- Canvas3D - Class in org.jogamp.java3d
-
The Canvas3D class provides a drawing canvas for 3D rendering.
- Canvas3D(GraphicsConfiguration) - Constructor for class org.jogamp.java3d.Canvas3D
-
Constructs and initializes a new Canvas3D object that Java 3D
can render into.
- Canvas3D(GraphicsConfiguration, boolean) - Constructor for class org.jogamp.java3d.Canvas3D
-
Constructs and initializes a new Canvas3D object that Java 3D
can render into.
- Canvas3D2D - Class in org.jdesktop.j3d.examples.overlay2d
-
This is an extension to the Canvas3D with the postRender method overridden to draw some things on the
2DGraphics of the Canvas3D
- Canvas3D2D(GraphicsConfiguration) - Constructor for class org.jdesktop.j3d.examples.overlay2d.Canvas3D2D
-
- CANVAS_AUTO_UPDATE - Static variable in class org.jogamp.java3d.utils.universe.ViewInfo
-
Indicates that updates to a Canvas3D associated with the View should
be automatically checked with each call to a public method in this
class.
- CAP - Static variable in class org.jogamp.java3d.utils.geometry.Cone
-
Designates the end-cap of the cone.
- CapabilityNotSetException - Exception in org.jogamp.java3d
-
Indicates an access to a live or
compiled Scene Graph object without the required capability
set.
- CapabilityNotSetException() - Constructor for exception org.jogamp.java3d.CapabilityNotSetException
-
Create the exception object with default values.
- CapabilityNotSetException(String) - Constructor for exception org.jogamp.java3d.CapabilityNotSetException
-
Create the exception object that outputs message.
- capacity() - Method in class org.jogamp.java3d.internal.BufferWrapper
-
- cgview - Class in org.jdesktop.j3d.examples.geometry_compression
-
- cgview(String[]) - Constructor for class org.jdesktop.j3d.examples.geometry_compression.cgview
-
- CHILD_ALL - Static variable in class org.jogamp.java3d.Switch
-
Specifies that all children are rendered.
- CHILD_MASK - Static variable in class org.jogamp.java3d.Switch
-
Specifies that the childMask BitSet is
used to select which children are rendered.
- CHILD_NONE - Static variable in class org.jogamp.java3d.Switch
-
Specifies that no children are rendered.
- CLAMP - Static variable in class org.jogamp.java3d.Texture
-
Clamps texture coordinates to be in the range [0, 1].
- clamp(double, double, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(double, double) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps this tuple to the range [low, high].
- clamp(float, float, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(float, float) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps this tuple to the range [low, high].
- clamp(int, int, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(int, int) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps this tuple to the range [low, high].
- clamp(float, float, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
- clamp(double, double, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(float, float) - Method in class org.jogamp.vecmath.Tuple3d
-
- clamp(double, double) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps this tuple to the range [low, high].
- clamp(float, float, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(float, float) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps this tuple to the range [low, high].
- clamp(int, int, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(int, int) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps this tuple to the range [low, high].
- clamp(float, float, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
- clamp(double, double, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(float, float) - Method in class org.jogamp.vecmath.Tuple4d
-
- clamp(double, double) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps this tuple to the range [low, high].
- clamp(float, float, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(float, float) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps this tuple to the range [low, high].
- clamp(int, int, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
- clamp(int, int) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps this tuple to the range [low, high].
- CLAMP_TO_BOUNDARY - Static variable in class org.jogamp.java3d.Texture
-
Clamps texture coordinates such that filtering
will sample only texture boundary texels.
- CLAMP_TO_EDGE - Static variable in class org.jogamp.java3d.Texture
-
Clamps texture coordinates such that filtering
will not sample a texture boundary texel.
- clampMax(double, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(double) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(float, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(float) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(int, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(int) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(float, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
- clampMax(double, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(float) - Method in class org.jogamp.vecmath.Tuple3d
-
- clampMax(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(float, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(int, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(float, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
- clampMax(double, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(float) - Method in class org.jogamp.vecmath.Tuple4d
-
- clampMax(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(float, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps the maximum value of this tuple to the max parameter.
- clampMax(int, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
- clampMax(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps the maximum value of this tuple to the max parameter.
- clampMin(double, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(double) - Method in class org.jogamp.vecmath.Tuple2d
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(float, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(float) - Method in class org.jogamp.vecmath.Tuple2f
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(int, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(int) - Method in class org.jogamp.vecmath.Tuple2i
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(float, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
- clampMin(double, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(float) - Method in class org.jogamp.vecmath.Tuple3d
-
- clampMin(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(float, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(int, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(float, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
- clampMin(double, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(float) - Method in class org.jogamp.vecmath.Tuple4d
-
- clampMin(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(float, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Clamps the minimum value of this tuple to the min parameter.
- clampMin(int, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
- clampMin(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Clamps the minimum value of this tuple to the min parameter.
- cleanup() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
-
- cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.GroupState
-
- cleanup() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SceneGraphObjectState
-
- cleanup() - Method in class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Cleanup memory references used by ConfiguredUniverse.
- cleanup() - Method in class org.jogamp.java3d.utils.universe.SimpleUniverse
-
Cleanup memory use and reference by SimpleUniverse.
- clear(int) - Method in class org.jdesktop.j3d.examples.four_by_four.Positions
-
- clear() - Method in class org.jdesktop.j3d.examples.sound.audio.JOALSample
-
Clears/re-initialize fields associated with sample data for this sound, and frees any device specific data
associated with this sample.
- clear() - Method in class org.jogamp.java3d.audioengines.Sample
-
Clears/re-initialize fields associated with sample data
for this sound,
and frees any device specific data associated with this sample.
- clear() - Method in class org.jogamp.java3d.GraphicsContext3D
-
Clear the Canvas3D to the color or image specified by the
current background node.
- clear() - Method in class org.jogamp.java3d.Jogl2es2Context.fogData
-
- clear() - Method in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- clear() - Method in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterial
-
- clear() - Method in class org.jogamp.java3d.Jogl2es2Context.glLightSource
-
- clear - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- clear() - Method in class org.jogamp.java3d.ShaderAttributeSet
-
Removes all shader attributes from the attributes set.
- clear() - Method in class org.jogamp.java3d.SparseArray
-
Removes all key-value mappings from this SparseArray.
- clear() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Delete all compressed objects from this instance.
- clear() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Delete all compressed objects from this instance.
- clear() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Clear all elements from the symbol table
- clear() - Method in class org.jogamp.java3d.utils.universe.ConfigContainer
-
Release memory references used by this ConfigContainer.
- clear() - Static method in class org.jogamp.java3d.utils.universe.ViewInfo
-
Release all static memory references held by ViewInfo, if any.
- clearCapability(int) - Method in class org.jogamp.java3d.SceneGraphObject
-
Clear the specified capability bit.
- clearCapabilityIsFrequent(int) - Method in class org.jogamp.java3d.SceneGraphObject
-
Clears the isFrequent bit associated with the specified
capability bit.
- clearData() - Method in class org.jogamp.java3d.utils.geometry.StripifierStats
-
Clears the statistical data
- clearer1 - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- clearer2 - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- clearer3 - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- clearGeometryCache() - Static method in class org.jogamp.java3d.utils.geometry.Primitive
-
Clear the shared geometry cache for all Primitive types.
- clearHighlight(int) - Method in class org.jdesktop.j3d.examples.four_by_four.Positions
-
- clearRect(int, int, int, int) - Method in class org.jogamp.java3d.J3DGraphics2D
-
This method is not supported.
- clearSound(int) - Method in class org.jdesktop.j3d.examples.sound.audio.JOALMixer
-
Clear Sound.
- clearSound(int) - Method in interface org.jogamp.java3d.AudioDevice3D
-
Requests that the AudioDevice free all
resources associated with sample with index id.
- clearSound(int) - Method in class org.jogamp.java3d.audioengines.AudioEngine3D
-
Clear Sound.
- clearSound(int) - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
-
Clears the fields associated with sample data for this sound.
- clearUnshared() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Clear all the Symbols that are not shared with other Graphs in the file
Remove all Symbols from all structures with referenceCounts=1
- clicked(SensorEvent) - Method in interface org.jogamp.java3d.utils.behaviors.sensor.SensorButtonListener
-
This method is currently not used by SensorEventAgent
,
but is included here for future possible development.
- clicked(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorInputAdaptor
-
- Clip - Class in org.jogamp.java3d
-
The Clip leaf node defines the back, or far, clip distance in
the virtual universe.
- Clip() - Constructor for class org.jogamp.java3d.Clip
-
Constructs a Clip node with default parameters.
- Clip(double) - Constructor for class org.jogamp.java3d.Clip
-
Constructs a Clip node with the specified back clip distance.
- CLIP_IMAGE - Static variable in class org.jogamp.java3d.Raster
-
Specifies that the raster object is clipped as an image after
the raster position has been transformed.
- CLIP_POSITION - Static variable in class org.jogamp.java3d.Raster
-
Specifies that this raster object is not drawn
if the raster position is outside the viewing volume.
- ClipState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ClipState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ClipState
-
- clone() - Method in class org.jogamp.java3d.BoundingBox
-
Creates a copy of this bounding box.
- clone() - Method in class org.jogamp.java3d.BoundingPolytope
-
Creates a copy of a polytope.
- clone() - Method in class org.jogamp.java3d.BoundingSphere
-
Creates a copy of the bounding sphere.
- clone() - Method in class org.jogamp.java3d.Bounds
-
Makes a copy of a bounds object.
- clone() - Method in class org.jogamp.java3d.SparseArray
-
- clone() - Method in class org.jogamp.vecmath.AxisAngle4d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.AxisAngle4f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.GMatrix
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.GVector
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Matrix3d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Matrix3f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Matrix4d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Matrix4f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple2d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple2f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple2i
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple3b
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple3d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple3f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple3i
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple4b
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple4d
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple4f
-
Creates a new object of the same class as this object.
- clone() - Method in class org.jogamp.vecmath.Tuple4i
-
Creates a new object of the same class as this object.
- cloneNode(boolean) - Method in class org.jogamp.java3d.AlternateAppearance
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.AmbientLight
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Background
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.BackgroundSound
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Billboard
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.BoundingLeaf
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.BranchGroup
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Clip
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ColorInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ConeSound
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.DecalGroup
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.DirectionalLight
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.DistanceLOD
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ExponentialFog
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Group
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.LinearFog
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Link
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ModelClip
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Morph
-
Deprecated.
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Node
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.OrderedGroup
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.OrientedShape3D
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.PointLight
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.PointSound
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.PositionInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.PositionPathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.RotationInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.RotationPathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.RotPosPathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.RotPosScalePathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ScaleInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Shape3D
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.SharedGroup
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Soundscape
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.SpotLight
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.Switch
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.SwitchValueInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.TransformGroup
-
Creates a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.TransparencyInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
-
Copies KBRotPosScaleSplinePathInterpolator information from
originalNode
into
the current node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Box
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cone
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Cylinder
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Sphere
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.utils.geometry.Text2D
-
- cloneNode(boolean) - Method in class org.jogamp.java3d.ViewPlatform
-
Used to create a new instance of the node.
- cloneNode(boolean) - Method in class org.jogamp.java3d.ViewSpecificGroup
-
Used to create a new instance of the node.
- cloneNodeComponent() - Method in class org.jogamp.java3d.Appearance
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.AuralAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.ColoringAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.CompressedGeometry
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.DepthComponentFloat
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.DepthComponentInt
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.DepthComponentNative
-
Creates a new DepthComponentNative object.
- cloneNodeComponent() - Method in class org.jogamp.java3d.GLSLShaderProgram
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.ImageComponent2D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.ImageComponent3D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedLineArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedLineStripArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedPointArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedQuadArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedTriangleArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedTriangleFanArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.IndexedTriangleStripArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.LineArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.LineAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.LineStripArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.Material
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.MediaContainer
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.NodeComponent
-
- cloneNodeComponent(boolean) - Method in class org.jogamp.java3d.NodeComponent
-
Used to create a new instance of a NodeComponent object.
- cloneNodeComponent() - Method in class org.jogamp.java3d.PointArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.PointAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.PolygonAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.QuadArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.Raster
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.RenderingAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.ShaderAppearance
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.SourceCodeShader
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TexCoordGeneration
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.Text3D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.Texture2D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.Texture3D
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TextureAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TextureUnitState
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TransparencyAttributes
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TriangleArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TriangleFanArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.TriangleStripArray
-
- cloneNodeComponent() - Method in class org.jogamp.java3d.utils.shader.SimpleShaderAppearance
-
Must implement or clones turn out to be ShaderAppearance
- cloneTree() - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- cloneTree(boolean) - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- cloneTree(boolean, boolean) - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- cloneTree(NodeReferenceTable) - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- cloneTree(NodeReferenceTable, boolean) - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- cloneTree(NodeReferenceTable, boolean, boolean) - Method in class org.jogamp.java3d.Node
-
Duplicates all the nodes of the specified sub-graph.
- close() - Method in class org.jdesktop.j3d.examples.sound.audio.JOALMixer
-
NOT IMPLEMENTED
Code to close the device
- close() - Method in class org.jdesktop.j3d.examples.virtual_input_device.VirtualInputDevice
-
- close() - Method in interface org.jogamp.java3d.AudioDevice
-
Code to close the device and release resources.
- close() - Method in class org.jogamp.java3d.audioengines.AudioEngine
-
Code to close the device
- close() - Method in class org.jogamp.java3d.audioengines.javasound.JavaSoundMixer
-
Code to close the device.
- close() - Method in interface org.jogamp.java3d.InputDevice
-
Code to process the clean up of the device and relinquish associated
resources.
- close() - Method in class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Release the resources associated with this instance.
- close() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Release the resources associated with this instance.
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.StreamControl
-
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileReader
-
Close the file and cleanup internal data structures
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileWriter
-
Close the file and cleanup internal data structures.
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamReader
-
Close the SceneGraphStreamReader stream
- close() - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphStreamWriter
-
Close the SceneGraphStreamWriter and the associated stream
- CLOSEST_DISTANCE - Static variable in class org.jogamp.java3d.PickInfo
-
Specifies that this PickInfo returns the closest intersection distance.
- CLOSEST_GEOM_INFO - Static variable in class org.jogamp.java3d.PickInfo
-
Specifies that this PickInfo returns only the closest intersection
geometry information.
- CLOSEST_INTERSECTION_POINT - Static variable in class org.jogamp.java3d.PickInfo
-
Specifies that this PickInfo returns the closest intersection point.
- closestIntersection(Bounds[]) - Method in class org.jogamp.java3d.BoundingBox
-
Finds closest bounding object that intersects this bounding box.
- closestIntersection(Bounds[]) - Method in class org.jogamp.java3d.BoundingPolytope
-
Finds closest bounding object that intersects this bounding polytope.
- closestIntersection(Bounds[]) - Method in class org.jogamp.java3d.BoundingSphere
-
Finds closest bounding object that intersects this bounding sphere.
- closestIntersection(Bounds[]) - Method in class org.jogamp.java3d.Bounds
-
Finds closest bounding object that intersects this bounding object.
- COLLECT_STATS - Static variable in class org.jogamp.java3d.utils.geometry.Stripifier
-
Indicates to the stripifier to collect statistics on the data
- CollisionDetector - Class in org.jdesktop.j3d.examples.collision
-
- CollisionDetector(Shape3D) - Constructor for class org.jdesktop.j3d.examples.collision.CollisionDetector
-
- Color3b - Class in org.jogamp.vecmath
-
A three-byte color value represented by byte x, y, and z values.
- Color3b(byte, byte, byte) - Constructor for class org.jogamp.vecmath.Color3b
-
Constructs and initializes a Color3b from the specified three values.
- Color3b(byte[]) - Constructor for class org.jogamp.vecmath.Color3b
-
Constructs and initializes a Color3b from input array of length 3.
- Color3b(Color3b) - Constructor for class org.jogamp.vecmath.Color3b
-
Constructs and initializes a Color3b from the specified Color3b.
- Color3b(Tuple3b) - Constructor for class org.jogamp.vecmath.Color3b
-
Constructs and initializes a Color3b from the specified Tuple3b.
- Color3b() - Constructor for class org.jogamp.vecmath.Color3b
-
Constructs and initializes a Color3b to (0,0,0).
- Color3f - Class in org.jogamp.vecmath
-
A three-element color value represented by single precision floating
point x,y,z values.
- Color3f(float, float, float) - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f from the three xyz values.
- Color3f(float[]) - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f from the array of length 3.
- Color3f(Color3f) - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f from the specified Color3f.
- Color3f(Tuple3f) - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f from the specified Tuple3f.
- Color3f(Tuple3d) - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f from the specified Tuple3d.
- Color3f() - Constructor for class org.jogamp.vecmath.Color3f
-
Constructs and initializes a Color3f to (0.0, 0.0, 0.0).
- Color4b - Class in org.jogamp.vecmath
-
A four-byte color value represented by byte x, y, z, and w values.
- Color4b(byte, byte, byte, byte) - Constructor for class org.jogamp.vecmath.Color4b
-
Constructs and initializes a Color4b from the four specified values.
- Color4b(byte[]) - Constructor for class org.jogamp.vecmath.Color4b
-
Constructs and initializes a Color4b from the array of length 4.
- Color4b(Color4b) - Constructor for class org.jogamp.vecmath.Color4b
-
Constructs and initializes a Color4b from the specified Color4b.
- Color4b(Tuple4b) - Constructor for class org.jogamp.vecmath.Color4b
-
Constructs and initializes a Color4b from the specified Tuple4b.
- Color4b() - Constructor for class org.jogamp.vecmath.Color4b
-
Constructs and initializes a Color4b to (0,0,0,0).
- Color4f - Class in org.jogamp.vecmath
-
A four-element color represented by single precision floating point
x, y, z, and w values.
- Color4f(float, float, float, float) - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f from the specified xyzw
coordinates.
- Color4f(float[]) - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f from the array of length 4.
- Color4f(Color4f) - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f from the specified Color4f.
- Color4f(Tuple4f) - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f from the specified Tuple4f.
- Color4f(Tuple4d) - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f from the specified Tuple4d.
- Color4f() - Constructor for class org.jogamp.vecmath.Color4f
-
Constructs and initializes a Color4f to (0.0, 0.0, 0.0, 0.0).
- COLOR_3 - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains an array of colors without alpha.
- COLOR_4 - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains an array of colors with alpha.
- COLOR_IN_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
bufferDataPresent: bit indicating that RGB color information is
bundled with the vertices in the compressed geometry buffer.
- COLOR_IN_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
bufferDataPresent: bit indicating that RGB color information is
bundled with the vertices in the compressed geometry buffer.
- ColorCube - Class in org.jogamp.java3d.utils.geometry
-
Simple color-per-vertex cube with a different color for each face
- ColorCube() - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
-
Constructs a color cube with unit scale.
- ColorCube(double) - Constructor for class org.jogamp.java3d.utils.geometry.ColorCube
-
Constructs a color cube with the specified scale.
- ColorCubeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- ColorCubeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
-
- ColoringAttributes - Class in org.jogamp.java3d
-
The ColoringAttributes object defines attributes used in
color selection and shading model.
- ColoringAttributes() - Constructor for class org.jogamp.java3d.ColoringAttributes
-
Constructs a ColoringAttributes node with default parameters.
- ColoringAttributes(Color3f, int) - Constructor for class org.jogamp.java3d.ColoringAttributes
-
Construct ColoringAttributes object with specified values.
- ColoringAttributes(float, float, float, int) - Constructor for class org.jogamp.java3d.ColoringAttributes
-
Construct ColoringAttributes object with specified values.
- ColoringAttributesState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ColoringAttributesState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColoringAttributesState
-
- ColorInterpolator - Class in org.jogamp.java3d
-
Color interpolation behavior.
- ColorInterpolator(Alpha, Material) - Constructor for class org.jogamp.java3d.ColorInterpolator
-
Constructs a trivial color interpolator with a specified target,
a starting color of black, and an ending color of white.
- ColorInterpolator(Alpha, Material, Color3f, Color3f) - Constructor for class org.jogamp.java3d.ColorInterpolator
-
Constructs a color interpolator with the specified target,
starting color, and ending color.
- ColorInterpolatorState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ColorInterpolatorState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
-
- combine(Bounds) - Method in class org.jogamp.java3d.BoundingBox
-
Combines this bounding box with a bounding object so that the
resulting bounding box encloses the original bounding box and the
specified bounds object.
- combine(Bounds[]) - Method in class org.jogamp.java3d.BoundingBox
-
Combines this bounding box with an array of bounding objects
so that the resulting bounding box encloses the original bounding
box and the array of bounding objects.
- combine(Point3d) - Method in class org.jogamp.java3d.BoundingBox
-
Combines this bounding box with a point so that the resulting
bounding box encloses the original bounding box and the point.
- combine(Point3d[]) - Method in class org.jogamp.java3d.BoundingBox
-
Combines this bounding box with an array of points so that the
resulting bounding box encloses the original bounding box and the
array of points.
- combine(Bounds) - Method in class org.jogamp.java3d.BoundingPolytope
-
Combines this bounding polytope with a bounding object so that the
resulting bounding polytope encloses the original bounding polytope and the
given bounds object.
- combine(Bounds[]) - Method in class org.jogamp.java3d.BoundingPolytope
-
Combines this bounding polytope with an array of bounding objects so that the
resulting bounding polytope encloses the original bounding polytope and the
given array of bounds object.
- combine(Point3d) - Method in class org.jogamp.java3d.BoundingPolytope
-
Combines this bounding polytope with a point.
- combine(Point3d[]) - Method in class org.jogamp.java3d.BoundingPolytope
-
Combines this bounding polytope with an array of points.
- combine(Bounds) - Method in class org.jogamp.java3d.BoundingSphere
-
Combines this bounding sphere with a bounding object so that the
resulting bounding sphere encloses the original bounding sphere and the
given bounds object.
- combine(Bounds[]) - Method in class org.jogamp.java3d.BoundingSphere
-
Combines this bounding sphere with an array of bounding objects so that the
resulting bounding sphere encloses the original bounding sphere and the
given array of bounds object.
- combine(Point3d) - Method in class org.jogamp.java3d.BoundingSphere
-
Combines this bounding sphere with a point.
- combine(Point3d[]) - Method in class org.jogamp.java3d.BoundingSphere
-
Combines this bounding sphere with an array of points.
- combine(Bounds) - Method in class org.jogamp.java3d.Bounds
-
Combines this bounding object with a bounding object so that the
resulting bounding object encloses the original bounding object and the
given bounds object.
- combine(Bounds[]) - Method in class org.jogamp.java3d.Bounds
-
Combines this bounding object with an array of bounding objects so that the
resulting bounding object encloses the original bounding object and the
given array of bounds object.
- combine(Point3d) - Method in class org.jogamp.java3d.Bounds
-
Combines this bounding object with a point.
- combine(Point3d[]) - Method in class org.jogamp.java3d.Bounds
-
Combines this bounding object with an array of points.
- COMBINE - Static variable in class org.jogamp.java3d.TextureAttributes
-
Combine the object color with texture color as specified in
the combine mode.
- COMBINE_ADD - Static variable in class org.jogamp.java3d.TextureAttributes
-
Add two colors.
- COMBINE_ADD_SIGNED - Static variable in class org.jogamp.java3d.TextureAttributes
-
Add two colors plus an implicit offset.
- COMBINE_CONSTANT_COLOR - Static variable in class org.jogamp.java3d.TextureAttributes
-
Texture blend color.
- COMBINE_DOT3 - Static variable in class org.jogamp.java3d.TextureAttributes
-
Dot product of two colors.
- COMBINE_INTERPOLATE - Static variable in class org.jogamp.java3d.TextureAttributes
-
Interpolate two colors with a factor.
- COMBINE_MODULATE - Static variable in class org.jogamp.java3d.TextureAttributes
-
Modulates one color with another color.
- COMBINE_OBJECT_COLOR - Static variable in class org.jogamp.java3d.TextureAttributes
-
Object color coming into the texturing state.
- COMBINE_ONE_MINUS_SRC_ALPHA - Static variable in class org.jogamp.java3d.TextureAttributes
-
Color function is f = (1 - Ca)
- COMBINE_ONE_MINUS_SRC_COLOR - Static variable in class org.jogamp.java3d.TextureAttributes
-
Color function is f = (1 - Crgb)
- COMBINE_PREVIOUS_TEXTURE_UNIT_STATE - Static variable in class org.jogamp.java3d.TextureAttributes
-
Color from the previous texture unit state.
- COMBINE_REPLACE - Static variable in class org.jogamp.java3d.TextureAttributes
-
Replace the input color with the specified color.
- COMBINE_SRC_ALPHA - Static variable in class org.jogamp.java3d.TextureAttributes
-
Color function is f = Ca
- COMBINE_SRC_COLOR - Static variable in class org.jogamp.java3d.TextureAttributes
-
Color function is f = Crgb
- COMBINE_SUBTRACT - Static variable in class org.jogamp.java3d.TextureAttributes
-
Subtract one color from another color.
- COMBINE_TEXTURE_COLOR - Static variable in class org.jogamp.java3d.TextureAttributes
-
Texture color of the corresponding texture unit state.
- compact() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Remove unused data from an indexed dataset.
- compare(TransparencySortGeom, TransparencySortGeom) - Method in class org.jogamp.java3d.utils.scenegraph.transparency.SimpleDistanceComparator
-
Compares its two arguments for order.
- compile() - Method in class org.jogamp.java3d.BranchGroup
-
Compiles the source BranchGroup associated with this object and
creates and caches a compiled scene graph.
- compile() - Method in class org.jogamp.java3d.SharedGroup
-
Compiles the source SharedGroup associated with this object and
creates and caches a compiled scene graph.
- COMPILE_ERROR - Static variable in class org.jogamp.java3d.ShaderError
-
Indicates that an error occurred while compiling a shader.
- compileGLSLShader - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- compress(String) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file into a CompressedGeometryData node
component.
- compress(String, CompressedGeometryFile) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file and add it to the end of an open
compressed geometry file.
- compress(Reader) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file into a CompressedGeometryData node
component.
- compress(Reader, CompressedGeometryFile) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file and add it to the end of an open
compressed geometry file.
- compress(URL) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file into a CompressedGeometryData node
component.
- compress(URL, CompressedGeometryFile) - Method in class org.jdesktop.j3d.examples.geometry_compression.ObjectFileCompressor
-
Compress the specified .obj file and add it to the end of an open
compressed geometry file.
- compress(CompressionStream) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
-
Deprecated.
Compress a stream into a CompressedGeometry node component.
- compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.compression.GeometryCompressor
-
Deprecated.
Compress a stream and append the output to a CompressedGeometryFile.
- compress(CompressionStream) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
-
Compress a stream into a CompressedGeometryData node component.
- compress(CompressionStream, CompressedGeometryFile) - Method in class org.jogamp.java3d.utils.geometry.compression.GeometryCompressor
-
Compress a stream and append the output to a CompressedGeometryFile.
- CompressedGeometry - Class in org.jogamp.java3d
-
- CompressedGeometry(CompressedGeometryHeader, byte[]) - Constructor for class org.jogamp.java3d.CompressedGeometry
-
Deprecated.
Creates a new CompressedGeometry NodeComponent by copying
the specified compressed geometry data into this object.
- CompressedGeometry(CompressedGeometryHeader, byte[], boolean) - Constructor for class org.jogamp.java3d.CompressedGeometry
-
Deprecated.
Creates a new CompressedGeometry NodeComponent.
- CompressedGeometry(CompressedGeometryHeader, J3DBuffer) - Constructor for class org.jogamp.java3d.CompressedGeometry
-
Deprecated.
This constructor is not implemented.
- CompressedGeometryData - Class in org.jogamp.java3d.utils.geometry.compression
-
The compressed geometry object is used to store geometry in a
compressed format.
- CompressedGeometryData(CompressedGeometryData.Header, byte[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object by copying
the specified compressed geometry data into this object.
- CompressedGeometryData(CompressedGeometryData.Header, byte[], boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object.
- CompressedGeometryData(CompressedGeometryData.Header, J3DBuffer) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Creates a new CompressedGeometryData object.
- CompressedGeometryData.Header - Class in org.jogamp.java3d.utils.geometry.compression
-
The Header class is a data container for the header information,
used in conjunction with a CompressedGeometryData object.
- CompressedGeometryFile - Class in org.jogamp.java3d.utils.compression
-
- CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.compression.CompressedGeometryFile
-
Deprecated.
Construct a new CompressedGeometryFile instance associated with a
currently open RandomAccessFile.
- CompressedGeometryFile - Class in org.jogamp.java3d.utils.geometry.compression
-
This class provides methods to read and write compressed geometry resource
files.
- CompressedGeometryFile(String) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(String, boolean) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with the
specified file.
- CompressedGeometryFile(RandomAccessFile) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryFile
-
Construct a new CompressedGeometryFile instance associated with a
currently open RandomAccessFile.
- CompressedGeometryHeader - Class in org.jogamp.java3d
-
- CompressedGeometryHeader() - Constructor for class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
Creates a new CompressedGeometryHeader object used for the
creation of a CompressedGeometry NodeComponent object.
- CompressedGeometryState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- CompressedGeometryState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
-
- CompressionStream - Class in org.jogamp.java3d.utils.compression
-
- CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.compression.CompressionStream
-
Deprecated.
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream - Class in org.jogamp.java3d.utils.geometry.compression
-
This class is used as input to a geometry compressor.
- CompressionStream(int, int, int, Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(Shape3D[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of Shape3D scene graph
objects.
- CompressionStream(int, int, int, GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of GeometryInfo objects.
- CompressionStream(GeometryInfo[]) - Constructor for class org.jogamp.java3d.utils.geometry.compression.CompressionStream
-
Creates a CompressionStream from an array of GeometryInfo objects.
- computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.CubicSplineSegment
-
Computes the length of the curve at a given point between
key frames.
- computeLength(float) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBCubicSplineSegment
-
Computes the length of the curve at a given point between
key frames.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.PositionInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.PositionPathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.RotationInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.RotationPathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.RotPosPathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.RotPosScalePathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.ScaleInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.TransformInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- computeTransform(float, Transform3D) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
-
Computes the new transform for this interpolator for a given
alpha value.
- Cone - Class in org.jogamp.java3d.utils.geometry
-
Cone is a geometry primitive defined with a radius and a height.
- Cone() - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default Cone of radius of 1.0 and height
of 2.0.
- Cone(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default Cone of a given radius and height.
- Cone(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default cone of a given radius, height,
and appearance.
- Cone(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a default cone of a given radius, height,
primitive flags, and appearance.
- Cone(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cone
-
Constructs a customized Cone of a given radius, height, flags,
resolution (X and Y dimensions), and appearance.
- CONE_SOUND - Static variable in interface org.jogamp.java3d.AudioDevice3D
-
Specifies the sound type as cone sound.
- ConeSound - Class in org.jogamp.java3d
-
The ConeSound node object defines a PointSound node whose sound source is
directed along a specific vector in space.
- ConeSound() - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs and initializes a new ConeSound node using default
parameters.
- ConeSound(MediaContainer, float, Point3f, Vector3f) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using only the provided parameter
values for sound, overall initial gain, position, and direction.
- ConeSound(MediaContainer, float, float, float, float, float, float, float) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using only the provided parameter
values for sound, overall initial gain, position, and direction.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, Point3f, Point2f[], Point2f[], Vector3f) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using all the provided PointSound
parameter values.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, float, float, float, float[], float[], float[], float[], float, float, float) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using the provided parameter values.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, Point3f, Point2f[], Vector3f, Point3f[]) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using all the provided PointSound
parameter values, which include a single spherical distance attenuation
array, but includes an angular attenuation array.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, float, float, float, float[], float[], float, float, float, float[], float[], float[]) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs a ConeSound node object using all the provided PointSound
parameter values, which include a single spherical distance attenuation
array, but includes an angular attenuation array.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, Point3f, Point2f[], Point2f[], Vector3f, Point3f[]) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs and initializes a new Cone Sound node explicitly setting all
PointSound and ConeSound fields as arguments: the PointSound position,
front and back distance attenuation Point2f array, and ConeSound
direction vector and Point3f angular attenuation.
- ConeSound(MediaContainer, float, int, boolean, boolean, boolean, Bounds, float, float, float, float, float[], float[], float[], float[], float, float, float, float[], float[], float[]) - Constructor for class org.jogamp.java3d.ConeSound
-
Constructs and initializes a new Cone Sound node explicitly setting all
PointSound and ConeSound fields as arguments but all the vector and point
arguments are broken into individual float array components.
- ConeSoundState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- ConeSoundState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ConeSoundState
-
- ConeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- ConeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
-
- ConfigContainer - Class in org.jogamp.java3d.utils.universe
-
Loads a Java 3D configuration file and creates a container of named objects
that will effect the viewing configuration specified in the file.
- ConfigContainer(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, boolean, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigContainer(URL, boolean, int, ClassLoader) - Constructor for class org.jogamp.java3d.utils.universe.ConfigContainer
-
Creates a new ConfigContainer and loads the configuration file at the
specified URL.
- ConfigObjLoad - Class in org.jdesktop.j3d.examples.configured_universe
-
- ConfigObjLoad(String[]) - Constructor for class org.jdesktop.j3d.examples.configured_universe.ConfigObjLoad
-
- ConfiguredUniverse - Class in org.jogamp.java3d.utils.universe
-
This utility class creates all the necessary objects on the view side of
the scene graph.
- ConfiguredUniverse() - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse()
.
- ConfiguredUniverse(int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(int)
.
- ConfiguredUniverse(Canvas3D) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(Canvas3D)
.
- ConfiguredUniverse(Canvas3D, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(Canvas3D, int)
.
- ConfiguredUniverse(ViewingPlatform, Viewer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(ViewingPlatform, Viewer)
.
- ConfiguredUniverse(ViewingPlatform, Viewer, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Equivalent to SimpleUniverse(ViewingPlatform, Viewer,
LocalFactory)
.
- ConfiguredUniverse(Canvas3D[]) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform, and a Viewer object from
the given array of Canvas3D instances.
- ConfiguredUniverse(Canvas3D[], int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform with the specified number of
transforms, and a Viewer object using the given array of Canvas3D
instances.
- ConfiguredUniverse(Canvas3D[], int, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Creates a Locale, a single ViewingPlatform with the specified number of
transforms, and a Viewer object using the given array of Canvas3D
instances.
- ConfiguredUniverse(URL) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms, and at least one Viewer object.
- ConfiguredUniverse(URL, int) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms with the specified number of transforms,
and at least one Viewer object.
- ConfiguredUniverse(URL, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale,
one or more ViewingPlatforms with the specified number of transforms,
and at least one Viewer object with optional visibility.
- ConfiguredUniverse(URL, LocaleFactory) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the given LocaleFactory, one or more ViewingPlatforms, and at
least one Viewer object.
- ConfiguredUniverse(URL, LocaleFactory, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the given LocaleFactory, one or more ViewingPlatforms, and at
least one Viewer object with optional visibility.
- ConfiguredUniverse(URL, LocaleFactory, HiResCoord, int, boolean) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Reads the configuration specified by the given URL to create a Locale
using the specified LocaleFactory with the given origin, one or more
ViewingPlatforms with the specified number of transforms, and at least
one Viewer object with optional visibility.
- ConfiguredUniverse(ConfigContainer) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Retrieves view-side scenegraph components from the given container to
create a universe with one Locale, one or more ViewingPlatforms, and at
least one Viewer object.
- ConfiguredUniverse(ConfigContainer, LocaleFactory, HiResCoord) - Constructor for class org.jogamp.java3d.utils.universe.ConfiguredUniverse
-
Retrieves view-side scenegraph components from the given container to
create a universe with one Locale created from the specified
LocaleFactory and origin, one or more ViewingPlatforms, and at least
one Viewer object.
- CONGRUENT - Static variable in class org.jogamp.java3d.Transform3D
-
This is an angle and length preserving matrix, meaning that it
can translate, rotate, and reflect
about an axis, and scale by an amount that is uniform in all directions.
- conjugate(Quat4d) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the conjugate of quaternion q1.
- conjugate() - Method in class org.jogamp.vecmath.Quat4d
-
Negate the value of of each of this quaternion's x,y,z coordinates
in place.
- conjugate(Quat4f) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the conjugate of quaternion q1.
- conjugate() - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the conjugate of itself.
- constantAttenuation - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSource
-
- constantAttenuation - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSourceLocs
-
- ConstantSpeedTime(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the time interval for which the translation occurs
at the normal speed.
- CONTEXT_CREATION_ERROR - Static variable in class org.jogamp.java3d.RenderingError
-
Indicates that an error occurred while creating an OpenGL or D3D
graphics context.
- continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
- continuity - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
- Controller - Class in org.jogamp.java3d.utils.scenegraph.io.retained
-
Provides code to control the reading and writing of Java3D objects to and
from any Java IO mechanism.
- Controller() - Constructor for class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
Creates new Controller
- convertImage(BufferedImage, int) - Static method in class org.jdesktop.j3d.examples.texture_by_ref.ImageOps
-
- convertToCustomRGB(BufferedImage) - Static method in class org.jdesktop.j3d.examples.texture_by_ref.ImageOps
-
- convertToCustomRGBA(BufferedImage) - Static method in class org.jdesktop.j3d.examples.texture_by_ref.ImageOps
-
- convertToIndexedTriangles() - Method in class org.jogamp.java3d.utils.geometry.GeometryInfo
-
Convert the GeometryInfo object to have primitive type TRIANGLE_ARRAY
and be indexed.
- coordBufId - Variable in class org.jogamp.java3d.Jogl2es2Context.GeometryData
-
- coordCount - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- COORDINATES - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains an array of coordinates.
- copyData(WritableRaster) - Method in class org.jdesktop.j3d.examples.geometry_by_ref.TiledImage
-
- copySubMatrix(int, int, int, int, int, int, GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Copies a sub-matrix derived from this matrix into the target matrix.
- create() - Method in class org.jogamp.java3d.J3DGraphics2D
-
This method is not supported.
- create(int, int, int, int) - Method in class org.jogamp.java3d.J3DGraphics2D
-
This method is not supported.
- createAppearance() - Method in class org.jogamp.java3d.loaders.objectfile.ObjectFile
-
Override to provide a custom appearance, for example
a ShaderAppearance with shaders
- createAudioDevice() - Method in class org.jogamp.java3d.utils.universe.Viewer
-
Used to create and initialize a default AudioDevice3D used for sound
rendering.
- createFile(File, SimpleUniverse, boolean, String, Serializable) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
Create the file and write the inital header information
- createGeometry(int) - Method in class org.jdesktop.j3d.examples.geometry_by_ref.GeometryByReferenceNIOBuffer
-
- createGeometry(int) - Method in class org.jdesktop.j3d.examples.geometry_by_ref.GeometryByReferenceTest
-
- createGeometry(int) - Method in class org.jdesktop.j3d.examples.geometry_by_ref.InterleavedNIOBuffer
-
- createGeometry(int) - Method in class org.jdesktop.j3d.examples.geometry_by_ref.InterleavedTest
-
- createGeometryByCopy() - Method in class org.jdesktop.j3d.examples.texture_by_ref.Tetrahedron
-
- createGeometryByRef() - Method in class org.jdesktop.j3d.examples.texture_by_ref.Tetrahedron
-
- createGLSLShader - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- createGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- createImageComponent(int, int, int, boolean, boolean, URL) - Method in interface org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.image.ImageComponent2DURLIOListener
-
The listener method which is called when a ImageComponent2DURL is
loaded from the scenegraph file.
- createLightMap() - Method in class org.jdesktop.j3d.examples.texture.MultiTextureTest
-
- createLocale(VirtualUniverse, HiResCoord) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
-
Creates a new Locale object at the specified high resolution
coordinate in the specified universe.
- createLocale(VirtualUniverse) - Method in interface org.jogamp.java3d.utils.universe.LocaleFactory
-
Creates a new Locale object at (0, 0, 0) in the specified universe.
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ColorInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.CompressedGeometryState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentFloatState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentIntState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentNativeState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DistanceLODState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Font3DState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedLineStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedPointArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedQuadArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleFanArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.IndexedTriangleStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.LineStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.PositionPathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.QuadArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotationPathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosPathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.RotPosScalePathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ScaleInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.SwitchValueInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture2DState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.Texture3DState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TextureCubeMapState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TransparencyInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleFanArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.TriangleStripArrayState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolatorState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.BoxState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ColorCubeState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.ConeState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.SphereState
-
- createNode(Class) - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.Text2DState
-
- createScene3D() - Method in class org.jdesktop.j3d.examples.four_by_four.FourByFour
-
Create the scenegraph for the 3D view.
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.applet3d.Applet3D
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.background.BackgroundGeometry
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.background.BackgroundGeometryGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.background.BackgroundTexture
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.background.BackgroundTextureGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.collision.TickTockCollision
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.collision.TickTockCollisionGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.configured_universe.ConfigObjLoad
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.distort_glyph.DistortGlyphTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.distort_glyph.DistortGlyphTestGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gears.GearBox
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gears.GearTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.ImageComponentByReferenceTest
-
- createSceneGraph(CompressedGeometryData) - Method in class org.jdesktop.j3d.examples.geometry_compression.cgview
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.EnvironmentMappingGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.ObjLoadGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.PhongShadingGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.SamplerTestGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.SphereGLSL
-
- createSceneGraph(boolean) - Method in class org.jdesktop.j3d.examples.gl2es2pipeline.VertexAttrTestGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.glsl_shader.EnvironmentMappingGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.glsl_shader.ObjLoadGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.glsl_shader.PhongShadingGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.glsl_shader.SamplerTestGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.glsl_shader.SphereGLSL
-
- createSceneGraph(boolean) - Method in class org.jdesktop.j3d.examples.glsl_shader.VertexAttrTestGLSL
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.hello_universe.HelloUniverse
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.hello_universe.HelloUniverseGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.lod.LOD
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.model_clip.ModelClipTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.model_clip.ModelClipTest2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.objload.ObjLoad
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.offscreen_canvas3d.PrintFromButton
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.offscreen_canvas3d.PrintFromButtonGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.oriented_shape3d.OrientedPtTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.oriented_shape3d.OrientedTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.overlay2d.Overlay2D
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.overlay2d.Overlay2DGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.picking.IntersectTest
-
- createSceneGraph(Canvas3D) - Method in class org.jdesktop.j3d.examples.picking.PickTest
-
- createSceneGraph(Canvas3D) - Method in class org.jdesktop.j3d.examples.picking.PickText3DBounds
-
- createSceneGraph(Canvas3D) - Method in class org.jdesktop.j3d.examples.picking.PickText3DGeometry
-
- createSceneGraph(Canvas3D) - Method in class org.jdesktop.j3d.examples.picking.TickTockPicking
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.platform_geometry.SimpleGeometry
-
- createSceneGraph(String[]) - Method in class org.jdesktop.j3d.examples.print_canvas3d.PrintCanvas3D
-
- createSceneGraph(BufferedImage, Raster) - Method in class org.jdesktop.j3d.examples.raster.ReadRaster
-
- createSceneGraph(BufferedImage, Raster) - Method in class org.jdesktop.j3d.examples.raster.ReadRasterGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sound.BackgroundSoundTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sound.PointSoundTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sound.ReverberateSound
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sound.SimpleSounds
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sphere_motion.SphereMotion
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sphere_motion.SphereMotionGL2ES2
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sphere_motion.SphereMotionGL2ES2_Texture
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.sphere_motion.SphereMotionGLSL_FFP
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.spline_anim.SplineAnim
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.stencil.StencilOutline
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.swing_interaction.SwingInteraction
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.text2d.Text2DTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.text3d.Text3DLoad
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.texture.MultiTextureTest
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.texture.TextureImage
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.texture.TextureImageNPOT
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.texture_by_ref.TextureByReference
-
- createSceneGraph() - Method in class org.jdesktop.j3d.examples.virtual_input_device.VirtualInputDeviceTest
-
- createSceneGraphObjectReferences(SceneGraphObjectReferenceControl) - Method in interface org.jogamp.java3d.utils.scenegraph.io.SceneGraphIO
-
The method is called before writeSGObject and gives the user the chance
to create references to other Nodes and NodeComponents.
- createState(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
Create a new state object and check for a pre-existing symbol table
entry
- createState(SceneGraphObject, SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
Given a scene graph object instantiate the correct State class
for that object.
- createState(SymbolTableData) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.Controller
-
Return the state class for the SceneGraphObject, creating one if it does
not already exist
- createSymbol(SceneGraphObject) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Create a new symbol and provide a new nodeID
This is used during the save process
- createSymbol(SceneGraphObjectState, SceneGraphObject, int) - Method in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTable
-
Create a new symbol using the specified nodeID
This is used during the load process.
- cross(Vector3d, Vector3d) - Method in class org.jogamp.vecmath.Vector3d
-
Sets this vector to the vector cross product of vectors v1 and v2.
- cross(Vector3f, Vector3f) - Method in class org.jogamp.vecmath.Vector3f
-
Sets this vector to be the vector cross product of vectors v1 and v2.
- Cube - Class in org.jdesktop.j3d.examples.four_by_four
-
- Cube(Appearance) - Constructor for class org.jdesktop.j3d.examples.four_by_four.Cube
-
- Cube(Appearance, float) - Constructor for class org.jdesktop.j3d.examples.four_by_four.Cube
-
- Cube - Class in org.jdesktop.j3d.examples.picking
-
- Cube() - Constructor for class org.jdesktop.j3d.examples.picking.Cube
-
- Cube - Class in org.jogamp.java3d.utils.shader
-
Note Cube does not have normals and so cannot be used for lit geometries
It is designed as a general debug position indicator
If you want to add a Material and have lighting enabled please use a org.jogamp.java3d.utils.geometry.Box
- Cube() - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
Constructs a color cube with unit scale.
- Cube(double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
Constructs a color cube with the specified scale.
- Cube(double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
- Cube(double, double, double) - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
Constructs a color cube with the specified scale.
- Cube(double, double, double, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
- Cube(float, float, float, float, float, float) - Constructor for class org.jogamp.java3d.utils.shader.Cube
-
- CubicSplineCurve - Class in org.jogamp.java3d.utils.behaviors.interpolators
-
CubicSplineCurve is a container class that holds a number of
cubicSplineSegments
- CubicSplineSegment - Class in org.jogamp.java3d.utils.behaviors.interpolators
-
The CubicSplineSegment class creates the representation of a
TCB (Kochanek-Bartels Spline).
- CULL_BACK - Static variable in class org.jogamp.java3d.PolygonAttributes
-
Cull all back-facing polygons.
- CULL_FRONT - Static variable in class org.jogamp.java3d.PolygonAttributes
-
Cull all front-facing polygons.
- CULL_NONE - Static variable in class org.jogamp.java3d.PolygonAttributes
-
Don't perform any face culling.
- cullFace - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- currentAmbientColor - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentChild() - Method in class org.jogamp.java3d.Switch
-
Retrieves the currently selected child.
- currentModelMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentModelViewMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentModelViewMatInverse - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentModelViewProjMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentNormalMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentProgramId - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- currentProjMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentProjMatInverse - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- currentViewMat - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- CYCLOPEAN_EYE_VIEW - Static variable in class org.jogamp.java3d.View
-
Specifies that monoscopic view generated should be the view as seen
from the 'center eye', the fictional eye half-way between the left and
right eye.
- Cylinder - Class in org.jdesktop.j3d.examples.four_by_four
-
- Cylinder(float, float, float, float, int, Appearance) - Constructor for class org.jdesktop.j3d.examples.four_by_four.Cylinder
-
- Cylinder - Class in org.jogamp.java3d.utils.geometry
-
Cylinder is a geometry primitive defined with a radius and a height.
- Cylinder() - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
-
Constructs a default cylinder of radius of 1.0 and height
of 2.0.
- Cylinder(float, float) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
-
Constructs a default cylinder of a given radius and height.
- Cylinder(float, float, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
-
Constructs a default cylinder of a given radius, height, and
appearance.
- Cylinder(float, float, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
-
Constructs a default cylinder of a given radius, height,
primitive flags and appearance.
- Cylinder(float, float, int, int, int, Appearance) - Constructor for class org.jogamp.java3d.utils.geometry.Cylinder
-
Constructs a customized cylinder of a given radius, height,
resolution (X and Y dimensions), and appearance.
- CylinderState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry
-
- CylinderState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.geometry.CylinderState
-