Skip navigation links
A B C D E F G H I J K L M N O P Q R S T U V W Z 

N

nativeId - Variable in class org.jogamp.java3d.Jogl2es2Context.GeometryData
 
negate(HiResCoord) - Method in class org.jogamp.java3d.HiResCoord
Negates the specified HiResCoords and places the results into this HiResCoord.
negate() - Method in class org.jogamp.java3d.HiResCoord
Negates this HiResCoord
NEGATIVE_DETERMINANT - Static variable in class org.jogamp.java3d.Transform3D
This matrix has a negative determinant; an orthogonal matrix with a positive determinant is a rotation matrix; an orthogonal matrix with a negative determinant is a reflection and rotation matrix.
NEGATIVE_X - Static variable in class org.jogamp.java3d.TextureCubeMap
Specifies the face of the cube that is pierced by the negative x axis
NEGATIVE_Y - Static variable in class org.jogamp.java3d.TextureCubeMap
Specifies the face of the cube that is pierced by the negative y axis
NEGATIVE_Z - Static variable in class org.jogamp.java3d.TextureCubeMap
Specifies the face of the cube that is pierced by the negative z axis
NEVER - Static variable in class org.jogamp.java3d.RenderingAttributes
Specifies that pixels are never drawn irrespective of the values being tested.
NICEST - Static variable in class org.jogamp.java3d.ColoringAttributes
Use the nicest available method for shading.
NICEST - Static variable in class org.jogamp.java3d.Texture
Uses the nicest available method for processing geometry.
NICEST - Static variable in class org.jogamp.java3d.TextureAttributes
Use the nicest (highest quality) available method for texture mapping perspective correction.
NICEST - Static variable in class org.jogamp.java3d.TransparencyAttributes
Use the nicest available method for transparency.
NioImageBuffer - Class in org.jogamp.java3d
The NioImageBuffer class is a container for an image whose DataBuffer is specified via a java.nio.Buffer.
NioImageBuffer(int, int, NioImageBuffer.ImageType) - Constructor for class org.jogamp.java3d.NioImageBuffer
Constructs an NIO image buffer of the specified size and type.
NioImageBuffer(int, int, NioImageBuffer.ImageType, Buffer) - Constructor for class org.jogamp.java3d.NioImageBuffer
Constructs an NIO image buffer of the specified size and type, using the specified dataBuffer.
NioImageBuffer.ImageType - Enum in org.jogamp.java3d
Used to specify the type of the image.
NO_ERROR - Static variable in class org.jogamp.java3d.RenderingError
Indicates that no error occurred.
NO_ERROR - Static variable in class org.jogamp.java3d.ShaderError
Indicates that no error occurred.
NO_FILTER - Static variable in class org.jogamp.java3d.Sound
Denotes that there is no filter value associated with object's distance or angular attenuation array.
NO_PREDICTOR - Static variable in class org.jogamp.java3d.Sensor
Deprecated.
As of Java 3D version 1.4, prediction is not a supported feature.
Node - Class in org.jogamp.java3d
The Node class provides an abstract class for all Group and Leaf Nodes.
Node() - Constructor for class org.jogamp.java3d.Node
Constructs a Node object with default parameters.
NODE - Static variable in class org.jogamp.java3d.PickInfo
Specifies that this PickInfo returns the computed intersected Node object.
NodeComponent - Class in org.jogamp.java3d
NodeComponent is a common superclass for all scene graph node component objects such as: Geometry, Appearance, Material, Texture, etc.
NodeComponent() - Constructor for class org.jogamp.java3d.NodeComponent
Constructs a NodeComponent object with default parameters.
nodeCount() - Method in class org.jogamp.java3d.SceneGraphPath
Retrieves the number of nodes in this path.
NodeReferenceTable - Class in org.jogamp.java3d
The NodeReferenceTable object is used by a leaf node's updateNodeReferences method called by the cloneTree method.
NodeReferenceTable() - Constructor for class org.jogamp.java3d.NodeReferenceTable
Constructs an empty NodeReferenceTable.
NOMINAL_FEET - Static variable in class org.jogamp.java3d.View
Specifies a policy whereby the origin of physical or virtual coordinates is relative to the position of the nominal feet.
NOMINAL_HEAD - Static variable in class org.jogamp.java3d.View
Specifies a policy whereby the origin of physical or virtual coordinates is relative to the position of the nominal head.
NOMINAL_SCREEN - Static variable in class org.jogamp.java3d.View
Specifies a policy whereby the origin of physical or virtual coordinates is relative to the screen.
NON_BLOCKING - Static variable in interface org.jogamp.java3d.InputDevice
Signifies that the driver for a device is a non-blocking driver and that it should be scheduled for regular reads by Java 3D.
NONE - Static variable in class org.jogamp.java3d.TransparencyAttributes
No transparency, opaque object.
NORMAL_IN_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
bufferDataPresent: bit indicating that normal information is bundled with the vertices in the compressed geometry buffer.
NORMAL_MAP - Static variable in class org.jogamp.java3d.TexCoordGeneration
Generates texture coordinates that match vertices' normals in eye coordinates.
normalize() - Method in class org.jogamp.java3d.Transform3D
Normalizes the rotational components (upper 3x3) of this matrix in place using a Singular Value Decomposition (SVD).
normalize(Transform3D) - Method in class org.jogamp.java3d.Transform3D
Normalizes the rotational components (upper 3x3) of transform t1 using a Singular Value Decomposition (SVD), and places the result into this transform.
normalizeCP() - Method in class org.jogamp.java3d.Transform3D
Normalizes the rotational components (upper 3x3) of this transform in place using a Cross Product (CP) normalization.
normalizeCP(Transform3D) - Method in class org.jogamp.java3d.Transform3D
Normalizes the rotational components (upper 3x3) of transform t1 using a Cross Product (CP) normalization, and places the result into this transform.
NORMALS - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that this GeometryArray contains an array of normals.
NOT_EQUAL - Static variable in class org.jogamp.java3d.RenderingAttributes
Specifies that pixels are drawn if the two values being tested are not equal.
numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
numberOfLights - Variable in class org.jogamp.java3d.Jogl2es2Context
 
numBranchGraphs() - Method in class org.jogamp.java3d.Locale
Get number of branch graphs in this Locale.
numCanvas3Ds() - Method in class org.jogamp.java3d.View
Returns the number of Canvas3Ds in this View.
numChildren() - Method in class org.jogamp.java3d.Group
Returns a count of this group node's children.
numDistances() - Method in class org.jogamp.java3d.DistanceLOD
Returns a count of the number of LOD distance cut-off parameters.
numGeometries() - Method in class org.jogamp.java3d.Shape3D
Returns the number of geometry components in this Shape3D node's list of geometry components.
numLights() - Method in class org.jogamp.java3d.GraphicsContext3D
Retrieves the current number of lights in this graphics context.
numLocales() - Method in class org.jogamp.java3d.VirtualUniverse
Returns the number of locales.
numMipMapLevels() - Method in class org.jogamp.java3d.Texture
Retrieves the number of mipmap levels needed for this Texture object.
numScopes() - Method in class org.jogamp.java3d.AlternateAppearance
Returns the number of nodes in this AlternateAppearance node's list of scopes.
numScopes() - Method in class org.jogamp.java3d.Fog
Returns the number of nodes in this Fog node's list of scopes.
numScopes() - Method in class org.jogamp.java3d.Light
Returns the number of nodes in this Light node's list of scopes.
numScopes() - Method in class org.jogamp.java3d.ModelClip
Returns the number of nodes in this ModelClip node's list of scopes.
numSounds() - Method in class org.jogamp.java3d.GraphicsContext3D
Retrieves the current number of sounds in this graphics context.
numSwitches() - Method in class org.jogamp.java3d.LOD
Returns a count of this LOD's switches.
numViews() - Method in class org.jogamp.java3d.ViewSpecificGroup
Returns the number of View objects in this node's list of views.
A B C D E F G H I J K L M N O P Q R S T U V W Z 
Skip navigation links