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CANVAS_AUTO_UPDATE - Static variable in class org.jogamp.java3d.utils.universe.ViewInfo
Indicates that updates to a Canvas3D associated with the View should be automatically checked with each call to a public method in this class.
CAP - Static variable in class org.jogamp.java3d.utils.geometry.Cone
Designates the end-cap of the cone.
capacity() - Method in class org.jogamp.java3d.internal.BufferWrapper
 
cleanup() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
 
cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
 
cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
 
cleanup() - Method in class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Cleanup memory references used by ConfiguredUniverse.
cleanup() - Method in class org.jogamp.java3d.utils.universe.SimpleUniverse
Cleanup memory use and reference by SimpleUniverse.
clear() - Method in class org.jogamp.java3d.audioengines.Sample
Clears/re-initialize fields associated with sample data for this sound, and frees any device specific data associated with this sample.
clear() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
Deprecated.
Delete all compressed objects from this instance.
clear() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
Delete all compressed objects from this instance.
clear() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Clear all elements from the symbol table
clear() - Method in class org.jogamp.java3d.utils.universe.ConfigContainer
Release memory references used by this ConfigContainer.
clear() - Static method in class org.jogamp.java3d.utils.universe.ViewInfo
Release all static memory references held by ViewInfo, if any.
clearData() - Method in class org.jogamp.java3d.utils.geometry.StripifierStats
Clears the statistical data
clearGeometryCache() - Static method in class org.jogamp.java3d.utils.geometry.Primitive
Clear the shared geometry cache for all Primitive types.
clearSound(int) - Method in class org.jogamp.java3d.audioengines.AudioEngine3D
Clear Sound.
clearSound(int) - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
Clears the fields associated with sample data for this sound.
clearUnshared() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Clear all the Symbols that are not shared with other Graphs in the file Remove all Symbols from all structures with referenceCounts=1
clicked(SensorEvent) - Method in interface org.jogamp.java3d.utils.behaviors.sensor.SensorButtonListener
This method is currently not used by SensorEventAgent, but is included here for future possible development.
clicked(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorInputAdaptor
 
ClipState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ClipState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
 
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
Copies KBRotPosScaleSplinePathInterpolator information from originalNode into the current node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
Used to create a new instance of the node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Box
Used to create a new instance of the node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cone
Used to create a new instance of the node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cylinder
Used to create a new instance of the node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Sphere
Used to create a new instance of the node.
cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Text2D
 
cloneNodeComponent() - Method in class org.jogamp.java3d.utils.shader.SimpleShaderAppearance
Must implement or clones turn out to be ShaderAppearance
close() - Method in class org.jogamp.java3d.audioengines.AudioEngine
Code to close the device
close() - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
Code to close the device.
close() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
Deprecated.
Release the resources associated with this instance.
close() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
Release the resources associated with this instance.
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
 
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
 
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.StreamControl
 
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileReader
Close the file and cleanup internal data structures
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileWriter
Close the file and cleanup internal data structures.
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamReader
Close the SceneGraphStreamReader stream
close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamWriter
Close the SceneGraphStreamWriter and the associated stream
COLLECT_STATS - Static variable in class org.jogamp.java3d.utils.geometry.Stripifier
Indicates to the stripifier to collect statistics on the data
COLOR_IN_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
bufferDataPresent: bit indicating that RGB color information is bundled with the vertices in the compressed geometry buffer.
ColorCube - Class in org.jogamp.java3d.utils.geometry
Simple color-per-vertex cube with a different color for each face
ColorCube() - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
Constructs a color cube with unit scale.
ColorCube(double) - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
Constructs a color cube with the specified scale.
ColorCubeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
 
ColorCubeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
 
ColoringAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ColoringAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColoringAttributesState
 
ColorInterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ColorInterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
 
compact() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
Remove unused data from an indexed dataset.
compare(TransparencySortGeom, TransparencySortGeom) - Method in class org.jogamp.java3d.utils.scenegraph.transparency.SimpleDistanceComparator
Compares its two arguments for order.
compress(CompressionStream) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
Deprecated.
Compress a stream into a CompressedGeometry node component.
compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
Deprecated.
Compress a stream and append the output to a CompressedGeometryFile.
compress(CompressionStream) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
Compress a stream into a CompressedGeometryData node component.
compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
Compress a stream and append the output to a CompressedGeometryFile.
CompressedGeometryData - Class in org.jogamp.java3d.utils.geometry.compression
The compressed geometry object is used to store geometry in a compressed format.
CompressedGeometryData(CompressedGeometryData.Header, byte[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
Creates a new CompressedGeometryData object by copying the specified compressed geometry data into this object.
CompressedGeometryData(CompressedGeometryData.Header, byte[], boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
Creates a new CompressedGeometryData object.
CompressedGeometryData(CompressedGeometryData.Header, J3DBuffer) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
Creates a new CompressedGeometryData object.
CompressedGeometryData.Header - Class in org.jogamp.java3d.utils.geometry.compression
The Header class is a data container for the header information, used in conjunction with a CompressedGeometryData object.
CompressedGeometryFile - Class in org.jogamp.java3d.utils.compression
Deprecated.
As of Java 3D 1.5, replaced by org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile.
CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
Deprecated.
Construct a new CompressedGeometryFile instance associated with the specified file.
CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
Deprecated.
Construct a new CompressedGeometryFile instance associated with the specified file.
CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
Deprecated.
Construct a new CompressedGeometryFile instance associated with a currently open RandomAccessFile.
CompressedGeometryFile - Class in org.jogamp.java3d.utils.geometry.compression
This class provides methods to read and write compressed geometry resource files.
CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
Construct a new CompressedGeometryFile instance associated with the specified file.
CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
Construct a new CompressedGeometryFile instance associated with the specified file.
CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
Construct a new CompressedGeometryFile instance associated with a currently open RandomAccessFile.
CompressedGeometryState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
CompressedGeometryState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
 
CompressionStream - Class in org.jogamp.java3d.utils.compression
Deprecated.
As of Java 3D 1.5, replaced by org.jogamp.java3d.utils.geometry.compression.CompressionStream.
CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph objects.
CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph objects.
CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
CompressionStream - Class in org.jogamp.java3d.utils.geometry.compression
This class is used as input to a geometry compressor.
CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
Creates a CompressionStream from an array of Shape3D scene graph objects.
CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
Creates a CompressionStream from an array of Shape3D scene graph objects.
CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
Creates a CompressionStream from an array of GeometryInfo objects.
CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
Creates a CompressionStream from an array of GeometryInfo objects.
computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.CubicSplineSegment
Computes the length of the curve at a given point between key frames.
computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBCubicSplineSegment
Computes the length of the curve at a given point between key frames.
computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
Computes the new transform for this interpolator for a given alpha value.
computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
Computes the new transform for this interpolator for a given alpha value.
Cone - Class in org.jogamp.java3d.utils.geometry
Cone is a geometry primitive defined with a radius and a height.
Cone() - Constructor for class org.jogamp.java3d.utils.geometry.Cone
Constructs a default Cone of radius of 1.0 and height of 2.0.
Cone(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
Constructs a default Cone of a given radius and height.
Cone(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
Constructs a default cone of a given radius, height, and appearance.
Cone(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
Constructs a default cone of a given radius, height, primitive flags, and appearance.
Cone(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
Constructs a customized Cone of a given radius, height, flags, resolution (X and Y dimensions), and appearance.
ConeSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
ConeSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ConeSoundState
 
ConeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
 
ConeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
 
ConfigContainer - Class in org.jogamp.java3d.utils.universe
Loads a Java 3D configuration file and creates a container of named objects that will effect the viewing configuration specified in the file.
ConfigContainer(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
Creates a new ConfigContainer and loads the configuration file at the specified URL.
ConfigContainer(URL, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
Creates a new ConfigContainer and loads the configuration file at the specified URL.
ConfigContainer(URL, boolean, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
Creates a new ConfigContainer and loads the configuration file at the specified URL.
ConfigContainer(URL, boolean, int, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
Creates a new ConfigContainer and loads the configuration file at the specified URL.
ConfiguredUniverse - Class in org.jogamp.java3d.utils.universe
This utility class creates all the necessary objects on the view side of the scene graph.
ConfiguredUniverse() - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse().
ConfiguredUniverse(int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse(int).
ConfiguredUniverse(Canvas3D) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse(Canvas3D).
ConfiguredUniverse(Canvas3D, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse(Canvas3D, int).
ConfiguredUniverse(ViewingPlatform, Viewer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse(ViewingPlatform, Viewer).
ConfiguredUniverse(ViewingPlatform, Viewer, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Equivalent to SimpleUniverse(ViewingPlatform, Viewer, LocalFactory).
ConfiguredUniverse(Canvas3D[]) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Creates a Locale, a single ViewingPlatform, and a Viewer object from the given array of Canvas3D instances.
ConfiguredUniverse(Canvas3D[], int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Creates a Locale, a single ViewingPlatform with the specified number of transforms, and a Viewer object using the given array of Canvas3D instances.
ConfiguredUniverse(Canvas3D[], int, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Creates a Locale, a single ViewingPlatform with the specified number of transforms, and a Viewer object using the given array of Canvas3D instances.
ConfiguredUniverse(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale, one or more ViewingPlatforms, and at least one Viewer object.
ConfiguredUniverse(URL, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale, one or more ViewingPlatforms with the specified number of transforms, and at least one Viewer object.
ConfiguredUniverse(URL, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale, one or more ViewingPlatforms with the specified number of transforms, and at least one Viewer object with optional visibility.
ConfiguredUniverse(URL, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale using the given LocaleFactory, one or more ViewingPlatforms, and at least one Viewer object.
ConfiguredUniverse(URL, LocaleFactory, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale using the given LocaleFactory, one or more ViewingPlatforms, and at least one Viewer object with optional visibility.
ConfiguredUniverse(URL, LocaleFactory, HiResCoord, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Reads the configuration specified by the given URL to create a Locale using the specified LocaleFactory with the given origin, one or more ViewingPlatforms with the specified number of transforms, and at least one Viewer object with optional visibility.
ConfiguredUniverse(ConfigContainer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Retrieves view-side scenegraph components from the given container to create a universe with one Locale, one or more ViewingPlatforms, and at least one Viewer object.
ConfiguredUniverse(ConfigContainer, LocaleFactory, HiResCoord) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
Retrieves view-side scenegraph components from the given container to create a universe with one Locale created from the specified LocaleFactory and origin, one or more ViewingPlatforms, and at least one Viewer object.
ConstantSpeedTime(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets the time interval for which the translation occurs at the normal speed.
continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
 
Controller - Class in org.jogamp.java3d.utils.scenegraph.io.retained
Provides code to control the reading and writing of Java3D objects to and from any Java IO mechanism.
Controller() - Constructor for class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
Creates new Controller
convertToIndexedTriangles() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
Convert the GeometryInfo object to have primitive type TRIANGLE_ARRAY and be indexed.
createAppearance() - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
Override to provide a custom appearance, for example a ShaderAppearance with shaders
createAudioDevice() - Method in class org.jogamp.java3d.utils.universe.Viewer
Used to create and initialize a default AudioDevice3D used for sound rendering.
createFile(File, SimpleUniverse, boolean, String, Serializable) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
Create the file and write the inital header information
createImageComponent(int, int, int, boolean, boolean, URL) - Method in interface org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURLIOListener
The listener method which is called when a ImageComponent2DURL is loaded from the scenegraph file.
createLocale(VirtualUniverse, HiResCoord) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
Creates a new Locale object at the specified high resolution coordinate in the specified universe.
createLocale(VirtualUniverse) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
Creates a new Locale object at (0, 0, 0) in the specified universe.
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentFloatState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentIntState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentNativeState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DistanceLODState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Font3DState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineStripArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedPointArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedQuadArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleFanArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleStripArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineStripArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionPathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.QuadArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationPathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosPathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosScalePathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ScaleInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture3DState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleFanArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleStripArrayState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolatorState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
 
createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.Text2DState
 
createSceneGraphObjectReferences(SceneGraphObjectReferenceControl) - Method in interface org.jogamp.java3d.utils.scenegraph.io.SceneGraphIO
The method is called before writeSGObject and gives the user the chance to create references to other Nodes and NodeComponents.
createState(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
Create a new state object and check for a pre-existing symbol table entry
createState(SceneGraphObject, SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
Given a scene graph object instantiate the correct State class for that object.
createState(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
Return the state class for the SceneGraphObject, creating one if it does not already exist
createSymbol(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Create a new symbol and provide a new nodeID This is used during the save process
createSymbol(SceneGraphObjectState, SceneGraphObject, int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
Create a new symbol using the specified nodeID This is used during the load process.
Cube - Class in org.jogamp.java3d.utils.shader
Note Cube does not have normals and so cannot be used for lit geometries It is designed as a general debug position indicator If you want to add a Material and have lighting enabled please use a org.jogamp.java3d.utils.geometry.Box
Cube() - Constructor for class org.jogamp.java3d.utils.shader.Cube
Constructs a color cube with unit scale.
Cube(double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
Constructs a color cube with the specified scale.
Cube(double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
 
Cube(double, double, double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
Constructs a color cube with the specified scale.
Cube(double, double, double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
 
Cube(float, float, float, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
 
CubicSplineCurve - Class in org.jogamp.java3d.utils.behaviors.interpolators
CubicSplineCurve is a container class that holds a number of cubicSplineSegments
CubicSplineSegment - Class in org.jogamp.java3d.utils.behaviors.interpolators
The CubicSplineSegment class creates the representation of a TCB (Kochanek-Bartels Spline).
Cylinder - Class in org.jogamp.java3d.utils.geometry
Cylinder is a geometry primitive defined with a radius and a height.
Cylinder() - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
Constructs a default cylinder of radius of 1.0 and height of 2.0.
Cylinder(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
Constructs a default cylinder of a given radius and height.
Cylinder(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
Constructs a default cylinder of a given radius, height, and appearance.
Cylinder(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
Constructs a default cylinder of a given radius, height, primitive flags and appearance.
Cylinder(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
Constructs a customized cylinder of a given radius, height, resolution (X and Y dimensions), and appearance.
CylinderState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
 
CylinderState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
 
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