- DanglingReferenceException - Exception in org.jogamp.java3d
-
During a cloneTree
call an updated reference was requested
for a node that did not get cloned.
- DanglingReferenceException() - Constructor for exception org.jogamp.java3d.DanglingReferenceException
-
Create the exception object with default values.
- DanglingReferenceException(String) - Constructor for exception org.jogamp.java3d.DanglingReferenceException
-
Create the exception object that outputs message.
- debugPrint(String) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBKeyFrame
-
Prints information comtained in this key frame
- debugPrint(String) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.TCBKeyFrame
-
Prints information comtained in this key frame
- DECAL - Static variable in class org.jogamp.java3d.TextureAttributes
-
Apply the texture color to the object as a decal.
- DecalGroup - Class in org.jogamp.java3d
-
The DecalGroup node is an ordered group node used for defining decal
geometry on top of other geometry.
- DecalGroup() - Constructor for class org.jogamp.java3d.DecalGroup
-
Constructs and initializes a new DecalGroup node object.
- DecalGroupState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- DecalGroupState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DecalGroupState
-
Creates new BranchGroupState
- decayFrequencyCutoff - Variable in class org.jogamp.java3d.audioengines.AuralParameters
-
- decayTime - Variable in class org.jogamp.java3d.audioengines.AuralParameters
-
- decompress() - Method in class org.jogamp.java3d.CompressedGeometry
-
Deprecated.
Decompresses the compressed geometry.
- decompress() - Method in class org.jogamp.java3d.utils.geometry.compression.CompressedGeometryData
-
Decompresses the compressed geometry.
- DECREASING_ENABLE - Static variable in class org.jogamp.java3d.Alpha
-
Specifies that the decreasing component of the alpha is used
- DEFAULT_SENSOR_READ_COUNT - Static variable in class org.jogamp.java3d.Sensor
-
Default SensorRead object count (30); the number of SensorRead
objects constructed if no count is specified.
- defaultFiles - Static variable in class org.jdesktop.j3d.examples.texture_by_ref.TextureByReference
-
- defaultSharedStereoZbuffer - Static variable in class org.jdesktop.j3d.examples.pure_immediate.PureImmediateStereo
-
- DEGREES - Static variable in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior
-
Indicates that rotation speed should be in degrees.
- delete(int) - Method in class org.jogamp.java3d.SparseArray
-
Removes the mapping from the specified key, if there was any.
- DEMAND_DRIVEN - Static variable in interface org.jogamp.java3d.InputDevice
-
Signifies that the Java 3D implementation should not schedule
regular reads on the sensors of this device; the Java 3D
implementation will only call pollAndProcessInput when one of the
device's sensors' getRead methods is called.
- density - Variable in class org.jogamp.java3d.audioengines.AuralParameters
-
- depthBufferEnable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- depthBufferEnableOverride - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- depthBufferWriteEnable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- depthBufferWriteEnableOverride - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- DepthComponent - Class in org.jogamp.java3d
-
Abstract base class that defines a 2D array of depth (Z) values.
- DepthComponentFloat - Class in org.jogamp.java3d
-
A 2D array of depth (Z) values in floating point format in the range [0,1].
- DepthComponentFloat(int, int) - Constructor for class org.jogamp.java3d.DepthComponentFloat
-
Constructs a new floating-point depth (z-buffer) component object with
the specified width and height.
- DepthComponentFloatState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- DepthComponentFloatState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentFloatState
-
- DepthComponentInt - Class in org.jogamp.java3d
-
A 2D array of depth (Z) values in integer format.
- DepthComponentInt(int, int) - Constructor for class org.jogamp.java3d.DepthComponentInt
-
Constructs a new integer depth (z-buffer) component object with the
specified width and height.
- DepthComponentIntState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- DepthComponentIntState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentIntState
-
- DepthComponentNative - Class in org.jogamp.java3d
-
A 2D array of depth (Z) values stored in the most efficient format for a
particular device.
- DepthComponentNative(int, int) - Constructor for class org.jogamp.java3d.DepthComponentNative
-
Constructs a new native depth (z-buffer) component object with the
specified width and height.
- DepthComponentNativeState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
We have no access to the data inside a DepthComponentNative and
it doesn't really make sense anyway, so we're going to save the
width and height and not save/restore any of the data.
- DepthComponentNativeState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DepthComponentNativeState
-
- DepthFuncTest - Class in org.jdesktop.j3d.examples.depth_func
-
The goal of that example is to show the use of different ZBuffer comparison modes.
- DepthFuncTest() - Constructor for class org.jdesktop.j3d.examples.depth_func.DepthFuncTest
-
Creates new form DepthFuncTest
- DepthFuncTestGL2ES2 - Class in org.jdesktop.j3d.examples.depth_func
-
The goal of that example is to show the use of different ZBuffer comparison modes.
- DepthFuncTestGL2ES2() - Constructor for class org.jdesktop.j3d.examples.depth_func.DepthFuncTestGL2ES2
-
Creates new form DepthFuncTest
- depthTestFunction - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- dereferenceBranchGraph(BranchGroup) - Method in class org.jogamp.java3d.utils.scenegraph.io.SceneGraphFileReader
-
Remove the IO system's reference to this branchgraph and all its nodes.
- destroy() - Method in class org.jdesktop.j3d.examples.alternate_appearance.AlternateAppearanceBoundsTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.alternate_appearance.AlternateAppearanceBoundsTestGL2ES2
-
- destroy() - Method in class org.jdesktop.j3d.examples.alternate_appearance.AlternateAppearanceScopeTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.applet3d.Applet3D.MyApplet
-
- destroy() - Method in class org.jdesktop.j3d.examples.four_by_four.FourByFour
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.GeometryByReferenceNIOBuffer
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.GeometryByReferenceTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.ImageComponentByReferenceTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.InterleavedNIOBuffer
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_by_ref.InterleavedTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.geometry_compression.cgview
-
- destroy() - Method in class org.jdesktop.j3d.examples.lightwave.Viewer
-
- destroy() - Method in class org.jdesktop.j3d.examples.model_clip.ModelClipTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.model_clip.ModelClipTest2
-
- destroy() - Method in class org.jdesktop.j3d.examples.oriented_shape3d.OrientedPtTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.oriented_shape3d.OrientedTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.picking.IntersectTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.picking.PickTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.picking.PickText3DBounds
-
- destroy() - Method in class org.jdesktop.j3d.examples.picking.PickText3DGeometry
-
- destroy() - Method in class org.jdesktop.j3d.examples.platform_geometry.SimpleGeometry
-
- destroy() - Method in class org.jdesktop.j3d.examples.raster.ReadRaster
-
- destroy() - Method in class org.jdesktop.j3d.examples.raster.ReadRasterGL2ES2
-
- destroy() - Method in class org.jdesktop.j3d.examples.sound.ReverberateSound
-
- destroy() - Method in class org.jdesktop.j3d.examples.sound.SimpleSounds
-
- destroy() - Method in class org.jdesktop.j3d.examples.spline_anim.SplineAnim
-
- destroy() - Method in class org.jdesktop.j3d.examples.text2d.Text2DTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.text3d.Text3DLoad
-
- destroy() - Method in class org.jdesktop.j3d.examples.texture.MultiTextureTest
-
- destroy() - Method in class org.jdesktop.j3d.examples.texture.TextureImage
-
- destroy() - Method in class org.jdesktop.j3d.examples.texture.TextureImageNPOT
-
- destroy() - Method in class org.jdesktop.j3d.examples.texture_by_ref.TextureByReference
-
- destroy() - Method in class org.jdesktop.j3d.examples.virtual_input_device.VirtualInputDeviceTest
-
- destroyGLSLShader - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- destroyGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- detach() - Method in class org.jogamp.java3d.BranchGroup
-
Detaches this BranchGroup from its parent.
- detachAllGraphs() - Method in class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.utils.universe.SimpleUniverseState
-
Detach each BranchGraph from the Locale(s)
- DETAIL_ADD - Static variable in class org.jogamp.java3d.Texture2D
-
- DETAIL_MODULATE - Static variable in class org.jogamp.java3d.Texture2D
-
- determinant() - Method in class org.jogamp.java3d.Transform3D
-
Calculates and returns the determinant of this transform.
- determinant() - Method in class org.jogamp.vecmath.Matrix3d
-
Computes the determinant of this matrix.
- determinant() - Method in class org.jogamp.vecmath.Matrix3f
-
Computes the determinant of this matrix.
- determinant() - Method in class org.jogamp.vecmath.Matrix4d
-
Computes the determinant of this matrix.
- determinant() - Method in class org.jogamp.vecmath.Matrix4f
-
Computes the determinate of this matrix.
- difference(HiResCoord, Vector3d) - Method in class org.jogamp.java3d.HiResCoord
-
Subtracts the specified HiResCoord from this HiResCoord
placing the difference vector into the specified
double-precision vector.
- diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterial
-
- diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterialLocs
-
- diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSource
-
- diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSourceLocs
-
- DIFFUSE - Static variable in class org.jogamp.java3d.Material
-
Specifies that per-vertex colors replace the diffuse material color.
- diffusion - Variable in class org.jogamp.java3d.audioengines.AuralParameters
-
- DirectionalLight - Class in org.jogamp.java3d
-
A DirectionalLight node defines an oriented light with an origin at
infinity.
- DirectionalLight() - Constructor for class org.jogamp.java3d.DirectionalLight
-
Constructs a DirectionalLight node with default parameters.
- DirectionalLight(Color3f, Vector3f) - Constructor for class org.jogamp.java3d.DirectionalLight
-
Constructs and initializes a directional light.
- DirectionalLight(boolean, Color3f, Vector3f) - Constructor for class org.jogamp.java3d.DirectionalLight
-
Constructs and initializes a directional light.
- DirectionalLightState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- DirectionalLightState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DirectionalLightState
-
- DISABLE_ROTATE - Static variable in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Constructor flag to disable rotate
- DISABLE_TRANSLATE - Static variable in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Constructor flag to disable translate
- DISABLE_ZOOM - Static variable in class org.jogamp.java3d.utils.behaviors.vp.OrbitBehavior
-
Constructor flag to disable zoom
- disableFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- dispatchEvents() - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorEventAgent
-
Reads all sensor button state and dispatches events to registered
button and read listeners.
- distance(HiResCoord) - Method in class org.jogamp.java3d.HiResCoord
-
The floating point distance between the specified
HiResCoord and this HiResCoord.
- Distance - Class in org.jogamp.java3d.internal
-
Utility class used to calculate distance.
- Distance() - Constructor for class org.jogamp.java3d.internal.Distance
-
- distance(Point2d) - Method in class org.jogamp.vecmath.Point2d
-
Computes the distance between this point and point p1.
- distance(Point2f) - Method in class org.jogamp.vecmath.Point2f
-
Computes the distance between this point and point p1.
- distance(Point3d) - Method in class org.jogamp.vecmath.Point3d
-
Returns the distance between this point and point p1.
- distance(Point3f) - Method in class org.jogamp.vecmath.Point3f
-
Computes the distance between this point and point p1.
- distance(Point4d) - Method in class org.jogamp.vecmath.Point4d
-
Returns the distance between this point and point p1.
- distance(Point4f) - Method in class org.jogamp.vecmath.Point4f
-
Computes the distance between this point and point p1.
- DistanceAttenuation - Class in org.jogamp.java3d.utils.audio
-
- DistanceAttenuation() - Constructor for class org.jogamp.java3d.utils.audio.DistanceAttenuation
-
- distanceL1(Point2d) - Method in class org.jogamp.vecmath.Point2d
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceL1(Point2f) - Method in class org.jogamp.vecmath.Point2f
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceL1(Point3d) - Method in class org.jogamp.vecmath.Point3d
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceL1(Point3f) - Method in class org.jogamp.vecmath.Point3f
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceL1(Point4d) - Method in class org.jogamp.vecmath.Point4d
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceL1(Point4f) - Method in class org.jogamp.vecmath.Point4f
-
Computes the L-1 (Manhattan) distance between this point and
point p1.
- distanceLinf(Point2d) - Method in class org.jogamp.vecmath.Point2d
-
Computes the L-infinite distance between this point and
point p1.
- distanceLinf(Point2f) - Method in class org.jogamp.vecmath.Point2f
-
Computes the L-infinite distance between this point and
point p1.
- distanceLinf(Point3d) - Method in class org.jogamp.vecmath.Point3d
-
Computes the L-infinite distance between this point and
point p1.
- distanceLinf(Point3f) - Method in class org.jogamp.vecmath.Point3f
-
Computes the L-infinite distance between this point and
point p1.
- distanceLinf(Point4d) - Method in class org.jogamp.vecmath.Point4d
-
Computes the L-infinite distance between this point and
point p1.
- distanceLinf(Point4f) - Method in class org.jogamp.vecmath.Point4f
-
Computes the L-infinite distance between this point and
point p1.
- DistanceLOD - Class in org.jogamp.java3d
-
This class defines a distance-based LOD behavior node that operates on
a Switch group node to select one of the children of that Switch node
based on the distance of this LOD node from the viewer.
- DistanceLOD() - Constructor for class org.jogamp.java3d.DistanceLOD
-
Constructs and initializes a DistanceLOD node with default values.
- DistanceLOD(float[]) - Constructor for class org.jogamp.java3d.DistanceLOD
-
Constructs and initializes a DistanceLOD node with the specified
array of distances and a default position of (0,0,0).
- DistanceLOD(float[], Point3f) - Constructor for class org.jogamp.java3d.DistanceLOD
-
Constructs and initializes a DistanceLOD node with the specified
array of distances and the specified position.
- DistanceLODState - Class in org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d
-
- DistanceLODState(SymbolTableData, Controller) - Constructor for class org.jogamp.java3d.utils.scenegraph.io.state.org.jogamp.java3d.DistanceLODState
-
- distanceSquared(Point2d) - Method in class org.jogamp.vecmath.Point2d
-
Computes the square of the distance between this point and point p1.
- distanceSquared(Point2f) - Method in class org.jogamp.vecmath.Point2f
-
Computes the square of the distance between this point and point p1.
- distanceSquared(Point3d) - Method in class org.jogamp.vecmath.Point3d
-
Returns the square of the distance between this point and point p1.
- distanceSquared(Point3f) - Method in class org.jogamp.vecmath.Point3f
-
Computes the square of the distance between this point and
point p1.
- distanceSquared(Point4d) - Method in class org.jogamp.vecmath.Point4d
-
Returns the square of the distance between this point and point p1.
- distanceSquared(Point4f) - Method in class org.jogamp.vecmath.Point4f
-
Computes the square of the distance between this point and point p1.
- DistortBehavior - Class in org.jdesktop.j3d.examples.distort_glyph
-
- DistortBehavior(Shape3D, int, int) - Constructor for class org.jdesktop.j3d.examples.distort_glyph.DistortBehavior
-
- DistortGlyphTest - Class in org.jdesktop.j3d.examples.distort_glyph
-
- DistortGlyphTest() - Constructor for class org.jdesktop.j3d.examples.distort_glyph.DistortGlyphTest
-
Creates new form DistortGlyphTest2
- DistortGlyphTestGL2ES2 - Class in org.jdesktop.j3d.examples.distort_glyph
-
- DistortGlyphTestGL2ES2() - Constructor for class org.jdesktop.j3d.examples.distort_glyph.DistortGlyphTestGL2ES2
-
Creates new form DistortGlyphTest2
- dot(GVector) - Method in class org.jogamp.vecmath.GVector
-
Returns the dot product of this vector and vector v1.
- dot(Vector2d) - Method in class org.jogamp.vecmath.Vector2d
-
Computes the dot product of the this vector and vector v1.
- dot(Vector2f) - Method in class org.jogamp.vecmath.Vector2f
-
Computes the dot product of the this vector and vector v1.
- dot(Vector3d) - Method in class org.jogamp.vecmath.Vector3d
-
Returns the dot product of this vector and vector v1.
- dot(Vector3f) - Method in class org.jogamp.vecmath.Vector3f
-
Computes the dot product of this vector and vector v1.
- dot(Vector4d) - Method in class org.jogamp.vecmath.Vector4d
-
Returns the dot product of this vector and vector v1.
- dot(Vector4f) - Method in class org.jogamp.vecmath.Vector4f
-
returns the dot product of this vector and v1
- Dot3Demo - Class in org.jdesktop.j3d.examples.dot3
-
DOT3 per-pixel lighting demo.
- Dot3Demo() - Constructor for class org.jdesktop.j3d.examples.dot3.Dot3Demo
-
Constructor.
- DoubleBufferWrapper - Class in org.jogamp.java3d.internal
-
NIO Buffers are new in Java 1.4 but we need to run on 1.3
as well, so this class was created to hide the NIO classes
from non-1.4 Java 3D users.
- DoubleBufferWrapper(DoubleBuffer) - Constructor for class org.jogamp.java3d.internal.DoubleBufferWrapper
-
Constructor initializes buffer with a
java.nio.DoubleBuffer object.
- DoubleBufferWrapper(J3DBuffer) - Constructor for class org.jogamp.java3d.internal.DoubleBufferWrapper
-
Constructor initializes buffer with a
org.jogamp.java3d.J3DBuffer object.
- doubleToLongBits(double) - Static method in class org.jogamp.java3d.internal.HashCodeUtil
-
Returns the representation of the specified floating-point
value according to the IEEE 754 floating-point "double format"
bit layout, after first mapping -0.0 to 0.0.
- doWork() - Method in class org.jogamp.java3d.audioengines.AudioEngineThread
-
This method is defined by all slave threads to implement
one iteration of work.
- dragged(SensorEvent) - Method in interface org.jogamp.java3d.utils.behaviors.sensor.SensorButtonListener
-
This method is called with each invocation of the
dispatchEvents
method of SensorEventAgent
if any button bound to the listener is down and has not changed
state since the last invocation.
- DRAGGED - Static variable in class org.jogamp.java3d.utils.behaviors.sensor.SensorEvent
-
A button dragged event.
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.sensor.SensorInputAdaptor
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.GrabViewListener6D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.RotationListener2D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.RotationListener6D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.ScaleListener2D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.ScaleListener6D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.TranslationListener2D
-
- dragged(SensorEvent) - Method in class org.jogamp.java3d.utils.behaviors.vp.WandViewBehavior.TranslationListener6D
-
- draw(Geometry) - Method in class org.jogamp.java3d.GraphicsContext3D
-
Draw the specified Geometry component object.
- draw(Shape3D) - Method in class org.jogamp.java3d.GraphicsContext3D
-
Draw the specified Shape3D leaf node object.
- drawAndFlushImage(BufferedImage, int, int, ImageObserver) - Method in class org.jogamp.java3d.J3DGraphics2D
-
Draws the specified image and flushes the buffer.
- dstBlendFunction - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Background
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.BackgroundSound
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.ConeSound
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Morph
-
Deprecated.
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Node
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.OrientedShape3D
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.PointSound
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Shape3D
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Soundscape
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolator
-
Copies KBRotPosScaleSplinePathInterpolator information from
originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.KBSplinePathInterpolator
-
Copies all KBSplinePathInterpolator information from
originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.RotPosScaleTCBSplinePathInterpolator
-
Copies RotPosScaleTCBSplinePathInterpolator information from
originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.behaviors.interpolators.TCBSplinePathInterpolator
-
Copies all TCBSplinePathInterpolator information from
originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.geometry.Box
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.geometry.Cone
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.geometry.Cylinder
-
Copies all node information from originalNode
into
the current node.
- duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.utils.geometry.Sphere
-
Copies all node information from originalNode
into
the current node.
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Appearance
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.GLSLShaderProgram
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.NodeComponent
-
- duplicateNodeComponent(NodeComponent, boolean) - Method in class org.jogamp.java3d.NodeComponent
-
Copies all node information from originalNodeComponent
into the current node.
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Raster
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.ShaderAppearance
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Texture2D
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Texture3D
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.TextureCubeMap
-
- duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.TextureUnitState
-
- DURATION_UNKNOWN - Static variable in class org.jdesktop.j3d.examples.sound.audio.JOALSample
-
- DURATION_UNKNOWN - Static variable in class org.jogamp.java3d.audioengines.Sample
-
- DURATION_UNKNOWN - Static variable in class org.jogamp.java3d.Sound
-
Denotes that the sound's duration could not be calculated.