapper
Never used - this class is abstract.
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AlternateAppearanceState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AppearanceState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.FogState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.InterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LightState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinkState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LODState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ModelClipState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.MorphState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RasterState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph().
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Shape3DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundscapeState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Text3DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureUnitStateState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransformInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.mouse.MouseBehaviorState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.PrimitiveState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
 
buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.universe.SimpleUniverseState
Called once IO is complete, attaches all the branchgroups to the locales
ButtonAction2D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets a button action for the 2D valuator.
ButtonAction6D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets a button action for the 6DOF sensor.
BY_REFERENCE - Static variable in class org.jogamp.java3d.utils.image.TextureLoader
Optional flag - specifies that the ImageComponent2D will access the image data by reference
ByteBufferWrapper - Class in org.jogamp.java3d.internal
NIO Buffers are new in Java 1.4 but we need to run on 1.3 as well, so this class was created to hide the NIO classes from non-1.4 Java 3D users.
ByteBufferWrapper(ByteBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
Constructor initializes buffer with a java.nio.ByteBuffer object.
ByteBufferWrapper(J3DBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
Constructor initializes buffer with a org.jogamp.java3d.J3DBuffer object.
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