- NamedObjectException - Exception in org.jogamp.java3d.utils.scenegraph.io
-
An error has occurred while processing a named object
- NamedObjectException() - Constructor for exception org.jogamp.java3d.utils.scenegraph.io.NamedObjectException
-
Creates new NoSuchNameException
without detail message.
- NamedObjectException(String) - Constructor for exception org.jogamp.java3d.utils.scenegraph.io.NamedObjectException
-
Constructs an NoSuchNameException
with the specified detail message.
- nativeId - Variable in class org.jogamp.java3d.Jogl2es2Context.GeometryData
-
- negate(HiResCoord) - Method in class org.jogamp.java3d.HiResCoord
-
Negates the specified HiResCoords and places the
results into this HiResCoord.
- negate() - Method in class org.jogamp.java3d.HiResCoord
-
Negates this HiResCoord
- negate() - Method in class org.jogamp.vecmath.GMatrix
-
Negates the value of this matrix: this = -this.
- negate(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix equal to the negation of
of the GMatrix parameter.
- negate() - Method in class org.jogamp.vecmath.GVector
-
Negates the value of this vector: this = -this.
- negate() - Method in class org.jogamp.vecmath.Matrix3d
-
Negates the value of this matrix: this = -this.
- negate(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix equal to the negation of
of the Matrix3d parameter.
- negate() - Method in class org.jogamp.vecmath.Matrix3f
-
Negates the value of this matrix: this = -this.
- negate(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix equal to the negation of
of the Matrix3f parameter.
- negate() - Method in class org.jogamp.vecmath.Matrix4d
-
Negates the value of this matrix: this = -this.
- negate(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix equal to the negation of
of the Matrix4d parameter.
- negate() - Method in class org.jogamp.vecmath.Matrix4f
-
Negates the value of this matrix: this = -this.
- negate(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix equal to the negation of
of the Matrix4f parameter.
- negate(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple2d
-
Negates the value of this vector in place.
- negate(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple2f
-
Negates the value of this vector in place.
- negate(Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple2i
-
Negates the value of this tuple in place.
- negate(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple3d
-
Negates the value of this tuple in place.
- negate(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple3f
-
Negates the value of this tuple in place.
- negate(Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple3i
-
Negates the value of this tuple in place.
- negate(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple4d
-
Negates the value of this tuple in place.
- negate(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple4f
-
Negates the value of this tuple in place.
- negate(Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the negation of tuple t1.
- negate() - Method in class org.jogamp.vecmath.Tuple4i
-
Negates the value of this tuple in place.
- NEGATIVE_DETERMINANT - Static variable in class org.jogamp.java3d.Transform3D
-
This matrix has a negative determinant; an orthogonal matrix with
a positive determinant is a rotation matrix; an orthogonal matrix
with a negative determinant is a reflection and rotation matrix.
- NEGATIVE_X - Static variable in class org.jogamp.java3d.TextureCubeMap
-
Specifies the face of the cube that is pierced by the negative x axis
- NEGATIVE_Y - Static variable in class org.jogamp.java3d.TextureCubeMap
-
Specifies the face of the cube that is pierced by the negative y axis
- NEGATIVE_Z - Static variable in class org.jogamp.java3d.TextureCubeMap
-
Specifies the face of the cube that is pierced by the negative z axis
- NEVER - Static variable in class org.jogamp.java3d.RenderingAttributes
-
Specifies that pixels are never drawn irrespective of the
values being tested.
- newGame() - Method in class org.jdesktop.j3d.examples.four_by_four.FourByFour
-
- newGame() - Method in class org.jdesktop.j3d.examples.four_by_four.Positions
-
- NICEST - Static variable in class org.jogamp.java3d.ColoringAttributes
-
Use the nicest available method for shading.
- NICEST - Static variable in class org.jogamp.java3d.Texture
-
Uses the nicest available method for processing geometry.
- NICEST - Static variable in class org.jogamp.java3d.TextureAttributes
-
Use the nicest (highest quality) available method for texture
mapping perspective correction.
- NICEST - Static variable in class org.jogamp.java3d.TransparencyAttributes
-
Use the nicest available method for transparency.
- NioImageBuffer - Class in org.jogamp.java3d
-
The NioImageBuffer class is a container for an image whose DataBuffer
is specified via a java.nio.Buffer.
- NioImageBuffer(int, int, NioImageBuffer.ImageType) - Constructor for class org.jogamp.java3d.NioImageBuffer
-
Constructs an NIO image buffer of the specified size and type.
- NioImageBuffer(int, int, NioImageBuffer.ImageType, Buffer) - Constructor for class org.jogamp.java3d.NioImageBuffer
-
Constructs an NIO image buffer of the specified size and type, using
the specified dataBuffer.
- NioImageBuffer.ImageType - Enum in org.jogamp.java3d
-
Used to specify the type of the image.
- NO_COMPRESSION - Static variable in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.ImageComponentState
-
Do not compress the images
- NO_ERROR - Static variable in class org.jogamp.java3d.RenderingError
-
Indicates that no error occurred.
- NO_ERROR - Static variable in class org.jogamp.java3d.ShaderError
-
Indicates that no error occurred.
- NO_FILTER - Static variable in class org.jogamp.java3d.Sound
-
Denotes that there is no filter value associated with object's distance
or angular attenuation array.
- NO_FILTERING - Static variable in class org.jdesktop.j3d.examples.sound.audio.JOALSample
-
Distance Filter Each sound source is attenuated by a filter based on it's distance from the listener.
- NO_FILTERING - Static variable in class org.jogamp.java3d.audioengines.AuralParameters
-
- NO_FILTERING - Static variable in class org.jogamp.java3d.audioengines.Sample
-
Distance Filter
Each sound source is attenuated by a filter based on it's distance
from the listener.
- NO_PICK - Static variable in interface org.jogamp.java3d.utils.behaviors.picking.PickingCallback
-
Deprecated.
The user made a selection but nothing was
actually picked
- NO_PICK - Static variable in interface org.jogamp.java3d.utils.pickfast.behaviors.PickingCallback
-
The user made a selection but nothing was
actually picked
- NO_PICK - Static variable in interface org.jogamp.java3d.utils.picking.behaviors.PickingCallback
-
The user made a selection but nothing was
actually picked
- NO_PREDICTOR - Static variable in class org.jogamp.java3d.Sensor
-
- NOBUTTON - Static variable in class org.jogamp.java3d.utils.behaviors.sensor.SensorEvent
-
The value that is returned by getButton
when no
buttons have changed state.
- Node - Class in org.jogamp.java3d
-
The Node class provides an abstract class for all Group and Leaf Nodes.
- Node() - Constructor for class org.jogamp.java3d.Node
-
Constructs a Node object with default parameters.
- NODE - Static variable in class org.jogamp.java3d.PickInfo
-
Specifies that this PickInfo returns the computed intersected Node object.
- NodeComponent - Class in org.jogamp.java3d
-
NodeComponent is a common superclass for all scene graph node
component objects such as: Geometry, Appearance, Material, Texture, etc.
- NodeComponent() - Constructor for class org.jogamp.java3d.NodeComponent
-
Constructs a NodeComponent object with default parameters.
- NodeComponentState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- NodeComponentState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.NodeComponentState
-
- nodeCount() - Method in class org.jogamp.java3d.SceneGraphPath
-
Retrieves the number of nodes in this path.
- nodeID - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
-
- NodeReferenceTable - Class in org.jogamp.java3d
-
The NodeReferenceTable object is used by a leaf node's
updateNodeReferences
method called by the
cloneTree
method.
- NodeReferenceTable() - Constructor for class org.jogamp.java3d.NodeReferenceTable
-
Constructs an empty NodeReferenceTable.
- nodeState - Variable in class org.jogamp.java3d.utils.scenegraph.io.retained.SymbolTableData
-
- NodeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- NodeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.NodeState
-
- NOMINAL_FEET - Static variable in class org.jogamp.java3d.View
-
Specifies a policy whereby the origin of physical or virtual
coordinates is relative to the position of the nominal feet.
- NOMINAL_HEAD - Static variable in class org.jogamp.java3d.View
-
Specifies a policy whereby the origin of physical or virtual
coordinates is relative to the position of the nominal head.
- NOMINAL_SCREEN - Static variable in class org.jogamp.java3d.View
-
Specifies a policy whereby the origin of physical or virtual
coordinates is relative to the screen.
- NominalSensorRotation(Object[]) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the nominal sensor rotation.
- NON_BLOCKING - Static variable in interface org.jogamp.java3d.InputDevice
-
Signifies that the driver for a device is a non-blocking driver and
that it should be scheduled for regular reads by Java 3D.
- NONE - Static variable in class org.jogamp.java3d.TransparencyAttributes
-
No transparency, opaque object.
- NONE - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates a null configuration choice.
- norm() - Method in class org.jogamp.vecmath.GVector
-
Returns the square root of the sum of the squares of this
vector (its length in n-dimensional space).
- NORMAL_IN_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
bufferDataPresent: bit indicating that normal information is
bundled with the vertices in the compressed geometry buffer.
- NORMAL_IN_BUFFER - Static variable in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData.Header
-
bufferDataPresent: bit indicating that normal information is
bundled with the vertices in the compressed geometry buffer.
- NORMAL_MAP - Static variable in class org.jogamp.java3d.TexCoordGeneration
-
Generates texture coordinates that match vertices' normals in
eye coordinates.
- NormalGenerator - Class in org.jogamp.java3d.utils.geometry
-
The NormalGenerator utility will calculate and fill in the normals
of a GeometryInfo object.
- NormalGenerator(double) - Constructor for class org.jogamp.java3d.utils.geometry.NormalGenerator
-
Constructor.
- NormalGenerator() - Constructor for class org.jogamp.java3d.utils.geometry.NormalGenerator
-
Constructor.
- normalize() - Method in class org.jogamp.java3d.Transform3D
-
Normalizes the rotational components (upper 3x3) of this matrix
in place using a Singular Value Decomposition (SVD).
- normalize(Transform3D) - Method in class org.jogamp.java3d.Transform3D
-
Normalizes the rotational components (upper 3x3) of transform t1
using a Singular Value Decomposition (SVD), and places the result
into this transform.
- normalize(GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.GVector
-
Normalizes this vector in place.
- normalize() - Method in class org.jogamp.vecmath.Matrix3d
-
Performs singular value decomposition normalization of this matrix.
- normalize(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Perform singular value decomposition normalization of matrix m1 and
place the normalized values into this.
- normalize() - Method in class org.jogamp.vecmath.Matrix3f
-
Performs singular value decomposition normalization of this matrix.
- normalize(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Perform singular value decomposition normalization of matrix m1
and place the normalized values into this.
- normalize(Quat4d) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the normalized value
of quaternion q1.
- normalize() - Method in class org.jogamp.vecmath.Quat4d
-
Normalizes the value of this quaternion in place.
- normalize(Quat4f) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the normalized value
of quaternion q1.
- normalize() - Method in class org.jogamp.vecmath.Quat4f
-
Normalizes the value of this quaternion in place.
- normalize(Vector2d) - Method in class org.jogamp.vecmath.Vector2d
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector2d
-
Normalizes this vector in place.
- normalize(Vector2f) - Method in class org.jogamp.vecmath.Vector2f
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector2f
-
Normalizes this vector in place.
- normalize(Vector3d) - Method in class org.jogamp.vecmath.Vector3d
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector3d
-
Normalizes this vector in place.
- normalize(Vector3f) - Method in class org.jogamp.vecmath.Vector3f
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector3f
-
Normalizes this vector in place.
- normalize(Vector4d) - Method in class org.jogamp.vecmath.Vector4d
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector4d
-
Normalizes this vector in place.
- normalize(Vector4f) - Method in class org.jogamp.vecmath.Vector4f
-
Sets the value of this vector to the normalization of vector v1.
- normalize() - Method in class org.jogamp.vecmath.Vector4f
-
Normalizes this vector in place.
- normalizeCP() - Method in class org.jogamp.java3d.Transform3D
-
Normalizes the rotational components (upper 3x3) of this transform
in place using a Cross Product (CP) normalization.
- normalizeCP(Transform3D) - Method in class org.jogamp.java3d.Transform3D
-
Normalizes the rotational components (upper 3x3) of transform t1
using a Cross Product (CP) normalization, and
places the result into this transform.
- normalizeCP() - Method in class org.jogamp.vecmath.Matrix3d
-
Perform cross product normalization of this matrix.
- normalizeCP(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Perform cross product normalization of matrix m1 and place the
normalized values into this.
- normalizeCP() - Method in class org.jogamp.vecmath.Matrix3f
-
Perform cross product normalization of this matrix.
- normalizeCP(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Perform cross product normalization of matrix m1 and place the
normalized values into this.
- NORMALS - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that this GeometryArray contains an array of normals.
- normSquared() - Method in class org.jogamp.vecmath.GVector
-
Returns the sum of the squares of this
vector (its length squared in n-dimensional space).
- NOT_EQUAL - Static variable in class org.jogamp.java3d.RenderingAttributes
-
Specifies that pixels are drawn if the two values being tested are not equal.
- noWinner() - Method in class org.jdesktop.j3d.examples.four_by_four.Positions
-
- NULL_SAMPLE - Static variable in class org.jdesktop.j3d.examples.sound.audio.JOALSample
-
Null Sound identifier denotes sound is not created or initialized
- NULL_SAMPLE - Static variable in class org.jogamp.java3d.audioengines.Sample
-
Null Sound identifier denotes sound is not created or initialized
- NullSceneGraphObjectState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- NullSceneGraphObjectState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.NullSceneGraphObjectState
-
Dummy class to represent a null object in the scene graph
- numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
-
- numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context
-
- numBranchGraphs() - Method in class org.jogamp.java3d.Locale
-
Get number of branch graphs in this Locale.
- numCanvas3Ds() - Method in class org.jogamp.java3d.View
-
Returns the number of Canvas3Ds in this View.
- numChildren() - Method in class org.jogamp.java3d.Group
-
Returns a count of this group node's children.
- numCompressedGeometryShape3Ds() - Method in class org.jogamp.java3d.utils.picking.PickResult
-
Get the number of Shape3Ds that came from decompressing a
CompressedGeometry on the picked node.
- numDistances() - Method in class org.jogamp.java3d.DistanceLOD
-
Returns a count of the number of LOD distance cut-off parameters.
- numGeometries() - Method in class org.jogamp.java3d.Shape3D
-
Returns the number of geometry components in this Shape3D node's
list of geometry components.
- numGeometryArrays() - Method in class org.jogamp.java3d.utils.picking.PickResult
-
Get the number of GeometryArrays for the picked node
- numIntersections() - Method in class org.jogamp.java3d.utils.picking.PickResult
-
Returns the number of PickIntersections in the PickResult.
- numLights() - Method in class org.jogamp.java3d.GraphicsContext3D
-
Retrieves the current number of lights in this graphics context.
- numLocales() - Method in class org.jogamp.java3d.VirtualUniverse
-
Returns the number of locales.
- numMipMapLevels() - Method in class org.jogamp.java3d.Texture
-
Retrieves the number of mipmap levels needed for this Texture object.
- numScopes() - Method in class org.jogamp.java3d.AlternateAppearance
-
Returns the number of nodes in this AlternateAppearance node's list
of scopes.
- numScopes() - Method in class org.jogamp.java3d.Fog
-
Returns the number of nodes in this Fog node's list of scopes.
- numScopes() - Method in class org.jogamp.java3d.Light
-
Returns the number of nodes in this Light node's list of scopes.
- numScopes() - Method in class org.jogamp.java3d.ModelClip
-
Returns the number of nodes in this ModelClip node's list of scopes.
- numSegments - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.CubicSplineCurve
-
- numSegments - Variable in class org.jogamp.java3d.utils.behaviors.interpolators.KBCubicSplineCurve
-
- numSounds() - Method in class org.jogamp.java3d.GraphicsContext3D
-
Retrieves the current number of sounds in this graphics context.
- numSwitches() - Method in class org.jogamp.java3d.LOD
-
Returns a count of this LOD's switches.
- numViews() - Method in class org.jogamp.java3d.ViewSpecificGroup
-
Returns the number of View objects in this node's list of views.