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F

FASTEST - Static variable in class org.jogamp.java3d.ColoringAttributes
Use the fastest available method for shading.
FASTEST - Static variable in class org.jogamp.java3d.Texture
Uses the fastest available method for processing geometry.
FASTEST - Static variable in class org.jogamp.java3d.TextureAttributes
Use the fastest available method for perspective correction.
FASTEST - Static variable in class org.jogamp.java3d.TransparencyAttributes
Use the fastest available method for transparency.
FIELD_ALL - Static variable in class org.jogamp.java3d.Canvas3D
Specifies a single-field rendering loop.
FIELD_LEFT - Static variable in class org.jogamp.java3d.Canvas3D
Specifies the left field of a field-sequential stereo rendering loop.
FIELD_RIGHT - Static variable in class org.jogamp.java3d.Canvas3D
Specifies the right field of a field-sequential stereo rendering loop.
FILTER4 - Static variable in class org.jogamp.java3d.Texture
Applies an application-supplied weight function on the nearest 4x4 texels in the base level texture image.
finished() - Method in class org.jogamp.java3d.Alpha
Query to test if this alpha object is past its activity window, that is, if it has finished looping.
flush(boolean) - Method in class org.jogamp.java3d.GraphicsContext3D
Flushes all previously executed rendering operations to the drawing buffer for this 3D graphics context.
flush(boolean) - Method in class org.jogamp.java3d.J3DGraphics2D
Flushes all previously executed rendering operations to the drawing buffer for this 2D graphics object.
Fog - Class in org.jogamp.java3d
The Fog leaf node defines a set of fog parameters common to all types of fog.
Fog() - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with default parameters.
Fog(Color3f) - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with the specified fog color.
Fog(float, float, float) - Constructor for class org.jogamp.java3d.Fog
Constructs a Fog node with the specified fog color.
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context
 
fogData() - Constructor for class org.jogamp.java3d.Jogl2es2Context.fogData
 
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
fogData - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
fogDataLocs() - Constructor for class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
fogEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.fogData
 
fogEnabled - Variable in class org.jogamp.java3d.Jogl2es2Context.fogDataLocs
 
Font3D - Class in org.jogamp.java3d
The Font3D object is used to store extruded 2D glyphs.
Font3D(Font, FontExtrusion) - Constructor for class org.jogamp.java3d.Font3D
Constructs a Font3D object from the specified Font and FontExtrusion objects, using the default value for the tessellation tolerance.
Font3D(Font, double, FontExtrusion) - Constructor for class org.jogamp.java3d.Font3D
Constructs a Font3D object from the specified Font and FontExtrusion objects, using the specified tessellation tolerance.
FontExtrusion - Class in org.jogamp.java3d
The FontExtrusion object is used to describe the extrusion path for a Font3D object.
FontExtrusion() - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with default parameters.
FontExtrusion(Shape) - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with the specified shape, using the default tessellation tolerance.
FontExtrusion(Shape, double) - Constructor for class org.jogamp.java3d.FontExtrusion
Constructs a FontExtrusion object with the specified shape, using the specified tessellation tolerance.
FORMAT_CHANNEL8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 1 8-bit channel: it can be used for only luminance or only alpha or only intensity.
FORMAT_LUM4_ALPHA4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 4-bit channels: one each for luminance and alpha.
FORMAT_LUM8_ALPHA8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 8-bit channels: one each for luminance and alpha.
FORMAT_R3_G3_B2 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 2 3-bit channels: one each for red, green, and 1 2-bit channel for blue.
FORMAT_RGB - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 8-bit channels: one each for red, green, blue.
FORMAT_RGB4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 4-bit channels: one each for red, green, blue.
FORMAT_RGB5 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 5-bit channels: one each for red, green, blue.
FORMAT_RGB5_A1 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 5-bit channels: one each for red, green, blue and 1 1-bit channel for alpha.
FORMAT_RGB8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 3 8-bit channels: one each for red, green, blue.
FORMAT_RGBA - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 8-bit channels: one each for red, green, blue, alpha.
FORMAT_RGBA4 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 4-bit channels: one each for red, green, blue, alpha.
FORMAT_RGBA8 - Static variable in class org.jogamp.java3d.ImageComponent
Specifies that each pixel contains 4 8-bit channels: one each for red, green, blue, alpha.
freeTexture - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
frustum(double, double, double, double, double, double) - Method in class org.jogamp.java3d.Transform3D
Creates a perspective projection transform that mimics a standard, camera-based, view-model.
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