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UNEXPECTED_RENDERING_ERROR - Static variable in class org.jogamp.java3d.RenderingError
Indicates that an unexpected rendering exception was caught by the Java 3D renderer thread.
unmuteSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
Makes a silently playing sample audible.
unpauseSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
Restarts the paused sample from the location in the sample where paused.
UNSUPPORTED_LANGUAGE_ERROR - Static variable in class org.jogamp.java3d.ShaderError
Indicates that the specified shading language is not supported on the screen display device.
updateColoringAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateData(GeometryUpdater) - Method in class org.jogamp.java3d.GeometryArray
Updates geometry array data that is accessed by reference.
updateData(Geometry) - Method in interface org.jogamp.java3d.GeometryUpdater
Updates geometry data that is accessed by reference.
updateData(ImageComponent2D.Updater, int, int, int, int) - Method in class org.jogamp.java3d.ImageComponent2D
Updates image data that is accessed by reference.
updateData(ImageComponent2D, int, int, int, int) - Method in interface org.jogamp.java3d.ImageComponent2D.Updater
Updates image data that is accessed by reference.
updateData(ImageComponent3D.Updater, int, int, int, int, int) - Method in class org.jogamp.java3d.ImageComponent3D
Updates a particular slice of image data that is accessed by reference.
updateData(ImageComponent3D, int, int, int, int, int) - Method in interface org.jogamp.java3d.ImageComponent3D.Updater
Updates image data that is accessed by reference.
updateDirectionalLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateExponentialFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateLinearFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateLineAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateMaterial - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateMaterialColor - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.AlternateAppearance
Callback used to allow a node to check if any nodes referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Background
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Behavior
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Billboard
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Clip
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.ColorInterpolator
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Fog
Callback used to allow a node to check if any nodes referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Light
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.LOD
Callback used to allow a node to check if any nodes referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.ModelClip
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.SceneGraphObject
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Sound
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.Soundscape
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.SwitchValueInterpolator
Callback used to allow a node to check if any nodes referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.TransformInterpolator
Callback used to allow a node to check if any scene graph objects referenced by that node have been duplicated via a call to cloneTree.
updateNodeReferences(NodeReferenceTable) - Method in class org.jogamp.java3d.TransparencyInterpolator
Callback used to allow a node to check if any nodes referenced by that node have been duplicated via a call to cloneTree.
updatePointAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updatePointLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updatePolygonAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateRenderingAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateSample(int) - Method in interface org.jogamp.java3d.AudioDevice3D
Explicitly updates a Sample.
updateSpotLight - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateTextureAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateTextureUnitState - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
updateTransparencyAttributes - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
upperBound - Variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
A point that defines the upper bound of the x, y, and z components for all positions in the compressed geometry buffer.
USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionEntry
Use geometric bounds as an approximation in computing collisions.
USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionExit
Use geometric bounds as an approximation in computing collisions.
USE_BOUNDS - Static variable in class org.jogamp.java3d.WakeupOnCollisionMovement
Use geometric bounds as an approximation in computing collisions.
USE_COORD_INDEX_ONLY - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that only the coordinate indices are used for indexed geometry arrays.
USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionEntry
Use geometry in computing collisions.
USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionExit
Use geometry in computing collisions.
USE_GEOMETRY - Static variable in class org.jogamp.java3d.WakeupOnCollisionMovement
Use geometry in computing collisions.
USE_NIO_BUFFER - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that geometry by-reference data for this GeometryArray, whether interleaved or non-interleaved, is accessed via J3DBuffer objects that wrap NIO Buffer objects, rather than float, double, byte, or TupleXX arrays.
useCtx - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
usedPrograms - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
useGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
userStencilAvailable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
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