- CANVAS_AUTO_UPDATE - Static variable in class org.jogamp.java3d.utils.universe.ViewInfo
-
Indicates that updates to a Canvas3D associated with the View should
be automatically checked with each call to a public method in this
class.
- CAP - Static variable in class org.jogamp.java3d.utils.geometry.Cone
-
Designates the end-cap of the cone.
- capacity() - Method in class org.jogamp.java3d.internal.BufferWrapper
-
- cleanup() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
-
- cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
-
- cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
-
- cleanup() - Method in class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Cleanup memory references used by ConfiguredUniverse.
- cleanup() - Method in class org.jogamp.java3d.utils.universe.SimpleUniverse
-
Cleanup memory use and reference by SimpleUniverse.
- clear() - Method in class org.jogamp.java3d.audioengines.Sample
-
Clears/re-initialize fields associated with sample data
for this sound,
and frees any device specific data associated with this sample.
- clear() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Delete all compressed objects from this instance.
- clear() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Delete all compressed objects from this instance.
- clear() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Clear all elements from the symbol table
- clear() - Method in class org.jogamp.java3d.utils.universe.ConfigContainer
-
Release memory references used by this ConfigContainer.
- clear() - Static method in class org.jogamp.java3d.utils.universe.ViewInfo
-
Release all static memory references held by ViewInfo, if any.
- clearData() - Method in class org.jogamp.java3d.utils.geometry.StripifierStats
-
Clears the statistical data
- clearGeometryCache() - Static method in class org.jogamp.java3d.utils.geometry.Primitive
-
Clear the shared geometry cache for all Primitive types.
- clearSound(int) - Method in class org.jogamp.java3d.audioengines.AudioEngine3D
-
Clear Sound.
- clearSound(int) - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
-
Clears the fields associated with sample data for this sound.
- clearUnshared() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Clear all the Symbols that are not shared with other Graphs in the file
Remove all Symbols from all structures with referenceCounts=1
- clicked(SensorEvent) - Method in interface org.jogamp.java3d.utils.behaviors.sensor.SensorButtonListener
-
This method is currently not used by SensorEventAgent
,
but is included here for future possible development.
- clicked(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorInputAdaptor
-
- ClipState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ClipState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
-
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
-
Copies KBRotPosScaleSplinePathInterpolator information from
originalNode
into
the current node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Box
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cone
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cylinder
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Sphere
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Text2D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.utils.shader.SimpleShaderAppearance
-
Must implement or clones turn out to be ShaderAppearance
- close() - Method in class org.jogamp.java3d.audioengines.AudioEngine
-
Code to close the device
- close() - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
-
Code to close the device.
- close() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Release the resources associated with this instance.
- close() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Release the resources associated with this instance.
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.StreamControl
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileReader
-
Close the file and cleanup internal data structures
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileWriter
-
Close the file and cleanup internal data structures.
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamReader
-
Close the SceneGraphStreamReader stream
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamWriter
-
Close the SceneGraphStreamWriter and the associated stream
- COLLECT_STATS - Static variable in class org.jogamp.java3d.utils.geometry.Stripifier
-
Indicates to the stripifier to collect statistics on the data
- COLOR_IN_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
bufferDataPresent: bit indicating that RGB color information is
bundled with the vertices in the compressed geometry buffer.
- ColorCube - Class in org.jogamp.java3d.utils.geometry
-
Simple color-per-vertex cube with a different color for each face
- ColorCube() - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
-
Constructs a color cube with unit scale.
- ColorCube(double) - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
-
Constructs a color cube with the specified scale.
- ColorCubeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- ColorCubeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
-
- ColoringAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ColoringAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColoringAttributesState
-
- ColorInterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ColorInterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
-
- compact() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Remove unused data from an indexed dataset.
- compare(TransparencySortGeom, TransparencySortGeom) - Method in class org.jogamp.java3d.utils.scenegraph.transparency.SimpleDistanceComparator
-
Compares its two arguments for order.
- compress(CompressionStream) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
-
Deprecated.
Compress a stream into a CompressedGeometry node component.
- compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
-
Deprecated.
Compress a stream and append the output to a CompressedGeometryFile.
- compress(CompressionStream) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
-
Compress a stream into a CompressedGeometryData node component.
- compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
-
Compress a stream and append the output to a CompressedGeometryFile.
- CompressedGeometryData - Class in org.jogamp.java3d.utils.geometry.compression
-
The compressed geometry object is used to store geometry in a
compressed format.
- CompressedGeometryData(CompressedGeometryData.Header, byte[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object by copying
the specified compressed geometry data into this object.
- CompressedGeometryData(CompressedGeometryData.Header, byte[], boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object.
- CompressedGeometryData(CompressedGeometryData.Header, J3DBuffer) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object.
- CompressedGeometryData.Header - Class in org.jogamp.java3d.utils.geometry.compression
-
The Header class is a data container for the header information,
used in conjunction with a CompressedGeometryData object.
- CompressedGeometryFile - Class in org.jogamp.java3d.utils.compression
-
- CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with a
currently open RandomAccessFile.
- CompressedGeometryFile - Class in org.jogamp.java3d.utils.geometry.compression
-
This class provides methods to read and write compressed geometry resource
files.
- CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with a
currently open RandomAccessFile.
- CompressedGeometryState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- CompressedGeometryState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
-
- CompressionStream - Class in org.jogamp.java3d.utils.compression
-
- CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream - Class in org.jogamp.java3d.utils.geometry.compression
-
This class is used as input to a geometry compressor.
- CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of GeometryInfo objects.
- computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.CubicSplineSegment
-
Computes the length of the curve at a given point between
key frames.
- computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBCubicSplineSegment
-
Computes the length of the curve at a given point between
key frames.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- Cone - Class in org.jogamp.java3d.utils.geometry
-
Cone is a geometry primitive defined with a radius and a height.
- Cone() - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default Cone of radius of 1.0 and height
of 2.0.
- Cone(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default Cone of a given radius and height.
- Cone(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default cone of a given radius, height,
and appearance.
- Cone(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default cone of a given radius, height,
primitive flags, and appearance.
- Cone(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a customized Cone of a given radius, height, flags,
resolution (X and Y dimensions), and appearance.
- ConeSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ConeSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ConeSoundState
-
- ConeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- ConeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
-
- ConfigContainer - Class in org.jogamp.java3d.utils.universe
-
Loads a Java 3D configuration file and creates a container of named objects
that will effect the viewing configuration specified in the file.
- ConfigContainer(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, boolean, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, boolean, int, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfiguredUniverse - Class in org.jogamp.java3d.utils.universe
-
This utility class creates all the necessary objects on the view side of
the scene graph.
- ConfiguredUniverse() - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse()
.
- ConfiguredUniverse(int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(int)
.
- ConfiguredUniverse(Canvas3D) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(Canvas3D)
.
- ConfiguredUniverse(Canvas3D, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(Canvas3D, int)
.
- ConfiguredUniverse(ViewingPlatform, Viewer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(ViewingPlatform, Viewer)
.
- ConfiguredUniverse(ViewingPlatform, Viewer, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(ViewingPlatform, Viewer,
LocalFactory)
.
- ConfiguredUniverse(Canvas3D[]) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform, and a Viewer object from
the given array of Canvas3D instances.
- ConfiguredUniverse(Canvas3D[], int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform with the specified number of
transforms, and a Viewer object using the given array of Canvas3D
instances.
- ConfiguredUniverse(Canvas3D[], int, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform with the specified number of
transforms, and a Viewer object using the given array of Canvas3D
instances.
- ConfiguredUniverse(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms, and at least one Viewer object.
- ConfiguredUniverse(URL, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms with the specified number of transforms,
and at least one Viewer object.
- ConfiguredUniverse(URL, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms with the specified number of transforms,
and at least one Viewer object with optional visibility.
- ConfiguredUniverse(URL, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the given LocaleFactory, one or more ViewingPlatforms, and at
least one Viewer object.
- ConfiguredUniverse(URL, LocaleFactory, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the given LocaleFactory, one or more ViewingPlatforms, and at
least one Viewer object with optional visibility.
- ConfiguredUniverse(URL, LocaleFactory, HiResCoord, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the specified LocaleFactory with the given origin, one or more
ViewingPlatforms with the specified number of transforms, and at least
one Viewer object with optional visibility.
- ConfiguredUniverse(ConfigContainer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Retrieves view-side scenegraph components from the given container to
create a universe with one Locale, one or more ViewingPlatforms, and at
least one Viewer object.
- ConfiguredUniverse(ConfigContainer, LocaleFactory, HiResCoord) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Retrieves view-side scenegraph components from the given container to
create a universe with one Locale created from the specified
LocaleFactory and origin, one or more ViewingPlatforms, and at least
one Viewer object.
- ConstantSpeedTime(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the time interval for which the translation occurs
at the normal speed.
- continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- Controller - Class in org.jogamp.java3d.utils.scenegraph.io.retained
-
Provides code to control the reading and writing of Java3D objects to and
from any Java IO mechanism.
- Controller() - Constructor for class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
Creates new Controller
- convertToIndexedTriangles() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Convert the GeometryInfo object to have primitive type TRIANGLE_ARRAY
and be indexed.
- createAppearance() - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
Override to provide a custom appearance, for example
a ShaderAppearance with shaders
- createAudioDevice() - Method in class org.jogamp.java3d.utils.universe.Viewer
-
Used to create and initialize a default AudioDevice3D used for sound
rendering.
- createFile(File, SimpleUniverse, boolean, String, Serializable) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
Create the file and write the inital header information
- createImageComponent(int, int, int, boolean, boolean, URL) - Method in interface org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURLIOListener
-
The listener method which is called when a ImageComponent2DURL is
loaded from the scenegraph file.
- createLocale(VirtualUniverse, HiResCoord) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
-
Creates a new Locale object at the specified high resolution
coordinate in the specified universe.
- createLocale(VirtualUniverse) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
-
Creates a new Locale object at (0, 0, 0) in the specified universe.
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentFloatState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentIntState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentNativeState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DistanceLODState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Font3DState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedPointArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedQuadArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleFanArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionPathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.QuadArrayState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationPathInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosPathInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosScalePathInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ScaleInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture3DState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleArrayState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleFanArrayState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleStripArrayState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolatorState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
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- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.Text2DState
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- createSceneGraphObjectReferences(SceneGraphObjectReferenceControl) - Method in interface org.jogamp.java3d.utils.scenegraph.io.SceneGraphIO
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The method is called before writeSGObject and gives the user the chance
to create references to other Nodes and NodeComponents.
- createState(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
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Create a new state object and check for a pre-existing symbol table
entry
- createState(SceneGraphObject, SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
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Given a scene graph object instantiate the correct State class
for that object.
- createState(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
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Return the state class for the SceneGraphObject, creating one if it does
not already exist
- createSymbol(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
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Create a new symbol and provide a new nodeID
This is used during the save process
- createSymbol(SceneGraphObjectState, SceneGraphObject, int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
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Create a new symbol using the specified nodeID
This is used during the load process.
- Cube - Class in org.jogamp.java3d.utils.shader
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Note Cube does not have normals and so cannot be used for lit geometries
It is designed as a general debug position indicator
If you want to add a Material and have lighting enabled please use a org.jogamp.java3d.utils.geometry.Box
- Cube() - Constructor for class org.jogamp.java3d.utils.shader.Cube
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Constructs a color cube with unit scale.
- Cube(double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
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Constructs a color cube with the specified scale.
- Cube(double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
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- Cube(double, double, double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
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Constructs a color cube with the specified scale.
- Cube(double, double, double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
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- Cube(float, float, float, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
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- CubicSplineCurve - Class in org.jogamp.java3d.utils.behaviors.interpolators
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CubicSplineCurve is a container class that holds a number of
cubicSplineSegments
- CubicSplineSegment - Class in org.jogamp.java3d.utils.behaviors.interpolators
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The CubicSplineSegment class creates the representation of a
TCB (Kochanek-Bartels Spline).
- Cylinder - Class in org.jogamp.java3d.utils.geometry
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Cylinder is a geometry primitive defined with a radius and a height.
- Cylinder() - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
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Constructs a default cylinder of radius of 1.0 and height
of 2.0.
- Cylinder(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
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Constructs a default cylinder of a given radius and height.
- Cylinder(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
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Constructs a default cylinder of a given radius, height, and
appearance.
- Cylinder(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
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Constructs a default cylinder of a given radius, height,
primitive flags and appearance.
- Cylinder(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
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Constructs a customized cylinder of a given radius, height,
resolution (X and Y dimensions), and appearance.
- CylinderState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
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- CylinderState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
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