public interface GL3bc extends GL2, GL3
This interface contains all OpenGL [ 3.1 .. 3.3 ] compatibility methods, as well as most of it's extensions defined at the time of this specification.
Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.
Modifier and Type | Field and Description |
---|---|
static int |
GL_FLOAT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC4_NV
Part of
GL_NV_gpu_shader5 |
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ADJACENT_PAIRS_NV, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ADJACENT_PAIRS_NV, GL_AFFINE_2D_NV, GL_AFFINE_3D_NV, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA_BIAS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ALPHA_INTEGER, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_ARC_TO_NV, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BACK_NORMALS_HINT_PGI, GL_BEVEL_NV, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLUE_BIAS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOLD_BIT_NV, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BOUNDING_BOX_NV, GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CIRCULAR_CCW_ARC_TO_NV, GL_CIRCULAR_CW_ARC_TO_NV, GL_CIRCULAR_TANGENT_ARC_TO_NV, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CLOSE_PATH_NV, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_FLOAT_APPLE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_COMPUTE_PROGRAM_NV, GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVEX_HULL_NV, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNT_DOWN_NV, GL_COUNT_UP_NV, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_CUBIC_CURVE_TO_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_PIXEL_TOKEN, GL_DRAW_PIXELS_APPLE, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_DUP_FIRST_CUBIC_CURVE_TO_NV, GL_DUP_LAST_CUBIC_CURVE_TO_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_APPLE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FILE_NAME_NV, GL_FIRST_TO_REST_NV, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FONT_ASCENDER_BIT_NV, GL_FONT_DESCENDER_BIT_NV, GL_FONT_HAS_KERNING_BIT_NV, GL_FONT_HEIGHT_BIT_NV, GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV, GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV, GL_FONT_UNDERLINE_POSITION_BIT_NV, GL_FONT_UNDERLINE_THICKNESS_BIT_NV, GL_FONT_UNITS_PER_EM_BIT_NV, GL_FONT_X_MAX_BOUNDS_BIT_NV, GL_FONT_X_MIN_BOUNDS_BIT_NV, GL_FONT_Y_MAX_BOUNDS_BIT_NV, GL_FONT_Y_MIN_BOUNDS_BIT_NV, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GLYPH_HAS_KERNING_BIT_NV, GL_GLYPH_HEIGHT_BIT_NV, GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV, GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV, GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV, GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV, GL_GLYPH_VERTICAL_BEARING_X_BIT_NV, GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV, GL_GLYPH_WIDTH_BIT_NV, GL_GREEN_BIAS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HALF_APPLE, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_HORIZONTAL_LINE_TO_NV, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INTENSITY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_ITALIC_BIT_NV, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LARGE_CCW_ARC_TO_NV, GL_LARGE_CW_ARC_TO_NV, GL_LAST_VERTEX_CONVENTION_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LAYOUT_DEFAULT_INTEL, GL_LAYOUT_LINEAR_CPU_CACHED_INTEL, GL_LAYOUT_LINEAR_INTEL, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_TO_NV, GL_LINE_TOKEN, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16F, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32F, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DEBUG_MESSAGE_LENGTH_AMD, GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV, GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS, GL_MAX_SPARSE_TEXTURE_SIZE_AMD, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_LOD_WARNING_AMD, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MIN_SPARSE_LEVEL_AMD, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MITER_REVERT_NV, GL_MITER_TRUNCATE_NV, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MOVE_TO_CONTINUES_NV, GL_MOVE_TO_NV, GL_MOVE_TO_RESETS_NV, GL_MULT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NORMAL_BIT_PGI, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PALETTE4_R5_G6_B5_OES, GL_PALETTE4_RGB5_A1_OES, GL_PALETTE4_RGB8_OES, GL_PALETTE4_RGBA4_OES, GL_PALETTE4_RGBA8_OES, GL_PALETTE8_R5_G6_B5_OES, GL_PALETTE8_RGB5_A1_OES, GL_PALETTE8_RGB8_OES, GL_PALETTE8_RGBA4_OES, GL_PALETTE8_RGBA8_OES, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PATH_CLIENT_LENGTH_NV, GL_PATH_COMMAND_COUNT_NV, GL_PATH_COMPUTED_LENGTH_NV, GL_PATH_COORD_COUNT_NV, GL_PATH_COVER_DEPTH_FUNC_NV, GL_PATH_DASH_ARRAY_COUNT_NV, GL_PATH_DASH_CAPS_NV, GL_PATH_DASH_OFFSET_NV, GL_PATH_DASH_OFFSET_RESET_NV, GL_PATH_END_CAPS_NV, GL_PATH_ERROR_POSITION_NV, GL_PATH_FILL_BOUNDING_BOX_NV, GL_PATH_FILL_COVER_MODE_NV, GL_PATH_FILL_MASK_NV, GL_PATH_FILL_MODE_NV, GL_PATH_FOG_GEN_MODE_NV, GL_PATH_FORMAT_PS_NV, GL_PATH_FORMAT_SVG_NV, GL_PATH_GEN_COEFF_NV, GL_PATH_GEN_COLOR_FORMAT_NV, GL_PATH_GEN_COMPONENTS_NV, GL_PATH_GEN_MODE_NV, GL_PATH_INITIAL_DASH_CAP_NV, GL_PATH_INITIAL_END_CAP_NV, GL_PATH_JOIN_STYLE_NV, GL_PATH_MITER_LIMIT_NV, GL_PATH_OBJECT_BOUNDING_BOX_NV, GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV, GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV, GL_PATH_STENCIL_FUNC_NV, GL_PATH_STENCIL_REF_NV, GL_PATH_STENCIL_VALUE_MASK_NV, GL_PATH_STROKE_BOUNDING_BOX_NV, GL_PATH_STROKE_COVER_MODE_NV, GL_PATH_STROKE_MASK_NV, GL_PATH_STROKE_WIDTH_NV, GL_PATH_TERMINAL_DASH_CAP_NV, GL_PATH_TERMINAL_END_CAP_NV, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERTURB_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_CURVE_TO_NV, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_BUFFER_AMD, GL_QUERY_BUFFER_BINDING_AMD, GL_QUERY_OBJECT_AMD, GL_QUERY_RESULT_NO_WAIT_AMD, GL_R, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RECLAIM_MEMORY_HINT_PGI, GL_RECT_NV, GL_RED_BIAS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_RELATIVE_ARC_TO_NV, GL_RELATIVE_CUBIC_CURVE_TO_NV, GL_RELATIVE_HORIZONTAL_LINE_TO_NV, GL_RELATIVE_LARGE_CCW_ARC_TO_NV, GL_RELATIVE_LARGE_CW_ARC_TO_NV, GL_RELATIVE_LINE_TO_NV, GL_RELATIVE_MOVE_TO_NV, GL_RELATIVE_QUADRATIC_CURVE_TO_NV, GL_RELATIVE_SMALL_CCW_ARC_TO_NV, GL_RELATIVE_SMALL_CW_ARC_TO_NV, GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV, GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV, GL_RELATIVE_VERTICAL_LINE_TO_NV, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RESTART_PATH_NV, GL_RETAINED_APPLE, GL_RETURN, GL_RGB_422_APPLE, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_S3TC, GL_RGB4_S3TC, GL_RGBA_DXT5_S3TC, GL_RGBA_FLOAT_MODE, GL_RGBA_FLOAT_MODE_ATI, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA4_DXT5_S3TC, GL_RGBA4_S3TC, GL_ROUND_NV, GL_S, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SKIP_MISSING_GLYPH_NV, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SMALL_CCW_ARC_TO_NV, GL_SMALL_CW_ARC_TO_NV, GL_SMOOTH_CUBIC_CURVE_TO_NV, GL_SMOOTH_QUADRATIC_CURVE_TO_NV, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_SQUARE_NV, GL_STANDARD_FONT_NAME_NV, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_SYSTEM_FONT_NAME_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MEMORY_LAYOUT_INTEL, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_STORAGE_SPARSE_BIT_AMD, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSLATE_2D_NV, GL_TRANSLATE_3D_NV, GL_TRANSLATE_X_NV, GL_TRANSLATE_Y_NV, GL_TRANSPOSE_AFFINE_2D_NV, GL_TRANSPOSE_AFFINE_3D_NV, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRIANGULAR_NV, GL_UNDEFINED_APPLE, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_USE_MISSING_GLYPH_NV, GL_UTF16_NV, GL_UTF8_NV, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_ELEMENT_SWIZZLE_AMD, GL_VERTEX_ID_SWIZZLE_AMD, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VERTICAL_LINE_TO_NV, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VIRTUAL_PAGE_SIZE_X_AMD, GL_VIRTUAL_PAGE_SIZE_Y_AMD, GL_VIRTUAL_PAGE_SIZE_Z_AMD, GL_VOLATILE_APPLE, GL_W_EXT, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_FIRST_VERTEX_CONVENTION, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_LAST_VERTEX_CONVENTION, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_INTEGER_SAMPLES, GL_MAX_SAMPLE_MASK_WORDS, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PROGRAM_POINT_SIZE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SRC1_COLOR, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_SWIZZLE_RGBA, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_ALREADY_SIGNALED, GL_CONDITION_SATISFIED, GL_INT_2_10_10_10_REV, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_OBJECT_TYPE, GL_RGB10_A2UI, GL_SAMPLER_BINDING, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TIMEOUT_EXPIRED, GL_UNSIGNALED, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_WAIT_FAILED
GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_GPU_ADDRESS_NV, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_COMPUTE_SHADER_BIT, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DECODE_EXT, GL_DEPTH_CLAMP_FAR_AMD, GL_DEPTH_CLAMP_NEAR_AMD, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_FACTOR_MAX_AMD, GL_FACTOR_MIN_AMD, GL_FILL, GL_FIXED_ONLY, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_VERTICES_OUT_ARB, GL_GPU_ADDRESS_NV, GL_GREEN_INTEGER, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_BUFFER_AMD, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY_ARB, GL_LOWER_LEFT, GL_MAX_CLIP_DISTANCES, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_SKIP_IMAGES, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_MODE, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_POINT_SIZE_ARB, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_RECTANGLE, GL_QUADS, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R16, GL_R16_SNORM, GL_R3_G3_B2, GL_READ_ONLY, GL_READ_WRITE, GL_RED_SNORM, GL_REPLACE_VALUE_AMD, GL_RG_SNORM, GL_RG16, GL_RG16_SNORM, GL_RGB_SNORM, GL_RGB12, GL_RGB16, GL_RGB16_SNORM, GL_RGB4, GL_RGB5, GL_RGBA_SNORM, GL_RGBA12, GL_RGBA16, GL_RGBA16_SNORM, GL_RGBA2, GL_RIGHT, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER, GL_SAMPLER_BUFFER_AMD, GL_SAMPLES_PASSED, GL_SCALED_RESOLVE_FASTEST_EXT, GL_SCALED_RESOLVE_NICEST_EXT, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SET_AMD, GL_SHADER_INCLUDE_ARB, GL_SKIP_DECODE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRC1_ALPHA, GL_SRGB_DECODE_ARB, GL_STENCIL_BACK_OP_VALUE_AMD, GL_STENCIL_INDEX16, GL_STENCIL_OP_VALUE_AMD, GL_STEREO, GL_SUBSAMPLE_DISTANCE_AMD, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_SYNC_X11_FENCE_EXT, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_COLOR_SAMPLES_NV, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_SRGB_DECODE_EXT, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_WIDTH, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNPACK_LSB_FIRST, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_BLUE, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_COLOR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING, GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING, GL_DEPTH, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH32F_STENCIL8, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_UNDEFINED, GL_GREEN, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_CUBE, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_MAJOR_VERSION, GL_MAX, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_SAMPLES, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_INTEGER, GL_RENDERBUFFER_SAMPLES, GL_RG_INTEGER, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_SIGNED_NORMALIZED, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STREAM_COPY, GL_STREAM_READ, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TIMEOUT_IGNORED, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_INTEGER
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_LABEL_LENGTH, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_QUERY, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_R16F, GL_R32F, GL_R8, GL_RED, GL_RG, GL_RG16F, GL_RG32F, GL_RG8, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_WRAP_R, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
Modifier and Type | Method and Description |
---|---|
void |
glDrawElementsBaseVertex(int mode,
int count,
int type,
Buffer indices,
int basevertex)
Entry point to C language function:
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glDrawElementsInstancedBaseVertex(int mode,
int count,
int type,
Buffer indices,
int instancecount,
int basevertex)
Entry point to C language function:
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
int count,
int type,
Buffer indices,
int basevertex)
Entry point to C language function:
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glGetUniformi64vNV(int program,
int location,
long[] params,
int params_offset)
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params) Part of GL_NV_gpu_shader5 |
void |
glGetUniformi64vNV(int program,
int location,
LongBuffer params)
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64NV(int program,
int location,
long x)
Entry point to C language function:
void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64NV(int program,
int location,
long x)
Entry point to C language function:
void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64NV(int program,
int location,
long x,
long y)
Entry point to C language function:
void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64NV(int program,
int location,
long x,
long y)
Entry point to C language function:
void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64NV(int program,
int location,
long x,
long y,
long z)
Entry point to C language function:
void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64NV(int program,
int location,
long x,
long y,
long z)
Entry point to C language function:
void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64NV(int program,
int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64NV(int program,
int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform1i64NV(int location,
long x)
Entry point to C language function:
void glUniform1i64NV(GLint location, GLint64EXT x) Part of GL_NV_gpu_shader5 |
void |
glUniform1i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform1i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64NV(int location,
long x)
Entry point to C language function:
void glUniform1ui64NV(GLint location, GLuint64EXT x) Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform2i64NV(int location,
long x,
long y)
Entry point to C language function:
void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y) Part of GL_NV_gpu_shader5 |
void |
glUniform2i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform2i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64NV(int location,
long x,
long y)
Entry point to C language function:
void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y) Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform3i64NV(int location,
long x,
long y,
long z)
Entry point to C language function:
void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) Part of GL_NV_gpu_shader5 |
void |
glUniform3i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform3i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64NV(int location,
long x,
long y,
long z)
Entry point to C language function:
void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform4i64NV(int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) Part of GL_NV_gpu_shader5 |
void |
glUniform4i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform4i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64NV(int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_gpu_shader5 |
glAccum, glActiveStencilFaceEXT, glAllocateMemoryNV, glApplyTextureEXT, glAreTexturesResident, glAreTexturesResident, glArrayElement, glAttachObjectARB, glBegin, glBeginConditionalRenderNVX, glBeginOcclusionQueryNV, glBeginPerfMonitorAMD, glBeginVertexShaderEXT, glBeginVideoCaptureNV, glBindLightParameterEXT, glBindMaterialParameterEXT, glBindMultiTextureEXT, glBindParameterEXT, glBindProgramARB, glBindTexGenParameterEXT, glBindTextureUnitParameterEXT, glBindTransformFeedbackNV, glBindVertexShaderEXT, glBindVideoCaptureStreamBufferNV, glBindVideoCaptureStreamTextureNV, glBitmap, glBitmap, glBitmap, glBlendEquationIndexedAMD, glBlendEquationSeparateIndexedAMD, glBlendFuncIndexedAMD, glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateINGR, glBufferParameteri, glCallList, glCallLists, glCheckNamedFramebufferStatusEXT, glClearAccum, glClearColorIi, glClearColorIui, glClearIndex, glClientAttribDefaultEXT, glClipPlane, glClipPlane, glClipPlanef, glClipPlanef, glColor3b, glColor3bv, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3h, glColor3hv, glColor3hv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4fv, glColor4fv, glColor4h, glColor4hv, glColor4hv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ubv, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMaskIndexed, glColorMaterial, glColorSubTable, glColorSubTable, glColorTable, glColorTable, glColorTableParameterfv, glColorTableParameterfv, glColorTableParameteriv, glColorTableParameteriv, glCompileShaderARB, glCompressedMultiTexImage1DEXT, glCompressedMultiTexImage2DEXT, glCompressedMultiTexImage3DEXT, glCompressedMultiTexSubImage1DEXT, glCompressedMultiTexSubImage2DEXT, glCompressedMultiTexSubImage3DEXT, glCompressedTextureImage1DEXT, glCompressedTextureImage2DEXT, glCompressedTextureImage3DEXT, glCompressedTextureSubImage1DEXT, glCompressedTextureSubImage2DEXT, glCompressedTextureSubImage3DEXT, glConvolutionFilter1D, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyImageSubDataNV, glCopyMultiTexImage1DEXT, glCopyMultiTexImage2DEXT, glCopyMultiTexSubImage1DEXT, glCopyMultiTexSubImage2DEXT, glCopyMultiTexSubImage3DEXT, glCopyPathNV, glCopyPixels, glCopyTextureImage1DEXT, glCopyTextureImage2DEXT, glCopyTextureSubImage1DEXT, glCopyTextureSubImage2DEXT, glCopyTextureSubImage3DEXT, glCoverFillPathInstancedNV, glCoverFillPathInstancedNV, glCoverFillPathNV, glCoverStrokePathInstancedNV, glCoverStrokePathInstancedNV, glCoverStrokePathNV, glCreateProgramObjectARB, glCreateShaderObjectARB, glCullParameterdvEXT, glCullParameterdvEXT, glCullParameterfvEXT, glCullParameterfvEXT, glCurrentPaletteMatrix, glDeleteFencesAPPLE, glDeleteFencesAPPLE, glDeleteFencesNV, glDeleteFencesNV, glDeleteLists, glDeleteNamesAMD, glDeleteNamesAMD, glDeleteObjectARB, glDeleteOcclusionQueriesNV, glDeleteOcclusionQueriesNV, glDeletePathsNV, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, glDeleteProgramsARB, glDeleteProgramsARB, glDeleteTransformFeedbacksNV, glDeleteTransformFeedbacksNV, glDeleteVertexShaderEXT, glDepthBoundsEXT, glDetachObjectARB, glDisableClientStateiEXT, glDisableClientStateIndexedEXT, glDisableIndexed, glDisableVariantClientStateEXT, glDisableVertexArrayAttribEXT, glDisableVertexArrayEXT, glDisableVertexAttribAPPLE, glDisableVertexAttribArrayARB, glDrawBuffersATI, glDrawBuffersATI, glDrawElementsInstanced, glDrawPixels, glDrawPixels, glDrawRangeElements, glDrawTextureNV, glDrawTransformFeedbackNV, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEdgeFlagv, glEnableClientStateiEXT, glEnableClientStateIndexedEXT, glEnableIndexed, glEnableVariantClientStateEXT, glEnableVertexArrayAttribEXT, glEnableVertexArrayEXT, glEnableVertexAttribAPPLE, glEnableVertexAttribArrayARB, glEnd, glEndConditionalRenderNVX, glEndList, glEndOcclusionQueryNV, glEndPerfMonitorAMD, glEndVertexShaderEXT, glEndVideoCaptureNV, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMapsNV, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glExtractComponentEXT, glFeedbackBuffer, glFinishFenceAPPLE, glFinishFenceNV, glFinishObjectAPPLE, glFinishTextureSUNX, glFlushMappedNamedBufferRangeEXT, glFlushPixelDataRangeNV, glFlushVertexArrayRangeAPPLE, glFlushVertexArrayRangeNV, glFogCoordd, glFogCoorddv, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordfv, glFogCoordh, glFogCoordhv, glFogCoordhv, glFogCoordPointer, glFogCoordPointer, glFogi, glFogiv, glFogiv, glFramebufferDrawBufferEXT, glFramebufferDrawBuffersEXT, glFramebufferDrawBuffersEXT, glFramebufferReadBufferEXT, glFramebufferTextureEXT, glFramebufferTextureFaceEXT, glFramebufferTextureLayerEXT, glFrameTerminatorGREMEDY, glFreeMemoryNV, glGenerateMultiTexMipmapEXT, glGenerateTextureMipmapEXT, glGenFencesAPPLE, glGenFencesAPPLE, glGenFencesNV, glGenFencesNV, glGenLists, glGenNamesAMD, glGenNamesAMD, glGenOcclusionQueriesNV, glGenOcclusionQueriesNV, glGenPathsNV, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, glGenProgramsARB, glGenProgramsARB, glGenSymbolsEXT, glGenTransformFeedbacksNV, glGenTransformFeedbacksNV, glGenVertexShadersEXT, glGetActiveUniformARB, glGetActiveUniformARB, glGetAttachedObjectsARB, glGetAttachedObjectsARB, glGetBooleanIndexedv, glGetBooleanIndexedv, glGetClipPlane, glGetClipPlane, glGetClipPlanef, glGetClipPlanef, glGetColorTable, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetColorTableParameteriv, glGetCompressedMultiTexImageEXT, glGetCompressedTextureImageEXT, glGetConvolutionFilter, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetConvolutionParameteriv, glGetDoublei_vEXT, glGetDoublei_vEXT, glGetDoubleIndexedvEXT, glGetDoubleIndexedvEXT, glGetFenceivNV, glGetFenceivNV, glGetFloati_vEXT, glGetFloati_vEXT, glGetFloatIndexedvEXT, glGetFloatIndexedvEXT, glGetFramebufferParameterivEXT, glGetFramebufferParameterivEXT, glGetHandleARB, glGetHistogram, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetHistogramParameteriv, glGetImageHandleNV, glGetInfoLogARB, glGetInfoLogARB, glGetIntegerIndexedv, glGetIntegerIndexedv, glGetInvariantBooleanvEXT, glGetInvariantBooleanvEXT, glGetInvariantFloatvEXT, glGetInvariantFloatvEXT, glGetInvariantIntegervEXT, glGetInvariantIntegervEXT, glGetLightiv, glGetLightiv, glGetLocalConstantBooleanvEXT, glGetLocalConstantBooleanvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantIntegervEXT, glGetLocalConstantIntegervEXT, glGetMapAttribParameterfvNV, glGetMapAttribParameterfvNV, glGetMapAttribParameterivNV, glGetMapAttribParameterivNV, glGetMapControlPointsNV, glGetMapdv, glGetMapdv, glGetMapfv, glGetMapfv, glGetMapiv, glGetMapiv, glGetMapParameterfvNV, glGetMapParameterfvNV, glGetMapParameterivNV, glGetMapParameterivNV, glGetMaterialiv, glGetMaterialiv, glGetMinmax, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetMinmaxParameteriv, glGetMultisamplefvNV, glGetMultisamplefvNV, glGetMultiTexEnvfvEXT, glGetMultiTexEnvfvEXT, glGetMultiTexEnvivEXT, glGetMultiTexEnvivEXT, glGetMultiTexGendvEXT, glGetMultiTexGendvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenivEXT, glGetMultiTexGenivEXT, glGetMultiTexImageEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterivEXT, glGetMultiTexParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferSubDataEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedProgramivEXT, glGetNamedProgramivEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramStringEXT, glGetNamedRenderbufferParameterivEXT, glGetNamedRenderbufferParameterivEXT, glGetnColorTable, glGetnConvolutionFilter, glGetnHistogram, glGetnMapdv, glGetnMapdv, glGetnMapfv, glGetnMapfv, glGetnMapiv, glGetnMapiv, glGetnMinmax, glGetnPixelMapfv, glGetnPixelMapfv, glGetnPixelMapuiv, glGetnPixelMapuiv, glGetnPixelMapusv, glGetnPixelMapusv, glGetnPolygonStipple, glGetnPolygonStipple, glGetnSeparableFilter, glGetObjectParameterfvARB, glGetObjectParameterfvARB, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, glGetObjectParameterivARB, glGetObjectParameterivARB, glGetOcclusionQueryivNV, glGetOcclusionQueryivNV, glGetOcclusionQueryuivNV, glGetOcclusionQueryuivNV, glGetPathColorGenfvNV, glGetPathColorGenfvNV, glGetPathColorGenivNV, glGetPathColorGenivNV, glGetPathCommandsNV, glGetPathCommandsNV, glGetPathCoordsNV, glGetPathCoordsNV, glGetPathDashArrayNV, glGetPathDashArrayNV, glGetPathLengthNV, glGetPathMetricRangeNV, glGetPathMetricRangeNV, glGetPathMetricsNV, glGetPathMetricsNV, glGetPathParameterfvNV, glGetPathParameterfvNV, glGetPathParameterivNV, glGetPathParameterivNV, glGetPathSpacingNV, glGetPathSpacingNV, glGetPathTexGenfvNV, glGetPathTexGenfvNV, glGetPathTexGenivNV, glGetPathTexGenivNV, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterivEXT, glGetPixelTransformParameterivEXT, glGetPointeri_vEXT, glGetPolygonStipple, glGetPolygonStipple, glGetPolygonStipple, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIuivNV, glGetProgramEnvParameterIuivNV, glGetProgramivARB, glGetProgramivARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIuivNV, glGetProgramLocalParameterIuivNV, glGetProgramStringARB, glGetProgramSubroutineParameteruivNV, glGetProgramSubroutineParameteruivNV, glGetQueryObjecti64vEXT, glGetQueryObjecti64vEXT, glGetQueryObjectui64vEXT, glGetQueryObjectui64vEXT, glGetSeparableFilter, glGetSeparableFilter, glGetShaderSourceARB, glGetShaderSourceARB, glGetTexGendv, glGetTexGendv, glGetTextureHandleNV, glGetTextureImageEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterivEXT, glGetTextureLevelParameterivEXT, glGetTextureParameterfvEXT, glGetTextureParameterfvEXT, glGetTextureParameterIivEXT, glGetTextureParameterIivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterivEXT, glGetTextureParameterivEXT, glGetTextureSamplerHandleNV, glGetUniformBufferSizeEXT, glGetUniformfvARB, glGetUniformfvARB, glGetUniformivARB, glGetUniformivARB, glGetUniformLocationARB, glGetUniformOffsetEXT, glGetVariantBooleanvEXT, glGetVariantBooleanvEXT, glGetVariantFloatvEXT, glGetVariantFloatvEXT, glGetVariantIntegervEXT, glGetVariantIntegervEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayPointeri_vEXT, glGetVertexArrayPointervEXT, glGetVertexAttribdvARB, glGetVertexAttribdvARB, glGetVertexAttribfvARB, glGetVertexAttribfvARB, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribivARB, glGetVertexAttribivARB, glGetVertexAttribLi64vNV, glGetVertexAttribLi64vNV, glGetVertexAttribLui64vNV, glGetVertexAttribLui64vNV, glGetVideoCaptureivNV, glGetVideoCaptureivNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamivNV, glGetVideoCaptureStreamivNV, glHintPGI, glHistogram, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexFuncEXT, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexMaterialEXT, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glIndexubv, glInitNames, glInsertComponentEXT, glInterleavedArrays, glInterleavedArrays, glInterpolatePathsNV, glIsEnabledIndexed, glIsFenceAPPLE, glIsFenceNV, glIsImageHandleResidentNV, glIsList, glIsNameAMD, glIsOcclusionQueryNV, glIsPathNV, glIsPointInFillPathNV, glIsPointInStrokePathNV, glIsProgramARB, glIsTextureHandleResidentNV, glIsTransformFeedbackNV, glIsVariantEnabledEXT, glIsVertexAttribEnabledAPPLE, glLighti, glLightiv, glLightiv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLinkProgramARB, glListBase, glLoadMatrixd, glLoadMatrixd, glLoadName, glLoadTransposeMatrixd, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glLoadTransposeMatrixf, glLockArraysEXT, glMakeImageHandleNonResidentNV, glMakeImageHandleResidentNV, glMakeTextureHandleNonResidentNV, glMakeTextureHandleResidentNV, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapControlPointsNV, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMapNamedBufferEXT, glMapNamedBufferRangeEXT, glMapParameterfvNV, glMapParameterfvNV, glMapParameterivNV, glMapParameterivNV, glMapTexture2DINTEL, glMapTexture2DINTEL, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2fAPPLE, glMapVertexAttrib2fAPPLE, glMateriali, glMaterialiv, glMaterialiv, glMatrixFrustumEXT, glMatrixIndexPointer, glMatrixIndexubvARB, glMatrixIndexubvARB, glMatrixIndexuivARB, glMatrixIndexuivARB, glMatrixIndexusvARB, glMatrixIndexusvARB, glMatrixLoaddEXT, glMatrixLoaddEXT, glMatrixLoadfEXT, glMatrixLoadfEXT, glMatrixLoadIdentityEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposefEXT, glMatrixLoadTransposefEXT, glMatrixMultdEXT, glMatrixMultdEXT, glMatrixMultfEXT, glMatrixMultfEXT, glMatrixMultTransposedEXT, glMatrixMultTransposedEXT, glMatrixMultTransposefEXT, glMatrixMultTransposefEXT, glMatrixOrthoEXT, glMatrixPopEXT, glMatrixPushEXT, glMatrixRotatedEXT, glMatrixRotatefEXT, glMatrixScaledEXT, glMatrixScalefEXT, glMatrixTranslatedEXT, glMatrixTranslatefEXT, glMinmax, glMultiTexBufferEXT, glMultiTexCoord1bOES, glMultiTexCoord1bvOES, glMultiTexCoord1bvOES, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1fv, glMultiTexCoord1h, glMultiTexCoord1hv, glMultiTexCoord1hv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord1sv, glMultiTexCoord2bOES, glMultiTexCoord2bvOES, glMultiTexCoord2bvOES, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2fv, glMultiTexCoord2h, glMultiTexCoord2hv, glMultiTexCoord2hv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord2sv, glMultiTexCoord3bOES, glMultiTexCoord3bvOES, glMultiTexCoord3bvOES, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3fv, glMultiTexCoord3h, glMultiTexCoord3hv, glMultiTexCoord3hv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord3sv, glMultiTexCoord4bOES, glMultiTexCoord4bvOES, glMultiTexCoord4bvOES, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4dv, glMultiTexCoord4fv, glMultiTexCoord4fv, glMultiTexCoord4h, glMultiTexCoord4hv, glMultiTexCoord4hv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultiTexCoord4sv, glMultiTexCoordPointerEXT, glMultiTexEnvfEXT, glMultiTexEnvfvEXT, glMultiTexEnvfvEXT, glMultiTexEnviEXT, glMultiTexEnvivEXT, glMultiTexEnvivEXT, glMultiTexGendEXT, glMultiTexGendvEXT, glMultiTexGendvEXT, glMultiTexGenfEXT, glMultiTexGenfvEXT, glMultiTexGenfvEXT, glMultiTexGeniEXT, glMultiTexGenivEXT, glMultiTexGenivEXT, glMultiTexImage1DEXT, glMultiTexImage2DEXT, glMultiTexImage3DEXT, glMultiTexParameterfEXT, glMultiTexParameterfvEXT, glMultiTexParameterfvEXT, glMultiTexParameteriEXT, glMultiTexParameterIivEXT, glMultiTexParameterIivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterivEXT, glMultiTexParameterivEXT, glMultiTexRenderbufferEXT, glMultiTexSubImage1DEXT, glMultiTexSubImage2DEXT, glMultiTexSubImage3DEXT, glMultMatrixd, glMultMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultTransposeMatrixf, glNamedBufferDataEXT, glNamedBufferSubDataEXT, glNamedCopyBufferSubDataEXT, glNamedFramebufferRenderbufferEXT, glNamedFramebufferTexture1DEXT, glNamedFramebufferTexture2DEXT, glNamedFramebufferTexture3DEXT, glNamedFramebufferTextureEXT, glNamedFramebufferTextureFaceEXT, glNamedFramebufferTextureLayerEXT, glNamedProgramLocalParameter4dEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4fEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameterI4iEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4uiEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramStringEXT, glNamedRenderbufferStorageEXT, glNamedRenderbufferStorageMultisampleCoverageEXT, glNamedRenderbufferStorageMultisampleEXT, glNewList, glNormal3b, glNormal3bv, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3fv, glNormal3fv, glNormal3h, glNormal3hv, glNormal3hv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glObjectPurgeableAPPLE, glObjectUnpurgeableAPPLE, glPassThrough, glPathColorGenNV, glPathColorGenNV, glPathCommandsNV, glPathCommandsNV, glPathCoordsNV, glPathCoverDepthFuncNV, glPathDashArrayNV, glPathDashArrayNV, glPathFogGenNV, glPathGlyphRangeNV, glPathGlyphsNV, glPathParameterfNV, glPathParameterfvNV, glPathParameterfvNV, glPathParameteriNV, glPathParameterivNV, glPathParameterivNV, glPathStencilDepthOffsetNV, glPathStencilFuncNV, glPathStringNV, glPathSubCommandsNV, glPathSubCommandsNV, glPathSubCoordsNV, glPathTexGenNV, glPathTexGenNV, glPauseTransformFeedbackNV, glPixelDataRangeNV, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelTransferf, glPixelTransferi, glPixelTransformParameterfEXT, glPixelTransformParameterfvEXT, glPixelTransformParameterfvEXT, glPixelTransformParameteriEXT, glPixelTransformParameterivEXT, glPixelTransformParameterivEXT, glPixelZoom, glPNTrianglesfATI, glPNTrianglesiATI, glPointAlongPathNV, glPointAlongPathNV, glPolygonStipple, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopName, glPrimitiveRestartIndexNV, glPrimitiveRestartNV, glPrioritizeTextures, glPrioritizeTextures, glProgramBufferParametersfvNV, glProgramBufferParametersfvNV, glProgramBufferParametersIivNV, glProgramBufferParametersIivNV, glProgramBufferParametersIuivNV, glProgramBufferParametersIuivNV, glProgramEnvParameter4dARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4fARB, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, glProgramEnvParameterI4iNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4uiNV, glProgramEnvParameterI4uivNV, glProgramEnvParameterI4uivNV, glProgramEnvParameters4fvEXT, glProgramEnvParameters4fvEXT, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4uivNV, glProgramEnvParametersI4uivNV, glProgramLocalParameter4dARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4fARB, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, glProgramLocalParameterI4iNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4uiNV, glProgramLocalParameterI4uivNV, glProgramLocalParameterI4uivNV, glProgramLocalParameters4fvEXT, glProgramLocalParameters4fvEXT, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4uivNV, glProgramLocalParametersI4uivNV, glProgramStringARB, glProgramSubroutineParametersuivNV, glProgramSubroutineParametersuivNV, glProgramUniform1uiEXT, glProgramUniform1uivEXT, glProgramUniform1uivEXT, glProgramUniform2uiEXT, glProgramUniform2uivEXT, glProgramUniform2uivEXT, glProgramUniform3uiEXT, glProgramUniform3uivEXT, glProgramUniform3uivEXT, glProgramUniform4uiEXT, glProgramUniform4uivEXT, glProgramUniform4uivEXT, glProgramUniformHandleui64NV, glProgramUniformHandleui64vNV, glProgramUniformHandleui64vNV, glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x3fvEXT, glProgramUniformMatrix4x3fvEXT, glProgramVertexLimitNV, glProvokingVertexEXT, glPushAttrib, glPushClientAttrib, glPushClientAttribDefaultEXT, glPushName, glQueryMatrixxOES, glQueryMatrixxOES, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderbufferStorageMultisampleCoverageNV, glRenderMode, glResetHistogram, glResetMinmax, glResumeTransformFeedbackNV, glRotated, glSampleMaskIndexedNV, glScaled, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3fv, glSecondaryColor3h, glSecondaryColor3hv, glSecondaryColor3hv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColor3usv, glSecondaryColorPointer, glSecondaryColorPointer, glSelectBuffer, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, glSeparableFilter2D, glSeparableFilter2D, glSetFenceAPPLE, glSetFenceNV, glSetInvariantEXT, glSetLocalConstantEXT, glShaderOp1EXT, glShaderOp2EXT, glShaderOp3EXT, glShaderSourceARB, glShaderSourceARB, glStencilClearTagEXT, glStencilFillPathInstancedNV, glStencilFillPathInstancedNV, glStencilFillPathNV, glStencilStrokePathInstancedNV, glStencilStrokePathInstancedNV, glStencilStrokePathNV, glStringMarkerGREMEDY, glSwizzleEXT, glSyncTextureINTEL, glTestFenceAPPLE, glTestFenceNV, glTestObjectAPPLE, glTexCoord1bOES, glTexCoord1bvOES, glTexCoord1bvOES, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1h, glTexCoord1hv, glTexCoord1hv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2bOES, glTexCoord2bvOES, glTexCoord2bvOES, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2h, glTexCoord2hv, glTexCoord2hv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3bOES, glTexCoord3bvOES, glTexCoord3bvOES, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3h, glTexCoord3hv, glTexCoord3hv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4bOES, glTexCoord4bvOES, glTexCoord4bvOES, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4h, glTexCoord4hv, glTexCoord4hv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexGend, glTexGendv, glTexGendv, glTexRenderbufferNV, glTexStorageSparseAMD, glTextureBarrierNV, glTextureBufferEXT, glTextureImage1DEXT, glTextureImage2DEXT, glTextureImage3DEXT, glTextureLightEXT, glTextureMaterialEXT, glTextureNormalEXT, glTextureParameterfEXT, glTextureParameterfvEXT, glTextureParameterfvEXT, glTextureParameteriEXT, glTextureParameterIivEXT, glTextureParameterIivEXT, glTextureParameterIuivEXT, glTextureParameterIuivEXT, glTextureParameterivEXT, glTextureParameterivEXT, glTextureRangeAPPLE, glTextureRenderbufferEXT, glTextureStorageSparseAMD, glTextureSubImage1DEXT, glTextureSubImage2DEXT, glTextureSubImage3DEXT, glTransformPathNV, glTransformPathNV, glTranslated, glUniform1fARB, glUniform1fvARB, glUniform1fvARB, glUniform1iARB, glUniform1ivARB, glUniform1ivARB, glUniform2fARB, glUniform2fvARB, glUniform2fvARB, glUniform2iARB, glUniform2ivARB, glUniform2ivARB, glUniform3fARB, glUniform3fvARB, glUniform3fvARB, glUniform3iARB, glUniform3ivARB, glUniform3ivARB, glUniform4fARB, glUniform4fvARB, glUniform4fvARB, glUniform4iARB, glUniform4ivARB, glUniform4ivARB, glUniformBufferEXT, glUniformHandleui64NV, glUniformHandleui64vNV, glUniformHandleui64vNV, glUniformMatrix2fvARB, glUniformMatrix2fvARB, glUniformMatrix3fvARB, glUniformMatrix3fvARB, glUniformMatrix4fvARB, glUniformMatrix4fvARB, glUnlockArraysEXT, glUnmapNamedBufferEXT, glUnmapTexture2DINTEL, glUseProgramObjectARB, glValidateProgramARB, glVariantbvEXT, glVariantbvEXT, glVariantdvEXT, glVariantdvEXT, glVariantfvEXT, glVariantfvEXT, glVariantivEXT, glVariantivEXT, glVariantPointerEXT, glVariantPointerEXT, glVariantsvEXT, glVariantsvEXT, glVariantubvEXT, glVariantubvEXT, glVariantuivEXT, glVariantuivEXT, glVariantusvEXT, glVariantusvEXT, glVDPAUFiniNV, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, glVDPAUInitNV, glVDPAUIsSurfaceNV, glVDPAUMapSurfacesNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAUSurfaceAccessNV, glVDPAUUnmapSurfacesNV, glVDPAUUnregisterSurfaceNV, glVertex2bOES, glVertex2bvOES, glVertex2bvOES, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2h, glVertex2hv, glVertex2hv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3bOES, glVertex3bvOES, glVertex3bvOES, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3h, glVertex3hv, glVertex3hv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4bOES, glVertex4bvOES, glVertex4bvOES, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4h, glVertex4hv, glVertex4hv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexArrayColorOffsetEXT, glVertexArrayEdgeFlagOffsetEXT, glVertexArrayFogCoordOffsetEXT, glVertexArrayIndexOffsetEXT, glVertexArrayMultiTexCoordOffsetEXT, glVertexArrayNormalOffsetEXT, glVertexArrayParameteriAPPLE, glVertexArrayRangeAPPLE, glVertexArrayRangeNV, glVertexArraySecondaryColorOffsetEXT, glVertexArrayTexCoordOffsetEXT, glVertexArrayVertexAttribIOffsetEXT, glVertexArrayVertexAttribOffsetEXT, glVertexArrayVertexOffsetEXT, glVertexAttrib1dARB, glVertexAttrib1dvARB, glVertexAttrib1dvARB, glVertexAttrib1fARB, glVertexAttrib1fvARB, glVertexAttrib1fvARB, glVertexAttrib1h, glVertexAttrib1hv, glVertexAttrib1hv, glVertexAttrib1sARB, glVertexAttrib1svARB, glVertexAttrib1svARB, glVertexAttrib2dARB, glVertexAttrib2dvARB, glVertexAttrib2dvARB, glVertexAttrib2fARB, glVertexAttrib2fvARB, glVertexAttrib2fvARB, glVertexAttrib2h, glVertexAttrib2hv, glVertexAttrib2hv, glVertexAttrib2sARB, glVertexAttrib2svARB, glVertexAttrib2svARB, glVertexAttrib3dARB, glVertexAttrib3dvARB, glVertexAttrib3dvARB, glVertexAttrib3fARB, glVertexAttrib3fvARB, glVertexAttrib3fvARB, glVertexAttrib3h, glVertexAttrib3hv, glVertexAttrib3hv, glVertexAttrib3sARB, glVertexAttrib3svARB, glVertexAttrib3svARB, glVertexAttrib4bvARB, glVertexAttrib4bvARB, glVertexAttrib4dARB, glVertexAttrib4dvARB, glVertexAttrib4dvARB, glVertexAttrib4fARB, glVertexAttrib4fvARB, glVertexAttrib4fvARB, glVertexAttrib4h, glVertexAttrib4hv, glVertexAttrib4hv, glVertexAttrib4ivARB, glVertexAttrib4ivARB, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, glVertexAttrib4NivARB, glVertexAttrib4NivARB, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, glVertexAttrib4NubARB, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, glVertexAttrib4sARB, glVertexAttrib4svARB, glVertexAttrib4svARB, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, glVertexAttrib4uivARB, glVertexAttrib4uivARB, glVertexAttrib4usvARB, glVertexAttrib4usvARB, glVertexAttribI1iEXT, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, glVertexAttribI1uiEXT, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, glVertexAttribI2iEXT, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, glVertexAttribI2uiEXT, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, glVertexAttribI3iEXT, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, glVertexAttribI3uiEXT, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, glVertexAttribI4iEXT, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, glVertexAttribI4svEXT, glVertexAttribI4svEXT, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, glVertexAttribI4uiEXT, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, glVertexAttribIPointer, glVertexAttribIPointerEXT, glVertexAttribL1i64NV, glVertexAttribL1i64vNV, glVertexAttribL1i64vNV, glVertexAttribL1ui64NV, glVertexAttribL1ui64vNV, glVertexAttribL1ui64vNV, glVertexAttribL2i64NV, glVertexAttribL2i64vNV, glVertexAttribL2i64vNV, glVertexAttribL2ui64NV, glVertexAttribL2ui64vNV, glVertexAttribL2ui64vNV, glVertexAttribL3i64NV, glVertexAttribL3i64vNV, glVertexAttribL3i64vNV, glVertexAttribL3ui64NV, glVertexAttribL3ui64vNV, glVertexAttribL3ui64vNV, glVertexAttribL4i64NV, glVertexAttribL4i64vNV, glVertexAttribL4i64vNV, glVertexAttribL4ui64NV, glVertexAttribL4ui64vNV, glVertexAttribL4ui64vNV, glVertexAttribLFormatNV, glVertexAttribParameteriAMD, glVertexAttribPointer, glVertexAttribPointerARB, glVertexAttribPointerARB, glVertexAttribs1hv, glVertexAttribs1hv, glVertexAttribs2hv, glVertexAttribs2hv, glVertexAttribs3hv, glVertexAttribs3hv, glVertexAttribs4hv, glVertexAttribs4hv, glVertexBlendARB, glVertexWeightfEXT, glVertexWeightfvEXT, glVertexWeightfvEXT, glVertexWeighth, glVertexWeighthv, glVertexWeighthv, glVertexWeightPointerEXT, glVertexWeightPointerEXT, glVideoCaptureNV, glVideoCaptureNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterivNV, glVideoCaptureStreamParameterivNV, glWeightbvARB, glWeightbvARB, glWeightdvARB, glWeightdvARB, glWeightfvARB, glWeightfvARB, glWeightivARB, glWeightivARB, glWeightPathsNV, glWeightPathsNV, glWeightPointer, glWeightsvARB, glWeightsvARB, glWeightubvARB, glWeightubvARB, glWeightuivARB, glWeightuivARB, glWeightusvARB, glWeightusvARB, glWindowPos2d, glWindowPos2dv, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, glWindowPos3sv, glWriteMaskEXT, mapNamedBuffer, mapNamedBufferRange
glAlphaFunc, glClientActiveTexture, glColor4ub, glDrawElements, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
glBindFragDataLocationIndexed, glColorP3ui, glColorP3uiv, glColorP3uiv, glColorP4ui, glColorP4uiv, glColorP4uiv, glDrawElementsBaseVertex, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glFramebufferTexture, glGetFragDataIndex, glGetMultisamplefv, glGetMultisamplefv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glMultiDrawElementsBaseVertex, glMultiTexCoordP1ui, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, glMultiTexCoordP2ui, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, glMultiTexCoordP3ui, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, glMultiTexCoordP4ui, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, glNormalP3ui, glNormalP3uiv, glNormalP3uiv, glProvokingVertex, glQueryCounter, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glSecondaryColorP3ui, glSecondaryColorP3uiv, glSecondaryColorP3uiv, glTexCoordP1ui, glTexCoordP1uiv, glTexCoordP1uiv, glTexCoordP2ui, glTexCoordP2uiv, glTexCoordP2uiv, glTexCoordP3ui, glTexCoordP3uiv, glTexCoordP3uiv, glTexCoordP4ui, glTexCoordP4uiv, glTexCoordP4uiv, glTexImage2DMultisample, glTexImage3DMultisample, glVertexAttribP1ui, glVertexAttribP1uiv, glVertexAttribP1uiv, glVertexAttribP2ui, glVertexAttribP2uiv, glVertexAttribP2uiv, glVertexAttribP3ui, glVertexAttribP3uiv, glVertexAttribP3uiv, glVertexAttribP4ui, glVertexAttribP4uiv, glVertexAttribP4uiv, glVertexP2ui, glVertexP2uiv, glVertexP2uiv, glVertexP3ui, glVertexP3uiv, glVertexP3uiv, glVertexP4ui, glVertexP4uiv, glVertexP4uiv
glBindSampler, glClientWaitSync, glDeleteSamplers, glDeleteSamplers, glDeleteSync, glFenceSync, glGenSamplers, glGenSamplers, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetSamplerParameterfv, glGetSamplerParameterfv, glGetSamplerParameteriv, glGetSamplerParameteriv, glGetSynciv, glGetSynciv, glIsSampler, glIsSync, glSamplerParameterf, glSamplerParameterfv, glSamplerParameterfv, glSamplerParameteri, glSamplerParameteriv, glSamplerParameteriv, glVertexAttribDivisor, glWaitSync
glBeginConditionalRender, glBindFragDataLocation, glBufferAddressRangeNV, glClampColor, glClearNamedBufferDataEXT, glClearNamedBufferSubDataEXT, glColorFormatNV, glColorMaski, glCompileShaderIncludeARB, glCompileShaderIncludeARB, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCopyTexImage1D, glCopyTexSubImage1D, glCreateSyncFromCLeventARB, glDebugMessageEnableAMD, glDebugMessageEnableAMD, glDebugMessageInsertAMD, glDeleteNamedStringARB, glDisableClientState, glDisablei, glDrawBuffer, glEdgeFlagFormatNV, glEnableClientState, glEnablei, glEndConditionalRender, glFogCoordFormatNV, glFramebufferTexture1D, glFramebufferTextureARB, glFramebufferTextureFaceARB, glFramebufferTextureLayerARB, glGetActiveUniformName, glGetActiveUniformName, glGetBooleani_v, glGetBooleani_v, glGetBufferParameterui64vNV, glGetBufferParameterui64vNV, glGetBufferSubData, glGetCompressedTexImage, glGetCompressedTexImage, glGetDebugMessageLogAMD, glGetDebugMessageLogAMD, glGetDoublev, glGetDoublev, glGetIntegerui64i_vNV, glGetIntegerui64i_vNV, glGetIntegerui64vNV, glGetIntegerui64vNV, glGetNamedBufferParameterui64vNV, glGetNamedBufferParameterui64vNV, glGetNamedFramebufferParameterivEXT, glGetNamedFramebufferParameterivEXT, glGetNamedStringARB, glGetNamedStringARB, glGetNamedStringivARB, glGetNamedStringivARB, glGetnCompressedTexImage, glGetnTexImage, glGetnUniformdv, glGetnUniformdv, glGetnUniformuiv, glGetnUniformuiv, glGetQueryObjectiv, glGetQueryObjectiv, glGetTexImage, glGetTexImage, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformui64vNV, glGetUniformui64vNV, glGetVertexAttribdv, glGetVertexAttribdv, glImportSyncEXT, glIndexFormatNV, glIsBufferResidentNV, glIsEnabledi, glIsNamedBufferResidentNV, glIsNamedStringARB, glLogicOp, glMakeBufferNonResidentNV, glMakeBufferResidentNV, glMakeNamedBufferNonResidentNV, glMakeNamedBufferResidentNV, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawArraysIndirectAMD, glMultiDrawElements, glMultiDrawElementsIndirectAMD, glNamedFramebufferParameteriEXT, glNamedStringARB, glNormalFormatNV, glPixelStoref, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glPointSize, glPolygonMode, glPrimitiveRestartIndex, glProgramParameteriARB, glProgramUniformui64NV, glProgramUniformui64vNV, glProgramUniformui64vNV, glSecondaryColorFormatNV, glSetMultisamplefvAMD, glSetMultisamplefvAMD, glStencilOpValueAMD, glTessellationFactorAMD, glTessellationModeAMD, glTexBuffer, glTexCoordFormatNV, glTexImage1D, glTexImage1D, glTexImage2DMultisampleCoverageNV, glTexImage3DMultisampleCoverageNV, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage1D, glTexSubImage1D, glTextureBufferRangeEXT, glTextureImage2DMultisampleCoverageNV, glTextureImage2DMultisampleNV, glTextureImage3DMultisampleCoverageNV, glTextureImage3DMultisampleNV, glUniformui64NV, glUniformui64vNV, glUniformui64vNV, glVertexArrayBindVertexBufferEXT, glVertexArrayVertexAttribBindingEXT, glVertexArrayVertexAttribFormatEXT, glVertexArrayVertexAttribIFormatEXT, glVertexArrayVertexAttribLFormatEXT, glVertexArrayVertexBindingDivisorEXT, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribFormatNV, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4bv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ubv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIFormatNV, glVertexFormatNV
glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindVertexArray, glBlitFramebuffer, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glCopyBufferSubData, glDeleteVertexArrays, glDeleteVertexArrays, glDrawArraysInstanced, glDrawBuffers, glDrawBuffers, glDrawElementsInstanced, glDrawRangeElements, glEndTransformFeedback, glFramebufferTextureLayer, glGenVertexArrays, glGenVertexArrays, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetFragDataLocation, glGetIntegeri_v, glGetIntegeri_v, glGetInternalformativ, glGetInternalformativ, glGetStringi, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glIsVertexArray, glReadBuffer, glRenderbufferStorageMultisample, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformBlockBinding, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribIPointer, isPBOPackBound, isPBOUnpackBound
glAttachShader, glBeginQuery, glBindAttribLocation, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetQueryiv, glGetQueryiv, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glPushDebugGroup, glPushDebugGroup, glReleaseShaderCompiler, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1D, glTextureStorage2D, glTextureStorage3D, glUnmapBuffer, glViewport
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
static final int GL_INT64_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_NV
GL_NV_gpu_shader5
static final int GL_INT8_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC4_NV
GL_NV_gpu_shader5
static final int GL_INT16_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC4_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC4_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC4_NV
GL_NV_gpu_shader5
void glGetUniformi64vNV(int program, int location, LongBuffer params)
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params)
GL_NV_gpu_shader5
params
- a direct or array-backed LongBuffer
void glGetUniformi64vNV(int program, int location, long[] params, int params_offset)
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params)
GL_NV_gpu_shader5
void glProgramUniform1i64NV(int program, int location, long x)
void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x)
GL_NV_gpu_shader5
void glProgramUniform1i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform1i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform1ui64NV(int program, int location, long x)
void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x)
GL_NV_gpu_shader5
void glProgramUniform1ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform1ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform2i64NV(int program, int location, long x, long y)
void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
GL_NV_gpu_shader5
void glProgramUniform2i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform2i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform2ui64NV(int program, int location, long x, long y)
void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
GL_NV_gpu_shader5
void glProgramUniform2ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform2ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
GL_NV_gpu_shader5
void glProgramUniform3i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform3i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
GL_NV_gpu_shader5
void glProgramUniform3ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform3ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
GL_NV_gpu_shader5
void glProgramUniform4i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform4i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
GL_NV_gpu_shader5
void glProgramUniform4ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glProgramUniform4ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glUniform1i64NV(int location, long x)
void glUniform1i64NV(GLint location, GLint64EXT x)
GL_NV_gpu_shader5
void glUniform1i64vNV(int location, int count, LongBuffer value)
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform1i64vNV(int location, int count, long[] value, int value_offset)
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glUniform1ui64NV(int location, long x)
void glUniform1ui64NV(GLint location, GLuint64EXT x)
GL_NV_gpu_shader5
void glUniform1ui64vNV(int location, int count, LongBuffer value)
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform1ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glUniform2i64NV(int location, long x, long y)
void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y)
GL_NV_gpu_shader5
void glUniform2i64vNV(int location, int count, LongBuffer value)
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform2i64vNV(int location, int count, long[] value, int value_offset)
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glUniform2ui64NV(int location, long x, long y)
void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y)
GL_NV_gpu_shader5
void glUniform2ui64vNV(int location, int count, LongBuffer value)
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform2ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glUniform3i64NV(int location, long x, long y, long z)
void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
GL_NV_gpu_shader5
void glUniform3i64vNV(int location, int count, LongBuffer value)
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform3i64vNV(int location, int count, long[] value, int value_offset)
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glUniform3ui64NV(int location, long x, long y, long z)
void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
GL_NV_gpu_shader5
void glUniform3ui64vNV(int location, int count, LongBuffer value)
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform3ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glUniform4i64NV(int location, long x, long y, long z, long w)
void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
GL_NV_gpu_shader5
void glUniform4i64vNV(int location, int count, LongBuffer value)
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform4i64vNV(int location, int count, long[] value, int value_offset)
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value)
GL_NV_gpu_shader5
void glUniform4ui64NV(int location, long x, long y, long z, long w)
void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
GL_NV_gpu_shader5
void glUniform4ui64vNV(int location, int count, LongBuffer value)
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
value
- a direct or array-backed LongBuffer
void glUniform4ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value)
GL_NV_gpu_shader5
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
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