javax.media.opengl
Class TraceGL2ES1

java.lang.Object
  extended by javax.media.opengl.TraceGL2ES1
All Implemented Interfaces:
GLLightingFunc, GLMatrixFunc, GLPointerFunc, GL, GL2ES1, GLBase

public class TraceGL2ES1
extends Object
implements GLBase, GL, GLMatrixFunc, GLPointerFunc, GLLightingFunc, GL2ES1

Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStream before and after each OpenGL method call. Sample code which installs this pipeline:

     GL gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));


Field Summary
static boolean DEBUG
           
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Constructor Summary
TraceGL2ES1(GL2ES1 downstreamGL2ES1, PrintStream stream)
           
 
Method Summary
 GLContext getContext()
          Returns the GLContext with which this GL object is associated.
 Object getExtension(String arg0)
          Returns an object providing access to the specified OpenGL extension.
 GL getGL()
          Casts this object to the GL interface.
 GL2 getGL2()
          Casts this object to the GL2 interface.
 GL2ES1 getGL2ES1()
          Casts this object to the GL2ES1 interface.
 GL2ES2 getGL2ES2()
          Casts this object to the GL2ES2 interface.
 GL2GL3 getGL2GL3()
          Casts this object to the GL2GL3 interface.
 GL3 getGL3()
          Casts this object to the GL3 interface.
 GL3bc getGL3bc()
          Casts this object to the GL3bc interface.
 GL4 getGL4()
          Casts this object to the GL4 interface.
 GL4bc getGL4bc()
          Casts this object to the GL4bc interface.
 GLES1 getGLES1()
          Casts this object to the GLES1 interface.
 GLES2 getGLES2()
          Casts this object to the GLES2 interface.
 GLProfile getGLProfile()
          Returns the GLProfile with which this GL object is associated.
 Object getPlatformGLExtensions()
          Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed.
 int getSwapInterval()
          Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
 void glActiveTexture(int arg0)
          Interface to C language function:
void glActiveTexture(GLenum texture);
 void glAlphaFunc(int arg0, float arg1)
          Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref);
 void glBindBuffer(int arg0, int arg1)
          Interface to C language function:
void glBindBuffer(GLenum target, GLuint buffer);
 void glBindFramebuffer(int arg0, int arg1)
          Interface to C language function:
void glBindFramebuffer(GLenum target, GLuint framebuffer);
 void glBindRenderbuffer(int arg0, int arg1)
          Interface to C language function:
void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
 void glBindTexture(int arg0, int arg1)
          Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);
 void glBlendEquation(int arg0)
          Interface to C language function:
void glBlendEquation(GLenum mode);
 void glBlendEquationSeparate(int arg0, int arg1)
          Interface to C language function:
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
 void glBlendFunc(int arg0, int arg1)
          Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);
 void glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
          Interface to C language function:
void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
 void glBufferData(int arg0, long arg1, Buffer arg2, int arg3)
          Interface to C language function:
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
 void glBufferSubData(int arg0, long arg1, long arg2, Buffer arg3)
          Interface to C language function:
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
 int glCheckFramebufferStatus(int arg0)
          Interface to C language function:
GLenum glCheckFramebufferStatus(GLenum target);
 void glClear(int arg0)
          Interface to C language function:
void glClear(GLbitfield mask);
 void glClearColor(float arg0, float arg1, float arg2, float arg3)
          Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 void glClearDepth(double arg0)
           
 void glClearDepthf(float arg0)
          Interface to C language function:
void glClearDepthf(GLclampf depth);
 void glClearStencil(int arg0)
          Interface to C language function:
void glClearStencil(GLint s);
 void glClientActiveTexture(int arg0)
          Interface to C language function:
void glClientActiveTexture(GLenum texture);
 void glColor4f(float arg0, float arg1, float arg2, float arg3)
           
 void glColor4ub(byte arg0, byte arg1, byte arg2, byte arg3)
          Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
 void glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
          Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 void glColorPointer(GLArrayData arg0)
           
 void glColorPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glColorPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 void glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void glCullFace(int arg0)
          Interface to C language function:
void glCullFace(GLenum mode);
 void glCurrentPaletteMatrix(int arg0)
          Entry point to C language function: void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
Part of GL_OES_matrix_palette
 void glDeleteBuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
 void glDeleteBuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
 void glDeleteFramebuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
 void glDeleteFramebuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
 void glDeleteRenderbuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
 void glDeleteRenderbuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
 void glDeleteTextures(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDeleteTextures(int arg0, IntBuffer arg1)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDepthFunc(int arg0)
          Interface to C language function:
void glDepthFunc(GLenum func);
 void glDepthMask(boolean arg0)
          Interface to C language function:
void glDepthMask(GLboolean flag);
 void glDepthRange(double arg0, double arg1)
           
 void glDepthRangef(float arg0, float arg1)
          Interface to C language function:
void glDepthRangef(GLclampf zNear, GLclampf zFar);
 void glDisable(int arg0)
          Interface to C language function:
void glDisable(GLenum cap);
 void glDisableClientState(int arg0)
           
 void glDrawArrays(int arg0, int arg1, int arg2)
          Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
 void glDrawElements(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glDrawElements(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glEnable(int arg0)
          Interface to C language function:
void glEnable(GLenum cap);
 void glEnableClientState(int arg0)
           
 void glFinish()
          Interface to C language function:
void glFinish(void);
 void glFlush()
          Interface to C language function:
void glFlush(void);
 void glFogf(int arg0, float arg1)
          Interface to C language function:
void glFogf(GLenum pname, GLfloat param);
 void glFogfv(int arg0, float[] arg1, int arg2)
          Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
 void glFogfv(int arg0, FloatBuffer arg1)
          Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
 void glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
          Interface to C language function:
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 void glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Interface to C language function:
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void glFrontFace(int arg0)
          Interface to C language function:
void glFrontFace(GLenum mode);
 void glFrustum(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
           
 void glFrustumf(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
           
 void glGenBuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);
 void glGenBuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);
 void glGenerateMipmap(int arg0)
          Interface to C language function:
void glGenerateMipmap(GLenum target);
 void glGenFramebuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
 void glGenFramebuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
 void glGenRenderbuffers(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
 void glGenRenderbuffers(int arg0, IntBuffer arg1)
          Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
 void glGenTextures(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGenTextures(int arg0, IntBuffer arg1)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGetBooleanv(int arg0, byte[] arg1, int arg2)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 void glGetBooleanv(int arg0, ByteBuffer arg1)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 int glGetBoundBuffer(int arg0)
           
 void glGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetBufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 long glGetBufferSize(int arg0)
           
 int glGetError()
          Interface to C language function:
GLenum glGetError(void);
 void glGetFloatv(int arg0, float[] arg1, int arg2)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFloatv(int arg0, FloatBuffer arg1)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
 void glGetIntegerv(int arg0, int[] arg1, int arg2)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetIntegerv(int arg0, IntBuffer arg1)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetLightfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
 void glGetLightfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
 void glGetMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
 void glGetMaterialfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
 void glGetRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetRenderbufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
 String glGetString(int arg0)
          Interface to C language function:
const GLubyte * glGetString(GLenum name);
 void glGetTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
 void glGetTexEnvfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
 void glGetTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
 void glGetTexEnviv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
 void glGetTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glGetTexGenfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glGetTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glGetTexGeniv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glHint(int arg0, int arg1)
          Interface to C language function:
void glHint(GLenum target, GLenum mode);
 boolean glIsBuffer(int arg0)
          Interface to C language function:
GLboolean glIsBuffer(GLuint buffer);
 boolean glIsEnabled(int arg0)
          Interface to C language function:
GLboolean glIsEnabled(GLenum cap);
 boolean glIsFramebuffer(int arg0)
          Interface to C language function:
GLboolean glIsFramebuffer(GLuint framebuffer);
 boolean glIsRenderbuffer(int arg0)
          Interface to C language function:
GLboolean glIsRenderbuffer(GLuint renderbuffer);
 boolean glIsTexture(int arg0)
          Interface to C language function:
GLboolean glIsTexture(GLuint texture);
 boolean glIsVBOArrayEnabled()
           
 boolean glIsVBOElementArrayEnabled()
           
 void glLightf(int arg0, int arg1, float arg2)
          Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param);
 void glLightfv(int arg0, int arg1, float[] arg2, int arg3)
           
 void glLightfv(int arg0, int arg1, FloatBuffer arg2)
           
 void glLightModelf(int arg0, float arg1)
          Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param);
 void glLightModelfv(int arg0, float[] arg1, int arg2)
          Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
 void glLightModelfv(int arg0, FloatBuffer arg1)
          Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
 void glLineWidth(float arg0)
          Interface to C language function:
void glLineWidth(GLfloat width);
 void glLoadIdentity()
           
 void glLoadMatrixf(float[] arg0, int arg1)
           
 void glLoadMatrixf(FloatBuffer arg0)
          glLoadMatrixf
 void glLogicOp(int arg0)
          Interface to C language function:
void glLogicOp(GLenum opcode);
 ByteBuffer glMapBuffer(int arg0, int arg1)
          Interface to C language function:
GLeglImageOES glMapBufferOES(GLenum target, GLenum access);
 void glMaterialf(int arg0, int arg1, float arg2)
           
 void glMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
           
 void glMaterialfv(int arg0, int arg1, FloatBuffer arg2)
           
 void glMatrixIndexPointer(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_OES_matrix_palette
 void glMatrixMode(int arg0)
          sets the current matrix
 void glMultiTexCoord4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Interface to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glMultMatrixf(float[] arg0, int arg1)
           
 void glMultMatrixf(FloatBuffer arg0)
          glMultMatrixf
 void glNormal3f(float arg0, float arg1, float arg2)
          Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
 void glNormalPointer(GLArrayData arg0)
           
 void glNormalPointer(int arg0, int arg1, Buffer arg2)
           
 void glNormalPointer(int arg0, int arg1, long arg2)
           
 void glOrtho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
           
 void glOrthof(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
           
 void glPixelStorei(int arg0, int arg1)
          Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);
 void glPointParameterf(int arg0, float arg1)
          Interface to C language function:
void glPointParameterf(GLenum pname, GLfloat param);
 void glPointParameterfv(int arg0, float[] arg1, int arg2)
          Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params);
 void glPointParameterfv(int arg0, FloatBuffer arg1)
          Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params);
 void glPointSize(float arg0)
          Interface to C language function:
void glPointSize(GLfloat size);
 void glPolygonOffset(float arg0, float arg1)
          Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);
 void glPopMatrix()
           
 void glPushMatrix()
           
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
          Interface to C language function:
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 void glRotatef(float arg0, float arg1, float arg2, float arg3)
           
 void glSampleCoverage(float arg0, boolean arg1)
          Interface to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);
 void glScalef(float arg0, float arg1, float arg2)
           
 void glScissor(int arg0, int arg1, int arg2, int arg3)
          Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
 void glShadeModel(int arg0)
           
 void glStencilFunc(int arg0, int arg1, int arg2)
          Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);
 void glStencilMask(int arg0)
          Interface to C language function:
void glStencilMask(GLuint mask);
 void glStencilOp(int arg0, int arg1, int arg2)
          Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
 void glTexCoordPointer(GLArrayData arg0)
           
 void glTexCoordPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glTexCoordPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glTexEnvf(int arg0, int arg1, float arg2)
          Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
 void glTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexEnvfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexEnvi(int arg0, int arg1, int arg2)
          Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param);
 void glTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
 void glTexEnviv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
 void glTexGenf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexGenfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexGeni(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexGeniv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexParameterf(int arg0, int arg1, float arg2)
          Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
 void glTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameteri(int arg0, int arg1, int arg2)
          Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);
 void glTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTranslatef(float arg0, float arg1, float arg2)
           
 boolean glUnmapBuffer(int arg0)
          Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5, GL_OES_mapbuffer
 void glVertexPointer(GLArrayData arg0)
           
 void glVertexPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glVertexPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glViewport(int arg0, int arg1, int arg2, int arg3)
          Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
 void glWeightPointer(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_OES_matrix_palette
 boolean hasGLSL()
          Indicates whether this GL object supports GLSL.
 boolean isExtensionAvailable(String arg0)
          Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isFunctionAvailable(String arg0)
          Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isGL()
          Indicates whether this GL object conforms to any of the common GL profiles.
 boolean isGL2()
          Indicates whether this GL object conforms to the GL2 profile.
 boolean isGL2ES1()
          Indicates whether this GL object conforms to the GL2ES1 compatible profile.
 boolean isGL2ES2()
          Indicates whether this GL object conforms to the GL2ES2 compatible profile.
 boolean isGL2GL3()
          Indicates whether this GL object conforms to the GL2GL3 compatible profile.
 boolean isGL3()
          Indicates whether this GL object conforms to the GL3 core profile.
 boolean isGL3bc()
          Indicates whether this GL object conforms to the GL3 compatibility profile.
 boolean isGL4()
          Indicates whether this GL object conforms to the GL4 core profile.
 boolean isGL4bc()
          Indicates whether this GL object conforms to the GL4 compatibility profile.
 boolean isGLES()
          Indicates whether this GL object conforms to one of the OpenGL ES compatible profiles.
 boolean isGLES1()
          Indicates whether this GL object conforms to the GLES1 profile.
 boolean isGLES2()
          Indicates whether this GL object conforms to the GLES2 profile.
 boolean isGLES2Compatible()
          Indicates whether this GL object is compatible with OpenGL ES2.
 void setSwapInterval(int arg0)
          Provides a platform-independent way to specify the minimum swap interval for buffer swaps.
 String toString()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

DEBUG

public static final boolean DEBUG
Constructor Detail

TraceGL2ES1

public TraceGL2ES1(GL2ES1 downstreamGL2ES1,
                   PrintStream stream)
Method Detail

isGL

public boolean isGL()
Description copied from interface: GLBase
Indicates whether this GL object conforms to any of the common GL profiles.

Specified by:
isGL in interface GLBase
Returns:
whether this GL object conforms to any of the common GL profiles

isGL4bc

public boolean isGL4bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL4 compatibility profile. The GL4 compatibility profile merges the GL2 profile and GL4 core profile.

Specified by:
isGL4bc in interface GLBase
Returns:
whether this GL object conforms to the GL4 compatibility profile

isGL4

public boolean isGL4()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL4 core profile. The GL4 core profile reflects OpenGL versions greater or equal 3.1

Specified by:
isGL4 in interface GLBase
Returns:
whether this GL object conforms to the GL4 core profile

isGL3bc

public boolean isGL3bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL3 compatibility profile. The GL3 compatibility profile merges the GL2 profile and GL3 core profile.

Specified by:
isGL3bc in interface GLBase
Returns:
whether this GL object conforms to the GL3 compatibility profile

isGL3

public boolean isGL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL3 core profile. The GL3 core profile reflects OpenGL versions greater or equal 3.1

Specified by:
isGL3 in interface GLBase
Returns:
whether this GL object conforms to the GL3 core profile

isGL2

public boolean isGL2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2 profile. The GL2 profile reflects OpenGL versions greater or equal 1.5

Specified by:
isGL2 in interface GLBase
Returns:
whether this GL object conforms to the GL2 profile

isGLES1

public boolean isGLES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GLES1 profile.

Specified by:
isGLES1 in interface GLBase
Returns:
whether this GL object conforms to the GLES1 profile

isGLES2

public boolean isGLES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GLES2 profile.

Specified by:
isGLES2 in interface GLBase
Returns:
whether this GL object conforms to the GLES2 profile

isGL2ES1

public boolean isGL2ES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2ES1 compatible profile.

Specified by:
isGL2ES1 in interface GLBase
Returns:
whether this GL object conforms to the GL2ES1 profile

isGL2ES2

public boolean isGL2ES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2ES2 compatible profile.

Specified by:
isGL2ES2 in interface GLBase
Returns:
whether this GL object conforms to the GL2ES2 profile

isGL2GL3

public boolean isGL2GL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2GL3 compatible profile.

Specified by:
isGL2GL3 in interface GLBase
Returns:
whether this GL object conforms to the GL2GL3 profile

isGLES

public boolean isGLES()
Description copied from interface: GLBase
Indicates whether this GL object conforms to one of the OpenGL ES compatible profiles.

Specified by:
isGLES in interface GLBase
Returns:
whether this GL object conforms to one of the OpenGL ES profiles

isGLES2Compatible

public boolean isGLES2Compatible()
Description copied from interface: GLBase
Indicates whether this GL object is compatible with OpenGL ES2.

Specified by:
isGLES2Compatible in interface GLBase
Returns:
true if this context is an ES2 context or implements the extension GL_ARB_ES2_compatibility, otherwise false

getGL

public GL getGL()
Description copied from interface: GLBase
Casts this object to the GL interface.

Specified by:
getGL in interface GLBase
Returns:
this object cast to the GL interface

getGL4bc

public GL4bc getGL4bc()
Description copied from interface: GLBase
Casts this object to the GL4bc interface.

Specified by:
getGL4bc in interface GLBase
Returns:
this object cast to the GL4bc interface

getGL4

public GL4 getGL4()
Description copied from interface: GLBase
Casts this object to the GL4 interface.

Specified by:
getGL4 in interface GLBase
Returns:
this object cast to the GL4 interface

getGL3bc

public GL3bc getGL3bc()
Description copied from interface: GLBase
Casts this object to the GL3bc interface.

Specified by:
getGL3bc in interface GLBase
Returns:
this object cast to the GL3bc interface

getGL3

public GL3 getGL3()
Description copied from interface: GLBase
Casts this object to the GL3 interface.

Specified by:
getGL3 in interface GLBase
Returns:
this object cast to the GL3 interface

getGL2

public GL2 getGL2()
Description copied from interface: GLBase
Casts this object to the GL2 interface.

Specified by:
getGL2 in interface GLBase
Returns:
this object cast to the GL2 interface

getGLES1

public GLES1 getGLES1()
Description copied from interface: GLBase
Casts this object to the GLES1 interface.

Specified by:
getGLES1 in interface GLBase
Returns:
this object cast to the GLES1 interface

getGLES2

public GLES2 getGLES2()
Description copied from interface: GLBase
Casts this object to the GLES2 interface.

Specified by:
getGLES2 in interface GLBase
Returns:
this object cast to the GLES2 interface

getGL2ES1

public GL2ES1 getGL2ES1()
Description copied from interface: GLBase
Casts this object to the GL2ES1 interface.

Specified by:
getGL2ES1 in interface GLBase
Returns:
this object cast to the GL2ES1 interface

getGL2ES2

public GL2ES2 getGL2ES2()
Description copied from interface: GLBase
Casts this object to the GL2ES2 interface.

Specified by:
getGL2ES2 in interface GLBase
Returns:
this object cast to the GL2ES2 interface

getGL2GL3

public GL2GL3 getGL2GL3()
Description copied from interface: GLBase
Casts this object to the GL2GL3 interface.

Specified by:
getGL2GL3 in interface GLBase
Returns:
this object cast to the GL2GL3 interface

getGLProfile

public GLProfile getGLProfile()
Description copied from interface: GLBase
Returns the GLProfile with which this GL object is associated.

Specified by:
getGLProfile in interface GLBase
Returns:
the GLProfile with which this GL object is associated

glLightModelf

public void glLightModelf(int arg0,
                          float arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param);

Specified by:
glLightModelf in interface GL2ES1

glNormal3f

public void glNormal3f(float arg0,
                       float arg1,
                       float arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);

Specified by:
glNormal3f in interface GL2ES1

glMaterialfv

public void glMaterialfv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Specified by:
glMaterialfv in interface GLLightingFunc

glShadeModel

public void glShadeModel(int arg0)
Specified by:
glShadeModel in interface GLLightingFunc

glTexEnviv

public void glTexEnviv(int arg0,
                       int arg1,
                       int[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexEnviv in interface GL2ES1

glLightModelfv

public void glLightModelfv(int arg0,
                           float[] arg1,
                           int arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);

Specified by:
glLightModelfv in interface GL2ES1

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int[] arg3,
                                                  int arg4)
Description copied from interface: GL
Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage2D in interface GL

glPointParameterfv

public void glPointParameterfv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params);

Specified by:
glPointParameterfv in interface GL2ES1

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL
Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);

Specified by:
glDeleteFramebuffers in interface GL

glClearDepthf

public void glClearDepthf(float arg0)
Description copied from interface: GL
Interface to C language function:
void glClearDepthf(GLclampf depth);

Specified by:
glClearDepthf in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameteriv in interface GL

glFogf

public void glFogf(int arg0,
                   float arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glFogf(GLenum pname, GLfloat param);

Specified by:
glFogf in interface GL2ES1

glColorPointer

public void glColorPointer(int arg0,
                           int arg1,
                           int arg2,
                           Buffer arg3)
Specified by:
glColorPointer in interface GLPointerFunc

glCopyTexSubImage2D

public void glCopyTexSubImage2D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7)
Description copied from interface: GL
Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glCopyTexSubImage2D in interface GL

glLogicOp

public void glLogicOp(int arg0)
Description copied from interface: GL2ES1
Interface to C language function:
void glLogicOp(GLenum opcode);

Specified by:
glLogicOp in interface GL2ES1

glGetTexGeniv

public void glGetTexGeniv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glGetTexGeniv in interface GL2ES1

glFrontFace

public void glFrontFace(int arg0)
Description copied from interface: GL
Interface to C language function:
void glFrontFace(GLenum mode);

Specified by:
glFrontFace in interface GL

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                FloatBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexParameterfv in interface GL

glFogfv

public void glFogfv(int arg0,
                    float[] arg1,
                    int arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);

Specified by:
glFogfv in interface GL2ES1

glGetTexGenfv

public void glGetTexGenfv(int arg0,
                          int arg1,
                          FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glGetTexGenfv in interface GL2ES1

glGetTexEnvfv

public void glGetTexEnvfv(int arg0,
                          int arg1,
                          FloatBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);

Specified by:
glGetTexEnvfv in interface GL2ES1

glColor4ub

public void glColor4ub(byte arg0,
                       byte arg1,
                       byte arg2,
                       byte arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);

Specified by:
glColor4ub in interface GL2ES1

glDepthFunc

public void glDepthFunc(int arg0)
Description copied from interface: GL
Interface to C language function:
void glDepthFunc(GLenum func);

Specified by:
glDepthFunc in interface GL

glPopMatrix

public void glPopMatrix()
Specified by:
glPopMatrix in interface GLMatrixFunc

glMatrixIndexPointer

public void glMatrixIndexPointer(int arg0,
                                 int arg1,
                                 int arg2,
                                 Buffer arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_OES_matrix_palette

Specified by:
glMatrixIndexPointer in interface GL2ES1

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL
Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);

Specified by:
glDeleteRenderbuffers in interface GL

glTexCoordPointer

public void glTexCoordPointer(GLArrayData arg0)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glMultiTexCoord4f

public void glMultiTexCoord4f(int arg0,
                              float arg1,
                              float arg2,
                              float arg3,
                              float arg4)
Description copied from interface: GL2ES1
Interface to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glMultiTexCoord4f in interface GL2ES1

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   Buffer arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage2D in interface GL

glBindRenderbuffer

public void glBindRenderbuffer(int arg0,
                               int arg1)
Description copied from interface: GL
Interface to C language function:
void glBindRenderbuffer(GLenum target, GLuint renderbuffer);

Specified by:
glBindRenderbuffer in interface GL

glTexEnvfv

public void glTexEnvfv(int arg0,
                       int arg1,
                       FloatBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexEnvfv in interface GL2ES1

glViewport

public void glViewport(int arg0,
                       int arg1,
                       int arg2,
                       int arg3)
Description copied from interface: GL
Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glViewport in interface GL

glVertexPointer

public void glVertexPointer(int arg0,
                            int arg1,
                            int arg2,
                            long arg3)
Specified by:
glVertexPointer in interface GLPointerFunc

glStencilFunc

public void glStencilFunc(int arg0,
                          int arg1,
                          int arg2)
Description copied from interface: GL
Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);

Specified by:
glStencilFunc in interface GL

glGetFloatv

public void glGetFloatv(int arg0,
                        float[] arg1,
                        int arg2)
Description copied from interface: GL
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL

glPushMatrix

public void glPushMatrix()
Specified by:
glPushMatrix in interface GLMatrixFunc

glRotatef

public void glRotatef(float arg0,
                      float arg1,
                      float arg2,
                      float arg3)
Specified by:
glRotatef in interface GLMatrixFunc

glPolygonOffset

public void glPolygonOffset(float arg0,
                            float arg1)
Description copied from interface: GL
Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);

Specified by:
glPolygonOffset in interface GL

glFrustum

public void glFrustum(double arg0,
                      double arg1,
                      double arg2,
                      double arg3,
                      double arg4,
                      double arg5)
Specified by:
glFrustum in interface GL2ES1

glOrthof

public void glOrthof(float arg0,
                     float arg1,
                     float arg2,
                     float arg3,
                     float arg4,
                     float arg5)
Specified by:
glOrthof in interface GLMatrixFunc

glDrawArrays

public void glDrawArrays(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL
Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);

Specified by:
glDrawArrays in interface GL

glGetTexGeniv

public void glGetTexGeniv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glGetTexGeniv in interface GL2ES1

glVertexPointer

public void glVertexPointer(int arg0,
                            int arg1,
                            int arg2,
                            Buffer arg3)
Specified by:
glVertexPointer in interface GLPointerFunc

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameteriv in interface GL

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   long arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage2D in interface GL

glHint

public void glHint(int arg0,
                   int arg1)
Description copied from interface: GL
Interface to C language function:
void glHint(GLenum target, GLenum mode);

Specified by:
glHint in interface GL

glStencilMask

public void glStencilMask(int arg0)
Description copied from interface: GL
Interface to C language function:
void glStencilMask(GLuint mask);

Specified by:
glStencilMask in interface GL

glGetBooleanv

public void glGetBooleanv(int arg0,
                          byte[] arg1,
                          int arg2)
Description copied from interface: GL
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);

Specified by:
glGetBooleanv in interface GL

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);

Specified by:
glDeleteFramebuffers in interface GL

glClear

public void glClear(int arg0)
Description copied from interface: GL
Interface to C language function:
void glClear(GLbitfield mask);

Specified by:
glClear in interface GL

glMultMatrixf

public void glMultMatrixf(float[] arg0,
                          int arg1)
Specified by:
glMultMatrixf in interface GLMatrixFunc

glDisableClientState

public void glDisableClientState(int arg0)
Specified by:
glDisableClientState in interface GLPointerFunc

isFunctionAvailable

public boolean isFunctionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is successfully linked at runtime, hence the GLContext must be made current at least once.

Specified by:
isFunctionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if GL.glBindRenderbuffer(int,int) is available).

glFinish

public void glFinish()
Description copied from interface: GL
Interface to C language function:
void glFinish(void);

Specified by:
glFinish in interface GL

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexParameterfv in interface GL

glTexEnviv

public void glTexEnviv(int arg0,
                       int arg1,
                       IntBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexEnviv in interface GL2ES1

getSwapInterval

public int getSwapInterval()
Description copied from interface: GLBase
Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
If the interval is not set by GLBase.setSwapInterval(int) yet, -1 is returned, indicating that the platforms default is being used.

Specified by:
getSwapInterval in interface GLBase
See Also:
GLBase.setSwapInterval(int)

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  IntBuffer arg3)
Description copied from interface: GL
Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glRenderbufferStorage

public void glRenderbufferStorage(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL
Interface to C language function:
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

Specified by:
glRenderbufferStorage in interface GL

glScalef

public void glScalef(float arg0,
                     float arg1,
                     float arg2)
Specified by:
glScalef in interface GLMatrixFunc

glTexGenfv

public void glTexGenfv(int arg0,
                       int arg1,
                       float[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGenfv in interface GL2ES1

glBufferData

public void glBufferData(int arg0,
                         long arg1,
                         Buffer arg2,
                         int arg3)
Description copied from interface: GL
Interface to C language function:
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);

Specified by:
glBufferData in interface GL

glGetMaterialfv

public void glGetMaterialfv(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);

Specified by:
glGetMaterialfv in interface GL2ES1

glDisable

public void glDisable(int arg0)
Description copied from interface: GL
Interface to C language function:
void glDisable(GLenum cap);

Specified by:
glDisable in interface GL

glPointSize

public void glPointSize(float arg0)
Description copied from interface: GL2ES1
Interface to C language function:
void glPointSize(GLfloat size);

Specified by:
glPointSize in interface GL2ES1

glLoadMatrixf

public void glLoadMatrixf(float[] arg0,
                          int arg1)
Specified by:
glLoadMatrixf in interface GLMatrixFunc

glColorPointer

public void glColorPointer(int arg0,
                           int arg1,
                           int arg2,
                           long arg3)
Specified by:
glColorPointer in interface GLPointerFunc

glIsRenderbuffer

public boolean glIsRenderbuffer(int arg0)
Description copied from interface: GL
Interface to C language function:
GLboolean glIsRenderbuffer(GLuint renderbuffer);

Specified by:
glIsRenderbuffer in interface GL

glFrustumf

public void glFrustumf(float arg0,
                       float arg1,
                       float arg2,
                       float arg3,
                       float arg4,
                       float arg5)
Specified by:
glFrustumf in interface GLMatrixFunc

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage2D in interface GL

glLightfv

public void glLightfv(int arg0,
                      int arg1,
                      float[] arg2,
                      int arg3)
Specified by:
glLightfv in interface GLLightingFunc

glGetLightfv

public void glGetLightfv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);

Specified by:
glGetLightfv in interface GL2ES1

glPixelStorei

public void glPixelStorei(int arg0,
                          int arg1)
Description copied from interface: GL
Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);

Specified by:
glPixelStorei in interface GL

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);

Specified by:
glDeleteRenderbuffers in interface GL

glLightf

public void glLightf(int arg0,
                     int arg1,
                     float arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param);

Specified by:
glLightf in interface GL2ES1

glScissor

public void glScissor(int arg0,
                      int arg1,
                      int arg2,
                      int arg3)
Description copied from interface: GL
Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glScissor in interface GL

glIsBuffer

public boolean glIsBuffer(int arg0)
Description copied from interface: GL
Interface to C language function:
GLboolean glIsBuffer(GLuint buffer);

Specified by:
glIsBuffer in interface GL

glBindBuffer

public void glBindBuffer(int arg0,
                         int arg1)
Description copied from interface: GL
Interface to C language function:
void glBindBuffer(GLenum target, GLuint buffer);

Specified by:
glBindBuffer in interface GL

glTexEnvfv

public void glTexEnvfv(int arg0,
                       int arg1,
                       float[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexEnvfv in interface GL2ES1

glDeleteTextures

public void glDeleteTextures(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);

Specified by:
glDeleteTextures in interface GL

glGetBooleanv

public void glGetBooleanv(int arg0,
                          ByteBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);

Specified by:
glGetBooleanv in interface GL

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL
Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);

Specified by:
glGenFramebuffers in interface GL

glBlendFuncSeparate

public void glBlendFuncSeparate(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL
Interface to C language function:
void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

Specified by:
glBlendFuncSeparate in interface GL

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         long arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glReadPixels in interface GL

glIsVBOArrayEnabled

public boolean glIsVBOArrayEnabled()
Specified by:
glIsVBOArrayEnabled in interface GL
Returns:
true if a VBO is bound to GL.GL_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             IntBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameteriv in interface GL

glGetFloatv

public void glGetFloatv(int arg0,
                        FloatBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL
Parameters:
arg0 - GL_MODELVIEW_MATRIX, GL_PROJECTION_MATRIX or GL_TEXTURE_MATRIX
arg1 - the FloatBuffer's position remains unchanged, which is the same behavior than the native JOGL GL impl

glBlendEquationSeparate

public void glBlendEquationSeparate(int arg0,
                                    int arg1)
Description copied from interface: GL
Interface to C language function:
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);

Specified by:
glBlendEquationSeparate in interface GL

glTexGenf

public void glTexGenf(int arg0,
                      int arg1,
                      float arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGenf in interface GL2ES1

glGetIntegerv

public void glGetIntegerv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL

glGenBuffers

public void glGenBuffers(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL
Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);

Specified by:
glGenBuffers in interface GL

glUnmapBuffer

public boolean glUnmapBuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5, GL_OES_mapbuffer

Specified by:
glUnmapBuffer in interface GL

glMatrixMode

public void glMatrixMode(int arg0)
Description copied from interface: GLMatrixFunc
sets the current matrix

Specified by:
glMatrixMode in interface GLMatrixFunc

glDepthMask

public void glDepthMask(boolean arg0)
Description copied from interface: GL
Interface to C language function:
void glDepthMask(GLboolean flag);

Specified by:
glDepthMask in interface GL

glGenerateMipmap

public void glGenerateMipmap(int arg0)
Description copied from interface: GL
Interface to C language function:
void glGenerateMipmap(GLenum target);

Specified by:
glGenerateMipmap in interface GL

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL
Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);

Specified by:
glGenRenderbuffers in interface GL

glFlush

public void glFlush()
Description copied from interface: GL
Interface to C language function:
void glFlush(void);

Specified by:
glFlush in interface GL

glGetTexGenfv

public void glGetTexGenfv(int arg0,
                          int arg1,
                          float[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glGetTexGenfv in interface GL2ES1

glGetTexEnvfv

public void glGetTexEnvfv(int arg0,
                          int arg1,
                          float[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);

Specified by:
glGetTexEnvfv in interface GL2ES1

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage2D in interface GL

glTexCoordPointer

public void glTexCoordPointer(int arg0,
                              int arg1,
                              int arg2,
                              Buffer arg3)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glBufferSubData

public void glBufferSubData(int arg0,
                            long arg1,
                            long arg2,
                            Buffer arg3)
Description copied from interface: GL
Interface to C language function:
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);

Specified by:
glBufferSubData in interface GL

glEnable

public void glEnable(int arg0)
Description copied from interface: GL
Interface to C language function:
void glEnable(GLenum cap);

Specified by:
glEnable in interface GL

glClearDepth

public void glClearDepth(double arg0)
Specified by:
glClearDepth in interface GL

glLoadIdentity

public void glLoadIdentity()
Specified by:
glLoadIdentity in interface GLMatrixFunc

glColorPointer

public void glColorPointer(GLArrayData arg0)
Specified by:
glColorPointer in interface GLPointerFunc

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);

Specified by:
glDeleteBuffers in interface GL

glCurrentPaletteMatrix

public void glCurrentPaletteMatrix(int arg0)
Description copied from interface: GL2ES1
Entry point to C language function: void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
Part of GL_OES_matrix_palette

Specified by:
glCurrentPaletteMatrix in interface GL2ES1

glGetError

public int glGetError()
Description copied from interface: GL
Interface to C language function:
GLenum glGetError(void);

Specified by:
glGetError in interface GL

glClientActiveTexture

public void glClientActiveTexture(int arg0)
Description copied from interface: GL2ES1
Interface to C language function:
void glClientActiveTexture(GLenum texture);

Specified by:
glClientActiveTexture in interface GL2ES1

getExtension

public Object getExtension(String arg0)
Description copied from interface: GLBase
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who wish to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.

Specified by:
getExtension in interface GLBase

glFogfv

public void glFogfv(int arg0,
                    FloatBuffer arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);

Specified by:
glFogfv in interface GL2ES1

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage2D in interface GL

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           Buffer arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1

Specified by:
glDrawElements in interface GL

glTexEnvf

public void glTexEnvf(int arg0,
                      int arg1,
                      float arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);

Specified by:
glTexEnvf in interface GL2ES1

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                float[] arg2,
                                int arg3)
Description copied from interface: GL
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexParameterfv in interface GL

glAlphaFunc

public void glAlphaFunc(int arg0,
                        float arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref);

Specified by:
glAlphaFunc in interface GL2ES1

glGetBoundBuffer

public int glGetBoundBuffer(int arg0)
Specified by:
glGetBoundBuffer in interface GL
Parameters:
arg0 - a GL buffer (VBO) target as used in GL.glBindBuffer(int, int), ie GL.GL_ELEMENT_ARRAY_BUFFER, GL.GL_ARRAY_BUFFER, ..
Returns:
the GL buffer (VBO) name bound to a target via GL.glBindBuffer(int, int) or 0 if unbound.

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL
Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameteriv in interface GL

glGetTexEnviv

public void glGetTexEnviv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);

Specified by:
glGetTexEnviv in interface GL2ES1

glLightModelfv

public void glLightModelfv(int arg0,
                           FloatBuffer arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);

Specified by:
glLightModelfv in interface GL2ES1

glPointParameterf

public void glPointParameterf(int arg0,
                              float arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glPointParameterf(GLenum pname, GLfloat param);

Specified by:
glPointParameterf in interface GL2ES1

glGetBufferSize

public long glGetBufferSize(int arg0)
Specified by:
glGetBufferSize in interface GL
Parameters:
arg0 - a GL buffer name, generated with GL.glGenBuffers(int, int[], int) and used in GL.glBindBuffer(int, int), GL.glBufferData(int, long, java.nio.Buffer, int) or GL2.glNamedBufferDataEXT(int, long, java.nio.Buffer, int) for example.
Returns:
the size of the given GL buffer

glMaterialfv

public void glMaterialfv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Specified by:
glMaterialfv in interface GLLightingFunc

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         IntBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetRenderbufferParameteriv in interface GL

glNormalPointer

public void glNormalPointer(int arg0,
                            int arg1,
                            long arg2)
Specified by:
glNormalPointer in interface GLPointerFunc

glLineWidth

public void glLineWidth(float arg0)
Description copied from interface: GL
Interface to C language function:
void glLineWidth(GLfloat width);

Specified by:
glLineWidth in interface GL

glGenTextures

public void glGenTextures(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);

Specified by:
glGenTextures in interface GL

glMaterialf

public void glMaterialf(int arg0,
                        int arg1,
                        float arg2)
Specified by:
glMaterialf in interface GLLightingFunc

glPointParameterfv

public void glPointParameterfv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2ES1
Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params);

Specified by:
glPointParameterfv in interface GL2ES1

getContext

public GLContext getContext()
Description copied from interface: GLBase
Returns the GLContext with which this GL object is associated.

Specified by:
getContext in interface GLBase
Returns:
the GLContext with which this GL object is associated

glSampleCoverage

public void glSampleCoverage(float arg0,
                             boolean arg1)
Description copied from interface: GL
Interface to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);

Specified by:
glSampleCoverage in interface GL

glFramebufferRenderbuffer

public void glFramebufferRenderbuffer(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3)
Description copied from interface: GL
Interface to C language function:
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

Specified by:
glFramebufferRenderbuffer in interface GL

glTexGeniv

public void glTexGeniv(int arg0,
                       int arg1,
                       int[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGeniv in interface GL2ES1

glMapBuffer

public ByteBuffer glMapBuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Interface to C language function:
GLeglImageOES glMapBufferOES(GLenum target, GLenum access);

Specified by:
glMapBuffer in interface GL

glBindTexture

public void glBindTexture(int arg0,
                          int arg1)
Description copied from interface: GL
Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);

Specified by:
glBindTexture in interface GL

glColorMask

public void glColorMask(boolean arg0,
                        boolean arg1,
                        boolean arg2,
                        boolean arg3)
Description copied from interface: GL
Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

Specified by:
glColorMask in interface GL

setSwapInterval

public void setSwapInterval(int arg0)
Description copied from interface: GLBase
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Specified by:
setSwapInterval in interface GLBase
See Also:
GLBase.getSwapInterval()

glStencilOp

public void glStencilOp(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL
Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);

Specified by:
glStencilOp in interface GL

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);

Specified by:
glGenRenderbuffers in interface GL

glNormalPointer

public void glNormalPointer(int arg0,
                            int arg1,
                            Buffer arg2)
Specified by:
glNormalPointer in interface GLPointerFunc

glIsVBOElementArrayEnabled

public boolean glIsVBOElementArrayEnabled()
Specified by:
glIsVBOElementArrayEnabled in interface GL
Returns:
true if a VBO is bound to GL.GL_ELEMENT_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glColor4f

public void glColor4f(float arg0,
                      float arg1,
                      float arg2,
                      float arg3)
Specified by:
glColor4f in interface GLLightingFunc
Specified by:
glColor4f in interface GLPointerFunc

glGenBuffers

public void glGenBuffers(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);

Specified by:
glGenBuffers in interface GL

glBlendEquation

public void glBlendEquation(int arg0)
Description copied from interface: GL
Interface to C language function:
void glBlendEquation(GLenum mode);

Specified by:
glBlendEquation in interface GL

glGetLightfv

public void glGetLightfv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);

Specified by:
glGetLightfv in interface GL2ES1

glLightfv

public void glLightfv(int arg0,
                      int arg1,
                      FloatBuffer arg2)
Specified by:
glLightfv in interface GLLightingFunc

glGetIntegerv

public void glGetIntegerv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL
Parameters:
arg0 - GL_MATRIX_MODE
arg1 - the FloatBuffer's position remains unchanged which is the same behavior than the native JOGL GL impl

isExtensionAvailable

public boolean isExtensionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Specified by:
isExtensionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           long arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1

Specified by:
glDrawElements in interface GL

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             int[] arg2,
                             int arg3)
Description copied from interface: GL
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameteriv in interface GL

glWeightPointer

public void glWeightPointer(int arg0,
                            int arg1,
                            int arg2,
                            Buffer arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_OES_matrix_palette

Specified by:
glWeightPointer in interface GL2ES1

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage2D in interface GL

glGetMaterialfv

public void glGetMaterialfv(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);

Specified by:
glGetMaterialfv in interface GL2ES1

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);

Specified by:
glGenFramebuffers in interface GL

glDeleteTextures

public void glDeleteTextures(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);

Specified by:
glDeleteTextures in interface GL

glIsEnabled

public boolean glIsEnabled(int arg0)
Description copied from interface: GL
Interface to C language function:
GLboolean glIsEnabled(GLenum cap);

Specified by:
glIsEnabled in interface GL

glClearColor

public void glClearColor(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL
Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

Specified by:
glClearColor in interface GL

glIsTexture

public boolean glIsTexture(int arg0)
Description copied from interface: GL
Interface to C language function:
GLboolean glIsTexture(GLuint texture);

Specified by:
glIsTexture in interface GL

glDepthRangef

public void glDepthRangef(float arg0,
                          float arg1)
Description copied from interface: GL
Interface to C language function:
void glDepthRangef(GLclampf zNear, GLclampf zFar);

Specified by:
glDepthRangef in interface GL

glCullFace

public void glCullFace(int arg0)
Description copied from interface: GL
Interface to C language function:
void glCullFace(GLenum mode);

Specified by:
glCullFace in interface GL

glLoadMatrixf

public void glLoadMatrixf(FloatBuffer arg0)
Description copied from interface: GLMatrixFunc
glLoadMatrixf

Specified by:
glLoadMatrixf in interface GLMatrixFunc

glOrtho

public void glOrtho(double arg0,
                    double arg1,
                    double arg2,
                    double arg3,
                    double arg4,
                    double arg5)
Specified by:
glOrtho in interface GL2ES1

glTexEnvi

public void glTexEnvi(int arg0,
                      int arg1,
                      int arg2)
Description copied from interface: GL2ES1
Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param);

Specified by:
glTexEnvi in interface GL2ES1

glCheckFramebufferStatus

public int glCheckFramebufferStatus(int arg0)
Description copied from interface: GL
Interface to C language function:
GLenum glCheckFramebufferStatus(GLenum target);

Specified by:
glCheckFramebufferStatus in interface GL

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             float[] arg2,
                             int arg3)
Description copied from interface: GL
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexParameterfv in interface GL

glMultMatrixf

public void glMultMatrixf(FloatBuffer arg0)
Description copied from interface: GLMatrixFunc
glMultMatrixf

Specified by:
glMultMatrixf in interface GLMatrixFunc
Parameters:
arg0 - the FloatBuffer's position remains unchanged, which is the same behavior than the native JOGL GL impl

glTexGeniv

public void glTexGeniv(int arg0,
                       int arg1,
                       IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGeniv in interface GL2ES1

getPlatformGLExtensions

public Object getPlatformGLExtensions()
Description copied from interface: GLBase
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

Specified by:
getPlatformGLExtensions in interface GLBase

glTexCoordPointer

public void glTexCoordPointer(int arg0,
                              int arg1,
                              int arg2,
                              long arg3)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glCopyTexImage2D

public void glCopyTexImage2D(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4,
                             int arg5,
                             int arg6,
                             int arg7)
Description copied from interface: GL
Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

Specified by:
glCopyTexImage2D in interface GL

glIsFramebuffer

public boolean glIsFramebuffer(int arg0)
Description copied from interface: GL
Interface to C language function:
GLboolean glIsFramebuffer(GLuint framebuffer);

Specified by:
glIsFramebuffer in interface GL

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      long arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage2D in interface GL

glFramebufferTexture2D

public void glFramebufferTexture2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4)
Description copied from interface: GL
Interface to C language function:
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

Specified by:
glFramebufferTexture2D in interface GL

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         int[] arg2,
                                         int arg3)
Description copied from interface: GL
Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetRenderbufferParameteriv in interface GL

glTexGenfv

public void glTexGenfv(int arg0,
                       int arg1,
                       FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGenfv in interface GL2ES1

glGenTextures

public void glGenTextures(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);

Specified by:
glGenTextures in interface GL

glDepthRange

public void glDepthRange(double arg0,
                         double arg1)
Specified by:
glDepthRange in interface GL

glActiveTexture

public void glActiveTexture(int arg0)
Description copied from interface: GL
Interface to C language function:
void glActiveTexture(GLenum texture);

Specified by:
glActiveTexture in interface GL

hasGLSL

public boolean hasGLSL()
Description copied from interface: GLBase
Indicates whether this GL object supports GLSL.

Specified by:
hasGLSL in interface GLBase

glGetTexEnviv

public void glGetTexEnviv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);

Specified by:
glGetTexEnviv in interface GL2ES1

glNormalPointer

public void glNormalPointer(GLArrayData arg0)
Specified by:
glNormalPointer in interface GLPointerFunc

glBindFramebuffer

public void glBindFramebuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Interface to C language function:
void glBindFramebuffer(GLenum target, GLuint framebuffer);

Specified by:
glBindFramebuffer in interface GL

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL
Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameteriv in interface GL

glTexParameteri

public void glTexParameteri(int arg0,
                            int arg1,
                            int arg2)
Description copied from interface: GL
Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);

Specified by:
glTexParameteri in interface GL

glEnableClientState

public void glEnableClientState(int arg0)
Specified by:
glEnableClientState in interface GLPointerFunc

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         Buffer arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glReadPixels in interface GL

glVertexPointer

public void glVertexPointer(GLArrayData arg0)
Specified by:
glVertexPointer in interface GLPointerFunc

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL
Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);

Specified by:
glDeleteBuffers in interface GL

glClearStencil

public void glClearStencil(int arg0)
Description copied from interface: GL
Interface to C language function:
void glClearStencil(GLint s);

Specified by:
glClearStencil in interface GL

glGetString

public String glGetString(int arg0)
Description copied from interface: GL
Interface to C language function:
const GLubyte * glGetString(GLenum name);

Specified by:
glGetString in interface GL

glTexGeni

public void glTexGeni(int arg0,
                      int arg1,
                      int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_OES_texture_cube_map

Specified by:
glTexGeni in interface GL2ES1

glBlendFunc

public void glBlendFunc(int arg0,
                        int arg1)
Description copied from interface: GL
Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);

Specified by:
glBlendFunc in interface GL

glTexParameterf

public void glTexParameterf(int arg0,
                            int arg1,
                            float arg2)
Description copied from interface: GL
Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);

Specified by:
glTexParameterf in interface GL

glTranslatef

public void glTranslatef(float arg0,
                         float arg1,
                         float arg2)
Specified by:
glTranslatef in interface GLMatrixFunc

toString

public String toString()
Overrides:
toString in class Object


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