- UNEXPECTED_RENDERING_ERROR - Static variable in class org.jogamp.java3d.RenderingError
-
Indicates that an unexpected rendering exception was caught by the
Java 3D renderer thread.
- unmuteSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
-
Makes a silently playing sample audible.
- unpauseSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
-
Restarts the paused sample from the location in the sample where
paused.
- UNSUPPORTED_LANGUAGE_ERROR - Static variable in class org.jogamp.java3d.ShaderError
-
Indicates that the specified shading language is not supported
on the screen display device.
- updateColoringAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateData(GeometryUpdater) - Method in class org.jogamp.java3d.GeometryArray
-
Updates geometry array data that is accessed by reference.
- updateData(Geometry) - Method in interface org.jogamp.java3d.GeometryUpdater
-
Updates geometry data that is accessed by reference.
- updateData(ImageComponent2D.Updater, int, int, int, int) - Method in class org.jogamp.java3d.ImageComponent2D
-
Updates image data that is accessed by reference.
- updateData(ImageComponent2D, int, int, int, int) - Method in interface org.jogamp.java3d.ImageComponent2D.Updater
-
Updates image data that is accessed by reference.
- updateData(ImageComponent3D.Updater, int, int, int, int, int) - Method in class org.jogamp.java3d.ImageComponent3D
-
Updates a particular slice of image data that is accessed by reference.
- updateData(ImageComponent3D, int, int, int, int, int) - Method in interface org.jogamp.java3d.ImageComponent3D.Updater
-
Updates image data that is accessed by reference.
- updateDirectionalLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateExponentialFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateLinearFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateLineAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateMaterial - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateMaterialColor - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.AlternateAppearance
-
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Background
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Behavior
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Billboard
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Clip
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.ColorInterpolator
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Fog
-
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Light
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.LOD
-
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.ModelClip
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.SceneGraphObject
-
Callback used to allow a node to check if any scene graph objects
referenced by that node have been duplicated via a call to
cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Sound
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Soundscape
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.SwitchValueInterpolator
-
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.TransformInterpolator
-
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to cloneTree
.
- updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.TransparencyInterpolator
-
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to cloneTree
.
- updatePointAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updatePointLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updatePolygonAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateRenderingAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
-
Explicitly updates a Sample.
- updateSpotLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateTextureAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateTextureUnitState - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- updateTransparencyAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- upperBound - Variable in class org.jogamp.java3d.CompressedGeometryHeader
-
Deprecated.
A point that defines the upper bound of the x,
y, and z components for all positions in the
compressed geometry buffer.
- USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionEntry
-
Use geometric bounds as an approximation in computing collisions.
- USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionExit
-
Use geometric bounds as an approximation in computing collisions.
- USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionMovement
-
Use geometric bounds as an approximation in computing collisions.
- USE_COORD_INDEX_ONLY - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that only the coordinate indices are used for indexed
geometry arrays.
- USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionEntry
-
Use geometry in computing collisions.
- USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionExit
-
Use geometry in computing collisions.
- USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionMovement
-
Use geometry in computing collisions.
- USE_NIO_BUFFER - Static variable in class org.jogamp.java3d.GeometryArray
-
Specifies that geometry by-reference data for this
GeometryArray, whether interleaved or non-interleaved, is
accessed via J3DBuffer objects that wrap NIO Buffer objects,
rather than float, double, byte, or TupleXX arrays.
- useCtx - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- usedPrograms - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- useGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
-
- userStencilAvailable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
-