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lastButtons(int[]) - Method in class org.jogamp.java3d.Sensor
Places the most recent sensor reading value for each button into the array parameter; will throw an ArrayIndexOutOfBoundsException if values.length is less than the number of buttons.
lastButtons(int, int[]) - Method in class org.jogamp.java3d.Sensor
Places the kth-most recent sensor reading value for each button into the array parameter; where k=0 is the most recent sensor reading, k=1 is the next most recent sensor reading, etc.; will throw an ArrayIndexOutOfBoundsException if values.length is less than the number of buttons.
lastRead(Transform3D) - Method in class org.jogamp.java3d.Sensor
Extracts the most recent sensor reading and copies that value into the specified argument.
lastRead(Transform3D, int) - Method in class org.jogamp.java3d.Sensor
Extracts the kth-most recent sensor reading and copies that value into the specified argument; where 0 is the most recent sensor reading, 1 is the next most recent sensor reading, etc.
lastTime() - Method in class org.jogamp.java3d.Sensor
Returns the time associated with the most recent sensor reading.
lastTime(int) - Method in class org.jogamp.java3d.Sensor
Returns the time associated with the kth-most recent sensor reading; where 0 is the most recent sensor reading, 1 is the next most recent sensor reading, etc.
Leaf - Class in org.jogamp.java3d
The Leaf node is an abstract class for all scene graph nodes that have no children.
Leaf() - Constructor for class org.jogamp.java3d.Leaf
Construct and initialize the Leaf object.
LeafState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LeafState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LeafState
Creates new BranchGroupState
LEFT - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the left side of the box when using getShape().
LEFT_EYE_VIEW - Static variable in class org.jogamp.java3d.View
Specifies that monoscopic view generated should be the view as seen from the left eye.
length() - Method in class org.jogamp.java3d.ShaderAttributeArray
Returns the number of elements in the value array.
length() - Method in class org.jogamp.vecmath.Vector2d
Returns the length of this vector.
length() - Method in class org.jogamp.vecmath.Vector2f
Returns the length of this vector.
length() - Method in class org.jogamp.vecmath.Vector3d
Returns the length of this vector.
length() - Method in class org.jogamp.vecmath.Vector3f
Returns the length of this vector.
length() - Method in class org.jogamp.vecmath.Vector4d
Returns the length of this vector.
length() - Method in class org.jogamp.vecmath.Vector4f
Returns the length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector2d
Returns the squared length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector2f
Returns the squared length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector3d
Returns the squared length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector3f
Returns the squared length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector4d
Returns the squared length of this vector.
lengthSquared() - Method in class org.jogamp.vecmath.Vector4f
Returns the squared length of this vector
LESS - Static variable in class org.jogamp.java3d.RenderingAttributes
Specifies that pixels are drawn if the source/reference value is less than the destination/test value.
LESS_OR_EQUAL - Static variable in class org.jogamp.java3d.RenderingAttributes
Specifies that pixels are drawn if the source/reference value is less than or equal to the destination/test value.
Light - Class in org.jogamp.java3d
The Light leaf node is an abstract class that defines a set of parameters common to all types of light.
Light() - Constructor for class org.jogamp.java3d.Light
Constructs a Light node with default parameters.
Light(Color3f) - Constructor for class org.jogamp.java3d.Light
Constructs and initializes a Light node using the specified color.
Light(boolean, Color3f) - Constructor for class org.jogamp.java3d.Light
Constructs and initializes a Light node using the specified enable flag and color.
lightEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterial
 
lightEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterialLocs
 
LightState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LightState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LightState
 
limit() - Method in class org.jogamp.java3d.internal.BufferWrapper
 
LINE_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
bufferType: compressed geometry is made up of line segments.
LINE_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
bufferType: compressed geometry is made up of line segments.
linear - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
 
linear - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
 
LINEAR_DETAIL - Static variable in class org.jogamp.java3d.Texture2D
Deprecated.
As of Java 3D 1.5 the optional detail texture feature is no longer supported. Performs linear sampling in both the base level texture image and the detail texture image, and combines the two texture values according to the detail texture mode.
LINEAR_DETAIL_ALPHA - Static variable in class org.jogamp.java3d.Texture2D
Deprecated.
As of Java 3D 1.5 the optional detail texture feature is no longer supported. Performs linear detail for the alpha component only. The rgb components are computed using BASE_LEVEL_LINEAR filter.
LINEAR_DETAIL_RGB - Static variable in class org.jogamp.java3d.Texture2D
Deprecated.
As of Java 3D 1.5 the optional detail texture feature is no longer supported. Performs linear detail for the rgb components only. The alpha component is computed using BASE_LEVEL_LINEAR filter.
LINEAR_SHARPEN - Static variable in class org.jogamp.java3d.Texture
Sharpens the resulting image by extrapolating from the base level plus one image to the base level image of this texture object.
LINEAR_SHARPEN_ALPHA - Static variable in class org.jogamp.java3d.Texture
Performs linear sharpen filter for the alpha component only.
LINEAR_SHARPEN_RGB - Static variable in class org.jogamp.java3d.Texture
Performs linear sharpen filter for the rgb components only.
linearAttenuation - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSource
 
linearAttenuation - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSourceLocs
 
linearColor - Variable in class org.jogamp.java3d.Jogl2es2Context.fogData
 
linearColor - Variable in class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
linearEnd - Variable in class org.jogamp.java3d.Jogl2es2Context.fogData
 
linearEnd - Variable in class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
LinearFog - Class in org.jogamp.java3d
The LinearFog leaf node defines fog distance parameters for linear fog.
LinearFog() - Constructor for class org.jogamp.java3d.LinearFog
Constructs a LinearFog node with default parameters.
LinearFog(Color3f) - Constructor for class org.jogamp.java3d.LinearFog
Constructs a LinearFog node with the specified fog color.
LinearFog(Color3f, double, double) - Constructor for class org.jogamp.java3d.LinearFog
Constructs a LinearFog node with the specified fog color and distances.
LinearFog(float, float, float) - Constructor for class org.jogamp.java3d.LinearFog
Constructs a LinearFog node with the specified fog color.
LinearFog(float, float, float, double, double) - Constructor for class org.jogamp.java3d.LinearFog
Constructs a LinearFog node with the specified fog color and distances.
LinearFogState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LinearFogState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinearFogState
 
LineArray - Class in org.jogamp.java3d
The LineArray object draws the array of vertices as individual line segments.
LineArray(int, int) - Constructor for class org.jogamp.java3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LineArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineArrayState
 
linearStart - Variable in class org.jogamp.java3d.Jogl2es2Context.fogData
 
linearStart - Variable in class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
LineAttributes - Class in org.jogamp.java3d
The LineAttributes object defines all rendering state that can be set as a component object of a Shape3D node.
LineAttributes() - Constructor for class org.jogamp.java3d.LineAttributes
Constructs a LineAttributes object with default parameters.
LineAttributes(float, int, boolean) - Constructor for class org.jogamp.java3d.LineAttributes
Constructs a LineAttributes object with specified values.
LineAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LineAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineAttributesState
 
LineStripArray - Class in org.jogamp.java3d
The LineStripArray object draws an array of vertices as a set of connected line strips.
LineStripArray(int, int, int[]) - Constructor for class org.jogamp.java3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArray(int, int, int, int[], int[]) - Constructor for class org.jogamp.java3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArray(int, int, int, int[], int, int[], int[]) - Constructor for class org.jogamp.java3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArrayState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LineStripArrayState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineStripArrayState
 
Link - Class in org.jogamp.java3d
A Link leaf node allows an application to reference a shared graph, rooted by a SharedGroup node, from within a branch graph or another shared graph.
Link() - Constructor for class org.jogamp.java3d.Link
Constructs a Link node object that does not yet point to a SharedGroup node.
Link(SharedGroup) - Constructor for class org.jogamp.java3d.Link
Constructs a Link node object that points to the specified SharedGroup node.
LINK - Static variable in class org.jogamp.java3d.utils.behaviors.picking.PickObject
Deprecated.
A flag to indicate to the pickNode method to return a Link node from a given SceneGraphPath.
LINK - Static variable in class org.jogamp.java3d.utils.picking.PickResult
Flag to pass to getNode(int) to return a Link node from the SceneGraphPath.
LINK_ERROR - Static variable in class org.jogamp.java3d.ShaderError
Indicates that an error occurred while linking a shader.
linkGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
LinkState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LinkState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LinkState
Creates new BranchGroupState
ListenerBase() - Constructor for class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.ListenerBase
 
load(AL, MediaContainer, int) - Method in class org.jdesktop.j3d.examples.sound.audio.JOALSample
Load the sound ready to by played.
load(AL, int[], int) - Method in class org.jdesktop.j3d.examples.sound.audio.JOALSample
Load the sound ready to by played reusing the shared buffer.
load(String) - Method in interface org.jogamp.java3d.loaders.Loader
This method loads the named file and returns the Scene containing the scene.
load(URL) - Method in interface org.jogamp.java3d.loaders.Loader
This method loads the named file and returns the Scene containing the scene.
load(Reader) - Method in interface org.jogamp.java3d.loaders.Loader
This method loads the Reader and returns the Scene containing the scene.
load(URL) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
This method loads the named file and returns the Scene containing the scene.
load(String) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
This method loads the named file and returns the Scene containing the scene.
load(Reader) - Method in class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
This method loads the Reader and returns the Scene containing the scene.
load(String) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
The Object File is loaded from the .obj file specified by the filename.
load(URL) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
The object file is loaded off of the web.
load(Reader) - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
The Object File is loaded from the already opened file.
LOAD_ALL - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of all objects into the scene.
LOAD_BACKGROUND_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of background objects into the scene.
LOAD_BEHAVIOR_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of behaviors into the scene.
LOAD_FOG_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of fog objects into the scene.
LOAD_LIGHT_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of light objects into the scene.
LOAD_SOUND_NODES - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of sound objects into the scene.
LOAD_VIEW_GROUPS - Static variable in interface org.jogamp.java3d.loaders.Loader
This flag enables the loading of view (camera) objects into the scene.
Loader - Interface in org.jogamp.java3d.loaders
The Loader interface is used to specify the location and elements of a file format to load.
LoaderBase - Class in org.jogamp.java3d.loaders
This class implements the Loader interface.
LoaderBase() - Constructor for class org.jogamp.java3d.loaders.LoaderBase
Constructs a Loader with default values for all variables.
LoaderBase(int) - Constructor for class org.jogamp.java3d.loaders.LoaderBase
Constructs a Loader with the specified flags word.
loadNodeComponent(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
Used by SymbolTable to load a node component that is not in current graph
loadNodeComponent(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.StreamControl
Used by SymbolTable to load a node component that is not in current graph
loadSharedGroup(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
Loads the specified SharedGroup
LOCAL_TO_VWORLD - Static variable in class org.jogamp.java3d.PickInfo
Specifies that this PickInfo returns the computed local to vworld transform.
Locale - Class in org.jogamp.java3d
A Locale object defines a high-resolution position within a VirtualUniverse, and serves as a container for a collection of BranchGroup-rooted subgraphs (branch graphs), at that position.
Locale(VirtualUniverse) - Constructor for class org.jogamp.java3d.Locale
Constructs and initializes a new high resolution Locale object located at (0, 0, 0).
Locale(VirtualUniverse, int[], int[], int[]) - Constructor for class org.jogamp.java3d.Locale
Constructs and initializes a new high resolution Locale object from the parameters provided.
Locale(VirtualUniverse, HiResCoord) - Constructor for class org.jogamp.java3d.Locale
Constructs and initializes a new high resolution Locale object at the location specified by the HiResCoord argument.
LocaleFactory - Interface in org.jogamp.java3d.utils.universe
This interface defines a factory for creating Locale objects in a SimpleUniverse.
LocationData() - Constructor for class org.jogamp.java3d.Jogl2es2Context.LocationData
 
LOD - Class in org.jdesktop.j3d.examples.lod
Simple Java 3D example program to display a spinning cube.
LOD() - Constructor for class org.jdesktop.j3d.examples.lod.LOD
Creates new form LOD
LOD - Class in org.jogamp.java3d
An LOD leaf node is an abstract behavior class that operates on a list of Switch group nodes to select one of the children of the Switch nodes.
LOD() - Constructor for class org.jogamp.java3d.LOD
Constructs and initializes an LOD node.
LODState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
LODState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LODState
 
lookAt(Point3d, Point3d, Vector3d) - Method in class org.jogamp.java3d.Transform3D
Helping function that specifies the position and orientation of a view matrix.
lookupGLSLShaderAttrNames - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
LOW_PASS - Static variable in class org.jdesktop.j3d.examples.sound.audio.JOALSample
 
LOW_PASS - Static variable in class org.jogamp.java3d.audioengines.Sample
 
lowerBound - Variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
A point that defines the lower bound of the x, y, and z components for all positions in the compressed geometry buffer.
lowerBound - Variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
A point that defines the lower bound of the x, y, and z components for all positions in the compressed geometry buffer.
LUD(GMatrix, GVector) - Method in class org.jogamp.vecmath.GMatrix
LU Decomposition: this matrix must be a square matrix and the LU GMatrix parameter must be the same size as this matrix.
LUDBackSolve(GMatrix, GVector, GVector) - Method in class org.jogamp.vecmath.GVector
LU Decomposition Back Solve; this method takes the LU matrix and the permutation vector produced by the GMatrix method LUD and solves the equation (LU)*x = b by placing the solution vector x into this vector.
LUMINANCE - Static variable in class org.jogamp.java3d.Texture
Specifies Texture contains only luminance values.
LUMINANCE_ALPHA - Static variable in class org.jogamp.java3d.Texture
Specifies Texture contains Luminance and Alpha values.
Lw3dLoader - Class in org.jogamp.java3d.loaders.lw3d
This class implements the Loader API and allows users to load Lightwave 3D scene files.
Lw3dLoader() - Constructor for class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
Default constructor.
Lw3dLoader(int) - Constructor for class org.jogamp.java3d.loaders.lw3d.Lw3dLoader
This constructor takes a flags word that specifies which types of scenefile items should be loaded into the scene.
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