A B C D E F G H I J K L M N O P Q R S T U V W X Y 

A

AABBox - Class in com.jogamp.opengl.math.geom
Axis Aligned Bounding Box.
AABBox() - Constructor for class com.jogamp.opengl.math.geom.AABBox
Create a Axis Aligned bounding box (AABBox) where the low and and high MAX float Values.
AABBox(float, float, float, float, float, float) - Constructor for class com.jogamp.opengl.math.geom.AABBox
Create an AABBox specifying the coordinates of the low and high
AABBox(float[], float[]) - Constructor for class com.jogamp.opengl.math.geom.AABBox
Create a AABBox defining the low and high
abs(float) - Static method in class com.jogamp.opengl.math.FloatUtil
 
AbstractGraphicsConfiguration - Interface in javax.media.nativewindow
A marker interface describing a graphics configuration, visual, or pixel format in a toolkit-independent manner.
AbstractGraphicsDevice - Interface in javax.media.nativewindow
A interface describing a graphics device in a toolkit-independent manner.
AbstractGraphicsScreen - Interface in javax.media.nativewindow
A interface describing a graphics screen in a toolkit-independent manner.
acos(float) - Static method in class com.jogamp.opengl.math.FloatUtil
 
add(Quaternion) - Method in class com.jogamp.opengl.math.Quaternion
Add a quaternion
add(GLAutoDrawable) - Method in class com.jogamp.opengl.util.AnimatorBase
 
add(ShaderCode) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
Adds a new shader to this program.
add(GL2ES2, ShaderCode, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
Adds a new shader to a this non running program.
add(Rect) - Method in class com.jogamp.opengl.util.packrect.Level
Tries to add the given rectangle to this level only allowing non-disruptive changes like trivial expansion of the last level in the RectanglePacker and allocation from the free list.
add(Rect) - Method in class com.jogamp.opengl.util.packrect.LevelSet
Returns true if the given rectangle was successfully added to the LevelSet given its current dimensions, false if not.
add(Rect) - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
Decides upon an (x, y) position for the given rectangle (leaving its width and height unchanged) and places it on the backing store.
add(Dimension) - Method in class javax.media.nativewindow.util.Dimension
 
add(GLAutoDrawable) - Method in interface javax.media.opengl.GLAnimatorControl
Adds a drawable to this animator's list of rendering drawables.
addChild(NativeWindow) - Method in class com.jogamp.newt.opengl.GLWindow
 
addChild(NativeWindow) - Method in interface com.jogamp.newt.Window
 
addClosingListener() - Method in class com.jogamp.nativewindow.awt.AWTWindowClosingProtocol
Adds this closing listener to the components Window if exist and only one time.
addComponentListener(ComponentListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addCustomShutdownHook(boolean, Runnable) - Static method in class javax.media.nativewindow.NativeWindowFactory
Add a custom shutdown hook to be performed at JVM shutdown before shutting down NativeWindowFactory instance.
addDefaultShaderPrecision(GL2ES2, int) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
Adds default precision to source code at given position if required, i.e.
addEventListener(GLMediaPlayer.GLMediaEventListener) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Adds a GLMediaPlayer.GLMediaEventListener to this player.
addFixedSubArray(int, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
Configure a segment of this fixed function interleaved array (see GLArrayDataServer.createFixedInterleaved(int, int, boolean, int, int)).
addFocusListener(FocusListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addGestureHandler(GestureHandler) - Method in class com.jogamp.newt.opengl.GLWindow
 
addGestureHandler(int, GestureHandler) - Method in class com.jogamp.newt.opengl.GLWindow
 
addGestureHandler(GestureHandler) - Method in interface com.jogamp.newt.Window
Appends the given GestureHandler to the end of the list.
addGestureHandler(int, GestureHandler) - Method in interface com.jogamp.newt.Window
Inserts the given GestureHandler at the specified position in the list.
addGestureListener(GestureHandler.GestureListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addGestureListener(int, GestureHandler.GestureListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addGestureListener(GestureHandler.GestureListener) - Method in interface com.jogamp.newt.Window
Appends the given GestureHandler.GestureListener to the end of the list.
addGestureListener(int, GestureHandler.GestureListener) - Method in interface com.jogamp.newt.Window
Inserts the given GestureHandler.GestureListener at the specified position in the list.
addGLDebugListener(GLDebugListener) - Method in class javax.media.opengl.GLContext
addGLEventListener(GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
 
addGLEventListener(int, GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
 
addGLEventListener(GLEventListener) - Method in class javax.media.opengl.awt.GLCanvas
 
addGLEventListener(int, GLEventListener) - Method in class javax.media.opengl.awt.GLCanvas
 
addGLEventListener(GLEventListener) - Method in class javax.media.opengl.awt.GLJPanel
 
addGLEventListener(int, GLEventListener) - Method in class javax.media.opengl.awt.GLJPanel
 
addGLEventListener(GLEventListener) - Method in interface javax.media.opengl.GLAutoDrawable
Adds the given listener to the end of this drawable queue.
addGLEventListener(int, GLEventListener) - Method in interface javax.media.opengl.GLAutoDrawable
Adds the given listener at the given index of this drawable queue.
addGLSLSubArray(String, int, int) - Method in class com.jogamp.opengl.util.GLArrayDataServer
Configure a segment of this GLSL interleaved array (see GLArrayDataServer.createGLSLInterleaved(int, int, boolean, int, int)).
addGLSLVersion(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
Add GLSL version at the head of this shader source code.
addHierarchyBoundsListener(HierarchyBoundsListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addHierarchyListener(HierarchyListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addInputMethodListener(InputMethodListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
additionFailed(Rect, int) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
Notification that addition of the given Rect failed because a maximum size was set in the RectanglePacker and the backing store could not be expanded, or because compaction (and, therefore, implicitly expansion) was not supported.
addKeyListener(KeyListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addKeyListener(int, KeyListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addKeyListener(KeyListener) - Method in interface com.jogamp.newt.Window
Appends the given KeyListener to the end of the list.
addKeyListener(int, KeyListener) - Method in interface com.jogamp.newt.Window
Inserts the given KeyListener at the specified position in the list.
addKeyListener(KeyListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addMonitorModeListener(MonitorModeListener) - Method in class com.jogamp.newt.Screen
 
addMouseListener(MouseListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addMouseListener(int, MouseListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addMouseListener(MouseListener) - Method in interface com.jogamp.newt.Window
Appends the given MouseListener to the end of the list.
addMouseListener(int, MouseListener) - Method in interface com.jogamp.newt.Window
Inserts the given MouseListener at the specified position in the list.
addMouseListener(MouseListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addMouseMotionListener(MouseMotionListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addMouseWheelListener(MouseWheelListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addNotify() - Method in class com.jogamp.newt.awt.NewtCanvasAWT
 
addNotify() - Method in class javax.media.opengl.awt.GLCanvas
Overridden to track when this component is added to a container.
addNotify() - Method in class javax.media.opengl.awt.GLJPanel
Overridden to track when this component is added to a container.
addPropertyChangeListener(PropertyChangeListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addPropertyChangeListener(String, PropertyChangeListener) - Method in interface javax.media.opengl.awt.ComponentEvents
 
addQuirks(int[], int, int) - Method in class com.jogamp.opengl.GLRendererQuirks
 
addQuirks(GLRendererQuirks) - Method in class com.jogamp.opengl.GLRendererQuirks
 
addReference() - Method in class com.jogamp.newt.Display
The 1st call will initiate native creation, since we follow the lazy creation pattern.
addReference() - Method in class com.jogamp.newt.Screen
addStickyDeviceQuirks(AbstractGraphicsDevice, int[], int, int) - Static method in class com.jogamp.opengl.GLRendererQuirks
addStickyDeviceQuirks(AbstractGraphicsDevice, GLRendererQuirks) - Static method in class com.jogamp.opengl.GLRendererQuirks
addSurfaceUpdatedListener(SurfaceUpdatedListener) - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
addSurfaceUpdatedListener(int, SurfaceUpdatedListener) - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
addSurfaceUpdatedListener(SurfaceUpdatedListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addSurfaceUpdatedListener(int, SurfaceUpdatedListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addSurfaceUpdatedListener(SurfaceUpdatedListener) - Method in interface javax.media.nativewindow.NativeSurface
Appends the given SurfaceUpdatedListener to the end of the list.
addSurfaceUpdatedListener(int, SurfaceUpdatedListener) - Method in interface javax.media.nativewindow.NativeSurface
Inserts the given SurfaceUpdatedListener at the specified position in the list.
addTextureProvider(TextureProvider) - Static method in class com.jogamp.opengl.util.texture.TextureIO
Adds a TextureProvider to support reading of a new file format.
addTextureWriter(TextureWriter) - Static method in class com.jogamp.opengl.util.texture.TextureIO
Adds a TextureWriter to support writing of a new file format.
addTileRendererNotify(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
The owning GLAutoDrawable is attached to the given TileRendererBase instance.
addTo(Component) - Method in class com.jogamp.newt.event.awt.AWTAdapter
Due to the fact that some NEWT NEWTEventListener are mapped to more than one EventListener, this method is for your convenience to use this Adapter as a listener for all types.
E.g.
addTo(Component) - Method in class com.jogamp.newt.event.awt.AWTKeyAdapter
 
addTo(Component) - Method in class com.jogamp.newt.event.awt.AWTMouseAdapter
 
addTo(Component) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
addUpstreamOptionBits(int) - Method in interface javax.media.nativewindow.ProxySurface
Add the given bit-mask to this instance upstream-option-bits using bit-or w/ v.
addWindowListener(WindowListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addWindowListener(int, WindowListener) - Method in class com.jogamp.newt.opengl.GLWindow
 
addWindowListener(WindowListener) - Method in interface com.jogamp.newt.Window
Appends the given WindowListener to the end of the list.
addWindowListener(int, WindowListener) - Method in interface com.jogamp.newt.Window
Inserts the given WindowListener at the specified position in the list.
allocate(GL, GLPixelBuffer.GLPixelAttributes, int, int, int, boolean, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
Allocates a new GLPixelBuffer object.
allocate(GL, GLPixelBuffer.GLPixelAttributes, int, int, int, boolean, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
Allocates a new GLPixelBuffer object.
allocate(GL, GLPixelBuffer.GLPixelAttributes, int, int, int, boolean, int) - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
Allocates a new GLPixelBuffer object.
allocate(GL, GLPixelBuffer.GLPixelAttributes, int, int, int, boolean, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
Allocates a new GLPixelBuffer object.
allocateBackingStore(int, int) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
 
allocateBlankBuffer(int, int, int) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
Allocates a temporary, empty ByteBuffer suitable for use in a call to glCompressedTexImage2D.
allowRowStride - Variable in class com.jogamp.opengl.util.GLPixelBuffer
ALT_GRAPH_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
ALT_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
AMD_debug_output - Static variable in class com.jogamp.opengl.GLExtensions
 
anim - Variable in class com.jogamp.opengl.GLEventListenerState
 
Animator - Class in com.jogamp.opengl.util
An Animator can be attached to one or more GLAutoDrawables to drive their display() methods in a loop.
Animator() - Constructor for class com.jogamp.opengl.util.Animator
Creates a new, empty Animator.
Animator(ThreadGroup) - Constructor for class com.jogamp.opengl.util.Animator
Creates a new Animator w/ an associated ThreadGroup.
Animator(GLAutoDrawable) - Constructor for class com.jogamp.opengl.util.Animator
Creates a new Animator for a particular drawable.
Animator(ThreadGroup, GLAutoDrawable) - Constructor for class com.jogamp.opengl.util.Animator
Creates a new Animator w/ an associated ThreadGroup for a particular drawable.
AnimatorBase - Class in com.jogamp.opengl.util
Base implementation of GLAnimatorControl
AnimatorBase() - Constructor for class com.jogamp.opengl.util.AnimatorBase
Creates a new, empty Animator instance while expecting an AWT rendering thread if AWT is available.
AnimatorBase.AnimatorImpl - Interface in com.jogamp.opengl.util
 
animStarted - Variable in class com.jogamp.opengl.GLEventListenerState
 
append(StringBuilder) - Method in class javax.media.opengl.GLContext
 
APPLE_float_pixels - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_debug_output - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_ES2_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_ES3_compatibility - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_framebuffer_object - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_geometry_shader4 - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_gpu_shader_fp64 - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_pbuffer - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_pixel_format - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_shader_objects - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_texture_non_power_of_two - Static variable in class com.jogamp.opengl.GLExtensions
 
ARB_texture_rectangle - Static variable in class com.jogamp.opengl.GLExtensions
 
area(ArrayList<? extends Vert2fImmutable>) - Static method in class com.jogamp.opengl.math.VectorUtil
Computes the area of a list of vertices to check if ccw
areAllGLEventListenerInitialized() - Method in class com.jogamp.opengl.swt.GLCanvas
 
areAllGLEventListenerInitialized() - Method in class javax.media.opengl.awt.GLCanvas
 
areAllGLEventListenerInitialized() - Method in class javax.media.opengl.awt.GLJPanel
 
areAllGLEventListenerInitialized() - Method in interface javax.media.opengl.GLSharedContextSetter
Deprecated.
Promote method to GLAutoDrawable
areDefaultGesturesEnabled() - Method in class com.jogamp.newt.opengl.GLWindow
 
areDefaultGesturesEnabled() - Method in interface com.jogamp.newt.Window
Return true if default GestureHandler are enabled.
areSameStickyDevice(AbstractGraphicsDevice, AbstractGraphicsDevice) - Static method in class com.jogamp.opengl.GLRendererQuirks
Returns true if both devices have the same AbstractGraphicsDevice.getUniqueID(), otherwise false.
associate(Object, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
 
associate(Object, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
associate(Object, boolean) - Method in interface javax.media.opengl.GLArrayData
Implementation and type dependent object association.
attachAutoDrawable(GLAutoDrawable) - Method in class com.jogamp.opengl.util.TileRendererBase
Attaches the given GLAutoDrawable to this tile renderer.
attachColorbuffer(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attachColorbuffer(GL, int, int) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attachColorbuffer(GL, int, FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attachObject(String, Object) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Attaches the user object for the given name.
attachObject(String, Object) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Attach user object for the given name to this ShaderState.
attachObject(String, Object) - Method in class javax.media.opengl.GLContext
Sets the attached user object for the given name to this GLContext.
attachRenderbuffer(GL, FBObject.Attachment.Type, int) - Method in class com.jogamp.opengl.FBObject
Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, selecting the internalFormat automatically.
attachRenderbuffer(GL, int) - Method in class com.jogamp.opengl.FBObject
Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, depending on the internalFormat.
attachShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
attachShaderProgram(GL2ES2, ShaderProgram, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Attach or switch a shader program
attachSurfaceLayer(long) - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
attachSurfaceLayer(long) - Method in interface javax.media.nativewindow.OffscreenLayerSurface
Attach the offscreen layer to this offscreen layer surface.
attachTexture2D(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attachTexture2D(GL, int, boolean, int, int, int, int) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attachTexture2D(GL, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opengl.FBObject
Attaches a FBObject.Colorbuffer, i.e.
attribPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
bitfields in imageDescriptor
attributesChanged(GLMediaPlayer, int, long) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
 
AudioSink - Interface in com.jogamp.opengl.util.av
 
AudioSink.AudioDataFrame - Class in com.jogamp.opengl.util.av
 
AudioSink.AudioDataFrame(int, int, ByteBuffer, int) - Constructor for class com.jogamp.opengl.util.av.AudioSink.AudioDataFrame
 
AudioSink.AudioFormat - Class in com.jogamp.opengl.util.av
Specifies the linear audio PCM format.
AudioSink.AudioFormat(int, int, int, boolean, boolean, boolean, boolean) - Constructor for class com.jogamp.opengl.util.av.AudioSink.AudioFormat
 
AudioSink.AudioFrame - Class in com.jogamp.opengl.util.av
 
AudioSink.AudioFrame() - Constructor for class com.jogamp.opengl.util.av.AudioSink.AudioFrame
 
AudioSink.AudioFrame(int, int, int) - Constructor for class com.jogamp.opengl.util.av.AudioSink.AudioFrame
 
AudioSinkFactory - Class in com.jogamp.opengl.util.av
 
AudioSinkFactory() - Constructor for class com.jogamp.opengl.util.av.AudioSinkFactory
 
AUTOREPEAT_MASK - Static variable in class com.jogamp.newt.event.InputEvent
Event is caused by auto-repeat.
AWTAdapter - Class in com.jogamp.newt.event.awt
Convenient adapter forwarding AWT events to NEWT via the event listener model.
AWTAdapter() - Constructor for class com.jogamp.newt.event.awt.AWTAdapter
 
AWTGLAutoDrawable - Interface in javax.media.opengl.awt
 
AWTGLPixelBuffer - Class in com.jogamp.opengl.util.awt
AWTGLPixelBuffer(GLPixelBuffer.GLPixelAttributes, int, int, int, boolean, BufferedImage, Buffer, boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
 
AWTGLPixelBuffer.AWTGLPixelBufferProvider - Class in com.jogamp.opengl.util.awt
Provider for AWTGLPixelBuffer instances.
AWTGLPixelBuffer.AWTGLPixelBufferProvider(boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
 
AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider - Class in com.jogamp.opengl.util.awt
Provider for singleton AWTGLPixelBuffer instances.
AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider(boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvider
 
AWTGLReadBufferUtil - Class in com.jogamp.opengl.util.awt
GLReadBufferUtil specialization allowing to read out a frambuffer to an AWT BufferedImage utilizing AWTPixelBufferProviderInt for further AWT processing.
AWTGLReadBufferUtil(GLProfile, boolean) - Constructor for class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
AWTGraphicsConfiguration - Class in com.jogamp.nativewindow.awt
A wrapper for an AWT GraphicsConfiguration allowing it to be handled in a toolkit-independent manner.
AWTGraphicsConfiguration(AWTGraphicsScreen, CapabilitiesImmutable, CapabilitiesImmutable, GraphicsConfiguration, AbstractGraphicsConfiguration) - Constructor for class com.jogamp.nativewindow.awt.AWTGraphicsConfiguration
 
AWTGraphicsDevice - Class in com.jogamp.nativewindow.awt
A wrapper for an AWT GraphicsDevice allowing it to be handled in a toolkit-independent manner.
AWTGraphicsDevice(GraphicsDevice, int) - Constructor for class com.jogamp.nativewindow.awt.AWTGraphicsDevice
 
AWTGraphicsScreen - Class in com.jogamp.nativewindow.awt
A wrapper for an AWT GraphicsDevice (screen) allowing it to be handled in a toolkit-independent manner.
AWTGraphicsScreen(AWTGraphicsDevice) - Constructor for class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
AWTKeyAdapter - Class in com.jogamp.newt.event.awt
AWT: printable: PRESSED (t0), TYPED (t0), RELEASED (t1) non-printable: PRESSED (t0), RELEASED (t1)
AWTKeyAdapter(KeyListener) - Constructor for class com.jogamp.newt.event.awt.AWTKeyAdapter
 
AWTKeyAdapter(KeyListener, Window) - Constructor for class com.jogamp.newt.event.awt.AWTKeyAdapter
 
AWTKeyAdapter(Window) - Constructor for class com.jogamp.newt.event.awt.AWTKeyAdapter
 
AWTKeyAdapter() - Constructor for class com.jogamp.newt.event.awt.AWTKeyAdapter
 
AWTMouseAdapter - Class in com.jogamp.newt.event.awt
 
AWTMouseAdapter(MouseListener) - Constructor for class com.jogamp.newt.event.awt.AWTMouseAdapter
 
AWTMouseAdapter(MouseListener, Window) - Constructor for class com.jogamp.newt.event.awt.AWTMouseAdapter
 
AWTMouseAdapter(Window) - Constructor for class com.jogamp.newt.event.awt.AWTMouseAdapter
 
AWTMouseAdapter() - Constructor for class com.jogamp.newt.event.awt.AWTMouseAdapter
 
awtPixelAttributesIntRGB3 - Static variable in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
 
awtPixelAttributesIntRGBA4 - Static variable in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
 
AWTPrintLifecycle - Interface in com.jogamp.nativewindow.awt
Interface describing print lifecycle to support AWT printing, e.g.
AWTPrintLifecycle.Context - Class in com.jogamp.nativewindow.awt
Convenient AWTPrintLifecycle context simplifying calling setupPrint(..) and AWTPrintLifecycle.releasePrint() on all AWTPrintLifecycle elements of a Container.
AWTTextureData - Class in com.jogamp.opengl.util.texture.awt
 
AWTTextureData(GLProfile, int, int, boolean, BufferedImage) - Constructor for class com.jogamp.opengl.util.texture.awt.AWTTextureData
Constructs a new TextureData object with the specified parameters and data contained in the given BufferedImage.
AWTTextureIO - Class in com.jogamp.opengl.util.texture.awt
 
AWTTextureIO() - Constructor for class com.jogamp.opengl.util.texture.awt.AWTTextureIO
 
AWTWindowAdapter - Class in com.jogamp.newt.event.awt
 
AWTWindowAdapter(WindowListener) - Constructor for class com.jogamp.newt.event.awt.AWTWindowAdapter
 
AWTWindowAdapter(WindowListener, Window) - Constructor for class com.jogamp.newt.event.awt.AWTWindowAdapter
 
AWTWindowAdapter(Window) - Constructor for class com.jogamp.newt.event.awt.AWTWindowAdapter
 
AWTWindowAdapter() - Constructor for class com.jogamp.newt.event.awt.AWTWindowAdapter
 
AWTWindowClosingProtocol - Class in com.jogamp.nativewindow.awt
 
AWTWindowClosingProtocol(Component, Runnable, Runnable) - Constructor for class com.jogamp.nativewindow.awt.AWTWindowClosingProtocol
 

B

BackingStoreManager - Interface in com.jogamp.opengl.util.packrect
This interface must be implemented by the end user and is called in response to events like addition of rectangles into the RectanglePacker.
begin(int) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The begin callback method is invoked like glBegin to indicate the start of a (triangle) primitive.
begin(int) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
begin3DRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Begins rendering of 2D text in 3D with this TextRenderer into the current OpenGL drawable.
begin3DRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space.
beginData(int, Object) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The same as the begin callback method except that it takes an additional reference argument.
beginData(int, Object) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
beginMovement(Object, Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
Notification that movement is starting.
beginOrthoRendering(int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
beginOrthoRendering(int, int, boolean) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
beginRendering() - Method in class com.jogamp.opengl.util.awt.Overlay
Begins the OpenGL rendering process for the overlay.
beginRendering(int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Begins rendering with this TextRenderer into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate.
beginRendering(int, int, boolean) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Begins rendering with this TextRenderer into the current OpenGL drawable, pushing the projection and modelview matrices and some state bits and setting up a two-dimensional orthographic projection with (0, 0) as the lower-left coordinate and (width, height) as the upper-right coordinate.
beginTile(GL) - Method in class com.jogamp.opengl.util.RandomTileRenderer
Begins rendering a tile.
beginTile(GL) - Method in class com.jogamp.opengl.util.TileRenderer
Begins rendering a tile.
beginTile(GL) - Method in class com.jogamp.opengl.util.TileRendererBase
Begins rendering a tile.
BIAS - Static variable in class com.jogamp.opengl.math.Binary16
The bias value used to offset the encoded exponent.
Binary16 - Class in com.jogamp.opengl.math
Functions to convert values to/from the binary16 format specified in IEEE 754 2008.
Binary32 - Class in com.jogamp.opengl.math
Functions for interrogating binary32 (float) values.
Binary32() - Constructor for class com.jogamp.opengl.math.Binary32
 
Binary64 - Class in com.jogamp.opengl.math
Functions for interrogating binary64 (double) values.
Binary64() - Constructor for class com.jogamp.opengl.math.Binary64
 
bind(GL) - Method in class com.jogamp.opengl.FBObject
Bind this FBO, i.e.
bind(GL) - Method in class com.jogamp.opengl.util.texture.Texture
Binds this texture to the given GL context.
bindAttribLocation(GL2ES2, int, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Binds a shader attribute to a location.
bindAttribLocation(GL2ES2, int, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Binds a shader GLArrayData attribute to a location.
bindBuffer(GL, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
 
bindBuffer(GL, boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
if bind is true and the data uses VBO, the latter will be bound and data written to the GPU if required.
bindSwapBarrier(int, int) - Method in class javax.media.opengl.GLContext
 
BITMAP_8_BY_13 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_9_BY_15 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_HELVETICA_10 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_HELVETICA_12 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_HELVETICA_18 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_TIMES_ROMAN_10 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
BITMAP_TIMES_ROMAN_24 - Static variable in class com.jogamp.opengl.util.gl2.GLUT
 
bitsPerPixel - Variable in enum javax.media.nativewindow.util.PixelFormat
Number of bits per pixel, e.g.
BLACKWHITE - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
 
blockUntilDone(Thread) - Method in interface com.jogamp.opengl.util.AnimatorBase.AnimatorImpl
 
BOTTOM - Static variable in class com.jogamp.opengl.math.geom.Frustum
Index for bottom plane: 2
bottom() - Method in class com.jogamp.opengl.util.texture.TextureCoords
Returns the bottommost (y) texture coordinate of this rectangle.
buffer - Variable in class com.jogamp.opengl.util.GLPixelBuffer
Buffer holding the pixel data.
bufferElemSize - Variable in class com.jogamp.opengl.util.GLPixelBuffer
Buffer element size in bytes.
BUTTON1 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 1, value 1
BUTTON1_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON2 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 2, value 2
BUTTON2_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON3 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 3, value 3
BUTTON3_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON4 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 4, value 4
BUTTON4_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON5 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 5, value 5
BUTTON5_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON6 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 6, value 6
BUTTON6_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON7 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 6, value 7
BUTTON7_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON8 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 6, value 8
BUTTON8_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON9 - Static variable in class com.jogamp.newt.event.MouseEvent
ID for button 6, value 9
BUTTON9_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTON_COUNT - Static variable in class com.jogamp.newt.event.MouseEvent
Maximum number of buttons, value 16
BUTTON_NUMBER - Static variable in class com.jogamp.newt.event.MouseEvent
Deprecated.
Use MouseEvent.BUTTON_COUNT .. semantics.
BUTTONALL_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
BUTTONLAST_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
byteSize - Variable in class com.jogamp.opengl.util.GLPixelBuffer
Byte size of the buffer.
bytesPerPixel(int, int) - Static method in class com.jogamp.opengl.util.GLBuffers
Returns the number of bytes required for one pixel with the the given OpenGL format and type.
bytesPerPixel - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
The OpenGL pixel size in bytes
bytesPerPixel() - Method in enum javax.media.nativewindow.util.PixelFormat
Number of bytes per pixel, e.g.

C

CameraInputScheme - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
URI scheme name "camera" for camera input.
CameraPropHeight - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
Camera property "height".
CameraPropRate - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
Camera property "rate".
CameraPropSizeS - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
Camera property "size", size as string, e.g.
CameraPropWidth - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
Camera property "width".
canCompact() - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
Indication whether this BackingStoreManager supports compaction; in other words, the allocation of a new backing store and movement of the contents of the backing store from the old to the new one.
canContain(Rect) - Method in class com.jogamp.opengl.util.packrect.Rect
 
canCreateExternalGLDrawable(AbstractGraphicsDevice) - Method in class javax.media.opengl.GLDrawableFactory
Returns true if it is possible to create an external GLDrawable object via GLDrawableFactory.createExternalGLDrawable().
canCreateFBO(AbstractGraphicsDevice, GLProfile) - Method in class javax.media.opengl.GLDrawableFactory
Returns true if it is possible to create an framebuffer object (FBO).
canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) - Method in class javax.media.opengl.GLDrawableFactory
Returns true if it is possible to create an pbuffer surface.
canExpand(Level, int) - Method in class com.jogamp.opengl.util.packrect.LevelSet
Indicates whether it's legal to trivially increase the height of the given Level.
Capabilities - Class in javax.media.nativewindow
Specifies a set of capabilities that a window's rendering context must support, such as color depth per channel.
Capabilities() - Constructor for class javax.media.nativewindow.Capabilities
Creates a Capabilities object.
CapabilitiesChooser - Interface in javax.media.nativewindow
Provides a mechanism by which applications can customize the window type selection for a given Capabilities.
CapabilitiesImmutable - Interface in javax.media.nativewindow
Specifies an immutable set of capabilities that a window's rendering context must support, such as color depth per channel.
capacity() - Method in class com.jogamp.opengl.util.GLPixelBuffer
Returns the byte capacity of the GLPixelBuffer.buffer.
caps - Variable in class com.jogamp.opengl.GLEventListenerState
 
ccw(Vert2fImmutable, Vert2fImmutable, Vert2fImmutable) - Static method in class com.jogamp.opengl.math.VectorUtil
Check if points are in ccw order
CG_ARRAY - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_ARRAY_HAS_WRONG_DIMENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_ARRAY_PARAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_ARRAY_SIZE_MISMATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_ATTR0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ATTR9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BIND_CREATES_CYCLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_BINORMAL0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BINORMAL9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDINDICES9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BLENDWEIGHT9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_BOOL - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_BOOL4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_C - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_CANNOT_DESTROY_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_COL0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COL1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COL2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COL3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLOR9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COLUMN_MAJOR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_COMBINER_CONST0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COMBINER_CONST1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COMBINER_STAGE_CONST0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COMBINER_STAGE_CONST1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_COMPILE_IMMEDIATE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_COMPILE_LAZY - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_COMPILE_MANUAL - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_COMPILED_PROGRAM - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_COMPILER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_CONFLICTING_PARAMETER_TYPES_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_CONFLICTING_TYPES_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_CONST_EYE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_CONSTANT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_CURRENT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_DEFAULT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_DEPTH0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DEPTH9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_DIFFUSE0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_FILE_READ_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_FILE_WRITE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_FIXED - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FIXED4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FLOAT4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_FOG0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOG9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_FOGCOORD - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_GL_FRAGMENT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MATRIX_IDENTITY - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MATRIX_INVERSE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MATRIX_INVERSE_TRANSPOSE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MATRIX_TRANSPOSE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MODELVIEW_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_MODELVIEW_PROJECTION_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_PROJECTION_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_TEXTURE_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GL_VERTEX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGGLenum"
CG_GLOBAL - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_HALF - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HALF4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_HPOS - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_IN - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_INOUT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_INT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT1x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT1x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT1x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT1x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT2x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT2x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT2x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT2x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT3x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT3x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT3x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT3x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT4x1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT4x2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT4x3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INT4x4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_INVALID_ANNOTATION_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_CONTEXT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_DIMENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_EFFECT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_ENUMERANT_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_FUNCTION_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PARAM_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PARAMETER_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PARAMETER_TYPE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PARAMETER_VARIABILITY_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PASS_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_POINTER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PROFILE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_PROGRAM_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_SIZE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_STATE_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_TECHNIQUE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_TECHNIQUE_HANDLE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_INVALID_VALUE_TYPE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_IS_NOT_PROGRAM_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_LITERAL - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_MEMORY_ALLOC_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_MIXED - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_NO_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NON_NUMERIC_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NORMAL0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NORMAL9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_NOT_4x4_MATRIX_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NOT_ENOUGH_DATA_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NOT_MATRIX_PARAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NOT_ROOT_PARAMETER_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_NVPARSE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_OBJECT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_OFFSET_TEXTURE_BIAS - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_OFFSET_TEXTURE_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_OFFSET_TEXTURE_SCALE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_OUT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_OUT_OF_ARRAY_BOUNDS_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PARAMETER_IS_NOT_SHARED_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PARAMETERCLASS_ARRAY - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_MATRIX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_OBJECT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_SAMPLER - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_SCALAR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_STRUCT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERCLASS_VECTOR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGparameterclass"
CG_PARAMETERS_DO_NOT_MATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_POSITION0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_POSITION9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PROFILE_ARBFP1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_ARBVP1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_FP20 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_FP30 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_FP40 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_MAX - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_PS_1_1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_PS_1_2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_PS_1_3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_PS_2_0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_PS_2_X - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_START - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VP20 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VP30 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VP40 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VS_1_1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VS_2_0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROFILE_VS_2_X - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
CG_PROGRAM - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_PROGRAM_BIND_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PROGRAM_ENTRY - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_PROGRAM_LOAD_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PROGRAM_NOT_LOADED_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_PROGRAM_PROFILE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_PROGRAM_SOURCE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_PROGRAM_TYPE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_PSIZ - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_PSIZE9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_ROW_MAJOR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_SAMPLE0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLE9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_SAMPLER1D - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_SAMPLER2D - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_SAMPLER3D - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_SAMPLERCUBE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_SAMPLERRECT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_SOURCE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_SPECULAR0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_STRING - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_STRUCT - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_TANGENT0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TANGENT9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TESSFACTOR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEX7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXCOORD9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXTURE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_TEXUNIT0 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT1 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT10 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT11 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT12 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT13 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT14 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT15 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT2 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT3 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT4 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT5 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT6 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT7 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT8 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TEXUNIT9 - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_TYPE_START_ENUM - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_UNDEFINED - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
CG_UNIFORM - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_UNKNOWN - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_UNKNOWN_PROFILE_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_UNKNOWN_TYPE - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGtype"
CG_UNSUPPORTED_GL_EXTENSION_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_VAR_ARG_ERROR - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGerror"
CG_VARYING - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_VERSION - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGenum"
CG_VERSION_NUM - Static variable in class com.jogamp.opengl.cg.CgGL
 
CG_WPOS - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGresource"
cgAddStateEnumerant(CGstate, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgAddStateEnumerant(CGstate, const char * name, int value);
CGannotation - Class in com.jogamp.opengl.cg
 
cgCallStateResetCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgCallStateResetCallback(CGstateassignment);
cgCallStateSetCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgCallStateSetCallback(CGstateassignment);
cgCallStateValidateCallback(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgCallStateValidateCallback(CGstateassignment);
cgCompileProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgCompileProgram(CGprogram program);
cgConnectParameter(CGparameter, CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgConnectParameter(CGparameter from, CGparameter to);
CGcontext - Class in com.jogamp.opengl.cg
 
cgCopyProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgCopyProgram(CGprogram program);
cgCreateArraySamplerState(CGcontext, String, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgCreateArraySamplerState(CGcontext, const char * name, CGtype, int nelems);
cgCreateArrayState(CGcontext, String, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgCreateArrayState(CGcontext, const char * name, CGtype, int nelems);
cgCreateContext() - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGcontext cgCreateContext(void);
cgCreateEffect(CGcontext, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGeffect cgCreateEffect(CGcontext, const char * code, const char * * args);
cgCreateEffectFromFile(CGcontext, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGeffect cgCreateEffectFromFile(CGcontext, const char * filename, const char * * args);
cgCreateParameter(CGcontext, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameter(CGcontext ctx, CGtype type);
cgCreateParameterArray(CGcontext, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterArray(CGcontext ctx, CGtype type, int length);
cgCreateParameterMultiDimArray(CGcontext, int, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int * lengths);
cgCreateParameterMultiDimArray(CGcontext, int, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int * lengths);
cgCreateProgram(CGcontext, int, String, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgram(CGcontext ctx, CGenum program_type, const char * program, CGprofile profile, const char * entry, const char * * args);
cgCreateProgramFromEffect(CGeffect, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char * entry, const char * * args);
cgCreateProgramFromFile(CGcontext, int, String, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgCreateProgramFromFile(CGcontext ctx, CGenum program_type, const char * program_file, CGprofile profile, const char * entry, const char * * args);
cgCreateProgramFromStream(CGcontext, int, InputStream, int, String, String[]) - Static method in class com.jogamp.opengl.cg.CgGL
A convenience method which reads all available data from the InputStream and then calls cgCreateProgram.
cgCreateSamplerState(CGcontext, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgCreateSamplerState(CGcontext, const char * name, CGtype);
cgCreateState(CGcontext, String, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgCreateState(CGcontext, const char * name, CGtype);
cgDestroyContext(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgDestroyContext(CGcontext ctx);
cgDestroyEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgDestroyEffect(CGeffect);
cgDestroyParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgDestroyParameter(CGparameter param);
cgDestroyProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgDestroyProgram(CGprogram program);
cgDisconnectParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgDisconnectParameter(CGparameter param);
CgDynamicLibraryBundleInfo - Class in com.jogamp.opengl.cg
 
CGeffect - Class in com.jogamp.opengl.cg
 
cgEvaluateProgram(CGprogram, FloatBuffer, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgEvaluateProgram(CGprogram, float * , int ncomps, int nx, int ny, int nz);
cgEvaluateProgram(CGprogram, float[], int, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgEvaluateProgram(CGprogram, float * , int ncomps, int nx, int ny, int nz);
CgException - Exception in com.jogamp.opengl.cg
A generic exception for errors that occur throughout the NVidia Cg binding, as a substitute for RuntimeException.
CgException() - Constructor for exception com.jogamp.opengl.cg.CgException
Constructs a CgException object.
CgException(String) - Constructor for exception com.jogamp.opengl.cg.CgException
Constructs a CgException object with the specified detail message.
CgException(String, Throwable) - Constructor for exception com.jogamp.opengl.cg.CgException
Constructs a CgException object with the specified detail message and root cause.
CgException(Throwable) - Constructor for exception com.jogamp.opengl.cg.CgException
Constructs a CgException object with the specified root cause.
cgGetAnnotationName(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetAnnotationName(CGannotation);
cgGetAnnotationType(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetAnnotationType(CGannotation);
cgGetArrayDimension(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetArrayDimension(CGparameter param);
cgGetArrayParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetArrayParameter(CGparameter aparam, int index);
cgGetArraySize(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetArraySize(CGparameter param, int dimension);
cgGetArrayTotalSize(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetArrayTotalSize(CGparameter param);
cgGetArrayType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetArrayType(CGparameter param);
cgGetAutoCompile(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGenum cgGetAutoCompile(CGcontext ctx);
cgGetConnectedParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetConnectedParameter(CGparameter param);
cgGetConnectedToParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetConnectedToParameter(CGparameter param, int index);
cgGetDependentAnnotationParameter(CGannotation, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetDependentAnnotationParameter(CGannotation, int index);
cgGetDependentStateAssignmentParameter(CGstateassignment, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetDependentStateAssignmentParameter(CGstateassignment, int index);
cgGetEffectContext(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGcontext cgGetEffectContext(CGeffect);
cgGetEffectParameterBySemantic(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetEffectParameterBySemantic(CGeffect, const char * );
cgGetEnum(String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGenum cgGetEnum(const char * enum_string);
cgGetEnumString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetEnumString(CGenum en);
cgGetError() - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGerror cgGetError(void);
cgGetErrorString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetErrorString(CGerror error);
cgGetFirstDependentParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstDependentParameter(CGparameter param);
cgGetFirstEffect(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGeffect cgGetFirstEffect(CGcontext);
cgGetFirstEffectParameter(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstEffectParameter(CGeffect);
cgGetFirstError() - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGerror cgGetFirstError(void);
cgGetFirstLeafEffectParameter(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstLeafEffectParameter(CGeffect);
cgGetFirstLeafParameter(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
cgGetFirstParameter(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space);
cgGetFirstParameterAnnotation(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstParameterAnnotation(CGparameter);
cgGetFirstPass(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGpass cgGetFirstPass(CGtechnique);
cgGetFirstPassAnnotation(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstPassAnnotation(CGpass);
cgGetFirstProgram(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgGetFirstProgram(CGcontext ctx);
cgGetFirstProgramAnnotation(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstProgramAnnotation(CGprogram);
cgGetFirstSamplerState(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetFirstSamplerState(CGcontext);
cgGetFirstSamplerStateAssignment(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstateassignment cgGetFirstSamplerStateAssignment(CGparameter);
cgGetFirstState(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetFirstState(CGcontext);
cgGetFirstStateAssignment(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstateassignment cgGetFirstStateAssignment(CGpass);
cgGetFirstStructParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetFirstStructParameter(CGparameter param);
cgGetFirstTechnique(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtechnique cgGetFirstTechnique(CGeffect);
cgGetFirstTechniqueAnnotation(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetFirstTechniqueAnnotation(CGtechnique);
cgGetLastErrorString(IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetLastErrorString(CGerror * error);
cgGetLastErrorString(int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetLastErrorString(CGerror * error);
cgGetLastListing(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetLastListing(CGcontext ctx);
cgGetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdc(CGparameter param, double * matrix);
cgGetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdc(CGparameter param, double * matrix);
cgGetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdr(CGparameter param, double * matrix);
cgGetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterdr(CGparameter param, double * matrix);
cgGetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfc(CGparameter param, float * matrix);
cgGetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfc(CGparameter param, float * matrix);
cgGetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfr(CGparameter param, float * matrix);
cgGetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterfr(CGparameter param, float * matrix);
cgGetMatrixParameteric(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameteric(CGparameter param, int * matrix);
cgGetMatrixParameteric(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameteric(CGparameter param, int * matrix);
cgGetMatrixParameterir(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterir(CGparameter param, int * matrix);
cgGetMatrixParameterir(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGetMatrixParameterir(CGparameter param, int * matrix);
cgGetNamedEffectParameter(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedEffectParameter(CGeffect, const char * );
cgGetNamedParameter(CGprogram, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedParameter(CGprogram prog, const char * name);
cgGetNamedParameterAnnotation(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedParameterAnnotation(CGparameter, const char * );
cgGetNamedPass(CGtechnique, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGpass cgGetNamedPass(CGtechnique, const char * name);
cgGetNamedPassAnnotation(CGpass, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedPassAnnotation(CGpass, const char * );
cgGetNamedProgramAnnotation(CGprogram, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedProgramAnnotation(CGprogram, const char * );
cgGetNamedProgramParameter(CGprogram, int, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedProgramParameter(CGprogram prog, CGenum name_space, const char * name);
cgGetNamedSamplerState(CGcontext, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetNamedSamplerState(CGcontext, const char * name);
cgGetNamedSamplerStateAssignment(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNamedSamplerStateAssignment(CGparameter, const char * );
cgGetNamedState(CGcontext, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetNamedState(CGcontext, const char * name);
cgGetNamedStateAssignment(CGpass, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNamedStateAssignment(CGpass, const char * name);
cgGetNamedStructParameter(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNamedStructParameter(CGparameter param, const char * name);
cgGetNamedTechnique(CGeffect, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtechnique cgGetNamedTechnique(CGeffect, const char * name);
cgGetNamedTechniqueAnnotation(CGtechnique, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetNamedTechniqueAnnotation(CGtechnique, const char * );
cgGetNamedUserType(Buffer, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetNamedUserType(CGhandle handle, const char * name);
cgGetNextAnnotation(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGannotation cgGetNextAnnotation(CGannotation);
cgGetNextEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGeffect cgGetNextEffect(CGeffect);
cgGetNextLeafParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNextLeafParameter(CGparameter current);
cgGetNextParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetNextParameter(CGparameter current);
cgGetNextPass(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGpass cgGetNextPass(CGpass);
cgGetNextProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgGetNextProgram(CGprogram current);
cgGetNextState(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetNextState(CGstate);
cgGetNextStateAssignment(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstateassignment cgGetNextStateAssignment(CGstateassignment);
cgGetNextTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtechnique cgGetNextTechnique(CGtechnique);
cgGetNumConnectedToParameters(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetNumConnectedToParameters(CGparameter param);
cgGetNumDependentAnnotationParameters(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetNumDependentAnnotationParameters(CGannotation);
cgGetNumDependentStateAssignmentParameters(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetNumDependentStateAssignmentParameters(CGstateassignment);
cgGetNumParentTypes(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetNumParentTypes(CGtype type);
cgGetNumUserTypes(Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetNumUserTypes(CGhandle handle);
cgGetParameterBaseResource(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGresource cgGetParameterBaseResource(CGparameter param);
cgGetParameterBaseType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetParameterBaseType(CGparameter param);
cgGetParameterClass(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameterclass cgGetParameterClass(CGparameter param);
cgGetParameterColumns(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterColumns(CGparameter param);
cgGetParameterContext(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGcontext cgGetParameterContext(CGparameter param);
cgGetParameterDirection(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGenum cgGetParameterDirection(CGparameter param);
cgGetParameterIndex(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterIndex(CGparameter param);
cgGetParameterName(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetParameterName(CGparameter param);
cgGetParameterNamedType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetParameterNamedType(CGparameter param);
cgGetParameterOrdinalNumber(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterOrdinalNumber(CGparameter param);
cgGetParameterProgram(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgGetParameterProgram(CGparameter param);
cgGetParameterResource(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGresource cgGetParameterResource(CGparameter param);
cgGetParameterResourceIndex(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
unsigned long cgGetParameterResourceIndex(CGparameter param);
cgGetParameterRows(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterRows(CGparameter param);
cgGetParameterSemantic(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetParameterSemantic(CGparameter param);
cgGetParameterType(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetParameterType(CGparameter param);
cgGetParameterValuedc(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuedc(CGparameter param, int n, double * vals);
cgGetParameterValuedc(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuedc(CGparameter param, int n, double * vals);
cgGetParameterValuedr(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuedr(CGparameter param, int n, double * vals);
cgGetParameterValuedr(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuedr(CGparameter param, int n, double * vals);
cgGetParameterValuefc(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuefc(CGparameter param, int n, float * vals);
cgGetParameterValuefc(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuefc(CGparameter param, int n, float * vals);
cgGetParameterValuefr(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuefr(CGparameter param, int n, float * vals);
cgGetParameterValuefr(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValuefr(CGparameter param, int n, float * vals);
cgGetParameterValueic(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValueic(CGparameter param, int n, int * vals);
cgGetParameterValueic(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValueic(CGparameter param, int n, int * vals);
cgGetParameterValueir(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValueir(CGparameter param, int n, int * vals);
cgGetParameterValueir(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetParameterValueir(CGparameter param, int n, int * vals);
cgGetParameterVariability(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGenum cgGetParameterVariability(CGparameter param);
cgGetParentType(int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetParentType(CGtype type, int index);
cgGetPassName(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetPassName(CGpass);
cgGetPassTechnique(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtechnique cgGetPassTechnique(CGpass);
cgGetProfile(String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprofile cgGetProfile(const char * profile_string);
cgGetProfileString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetProfileString(CGprofile profile);
cgGetProgramContext(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGcontext cgGetProgramContext(CGprogram prog);
cgGetProgramProfile(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprofile cgGetProgramProfile(CGprogram prog);
cgGetProgramStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprogram cgGetProgramStateAssignmentValue(CGstateassignment);
cgGetProgramString(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetProgramString(CGprogram prog, CGenum pname);
cgGetResource(String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGresource cgGetResource(const char * resource_string);
cgGetResourceString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetResourceString(CGresource resource);
cgGetSamplerStateAssignmentParameter(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetSamplerStateAssignmentParameter(CGstateassignment);
cgGetSamplerStateAssignmentState(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetSamplerStateAssignmentState(CGstateassignment);
cgGetSamplerStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetSamplerStateAssignmentValue(CGstateassignment);
cgGetStateAssignmentIndex(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
int cgGetStateAssignmentIndex(CGstateassignment);
cgGetStateAssignmentPass(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGpass cgGetStateAssignmentPass(CGstateassignment);
cgGetStateAssignmentState(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGstate cgGetStateAssignmentState(CGstateassignment);
cgGetStateName(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetStateName(CGstate);
cgGetStateType(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetStateType(CGstate);
cgGetString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetString(CGenum sname);
cgGetStringAnnotationValue(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetStringAnnotationValue(CGannotation);
cgGetStringParameterValue(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetStringParameterValue(CGparameter param);
cgGetStringStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetStringStateAssignmentValue(CGstateassignment);
cgGetTechniqueEffect(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGeffect cgGetTechniqueEffect(CGtechnique);
cgGetTechniqueName(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetTechniqueName(CGtechnique);
cgGetTextureStateAssignmentValue(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGparameter cgGetTextureStateAssignmentValue(CGstateassignment);
cgGetType(String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetType(const char * type_string);
cgGetTypeString(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
const char * cgGetTypeString(CGtype type);
cgGetUserType(Buffer, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGtype cgGetUserType(CGhandle handle, int index);
CgGL - Class in com.jogamp.opengl.cg
 
CgGL() - Constructor for class com.jogamp.opengl.cg.CgGL
 
cgGLBindProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLBindProgram(CGprogram program);
cgGLDisableClientState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLDisableClientState(CGparameter param);
cgGLDisableProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLDisableProfile(CGprofile profile);
cgGLDisableTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLDisableTextureParameter(CGparameter param);
cgGLEnableClientState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLEnableClientState(CGparameter param);
cgGLEnableProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLEnableProfile(CGprofile profile);
cgGLEnableTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLEnableTextureParameter(CGparameter param);
cgGLGetLatestProfile(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGprofile cgGLGetLatestProfile(CGGLenum profile_type);
cgGLGetManageTextureParameters(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgGLGetManageTextureParameters(CGcontext ctx);
cgGLGetMatrixParameterArraydc(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double * matrices);
cgGLGetMatrixParameterArraydc(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double * matrices);
cgGLGetMatrixParameterArraydr(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double * matrices);
cgGLGetMatrixParameterArraydr(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double * matrices);
cgGLGetMatrixParameterArrayfc(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float * matrices);
cgGLGetMatrixParameterArrayfc(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float * matrices);
cgGLGetMatrixParameterArrayfr(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float * matrices);
cgGLGetMatrixParameterArrayfr(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float * matrices);
cgGLGetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdc(CGparameter param, double * matrix);
cgGLGetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdc(CGparameter param, double * matrix);
cgGLGetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdr(CGparameter param, double * matrix);
cgGLGetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterdr(CGparameter param, double * matrix);
cgGLGetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfc(CGparameter param, float * matrix);
cgGLGetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfc(CGparameter param, float * matrix);
cgGLGetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfr(CGparameter param, float * matrix);
cgGLGetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetMatrixParameterfr(CGparameter param, float * matrix);
cgGLGetParameter1d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter1d(CGparameter param, double * v);
cgGLGetParameter1d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter1d(CGparameter param, double * v);
cgGLGetParameter1f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter1f(CGparameter param, float * v);
cgGLGetParameter1f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter1f(CGparameter param, float * v);
cgGLGetParameter2d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter2d(CGparameter param, double * v);
cgGLGetParameter2d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter2d(CGparameter param, double * v);
cgGLGetParameter2f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter2f(CGparameter param, float * v);
cgGLGetParameter2f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter2f(CGparameter param, float * v);
cgGLGetParameter3d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter3d(CGparameter param, double * v);
cgGLGetParameter3d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter3d(CGparameter param, double * v);
cgGLGetParameter3f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter3f(CGparameter param, float * v);
cgGLGetParameter3f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter3f(CGparameter param, float * v);
cgGLGetParameter4d(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter4d(CGparameter param, double * v);
cgGLGetParameter4d(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter4d(CGparameter param, double * v);
cgGLGetParameter4f(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter4f(CGparameter param, float * v);
cgGLGetParameter4f(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameter4f(CGparameter param, float * v);
cgGLGetParameterArray1d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray1d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray1f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray1f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray2d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray2d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray2f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray2f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray3d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray3d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray3f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray3f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray4d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray4d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double * v);
cgGLGetParameterArray4f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float * v);
cgGLGetParameterArray4f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float * v);
cgGLGetProgramID(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
GLuint cgGLGetProgramID(CGprogram program);
cgGLGetTextureEnum(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
GLenum cgGLGetTextureEnum(CGparameter param);
cgGLGetTextureParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
GLuint cgGLGetTextureParameter(CGparameter param);
cgGLIsProfileSupported(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgGLIsProfileSupported(CGprofile profile);
cgGLIsProgramLoaded(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgGLIsProgramLoaded(CGprogram program);
cgGLLoadProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLLoadProgram(CGprogram program);
cgGLRegisterStates(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLRegisterStates(CGcontext);
cgGLSetManageTextureParameters(CGcontext, boolean) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
cgGLSetMatrixParameterArraydc(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double * matrices);
cgGLSetMatrixParameterArraydc(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double * matrices);
cgGLSetMatrixParameterArraydr(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double * matrices);
cgGLSetMatrixParameterArraydr(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double * matrices);
cgGLSetMatrixParameterArrayfc(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float * matrices);
cgGLSetMatrixParameterArrayfc(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float * matrices);
cgGLSetMatrixParameterArrayfr(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float * matrices);
cgGLSetMatrixParameterArrayfr(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float * matrices);
cgGLSetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdc(CGparameter param, const double * matrix);
cgGLSetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdc(CGparameter param, const double * matrix);
cgGLSetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdr(CGparameter param, const double * matrix);
cgGLSetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterdr(CGparameter param, const double * matrix);
cgGLSetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfc(CGparameter param, const float * matrix);
cgGLSetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfc(CGparameter param, const float * matrix);
cgGLSetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfr(CGparameter param, const float * matrix);
cgGLSetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetMatrixParameterfr(CGparameter param, const float * matrix);
cgGLSetOptimalOptions(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetOptimalOptions(CGprofile profile);
cgGLSetParameter1d(CGparameter, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1d(CGparameter param, double x);
cgGLSetParameter1dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1dv(CGparameter param, const double * v);
cgGLSetParameter1dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1dv(CGparameter param, const double * v);
cgGLSetParameter1f(CGparameter, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1f(CGparameter param, float x);
cgGLSetParameter1fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1fv(CGparameter param, const float * v);
cgGLSetParameter1fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter1fv(CGparameter param, const float * v);
cgGLSetParameter2d(CGparameter, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2d(CGparameter param, double x, double y);
cgGLSetParameter2dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2dv(CGparameter param, const double * v);
cgGLSetParameter2dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2dv(CGparameter param, const double * v);
cgGLSetParameter2f(CGparameter, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2f(CGparameter param, float x, float y);
cgGLSetParameter2fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2fv(CGparameter param, const float * v);
cgGLSetParameter2fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter2fv(CGparameter param, const float * v);
cgGLSetParameter3d(CGparameter, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3d(CGparameter param, double x, double y, double z);
cgGLSetParameter3dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3dv(CGparameter param, const double * v);
cgGLSetParameter3dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3dv(CGparameter param, const double * v);
cgGLSetParameter3f(CGparameter, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3f(CGparameter param, float x, float y, float z);
cgGLSetParameter3fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3fv(CGparameter param, const float * v);
cgGLSetParameter3fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter3fv(CGparameter param, const float * v);
cgGLSetParameter4d(CGparameter, double, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w);
cgGLSetParameter4dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4dv(CGparameter param, const double * v);
cgGLSetParameter4dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4dv(CGparameter param, const double * v);
cgGLSetParameter4f(CGparameter, float, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w);
cgGLSetParameter4fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4fv(CGparameter param, const float * v);
cgGLSetParameter4fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameter4fv(CGparameter param, const float * v);
cgGLSetParameterArray1d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray1d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray1f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray1f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray2d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray2d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray2f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray2f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray3d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray3d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray3f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray3f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray4d(CGparameter, long, long, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray4d(CGparameter, long, long, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double * v);
cgGLSetParameterArray4f(CGparameter, long, long, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterArray4f(CGparameter, long, long, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float * v);
cgGLSetParameterPointer(CGparameter, int, int, int, Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
cgGLSetStateMatrixParameter(CGparameter, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform);
cgGLSetTextureParameter(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetTextureParameter(CGparameter param, GLuint texobj);
cgGLSetupSampler(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLSetupSampler(CGparameter param, GLuint texobj);
cgGLUnbindProgram(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgGLUnbindProgram(CGprofile profile);
cgIsAnnotation(CGannotation) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsAnnotation(CGannotation);
cgIsContext(CGcontext) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsContext(CGcontext ctx);
cgIsEffect(CGeffect) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsEffect(CGeffect effect);
cgIsInterfaceType(int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsInterfaceType(CGtype type);
cgIsParameter(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsParameter(CGparameter param);
cgIsParameterGlobal(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsParameterGlobal(CGparameter param);
cgIsParameterReferenced(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsParameterReferenced(CGparameter param);
cgIsParameterUsed(CGparameter, Buffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsParameterUsed(CGparameter param, CGhandle handle);
cgIsParentType(int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsParentType(CGtype parent, CGtype child);
cgIsPass(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsPass(CGpass);
cgIsProgram(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsProgram(CGprogram program);
cgIsProgramCompiled(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsProgramCompiled(CGprogram program);
cgIsState(CGstate) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsState(CGstate);
cgIsStateAssignment(CGstateassignment) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsStateAssignment(CGstateassignment);
cgIsTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsTechnique(CGtechnique);
cgIsTechniqueValidated(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgIsTechniqueValidated(CGtechnique);
CGparameter - Class in com.jogamp.opengl.cg
 
CGpass - Class in com.jogamp.opengl.cg
 
CgProcAddressTable - Class in com.jogamp.opengl.cg
This table is a cache of pointers to the dynamically-linkable C library.
CgProcAddressTable() - Constructor for class com.jogamp.opengl.cg.CgProcAddressTable
 
CgProcAddressTable(FunctionAddressResolver) - Constructor for class com.jogamp.opengl.cg.CgProcAddressTable
 
CGprogram - Class in com.jogamp.opengl.cg
 
cgResetPassState(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgResetPassState(CGpass);
cgSetArraySize(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetArraySize(CGparameter param, int size);
cgSetAutoCompile(CGcontext, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetAutoCompile(CGcontext ctx, CGenum flag);
cgSetLastListing(Buffer, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetLastListing(CGhandle handle, const char * listing);
cgSetMatrixParameterdc(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdc(CGparameter param, const double * matrix);
cgSetMatrixParameterdc(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdc(CGparameter param, const double * matrix);
cgSetMatrixParameterdr(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdr(CGparameter param, const double * matrix);
cgSetMatrixParameterdr(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterdr(CGparameter param, const double * matrix);
cgSetMatrixParameterfc(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfc(CGparameter param, const float * matrix);
cgSetMatrixParameterfc(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfc(CGparameter param, const float * matrix);
cgSetMatrixParameterfr(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfr(CGparameter param, const float * matrix);
cgSetMatrixParameterfr(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterfr(CGparameter param, const float * matrix);
cgSetMatrixParameteric(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameteric(CGparameter param, const int * matrix);
cgSetMatrixParameteric(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameteric(CGparameter param, const int * matrix);
cgSetMatrixParameterir(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterir(CGparameter param, const int * matrix);
cgSetMatrixParameterir(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMatrixParameterir(CGparameter param, const int * matrix);
cgSetMultiDimArraySize(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMultiDimArraySize(CGparameter param, const int * sizes);
cgSetMultiDimArraySize(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetMultiDimArraySize(CGparameter param, const int * sizes);
cgSetParameter1d(CGparameter, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1d(CGparameter param, double x);
cgSetParameter1dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1dv(CGparameter param, const double * v);
cgSetParameter1dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1dv(CGparameter param, const double * v);
cgSetParameter1f(CGparameter, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1f(CGparameter param, float x);
cgSetParameter1fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1fv(CGparameter param, const float * v);
cgSetParameter1fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1fv(CGparameter param, const float * v);
cgSetParameter1i(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1i(CGparameter param, int x);
cgSetParameter1iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1iv(CGparameter param, const int * v);
cgSetParameter1iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter1iv(CGparameter param, const int * v);
cgSetParameter2d(CGparameter, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2d(CGparameter param, double x, double y);
cgSetParameter2dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2dv(CGparameter param, const double * v);
cgSetParameter2dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2dv(CGparameter param, const double * v);
cgSetParameter2f(CGparameter, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2f(CGparameter param, float x, float y);
cgSetParameter2fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2fv(CGparameter param, const float * v);
cgSetParameter2fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2fv(CGparameter param, const float * v);
cgSetParameter2i(CGparameter, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2i(CGparameter param, int x, int y);
cgSetParameter2iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2iv(CGparameter param, const int * v);
cgSetParameter2iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter2iv(CGparameter param, const int * v);
cgSetParameter3d(CGparameter, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3d(CGparameter param, double x, double y, double z);
cgSetParameter3dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3dv(CGparameter param, const double * v);
cgSetParameter3dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3dv(CGparameter param, const double * v);
cgSetParameter3f(CGparameter, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3f(CGparameter param, float x, float y, float z);
cgSetParameter3fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3fv(CGparameter param, const float * v);
cgSetParameter3fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3fv(CGparameter param, const float * v);
cgSetParameter3i(CGparameter, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3i(CGparameter param, int x, int y, int z);
cgSetParameter3iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3iv(CGparameter param, const int * v);
cgSetParameter3iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter3iv(CGparameter param, const int * v);
cgSetParameter4d(CGparameter, double, double, double, double) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4d(CGparameter param, double x, double y, double z, double w);
cgSetParameter4dv(CGparameter, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4dv(CGparameter param, const double * v);
cgSetParameter4dv(CGparameter, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4dv(CGparameter param, const double * v);
cgSetParameter4f(CGparameter, float, float, float, float) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4f(CGparameter param, float x, float y, float z, float w);
cgSetParameter4fv(CGparameter, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4fv(CGparameter param, const float * v);
cgSetParameter4fv(CGparameter, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4fv(CGparameter param, const float * v);
cgSetParameter4i(CGparameter, int, int, int, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4i(CGparameter param, int x, int y, int z, int w);
cgSetParameter4iv(CGparameter, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4iv(CGparameter param, const int * v);
cgSetParameter4iv(CGparameter, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameter4iv(CGparameter param, const int * v);
cgSetParameterSemantic(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterSemantic(CGparameter param, const char * semantic);
cgSetParameterValuedc(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuedc(CGparameter param, int n, const double * vals);
cgSetParameterValuedc(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuedc(CGparameter param, int n, const double * vals);
cgSetParameterValuedr(CGparameter, int, DoubleBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuedr(CGparameter param, int n, const double * vals);
cgSetParameterValuedr(CGparameter, int, double[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuedr(CGparameter param, int n, const double * vals);
cgSetParameterValuefc(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuefc(CGparameter param, int n, const float * vals);
cgSetParameterValuefc(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuefc(CGparameter param, int n, const float * vals);
cgSetParameterValuefr(CGparameter, int, FloatBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuefr(CGparameter param, int n, const float * vals);
cgSetParameterValuefr(CGparameter, int, float[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValuefr(CGparameter param, int n, const float * vals);
cgSetParameterValueic(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValueic(CGparameter param, int n, const int * vals);
cgSetParameterValueic(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValueic(CGparameter param, int n, const int * vals);
cgSetParameterValueir(CGparameter, int, IntBuffer) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValueir(CGparameter param, int n, const int * vals);
cgSetParameterValueir(CGparameter, int, int[], int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterValueir(CGparameter param, int n, const int * vals);
cgSetParameterVariability(CGparameter, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetParameterVariability(CGparameter param, CGenum vary);
cgSetPassProgramParameters(CGprogram) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetPassProgramParameters(CGprogram);
cgSetPassState(CGpass) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetPassState(CGpass);
cgSetProgramProfile(CGprogram, int) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetProgramProfile(CGprogram prog, CGprofile profile);
cgSetSamplerState(CGparameter) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetSamplerState(CGparameter);
cgSetStringParameterValue(CGparameter, String) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
void cgSetStringParameterValue(CGparameter param, const char * str);
CGstate - Class in com.jogamp.opengl.cg
 
CGstateassignment - Class in com.jogamp.opengl.cg
 
CGtechnique - Class in com.jogamp.opengl.cg
 
cgValidateTechnique(CGtechnique) - Static method in class com.jogamp.opengl.cg.CgGL
Entry point (through function pointer) to C language function:
CGbool cgValidateTechnique(CGtechnique);
channelCount - Variable in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Number of channels.
checkCollinear(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Check if three vertices are colliniear
checkEquality(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Check equality of 2 vec3 vectors
checkEqualityVec2(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Check equality of 2 vec2 vectors
chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class com.jogamp.opengl.GenericGLCapabilitiesChooser
 
chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in interface javax.media.nativewindow.CapabilitiesChooser
Chooses the index (0..available.length - 1) of the Capabilities most closely matching the desired one from the list of all supported.
chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class javax.media.nativewindow.DefaultCapabilitiesChooser
 
chooseCapabilities(CapabilitiesImmutable, List<? extends CapabilitiesImmutable>, int) - Method in class javax.media.opengl.DefaultGLCapabilitiesChooser
 
chooseGraphicsConfiguration(CapabilitiesImmutable, CapabilitiesImmutable, CapabilitiesChooser, AbstractGraphicsScreen, int) - Method in class javax.media.nativewindow.GraphicsConfigurationFactory
Selects a graphics configuration on the specified graphics device compatible with the supplied Capabilities.
classifyPoint(float[]) - Method in class com.jogamp.opengl.math.geom.Frustum
Check to see if a point is outside, inside or on a plane of the frustum.
classifySphere(float[], float) - Method in class com.jogamp.opengl.math.geom.Frustum
Check to see if a sphere is outside, intersecting or inside of the frustum.
clear() - Method in class com.jogamp.newt.event.awt.AWTAdapter
Removes all references, downstream and NEWT-EventListener.
clear(boolean) - Method in class com.jogamp.newt.event.DoubleTapScrollGesture
 
clear(boolean) - Method in interface com.jogamp.newt.event.GestureHandler
Clears state of handler, i.e.
clear() - Method in class com.jogamp.newt.event.NEWTEventFiFo
Clear all NEWTEvents from queue
clear(boolean) - Method in class com.jogamp.newt.event.PinchToZoomGesture
 
clear() - Method in class com.jogamp.opengl.util.GLPixelBuffer
clear() - Method in class com.jogamp.opengl.util.packrect.LevelSet
Clears out all Levels stored in this LevelSet.
clear() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
Clears all Rects contained in this RectanglePacker.
clearAllUpdateRequests() - Method in class com.jogamp.opengl.util.PMVMatrix
Clears all PMVMatrix.update() requests of the Mvi and Mvit matrix and Frustum after it has been enabled by one of the Mvi get, Mvit get or Frustum get methods.
clearHandleOwner() - Method in class com.jogamp.nativewindow.egl.EGLGraphicsDevice
 
clearHandleOwner() - Method in class com.jogamp.nativewindow.x11.X11GraphicsDevice
 
clearHandleOwner() - Method in interface javax.media.nativewindow.AbstractGraphicsDevice
 
clearHandleOwner() - Method in class javax.media.nativewindow.DefaultGraphicsDevice
 
clearPreservedGLState() - Method in interface com.jogamp.opengl.GLStateKeeper
Clears the preserved GLEventListenerState from this GLStateKeeper, without destroying it.
clearUpstreamOptionBits(int) - Method in interface javax.media.nativewindow.ProxySurface
Clear the given bit-mask from this instance upstream-option-bits using bit-and w/ ~v
clipGLVersion(int, int[], int[]) - Static method in class javax.media.opengl.GLContext
Clip the given GL version to the maximum known valid version if exceeding.
clipImageSize(int, int) - Method in class com.jogamp.opengl.util.TileRenderer
Clips the image-size this tile-renderer iterates through, which can be retrieved via TileRenderer.getClippedImageSize().
clone() - Method in class com.jogamp.nativewindow.awt.AWTGraphicsConfiguration
 
clone() - Method in class com.jogamp.nativewindow.awt.AWTGraphicsDevice
 
clone() - Method in class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
clone() - Method in class com.jogamp.nativewindow.egl.EGLGraphicsDevice
 
clone() - Method in class com.jogamp.nativewindow.macosx.MacOSXGraphicsDevice
 
clone() - Method in class com.jogamp.nativewindow.windows.WindowsGraphicsDevice
 
clone() - Method in class com.jogamp.nativewindow.x11.X11GraphicsConfiguration
 
clone() - Method in class com.jogamp.nativewindow.x11.X11GraphicsDevice
 
clone() - Method in class com.jogamp.nativewindow.x11.X11GraphicsScreen
 
clone() - Method in class com.jogamp.opengl.math.geom.AABBox
 
clone() - Method in interface javax.media.nativewindow.AbstractGraphicsConfiguration
 
clone() - Method in interface javax.media.nativewindow.AbstractGraphicsDevice
 
clone() - Method in interface javax.media.nativewindow.AbstractGraphicsScreen
 
clone() - Method in class javax.media.nativewindow.Capabilities
 
clone() - Method in class javax.media.nativewindow.DefaultGraphicsConfiguration
 
clone() - Method in class javax.media.nativewindow.DefaultGraphicsDevice
 
clone() - Method in class javax.media.nativewindow.DefaultGraphicsScreen
 
clone() - Method in class javax.media.nativewindow.util.Dimension
 
clone() - Method in class javax.media.nativewindow.util.Point
 
clone() - Method in class javax.media.opengl.GLCapabilities
 
cloneMutable() - Method in class javax.media.nativewindow.Capabilities
 
cloneMutable() - Method in class javax.media.nativewindow.util.Dimension
 
cloneMutable() - Method in class javax.media.nativewindow.util.Insets
 
cloneMutable() - Method in class javax.media.nativewindow.util.Point
 
cloneMutable() - Method in class javax.media.nativewindow.util.Rectangle
 
cloneMutable() - Method in class javax.media.opengl.GLCapabilities
 
close() - Method in class com.jogamp.nativewindow.egl.EGLGraphicsDevice
Closes the EGL device if handle is not null and it's EGLGraphicsDevice.EGLDisplayLifecycleCallback is valid.
close() - Method in class com.jogamp.nativewindow.x11.X11GraphicsDevice
 
close() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
Closes open files and resources associated with the open DDSImage.
close() - Method in class com.jogamp.opengl.util.texture.spi.LEDataInputStream
 
close() - Method in class com.jogamp.opengl.util.texture.spi.LEDataOutputStream
 
close() - Method in class com.jogamp.opengl.util.TGAWriter
 
close() - Method in interface javax.media.nativewindow.AbstractGraphicsDevice
Optionally closing the device if handle is not null.
close() - Method in class javax.media.nativewindow.DefaultGraphicsDevice
 
COLLINEAR - Static variable in class com.jogamp.opengl.math.VectorUtil
 
colMatrixVectorMult(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Column Matrix Vector multiplication
colorMapEntrySize() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
 
colorMapLength() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
 
COLORMAPPED - Static variable in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
 
colorMapType() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
 
columns() - Method in class javax.media.opengl.GLUniformData
 
com.jogamp.nativewindow - package com.jogamp.nativewindow
 
com.jogamp.nativewindow.awt - package com.jogamp.nativewindow.awt
 
com.jogamp.nativewindow.egl - package com.jogamp.nativewindow.egl
 
com.jogamp.nativewindow.macosx - package com.jogamp.nativewindow.macosx
 
com.jogamp.nativewindow.swt - package com.jogamp.nativewindow.swt
 
com.jogamp.nativewindow.windows - package com.jogamp.nativewindow.windows
 
com.jogamp.nativewindow.x11 - package com.jogamp.nativewindow.x11
 
com.jogamp.newt - package com.jogamp.newt
 
com.jogamp.newt.awt - package com.jogamp.newt.awt
 
com.jogamp.newt.awt.applet - package com.jogamp.newt.awt.applet
 
com.jogamp.newt.event - package com.jogamp.newt.event
 
com.jogamp.newt.event.awt - package com.jogamp.newt.event.awt
 
com.jogamp.newt.opengl - package com.jogamp.newt.opengl
 
com.jogamp.newt.swt - package com.jogamp.newt.swt
 
com.jogamp.newt.util - package com.jogamp.newt.util
 
com.jogamp.newt.util.applet - package com.jogamp.newt.util.applet
 
com.jogamp.opengl - package com.jogamp.opengl
 
com.jogamp.opengl.cg - package com.jogamp.opengl.cg
 
com.jogamp.opengl.math - package com.jogamp.opengl.math
 
com.jogamp.opengl.math.geom - package com.jogamp.opengl.math.geom
 
com.jogamp.opengl.swt - package com.jogamp.opengl.swt
 
com.jogamp.opengl.util - package com.jogamp.opengl.util
 
com.jogamp.opengl.util.av - package com.jogamp.opengl.util.av
Public Audio/Video Utility Package
com.jogamp.opengl.util.awt - package com.jogamp.opengl.util.awt
 
com.jogamp.opengl.util.gl2 - package com.jogamp.opengl.util.gl2
 
com.jogamp.opengl.util.glsl - package com.jogamp.opengl.util.glsl
 
com.jogamp.opengl.util.glsl.fixedfunc - package com.jogamp.opengl.util.glsl.fixedfunc
 
com.jogamp.opengl.util.glsl.sdk - package com.jogamp.opengl.util.glsl.sdk
 
com.jogamp.opengl.util.packrect - package com.jogamp.opengl.util.packrect
This package implements a rectangle packing algorithm suitable for tracking the placement of multiple rectangles inside a larger one.
com.jogamp.opengl.util.texture - package com.jogamp.opengl.util.texture
 
com.jogamp.opengl.util.texture.awt - package com.jogamp.opengl.util.texture.awt
 
com.jogamp.opengl.util.texture.spi - package com.jogamp.opengl.util.texture.spi
 
com.jogamp.opengl.util.texture.spi.awt - package com.jogamp.opengl.util.texture.spi.awt
 
combine(double[], Object[], float[], Object[]) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The combine callback method is called to create a new vertex when the tessellation detects an intersection, or wishes to merge features.
combine(double[], Object[], float[], Object[]) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
combineData(double[], Object[], float[], Object[], Object) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The same as the combine callback method except that it takes an additional reference argument.
combineData(double[], Object[], float[], Object[], Object) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
compact(Object, BackingStoreManager) - Method in class com.jogamp.opengl.util.packrect.Level
 
compact() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
Forces a compaction cycle, which typically results in allocating a new backing store and copying all entries to it.
compactAndAdd(Rect, Object, BackingStoreManager) - Method in class com.jogamp.opengl.util.packrect.LevelSet
Allocates the given Rectangle, performing compaction of a Level if necessary.
compare(VisualIDHolder, VisualIDHolder) - Method in class javax.media.nativewindow.VisualIDHolder.VIDComparator
 
compareTo(MonitorMode) - Method in class com.jogamp.newt.MonitorMode
Compares sizeAndRRate 1st, then MonitorMode.rotation.
compareTo(MonitorMode.SizeAndRRate) - Method in class com.jogamp.newt.MonitorMode.SizeAndRRate
compareTo(CapabilitiesImmutable) - Method in class javax.media.nativewindow.Capabilities
Comparing RGBA values only
compareTo(DimensionImmutable) - Method in class javax.media.nativewindow.util.Dimension
 
compareTo(DimensionImmutable) - Method in interface javax.media.nativewindow.util.DimensionImmutable
Compares square of size.
compareTo(PointImmutable) - Method in class javax.media.nativewindow.util.Point
 
compareTo(PointImmutable) - Method in interface javax.media.nativewindow.util.PointImmutable
Compares the square of the position.
compareTo(RectangleImmutable) - Method in class javax.media.nativewindow.util.Rectangle
 
compareTo(RectangleImmutable) - Method in interface javax.media.nativewindow.util.RectangleImmutable
Compares square of size 1st, if equal the square of position.
compareTo(SurfaceSize) - Method in class javax.media.nativewindow.util.SurfaceSize
Compares resolution 1st, if equal the bitsPerPixel.
compareTo(CapabilitiesImmutable) - Method in class javax.media.opengl.GLCapabilities
comparing hw/sw, stereo, multisample, stencil, RGBA and depth only
compile(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
 
compile(GL2ES2, PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
 
CompileShader - Class in com.jogamp.opengl.util.glsl.sdk
Precompiles a shader into a vendor binary format.
CompileShader() - Constructor for class com.jogamp.opengl.util.glsl.sdk.CompileShader
 
compileShader(GL, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
CompileShaderNVidia - Class in com.jogamp.opengl.util.glsl.sdk
Precompiles a shader into NVidia binary format.
CompileShaderNVidia() - Constructor for class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
 
componentCount(int) - Static method in class com.jogamp.opengl.util.GLBuffers
Returns the number of components required for the given OpenGL format.
componentCount - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
Pixel source component count, i.e.
componentCount - Variable in enum javax.media.nativewindow.util.PixelFormat
Number of components per pixel, e.g.
ComponentEvents - Interface in javax.media.opengl.awt
Factors out the listener manipulation for the events supported by all of the GLDrawable implementations.
componentHidden(ComponentEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
componentMoved(ComponentEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
componentResized(ComponentEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
components() - Method in class javax.media.opengl.GLUniformData
 
componentShown(ComponentEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
computeDeterminant(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Compute the determinant of 3 vectors
computeLength(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Compute distance between 2 points
computeVector(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
Compute Vector
CONFINED_MASK - Static variable in class com.jogamp.newt.event.InputEvent
Pointer is confined, see Window.confinePointer(boolean).
confinePointer(boolean) - Method in class com.jogamp.newt.opengl.GLWindow
 
confinePointer(boolean) - Method in interface com.jogamp.newt.Window
Confine the pointer to this window, ie.
consumedTag - Static variable in class com.jogamp.newt.event.NEWTEvent
See NEWTEvent.setConsumed(boolean) for description.
consumeEvent(NEWTEvent) - Method in interface com.jogamp.newt.event.NEWTEventConsumer
Consume the event
consumeEvent(NEWTEvent) - Method in class com.jogamp.newt.opengl.GLWindow
 
contains(int, int) - Method in class com.jogamp.newt.MonitorDevice
Returns true if given coordinates are contained by this viewport, otherwise false.
contains(float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
Check if the x & y coordinates are bounded/contained by this AABBox
contains(float, float, float) - Method in class com.jogamp.opengl.math.geom.AABBox
Check if the xyz coordinates are bounded/contained by this AABBox.
contains(ShaderCode) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
 
containsUpstreamOptionBits(int) - Method in interface javax.media.nativewindow.ProxySurface
Returns true if the give bit-mask v is set in this instance upstream-option-bits, otherwise false.
contentsLost() - Method in class com.jogamp.opengl.util.awt.Overlay
Indicates whether the Java 2D contents of the overlay were lost since the last time Overlay.createGraphics() was called.
context - Variable in class com.jogamp.opengl.GLEventListenerState
 
CONTEXT_CURRENT - Static variable in class javax.media.opengl.GLContext
Indicates that the context was made current during the last call to makeCurrent, value 1.
CONTEXT_CURRENT_NEW - Static variable in class javax.media.opengl.GLContext
Indicates that a newly-created context was made current during the last call to makeCurrent, value 2.
CONTEXT_NOT_CURRENT - Static variable in class javax.media.opengl.GLContext
Indicates that the context was not made current during the last call to makeCurrent, value 0.
convert(PixelFormat, GLProfile) - Static method in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
Returns the matching GLPixelBuffer.GLPixelAttributes for the given PixelFormat and GLProfile if exists, otherwise returns null.
convert32(PixelRectangle, PixelFormat, int, boolean, boolean) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
convert32(PixelFormatUtil.PixelSink32, PixelRectangle) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
convert32(PixelFormatUtil.PixelSink32, ByteBuffer, PixelFormat, boolean, int, int, int) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
convertToInt32(PixelFormat, byte, byte, byte, byte) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
convertToInt32(PixelFormat, PixelFormat, ByteBuffer, int) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
convertToInt32(PixelFormat, PixelFormat, int) - Static method in class javax.media.nativewindow.util.PixelFormatUtil
 
copy(GLContext, int) - Method in class javax.media.opengl.GLContext
Copies selected groups of OpenGL state variables from the supplied source context into this one.
copyFrom(CapabilitiesImmutable) - Method in class javax.media.nativewindow.Capabilities
Copies all Capabilities values from source into this instance.
copyFrom(GLCapabilitiesImmutable) - Method in class javax.media.opengl.GLCapabilities
Copies all GLCapabilities and Capabilities values from source into this instance.
cos(float) - Static method in class com.jogamp.opengl.math.FloatUtil
 
couldAllocateIfCompacted(Rect) - Method in class com.jogamp.opengl.util.packrect.Level
Indicates whether this Level could satisfy an allocation request if it were compacted.
COUNT - Static variable in class com.jogamp.opengl.GLRendererQuirks
Number of quirks known.
count() - Method in class javax.media.opengl.GLUniformData
 
coverage(RectangleImmutable) - Method in class com.jogamp.newt.MonitorDevice
Returns the coverage of given rectangle w/ this this viewport, i.e.
coverage(RectangleImmutable) - Method in class javax.media.nativewindow.util.Rectangle
 
coverage(RectangleImmutable) - Method in interface javax.media.nativewindow.util.RectangleImmutable
Returns the coverage of given rectangle w/ this this one, i.e.
create(Component, CapabilitiesImmutable, CapabilitiesImmutable) - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsConfiguration
 
create(ProxySurface) - Method in class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookMutableSize
 
create(ProxySurface) - Method in class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookWithSurfaceSize
 
create(ProxySurface) - Method in class com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize
 
create(short, Object, long, int, short, short, char) - Static method in class com.jogamp.newt.event.KeyEvent
 
create(GLCapabilitiesImmutable) - Static method in class com.jogamp.newt.opengl.GLWindow
Creates a new GLWindow attaching a new Window referencing a new default Screen and default Display with the given GLCapabilities.
create(Screen, GLCapabilitiesImmutable) - Static method in class com.jogamp.newt.opengl.GLWindow
Creates a new GLWindow attaching a new Window referencing the given Screen with the given GLCapabilities.
create(Window) - Static method in class com.jogamp.newt.opengl.GLWindow
Creates a new GLWindow attaching the given window.
create(NativeWindow, GLCapabilitiesImmutable) - Static method in class com.jogamp.newt.opengl.GLWindow
Creates a new GLWindow attaching a new child Window of the given parentNativeWindow with the given GLCapabilities.
create(Composite, int, Window) - Static method in class com.jogamp.newt.swt.NewtCanvasSWT
Creates an instance using NewtCanvasSWT.NewtCanvasSWT(Composite, int, Window) on the SWT thread.
create() - Static method in class com.jogamp.opengl.cg.CGannotation
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGannotation
 
create() - Static method in class com.jogamp.opengl.cg.CGcontext
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGcontext
 
create() - Static method in class com.jogamp.opengl.cg.CGeffect
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGeffect
 
create() - Static method in class com.jogamp.opengl.cg.CGparameter
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGparameter
 
create() - Static method in class com.jogamp.opengl.cg.CGpass
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGpass
 
create() - Static method in class com.jogamp.opengl.cg.CGprogram
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGprogram
 
create() - Static method in class com.jogamp.opengl.cg.CGstate
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGstate
 
create() - Static method in class com.jogamp.opengl.cg.CGstateassignment
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGstateassignment
 
create() - Static method in class com.jogamp.opengl.cg.CGtechnique
 
create(ByteBuffer) - Static method in class com.jogamp.opengl.cg.CGtechnique
 
create(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Static method in class com.jogamp.opengl.swt.GLCanvas
create(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser, GLContext) - Static method in class com.jogamp.opengl.swt.GLCanvas
create(ClassLoader, String) - Static method in class com.jogamp.opengl.util.av.AudioSinkFactory
 
create(ClassLoader, String) - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
 
create(GL2ES2, int, int, Class<?>, String[], boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Creates a complete ShaderCode object while reading all shader source of sourceFiles, which location is resolved using the context class, see #readShaderSource(Class, String).
create(int, int, Class<?>, int, String) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Creates a complete ShaderCode object while reading the shader binary of binaryFile, which location is resolved using the context class, see ShaderCode.readShaderBinary(Class, String).
create(GL2ES2, int, int, Class<?>, String, String[], String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Convenient creation method for instantiating a complete ShaderCode object either from source code using #create(GL2ES2, int, int, Class, String[]), or from a binary code using ShaderCode.create(int, int, Class, int, String), whatever is available first.
create(GL2ES2, int, Class<?>, String, String, String, boolean) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Simplified variation of #create(GL2ES2, int, int, Class, String, String[], String, String).
create(ProxySurface) - Method in interface javax.media.nativewindow.UpstreamSurfaceHook
called within ProxySurface.createNotify() within lock, before using surface.
create(String, Class<?>, GL, Object[]) - Static method in class javax.media.opengl.GLPipelineFactory
Creates a pipelined GL instance using the given downstream downstream and optional arguments additionalArgs for the constructor.
createAlphaOnlyRenderer(int, int) - Static method in class com.jogamp.opengl.util.awt.TextureRenderer
Creates a new renderer with a special kind of backing store which acts only as an alpha channel.
createAlphaOnlyRenderer(int, int, boolean) - Static method in class com.jogamp.opengl.util.awt.TextureRenderer
Creates a new renderer with a special kind of backing store which acts only as an alpha channel.
createAndCompileShader(GL, IntBuffer, int, CharSequence[][], PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
createAndLoadShader(GL, IntBuffer, int, int, Buffer, PrintStream) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
createBufferedImage(int, int, int, Point, Hashtable<?, ?>) - Static method in class com.jogamp.nativewindow.awt.DirectDataBufferInt
createColorAttachment(boolean) - Method in class com.jogamp.opengl.FBObject
Creates a FBObject.ColorAttachment, selecting the format automatically.
createColorTextureAttachment(GLProfile, boolean, int, int) - Static method in class com.jogamp.opengl.FBObject
Creates a color FBObject.TextureAttachment, i.e.
createColorTextureAttachment(GLProfile, boolean, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
Creates a color FBObject.TextureAttachment, i.e.
createColorTextureAttachment(int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.FBObject
Creates a color FBObject.TextureAttachment, i.e.
createCompatibleGDKChildWindow(Control, int, int, int) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
createCompatibleImage(int, int) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
Creates a BufferedImage with a pixel format compatible with the graphics environment.
createCompatibleScreen(NativeWindow) - Static method in class com.jogamp.newt.NewtFactory
 
createCompatibleScreen(NativeWindow, Screen) - Static method in class com.jogamp.newt.NewtFactory
 
createCompatibleX11ChildWindow(AbstractGraphicsScreen, Control, int, int, int) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
createContext(GLContext) - Method in class com.jogamp.opengl.swt.GLCanvas
 
createContext(GLContext) - Method in class javax.media.opengl.awt.GLCanvas
 
createContext(GLContext) - Method in class javax.media.opengl.awt.GLJPanel
 
createContext(GLContext) - Method in interface javax.media.opengl.GLAutoDrawable
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.
createContext(GLContext) - Method in interface javax.media.opengl.GLDrawable
Creates a new context for drawing to this drawable that will optionally share buffer objects, textures and other server-side OpenGL objects with the specified GLContext.
createData(int, int, int, Buffer, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO data object for any target w/o render pipeline association, ie GL.GL_ELEMENT_ARRAY_BUFFER.
createData(int, int, int, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO data object for any target w/o render pipeline association, ie GL.GL_ELEMENT_ARRAY_BUFFER.
createDataMapped(int, int, int, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO data object for any target w/o render pipeline association, i.e.
createDefault() - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsDevice
 
createDefault() - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
createDefault() - Static method in class com.jogamp.opengl.util.av.AudioSinkFactory
 
createDefault() - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
 
createDefault(String) - Static method in class javax.media.nativewindow.DefaultGraphicsScreen
 
createDevice(String, boolean) - Static method in class javax.media.nativewindow.NativeWindowFactory
Creates a native device type, following getNativeWindowType(true).
createDisplay(String) - Static method in class com.jogamp.newt.NewtFactory
Create a Display entity.
createDisplay(String, boolean) - Static method in class com.jogamp.newt.NewtFactory
Create a Display entity.
createDisplay(String, String) - Static method in class com.jogamp.newt.NewtFactory
Create a Display entity.
createDisplay(String, String, boolean) - Static method in class com.jogamp.newt.NewtFactory
Create a Display entity.
createDisplay(String, long, boolean) - Static method in class com.jogamp.newt.NewtFactory
Instantiate a Display entity using the native handle.
createDummyAutoDrawable(AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Method in class javax.media.opengl.GLDrawableFactory
createDummyDrawable(AbstractGraphicsDevice, boolean, GLCapabilitiesImmutable, GLCapabilitiesChooser) - Method in class javax.media.opengl.GLDrawableFactory
Creates an unrealized dummy GLDrawable.
createExtensionDirective(String, String) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Creates a GLSL extension directive.
createExternalGLContext() - Method in class javax.media.opengl.GLDrawableFactory
Creates a GLContext object representing an existing OpenGL context in an external (third-party) OpenGL-based library.
createExternalGLDrawable() - Method in class javax.media.opengl.GLDrawableFactory
Creates a GLDrawable object representing an existing OpenGL drawable in an external (third-party) OpenGL-based library.
createFixed(int, int, int, boolean, int) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
Create a client side buffer object, using a predefined fixed function array index and starting with a new created Buffer object with initialElementCount size On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
createFixed(int, int, int, boolean, int, Buffer) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
Create a client side buffer object, using a predefined fixed function array index and starting with a given Buffer object incl it's stride On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
createFixed(int, int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO, using a predefined fixed function array index and starting with a given Buffer object incl it's stride On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
createFixed(int, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO, using a predefined fixed function array index and starting with a new created Buffer object with initialElementCount size On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
createFixed(int, int, int, boolean, int, Buffer, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
Create a VBO, using a predefined fixed function array index, wrapping the given data.
createFixed(int, int, int, boolean, int, int, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
Create a VBO, using a predefined fixed function array index, wrapping the mapped data characteristics.
createFixed(int, int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.util.ImmModeSink
Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink
createFixedInterleaved(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for fixed function interleaved array data starting with a new created Buffer object with initialElementCount size.
createFixedInterleaved(int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for fixed function interleaved array data starting with a given Buffer object incl it's stride
createFixedInterleavedMapped(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for fixed function interleaved array data intended for GPU buffer storage mapping, see GLBufferStorage, via GLArrayDataServer.mapStorage(GL, int) and GLArrayDataServer.mapStorage(GL, long, long, int).
createFromData(int, int, int, ByteBuffer[]) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
Creates a new DDSImage from data supplied by the user.
createFromData(int, int, boolean, byte[]) - Static method in class com.jogamp.opengl.util.texture.spi.SGIImage
Creates an SGIImage from the specified data in either RGB or RGBA format.
createFromData(int, int, boolean, boolean, ByteBuffer) - Static method in class com.jogamp.opengl.util.texture.spi.TGAImage
Creates a TGAImage from data supplied by the end user.
createGLDrawable(NativeSurface) - Method in class javax.media.opengl.GLDrawableFactory
Returns an unrealized GLDrawable according to it's chosen GLCapabilitiesImmutable,
which determines pixel format, on- and offscreen incl.
createGLPbuffer(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) - Method in class javax.media.opengl.GLDrawableFactory
createGLSL(String, int, int, boolean, int) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
Create a client side buffer object, using a custom GLSL array attribute name and starting with a new created Buffer object with initialElementCount size
createGLSL(String, int, int, boolean, int, Buffer) - Static method in class com.jogamp.opengl.util.GLArrayDataClient
Create a client side buffer object, using a custom GLSL array attribute name and starting with a given Buffer object incl it's stride
createGLSL(String, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO, using a custom GLSL array attribute name and starting with a new created Buffer object with initialElementCount size
createGLSL(String, int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO, using a custom GLSL array attribute name and starting with a given Buffer object incl it's stride
createGLSL(String, int, int, boolean, int, Buffer, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
Create a VBO, using a custom GLSL array attribute name, wrapping the given data.
createGLSL(String, int, int, boolean, int, int, int, long, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
Create a VBO, using a custom GLSL array attribute name, wrapping the mapped data characteristics.
createGLSL(int, int, int, int, int, int, int, int, int, int, ShaderState) - Static method in class com.jogamp.opengl.util.ImmModeSink
Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given ShaderState.
createGLSL(int, int, int, int, int, int, int, int, int, int, int) - Static method in class com.jogamp.opengl.util.ImmModeSink
Uses a GL2ES2 GLSL shader immediate mode sink, utilizing the given shader-program.
createGLSLInterleaved(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for GLSL interleaved array data starting with a new created Buffer object with initialElementCount size.
createGLSLInterleaved(int, int, boolean, int, Buffer, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for GLSL interleaved array data starting with a given Buffer object incl it's stride
createGLSLInterleavedMapped(int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO for GLSL interleaved array data intended for GPU buffer storage mapping, see GLBufferStorage, via GLArrayDataServer.mapStorage(GL, int) and GLArrayDataServer.mapStorage(GL, long, long, int).
createGLSLMapped(String, int, int, boolean, int, int) - Static method in class com.jogamp.opengl.util.GLArrayDataServer
Create a VBO, using a custom GLSL array attribute name intended for GPU buffer storage mapping, see GLBufferStorage, via GLArrayDataServer.mapStorage(GL, int) and GLArrayDataServer.mapStorage(GL, long, long, int).
createGLU() - Static method in class javax.media.opengl.glu.GLU
Instantiates a GLU implementation object in respect to the given GL profile of this thread current GL.
createGLU(GL) - Static method in class javax.media.opengl.glu.GLU
Instantiates a GLU implementation object in respect to the given GL profile of the given GL.
createGraphics() - Method in class com.jogamp.opengl.util.awt.Overlay
Creates a Graphics2D instance for rendering into the overlay.
createGraphics() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Creates a Graphics2D instance for rendering to the backing store of this renderer.
createInstance(String) - Static method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
createNative() - Method in class com.jogamp.newt.Display
Manual trigger the native creation, if it is not done yet.
This is useful to be able to request the AbstractGraphicsDevice, via Display.getGraphicsDevice().
Otherwise the abstract device won't be available before the dependent components (Screen and Window) are realized.
createNative() - Method in class com.jogamp.newt.Screen
Manual trigger the native creation, if not done yet..
This is useful to be able to request the AbstractGraphicsScreen, via Screen.getGraphicsScreen().
Otherwise the abstract device won't be available before the dependent component (Window) is realized.
createNativeWindow(Applet3Context, NativeWindowUpstream) - Method in class com.jogamp.newt.util.applet.JOGLNewtApplet3Run
 
createNativeWindow(Applet3Context, NativeWindowUpstream) - Method in class com.jogamp.newt.util.applet.VersionApplet3
 
createNotify() - Method in interface javax.media.nativewindow.ProxySurface
UpstreamSurfaceHook.create(ProxySurface) is being issued and the proxy surface/window handles shall be set.
createNull() - Static method in class com.jogamp.opengl.util.av.AudioSinkFactory
 
createNull() - Static method in class com.jogamp.opengl.util.av.GLMediaPlayerFactory
 
createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) - Method in class javax.media.opengl.GLDrawableFactory
Deprecated.
Use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int)
createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) - Method in class javax.media.opengl.GLDrawableFactory
Creates a realized GLOffscreenAutoDrawable incl it's offscreen NativeSurface with the given capabilites and dimensions.
createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) - Method in class javax.media.opengl.GLDrawableFactory
Creates an unrealized offscreen GLDrawable incl it's offscreen NativeSurface with the given capabilites and dimensions.
createPointerIcon(IOUtil.ClassResources, int, int) - Method in class com.jogamp.newt.Display
Returns the newly created Display.PointerIcon or null if not implemented on platform.
createPointerIcon(PixelRectangle, int, int) - Method in class com.jogamp.newt.Display
Returns the newly created Display.PointerIcon or null if not implemented on platform.
createProxySurface(AbstractGraphicsDevice, int, long, GLCapabilitiesImmutable, GLCapabilitiesChooser, UpstreamSurfaceHook) - Method in class javax.media.opengl.GLDrawableFactory
Creates a proxy NativeSurface w/ defined surface handle, i.e.
createScreen(Display, int) - Static method in class com.jogamp.newt.NewtFactory
Create a Screen entity.
createScreen(AbstractGraphicsDevice, int) - Static method in class javax.media.nativewindow.NativeWindowFactory
 
createScreenDevice(GraphicsDevice, int) - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
createScreenDevice(int, int) - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
createScreenDevice(long, int, boolean) - Static method in class com.jogamp.nativewindow.x11.X11GraphicsScreen
 
createShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
createThumbnail(BufferedImage, int) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
Creates a thumbnail from an image.
createVariant(short) - Method in class com.jogamp.newt.event.MouseEvent
 
createWindow(CapabilitiesImmutable) - Static method in class com.jogamp.newt.NewtFactory
Create a top level Window entity on the default Display and default Screen.
createWindow(Screen, CapabilitiesImmutable) - Static method in class com.jogamp.newt.NewtFactory
Create a top level Window entity.
createWindow(NativeWindow, CapabilitiesImmutable) - Static method in class com.jogamp.newt.NewtFactory
Create a child Window entity attached to the given parent.
The Screen and Display information is regenerated utilizing the parents information, while reusing an existing Display.
createWindow(String, int, long, CapabilitiesImmutable) - Static method in class com.jogamp.newt.NewtFactory
Create a child Window entity attached to the given parent, incl native creation
createWindow(Object[], Screen, CapabilitiesImmutable) - Static method in class com.jogamp.newt.NewtFactory
Ability to try a Window type with a constructor argument, if supported ..
createWrappedWindow(AbstractGraphicsScreen, long, long, UpstreamSurfaceHookMutableSizePos) - Static method in class javax.media.nativewindow.NativeWindowFactory
Creates a wrapped NativeWindow with given native handles and AbstractGraphicsScreen.
cross(float[], float[], float[]) - Static method in class com.jogamp.opengl.math.FloatUtil
Calculate cross-product of 2 vector
cross(FloatBuffer, FloatBuffer, FloatBuffer) - Static method in class com.jogamp.opengl.math.FloatUtil
Calculate cross-product of 2 vector
cross(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
cross product vec1 x vec2
CTRL_MASK - Static variable in class com.jogamp.newt.event.InputEvent
 
CTX_OPTION_DEBUG - Static variable in class javax.media.opengl.GLContext
ARB_create_context related: flag debug.

D

d - Variable in class com.jogamp.opengl.math.geom.Frustum.Plane
Distance to origin
D3DFMT_A8R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_DXT1 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_DXT2 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_DXT3 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_DXT4 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_DXT5 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_UNKNOWN - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
D3DFMT_X8R8G8B8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
dataFormat - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
details of the texture setup
dataType - Variable in class com.jogamp.opengl.FBObject.TextureAttachment
details of the texture setup
DDPF_ALPHA - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_ALPHAPIXELS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_COMPRESSED - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_FOURCC - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_PALETTEINDEXED1 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_PALETTEINDEXED2 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_PALETTEINDEXED4 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_PALETTEINDEXED8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_PALETTEINDEXEDTO8 - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_RGB - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_RGBTOYUV - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_YUV - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_ZBUFFER - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDPF_ZPIXELS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDS - Static variable in class com.jogamp.opengl.util.texture.TextureIO
Constant which can be used as a file suffix to indicate a DirectDraw Surface file.
DDSCAPS2_CUBEMAP - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_NEGATIVEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_NEGATIVEY - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_NEGATIVEZ - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_POSITIVEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_POSITIVEY - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS2_CUBEMAP_POSITIVEZ - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS_COMPLEX - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS_MIPMAP - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSCAPS_TEXTURE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_ALPHABITDEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_BACKBUFFERCOUNT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_CAPS - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_DEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_HEIGHT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_LINEARSIZE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_LPSURFACE - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_MIPMAPCOUNT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_PITCH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_PIXELFORMAT - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_WIDTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSD_ZBUFFERBITDEPTH - Static variable in class com.jogamp.opengl.util.texture.spi.DDSImage
 
DDSImage - Class in com.jogamp.opengl.util.texture.spi
A reader and writer for DirectDraw Surface (.dds) files, which are used to describe textures.
DDSImage.ImageInfo - Class in com.jogamp.opengl.util.texture.spi
Simple class describing images and data; does not encapsulate image format information.
DDSImage.ImageInfo(ByteBuffer, int, int, boolean, int) - Constructor for class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
 
DEBUG - Static variable in class com.jogamp.newt.awt.applet.JOGLNewtApplet1Run
 
DEBUG - Static variable in class com.jogamp.newt.awt.NewtCanvasAWT
 
DEBUG - Static variable in class com.jogamp.newt.Display
 
DEBUG - Static variable in interface com.jogamp.newt.event.GestureHandler
 
DEBUG - Static variable in class com.jogamp.newt.event.PinchToZoomGesture
 
DEBUG - Static variable in class com.jogamp.newt.Screen
 
DEBUG - Static variable in class com.jogamp.newt.util.applet.JOGLNewtApplet3Run
 
DEBUG - Static variable in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
DEBUG - Static variable in interface com.jogamp.opengl.util.av.AudioSink
 
DEBUG - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
 
DEBUG - Static variable in class com.jogamp.opengl.util.GLArrayDataWrapper
 
DEBUG - Static variable in class com.jogamp.opengl.util.glsl.ShaderState
 
DEBUG - Static variable in interface javax.media.nativewindow.AbstractGraphicsDevice
 
DEBUG - Static variable in interface javax.media.nativewindow.ProxySurface
 
DEBUG - Static variable in interface javax.media.nativewindow.ToolkitLock
 
DEBUG - Static variable in class javax.media.opengl.DebugGL4bc
 
DEBUG - Static variable in class javax.media.opengl.DebugGLES1
 
DEBUG - Static variable in class javax.media.opengl.DebugGLES3
 
DEBUG - Static variable in class javax.media.opengl.GLContext
 
DEBUG - Static variable in class javax.media.opengl.GLPipelineFactory
 
DEBUG - Static variable in class javax.media.opengl.GLProfile
 
DEBUG - Static variable in class javax.media.opengl.TraceGL4bc
 
DEBUG - Static variable in class javax.media.opengl.TraceGLES1
 
DEBUG - Static variable in class javax.media.opengl.TraceGLES3
 
DEBUG_CODE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
 
DEBUG_GL - Static variable in class javax.media.opengl.GLContext
Reflects property jogl.debug.DebugGL.
DEBUG_IMPLEMENTATION - Static variable in class com.jogamp.newt.event.awt.AWTAdapter
 
DEBUG_IMPLEMENTATION - Static variable in class com.jogamp.newt.NewtFactory
 
DEBUG_IMPLEMENTATION - Static variable in interface com.jogamp.newt.Window
 
DEBUG_KEY_EVENT - Static variable in interface com.jogamp.newt.Window
 
DEBUG_MOUSE_EVENT - Static variable in interface com.jogamp.newt.Window
 
DEBUG_NATIVE - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer
 
DEBUG_TRACE_SWITCH - Static variable in class javax.media.opengl.GLContext
 
DebugGL2 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGL2(GL2) - Constructor for class javax.media.opengl.DebugGL2
 
DebugGL3 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGL3(GL3) - Constructor for class javax.media.opengl.DebugGL3
 
DebugGL3bc - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGL3bc(GL3bc) - Constructor for class javax.media.opengl.DebugGL3bc
 
DebugGL4 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGL4(GL4) - Constructor for class javax.media.opengl.DebugGL4
 
DebugGL4bc - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGL4bc(GL4bc) - Constructor for class javax.media.opengl.DebugGL4bc
 
DebugGLES1 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGLES1(GLES1) - Constructor for class javax.media.opengl.DebugGLES1
 
DebugGLES2 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGLES2(GLES2) - Constructor for class javax.media.opengl.DebugGLES2
 
DebugGLES3 - Class in javax.media.opengl
Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.
DebugGLES3(GLES3) - Constructor for class javax.media.opengl.DebugGLES3
 
debugPrint() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
 
decrementGLVersion(int, int[], int[]) - Static method in class javax.media.opengl.GLContext
Decrement the given GL version by one and return true if still valid, otherwise false.
DEFAULT_CONNECTION - Static variable in interface javax.media.nativewindow.AbstractGraphicsDevice
Dummy connection value for a default connection where no native support for multiple devices is available
DEFAULT_FRAMES_PER_INTERVAL - Static variable in interface javax.media.opengl.FPSCounter
 
DEFAULT_PRINT_TILE_SIZE - Static variable in interface com.jogamp.nativewindow.awt.AWTPrintLifecycle
 
DEFAULT_SAMPLE_EXTENSION - Static variable in interface javax.media.opengl.GLCapabilitiesImmutable
One of the platform's default sample extension EGL.EGL_SAMPLES, GLX.GLX_SAMPLES, WGLExt.WGL_SAMPLES_ARB if available, or any other known fallback one, ie EGLExt.EGL_COVERAGE_SAMPLES_NV
DEFAULT_UNIT - Static variable in interface javax.media.nativewindow.AbstractGraphicsDevice
Default unit id for the 1st device: 0
DefaultCapabilitiesChooser - Class in javax.media.nativewindow
The default implementation of the CapabilitiesChooser interface, which provides consistent visual selection behavior across platforms.
DefaultCapabilitiesChooser() - Constructor for class javax.media.nativewindow.DefaultCapabilitiesChooser
 
defaultEDTPollPeriod - Static variable in interface com.jogamp.newt.util.EDTUtil
 
DefaultFormat - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Default AudioSink.AudioFormat, [type PCM, sampleRate 44100, sampleSize 16, channelCount 2, signed, fixedP, !planar, littleEndian].
DefaultFrameDuration - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Default frame duration in millisecond, i.e.
DefaultGLCapabilitiesChooser - Class in javax.media.opengl
The default implementation of the GLCapabilitiesChooser interface, which provides consistent visual selection behavior across platforms.
DefaultGLCapabilitiesChooser() - Constructor for class javax.media.opengl.DefaultGLCapabilitiesChooser
 
DefaultGraphicsConfiguration - Class in javax.media.nativewindow
 
DefaultGraphicsConfiguration(AbstractGraphicsScreen, CapabilitiesImmutable, CapabilitiesImmutable) - Constructor for class javax.media.nativewindow.DefaultGraphicsConfiguration
 
DefaultGraphicsDevice - Class in javax.media.nativewindow
 
DefaultGraphicsDevice(String, String, int) - Constructor for class javax.media.nativewindow.DefaultGraphicsDevice
Create an instance with the system default ToolkitLock, gathered via NativeWindowFactory.getDefaultToolkitLock(String).
DefaultGraphicsDevice(String, String, int, long) - Constructor for class javax.media.nativewindow.DefaultGraphicsDevice
Create an instance with the system default ToolkitLock.
DefaultGraphicsDevice(String, String, int, long, ToolkitLock) - Constructor for class javax.media.nativewindow.DefaultGraphicsDevice
Create an instance with the given ToolkitLock instance, or null ToolkitLock if null.
DefaultGraphicsScreen - Class in javax.media.nativewindow
 
DefaultGraphicsScreen(AbstractGraphicsDevice, int) - Constructor for class javax.media.nativewindow.DefaultGraphicsScreen
 
DefaultInitialQueueSize - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Initial audio queue size in milliseconds.
defaultProviderNoRowStride - Static variable in class com.jogamp.opengl.util.GLPixelBuffer
defaultProviderWithRowStride - Static variable in class com.jogamp.opengl.util.GLPixelBuffer
DefaultQueueGrowAmount - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Audio queue grow size in milliseconds.
DefaultQueueLimitAudioOnly - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Audio queue limit w/o video in milliseconds.
DefaultQueueLimitWithVideo - Static variable in interface com.jogamp.opengl.util.av.AudioSink
Audio queue limit w/ video in milliseconds.
defaultShaderCustomization(GL2ES2, boolean, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
Default customization of this shader source code.
defaultShaderCustomization(GL2ES2, boolean, String) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
Default customization of this shader source code.
DelegatedUpstreamSurfaceHookMutableSize - Class in com.jogamp.nativewindow
 
DelegatedUpstreamSurfaceHookMutableSize(UpstreamSurfaceHook, int, int) - Constructor for class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookMutableSize
 
DelegatedUpstreamSurfaceHookWithSurfaceSize - Class in com.jogamp.nativewindow
 
DelegatedUpstreamSurfaceHookWithSurfaceSize(UpstreamSurfaceHook, NativeSurface) - Constructor for class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookWithSurfaceSize
 
deleteBackingStore(Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
 
deleteShader(GL, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
depth - Variable in class com.jogamp.opengl.util.GLPixelBuffer
Depth in pixels.
destroy() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
destroy(ProxySurface) - Method in class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookMutableSize
 
destroy(ProxySurface) - Method in class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookWithSurfaceSize
 
destroy(ProxySurface) - Method in class com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize
 
destroy() - Method in class com.jogamp.newt.awt.applet.JOGLNewtApplet1Run
 
destroy() - Method in class com.jogamp.newt.awt.NewtCanvasAWT
Destroys this resource: Make the NEWT Child invisible Disconnects the NEWT Child from this Canvas NativeWindow, reparent to NULL Issues destroy() on the NEWT Child Remove reference to the NEWT Child
destroy() - Method in class com.jogamp.newt.Display
Manually trigger the destruction, incl.
destroy() - Method in interface com.jogamp.newt.Display.PointerIcon
Destroys this instance.
destroy() - Method in class com.jogamp.newt.opengl.GLWindow
 
destroy() - Method in class com.jogamp.newt.Screen
Manually trigger the destruction, incl.
destroy() - Method in class com.jogamp.newt.util.applet.JOGLNewtApplet3Run
 
destroy() - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
destroy() - Method in class com.jogamp.newt.util.applet.VersionApplet3
 
destroy() - Method in interface com.jogamp.newt.Window
Destroys this window incl.
destroy(GL) - Method in class com.jogamp.opengl.FBObject
 
destroy() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
destroy() - Method in class com.jogamp.opengl.GLEventListenerState
Last resort to destroy and loose ownership
destroy() - Method in class com.jogamp.opengl.swt.GLCanvas
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
destroy() - Method in interface com.jogamp.opengl.util.av.AudioSink
Destroys this instance, i.e.
destroy(GL) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Releases the GL, stream and other resources, including attached user objects.
destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataClient
 
destroy(GL) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
 
destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataServer
 
destroy(GL) - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
 
destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
Detaches all shader codes and deletes the program.
destroy(GL2ES2) - Method in class com.jogamp.opengl.util.glsl.ShaderState
destroy(GL) - Method in class com.jogamp.opengl.util.ImmModeSink
 
destroy() - Method in class com.jogamp.opengl.util.PMVMatrix
 
destroy(GL) - Method in class com.jogamp.opengl.util.texture.Texture
Destroys the native resources used by this texture object.
destroy() - Method in class com.jogamp.opengl.util.texture.TextureData
Calls flush()
destroy() - Method in interface javax.media.nativewindow.NativeWindow
Destroys this window incl.
destroy(ProxySurface) - Method in interface javax.media.nativewindow.UpstreamSurfaceHook
called within ProxySurface.destroyNotify() within lock, before clearing fields.
destroy() - Method in class javax.media.opengl.awt.GLCanvas
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
destroy() - Method in class javax.media.opengl.awt.GLJPanel
Just an alias for removeNotify
destroy(GL) - Method in interface javax.media.opengl.GLArrayData
 
destroy() - Method in interface javax.media.opengl.GLAutoDrawable
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
destroy() - Method in class javax.media.opengl.GLContext
Destroys this OpenGL context and frees its associated resources.
destroy() - Method in interface javax.media.opengl.GLPbuffer
Deprecated.
Destroys the native resources associated with this pbuffer.
destroy() - Method in class javax.media.opengl.glu.gl2.GLUgl2
 
destroy() - Method in class javax.media.opengl.glu.gl2es1.GLUgl2es1
 
destroy() - Method in class javax.media.opengl.glu.GLU
 
destroyGDKWindow(long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
destroyNotify() - Method in interface javax.media.nativewindow.ProxySurface
UpstreamSurfaceHook.destroy(ProxySurface) is being issued and all proxy surface/window handles shall be cleared.
destroyX11Window(AbstractGraphicsDevice, long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
detachAll(GL) - Method in class com.jogamp.opengl.FBObject
detachAllColorbuffer(GL) - Method in class com.jogamp.opengl.FBObject
Detaches all FBObject.ColorAttachments and FBObject.TextureAttachments and disposes them.
detachAllRenderbuffer(GL) - Method in class com.jogamp.opengl.FBObject
 
detachAllTexturebuffer(GL) - Method in class com.jogamp.opengl.FBObject
Detaches all FBObject.TextureAttachments and disposes them.
detachAutoDrawable() - Method in class com.jogamp.opengl.util.TileRendererBase
Detaches the given GLAutoDrawable from this tile renderer.
detachColorbuffer(GL, int, boolean) - Method in class com.jogamp.opengl.FBObject
Detaches a FBObject.Colorbuffer, i.e.
detachObject(String) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Detaches the user object for the given name.
detachObject(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
 
detachObject(String) - Method in class javax.media.opengl.GLContext
 
detachRenderbuffer(GL, FBObject.Attachment.Type, boolean) - Method in class com.jogamp.opengl.FBObject
 
detachShader(GL, int, IntBuffer) - Static method in class com.jogamp.opengl.util.glsl.ShaderUtil
 
detachSurfaceLayer() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
detachSurfaceLayer() - Method in interface javax.media.nativewindow.OffscreenLayerSurface
Detaches a previously attached offscreen layer from this offscreen layer surface.
determine(int) - Static method in enum com.jogamp.opengl.FBObject.Attachment.Type
device - Variable in class com.jogamp.opengl.GLEventListenerState
 
Dimension - Class in javax.media.nativewindow.util
 
Dimension() - Constructor for class javax.media.nativewindow.util.Dimension
 
Dimension(int, int) - Constructor for class javax.media.nativewindow.util.Dimension
 
DimensionImmutable - Interface in javax.media.nativewindow.util
Immutable Dimension Interface, consisting of it's read only components:
width height
dir - Variable in enum com.jogamp.opengl.math.VectorUtil.Winding
 
DirectDataBufferInt - Class in com.jogamp.nativewindow.awt
DataBuffer specialization using NIO direct buffer of type DataBuffer.TYPE_INT as storage.
DirectDataBufferInt(int) - Constructor for class com.jogamp.nativewindow.awt.DirectDataBufferInt
Constructs an nio integer-based DataBuffer with a single bank and the specified size.
DirectDataBufferInt(int, int) - Constructor for class com.jogamp.nativewindow.awt.DirectDataBufferInt
Constructs an nio integer-based DataBuffer with the specified number of banks, all of which are the specified size.
DirectDataBufferInt(IntBuffer, int) - Constructor for class com.jogamp.nativewindow.awt.DirectDataBufferInt
Constructs an nio integer-based DataBuffer with a single bank using the specified array.
DirectDataBufferInt.BufferedImageInt - Class in com.jogamp.nativewindow.awt
 
DirectDataBufferInt.BufferedImageInt(int, ColorModel, WritableRaster, Hashtable<?, ?>) - Constructor for class com.jogamp.nativewindow.awt.DirectDataBufferInt.BufferedImageInt
 
DirectDataBufferInt.DirectWritableRaster - Class in com.jogamp.nativewindow.awt
 
DIRTY_ALL - Static variable in class com.jogamp.opengl.util.PMVMatrix
Bit value stating all is dirty
DIRTY_FRUSTUM - Static variable in class com.jogamp.opengl.util.PMVMatrix
Bit value stating a dirty frustum.
DIRTY_INVERSE_MODELVIEW - Static variable in class com.jogamp.opengl.util.PMVMatrix
Bit value stating a dirty inverse modelview matrix (Mvi).
DIRTY_INVERSE_TRANSPOSED_MODELVIEW - Static variable in class com.jogamp.opengl.util.PMVMatrix
DISABLE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Behavior for GLSL extension directive, see ShaderCode.createExtensionDirective(String, String), value "disable".
disable(GL) - Method in class com.jogamp.opengl.util.texture.Texture
Disables this texture's target (e.g., GL_TEXTURE_2D) in the given GL state.
disableAllVertexAttributeArrays(GL2ES2, boolean) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Disables all vertex attribute arrays.
disableSingleThreading() - Static method in class javax.media.opengl.Threading
If an implementation of the javax.media.opengl APIs offers a multithreading option but the default behavior is single-threading, this API provides a mechanism for end users to disable single-threading in this implementation.
disableVertexAttribArray(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Disables a vertex attribute array This method retrieves the the location via ShaderState.getAttribLocation(GL2ES2, GLArrayData) hence ShaderState.disableVertexAttribArray(GL2ES2, GLArrayData) shall be preferred.
disableVertexAttribArray(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Disables a vertex attribute array This method uses the GLArrayData's location if set and is the preferred alternative to ShaderState.disableVertexAttribArray(GL2ES2, String).
dispatchMessages() - Method in class com.jogamp.newt.Display
 
Display - Class in com.jogamp.newt
 
Display() - Constructor for class com.jogamp.newt.Display
 
display() - Method in class com.jogamp.newt.opengl.GLWindow
 
display(GLAutoDrawable) - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
display() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
 
display() - Method in class com.jogamp.opengl.swt.GLCanvas
 
display(ArrayList<GLAutoDrawable>, boolean, boolean) - Method in interface com.jogamp.opengl.util.AnimatorBase.AnimatorImpl
 
display(int, int, int, int) - Method in class com.jogamp.opengl.util.RandomTileRenderer
Rendering one tile, by simply calling GLAutoDrawable.display().
display() - Method in class com.jogamp.opengl.util.TileRendererBase
Rendering one tile, by simply calling GLAutoDrawable.display().
display() - Method in class javax.media.opengl.awt.GLCanvas
 
display() - Method in class javax.media.opengl.awt.GLJPanel
 
display() - Method in interface javax.media.opengl.GLAutoDrawable
Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order: Calling display(..) for all registered GLEventListeners.
display(GLAutoDrawable) - Method in interface javax.media.opengl.GLEventListener
Called by the drawable to initiate OpenGL rendering by the client.
Display.PointerIcon - Interface in com.jogamp.newt
Native PointerIcon handle.
dispose() - Method in class com.jogamp.newt.swt.NewtCanvasSWT
Destroys this resource: Make the NEWT Child invisible Disconnects the NEWT Child from this Canvas NativeWindow, reparent to NULL Issues destroy() on the NEWT Child Remove reference to the NEWT Child
dispose(GLAutoDrawable) - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
dispose() - Method in class com.jogamp.opengl.swt.GLCanvas
 
dispose() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
 
dispose() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Disposes of all resources this TextRenderer is using.
dispose() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Disposes all resources associated with this renderer.
dispose() - Method in class com.jogamp.opengl.util.GLPixelBuffer
Dispose resources.
dispose(GL) - Method in class com.jogamp.opengl.util.GLReadBufferUtil
 
dispose() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
Disposes the backing store allocated by the BackingStoreManager.
dispose() - Method in interface javax.media.nativewindow.ToolkitLock
Dispose this instance.
dispose(GLAutoDrawable) - Method in interface javax.media.opengl.GLEventListener
Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.
disposeGC(Control, long, GCData) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
disposeGLEventListener(GLEventListener, boolean) - Method in class com.jogamp.opengl.swt.GLCanvas
 
disposeGLEventListener(GLEventListener, boolean) - Method in class javax.media.opengl.awt.GLCanvas
 
disposeGLEventListener(GLEventListener, boolean) - Method in class javax.media.opengl.awt.GLJPanel
 
disposeGLEventListener(GLEventListener, boolean) - Method in interface javax.media.opengl.GLAutoDrawable
Disposes the given listener via dispose(..) if it has been initialized and added to this queue.
distanceTo(float, float, float) - Method in class com.jogamp.opengl.math.geom.Frustum.Plane
Return signed distance of plane to given point.
distanceTo(float[]) - Method in class com.jogamp.opengl.math.geom.Frustum.Plane
Return distance of plane to given point, see Frustum.Plane.distanceTo(float, float, float).
div(int, int) - Static method in class com.jogamp.opengl.math.FixedPoint
 
divide(float) - Method in class com.jogamp.opengl.math.Quaternion
Divide a quaternion by a constant
DontCloseX11Display - Static variable in class com.jogamp.opengl.GLRendererQuirks
Closing X11 displays may cause JVM crashes or X11 errors with some buggy drivers while being used in concert w/ OpenGL.
dot(float[], float[]) - Static method in class com.jogamp.opengl.math.VectorUtil
compute the dot product of two points
DOUBLE_TAP_SLOP_MM - Static variable in class com.jogamp.newt.event.DoubleTapScrollGesture
Two pointer 'double tap' slop in millimeter, defaults to 20 mm.
DOUBLE_TAP_SLOP_PIXEL - Static variable in class com.jogamp.newt.event.DoubleTapScrollGesture
Two pointer 'double tap' slop in pixels (fallback), defaults to 104 pixels.
DoubleTapScrollGesture - Class in com.jogamp.newt.event
2 pointer scroll/rotate gesture handler processing MouseEvents while producing MouseEvent.EVENT_MOUSE_WHEEL_MOVED events if gesture is completed.
DoubleTapScrollGesture(int, int) - Constructor for class com.jogamp.newt.event.DoubleTapScrollGesture
scaledScrollSlop < scaledDoubleTapSlop
draw(int, int, int, int) - Method in class com.jogamp.opengl.util.awt.Overlay
Draws the specified sub-rectangle of the overlay on top of the OpenGL drawable.
draw(int, int, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.Overlay
Draws the specified sub-rectangle of the overlay at the specified x and y coordinate on top of the OpenGL drawable.
draw(Graphics2D, String, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
draw(CharSequence, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Draws the supplied CharSequence at the desired location using the renderer's current color.
draw(String, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Draws the supplied String at the desired location using the renderer's current color.
draw(Graphics2D, String, int, int) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
Render the passed character sequence at the designated location using the supplied Graphics2D instance.
draw(GL, boolean) - Method in class com.jogamp.opengl.util.ImmModeSink
 
draw(GL, Buffer, boolean) - Method in class com.jogamp.opengl.util.ImmModeSink
 
draw3D(CharSequence, float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Draws the supplied CharSequence at the desired 3D location using the renderer's current color.
draw3D(String, float, float, float, float) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Draws the supplied String at the desired 3D location using the renderer's current color.
draw3DRect(float, float, float, int, int, int, int, float) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Draws a rectangle of the underlying texture to the specified 3D location.
drawAll() - Method in class com.jogamp.opengl.util.awt.Overlay
Draws the entire contents of the overlay on top of the OpenGL drawable.
drawGlyphVector(Graphics2D, GlyphVector, int, int) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
drawGlyphVector(Graphics2D, GlyphVector, int, int) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
Render the passed GlyphVector at the designated location using the supplied Graphics2D instance.
drawOrthoRect(int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Draws an orthographically projected rectangle containing all of the underlying texture to the specified location on the screen.
drawOrthoRect(int, int, int, int, int, int) - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Draws an orthographically projected rectangle of the underlying texture to the specified location on the screen.
DRIVER_DEFAULT_ROOT_PACKAGE - Static variable in class com.jogamp.newt.NewtFactory
 
dumpDisplayList(String) - Static method in class com.jogamp.newt.Display
 
dumpFreeSpace() - Method in class com.jogamp.opengl.util.packrect.Level
 
dumpShaderSource(PrintStream) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
 

E

E - Static variable in class com.jogamp.opengl.math.FloatUtil
 
edgeFlag(boolean) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The edgeFlag callback method is similar to glEdgeFlag.
edgeFlag(boolean) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
edgeFlagData(boolean, Object) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The same as the edgeFlage callback method except that it takes an additional reference argument.
edgeFlagData(boolean, Object) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
EDTUtil - Interface in com.jogamp.newt.util
EDT stands for Event Dispatch Thread.
eglGetAndInitDisplay(long[]) - Method in interface com.jogamp.nativewindow.egl.EGLGraphicsDevice.EGLDisplayLifecycleCallback
Implementation should issue an EGL.eglGetDisplay(nativeDisplayID) inclusive EGL.eglInitialize(eglDisplayHandle, ..) call.
EGLGraphicsDevice - Class in com.jogamp.nativewindow.egl
Encapsulates a graphics device on EGL platforms.
EGLGraphicsDevice() - Constructor for class com.jogamp.nativewindow.egl.EGLGraphicsDevice
Note that this is not an open connection, ie no native display handle exist.
EGLGraphicsDevice(long, long, String, int, EGLGraphicsDevice.EGLDisplayLifecycleCallback) - Constructor for class com.jogamp.nativewindow.egl.EGLGraphicsDevice
 
EGLGraphicsDevice.EGLDisplayLifecycleCallback - Interface in com.jogamp.nativewindow.egl
Hack to allow inject a EGL termination call.
eglTerminate(long) - Method in interface com.jogamp.nativewindow.egl.EGLGraphicsDevice.EGLDisplayLifecycleCallback
Implementation should issue an EGL.eglTerminate(eglDisplayHandle) call.
ENABLE - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Behavior for GLSL extension directive, see ShaderCode.createExtensionDirective(String, String), value "enable".
enable(GL) - Method in class com.jogamp.opengl.util.texture.Texture
Enables this texture's target (e.g., GL_TEXTURE_2D) in the given GL context's state.
enableBuffer(GL, boolean) - Method in class com.jogamp.opengl.util.GLArrayDataClient
 
enableBuffer(GL, boolean) - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
Enables the buffer if enable is true, and transfers the data if required.
enabled() - Method in class com.jogamp.opengl.util.GLArrayDataClient
 
enabled() - Method in interface com.jogamp.opengl.util.GLArrayDataEditable
 
enableGLDebugMessage(boolean) - Method in class javax.media.opengl.GLContext
Enables or disables the GLDebugOutput feature of extension GLExtensions.ARB_debug_output or GLExtensions.AMD_debug_output, if available.
enableImmModeSink(boolean) - Method in interface javax.media.opengl.glu.GLUquadric
 
enableUpstreamSurfaceHookLifecycle(boolean) - Method in interface javax.media.nativewindow.ProxySurface
enableVertexAttribArray(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Enables a vertex attribute array.
enableVertexAttribArray(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Enables a vertex attribute array, usually invoked by GLArrayDataEditable.enableBuffer(GL, boolean).
end() - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The end callback serves the same purpose as glEnd.
end() - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
end3DRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Ends a 3D render cycle with this TextRenderer.
end3DRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Convenience method which assists in rendering portions of the OpenGL texture to the screen as 2D quads in 3D space.
END_OF_STREAM_PTS - Static variable in class com.jogamp.opengl.util.TimeFrameI
Constant marking the end of the stream PTS, i.e.
endData(Object) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The same as the end callback method except that it takes an additional reference argument.
endData(Object) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
endMovement(Object, Object) - Method in interface com.jogamp.opengl.util.packrect.BackingStoreManager
Notification that movement is ending.
endOrthoRendering() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Convenience method which assists in rendering portions of the OpenGL texture to the screen, if the application intends to draw them as a flat overlay on to the screen.
endRendering() - Method in class com.jogamp.opengl.util.awt.Overlay
Ends the OpenGL rendering process for the overlay.
endRendering() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Ends a render cycle with this TextRenderer.
endTile(GL) - Method in class com.jogamp.opengl.util.RandomTileRenderer
 
endTile(GL) - Method in class com.jogamp.opengl.util.TileRenderer
 
endTile(GL) - Method in class com.jogamp.opengl.util.TileRendererBase
Must be called after rendering the scene, see TileRendererBase.beginTile(GL).
endTileRendering(TileRendererBase) - Method in interface com.jogamp.opengl.util.TileRendererBase.TileRendererListener
Called by the TileRenderer during tile-rendering after TileRendererBase.endTile(GL) and GLDrawable.swapBuffers().
enqueueData(AudioSink.AudioDataFrame) - Method in interface com.jogamp.opengl.util.av.AudioSink
Deprecated.
User shall use AudioSink.enqueueData(int, ByteBuffer, int), which allows implementation to reuse specialized AudioSink.AudioFrame instances.
enqueueData(int, ByteBuffer, int) - Method in interface com.jogamp.opengl.util.av.AudioSink
Enqueue byteCount bytes of the remaining bytes of the given NIO ByteBuffer to this sink.
enqueueEvent(boolean, NEWTEvent) - Method in class com.jogamp.newt.opengl.GLWindow
 
enqueueEvent(boolean, NEWTEvent) - Method in interface com.jogamp.newt.Window
 
eot() - Method in class com.jogamp.opengl.util.RandomTileRenderer
Returns true if end of tiling has been reached, otherwise false.
eot() - Method in class com.jogamp.opengl.util.TileRenderer
Returns true if end of tiling has been reached, otherwise false.
eot() - Method in class com.jogamp.opengl.util.TileRendererBase
Returns true if end of tiling has been reached, otherwise false.
equals(Object) - Method in class com.jogamp.newt.Display
return true if obj is of type Display and both FQN Display.getFQName() equals
equals(Object) - Method in class com.jogamp.newt.MonitorDevice
Tests equality of two MonitorDevice objects by evaluating equality of it's components:
nativeID
equals(Object) - Method in class com.jogamp.newt.MonitorMode
Tests equality of two MonitorMode objects by evaluating equality of it's components:
nativeId sizeAndRRate rotation
equals(Object) - Method in class com.jogamp.newt.MonitorMode.SizeAndRRate
Tests equality of two MonitorMode.SizeAndRRate objects by evaluating equality of it's components:
surfaceSize refreshRate flags
equals(Object) - Method in class com.jogamp.newt.Screen
return true if obj is of type Display and both FQN Screen.getFQName() equals
equals(Object) - Method in class com.jogamp.opengl.FBObject.Attachment
equals(Object) - Method in class com.jogamp.opengl.FBObject.RenderAttachment
equals(Object) - Method in class com.jogamp.opengl.math.geom.AABBox
 
equals(Object) - Method in class com.jogamp.opengl.util.glsl.ShaderCode
 
equals(Object) - Method in class com.jogamp.opengl.util.glsl.ShaderProgram
 
equals(Object) - Method in class javax.media.nativewindow.Capabilities
 
equals(Object) - Method in interface javax.media.nativewindow.CapabilitiesImmutable
Equality over the immutable attributes of both objects
equals(Object) - Method in class javax.media.nativewindow.util.Dimension
 
equals(Object) - Method in interface javax.media.nativewindow.util.DimensionImmutable
Checks whether two dimensions objects are equal.
equals(Object) - Method in class javax.media.nativewindow.util.Insets
 
equals(Object) - Method in interface javax.media.nativewindow.util.InsetsImmutable
Checks whether two rect objects are equal.
equals(Object) - Method in class javax.media.nativewindow.util.Point
 
equals(Object) - Method in interface javax.media.nativewindow.util.PointImmutable
Checks whether two points objects are equal.
equals(Object) - Method in class javax.media.nativewindow.util.Rectangle
 
equals(Object) - Method in interface javax.media.nativewindow.util.RectangleImmutable
Checks whether two rect objects are equal.
equals(Object) - Method in class javax.media.nativewindow.util.SurfaceSize
Checks whether two size objects are equal.
equals(Object) - Method in class javax.media.opengl.GLCapabilities
 
equals(Object) - Method in interface javax.media.opengl.GLCapabilitiesImmutable
 
equals(Object) - Method in class javax.media.opengl.GLProfile
 
error(int) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The error callback method is called when an error is encountered.
error(int) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
errorData(int, Object) - Method in interface javax.media.opengl.glu.GLUtessellatorCallback
The same as the error callback method except that it takes an additional reference argument.
errorData(int, Object) - Method in class javax.media.opengl.glu.GLUtessellatorCallbackAdapter
 
es2_default_precision_fp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Default precision of ES2 for fragment-shader: "\nprecision mediump float;\nprecision mediump int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n"
es2_default_precision_vp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Default precision of ES2 for vertex-shader: "\nprecision highp float;\nprecision highp int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n"
es3_default_precision_fp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Default precision of ES3 for fragment-shader: "\nprecision mediump float;\nprecision mediump int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n"
es3_default_precision_vp - Static variable in class com.jogamp.opengl.util.glsl.ShaderCode
Default precision of ES3 for vertex-shader: "\nprecision highp float;\nprecision highp int;\n/*precision lowp sampler2D;*/\n/*precision lowp samplerCube;*/\n"
ES_VERSIONS - Static variable in class javax.media.opengl.GLContext
 
EVENT_CHANGE_AID - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream audio id change.
EVENT_CHANGE_BPS - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream bps change.
EVENT_CHANGE_CODEC - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream codec change.
EVENT_CHANGE_EOS - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
End of stream reached.
EVENT_CHANGE_ERR - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
An error occurred, e.g.
EVENT_CHANGE_FPS - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream fps change.
EVENT_CHANGE_INIT - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
EVENT_CHANGE_LENGTH - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream length change.
EVENT_CHANGE_PAUSE - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
State changed to GLMediaPlayer.State.Paused.
EVENT_CHANGE_PLAY - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
State changed to GLMediaPlayer.State.Playing.
EVENT_CHANGE_SIZE - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
TextureFrame size or vertical flip change.
EVENT_CHANGE_UNINIT - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
EVENT_CHANGE_VID - Static variable in interface com.jogamp.opengl.util.av.GLMediaPlayer.GLMediaEventListener
Stream video id change.
EVENT_GESTURE_DETECTED - Static variable in class com.jogamp.newt.event.GestureHandler.GestureEvent
A gesture has been detected.
EVENT_KEY_PRESSED - Static variable in class com.jogamp.newt.event.KeyEvent
A key has been pressed, excluding auto-repeat-modifier keys.
EVENT_KEY_RELEASED - Static variable in class com.jogamp.newt.event.KeyEvent
A key has been released, excluding auto-repeat-modifier keys.
EVENT_MONITOR_MODE_CHANGE_NOTIFY - Static variable in class com.jogamp.newt.event.MonitorEvent
 
EVENT_MONITOR_MODE_CHANGED - Static variable in class com.jogamp.newt.event.MonitorEvent
 
EVENT_MOUSE_CLICKED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_MOUSE_DRAGGED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_MOUSE_ENTERED - Static variable in class com.jogamp.newt.event.MouseEvent
Only generated for MouseEvent.PointerType.Mouse
EVENT_MOUSE_EXITED - Static variable in class com.jogamp.newt.event.MouseEvent
Only generated for MouseEvent.PointerType.Mouse
EVENT_MOUSE_MOVED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_MOUSE_PRESSED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_MOUSE_RELEASED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_MOUSE_WHEEL_MOVED - Static variable in class com.jogamp.newt.event.MouseEvent
 
EVENT_WINDOW_DESTROY_NOTIFY - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_DESTROYED - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_GAINED_FOCUS - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_LOST_FOCUS - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_MOVED - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_REPAINT - Static variable in class com.jogamp.newt.event.WindowEvent
 
EVENT_WINDOW_RESIZED - Static variable in class com.jogamp.newt.event.WindowEvent
 
exampleNaN() - Static method in class com.jogamp.opengl.math.Binary16
One possible not-a-number value.
exist(int) - Method in class com.jogamp.opengl.GLRendererQuirks
 
existStickyDeviceQuirk(AbstractGraphicsDevice, int) - Static method in class com.jogamp.opengl.GLRendererQuirks
expand(Level, int, int) - Method in class com.jogamp.opengl.util.packrect.LevelSet
 
EXT_abgr - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_framebuffer_blit - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_framebuffer_multisample - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_framebuffer_object - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_packed_depth_stencil - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_texture_compression_s3tc - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_texture_format_BGRA8888 - Static variable in class com.jogamp.opengl.GLExtensions
 
EXT_texture_rectangle - Static variable in class com.jogamp.opengl.GLExtensions
 
extensionString - Static variable in class javax.media.opengl.glu.GLU
 
EXTERNAL_CONNECTION - Static variable in interface javax.media.nativewindow.AbstractGraphicsDevice
Dummy connection value for an external connection where no native support for multiple devices is available

F

FAR - Static variable in class com.jogamp.opengl.math.geom.Frustum
Index for far plane: 5
FBObject - Class in com.jogamp.opengl
Core utility class simplifying usage of framebuffer objects (FBO) with all GLProfiles.
FBObject() - Constructor for class com.jogamp.opengl.FBObject
Creates an uninitialized FBObject instance.
FBObject.Attachment - Class in com.jogamp.opengl
Common super class of all attachments
FBObject.Attachment.Type - Enum in com.jogamp.opengl
 
FBObject.ColorAttachment - Class in com.jogamp.opengl
Color render buffer attachment
FBObject.ColorAttachment(int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.ColorAttachment
 
FBObject.Colorbuffer - Interface in com.jogamp.opengl
Marker interface, denotes a color buffer attachment.
FBObject.RenderAttachment - Class in com.jogamp.opengl
Other renderbuffer attachment which maybe a colorbuffer, depth or stencil.
FBObject.RenderAttachment(FBObject.Attachment.Type, int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.RenderAttachment
 
FBObject.TextureAttachment - Class in com.jogamp.opengl
Texture attachment
FBObject.TextureAttachment(FBObject.Attachment.Type, int, int, int, int, int, int, int, int, int, int) - Constructor for class com.jogamp.opengl.FBObject.TextureAttachment
 
filterByBpp(List<MonitorMode>, int) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
filterByFlags(List<MonitorMode>, int) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
filterByRate(List<MonitorMode>, float) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
filterByResolution(List<MonitorMode>, DimensionImmutable) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
filterByRotation(List<MonitorMode>, int) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
filterBySurfaceSize(List<MonitorMode>, SurfaceSize) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
findScreenIndex(GraphicsDevice) - Static method in class com.jogamp.nativewindow.awt.AWTGraphicsScreen
 
firstEntryIndex() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage.Header
TGA image colour map fields
FixedFuncUtil - Class in com.jogamp.opengl.util.glsl.fixedfunc
Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.
FixedFuncUtil() - Constructor for class com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil
 
fixedP - Variable in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Fixed or floating point values.
FixedPoint - Class in com.jogamp.opengl.math
 
FixedPoint() - Constructor for class com.jogamp.opengl.math.FixedPoint
 
FLAG_DOUBLESCAN - Static variable in class com.jogamp.newt.MonitorMode
Lines are doubled.
FLAG_INTERLACE - Static variable in class com.jogamp.newt.MonitorMode
Frame is split into two fields.
flags - Variable in class com.jogamp.newt.MonitorMode.SizeAndRRate
Mode bitfield flags, i.e.
flags2String(int) - Static method in class com.jogamp.newt.MonitorMode.SizeAndRRate
 
flip() - Method in class com.jogamp.opengl.util.GLPixelBuffer
flipImageVertically(BufferedImage) - Static method in class com.jogamp.opengl.util.awt.ImageUtil
Flips the supplied BufferedImage vertically.
floatBufferValue() - Method in class javax.media.opengl.GLUniformData
 
FloatUtil - Class in com.jogamp.opengl.math
Basic Float math utility functions.
FloatUtil() - Constructor for class com.jogamp.opengl.math.FloatUtil
 
floatValue() - Method in class javax.media.opengl.GLUniformData
 
flush() - Method in interface com.jogamp.opengl.util.av.AudioSink
Flush all queued buffers, implies AudioSink.pause().
flush() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Causes the TextRenderer to flush any internal caches it may be maintaining and draw its rendering results to the screen.
flush() - Method in class com.jogamp.opengl.util.texture.TextureData
Flushes resources associated with this TextureData by calling Flusher.flush().
flush() - Method in interface com.jogamp.opengl.util.texture.TextureData.Flusher
Flushes any native resources associated with this TextureData.
focusGained(FocusEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
focusGDKWindow(long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
focusLost(FocusEvent) - Method in class com.jogamp.newt.event.awt.AWTWindowAdapter
 
forceFocus() - Method in class com.jogamp.newt.swt.NewtCanvasSWT
 
format - Variable in class com.jogamp.opengl.FBObject.Attachment
immutable the internal format
format - Variable in class com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes
The OpenGL pixel data format
formatToGLCapabilities(GLCapabilities, boolean) - Method in class com.jogamp.opengl.FBObject.Attachment
Writes the internal format to the given GLCapabilities object.
formatToGLCapabilities(GLCapabilities, boolean) - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
Writes the internal format to the given GLCapabilities object.
formatToGLCapabilities(GLCapabilities) - Method in class com.jogamp.opengl.FBObject
Writes the internal format of the attachments to the given GLCapabilities object.
FPSAnimator - Class in com.jogamp.opengl.util
An Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time.
FPSAnimator(int) - Constructor for class com.jogamp.opengl.util.FPSAnimator
Creates an FPSAnimator with a given target frames-per-second value.
FPSAnimator(int, boolean) - Constructor for class com.jogamp.opengl.util.FPSAnimator
Creates an FPSAnimator with a given target frames-per-second value and a flag indicating whether to use fixed-rate scheduling.
FPSAnimator(GLAutoDrawable, int) - Constructor for class com.jogamp.opengl.util.FPSAnimator
Creates an FPSAnimator with a given target frames-per-second value and an initial drawable to animate.
FPSAnimator(GLAutoDrawable, int, boolean) - Constructor for class com.jogamp.opengl.util.FPSAnimator
Creates an FPSAnimator with a given target frames-per-second value, an initial drawable to animate, and a flag indicating whether to use fixed-rate scheduling.
FPSCounter - Interface in javax.media.opengl
FPSCounter feature.
An implementation initially has the FPSCounter feature disabled.
Use FPSCounter.setUpdateFPSFrames(int, PrintStream) to enable and disable the FPSCounter feature.
free(GL) - Method in class com.jogamp.opengl.FBObject.Attachment
Releases the attachment if initialized, i.e.
free(GL) - Method in interface com.jogamp.opengl.FBObject.Colorbuffer
Releases the color buffer if initialized, i.e.
free(GL) - Method in class com.jogamp.opengl.FBObject.RenderAttachment
 
free(GL) - Method in class com.jogamp.opengl.FBObject.TextureAttachment
 
fromAxis(float[], float) - Method in class com.jogamp.opengl.math.Quaternion
Initialize this quaternion with given axis vector and rotation angle
Frustum - Class in com.jogamp.opengl.math.geom
Providing frustum planes derived by different inputs (P*MV, ..) used to classify objects and to test whether they are outside.
Frustum() - Constructor for class com.jogamp.opengl.math.geom.Frustum
Creates an undefined instance w/o calculating the frustum.
Frustum.Location - Enum in com.jogamp.opengl.math.geom
 
Frustum.Plane - Class in com.jogamp.opengl.math.geom
Plane equation := dot(n, x - p) = 0 -> ax + bc + cx + d == 0
Frustum.Plane() - Constructor for class com.jogamp.opengl.math.geom.Frustum.Plane
 

G

Gamma - Class in com.jogamp.opengl.util
Provides control over the primary display's gamma, brightness and contrast controls via the hardware gamma ramp tables.
gdk_widget_get_window(long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
gdk_window_get_xdisplay(long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
gdk_window_get_xwindow(long) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
gdk_window_set_back_pixmap(long, long, boolean) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
GENERIC - Static variable in class com.jogamp.opengl.cg.CgGL
Defined as part of enum type "CGprofile"
GenericGLCapabilitiesChooser - Class in com.jogamp.opengl
Ignores windowSystemRecommendedChoice parameter, otherwise uses DefaultGLCapabilitiesChooser implementation.
GenericGLCapabilitiesChooser() - Constructor for class com.jogamp.opengl.GenericGLCapabilitiesChooser
 
gestureDetected(GestureHandler.GestureEvent) - Method in interface com.jogamp.newt.event.GestureHandler.GestureListener
GestureHandler - Interface in com.jogamp.newt.event
Generic gesture handler interface designed to allow pass-through filtering of InputEvents.
GestureHandler.GestureEvent - Class in com.jogamp.newt.event
A custom gesture event
GestureHandler.GestureEvent(Object, long, int, GestureHandler) - Constructor for class com.jogamp.newt.event.GestureHandler.GestureEvent
Creates a gesture event with default type GestureHandler.GestureEvent.EVENT_GESTURE_DETECTED.
GestureHandler.GestureEvent(short, Object, long, int, GestureHandler) - Constructor for class com.jogamp.newt.event.GestureHandler.GestureEvent
Creates a gesture event with custom event_type !
GestureHandler.GestureListener - Interface in com.jogamp.newt.event
get() - Method in class com.jogamp.newt.event.NEWTEventFiFo
Remove NEWTEvent from head
get(AbstractGraphicsDevice, String) - Static method in class javax.media.opengl.GLProfile
Returns a GLProfile object.
get(String) - Static method in class javax.media.opengl.GLProfile
Uses the default device
get(AbstractGraphicsDevice, String[], boolean) - Static method in class javax.media.opengl.GLProfile
Returns the first profile from the given list, where an implementation is available.
get(String[], boolean) - Static method in class javax.media.opengl.GLProfile
Uses the default device
getAccumAlphaBits() - Method in class javax.media.opengl.GLCapabilities
 
getAccumAlphaBits() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the number of bits for the accumulation buffer's alpha component.
getAccumBlueBits() - Method in class javax.media.opengl.GLCapabilities
 
getAccumBlueBits() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the number of bits for the accumulation buffer's blue component.
getAccumGreenBits() - Method in class javax.media.opengl.GLCapabilities
 
getAccumGreenBits() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the number of bits for the accumulation buffer's green component.
getAccumRedBits() - Method in class javax.media.opengl.GLCapabilities
 
getAccumRedBits() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the number of bits for the accumulation buffer's red component.
getActiveDisplayNumber() - Static method in class com.jogamp.newt.Display
 
getActiveScreenNumber() - Static method in class com.jogamp.newt.Screen
 
getAID() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Return the audio stream id, see audio and video Stream IDs.
getAlignedImage(int, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer
Returns a width- and height-aligned image representation sharing data w/ AWTGLPixelBuffer.image.
getAlignment() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the required byte alignment for the texture data.
getAllAvailableCapabilitiesInfo(AbstractGraphicsDevice, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
 
getAllDisplays() - Static method in class com.jogamp.newt.Display
Returns the global display collection
getAllMipMaps() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
Returns an array of ImageInfos corresponding to all mipmap levels of this DDS file.
getAllMipMaps(int) - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
Returns an array of ImageInfos corresponding to all mipmap levels of this DDS file.
getAllowRowStride() - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
 
getAllowRowStride() - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
 
getAllowRowStride() - Method in class com.jogamp.opengl.util.GLPixelBuffer
getAllowRowStride() - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
getAllPointerIDs() - Method in class com.jogamp.newt.event.MouseEvent
See details for multiple-pointer events.
getAllPointerTypes() - Method in class com.jogamp.newt.event.MouseEvent
See details for multiple-pointer events.
getAllPressures() - Method in class com.jogamp.newt.event.MouseEvent
See details for multiple-pointer events.
getAllScreens() - Static method in class com.jogamp.newt.Screen
Returns the global screen collection
getAllX() - Method in class com.jogamp.newt.event.MouseEvent
See details for multiple-pointer events.
getAllY() - Method in class com.jogamp.newt.event.MouseEvent
See details for multiple-pointer events.
getAlphaBits() - Method in class javax.media.nativewindow.Capabilities
 
getAlphaBits() - Method in interface javax.media.nativewindow.CapabilitiesImmutable
Returns the number of bits for the color buffer's alpha component.
getAnimator() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getAnimator() - Method in class javax.media.opengl.awt.GLCanvas
 
getAnimator() - Method in class javax.media.opengl.awt.GLJPanel
 
getAnimator() - Method in interface javax.media.opengl.GLAutoDrawable
 
getAppletInfo() - Method in class com.jogamp.newt.util.applet.JOGLNewtApplet3Run
 
getAppletInfo() - Method in class com.jogamp.newt.util.applet.VersionApplet3
 
getAspectRatio() - Method in class com.jogamp.opengl.util.texture.Texture
Returns the original aspect ratio of the image, defined as (image width) / (image height), before any scaling that might have occurred as a result of using the GLU mipmap routines.
getAttachedDrawable() - Method in class com.jogamp.opengl.util.TileRendererBase
Returns a previously attached GLAutoDrawable, null if none is attached.
getAttachedObject(String) - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Returns the attached user object for the given name.
getAttachedObject(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Returns the attached user object for the given name to this ShaderState.
getAttachedObject(String) - Method in class javax.media.opengl.GLContext
Returns the attached user object for the given name to this GLContext.
getAttachedSurfaceLayer() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getAttachedSurfaceLayer() - Method in interface javax.media.nativewindow.OffscreenLayerSurface
Returns the attached surface layer or null if none is attached.
getAttachment() - Method in class com.jogamp.newt.event.NEWTEvent
 
getAttribLocation(GL2ES2, String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Gets the location of a shader attribute with given name.
Uses either the cached value ShaderState.getCachedAttribLocation(String) if valid, or the GLSL queried via GL2ES2.glGetAttribLocation(int, String).
The location will be cached.
getAttribLocation(GL2ES2, GLArrayData) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Validates and returns the location of a shader attribute.
Uses either the cached value ShaderState.getCachedAttribLocation(String) if valid, or the GLSL queried via GL2ES2.glGetAttribLocation(int, String).
The location will be cached and set in the GLArrayData object.
getAttribute(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Get the previous cached vertex attribute data.
getAttributes(GL, int) - Method in class com.jogamp.opengl.util.awt.AWTGLPixelBuffer.AWTGLPixelBufferProvider
 
getAttributes(GL, int) - Method in class com.jogamp.opengl.util.GLPixelBuffer.DefaultGLPixelBufferProvider
 
getAttributes(GL, int) - Method in interface com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider
Called first to determine GLPixelBuffer.GLPixelAttributes.
getAudioBitrate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Warning: Optional information, may not be supported by implementation.
getAudioCodec() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Warning: Optional information, may not be supported by implementation.
getAudioFrames() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Warning: Optional information, may not be supported by implementation.
getAudioPTS() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
 
getAudioSink() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
If implementation uses a AudioSink, it's instance will be returned.
getAudioVolume() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Returns the audio volume.
getAutoSwapBufferMode() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getAutoSwapBufferMode() - Method in class javax.media.opengl.awt.GLCanvas
 
getAutoSwapBufferMode() - Method in class javax.media.opengl.awt.GLJPanel
 
getAutoSwapBufferMode() - Method in interface javax.media.opengl.GLAutoDrawable
Indicates whether automatic buffer swapping is enabled for this drawable.
getAvailableCapabilities(AbstractGraphicsDevice) - Method in class javax.media.opengl.GLDrawableFactory
Returns an array of available GLCapabilities for the device.
The list is sorted by the native ID, ascending.
The chosen GLProfile statement in the result may not refer to the maximum available profile due to implementation constraints, ie using the shared resource.
getAvailableCapabilitiesInfo(GLDrawableFactory, AbstractGraphicsDevice, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
 
getAWTComponent() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getAWTGLPixelBuffer() - Method in class com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
 
getAWTGraphicsConfiguration() - Method in class com.jogamp.nativewindow.awt.AWTGraphicsConfiguration
Return the AWT GraphicsConfiguration.
getAWTToolkitLock() - Static method in class javax.media.nativewindow.NativeWindowFactory
Returns the AWT ToolkitLock (JAWT based) if NativeWindowFactory.isAWTAvailable, otherwise null.
getBackingStore() - Method in class com.jogamp.opengl.util.packrect.RectanglePacker
 
getBinaryFormat() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
 
getBinaryFormat() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
 
getBinarySubPath(int) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
Returns a unique relative path for binary shader resources as follows: NVIDIA: ShaderCode.SUB_PATH_NVIDIA
getBitsPerPixel() - Method in class javax.media.nativewindow.util.SurfaceSize
 
getBlueBits() - Method in class javax.media.nativewindow.Capabilities
 
getBlueBits() - Method in interface javax.media.nativewindow.CapabilitiesImmutable
Returns the number of bits for the color buffer's blue component.
getBorder() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the border in pixels of the texture data.
getBottomHeight() - Method in class javax.media.nativewindow.util.Insets
 
getBottomHeight() - Method in interface javax.media.nativewindow.util.InsetsImmutable
 
getBoundBuffer(int) - Method in class javax.media.opengl.DebugGL4bc
 
getBoundBuffer(int) - Method in class javax.media.opengl.DebugGLES1
 
getBoundBuffer(int) - Method in class javax.media.opengl.DebugGLES3
 
getBoundBuffer(int) - Method in interface javax.media.opengl.GLBase
 
getBoundBuffer(int) - Method in class javax.media.opengl.TraceGL4bc
 
getBoundBuffer(int) - Method in class javax.media.opengl.TraceGLES1
 
getBoundBuffer(int) - Method in class javax.media.opengl.TraceGLES3
 
getBoundFramebuffer(int) - Method in class javax.media.opengl.DebugGL4bc
 
getBoundFramebuffer(int) - Method in class javax.media.opengl.DebugGLES1
 
getBoundFramebuffer(int) - Method in class javax.media.opengl.DebugGLES3
 
getBoundFramebuffer(int) - Method in interface javax.media.opengl.GLBase
Return the framebuffer name bound to this context, see GL.glBindFramebuffer(int, int).
getBoundFramebuffer(int) - Method in class javax.media.opengl.GLContext
Return the framebuffer name bound to this context, see GL.glBindFramebuffer(int, int).
getBoundFramebuffer(int) - Method in class javax.media.opengl.TraceGL4bc
 
getBoundFramebuffer(int) - Method in class javax.media.opengl.TraceGLES1
 
getBoundFramebuffer(int) - Method in class javax.media.opengl.TraceGLES3
 
getBounds() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getBounds() - Method in class com.jogamp.newt.event.WindowUpdateEvent
 
getBounds(CharSequence, Font, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
getBounds(String, Font, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
getBounds(GlyphVector, FontRenderContext) - Method in class com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
getBounds(String) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Returns the bounding rectangle of the given String, assuming it was rendered at the origin.
getBounds(CharSequence) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Returns the bounding rectangle of the given CharSequence, assuming it was rendered at the origin.
getBounds(String, Font, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
Computes the bounds of the given String relative to the origin.
getBounds(CharSequence, Font, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
Computes the bounds of the given character sequence relative to the origin.
getBounds(GlyphVector, FontRenderContext) - Method in interface com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
Computes the bounds of the given GlyphVector, already assumed to have been created for a particular Font, relative to the origin.
getBriefOSGLBuildInfo(GL, StringBuilder) - Method in class com.jogamp.opengl.JoglVersion
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGannotation
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGcontext
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGeffect
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGparameter
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGpass
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGprogram
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGstate
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGstateassignment
 
getBuffer() - Method in class com.jogamp.opengl.cg.CGtechnique
 
getBuffer() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getBuffer() - Method in class com.jogamp.opengl.util.texture.awt.AWTTextureData
 
getBuffer() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the texture data, or null if it is specified as a set of mipmaps.
getBuffer() - Method in interface javax.media.opengl.GLArrayData
The Buffer holding the data, may be null if a GPU buffer without client bound data
getBuffer() - Method in class javax.media.opengl.GLUniformData
 
getBufferClass() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getBufferClass(int) - Static method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getBufferStorage(int) - Method in class javax.media.opengl.DebugGL4bc
 
getBufferStorage(int) - Method in class javax.media.opengl.DebugGLES1
 
getBufferStorage(int) - Method in class javax.media.opengl.DebugGLES3
 
getBufferStorage(int) - Method in interface javax.media.opengl.GLBase
 
getBufferStorage(int) - Method in class javax.media.opengl.TraceGL4bc
 
getBufferStorage(int) - Method in class javax.media.opengl.TraceGLES1
 
getBufferStorage(int) - Method in class javax.media.opengl.TraceGLES3
 
getButton() - Method in class com.jogamp.newt.event.MouseEvent
Returns the button number, e.g.
getButtonDownCount() - Method in class com.jogamp.newt.event.InputEvent
Returns the number of pressed buttons by counting the set bits:
getButtonMask(int) - Static method in class com.jogamp.newt.event.InputEvent
Returns the corresponding button mask for the given button.
getButtonsDown() - Method in class com.jogamp.newt.event.InputEvent
See also MouseEvent's section about Multiple-Pointer Events.
getByNativeSizeRateIdAndRotation(List<MonitorMode>, MonitorMode.SizeAndRRate, int, int) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
getBytesDuration(int) - Method in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Returns the duration in milliseconds of the given byte count according to AudioSink.AudioFormat.sampleSize, AudioSink.AudioFormat.channelCount and AudioSink.AudioFormat.sampleRate.
getByteSize() - Method in class com.jogamp.opengl.util.av.AudioSink.AudioFrame
Get this frame's size in bytes.
getBytesPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the bytes per pixel
getBytesPerPixel() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
Returns the bytes per pixel
getBytesSampleCount(int) - Method in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Returns the sample count of given byte count according to the AudioSink.AudioFormat.sampleSize, i.e.:
getCachedAttribLocation(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Gets the cached location of a shader attribute.
getCachedUniformLocation(String) - Method in class com.jogamp.opengl.util.glsl.ShaderState
Gets the cached location of the shader uniform.
getCenter() - Method in class com.jogamp.opengl.math.geom.AABBox
Get the Center of the AABBox
getCgGlueLibIndex() - Static method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
 
getCgProcAddressTable() - Static method in class com.jogamp.opengl.cg.CgGL
 
getCharWidth(char) - Method in class com.jogamp.opengl.util.awt.TextRenderer
Returns the pixel width of the given character.
getChosenCapabilities() - Method in class com.jogamp.newt.opengl.GLWindow
 
getChosenCapabilities() - Method in interface com.jogamp.newt.Window
Gets an immutable set of chosen capabilities.
getChosenCapabilities() - Method in interface javax.media.nativewindow.AbstractGraphicsConfiguration
Return the capabilities reflecting this graphics configuration, which may differ from the capabilities used to choose this configuration.
getChosenCapabilities() - Method in class javax.media.nativewindow.DefaultGraphicsConfiguration
 
getChosenGLCapabilities() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getChosenGLCapabilities() - Method in class javax.media.opengl.awt.GLCanvas
 
getChosenGLCapabilities() - Method in class javax.media.opengl.awt.GLJPanel
 
getChosenGLCapabilities() - Method in interface javax.media.opengl.GLDrawable
Fetches the GLCapabilitiesImmutable corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.
On some platforms, the pixel format is not directly associated with the drawable; a best attempt is made to return a reasonable value in this case.
getClickCount() - Method in class com.jogamp.newt.event.MouseEvent
 
getClickTimeout() - Static method in class com.jogamp.newt.event.MouseEvent
 
getClippedImageSize() - Method in class com.jogamp.opengl.util.TileRenderer
Returns the clipped image-size.
getColorAttachmentCount() - Method in class com.jogamp.opengl.FBObject
Return the number of color/texture attachments
getColorbuffer(int) - Method in class com.jogamp.opengl.FBObject
Return the FBObject.Colorbuffer attachment at attachmentPoint if it is attached to this FBO, otherwise null.
getColorbuffer(FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
Returns the passed FBObject.Colorbuffer if it is attached to this FBO, otherwise null.
getColorbufferAttachmentPoint(FBObject.Colorbuffer) - Method in class com.jogamp.opengl.FBObject
Finds the passed FBObject.Colorbuffer within the valid range of attachment points using reference comparison only.
getColorSpace() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the color space of the pixel data
getColorSpace() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the color space of the pixel data.
getComponentCount() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getComponentCount() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the number of components of the pixel data
getComponentCount() - Method in interface javax.media.opengl.GLArrayData
The number of components per element
getComponentSizeInBytes() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getComponentSizeInBytes() - Method in interface javax.media.opengl.GLArrayData
The component's size in bytes
getComponentType() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getComponentType() - Method in interface javax.media.opengl.GLArrayData
The component's GL data type, ie.
getCompressionFormat() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
If this surface is compressed, returns the kind of compression used (DXT1..DXT5).
getCompressionFormat() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
 
getCompressionFormatName(int) - Static method in class com.jogamp.opengl.util.texture.spi.DDSImage
Converts e.g.
getConnection() - Method in interface javax.media.nativewindow.AbstractGraphicsDevice
Returns the semantic GraphicsDevice connection.
On platforms supporting remote devices, eg via tcp/ip network, the implementation shall return a unique name for each remote address.
On X11 for example, the connection string should be as the following example.
:0.0 for a local connection remote.host.net:0.0 for a remote connection To support multiple local device, see AbstractGraphicsDevice.getUnitID().
getConnection() - Method in class javax.media.nativewindow.DefaultGraphicsDevice
 
getContext() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getContext() - Method in class javax.media.opengl.awt.GLCanvas
 
getContext() - Method in class javax.media.opengl.awt.GLJPanel
 
getContext() - Method in class javax.media.opengl.DebugGL4bc
 
getContext() - Method in class javax.media.opengl.DebugGLES1
 
getContext() - Method in class javax.media.opengl.DebugGLES3
 
getContext() - Method in interface javax.media.opengl.GLAutoDrawable
Returns the context associated with this drawable.
getContext() - Method in interface javax.media.opengl.GLBase
Returns the GLContext associated which this GL object.
getContext() - Method in class javax.media.opengl.TraceGL4bc
 
getContext() - Method in class javax.media.opengl.TraceGLES1
 
getContext() - Method in class javax.media.opengl.TraceGLES3
 
getContextCreationFlags() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getContextCreationFlags() - Method in class javax.media.opengl.awt.GLCanvas
 
getContextCreationFlags() - Method in class javax.media.opengl.awt.GLJPanel
 
getContextCreationFlags() - Method in interface javax.media.opengl.GLAutoDrawable
 
getContextCreationFlags() - Method in class javax.media.opengl.GLContext
 
getCoord() - Method in interface com.jogamp.opengl.math.Vert2fImmutable
 
getCoordCount() - Method in interface com.jogamp.opengl.math.Vert2fImmutable
 
getCount() - Method in class com.jogamp.nativewindow.awt.AWTPrintLifecycle.Context
 
getCreatedShares() - Method in class javax.media.opengl.GLContext
Returns a new list of created GLContext shared with this GLContext.
getCurrent() - Static method in class javax.media.opengl.GLContext
Returns this thread current context.
getCurrentGL() - Static method in class javax.media.opengl.GLContext
Returns the GL object bound to this thread current context.
getCurrentGL() - Static method in class javax.media.opengl.glu.GLU
 
getCurrentGL2() - Static method in class javax.media.opengl.glu.gl2.GLUgl2
 
getCurrentGL2ES1() - Static method in class javax.media.opengl.glu.gl2es1.GLUgl2es1
 
getCurrentMode() - Method in class com.jogamp.newt.MonitorDevice
Returns the cached current MonitorMode w/o native query.
getCustomClass(String, String) - Static method in class com.jogamp.newt.NewtFactory
 
getCustomPixelBufferProvider() - Method in class javax.media.opengl.awt.GLJPanel
 
getCustomType() - Method in class com.jogamp.nativewindow.awt.DirectDataBufferInt.BufferedImageInt
 
getData() - Method in class com.jogamp.nativewindow.awt.DirectDataBufferInt
Returns the default (first) int data array in DataBuffer.
getData(int) - Method in class com.jogamp.nativewindow.awt.DirectDataBufferInt
Returns the data array for the specified bank.
getData() - Method in class com.jogamp.opengl.util.av.AudioSink.AudioDataFrame
Get this frame's data.
getData() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
 
getData() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
getData() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
getData() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
Returns the raw data for this texture in the correct (bottom-to-top) order for calls to glTexImage2D.
getDbgId() - Method in class javax.media.opengl.GLDebugMessage
 
getDbgMsg() - Method in class javax.media.opengl.GLDebugMessage
 
getDbgSeverity() - Method in class javax.media.opengl.GLDebugMessage
 
getDbgSeverityString(int) - Static method in class javax.media.opengl.GLDebugMessage
 
getDbgSource() - Method in class javax.media.opengl.GLDebugMessage
 
getDbgSourceString(int) - Static method in class javax.media.opengl.GLDebugMessage
 
getDbgType() - Method in class javax.media.opengl.GLDebugMessage
 
getDbgTypeString(int) - Static method in class javax.media.opengl.GLDebugMessage
 
getDecodedFrameCount() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
 
getDefault(AbstractGraphicsDevice) - Static method in class javax.media.opengl.GLProfile
Returns a default GLProfile object, reflecting the best for the running platform.
getDefault() - Static method in class javax.media.opengl.GLProfile
Returns a default GLProfile object, reflecting the best for the running platform.
getDefaultCloseOperation() - Method in class com.jogamp.nativewindow.awt.AWTWindowClosingProtocol
 
getDefaultCloseOperation() - Method in class com.jogamp.newt.awt.NewtCanvasAWT
 
getDefaultCloseOperation() - Method in class com.jogamp.newt.opengl.GLWindow
 
getDefaultCloseOperation() - Method in class com.jogamp.newt.swt.NewtCanvasSWT
 
getDefaultCloseOperation() - Method in interface javax.media.nativewindow.WindowClosingProtocol
 
getDefaultCloseOperation() - Method in class javax.media.opengl.awt.GLCanvas
 
getDefaultCloseOperation() - Method in class javax.media.opengl.awt.GLJPanel
 
getDefaultDevice() - Method in class javax.media.opengl.GLDrawableFactory
Retrieve the default device connection, unit ID and unique ID name.
getDefaultDevice() - Static method in class javax.media.opengl.GLProfile
 
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.DebugGL4bc
 
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.DebugGLES1
 
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.DebugGLES3
 
getDefaultDrawFramebuffer() - Method in interface javax.media.opengl.GLBase
Return the default draw framebuffer name.
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.GLContext
Return the default draw framebuffer name.
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.TraceGL4bc
 
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.TraceGLES1
 
getDefaultDrawFramebuffer() - Method in class javax.media.opengl.TraceGLES3
 
getDefaultFactory() - Static method in class javax.media.nativewindow.NativeWindowFactory
Gets the default NativeWindowFactory.
getDefaultOpenGLInfo(AbstractGraphicsDevice, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
 
getDefaultPixelDataFormat() - Method in class javax.media.opengl.GLContext
Get the default pixel data format, as required by e.g.
getDefaultPixelDataType() - Method in class javax.media.opengl.GLContext
Get the default pixel data type, as required by e.g.
getDefaultReadBuffer() - Method in class com.jogamp.opengl.FBObject
 
getDefaultReadBuffer() - Method in class javax.media.opengl.DebugGL4bc
 
getDefaultReadBuffer() - Method in class javax.media.opengl.DebugGLES1
 
getDefaultReadBuffer() - Method in class javax.media.opengl.DebugGLES3
 
getDefaultReadBuffer() - Method in interface javax.media.opengl.GLBase
Returns the default color buffer within the current bound GLBase.getDefaultReadFramebuffer(), i.e.
getDefaultReadBuffer() - Method in class javax.media.opengl.GLContext
Returns the default color buffer within the current bound GLContext.getDefaultReadFramebuffer(), i.e.
getDefaultReadBuffer() - Method in class javax.media.opengl.TraceGL4bc
 
getDefaultReadBuffer() - Method in class javax.media.opengl.TraceGLES1
 
getDefaultReadBuffer() - Method in class javax.media.opengl.TraceGLES3
 
getDefaultReadFramebuffer() - Method in class javax.media.opengl.DebugGL4bc
 
getDefaultReadFramebuffer() - Method in class javax.media.opengl.DebugGLES1
 
getDefaultReadFramebuffer() - Method in class javax.media.opengl.DebugGLES3
 
getDefaultReadFramebuffer() - Method in interface javax.media.opengl.GLBase
Return the default read framebuffer name.
getDefaultReadFramebuffer() - Method in class javax.media.opengl.GLContext
Return the default read framebuffer name.
getDefaultReadFramebuffer() - Method in class javax.media.opengl.TraceGL4bc
 
getDefaultReadFramebuffer() - Method in class javax.media.opengl.TraceGLES1
 
getDefaultReadFramebuffer() - Method in class javax.media.opengl.TraceGLES3
 
getDefaultScreen() - Method in class com.jogamp.nativewindow.x11.X11GraphicsDevice
Returns the default screen number as referenced by the display connection, i.e.
getDefaultToolkitLock() - Static method in class javax.media.nativewindow.NativeWindowFactory
Provides the system default ToolkitLock for the default system windowing type.
getDefaultToolkitLock(String) - Static method in class javax.media.nativewindow.NativeWindowFactory
Provides the default ToolkitLock for type.
getDefaultToolkitLock(String, long) - Static method in class javax.media.nativewindow.NativeWindowFactory
Provides the default ToolkitLock for type and deviceHandle.
getDefaultVAO() - Method in class javax.media.opengl.GLContext
If this GLContext does not implement a default VAO, see GLContext.hasNoDefaultVAO(), an own default VAO will be created and bound at context creation.
getDefaultVisualID() - Method in class com.jogamp.nativewindow.x11.X11GraphicsDevice
 
getDelegatedDrawable() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getDelegatedDrawable() - Method in class javax.media.opengl.awt.GLCanvas
 
getDelegatedDrawable() - Method in class javax.media.opengl.awt.GLJPanel
 
getDelegatedDrawable() - Method in interface javax.media.opengl.GLAutoDrawable
If the implementation uses delegation, return the delegated GLDrawable instance, otherwise return this instance.
getDelegatedWindow() - Method in class com.jogamp.newt.opengl.GLWindow
 
getDelegatedWindow() - Method in interface com.jogamp.newt.Window
If the implementation uses delegation, return the delegated Window instance, otherwise return this instance.
getDepth() - Method in class com.jogamp.opengl.math.geom.AABBox
 
getDepth() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
Total number of bits per pixel.
getDepthAttachment() - Method in class com.jogamp.opengl.FBObject
Return the depth FBObject.RenderAttachment attachment.
getDepthBits() - Method in class javax.media.opengl.GLCapabilities
 
getDepthBits() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the number of depth buffer bits.
getDesktopFactory() - Static method in class javax.media.opengl.GLDrawableFactory
Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null
getDestroyedShares() - Method in class javax.media.opengl.GLContext
Returns a new list of destroyed GLContext shared with this GLContext.
getDevice(Control) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
getDevice() - Method in interface javax.media.nativewindow.AbstractGraphicsScreen
Return the device this graphics configuration is valid for
getDevice() - Method in class javax.media.nativewindow.DefaultGraphicsScreen
 
getDirtyBits() - Method in class com.jogamp.opengl.util.PMVMatrix
Deprecated.
Function is exposed for debugging purposes only.
getDisplay() - Method in interface com.jogamp.newt.Display.PointerIcon
 
getDisplay() - Method in class com.jogamp.newt.Screen
 
getDisplayHandle() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getDisplayHandle() - Method in class com.jogamp.newt.opengl.GLWindow
 
getDisplayHandle() - Method in interface javax.media.nativewindow.NativeSurface
Convenience: Get display handle from AbstractGraphicsConfiguration .
getDoubleBuffered() - Method in class javax.media.opengl.GLCapabilities
 
getDoubleBuffered() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns whether double-buffering is requested, available or chosen.
getDownstreamGL() - Method in class javax.media.opengl.DebugGL4bc
 
getDownstreamGL() - Method in class javax.media.opengl.DebugGLES1
 
getDownstreamGL() - Method in class javax.media.opengl.DebugGLES3
 
getDownstreamGL() - Method in interface javax.media.opengl.GLBase
Returns the downstream GL instance in case this is a wrapping pipeline, otherwise null.
getDownstreamGL() - Method in class javax.media.opengl.TraceGL4bc
 
getDownstreamGL() - Method in class javax.media.opengl.TraceGLES1
 
getDownstreamGL() - Method in class javax.media.opengl.TraceGLES3
 
getDpi() - Method in class com.jogamp.opengl.util.PNGPixelRect
Returns the dpi of the image.
getDuration() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
 
getDuration() - Method in class com.jogamp.opengl.util.TimeFrameI
Get this frame's duration in milliseconds.
getDurationsByteSize(int) - Method in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Returns the byte size of the given milliseconds according to AudioSink.AudioFormat.sampleSize, AudioSink.AudioFormat.channelCount and AudioSink.AudioFormat.sampleRate.
getEDTUtil() - Method in class com.jogamp.newt.Display
 
getEGLFactory() - Static method in class javax.media.opengl.GLDrawableFactory
Returns the sole GLDrawableFactory instance for EGL if exist or null
getElem(int) - Method in class com.jogamp.nativewindow.awt.DirectDataBufferInt
Returns the requested data array element from the first (default) bank.
getElem(int, int) - Method in class com.jogamp.nativewindow.awt.DirectDataBufferInt
Returns the requested data array element from the specified bank.
getElementCount() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getElementCount() - Method in interface javax.media.opengl.GLArrayData
The current number of used elements.
getEnqueuedFrameCount() - Method in interface com.jogamp.opengl.util.av.AudioSink
 
getEstimatedMemorySize() - Method in class com.jogamp.opengl.util.texture.Texture
Returns an estimate of the amount of texture memory in bytes this Texture consumes.
getEstimatedMemorySize() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns an estimate of the amount of memory in bytes this TextureData will consume once uploaded to the graphics card.
getEventListeners() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Return all GLMediaPlayer.GLMediaEventListener of this player.
getEventType() - Method in class com.jogamp.newt.event.NEWTEvent
Returns the event type of this event.
getEventTypeString(short) - Static method in class com.jogamp.newt.event.KeyEvent
 
getEventTypeString(short) - Static method in class com.jogamp.newt.event.MonitorEvent
 
getEventTypeString(short) - Static method in class com.jogamp.newt.event.MouseEvent
 
getEventTypeString(short) - Static method in class com.jogamp.newt.event.WindowEvent
 
getExclusiveContextThread() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getExclusiveContextThread() - Method in class com.jogamp.opengl.util.AnimatorBase
Returns the exclusive context thread if AnimatorBase.isExclusiveContextEnabled() and AnimatorBase.isStarted(), otherwise null.
getExclusiveContextThread() - Method in class javax.media.opengl.awt.GLCanvas
 
getExclusiveContextThread() - Method in class javax.media.opengl.awt.GLJPanel
 
getExclusiveContextThread() - Method in interface javax.media.opengl.GLAutoDrawable
 
getExtension(String) - Method in class javax.media.opengl.DebugGL4bc
 
getExtension(String) - Method in class javax.media.opengl.DebugGLES1
 
getExtension(String) - Method in class javax.media.opengl.DebugGLES3
 
getExtension(String) - Method in interface javax.media.opengl.GLBase
Returns an object providing access to the specified OpenGL extension.
getExtension(String) - Method in class javax.media.opengl.TraceGL4bc
 
getExtension(String) - Method in class javax.media.opengl.TraceGLES1
 
getExtension(String) - Method in class javax.media.opengl.TraceGLES3
 
getFactory() - Method in class com.jogamp.newt.opengl.GLWindow
 
getFactory() - Method in class com.jogamp.opengl.GLAutoDrawableDelegate
 
getFactory() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getFactory(AbstractGraphicsDevice, CapabilitiesImmutable) - Static method in class javax.media.nativewindow.GraphicsConfigurationFactory
Returns the graphics configuration factory for use with the given device and capability.
getFactory(Class<?>, Class<?>) - Static method in class javax.media.nativewindow.GraphicsConfigurationFactory
Returns the graphics configuration factory for use with the given device and capability class.
getFactory(Class<?>) - Static method in class javax.media.nativewindow.NativeWindowFactory
Returns the appropriate NativeWindowFactory to handle window objects of the given type.
getFactory() - Method in class javax.media.opengl.awt.GLCanvas
 
getFactory() - Method in class javax.media.opengl.awt.GLJPanel
 
getFactory() - Method in interface javax.media.opengl.GLDrawable
Return the GLDrawableFactory being used to create this instance.
getFactory(GLProfile) - Static method in class javax.media.opengl.GLDrawableFactory
Returns the sole GLDrawableFactory instance.
getFBObject(int) - Method in interface javax.media.opengl.GLFBODrawable
If MSAA is being used and GL.GL_FRONT is requested, the internal FBObject sample sink is being returned.
getFileSuffix(boolean, int) - Static method in class com.jogamp.opengl.util.glsl.ShaderCode
getFirstDisplayOf(String, String, int, boolean) - Static method in class com.jogamp.newt.Display
 
getFirstScreenOf(Display, int, int) - Static method in class com.jogamp.newt.Screen
 
getFlags() - Method in class com.jogamp.newt.MonitorMode
Returns bitfield w/ flags, i.e.
getFloatArray(double[]) - Static method in class com.jogamp.opengl.util.GLBuffers
 
getFont() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Returns the Font this renderer is using.
getFontRenderContext() - Method in class com.jogamp.opengl.util.awt.TextRenderer
Returns a FontRenderContext which can be used for external text-related size computations.
getFormat() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
Returns the OpenGL format for this texture; e.g.
getFPS() - Method in class com.jogamp.opengl.util.FPSAnimator
 
getFPSStartTime() - Method in class com.jogamp.opengl.util.AnimatorBase
 
getFPSStartTime() - Method in interface javax.media.opengl.FPSCounter
Returns the time of the first display call in milliseconds after enabling this feature via FPSCounter.setUpdateFPSFrames(int, PrintStream).
This value is reset via FPSCounter.resetFPSCounter().
getFQName() - Method in class com.jogamp.newt.Display
 
getFQName() - Method in class com.jogamp.newt.Screen
 
getFragmentShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShader
 
getFragmentShaderCompiler() - Method in class com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia
 
getFrameCount(int, float) - Method in class com.jogamp.opengl.util.av.AudioSink.AudioFormat
Returns the rounded frame count of the given milliseconds and frame duration.
getFrameCount() - Method in interface com.jogamp.opengl.util.av.AudioSink
Returns the number of allocated buffers as requested by AudioSink.init(AudioFormat, float, int, int, int).
getFramerate() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Warning: Optional information, may not be supported by implementation.
getFreeFrameCount() - Method in interface com.jogamp.opengl.util.av.AudioSink
Returns the current number of frames in the sink available for writing.
getGestureEvent() - Method in class com.jogamp.newt.event.DoubleTapScrollGesture
 
getGestureEvent() - Method in interface com.jogamp.newt.event.GestureHandler
Returns the corresponding InputEvent for the gesture as detected by a previous GestureHandler.process(InputEvent), which has not been cleared.
getGestureEvent() - Method in class com.jogamp.newt.event.PinchToZoomGesture
 
getGL() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getGL() - Method in class javax.media.opengl.awt.GLCanvas
 
getGL() - Method in class javax.media.opengl.awt.GLJPanel
 
getGL() - Method in class javax.media.opengl.DebugGL4bc
 
getGL() - Method in class javax.media.opengl.DebugGLES1
 
getGL() - Method in class javax.media.opengl.DebugGLES3
 
getGL() - Method in interface javax.media.opengl.GLAutoDrawable
Returns the GL pipeline object this GLAutoDrawable uses.
getGL() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL interface.
getGL() - Method in class javax.media.opengl.GLContext
Returns the GL pipeline object for this GLContext.
getGL() - Method in class javax.media.opengl.TraceGL4bc
 
getGL() - Method in class javax.media.opengl.TraceGLES1
 
getGL() - Method in class javax.media.opengl.TraceGLES3
 
getGL2() - Method in class javax.media.opengl.DebugGL4bc
 
getGL2() - Method in class javax.media.opengl.DebugGLES1
 
getGL2() - Method in class javax.media.opengl.DebugGLES3
 
getGL2() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL2 interface.
getGL2() - Method in class javax.media.opengl.TraceGL4bc
 
getGL2() - Method in class javax.media.opengl.TraceGLES1
 
getGL2() - Method in class javax.media.opengl.TraceGLES3
 
getGL2ES1() - Method in class javax.media.opengl.DebugGL4bc
 
getGL2ES1() - Method in class javax.media.opengl.DebugGLES1
 
getGL2ES1() - Method in class javax.media.opengl.DebugGLES3
 
getGL2ES1() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL2ES1 interface.
getGL2ES1(AbstractGraphicsDevice) - Static method in class javax.media.opengl.GLProfile
Returns the GL2ES1 profile implementation, hence compatible w/ GL2ES1.
It returns:
getGL2ES1() - Static method in class javax.media.opengl.GLProfile
Calls GLProfile.getGL2ES1(AbstractGraphicsDevice) using the default device.
getGL2ES1() - Method in class javax.media.opengl.TraceGL4bc
 
getGL2ES1() - Method in class javax.media.opengl.TraceGLES1
 
getGL2ES1() - Method in class javax.media.opengl.TraceGLES3
 
getGL2ES2() - Method in class javax.media.opengl.DebugGL4bc
 
getGL2ES2() - Method in class javax.media.opengl.DebugGLES1
 
getGL2ES2() - Method in class javax.media.opengl.DebugGLES3
 
getGL2ES2() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL2ES2 interface.
getGL2ES2(AbstractGraphicsDevice) - Static method in class javax.media.opengl.GLProfile
Returns the GL2ES2 profile implementation, hence compatible w/ GL2ES2.
It returns:
getGL2ES2() - Static method in class javax.media.opengl.GLProfile
Calls GLProfile.getGL2ES2(AbstractGraphicsDevice) using the default device.
getGL2ES2() - Method in class javax.media.opengl.TraceGL4bc
 
getGL2ES2() - Method in class javax.media.opengl.TraceGLES1
 
getGL2ES2() - Method in class javax.media.opengl.TraceGLES3
 
getGL2ES3() - Method in class javax.media.opengl.DebugGL4bc
 
getGL2ES3() - Method in class javax.media.opengl.DebugGLES1
 
getGL2ES3() - Method in class javax.media.opengl.DebugGLES3
 
getGL2ES3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL2ES3 interface.
getGL2ES3() - Method in class javax.media.opengl.TraceGL4bc
 
getGL2ES3() - Method in class javax.media.opengl.TraceGLES1
 
getGL2ES3() - Method in class javax.media.opengl.TraceGLES3
 
getGL2GL3() - Method in class javax.media.opengl.DebugGL4bc
 
getGL2GL3() - Method in class javax.media.opengl.DebugGLES1
 
getGL2GL3() - Method in class javax.media.opengl.DebugGLES3
 
getGL2GL3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL2GL3 interface.
getGL2GL3(AbstractGraphicsDevice) - Static method in class javax.media.opengl.GLProfile
Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.
It returns:
getGL2GL3() - Static method in class javax.media.opengl.GLProfile
Calls GLProfile.getGL2GL3(AbstractGraphicsDevice) using the default device.
getGL2GL3() - Method in class javax.media.opengl.TraceGL4bc
 
getGL2GL3() - Method in class javax.media.opengl.TraceGLES1
 
getGL2GL3() - Method in class javax.media.opengl.TraceGLES3
 
getGL3() - Method in class javax.media.opengl.DebugGL4bc
 
getGL3() - Method in class javax.media.opengl.DebugGLES1
 
getGL3() - Method in class javax.media.opengl.DebugGLES3
 
getGL3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL3 interface.
getGL3() - Method in class javax.media.opengl.TraceGL4bc
 
getGL3() - Method in class javax.media.opengl.TraceGLES1
 
getGL3() - Method in class javax.media.opengl.TraceGLES3
 
getGL3bc() - Method in class javax.media.opengl.DebugGL4bc
 
getGL3bc() - Method in class javax.media.opengl.DebugGLES1
 
getGL3bc() - Method in class javax.media.opengl.DebugGLES3
 
getGL3bc() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL3bc interface.
getGL3bc() - Method in class javax.media.opengl.TraceGL4bc
 
getGL3bc() - Method in class javax.media.opengl.TraceGLES1
 
getGL3bc() - Method in class javax.media.opengl.TraceGLES3
 
getGL3ES3() - Method in class javax.media.opengl.DebugGL4bc
 
getGL3ES3() - Method in class javax.media.opengl.DebugGLES1
 
getGL3ES3() - Method in class javax.media.opengl.DebugGLES3
 
getGL3ES3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL3ES3 interface.
getGL3ES3() - Method in class javax.media.opengl.TraceGL4bc
 
getGL3ES3() - Method in class javax.media.opengl.TraceGLES1
 
getGL3ES3() - Method in class javax.media.opengl.TraceGLES3
 
getGL4() - Method in class javax.media.opengl.DebugGL4bc
 
getGL4() - Method in class javax.media.opengl.DebugGLES1
 
getGL4() - Method in class javax.media.opengl.DebugGLES3
 
getGL4() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL4 interface.
getGL4() - Method in class javax.media.opengl.TraceGL4bc
 
getGL4() - Method in class javax.media.opengl.TraceGLES1
 
getGL4() - Method in class javax.media.opengl.TraceGLES3
 
getGL4bc() - Method in class javax.media.opengl.DebugGL4bc
 
getGL4bc() - Method in class javax.media.opengl.DebugGLES1
 
getGL4bc() - Method in class javax.media.opengl.DebugGLES3
 
getGL4bc() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL4bc interface.
getGL4bc() - Method in class javax.media.opengl.TraceGL4bc
 
getGL4bc() - Method in class javax.media.opengl.TraceGLES1
 
getGL4bc() - Method in class javax.media.opengl.TraceGLES3
 
getGL4ES3() - Method in class javax.media.opengl.DebugGL4bc
 
getGL4ES3() - Method in class javax.media.opengl.DebugGLES1
 
getGL4ES3() - Method in class javax.media.opengl.DebugGLES3
 
getGL4ES3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GL4ES3 interface.
getGL4ES3(AbstractGraphicsDevice) - Static method in class javax.media.opengl.GLProfile
Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.
It returns:
getGL4ES3() - Static method in class javax.media.opengl.GLProfile
Calls GLProfile.getGL4ES3(AbstractGraphicsDevice) using the default device.
getGL4ES3() - Method in class javax.media.opengl.TraceGL4bc
 
getGL4ES3() - Method in class javax.media.opengl.TraceGLES1
 
getGL4ES3() - Method in class javax.media.opengl.TraceGLES3
 
getGLAnimator() - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
getGLArrayName(int) - Static method in class javax.media.opengl.GLProfile
 
getGLCtor(boolean) - Method in class javax.media.opengl.GLProfile
 
getGLDebugMessageExtension() - Method in class javax.media.opengl.GLContext
 
getGLDrawable() - Method in class javax.media.opengl.GLContext
Returns the write-drawable this context uses for framebuffer operations.
getGLES1() - Method in class javax.media.opengl.DebugGL4bc
 
getGLES1() - Method in class javax.media.opengl.DebugGLES1
 
getGLES1() - Method in class javax.media.opengl.DebugGLES3
 
getGLES1() - Method in interface javax.media.opengl.GLBase
Casts this object to the GLES1 interface.
getGLES1() - Method in class javax.media.opengl.TraceGL4bc
 
getGLES1() - Method in class javax.media.opengl.TraceGLES1
 
getGLES1() - Method in class javax.media.opengl.TraceGLES3
 
getGLES2() - Method in class javax.media.opengl.DebugGL4bc
 
getGLES2() - Method in class javax.media.opengl.DebugGLES1
 
getGLES2() - Method in class javax.media.opengl.DebugGLES3
 
getGLES2() - Method in interface javax.media.opengl.GLBase
Casts this object to the GLES2 interface.
getGLES2() - Method in class javax.media.opengl.TraceGL4bc
 
getGLES2() - Method in class javax.media.opengl.TraceGLES1
 
getGLES2() - Method in class javax.media.opengl.TraceGLES3
 
getGLES3() - Method in class javax.media.opengl.DebugGL4bc
 
getGLES3() - Method in class javax.media.opengl.DebugGLES1
 
getGLES3() - Method in class javax.media.opengl.DebugGLES3
 
getGLES3() - Method in interface javax.media.opengl.GLBase
Casts this object to the GLES3 interface.
getGLES3() - Method in class javax.media.opengl.TraceGL4bc
 
getGLES3() - Method in class javax.media.opengl.TraceGLES1
 
getGLES3() - Method in class javax.media.opengl.TraceGLES3
 
getGLEventListener() - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
getGLEventListener(int) - Method in class com.jogamp.opengl.swt.GLCanvas
 
getGLEventListener(int) - Method in class javax.media.opengl.awt.GLCanvas
 
getGLEventListener(int) - Method in class javax.media.opengl.awt.GLJPanel
 
getGLEventListener(int) - Method in interface javax.media.opengl.GLAutoDrawable
Returns the GLEventListener at the given index of this drawable queue.
getGLEventListenerCount() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getGLEventListenerCount() - Method in class javax.media.opengl.awt.GLCanvas
 
getGLEventListenerCount() - Method in class javax.media.opengl.awt.GLJPanel
 
getGLEventListenerCount() - Method in interface javax.media.opengl.GLAutoDrawable
Returns the number of GLEventListener of this drawable queue.
getGLEventListenerInitState(GLEventListener) - Method in class com.jogamp.opengl.swt.GLCanvas
 
getGLEventListenerInitState(GLEventListener) - Method in class javax.media.opengl.awt.GLCanvas
 
getGLEventListenerInitState(GLEventListener) - Method in class javax.media.opengl.awt.GLJPanel
 
getGLEventListenerInitState(GLEventListener) - Method in interface javax.media.opengl.GLAutoDrawable
Retrieves whether the given listener is initialized or not.
getGLExtensionCount() - Method in class javax.media.opengl.GLContext
Returns the number of OpenGL extensions
getGLExtensionsString() - Method in class javax.media.opengl.GLContext
Returns a non-null (but possibly empty) string containing the space-separated list of available extensions.
getGLFormat() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the OpenGL format for this texture; e.g.
getGLFormat() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
Returns the OpenGL format for this texture; e.g.
getGLImplBaseClassName() - Method in class javax.media.opengl.GLProfile
 
getGLInfo(GL, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
 
getGLInfo(GL, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
 
getGLPixelStorageModes() - Method in class com.jogamp.opengl.util.GLReadBufferUtil
 
getGLProfile() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getGLProfile() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the GLProfile this texture data is intended and created for.
getGLProfile() - Method in class javax.media.opengl.awt.GLCanvas
 
getGLProfile() - Method in class javax.media.opengl.awt.GLJPanel
 
getGLProfile() - Method in class javax.media.opengl.DebugGL4bc
 
getGLProfile() - Method in class javax.media.opengl.DebugGLES1
 
getGLProfile() - Method in class javax.media.opengl.DebugGLES3
 
getGLProfile() - Method in interface javax.media.opengl.GLBase
Returns the GLProfile associated with this GL object.
getGLProfile() - Method in class javax.media.opengl.GLCapabilities
 
getGLProfile() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns the GL profile you desire or used by the drawable.
getGLProfile() - Method in interface javax.media.opengl.GLDrawable
Fetches the GLProfile for this drawable.
getGLProfile() - Method in class javax.media.opengl.TraceGL4bc
 
getGLProfile() - Method in class javax.media.opengl.TraceGLES1
 
getGLProfile() - Method in class javax.media.opengl.TraceGLES3
 
getGLReadDrawable() - Method in class javax.media.opengl.GLContext
Returns the read-Drawable this context uses for read framebuffer operations.
getGLSLVersionNumber() - Method in class javax.media.opengl.GLContext
Returns the matching GLSL version number, queried by this context GL via GL2ES2.GL_SHADING_LANGUAGE_VERSION if ≥ ES2.0 or GL2.0, otherwise a static match is being utilized.
getGLSLVersionString() - Method in class javax.media.opengl.GLContext
Returns the GLSL version string as to be used in a shader program, including a terminating newline '\n', i.e.
getGLStrings(GL, StringBuilder) - Static method in class com.jogamp.opengl.JoglVersion
 
getGLStrings(GL, StringBuilder, boolean) - Static method in class com.jogamp.opengl.JoglVersion
 
getGLType() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the OpenGL data type: GL.GL_UNSIGNED_BYTE.
getGLTypeName(int) - Static method in class javax.media.opengl.GLProfile
 
getGlueLibNames() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
 
getGLVendorVersionNumber() - Method in class javax.media.opengl.GLContext
Returns the vendor's version, i.e.
getGLVersion() - Method in class javax.media.opengl.GLContext
Returns a valid OpenGL version string, ie
getGLVersionNumber() - Method in class javax.media.opengl.GLContext
Returns this context OpenGL version.
getGLWindow() - Method in class com.jogamp.newt.util.applet.JOGLNewtAppletBase
 
getGraphicsConfiguration() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getGraphicsConfiguration() - Method in class com.jogamp.newt.opengl.GLWindow
 
getGraphicsConfiguration() - Method in interface javax.media.nativewindow.NativeSurface
Returns the graphics configuration corresponding to this window.
getGraphicsConfiguration() - Method in class javax.media.opengl.awt.GLCanvas
Overridden to choose a GraphicsConfiguration on a parent container's GraphicsDevice because both devices
getGraphicsDevice() - Method in class com.jogamp.nativewindow.awt.AWTGraphicsDevice
 
getGraphicsDevice() - Method in class com.jogamp.newt.Display
Return the AbstractGraphicsDevice used for depending resources lifecycle, i.e.
getGraphicsScreen() - Method in class com.jogamp.newt.Screen
 
getGreenBits() - Method in class javax.media.nativewindow.Capabilities
 
getGreenBits() - Method in interface javax.media.nativewindow.CapabilitiesImmutable
Returns the number of bits for the color buffer's green component.
getHandle(Control) - Static method in class com.jogamp.nativewindow.swt.SWTAccessor
 
getHandle() - Method in class com.jogamp.newt.Display
Return the handle of the AbstractGraphicsDevice as returned by Display.getGraphicsDevice().
getHandle() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getHandle() - Method in interface javax.media.nativewindow.AbstractGraphicsDevice
Returns the native handle of the underlying native device, if such thing exist.
getHandle() - Method in class javax.media.nativewindow.DefaultGraphicsDevice
 
getHandle() - Method in class javax.media.opengl.awt.GLCanvas
 
getHandle() - Method in class javax.media.opengl.awt.GLJPanel
 
getHandle() - Method in class javax.media.opengl.GLContext
Returns the underlying native OpenGL context handle
getHandle() - Method in interface javax.media.opengl.GLDrawable
Returns the GL drawable handle, guaranteed to be valid after realization and while it's surface is being locked.
getHandler() - Method in class com.jogamp.newt.event.GestureHandler.GestureEvent
Return the GestureHandler, which produced the event.
getHardwareAccelerated() - Method in class javax.media.opengl.GLCapabilities
 
getHardwareAccelerated() - Method in interface javax.media.opengl.GLCapabilitiesImmutable
Returns whether hardware acceleration is requested, available or chosen.
getHasReversedChannels() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns true if data has the channels reversed to BGR or BGRA, otherwise RGB or RGBA is expected.
getHeight() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getHeight(ProxySurface) - Method in class com.jogamp.nativewindow.DelegatedUpstreamSurfaceHookWithSurfaceSize
 
getHeight(ProxySurface) - Method in class com.jogamp.nativewindow.UpstreamSurfaceHookMutableSize
 
getHeight() - Method in class com.jogamp.newt.opengl.GLWindow
 
getHeight() - Method in class com.jogamp.newt.Screen
 
getHeight() - Method in class com.jogamp.opengl.FBObject.Attachment
height of attachment
getHeight() - Method in class com.jogamp.opengl.FBObject
Returns the height
getHeight() - Method in class com.jogamp.opengl.math.geom.AABBox
 
getHeight() - Method in class com.jogamp.opengl.swt.GLCanvas
 
getHeight() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Returns the height of the video.
getHeight() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Returns the height of the backing store of this renderer.
getHeight() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage
Height of the texture (or the top-most mipmap if mipmaps are present)
getHeight() - Method in class com.jogamp.opengl.util.texture.spi.DDSImage.ImageInfo
 
getHeight() - Method in class com.jogamp.opengl.util.texture.spi.JPEGImage
Returns the height of the image.
getHeight() - Method in class com.jogamp.opengl.util.texture.spi.SGIImage
Returns the height of the image.
getHeight() - Method in class com.jogamp.opengl.util.texture.spi.TGAImage
Returns the height of the image.
getHeight() - Method in class com.jogamp.opengl.util.texture.Texture
Returns the height of the allocated OpenGL texture in pixels.
getHeight() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the height in pixels of the texture data.
getHeight() - Method in interface javax.media.nativewindow.NativeSurface
Returns the height of the client area excluding insets (window decorations).
getHeight(ProxySurface) - Method in interface javax.media.nativewindow.UpstreamSurfaceHook
Returns the height of the upstream surface, used if ProxySurface#UPSTREAM_PROVIDES_SIZE is set.
getHeight() - Method in class javax.media.nativewindow.util.Dimension
 
getHeight() - Method in interface javax.media.nativewindow.util.DimensionImmutable
 
getHeight() - Method in class javax.media.nativewindow.util.Rectangle
 
getHeight() - Method in interface javax.media.nativewindow.util.RectangleImmutable
 
getHeight() - Method in interface javax.media.opengl.GLDrawable
Returns the current height of this GLDrawable.
getHigh() - Method in class com.jogamp.opengl.math.geom.AABBox
Get the max xyz-coordinates
getHighestAvailableBpp(List<MonitorMode>) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
getHighestAvailableRate(List<MonitorMode>) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
getHotspot() - Method in interface com.jogamp.newt.Display.PointerIcon
Returns the hotspot.
getId() - Method in class com.jogamp.newt.Display
 
getId() - Method in class com.jogamp.newt.MonitorDevice
 
getId() - Method in class com.jogamp.newt.MonitorMode
 
getImage() - Method in class com.jogamp.opengl.util.awt.TextureRenderer
Returns the underlying Java 2D Image being rendered into.
getImageBuffer() - Method in class com.jogamp.opengl.util.TileRendererBase
 
getImageData() - Method in class com.jogamp.opengl.util.TGAWriter
Returns the ByteBuffer corresponding to the data for the image.
getImageHeight() - Method in class com.jogamp.opengl.util.texture.Texture
Returns the height of the image contained within this texture.
getImageSize() - Method in class com.jogamp.opengl.util.TileRendererBase
 
getImageTexCoords() - Method in class com.jogamp.opengl.util.texture.Texture
Returns the set of texture coordinates corresponding to the entire image.
getImageWidth() - Method in class com.jogamp.opengl.util.texture.Texture
Returns the width of the image contained within this texture.
getImmMode() - Method in interface javax.media.opengl.glu.GLUquadric
 
getImmutableFlags() - Method in class javax.media.opengl.GLBufferStorage
Returns the immutable storage flags, invalid if storage is mutable.
getImpl() - Method in class javax.media.opengl.GLProfile
return this profiles implementation, eg.
getImplName() - Method in class javax.media.opengl.GLProfile
return this profiles implementation name, eg.
getIndex() - Method in class com.jogamp.newt.Screen
 
getIndex(List<MonitorMode>, MonitorMode) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
getIndex() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getIndex() - Method in interface javax.media.nativewindow.AbstractGraphicsScreen
Returns the screen index this graphics screen is valid for
getIndex() - Method in class javax.media.nativewindow.DefaultGraphicsScreen
 
getIndex() - Method in interface javax.media.opengl.GLArrayData
The index of the predefined array index, see list below, or -1 in case of a shader attribute array.
getIndexByHashCode(List<MonitorMode>, MonitorMode) - Static method in class com.jogamp.newt.util.MonitorModeUtil
 
getInsets() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getInsets() - Method in class com.jogamp.newt.opengl.GLWindow
 
getInsets() - Method in interface javax.media.nativewindow.NativeWindow
Returns the insets defined as the width and height of the window decoration on the left, right, top and bottom.
Insets are zero if the window is undecorated, including child windows.
getInstance() - Static method in class com.jogamp.nativewindow.NativeWindowVersion
 
getInstance() - Static method in class com.jogamp.newt.NewtVersion
 
getInstance() - Static method in class com.jogamp.opengl.JoglVersion
 
getInterleavedOffset() - Method in class com.jogamp.opengl.util.GLArrayDataServer
 
getInternalFormat() - Method in class com.jogamp.opengl.util.texture.TextureData
Returns the intended OpenGL internal format of the texture data.
getIsDeviceCompatible(AbstractGraphicsDevice) - Method in class javax.media.opengl.GLDrawableFactory
 
getJAWT() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
Returns the underlying JAWT instance created @ JAWTWindow.lockSurface().
getKeyChar() - Method in class com.jogamp.newt.event.KeyEvent
Returns the UTF-16 character reflecting the key symbol incl.
getKeyCode() - Method in class com.jogamp.newt.event.KeyEvent
Returns the virtual key code using a fixed mapping to the US keyboard layout.
getKeyListener(int) - Method in class com.jogamp.newt.opengl.GLWindow
 
getKeyListener(int) - Method in interface com.jogamp.newt.Window
 
getKeyListeners() - Method in class com.jogamp.newt.opengl.GLWindow
 
getKeyListeners() - Method in interface com.jogamp.newt.Window
 
getKeySymbol() - Method in class com.jogamp.newt.event.KeyEvent
Returns the virtual key symbol reflecting the current keyboard layout.
getLastDisplayOf(String, String, int, boolean) - Static method in class com.jogamp.newt.Display
 
getLastFPS() - Method in class com.jogamp.opengl.util.AnimatorBase
 
getLastFPS() - Method in interface javax.media.opengl.FPSCounter
 
getLastFPSPeriod() - Method in class com.jogamp.opengl.util.AnimatorBase
 
getLastFPSPeriod() - Method in interface javax.media.opengl.FPSCounter
 
getLastFPSUpdateTime() - Method in class com.jogamp.opengl.util.AnimatorBase
 
getLastFPSUpdateTime() - Method in interface javax.media.opengl.FPSCounter
Returns the time of the last update interval in milliseconds, if this feature is enabled via FPSCounter.setUpdateFPSFrames(int, PrintStream).
This value is reset via FPSCounter.resetFPSCounter().
getLastScreenOf(Display, int, int) - Static method in class com.jogamp.newt.Screen
 
getLastTexture() - Method in interface com.jogamp.opengl.util.av.GLMediaPlayer
Returns the last updated texture.
getLastTexture() - Method in interface com.jogamp.opengl.util.texture.TextureSequence
Returns the last updated texture.
getLeftWidth() - Method in class javax.media.nativewindow.util.Insets
 
getLeftWidth() - Method in interface javax.media.nativewindow.util.InsetsImmutable
 
getLibLoaderExecutor() - Method in class com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
 
getLocale() - Method in class com.jogamp.newt.util.applet.JOGLNewtApplet3Run
 
getLocale() - Method in class com.jogamp.newt.util.applet.VersionApplet3
 
getLocation() - Method in class com.jogamp.opengl.util.GLArrayDataWrapper
 
getLocation() - Method in interface javax.media.opengl.GLArrayData
Returns the shader attribute location for this name, -1 if not yet determined
getLocation() - Method in class javax.media.opengl.GLUniformData
 
getLocationOnScreen(Point) - Method in class com.jogamp.nativewindow.awt.JAWTWindow
Returns the current position of the top-left corner of the client area in screen coordinates.
getLocationOnScreen(Point) - Method in class com.jogamp.newt.opengl.GLWindow
 
getLocationOnScreen(Point) - Method in interface javax.media.nativewindow.NativeWindow
Returns the current position of the top-left corner of the client area in screen coordinates.
getLocationOnScreen(NativeWindow) - Static method in class javax.media.nativewindow.NativeWindowFactory
 
getLock() - Method in class com.jogamp.nativewindow.awt.JAWTWindow
 
getLock() - Method in interface javax.media.nativewindow.OffscreenLayerSurface
Returns the recursive lock object of this surface, which synchronizes multithreaded access.
getLow() - Method in class com.jogamp.opengl.math.geom.AABBox
Get the min xyz-coordinates
getMagFilter() - Method in class com.jogamp.opengl.util.texture.TextureState
Returns the state's mag-filter param.
getMagic() - Method in class com.jogamp.opengl.util.texture.spi.NetPbmTextureWriter
 
getMainMonitor() - Method in class com.jogamp.newt.opengl.GLWindow
 
getMainMonitor(RectangleImmutable) - Method in class com.jogamp.newt.Screen
Returns the MonitorDevice which viewport covers the given rectangle the most.
getMainMonitor() - Method in interface com.jogamp.newt.Window
Returns the MonitorDevice which viewport covers this window the most.
getMappedBuffer() - Method in class javax.media.opengl.GLBufferStorage
Returns the mapped ByteBuffer, or null if not mapped.
getMaxColorAttachments() - Method in class com.jogamp.opengl.FBObject
Returns the maximum number of colorbuffer attachments.
getMaxFixedFunc(AbstractGraphicsDevice, boolean) - Static method in class javax.media.opengl.GLProfile
Returns the highest profile, implementing the fixed function pipeline.
getMaxFixedFunc(boolean) - Static method in class javax.media.opengl.GLProfile
Uses the default device
getMaximum(AbstractGraphicsDevice, boolean) - Static method in class javax.media.opengl.GLProfile
Returns the highest profile.
getMaximum(boolean) - Static method in class javax.media.opengl.GLProfile
Uses the default device
getMaxMajor(int) - Static method in class javax.media.opengl.GLContext
 
getMaxMinor(int, int) - Static method in class javax.media.opengl.GLContext
 
getMaxPressure() - Method in class com.jogamp.newt.event.MouseEvent
Returns the maximum pressure known for the input device generating this event.
getMaxProgrammable(AbstractGraphicsDevice, boolean) - Static method in class javax.media.opengl.GLProfile
Returns the highest profile, implementing the programmable shader pipeline.
getMaxProgrammable(boolean) - Static method in class javax.media.opengl.GLProfile
Uses the default device
getMaxProgrammableCore(AbstractGraphicsDevice, boolean) - Static method in class javax.media.opengl.GLProfile
Returns the highest profile, implementing the programmable shader core pipel