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T

TexCoordGeneration - Class in org.jogamp.java3d
The TexCoordGeneration object contains all parameters needed for automatic texture coordinate generation.
TexCoordGeneration() - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with default parameters.
TexCoordGeneration(int, int) - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with the specified genMode and format.
TexCoordGeneration(int, int, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with the specified genMode, format, and the S coordinate plane equation.
TexCoordGeneration(int, int, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with the specified genMode, format, and the S and T coordinate plane equations.
TexCoordGeneration(int, int, Vector4f, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, and R coordinate plane equations.
TexCoordGeneration(int, int, Vector4f, Vector4f, Vector4f, Vector4f) - Constructor for class org.jogamp.java3d.TexCoordGeneration
Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, R, and Q coordinate plane equations.
Text3D - Class in org.jogamp.java3d
A Text3D object is a text string that has been converted to 3D geometry.
Text3D() - Constructor for class org.jogamp.java3d.Text3D
Constructs a Text3D object with default parameters.
Text3D(Font3D) - Constructor for class org.jogamp.java3d.Text3D
Creates a Text3D object with the given Font3D object.
Text3D(Font3D, String) - Constructor for class org.jogamp.java3d.Text3D
Creates a Text3D object given a Font3D object and a string.
Text3D(Font3D, String, Point3f) - Constructor for class org.jogamp.java3d.Text3D
Creates a Text3D object given a Font3D, a string and position.
Text3D(Font3D, String, Point3f, int, int) - Constructor for class org.jogamp.java3d.Text3D
Creates a Text3D object given a Font3D, string, position, alignment and path along which string is to be placed.
Texture - Class in org.jogamp.java3d
The Texture object is a component object of an Appearance object that defines the texture properties used when texture mapping is enabled.
Texture() - Constructor for class org.jogamp.java3d.Texture
Constructs a Texture object with default parameters.
Texture(int, int, int, int) - Constructor for class org.jogamp.java3d.Texture
Constructs an empty Texture object with specified mipMapMode, format, width and height.
Texture(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture
Constructs an empty Texture object with specified mipMapMode, format, width, height, and boundaryWidth.
Texture2D - Class in org.jogamp.java3d
Texture2D is a subclass of Texture class.
Texture2D() - Constructor for class org.jogamp.java3d.Texture2D
Constructs a texture object using default values.
Texture2D(int, int, int, int) - Constructor for class org.jogamp.java3d.Texture2D
Constructs an empty Texture2D object with specified mipmapMode format, width and height.
Texture2D(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture2D
Constructs an empty Texture2D object with specified mipMapMode, format, width, height, and boundaryWidth.
Texture3D - Class in org.jogamp.java3d
Texture3D is a subclass of Texture class.
Texture3D() - Constructor for class org.jogamp.java3d.Texture3D
Constructs a Texture3D object with default parameters.
Texture3D(int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture3D
Constructs an empty Texture3D object with specified mipmapMode format, width, height, and depth.
Texture3D(int, int, int, int, int, int) - Constructor for class org.jogamp.java3d.Texture3D
Constructs an empty Texture3D object with specified mipmapMode format, width, height, depth, and boundaryWidth.
TEXTURE_COORDINATE_2 - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that this GeometryArray contains one or more arrays of 2D texture coordinates.
TEXTURE_COORDINATE_2 - Static variable in class org.jogamp.java3d.TexCoordGeneration
Generates 2D texture coordinates (S and T).
TEXTURE_COORDINATE_3 - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that this GeometryArray contains one or more arrays of 3D texture coordinates.
TEXTURE_COORDINATE_3 - Static variable in class org.jogamp.java3d.TexCoordGeneration
Generates 3D texture coordinates (S, T, and R).
TEXTURE_COORDINATE_4 - Static variable in class org.jogamp.java3d.GeometryArray
Specifies that this GeometryArray contains one or more arrays of 4D texture coordinates.
TEXTURE_COORDINATE_4 - Static variable in class org.jogamp.java3d.TexCoordGeneration
Generates 4D texture coordinates (S, T, R, and Q).
TextureAttributes - Class in org.jogamp.java3d
The TextureAttributes object defines attributes that apply to texture mapping.
TextureAttributes() - Constructor for class org.jogamp.java3d.TextureAttributes
Constructs a TextureAttributes object with default parameters.
TextureAttributes(int, Transform3D, Color4f, int) - Constructor for class org.jogamp.java3d.TextureAttributes
Constructs a TextureAttributes object with the specified values.
TextureCubeMap - Class in org.jogamp.java3d
TextureCubeMap is a subclass of Texture class.
TextureCubeMap() - Constructor for class org.jogamp.java3d.TextureCubeMap
Constructs a texture object using default values.
TextureCubeMap(int, int, int) - Constructor for class org.jogamp.java3d.TextureCubeMap
Constructs an empty TextureCubeMap object with specified mipmapMode format, and width.
TextureCubeMap(int, int, int, int) - Constructor for class org.jogamp.java3d.TextureCubeMap
Constructs an empty TextureCubeMap object with specified mipmapMode format, width, and boundary width.
textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
textureTransform - Variable in class org.jogamp.java3d.Jogl2es2Context
 
TextureUnitState - Class in org.jogamp.java3d
The TextureUnitState object defines all texture mapping state for a single texture unit.
TextureUnitState() - Constructor for class org.jogamp.java3d.TextureUnitState
Constructs a TextureUnitState component object using defaults for all state variables.
TextureUnitState(Texture, TextureAttributes, TexCoordGeneration) - Constructor for class org.jogamp.java3d.TextureUnitState
Constructs a TextureUnitState component object using the specified component objects.
toString() - Method in class org.jogamp.java3d.BoundingBox
Returns a string representation of this class.
toString() - Method in class org.jogamp.java3d.BoundingPolytope
Returns a string representation of this class
toString() - Method in class org.jogamp.java3d.BoundingSphere
Returns a string representation of this class.
toString() - Method in class org.jogamp.java3d.ColoringAttributes
Returns a String representation of this ColoringAttributes object.
toString() - Method in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
Returns a String describing the contents of the CompressedGeometryHeader object.
toString() - Method in class org.jogamp.java3d.GraphicsConfigTemplate3D
Returns a string representation of this object.
toString() - Method in class org.jogamp.java3d.Material
Returns a String representation of this Materials values.
toString() - Method in class org.jogamp.java3d.PhysicalBody
Returns a string representation of this PhysicalBody's values.
toString() - Method in class org.jogamp.java3d.RenderingError
Returns a short string that describes this rendering error.
toString() - Method in class org.jogamp.java3d.SceneGraphObject
Returns a String representation of this SceneGraphObject.
toString() - Method in class org.jogamp.java3d.SceneGraphPath
Returns a string representation of this object; the string contains the class names of all Nodes in the SceneGraphPath, the toString() method of any associated user data provided by SceneGraphObject.getUserData(), and also prints out the transform, if it is not null.
toString() - Method in class org.jogamp.java3d.Screen3D
 
toString() - Method in class org.jogamp.java3d.ShaderError
Returns a short string that describes this shader error.
toString() - Method in class org.jogamp.java3d.SparseArray
toString() - Method in class org.jogamp.java3d.Transform3D
Returns the matrix elements of this transform as a string.
transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingBox
Modifies the bounding box so that it bounds the volume generated by transforming the given bounding object.
transform(Transform3D) - Method in class org.jogamp.java3d.BoundingBox
Transforms this bounding box by the given matrix.
transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingPolytope
Modifies the bounding polytope so that it bounds the volume generated by transforming the given bounding object.
transform(Transform3D) - Method in class org.jogamp.java3d.BoundingPolytope
Transforms this bounding polytope by the given transformation matrix.
transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.BoundingSphere
Modifies the bounding sphere so that it bounds the volume generated by transforming the given bounding object.
transform(Transform3D) - Method in class org.jogamp.java3d.BoundingSphere
Transforms this bounding sphere by the given matrix.
transform(Transform3D) - Method in class org.jogamp.java3d.Bounds
Transforms this bounding object by the given matrix.
transform(Bounds, Transform3D) - Method in class org.jogamp.java3d.Bounds
Modifies the bounding object so that it bounds the volume generated by transforming the given bounding object.
transform(Vector4d, Vector4d) - Method in class org.jogamp.java3d.Transform3D
Transform the vector vec using this transform and place the result into vecOut.
transform(Vector4d) - Method in class org.jogamp.java3d.Transform3D
Transform the vector vec using this Transform and place the result back into vec.
transform(Vector4f, Vector4f) - Method in class org.jogamp.java3d.Transform3D
Transform the vector vec using this Transform and place the result into vecOut.
transform(Vector4f) - Method in class org.jogamp.java3d.Transform3D
Transform the vector vec using this Transform and place the result back into vec.
transform(Point3d, Point3d) - Method in class org.jogamp.java3d.Transform3D
Transforms the point parameter with this transform and places the result into pointOut.
transform(Point3d) - Method in class org.jogamp.java3d.Transform3D
Transforms the point parameter with this transform and places the result back into point.
transform(Vector3d, Vector3d) - Method in class org.jogamp.java3d.Transform3D
Transforms the normal parameter by this transform and places the value into normalOut.
transform(Vector3d) - Method in class org.jogamp.java3d.Transform3D
Transforms the normal parameter by this transform and places the value back into normal.
transform(Point3f, Point3f) - Method in class org.jogamp.java3d.Transform3D
Transforms the point parameter with this transform and places the result into pointOut.
transform(Point3f) - Method in class org.jogamp.java3d.Transform3D
Transforms the point parameter with this transform and places the result back into point.
transform(Vector3f, Vector3f) - Method in class org.jogamp.java3d.Transform3D
Transforms the normal parameter by this transform and places the value into normalOut.
transform(Vector3f) - Method in class org.jogamp.java3d.Transform3D
Transforms the normal parameter by this transform and places the value back into normal.
Transform3D - Class in org.jogamp.java3d
A generalized transform object represented internally as a 4x4 double-precision floating point matrix.
Transform3D(Matrix4f) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the 4 x 4 matrix.
Transform3D(Matrix4d) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the 4 x 4 matrix.
Transform3D(Transform3D) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the Transform3D object.
Transform3D() - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform to the identity matrix.
Transform3D(float[]) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the float array of length 16; the top row of the matrix is initialized to the first four elements of the array, and so on.
Transform3D(double[]) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the double precision array of length 16; the top row of the matrix is initialized to the first four elements of the array, and so on.
Transform3D(Quat4d, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the quaternion, translation, and scale values.
Transform3D(Quat4f, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the quaternion, translation, and scale values.
Transform3D(Quat4f, Vector3f, float) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the quaternion, translation, and scale values.
Transform3D(GMatrix) - Constructor for class org.jogamp.java3d.Transform3D
Constructs a transform and initializes it to the upper 4 x 4 of the GMatrix argument.
Transform3D(Matrix3f, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the rotation matrix, translation, and scale values.
Transform3D(Matrix3d, Vector3d, double) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the rotation matrix, translation, and scale values.
Transform3D(Matrix3f, Vector3f, float) - Constructor for class org.jogamp.java3d.Transform3D
Constructs and initializes a transform from the rotation matrix, translation, and scale values.
TransformGroup - Class in org.jogamp.java3d
Group node that contains a transform.
TransformGroup() - Constructor for class org.jogamp.java3d.TransformGroup
Constructs and initializes a TransformGroup using an identity transform.
TransformGroup(Transform3D) - Constructor for class org.jogamp.java3d.TransformGroup
Constructs and initializes a TransformGroup from the Transform passed.
TransformInterpolator - Class in org.jogamp.java3d
TransformInterpolator is an abstract class that extends Interpolator to provide common methods used by various transform related interpolator subclasses.
TransformInterpolator() - Constructor for class org.jogamp.java3d.TransformInterpolator
Constructs a TransformInterpolator node with a null alpha value and a null target of TransformGroup
TransformInterpolator(Alpha, TransformGroup) - Constructor for class org.jogamp.java3d.TransformInterpolator
Constructs a trivial transform interpolator with a specified alpha, a specified target and an default axis set to Identity.
TransformInterpolator(Alpha, TransformGroup, Transform3D) - Constructor for class org.jogamp.java3d.TransformInterpolator
Constructs a new transform interpolator that set an specified alpha, a specified targe and a specified axisOfTransform.
TRANSLATION - Static variable in class org.jogamp.java3d.Transform3D
A translation-only matrix with ones on the diagonal.
TRANSPARENCY_SORT_GEOMETRY - Static variable in class org.jogamp.java3d.View
Policy that specifies that transparent objects are sorted from back to front on a per-geometry basis.
TRANSPARENCY_SORT_NONE - Static variable in class org.jogamp.java3d.View
Policy that specifies that no sorting of transparent objects is done.
transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context.GL_State
 
transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context.LocationData
 
transparencyAlpha - Variable in class org.jogamp.java3d.Jogl2es2Context
 
TransparencyAttributes - Class in org.jogamp.java3d
The TransparencyAttributes object defines all attributes affecting transparency of the object.
TransparencyAttributes() - Constructor for class org.jogamp.java3d.TransparencyAttributes
Constructs a TransparencyAttributes object with default parameters.
TransparencyAttributes(int, float) - Constructor for class org.jogamp.java3d.TransparencyAttributes
Construct TransparencyAttributes object with specified values.
TransparencyAttributes(int, float, int, int) - Constructor for class org.jogamp.java3d.TransparencyAttributes
Construct TransparencyAttributes object with specified values.
TransparencyInterpolator - Class in org.jogamp.java3d
TransparencyInterpolator behavior.
TransparencyInterpolator(Alpha, TransparencyAttributes) - Constructor for class org.jogamp.java3d.TransparencyInterpolator
Constructs a trivial transparency interpolator with a specified target, a minimum transparency of 0.0f and a maximum transparency of 1.0f.
TransparencyInterpolator(Alpha, TransparencyAttributes, float, float) - Constructor for class org.jogamp.java3d.TransparencyInterpolator
Constructs a new transparency interpolator that varies the target material's transparency between the two transparency values.
TransparencySortGeom - Interface in org.jogamp.java3d
An interface that allows sorting the rendering order of transparent geometry.
TransparencySortMap - Class in org.jogamp.java3d
A class mapping Views to a TransparencySortGeom object.
transpose() - Method in class org.jogamp.java3d.Transform3D
Transposes this matrix in place.
transpose(Transform3D) - Method in class org.jogamp.java3d.Transform3D
Transposes transform t1 and places the value into this transform.
TRIANGLE_BUFFER - Static variable in class org.jogamp.java3d.CompressedGeometryHeader
Deprecated.
bufferType: compressed geometry is made up of triangles.
TriangleArray - Class in org.jogamp.java3d
The TriangleArray object draws the array of vertices as individual triangles.
TriangleArray(int, int) - Constructor for class org.jogamp.java3d.TriangleArray
Constructs an empty TriangleArray object using the specified parameters.
TriangleArray(int, int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleArray
Constructs an empty TriangleArray object using the specified parameters.
TriangleArray(int, int, int, int[], int, int[]) - Constructor for class org.jogamp.java3d.TriangleArray
Constructs an empty TriangleArray object using the specified parameters.
TriangleFanArray - Class in org.jogamp.java3d
The TriangleFanArray object draws an array of vertices as a set of connected triangle fans.
TriangleFanArray(int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
Constructs an empty TriangleFanArray object using the specified parameters.
TriangleFanArray(int, int, int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
Constructs an empty TriangleFanArray object using the specified parameters.
TriangleFanArray(int, int, int, int[], int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleFanArray
Constructs an empty TriangleFanArray object using the specified parameters.
TriangleStripArray - Class in org.jogamp.java3d
The TriangleStripArray object draws an array of vertices as a set of connected triangle strips.
TriangleStripArray(int, int, int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
Constructs an empty TriangleStripArray object using the specified parameters.
TriangleStripArray(int, int, int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
Constructs an empty TriangleStripArray object using the specified parameters.
TriangleStripArray(int, int, int, int[], int, int[], int[]) - Constructor for class org.jogamp.java3d.TriangleStripArray
Constructs an empty TriangleStripArray object using the specified parameters.
triangulateIslands(int[][], Point3f[][], int[], ArrayList<GeometryArray>) - Method in interface org.jogamp.java3d.GeometryService
Loops through each island, calling triangulator once per island.
triggeredElements() - Method in class org.jogamp.java3d.WakeupCondition
Returns an iterator of all triggered WakeupCriterias in this Condition.
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