- BACK - Static variable in class org.jogamp.java3d.utils.geometry.Box
-
Used to designate the back side of the box when using
getShape().
- BackgroundSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BackgroundSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundSoundState
-
- BackgroundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BackgroundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
-
- bank - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- BEAM - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates that the echo type is a beam extending from the
origin of the sensor's local coordinate system to its hotspot.
- BehaviorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BehaviorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
-
- bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- bias - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- BillboardState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BillboardState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
-
- BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cone
-
Designates the body of the cone.
- BODY - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
-
Designates the body of the cylinder.
- BODY - Static variable in class org.jogamp.java3d.utils.geometry.Sphere
-
Sphere shape identifier, used by getShape
.
- BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Box
-
Used to designate the bottom side of the box when using
getShape().
- BOTTOM - Static variable in class org.jogamp.java3d.utils.geometry.Cylinder
-
Designates the bottom end-cap of the cylinder.
- BoundingLeafState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BoundingLeafState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BoundingLeafState
-
- BOUNDS - Static variable in class org.jogamp.java3d.utils.picking.PickTool
-
Use this mode to pick by bounds and get basic information
on the pick.
- Box - Class in org.jogamp.java3d.utils.geometry
-
Box is a geometry primitive created with a given length, width, and height.
- Box() - Constructor for class org.jogamp.java3d.utils.geometry.Box
-
Constructs a default box of 1.0 in all dimensions.
- Box(float, float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
-
Constructs a box of a given dimension and appearance.
- Box(float, float, float, int, Appearance, int) - Constructor for class org.jogamp.java3d.utils.geometry.Box
-
Constructs a box of a given dimension, flags, and appearance.
- Box(float, float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Box
-
- BoxState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- BoxState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
-
- BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
-
Deprecated.
A flag to indicate to the pickNode method to return a
BranchGroup
node from a given SceneGraphPath
.
- BRANCH_GROUP - Static variable in class org.jogamp.java3d.utils.picking.PickResult
-
Flag to pass to
getNode(int)
to return a
BranchGroup
node from
the SceneGraphPath
.
- branchGraphFilePointer - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
-
- branchGraphHasDependencies(int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Return true if the graph is dependent on nodes in
other graphs
Only Nodes (not node components) cause dependencies
- branchGraphID - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
-
- BranchGroupState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- BranchGroupState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BranchGroupState
-
Creates new BranchGroupState
- bufferDataPresent - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
Contains bits indicating what data is bundled with the vertices in the
compressed geometry buffer.
- bufferType - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
Describes the type of data in the compressed geometry buffer.
- BufferWrapper - Class in org.jogamp.java3d.internal
-
NIO Buffers are new in Java 1.4 but we need to run on 1.3
as well, so this class was created to hide the NIO classes
from non-1.4 Java 3D users.
- BufferWrapper() - Constructor for class org.jogamp.java3d.internal.BufferWrapper
-
Never used - this class is abstract.
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AlternateAppearanceState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.AppearanceState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BackgroundState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BehaviorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.BillboardState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.FogState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.InterpolatorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LightState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinkState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LODState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ModelClipState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.MorphState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RasterState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
-
Subclasses should processes their own buildGraph requirements BEFORE
calling super.buildGraph().
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Shape3DState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundscapeState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SoundState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Text3DState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureUnitStateState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransformInterpolatorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.mouse.MouseBehaviorState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.PrimitiveState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
-
- buildGraph() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.universe.SimpleUniverseState
-
Called once IO is complete, attaches all the branchgroups to the locales
- ButtonAction2D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets a button action for the 2D valuator.
- ButtonAction6D(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets a button action for the 6DOF sensor.
- BY_REFERENCE - Static variable in class org.jogamp.java3d.utils.image.TextureLoader
-
Optional flag - specifies that the ImageComponent2D will
access the image data by reference
- ByteBufferWrapper - Class in org.jogamp.java3d.internal
-
NIO Buffers are new in Java 1.4 but we need to run on 1.3
as well, so this class was created to hide the NIO classes
from non-1.4 Java 3D users.
- ByteBufferWrapper(ByteBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
-
Constructor initializes buffer with a
java.nio.ByteBuffer object.
- ByteBufferWrapper(J3DBuffer) - Constructor for class org.jogamp.java3d.internal.ByteBufferWrapper
-
Constructor initializes buffer with a
org.jogamp.java3d.J3DBuffer object.