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F

FASTEST - Static variable in class org.jogamp.java3d.ColoringAttributes
Use the fastest available method for shading.
FASTEST - Static variable in class org.jogamp.java3d.Texture
Uses the fastest available method for processing geometry.
FASTEST - Static variable in class org.jogamp.java3d.TextureAttributes
Use the fastest available method for perspective correction.
FASTEST - Static variable in class org.jogamp.java3d.TransparencyAttributes
Use the fastest available method for transparency.
FastSpeedFactor(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
Property which sets the fast translation speed factor.
FastVector - Class in org.jogamp.java3d.internal
The FastVector object is a growable array of ints.
FastVector(int, int) - Constructor for class org.jogamp.java3d.internal.FastVector
Constructor.
FastVector(int) - Constructor for class org.jogamp.java3d.internal.FastVector
Constructor.
FastVector() - Constructor for class org.jogamp.java3d.internal.FastVector
Constructor.
FIELD_ALL - Static variable in class org.jogamp.java3d.Canvas3D
Specifies a single-field rendering loop.
FIELD_LEFT - Static variable in class org.jogamp.java3d.Canvas3D
Specifies the left field of a field-sequential stereo rendering loop.
FIELD_RIGHT - Static variable in class org.jogamp.java3d.Canvas3D
Specifies the right field of a field-sequential stereo rendering loop.
filePosition - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
 
fillDistanceAttenuation(float, float, Point2f[]) - Method in class org.jogamp.java3d.utils.audio.DistanceAttenuation
Fill a Distance Attenuation array recommend that the distance attenuation Point2f array is defined to be allocated to be 10 for DOUBLE_DISTANCE_HALF_GAIN - since 1/(2^10) exceeds 1/1000 scale that is agreed to be affective zero gain First method assumes that: type is half gain for every double of distance inner radius is 0.0 but region between 0th and 1st elements is constant since gains for these two elements are the same min gain approches zero.
fillDistanceAttenuation(float, float, float, float, int, Point2f[]) - Method in class org.jogamp.java3d.utils.audio.DistanceAttenuation
 
fillDistanceAttenuation(float, float, float, float, float, float, int, Point2f[]) - Method in class org.jogamp.java3d.utils.audio.DistanceAttenuation
 
FILTER4 - Static variable in class org.jogamp.java3d.Texture
Applies an application-supplied weight function on the nearest 4x4 texels in the base level texture image.
finish() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
This causes the threads run method to exit.
finished() - Method in class org.jogamp.java3d.Alpha
Query to test if this alpha object is past its activity window, that is, if it has finished looping.
flipImage(BufferedImage) - Static method in class org.jdesktop.j3d.examples.texture_by_ref.ImageOps
 
FloatBufferWrapper - Class in org.jogamp.java3d.internal
NIO Buffers are new in Java 1.4 but we need to run on 1.3 as well, so this class was created to hide the NIO classes from non-1.4 Java 3D users.
FloatBufferWrapper(FloatBuffer) - Constructor for class org.jogamp.java3d.internal.FloatBufferWrapper
Constructor initializes buffer with a java.nio.FloatBuffer object.
FloatBufferWrapper(J3DBuffer) - Constructor for class org.jogamp.java3d.internal.FloatBufferWrapper
Constructor initializes buffer with a org.jogamp.java3d.J3DBuffer object.
floatToIntBits(float) - Static method in class org.jogamp.java3d.internal.HashCodeUtil
Returns the representation of the specified floating-point value according to the IEEE 754 floating-point "single format" bit layout, after first mapping -0.0 to 0.0.
flush(boolean) - Method in class org.jogamp.java3d.GraphicsContext3D
Flushes all previously executed rendering operations to the drawing buffer for this 3D graphics context.
flush(boolean) - Method in class org.jogamp.java3d.J3DGraphics2D
Flushes all previously executed rendering operations to the drawing buffer for this 2D graphics object.
Fog - Class in org.jogamp.java3d
The Fog leaf node defines a set of fog parameters common to all types of fog.
Fog() - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with default parameters.
Fog(Color3f) - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with the specified fog color.
Fog(float, float, float) - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with the specified fog color.
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context
 
fogData() - Constructor for class org.jogamp.java3d.Jogl2es2Context.fogData
 
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
fogDataLocs() - Constructor for class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
fogEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.fogData
 
fogEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
FogState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
FogState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.FogState
 
Font3D - Class in org.jogamp.java3d
The Font3D object is used to store extruded 2D glyphs.
Font3D(Font, FontExtrusion) - Constructor for class org.jogamp.java3d.Font3D
Constructs a Font3D object from the specified Font and FontExtrusion objects, using the default value for the tessellation tolerance.
Font3D(Font, double, FontExtrusion) - Constructor for class org.jogamp.java3d.Font3D
Constructs a Font3D object from the specified Font and FontExtrusion objects, using the specified tessellation tolerance.
Font3DState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
 
Font3DState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Font3DState
 
FontExtrusion - Class in org.jogamp.java3d
The FontExtrusion object is used to describe the extrusion path for a Font3D object.
FontExtrusion() - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with default parameters.
FontExtrusion(Shape) - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with the specified shape, using the default tessellation tolerance.
FontExtrusion(Shape, double) - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with the specified shape, using the specified tessellation tolerance.
FORMAT_CHANNEL8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 1 8-bit channel: it can be used for only luminance or only alpha or only intensity.
FORMAT_LUM4_ALPHA4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 4-bit channels: one each for luminance and alpha.
FORMAT_LUM8_ALPHA8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 8-bit channels: one each for luminance and alpha.
FORMAT_R3_G3_B2 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 3-bit channels: one each for red, green, and 1 2-bit channel for blue.
FORMAT_RGB - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 8-bit channels: one each for red, green, blue.
FORMAT_RGB4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 4-bit channels: one each for red, green, blue.
FORMAT_RGB5 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 5-bit channels: one each for red, green, blue.
FORMAT_RGB5_A1 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 5-bit channels: one each for red, green, blue and 1 1-bit channel for alpha.
FORMAT_RGB8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 8-bit channels: one each for red, green, blue.
FORMAT_RGBA - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 8-bit channels: one each for red, green, blue, alpha.
FORMAT_RGBA4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 4-bit channels: one each for red, green, blue, alpha.
FORMAT_RGBA8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 8-bit channels: one each for red, green, blue, alpha.
FourByFour - Class in org.jdesktop.j3d.examples.four_by_four
Class FourByFour Description: High level class for the game FourByFour Version: 1.2
FourByFour() - Constructor for class org.jdesktop.j3d.examples.four_by_four.FourByFour
 
FPSCounter - Class in org.jdesktop.j3d.examples.fps_counter
This behavior calculates the frame rate and average frame rate of a Java3D application.
FPSCounter() - Constructor for class org.jdesktop.j3d.examples.fps_counter.FPSCounter
 
FPSCounterDemo - Class in org.jdesktop.j3d.examples.fps_counter
This program demonstrates the use of the frames per second counter.
FPSCounterDemo() - Constructor for class org.jdesktop.j3d.examples.fps_counter.FPSCounterDemo
Creates new form FPSCounterDemo
fragShader - Static variable in class org.jdesktop.j3d.examples.distort_glyph.DistortGlyphTestGL2ES2
 
freeTexture - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
frequencyScaleFactor - Variable in class org.jogamp.java3d.audioengines.AuralParameters
 
FRONT - Static variable in class org.jogamp.java3d.utils.geometry.Box
Used to designate the front side of the box when using getShape().
frustum(double, double, double, double, double, double) - Method in class org.jogamp.java3d.Transform3D
Creates a perspective projection transform that mimics a standard, camera-based, view-model.
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