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D

DanglingReferenceException - Exception in org.jogamp.java3d
During a cloneTree call an updated reference was requested for a node that did not get cloned.
DanglingReferenceException() - Constructor for exception org.jogamp.java3d.DanglingReferenceException
Create the exception object with default values.
DanglingReferenceException(String) - Constructor for exception org.jogamp.java3d.DanglingReferenceException
Create the exception object that outputs message.
DECAL - Static variable in class org.jogamp.java3d.TextureAttributes
Apply the texture color to the object as a decal.
DecalGroup - Class in org.jogamp.java3d
The DecalGroup node is an ordered group node used for defining decal geometry on top of other geometry.
DecalGroup() - Constructor for class org.jogamp.java3d.DecalGroup
Constructs and initializes a new DecalGroup node object.
decompress() - Method in class org.jogamp.java3d.CompressedGeometry
Deprecated.
Decompresses the compressed geometry.
DECREASING_ENABLE - Static variable in class org.jogamp.java3d.Alpha
Specifies that the decreasing component of the alpha is used
DEFAULT_SENSOR_READ_COUNT - Static variable in class org.jogamp.java3d.Sensor
Default SensorRead object count (30); the number of SensorRead objects constructed if no count is specified.
delete(int) - Method in class org.jogamp.java3d.SparseArray
Removes the mapping from the specified key, if there was any.
DEMAND_DRIVEN - Static variable in interface org.jogamp.java3d.InputDevice
Signifies that the Java 3D implementation should not schedule regular reads on the sensors of this device; the Java 3D implementation will only call pollAndProcessInput when one of the device's sensors' getRead methods is called.
depthBufferEnable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
depthBufferEnableOverride - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
depthBufferWriteEnable - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
depthBufferWriteEnableOverride - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
DepthComponent - Class in org.jogamp.java3d
Abstract base class that defines a 2D array of depth (Z) values.
DepthComponentFloat - Class in org.jogamp.java3d
A 2D array of depth (Z) values in floating point format in the range [0,1].
DepthComponentFloat(int, int) - Constructor for class org.jogamp.java3d.DepthComponentFloat
Constructs a new floating-point depth (z-buffer) component object with the specified width and height.
DepthComponentInt - Class in org.jogamp.java3d
A 2D array of depth (Z) values in integer format.
DepthComponentInt(int, int) - Constructor for class org.jogamp.java3d.DepthComponentInt
Constructs a new integer depth (z-buffer) component object with the specified width and height.
DepthComponentNative - Class in org.jogamp.java3d
A 2D array of depth (Z) values stored in the most efficient format for a particular device.
DepthComponentNative(int, int) - Constructor for class org.jogamp.java3d.DepthComponentNative
Constructs a new native depth (z-buffer) component object with the specified width and height.
depthTestFunction - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
destroyGLSLShader - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
destroyGLSLShaderProgram - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
detach() - Method in class org.jogamp.java3d.BranchGroup
Detaches this BranchGroup from its parent.
DETAIL_ADD - Static variable in class org.jogamp.java3d.Texture2D
Deprecated.
As of Java 3D 1.5 the optional detail texture feature is no longer supported. Adds the detail texture image to the level 0 image of this texture object
DETAIL_MODULATE - Static variable in class org.jogamp.java3d.Texture2D
Deprecated.
As of Java 3D 1.5 the optional detail texture feature is no longer supported. Modulates the detail texture image with the level 0 image of this texture object
determinant() - Method in class org.jogamp.java3d.Transform3D
Calculates and returns the determinant of this transform.
difference(HiResCoord, Vector3d) - Method in class org.jogamp.java3d.HiResCoord
Subtracts the specified HiResCoord from this HiResCoord placing the difference vector into the specified double-precision vector.
diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterial
 
diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glFrontMaterialLocs
 
diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSource
 
diffuse - Variable in class org.jogamp.java3d.Jogl2es2Context.glLightSourceLocs
 
DIFFUSE - Static variable in class org.jogamp.java3d.Material
Specifies that per-vertex colors replace the diffuse material color.
DirectionalLight - Class in org.jogamp.java3d
A DirectionalLight node defines an oriented light with an origin at infinity.
DirectionalLight() - Constructor for class org.jogamp.java3d.DirectionalLight
Constructs a DirectionalLight node with default parameters.
DirectionalLight(Color3f, Vector3f) - Constructor for class org.jogamp.java3d.DirectionalLight
Constructs and initializes a directional light.
DirectionalLight(boolean, Color3f, Vector3f) - Constructor for class org.jogamp.java3d.DirectionalLight
Constructs and initializes a directional light.
disableFog - Variable in class org.jogamp.java3d.Jogl2es2PerFrameStats
 
distance(HiResCoord) - Method in class org.jogamp.java3d.HiResCoord
The floating point distance between the specified HiResCoord and this HiResCoord.
DistanceLOD - Class in org.jogamp.java3d
This class defines a distance-based LOD behavior node that operates on a Switch group node to select one of the children of that Switch node based on the distance of this LOD node from the viewer.
DistanceLOD() - Constructor for class org.jogamp.java3d.DistanceLOD
Constructs and initializes a DistanceLOD node with default values.
DistanceLOD(float[]) - Constructor for class org.jogamp.java3d.DistanceLOD
Constructs and initializes a DistanceLOD node with the specified array of distances and a default position of (0,0,0).
DistanceLOD(float[], Point3f) - Constructor for class org.jogamp.java3d.DistanceLOD
Constructs and initializes a DistanceLOD node with the specified array of distances and the specified position.
draw(Geometry) - Method in class org.jogamp.java3d.GraphicsContext3D
Draw the specified Geometry component object.
draw(Shape3D) - Method in class org.jogamp.java3d.GraphicsContext3D
Draw the specified Shape3D leaf node object.
drawAndFlushImage(BufferedImage, int, int, ImageObserver) - Method in class org.jogamp.java3d.J3DGraphics2D
Draws the specified image and flushes the buffer.
dstBlendFunction - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Background
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.BackgroundSound
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.ConeSound
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Morph
Deprecated.
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Node
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.OrientedShape3D
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.PointSound
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Shape3D
Copies all node information from originalNode into the current node.
duplicateNode(Node, boolean) - Method in class org.jogamp.java3d.Soundscape
Copies all node information from originalNode into the current node.
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Appearance
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.GLSLShaderProgram
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.NodeComponent
Deprecated.
As of Java 3D version 1.2, replaced by duplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent, boolean) - Method in class org.jogamp.java3d.NodeComponent
Copies all node information from originalNodeComponent into the current node.
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Raster
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.ShaderAppearance
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Texture2D
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.Texture3D
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.TextureCubeMap
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
duplicateNodeComponent(NodeComponent) - Method in class org.jogamp.java3d.TextureUnitState
Deprecated.
replaced with duplicateNodeComponent( NodeComponent originalNodeComponent, boolean forceDuplicate)
DURATION_UNKNOWN - Static variable in class org.jogamp.java3d.Sound
Denotes that the sound's duration could not be calculated.
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