- J3DBuffer - Class in org.jogamp.java3d
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Java 3D wrapper class for java.nio.Buffer objects.
- J3DBuffer() - Constructor for class org.jogamp.java3d.J3DBuffer
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Constructs a J3DBuffer object and initializes it with
a null NIO buffer object.
- J3DBuffer(Buffer) - Constructor for class org.jogamp.java3d.J3DBuffer
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Constructs a J3DBuffer object and initializes it with
the specified NIO buffer object.
- J3DGraphics2D - Class in org.jogamp.java3d
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The J3DGraphics2D class extends Graphics2D to provide 2D rendering
into a Canvas3D.
- Jogl2es2Context - Class in org.jogamp.java3d
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- Jogl2es2Context(GLContext) - Constructor for class org.jogamp.java3d.Jogl2es2Context
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- Jogl2es2Context.fogData - Class in org.jogamp.java3d
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- Jogl2es2Context.fogDataLocs - Class in org.jogamp.java3d
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- Jogl2es2Context.GeometryData - Class in org.jogamp.java3d
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- Jogl2es2Context.GL_State - Class in org.jogamp.java3d
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below here are openGL state tracking to reduce unnecessary native calls
Note this is NOT like the "new" or so called current staet above taht needs to be st in the FFP
call, this is the old or previously set data, that might not need to be updated
- Jogl2es2Context.glFrontMaterial - Class in org.jogamp.java3d
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- Jogl2es2Context.glFrontMaterialLocs - Class in org.jogamp.java3d
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- Jogl2es2Context.glLightSource - Class in org.jogamp.java3d
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- Jogl2es2Context.glLightSourceLocs - Class in org.jogamp.java3d
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- Jogl2es2Context.LocationData - Class in org.jogamp.java3d
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On shader creation the various FFP locations are discovered and recorded for use later
- Jogl2es2Context.ProgramData - Class in org.jogamp.java3d
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- Jogl2es2Context.RenderingData - Class in org.jogamp.java3d
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- Jogl2es2PerFrameStats - Class in org.jogamp.java3d
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- Jogl2es2PerFrameStats() - Constructor for class org.jogamp.java3d.Jogl2es2PerFrameStats
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