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J3DBuffer - Class in org.jogamp.java3d
Java 3D wrapper class for java.nio.Buffer objects.
J3DBuffer() - Constructor for class org.jogamp.java3d.J3DBuffer
Constructs a J3DBuffer object and initializes it with a null NIO buffer object.
J3DBuffer(Buffer) - Constructor for class org.jogamp.java3d.J3DBuffer
Constructs a J3DBuffer object and initializes it with the specified NIO buffer object.
J3DGraphics2D - Class in org.jogamp.java3d
The J3DGraphics2D class extends Graphics2D to provide 2D rendering into a Canvas3D.
Jogl2es2Context - Class in org.jogamp.java3d
 
Jogl2es2Context(GLContext) - Constructor for class org.jogamp.java3d.Jogl2es2Context
 
Jogl2es2Context.fogData - Class in org.jogamp.java3d
 
Jogl2es2Context.fogDataLocs - Class in org.jogamp.java3d
 
Jogl2es2Context.GeometryData - Class in org.jogamp.java3d
 
Jogl2es2Context.GL_State - Class in org.jogamp.java3d
below here are openGL state tracking to reduce unnecessary native calls Note this is NOT like the "new" or so called current staet above taht needs to be st in the FFP call, this is the old or previously set data, that might not need to be updated
Jogl2es2Context.glFrontMaterial - Class in org.jogamp.java3d
 
Jogl2es2Context.glFrontMaterialLocs - Class in org.jogamp.java3d
 
Jogl2es2Context.glLightSource - Class in org.jogamp.java3d
 
Jogl2es2Context.glLightSourceLocs - Class in org.jogamp.java3d
 
Jogl2es2Context.LocationData - Class in org.jogamp.java3d
On shader creation the various FFP locations are discovered and recorded for use later
Jogl2es2Context.ProgramData - Class in org.jogamp.java3d
 
Jogl2es2Context.RenderingData - Class in org.jogamp.java3d
 
Jogl2es2PerFrameStats - Class in org.jogamp.java3d
 
Jogl2es2PerFrameStats() - Constructor for class org.jogamp.java3d.Jogl2es2PerFrameStats
 
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